Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 00:06:27 Player: Klelik Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (93) 465 Value Destroyed (3408) 3408 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (164) 164 TOTAL SCORE: 7617 Bonus ------- High Alert Combat Kills 127 Follower Combat Kills 37 Cogmind --------- Core Integrity 0/850 Matter 179/450 Energy 4/100 System Corruption 15% Temperature Cool (0) Movement Core (850) Ox16 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Compact Matter Pod Advanced ECM Suite System Shield Component Analysis Suite Drone Bay (2/2) > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Power Amplifier Medium Matter Pod (100) Improved Sensor Array Advanced ECM Suite Focal Shield Drone Bay (2/2) High-powered Shock Rifle Remote Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Cryofiber Web High-capacity Storage Unit Improved Sensor Array Improved Particle Charger System Shield Component Analysis Suite > --- WEAPON ----------- Heavy Laser Proton Cannon Improved Heavy Machine Gun > --- INVENTORY -------- Improved Deuterium Engine Titanium Leg Titanium Leg Titanium Leg Flexi-carbon Leg Power Amplifier Advanced Heat Sink Medium Matter Pod Compact Matter Pod Improved Sensor Array Focal Shield Drone Bay Drone Bay Particle Gun Flak Gun Improved Heavy Machine Gun Improved Heavy Machine Gun Improved Heavy Machine Gun Remote Datajack Remote Datajack [Rating: 70] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Utility System Shield Device Cryofiber Web Storage High-capacity Storage Unit Processor Targeting Computer Hackware System Shield Weapon Proton Missile Launcher Energy Gun Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Light Cannon Launcher Proton Missile Launcher Special Weapon Remote Datajack Slashing Weapon Greatsword Build | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Fac Slots Evolved 8 | . . . 2 2 2 . 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . . 1 1 . . . Utility 4 | . . . 1 1 1 . 1 Weapon 1 | . . . . . 1 . . Parts Attached 173 | 6 10 10 10 18 35 21 63 Power 20 | 1 1 1 1 3 3 3 7 Engine 13 | 1 1 1 1 1 1 2 5 Core 7 | . . . . 2 2 1 2 Reactor . | . . . . . . . . Propulsion 41 | 2 2 2 5 5 6 6 13 Treads 2 | 2 . . . . . . . Leg 35 | . 2 2 5 5 4 4 13 Wheel 4 | . . . . . 2 2 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 36 | 1 4 1 2 3 7 3 15 Device 24 | . 2 1 . 1 7 2 11 Storage 9 | 1 2 . 1 . . 1 4 Processor 2 | . . . . 2 . . . Hackware 1 | . . . 1 . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 76 | 2 3 6 2 7 19 9 28 Energy Gun 12 | . 1 1 . 4 . . 6 Energy Cannon 7 | . . . 1 . . 4 2 Ballistic Gun 28 | 2 1 2 1 . . 4 18 Ballistic Cannon 3 | . 1 2 . . . . . Launcher 23 | . . 1 . 2 19 1 . Special Weapon 2 | . . . . . . . 2 Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . . Corrupted Parts 3 | . . . . . . 1 2 System Corruption 9 | . . . . . . 1 8 Parts Lost 73 | . 1 . 2 10 17 12 31 Power 12 | . . . . 2 2 2 6 Propulsion 24 | . . . 1 3 5 5 10 Utility 9 | . . . . 1 2 2 4 Weapon 28 | . 1 . 1 4 8 3 11 Highest Loss Streak 15 | . 1 . 1 4 6 12 15 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 82 | . 91 99 98 91 75 79 79 Engine 7 | . 14 14 11 6 3 4 6 Core 2 | . . . . 2 2 2 2 Leg 22 | . 19 28 32 34 16 20 19 Wheel 1 | . . . . . 3 3 . Device 17 | . 7 14 11 3 12 18 23 Storage 6 | . 