Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.27 @ 17:07:49 Player: Iceblade02 Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (52) 260 Value Destroyed (1284) 1284 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 5009 Bonus ------- High Alert Combat Kills 54 Follower Combat Kills 167 Friendly Fire -196 Cogmind --------- Core Integrity 0/850 Matter 158/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Visual Processing Unit Advanced Terrain Scan Processor Improved Hacking Suite System Shield System Shield System Shield > --- WEAPON (2) ------- Heavy Pick > --- INVENTORY (5) ---- Micro Nuclear Core Fusion Compressor Power Amplifier Advanced Sensor Array Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Medium Treads Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Weight Redist. System Visual Processing Unit Improved Terrain Scanner Advanced Terrain Scan Processor Improved Utility Shielding Improved Hacking Suite System Shield System Shield System Shield > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Power Amplifier Advanced Sensor Array System Shield Heavy Missile Launcher Heavy Flail [Rating: 51] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Medium Treads Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility System Shield Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Improved Utility Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Minigun Launcher Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Greatsword Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 7 | . . . 1 2 2 2 Weapon . | . . . . . . . Parts Attached 69 | 6 2 3 10 24 17 7 Power 8 | 1 . 2 . 3 2 . Engine 6 | 1 . 2 . 2 1 . Core 2 | . . . . 1 1 . Reactor . | . . . . . . . Propulsion 10 | 2 . . 4 1 3 . Treads 3 | . . . 2 . 1 . Leg . | . . . . . . . Wheel 5 | 2 . . 2 1 . . Hover . | . . . . . . . Flight 2 | . . . . . 2 . Utility 27 | 1 2 . 2 11 7 4 Device 4 | . . . . 1 3 . Storage 5 | 1 2 . . 2 . . Processor 3 | . . . . 1 2 . Hackware 7 | . . . . 2 1 4 Protection 8 | . . . 2 5 1 . Artifact . | . . . . . . . Weapon 24 | 2 . 1 4 9 5 3 Energy Gun 5 | 2 . 1 2 . . . Energy Cannon 5 | . . . . 5 . . Ballistic Gun 1 | . . . . 1 . . Ballistic Cannon . | . . . . . . . Launcher 7 | . . . 2 2 2 1 Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . 1 . 1 Slashing Weapon 3 | . . . . . 3 . Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 27 | . . . 7 11 . 9 Power 2 | . . . . 2 . . Propulsion 10 | . . . 3 4 . 3 Utility 8 | . . . 1 3 . 4 Weapon 7 | . . . 3 2 . 2 Highest Loss Streak 9 | . . . 5 9 . 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 88 | . 97 100 92 93 79 74 Engine 7 | . 14 14 11 5 5 . Core 1 | . . . . 2 1 4 Treads 5 | . . . 1 16 6 3 Wheel 12 | . 28 28 27 7 . . Flight 2 | . . . . . 6 6 Device 5 | . . . . 1 14 10 Storage 13 | . 25 28 22 15 . . Processor 7 | . . . . 9 12 13 Hackware 8 | . . . . 6 13 23 Protection 5 | . . . 10 10 4 5 Energy Gun 9 | . 28 28 9 2 . . Energy Cannon 1 | . . . . 8 . . Launcher 1 | . . . 9 4 . . Slashing Weapon 1 | . . . . . 4 3 Naked Turns . | . . . . . . . Heaviest Build 103 | 12 37 39 45 103 14 14 Greatest Support 40 | 20 20 20 36 40 37 19 Greatest Overweight (x) 5 | . 1 1 2 5 . 1 Average Overweight (x) . | . . 1 1 2 . . Largest Inventory Capacity 25 | 8 15 15 15 25 5 5 Average Capacity 10 | 5 11 15 15 16 5 5 Most Carried 15 | 5 11 15 15 15 5 5 Average Carried 9 | 4 9 14 14 14 4 4 Final Capacity 15 | 8 15 15 15 5 5 5 Final Carried 15 | 4 11 15 15 5 5 4 Class Distribution -------------------- 62% | Mutant 18% | Hacker-Mutant 16% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Scout | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Jun Mat Min Mat Mat Fac Fac Matter Collected 1057 | 216 22 272 72 350 107 18 Remotely . | . . . . . . . Salvage Created 1193 | . 22 92 327 651 68 33 Parts 93 | . 6 3 26 38 15 5 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 37 | . . 2 12 17 4 2 Guns 4 | . . 2 2 . . . Cannons 3 | . . . . 3 . . AOE 26 | . . . 10 10 4 2 Classes Destroyed 8 | . 1 1 3 3 . . Worker 2 | . . . 1 1 . . Builder 4 | . . . . 3 . 1 Recycler 2 | . . . . 2 . . Operator 3 | . . . . 1 2 . Watcher 3 | . 1 . . 2 . . Swarmer 21 | . . . 