14 14 11 9 5 4 5 Processor 3 | . . . . 12 7 5 . Hackware 6 | . . . 10 9 7 7 6 Energy Gun 3 | . 1 9 . 3 2 . 5 Energy Cannon 1 | . . . 6 4 . 1 1 Ballistic Gun 6 | . 21 5 14 4 . 5 4 Launcher 2 | . . 7 . . 9 2 . Naked Turns . | . . . . . . . . Heaviest Build 79 | 13 16 16 36 36 56 57 79 Greatest Support 80 | 40 40 29 50 63 54 50 80 Greatest Overweight (x) 18 | . . . . . 12 18 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 8 25 8 15 15 15 20 20 Average Capacity 15 | 6 8 8 11 15 13 14 19 Most Carried 20 | 4 8 8 13 15 15 11 20 Average Carried 11 | 1 5 7 8 12 11 7 16 Final Capacity 20 | 8 8 8 15 15 5 20 20 Final Carried 15 | 4 8 8 13 15 4 3 9 Class Distribution -------------------- 65% | Mutant 14% | Scavenger-Gunner 8% | Gunner 6% | Derelict-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Fac Matter Collected 3391 | 212 205 62 438 402 839 357 876 Remotely 717 | . . . . . 579 138 . Salvage Created 3427 | . 200 200 264 426 1411 272 654 Parts 176 | . 10 15 21 15 79 11 25 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 5 | . . 2 1 . 1 . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 12 | . . . . . . 12 . Prevented 1 | . . . . . . 1 . Kills | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Fac Combat Hostiles Destroyed 71 | . 5 8 9 8 20 6 15 Melee 1 | . . . . 1 . . . Guns 36 | . 5 3 9 3 . 2 14 Cannons 5 | . . . . 4 . 1 . AOE 24 | . . 5 . . 16 3 . Classes Destroyed 14 | . 1 2 2 . 6 . 3 Worker 6 | . . . . . 5 . 1 Builder 8 | . . . . . 8 . . Tunneler 1 | . . 1 . . . . . Recycler 4 | . . . . . 4 . . Mechanic 1 | . . . . . 1 . . Watcher 2 | . . . 1 . 1 . . Swarmer 13 | . . 3 5 . . 2 3 Grunt 36 | . 5 5 2 5 15 1 3 Duelist 3 | . . . . . 2 1 . Sentry 11 | . . . 2 3 2 2 2 Specialist 1 | . . . . . . . 1 Hunter 2 | . . . . . . . 2 Programmer 4 | . . . . . 1 . 3 Heavy 1 | . . . . . . . 1 Best Kill Streak 11 | . 2 5 5 2 11 3 3 Combat Bots Only 6 | . 2 4 5 2 6 3 3 Max Kills in Single Turn 4 | . 1 2 1 1 4 3 2 Gunslinging . | . . . . . . . . Exploded 3 | . . 2 . . 3 3 . Melee 1 | . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Fac Hostile Shots Fired 766 | . 38 13 74 93 128 112 308 Missed 235 | . 6 5 19 26 39 45 95 Damage Taken 9876 | . 451 132 542 1191 1919 1296 4345 Core 1819 | . 85 37 63 178 240 360 856 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 6 | . . . . 6 . . . Core Remaining (%) 63 | 100 . 51 84 67 . 14 . Volleys Fired 265 | . 47 13 32 42 35 14 82 Largest 3 | . 2 2 2 2 3 2 3 Hottest 168 | . 55 85 88 88 133 108 168 Shots Fired 498 | . 72 24 62 55 75 18 192 Gun 353 | . 66 13 60 28 14 12 160 Cannon 70 | . 6 3 2 26 . 5 28 Launcher 71 | . . 8 . 1 61 1 . Special 4 | . . . . . . . 4 Kinetic 264 | . 54 3 60 12 . 12 123 Thermal 83 | . 18 13 . 16 . 5 31 Explosive 34 | . . 8 . 1 25 . . Electromagnetic 113 | . . . 2 26 50 1 34 Robot Hit Streak 16 | . 16 6 8 12 13 9 10 Robot Miss Streak 8 | . 4 2 8 5 2 3 5 Penetration Max 1 | . . . . . . . 1 Secondary Targets 4 | . . . 2 . . . 2 Max Gunslinging Chain 1 | . . . 1 . . . 1 Shots Hit Robots 311 | . 40 12 32 43 57 16 111 Core Hits 195 | . 14 14 13 13 62 24 55 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 6 | . . . . 2 1 . 3 Burn 2 | . . . . 1 . . 1 Destroy 2 | . . . . . . . 2 Corrupt 1 | . . . . . 1 . . Sever 1 | . . . . 1 . . . Melee Attacks 3 | . . . . 3 . . . Impact . | . . . . . . . . Slashing 3 | . . . . 3 . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9483 | . 439 467 547 1100 3983 623 2324 Guns 4037 | . 402 101 547 409 175 228 2175 Cannons 782 | . 37 38 . 455 . 103 149 Explosions 4503 | . . 328 . 79 3804 292 . Melee 157 | . . . . 157 . . . Ramming 4 | . . . . . 4 . . Kinetic 3215 | . 439 38 547 219 . 228 1744 Thermal 1382 | . . 101 . 245 474 206 356 Explosive 2209 | . . 328 . 24 1857 . . Electromagnetic 2516 | . . . . 455 1648 189 224 Impact . | . . . . . . . . Slashing 157 | . . . . 157 . . . Piercing . | . . . . . . . . Highest Corruption 15 | . . . . . 4 1 15 Average Corruption 5 | . . . . . 3 1 6 Corruption Purged 4 | . . . . . 3 1 . Corruption Blocked . | . . . . . . . . Effects 103 | . . . . . 23 . 80 Message Errors 33 | . . . . . 8 . 25 Matter Fused 26 | . . . . . 7 . 19 Heat Flow Errors 13 | . . . . . 1 . 12 Energy Discharges 8 | . . . . . 1 . 7 Parts Fused 2 | . . . . . 1 . 1 Data Loss (minor) 10 | . . . . . 3 . 7 Data Loss (major) 4 | . . . . . 1 . 3 Misfires 2 | . . . . . . . 2 Alerts 2 | . . . . . 1 . 1 Weapon Failures 3 | . . . . . . . 3 Overload Shots . | . . . . . . . . Overflow Damage 369 | . . 9 . 21 328 11 . Projectiles 10 | . . . . 10 . . . Explosions 349 | . . 9 . 1 328 11 . Melee 10 | . . . . 10 . . . Knockbacks 1 | . . 1 . . . . . Impact . | . . . . . . . . Kinetic 1 | . . 1 . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 921 | . . 12 . 76 791 42 . Shots 38 | . . 1 . 2 33 2 . Rammed . | . . . . . . . . Targets Rammed 2 | . . . . . 2 . . Kicked 2 | . . . . . 2 . . Crushed . | . . . . . . . . Highest Temperature 359 | . 18 26 42 300 245 . 359 Average Temperature 69 | . 9 10 7 87 63 . 90 Received Heat Transfer 1956 | . 288 78 123 522 426 225 294 Siege Activations . | . . . . . . . . Robots Corrupted 6 | . . . . . 5 . 1 Combat Hostiles 5 | . . . . . 4 . 1 Parts Fried 11 | . . . . 4 7 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . . 1 . 1 1 Heat Transferred 2493 | . . 296 . 531 500 350 816 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 7 | . . . . 1 5 1 . Alert | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Fac Peak Influence 734 | . 120 283 353 139 734 . 146 Initial 109 | . . 46 109 88 40 . 25 Average 132 | . 55 185 195 80 331 . 60 Maximum Alert Level 3 | . . 1 1 . 3 . . Low Security (%) 85 | 100 100 41 72 100 52 . 100 Level 1 6 | . . 58 27 . 2 . . Level 2 7 | . . . . . 43 . . Level 3 . | . . . . . 1 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 18 | . 1 1 1 3 7 . 5 Investigation 4 | . 1 1 . 1 1 . . Extermination 5 | . . . . . 1 . 4 Reinforcement 6 | . . . 1 2 2 . 1 Assault 2 | . . . . . 2 . . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Fac Distress Signals 8 | . . . 2 2 1 . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 131 | . 7 8 17 18 32 13 36 Peak Tracking Total 9 | . 2 4 9 4 4 7 7 Tactical Retreats 13 | . . . . . 2 4 7 Traps | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Fac Traps Triggered 2 | . 1 . . 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 6 | . . . . . . . 6 Machines | -11 -10 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Fac Machines Disabled 15 | . . . 1 . 9 1 4 Max in Single Turn 3 | . . . 1 . 3 1 1 Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Fac Machines Accessed 24 | . 1 1 4 5 7 . 6 Terminals 15 | . . . 4 4 5 . 