8 7 4 2 Grunt 15 | . . 2 4 9 . . Sentry 2 | . . . 1 1 . . Best Kill Streak 14 | . 1 2 5 14 2 2 Combat Bots Only 8 | . . 2 5 8 2 2 Max Kills in Single Turn 3 | . 1 1 2 3 2 2 Gunslinging . | . . . . . . . Exploded 2 | . . . 2 2 2 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Jun Mat Min Mat Mat Fac Fac Damage Taken 4003 | . . 89 561 1512 419 1422 Core 1388 | . . . 109 284 140 855 Absorbed by Shields . | . . . . . . . Redirected to Shielding 120 | . . . . . 9 111 Regen/Repaired (Parts) 17 | . . . . . 17 . Core Remaining (%) 80 | 100 . 100 72 48 80 . Volleys Fired 72 | . 5 3 23 35 4 2 Largest 2 | . 2 2 2 2 1 1 Hottest 126 | . 80 80 73 126 33 39 Shots Fired 91 | . 10 6 27 42 4 2 Gun 25 | . 10 6 7 2 . . Cannon 27 | . . . . 27 . . Launcher 39 | . . . 20 13 4 2 Special . | . . . . . . . Kinetic . | . . . . . . . Thermal . | . . . . . . . Explosive 26 | . . . 7 13 4 2 Electromagnetic 65 | . 10 6 20 29 . . Robot Hit Streak 7 | . 1 5 3 7 4 1 Robot Miss Streak 5 | . 4 1 4 5 2 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 74 | . 3 5 13 42 5 6 Core Hits 70 | . 1 4 22 30 9 4 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . . 2 . . Critical Strikes 4 | . . 1 . 3 . . Corrupt 1 | . . 1 . . . . Smash 3 | . . . . 3 . . Melee Attacks 52 | . . . . 20 9 23 Impact 24 | . . . . 20 1 3 Slashing 20 | . . . . . 8 12 Piercing 8 | . . . . . . 8 Sneak Attacks 3 | . . . . 2 . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4630 | . 79 95 662 2392 647 755 Guns 199 | . 79 62 37 21 . . Cannons 565 | . . . . 565 . . Explosions 2815 | . . 33 625 1207 449 501 Melee 1044 | . . . . 592 198 254 Ramming 7 | . . . . 7 . . Kinetic . | . . . . . . . Thermal 846 | . . 33 82 257 . 474 Explosive 1632 | . . . 206 950 449 27 Electromagnetic 1101 | . 79 62 374 586 . . Impact 592 | . . . . 592 . . Slashing 396 | . . . . . 198 198 Piercing 56 | . . . . . . 56 Highest Corruption 1 | . . . 1 . . 1 Average Corruption 1 | . . . 1 . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . 1 . . . Data Loss (major) 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 583 | . . . 27 415 5 136 Projectiles 1 | . . . . 1 . . Explosions 309 | . . . 27 182 . 100 Melee 273 | . . . . 232 5 36 Knockbacks 2 | . . . . 2 . . Impact 2 | . . . . 2 . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 826 | . . 36 87 98 43 562 Shots 18 | . . 1 4 4 2 7 Rammed 3 | . . . . 3 . . Targets Rammed 3 | . . . . 3 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 255 | . 36 60 81 255 . 34 Average Temperature 59 | . 15 26 26 89 . 21 Received Heat Transfer 897 | . . 30 114 630 60 63 Effects 2 | . . . . 2 . . Energy Bleed 2 | . . . . 2 . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Fried 10 | . . . 2 8 . . Impact Corruptions 7 | . . . . 7 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 750 | . . 50 200 150 . 350 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . . 1 4 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac Fac Peak Influence 572 | . 94 180 412 527 387 572 Initial 169 | . . 36 32 169 126 123 Average 176 | . 57 70 223 283 172 263 Maximum Alert Level 2 | . . . 2 2 1 2 Low Security (%) 64 | 100 100 100 59 24 68 34 Level 1 29 | . . . 21 56 31 56 Level 2 6 | . . . 19 18 . 8 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 17 | . 1 . 3 1 6 6 Investigation 6 | . . . 1 . 2 3 Extermination 2 | . . . . . 1 1 Reinforcement 9 | . 1 . 2 1 3 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Jun Mat Min Mat Mat Fac Fac Distress Signals 6 | . . . 1 4 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 102 | . 4 5 18 31 20 24 Peak Tracking Total 7 | . 2 2 5 6 7 7 Tactical Retreats 12 | . . . . 3 5 4 Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac Fac Traps Triggered 3 | . . . . . 1 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed 3 | . . 3 . . . . Triggered . | . . . . . . . Most Traps Carried 4 | . . 4 . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Jun Mat Min Mat Mat Fac Fac Machines Disabled 13 | . 1 . 2 2 . 8 Max in Single Turn 4 | . 1 . 1 1 . 4 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Jun Mat Min Mat Mat Fac Fac Machines Accessed 33 | . 4 . 2 4 14 9 Terminals 28 | . 