2 Fabricators 1 | . . . . . . . 1 Repair Stations 1 | . . . . 1 . . . Recycling Units 3 | . 1 . . . 1 . 1 Scanalyzers 1 | . . . . . . . 1 Garrison Access 2 | . . . . . 1 . 1 Total Hacks 57 | . 1 1 16 15 11 . 13 Successful 21 | . 1 1 5 7 2 . 5 Failed 36 | . . . 11 8 9 . 8 Catastrophic 10 | . . . 2 1 6 . 1 Database Lockouts . | . . . . . . . . Manual 20 | . . . 12 3 5 . . Terminals 43 | . . . 16 13 8 . 6 Fabricators 2 | . . . . . . . 2 Repair Stations 2 | . . . . 2 . . . Recycling Units 5 | . 1 . . . 2 . 2 Scanalyzers 2 | . . . . . . . 2 Garrison Access 2 | . . . . . 1 . 1 Terminal Hacks 13 | . . 1 5 5 1 . 1 Prototype ID Bank 2 | . . . 1 1 . . . Open Door 1 | . . 1 . . . . . Open DSF 2 | . . . . . 1 . 1 Branch Access Points 1 | . . . 1 . . . . Terminal Index 2 | . . . 1 1 . . . Alert Level 1 | . . . 1 . . . . Unreport Threat 1 | . . . . 1 . . . Dispatch Records 1 | . . . . 1 . . . Recall Reinforcements 1 | . . . 1 . . . . Zone Layout 1 | . . . . 1 . . . Fabricator Hacks 2 | . . . . . . . 2 Network Status 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks 2 | . . . . 2 . . . Scan Component 1 | . . . . 1 . . . Repair 1 | . . . . 1 . . . Recycling Unit Hacks 3 | . 1 . . . 1 . 1 Report Inventory 3 | . 1 . . . 1 . 1 Scanalyzer 1 | . . . . . . . 1 Insert Component 1 | . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 17 | . . . 3 4 5 . 5 Full Trace Events 1 | . . . . . 1 . . Feedback Events 1 | . . . . . 1 . . Corruption 1 | . . . . . 1 . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 1 | . . . . . . . 1 Authchips . | . . . . . . . . Time 40 | . . . . . . . 40 Total Robot Build Rating 1 | . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . 1 . . . Time 38 | . . . . 38 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . . 1 Non-combat . | . . . . . . . . Combat 1 | . . . . . . . 1 Robot Hacks Applied 2 | . . . . . . . 2 parse_system 2 | . . . . . . . 2 Relay Couplers Released 1 | . . . . . 1 . . Machine Destruction 1 | . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 3 | . . . . . . 2 1 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Fac Total Allies 5 | . . . . . . 3 2 Largest Group 2 | . . . . . . 2 2 Highest-Rated Group 135 | . . . . . . 135 48 Highest-Rated Ally 135 | . . . . . . 135 32 Total Orders . | . . . . . . . . Ally Attacks 4 | . . . . . . . 4 Total Damage 67 | . . . . . . . 67 Kills 1 | . . . . . . . 1 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . 2 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Fac Turns Passed 7819 | 79 396 331 740 599 1171 1391 3112 Spaces Moved 3926 | 46 181 217 282 317 694 900 1289 Core 14 | 6 . . . . 4 4 . Treads 82 | 40 42 . . . . . . Legs 3564 | . 139 217 282 317 465 855 1289 Wheels 266 | . . . . . 225 41 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 80 85 120 Average Speed 143 | 145 129 120 120 120 138 138 165 Slowest Speed 950 | 160 160 120 120 120 650 950 340 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 4 32 40 31 36 16 67 23 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 7 | . . . . . . 7 . Spaces Dug 10 | . . 10 . . . . . Terrain Destroyed 261 | . . 50 . 9 198 2 2 Melee . | . . . . . . . . Projectile 2 | . . . . . . . 2 AOE 259 | . . 50 . 9 198 2 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Fac Total 5705 | 56 276 264 628 474 839 1028 2140 Wait 1140 | . 24 5 288 78 43 63 639 Move 3919 | 45 180 216 281 316 693 899 1289 Hop . | . . . . . . . . Pick Up 85 | 5 10 8 10 14 9 2 27 Fast Attach 39 | 5 1 2 1 3 6 7 14 Attach 98 | 1 5 . 3 13 26 11 39 Detach 45 | . 1 2 . . 13 7 22 Swap 36 | . 4 8 6 2 3 3 10 Drop 41 | . 4 10 7 3 9 1 7 Fire 265 | . 47 13 32 42 35 14 82 Melee 3 | . . . . 3 . . . Ram . | . . . . . . . . Kick 2 | . . . . . 2 . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 32 | . . . . . . 21 11 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat / Min x2 / Sto x2) -8/Materials -7/Factory -7/Lower Caves (discovered 2 exits: Low / *Fac) -6/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 406 | -10/Materials | Discovered new exit (range 9) 416 | -10/Materials | Discovered new exit (range 16) 476 | -10/Materials | Entered Mines 614 | -10/Mines | Discovered new exit (range 12) 728 | -10/Mines | Discovered new exit (range 9) 738 | -10/Mines | Met a Derelict shopkeep closing up shop 807 | -10/Mines | Entered Materials 807 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 808 | -9/Materials | Identified exit to Mines 961 | -9/Materials | Identified exit to Storage 1207 | -9/Materials | Discovered new exit (range 6) 1547 | -9/Materials | Entered another Materials area 1547 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1647 | -8/Materials | Repaired Adv. Weight Redist. System 1898 | -8/Materials | Lost 4 parts (1n1u2w) 2017 | -8/Materials | Lost 4 parts (2p2n) 2132 | -8/Materials | Discovered new exit (range 10) 2146 | -8/Materials | Entered Factory 2146 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2176 | -7/Factory | Identified exit to DSF 2320 | -7/Factory | Discovered new exit (range 14) 2471 | -7/Factory | Build established: Gunner 2579 | -7/Factory | Lost 4 parts (2n2w) 2819 | -7/Factory | Lost 3 parts (1n1u1w) 2915 | -7/Factory | Lost 3 parts (1p2w) 2923 | -7/Factory | Build established: Mutant 2946 | -7/Factory | First assault squad dispatched 3108 | -7/Factory | Lost 6 parts (1p1n1u3w) 3317 | -7/Factory | Entered Lower Caves 3556 | -7/Lower Caves | Identified exit to Lower Caves 3560 | -7/Lower Caves | Encountered a Warlord checkpoint 3998 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4382 | -7/Lower Caves | Build established: Derelict-Mutant 4571 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4595 | -7/Lower Caves | Core integrity fell below 50% 4611 | -7/Lower Caves | Core integrity fell below 20% 4625 | -7/Lower Caves | Lost 12 parts (2p5n2u3w) 4681 | -7/Lower Caves | AD-0RF showed up to help 4683 | -7/Lower Caves | AD-0RF revealed a hidden path 4708 | -7/Lower Caves | Entered Factory 4708 | -6/Factory | Accompanied by 2 allies 4708 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5072 | -6/Factory | Build established: Scavenger-Skirmisher 5087 | -6/Factory | Fabricated R-06 Scavenger? 5403 | -6/Factory | Build established: Scavenger-Gunner 5614 | -6/Factory | Cargo convoy interrupted 6467 | -6/Factory | Lost 10 parts (2p4n2u2w) 6831 | -6/Factory | Build established: Mutant 7289 | -6/Factory | System corruption reached 10% 7773 | -6/Factory | Core integrity fell below 50% 7789 | -6/Factory | Core integrity fell below 20% 7820 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 07808_ U-05 Engineer lays Concrete. 07810_ R-10 Processor collects Targeting Computer. 