4 . 2 3 11 8 Fabricators 3 | . . . . . 2 1 Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Total Hacks 155 | . 14 . 4 34 64 39 Successful 81 | . 5 . 1 24 30 21 Failed 74 | . 9 . 3 10 34 18 Catastrophic 7 | . 1 . 2 . 2 2 Database Lockouts . | . . . . . . . Manual 92 | . 11 . 2 14 36 29 Terminals 127 | . 14 . 4 18 54 37 Fabricators 9 | . . . . . 7 2 Repair Stations 3 | . . . . . 3 . Recycling Units . | . . . . . . . Scanalyzers 16 | . . . . 16 . . Garrison Access . | . . . . . . . Terminal Hacks 34 | . 2 . 1 6 15 10 Part Schematic 5 | . . . . . 3 2 Prototype ID Bank 6 | . . . . 1 3 2 Open DSF 3 | . . . . . 2 1 Level Access Points 1 | . . . . . 1 . Branch Access Points 4 | . 1 . . 1 1 1 Terminal Index 3 | . . . . 1 1 1 Alert Level 2 | . . . . 1 1 . Unreport Threat 2 | . . . . 2 . . Locate Traps 5 | . 1 . 1 . 2 1 Hauler Manifests 1 | . . . . . . 1 Registered Components 2 | . . . . . 1 1 Fabricator Hacks 6 | . . . . . 4 2 Load Schematic 3 | . . . . . 2 1 Build 3 | . . . . . 2 1 Repair Station Hacks 2 | . . . . . 2 . Scan Component 1 | . . . . . 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 15 | . . . . 15 . . Insert Component 7 | . . . . 7 . . Analyze 8 | . . . . 8 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 24 | . 3 . . 3 9 9 Terminals 24 | . 3 . . 3 9 9 Track 1 | . . . . . . 1 Assimilate 2 | . . . . . 1 1 Botnet 21 | . 3 . . 3 8 7 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 30 | . 4 . 2 4 12 8 Full Trace Events 4 | . . . . . 2 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 12 | . . . . 7 3 2 Parts Built 2 | . . . . . 2 . Authchips . | . . . . . . . Time 182 | . . . . . 109 73 Total Part Build Rating 6 | . . . . . 6 . Parts Repaired 1 | . . . . . 1 . Time 19 | . . . . . 19 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 7 | . . . . 7 . . Part Schematics Acquired 7 | . . . . 7 . . Parts Damaged 1 | . . . . 1 . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Jun Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Jun Mat Min Mat Mat Fac Fac Total Allies 7 | . . 5 . . 1 1 Largest Group 5 | . . 5 4 . 1 1 Highest-Rated Group 85 | . . 85 71 . 10 26 Highest-Rated Ally 31 | . . 31 31 . 10 26 Total Orders 5 | . . . 3 . 1 1 STAY 5 | . . . 3 . 1 1 Ally Attacks 62 | . . 30 32 . . . Total Damage 577 | . . 335 242 . . . Kills 10 | . . 7 3 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Jun Mat Min Mat Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Jun Mat Min Mat Mat Fac Fac Turns Passed 3271 | 53 206 774 294 583 852 509 Spaces Moved 3203 | 50 174 651 202 290 1192 644 Core 671 | 18 . . . 23 414 216 Treads 11 | . . . . 10 1 . Legs . | . . . . . . . Wheels 1316 | 32 174 651 202 257 . . Hover . | . . . . . . . Flight 1205 | . . . . . 777 428 Fastest Speed 50 | 50 80 95 95 50 50 50 Average Speed 76 | 69 91 95 104 131 54 60 Slowest Speed 240 | 80 95 95 130 240 160 100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 20 | . . . . . 15 5 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 4 32 92 28 35 34 19 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 27 | . . . . 10 5 12 Terrain Destroyed 267 | . . 3 63 88 35 78 Melee 18 | . . . . 1 5 12 Projectile . | . . . . . . . AOE 249 | . . 3 63 87 30 66 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Jun Mat Min Mat Mat Fac Fac Total 3819 | 66 212 803 259 408 1357 714 Wait 319 | 4 21 124 10 16 107 37 Move 3159 | 49 173 650 201 289 1163 634 Hop 18 | . . . . . 13 5 Pick Up 65 | 7 9 11 12 10 12 4 Fast Attach 17 | 3 . . . 3 11 . Attach 34 | 3 1 . 9 11 4 6 Detach 8 | . . . . 3 4 1 Swap 18 | . 1 3 1 10 2 1 Drop 40 | . 2 9 3 8 17 1 Fire 72 | . 5 3 23 35 4 2 Melee 52 | . . . . 20 9 23 Ram . | . . . . . . . Kick . | . . . . . . . Crush 3 | . . . . 3 . . Escape Stasis 11 | . . . . . 11 . Rewire . | . . . . . . . Trap 3 | . . 3 . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Factory (discovered 3 exits: [*Fac] / Low x2) History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 15) 54 | -11/Junkyard | Entered Materials 119 | -10/Materials | Identified exit to Mines 260 | -10/Materials | Entered Mines 278 | -10/Mines | Found a hidden stash of uninstalled traps 291 | -10/Mines | Met a Derelict bent on vengeance 318 | -10/Mines | Build established: Mutant 364 | -10/Mines | Excavation squad dispatched 364 | -10/Mines | A large section of the Mines collapsed 508 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 614 | -10/Mines | Excavation squad dispatched 731 | -10/Mines | Discovered new exit (range 9) 1015 | -10/Mines | Discovered new exit (range 9) 1034 | -10/Mines | Entered Materials 1034 | -9/Materials | Accompanied by 4 allies 1034 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1039 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1270 | -9/Materials | Discovered new exit (range 12) 1326 | -9/Materials | Lost 5 parts (2n1u2w) 1328 | -9/Materials | Entered another Materials area 1328 | -8/Materials | Evolved 2 slots: Utility x2 1628 | -8/Materials | Destroyed 8 combat bots 1908 | -8/Materials | Discovered new exit (range 8) 1910 | -8/Materials | Core integrity fell below 50% 1911 | -8/Materials | Entered Factory 1911 | -7/Factory | Evolved 2 slots: Utility x2 1940 | -7/Factory | Lost 9 parts (1p3n3u2w) 1994 | -7/Factory | Fabricated System Shield? 2303 | -7/Factory | Fabricated System Shield? 2376 | -7/Factory | Build established: Hacker-Mutant 2391 | -7/Factory | Discovered new exit (range 8) 2411 | -7/Factory | Identified exit to Lower Caves 2633 | -7/Factory | Identified exit to Factory 2726 | -7/Factory | Repaired Adv. Weight Redist. System 2763 | -7/Factory | Entered another Factory area 2763 | -6/Factory | Evolved 2 slots: Utility x2 2898 | -6/Factory | Build established: Hacker-Scout 3060 | -6/Factory | Identified exit to Lower Caves 3115 | -6/Factory | Lost 3 parts (2n1w) 3121 | -6/Factory | Core integrity fell below 50% 3212 | -6/Factory | Core integrity fell below 20% 3238 | -6/Factory | Lost 4 parts (3u1w) 3255 | -6/Factory | Discovered new exit (range 11) 3272 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03217_ Knocked back. 03241_ The unstable cave ceiling collapses. 03243_ K-01 Serf cleans the Manufacturing Mainframe. 03251_ Connecting with Fabricator... >>Load(Adv. Weight Redist. System) Uploading Adv. Weight Redist. System schematic... Loaded successfully: Adv. Weight Redist. System Rating: 3 Time: 73 Initiate build sequence. >>Build Building Adv. Weight Redist. System... ETC: 73 03251_ ALERT: Unauthorized use of fabrication network. Dispatching investigation squad. [Achievement: Party Time] 03253_ Acquired Fusion Compressor. 03255_ EXIT=FOUND 03259_ K-01 Serf cleans the Manufacturing Mainframe. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? ???? | | ????????????????????????????????????????????# #??? | | ????????????????????????????????????????????# #??? | | ??????????????????????????????????????????### ###? | | ???????????????????????? ????????????????# #? | | ??????????????????????? ????????????????# ?? | | ????????????????????? ????????????????+ ?? | | ????????????????????? ????????????????? ??? | | ?????????????????????? ?????????????????? ??? | | ????????????????????? ??######?????######/#### | | ?????????????????????? ### ???#?# | | ????????????????????? # ! """" #?# """ """ | | ???????????? ? ??????? # """" #?# """ "F | | ??????????? ????? # """" #?# """ | | ??????????? 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Power Source | -8/Materials | Scanalyzed Hvy. Hammer | -8/Materials | Scanalyzed Sensor Array | -8/Materials | Scanalyzed Imp. Terrain Scanner | -8/Materials | Scanalyzed Assault Cannon | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Adv. Weight Redist. System | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked Greatsword | -7/Factory | Hacked Imp. Hacking Suite | -6/Factory | Hacked Imp. System Shield | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ System Shield | x1 | -7/Factory System Shield | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Party Time Challenges ------------ None Game ------ Seed ForceCoolantDiverter Manual? 0 Play Time 02:02:33 Cumulative 27.0 hours Start 2023.10.27 @ 14:44:30 End 2023.10.27 @ 17:07:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 25 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e3d7d5b1-c84e-4a02-a17f-d5161206344e