07810_ U-05 Engineer lays Concrete. 07810_ K-01 Serf collects debris. 07811_ U-05 Engineer lays Concrete. 07812_ System corrupted: Substantial component data lost. 07812_ U-05 Engineer lays Concrete. 07813_ K-01 Serf collects debris. 07813_ Particle Gun destroyed. 07814_ U-05 Engineer lays Concrete. 07816_ Slug penetrates Earth. 07816_ Penetrated by Slug. 07817_ U-05 Engineer lays Concrete. 07817_ K-01 Serf collects debris. 07818_ U-05 Engineer lays Concrete. 07818_ R-10 Processor collects Com. Wheel. 07819_ U-05 Engineer lays Concrete. 07820_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ###+#######??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | """ """ #??????????????????????????????????????? | | """ """ #??????????????????????????????????????? | | """ """ #??##############??????????????????????? | | #??# #??????????????????????? | | """ """ #??# """"""""" #??????????????????????? | | """ """ #### #??????????????????????? | | """ """ + + """"""""" #??????????????????????? | | #### #??????????????????????? | | """ #??######+#######??????????????????????? | | " " """ ######## #???????????????????????????? | | "Y" """ ## #???????????????????????????? | | """ ## ##### #???????????????????????????? | | ############ #???#####???????????????????????????? | | ???????????# #####################+###???????????? | | ??????????## ###?????????? | | ########### ^ * ????????? | | R %! ????????? | | ###### #### ^ !!R ????????? | | ??????????# ####### h ##??????????? | | ??????????# #?????# p! ##??????????? | | ??????????# #?????# % u k #??????????? | | ?????? ???# #?????# @ #??????????? | | ??????^???# #?????# #??????????? | | ?????? ???# #?????# #??????????? | | ?????? #??# #?????# #??????????? | | ?????? #??# #?????# ##??????????? | | ######+##?# #?????# #???????????? | | #?# #??##### ####???????????? | | "" #?# #??# ###?????????????? | | "T """ #?# #??#= ####???????????????? | | "" """ ### #??# #??????????????????? | | """ ## #### """ """ #??????????????????? | | ! ## """ """ #??????????????????? | | !! ! # ## """ """ #??????????????????? | | [ ! ## #??????????????????? | | =|% ## """ """ #??????????????????? | | =%!! ## """ """ #??????????????????? | | %# ## """ """ #??????????????????? | | %# % ## #??????????????????? | | =## ### #??????????????????? | | ## #?##############??????????????????? | | ## #?????????????????????????????????? | | # #?????????????????????????????????? | | ## + ????????????????????????????????? | | ## #?????????????????????????????????? | | # #### #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 33 Energy Capacity 340 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 2 Power Amplification 20 Additional Mass Support 9 Base Temperature (-) 100 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Energy Filtering 30 Particle Charging 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ R-06 Scavenger | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- A New Friend My Command Is Your Wish System Compromised Challenges ------------ None Game ------ Seed GravitonSlugHumpback Manual? 0 Play Time 02:38:02 Cumulative 12.5 hours Start 2024.04.13 @ 19:34:14 End 2024.04.14 @ 00:06:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 1 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7718b02a-4114-45ac-a699-03942d3ca88d