Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.22 @ 21:43:05 Player: Zaros426 Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (306) 1530 Value Destroyed (8933) 8933 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (4893) 4893 TOTAL SCORE: 20236 Bonus ------- High Alert Combat Kills 2793 Follower Combat Kills 415 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -15 Cogmind --------- Core Integrity 0/700 Matter 186/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Rolling (120) Ox2 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Medium Treads Armored Wheel Armored Wheel Armored Wheel > --- UTILITY (4) ------ High-capacity Storage Unit Advanced Visual Processing Unit Hardened Medium Armor Plating Hacking Suite > --- WEAPON (4) ------- Particle Gun Particle Gun Heavy Rocket Launcher Heavy Missile Launcher > --- INVENTORY (20) --- Advanced Heat Sink Improved Terrain Scanner Armor Integrity Analyzer Transmission Jammer Improved Light Armor Plating Hacking Suite High-powered Tractor Beam Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Battle Rifle Gauss Rifle Remote Datajack Heavy Flail Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Minigun Enhanced Autogun Heavy Missile Launcher Heavy Missile Launcher > --- INVENTORY -------- Cooled Ion Engine Improved Treads Armored Wheel Armored Huge Wheel High-capacity Matter Pod Advanced Visual Processing Unit Improved Terrain Scanner Armor Integrity Analyzer Transmission Jammer Hardened Medium Armor Plating Relay Coupler [NC] System Restoration Module System Restoration Module High-powered Tractor Beam Ion Cannon Minigun Assault Cannon Heavy Missile Launcher Heavy Missile Launcher Remote Datajack Heavy Flail Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry [Rating: 55] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Slots Evolved 6 | . . . 2 . . . 2 . . 2 . . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . 2 . . . Utility 2 | . . . 1 . . . 1 . . . . . . Weapon 2 | . . . 1 . . . 1 . . . . . . Parts Attached 264 | 7 17 . 49 4 2 4 18 23 61 24 49 3 3 Power 20 | 1 1 . 4 . . . 1 3 2 3 5 . . Engine 18 | 1 1 . 4 . . . 1 2 2 3 4 . . Core 2 | . . . . . . . . 1 . . 1 . . Reactor . | . . . . . . . . . . . . . . Propulsion 42 | 2 3 . 9 . 1 . 1 1 6 3 14 2 . Treads 25 | 2 2 . 9 . 1 . . . 3 3 3 2 . Leg 6 | . 1 . . . . . . . . . 5 . . Wheel 11 | . . . . . . . 1 1 3 . 6 . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 63 | 1 2 . 14 . . . 6 2 20 8 9 . 1 Device 29 | . . . 6 . . . 3 1 12 4 3 . . Storage 7 | 1 1 . 1 . . . 1 . 1 1 1 . . Processor 5 | . 1 . . . . . . . 1 2 1 . . Hackware 4 | . . . . . . . 1 . 1 . 2 . . Protection 18 | . . . 7 . . . 1 1 5 1 2 . 1 Artifact . | . . . . . . . . . . . . . . Weapon 139 | 3 11 . 22 4 1 4 10 17 33 10 21 1 2 Energy Gun 19 | 2 2 . 4 . . 3 1 . 4 . 2 1 . Energy Cannon 22 | . . . 4 . . . 3 7 5 . 3 . . Ballistic Gun 28 | 1 2 . 3 . . 1 3 4 8 3 3 . . Ballistic Cannon 20 | . 4 . 6 2 . . 3 . 1 2 2 . . Launcher 29 | . . . 1 1 . . . 2 12 5 6 . 2 Special Weapon 8 | . 3 . 2 . . . . . . . 3 . . Impact Weapon 13 | . . . 2 1 1 . . 4 3 . 2 . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 . . . 1 . 4 . . . . Parts Lost 45 | . 2 . 5 . . 2 2 6 7 5 16 . . Power 4 | . . . . . . . 1 1 1 . 1 . . Propulsion 10 | . 1 . . . . . . 1 . 2 6 . . Utility 9 | . . . 2 . . 1 1 1 2 1 1 . . Weapon 22 | . 1 . 3 . . 1 . 3 4 2 8 . . Highest Loss Streak 8 | . 1 . 3 . . 1 1 4 6 4 8 . . To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 93 100 99 100 79 87 89 87 93 99 75 99 100 Engine 10 | . 14 14 11 11 11 11 8 7 8 6 5 7 7 Treads 15 | . 22 28 22 22 22 22 . . 10 29 4 5 7 Wheel 3 | . . . . . . . 8 9 4 . 9 23 23 Device 9 | . . . 9 11 11 11 18 18 11 4 1 . . Storage 10 | . 14 14 11 11 11 11 9 9 9 7 6 7 7 Processor 2 | . 8 14 2 . . . . . . 2 6 7 7 Hackware 2 | . . . . . . . 2 . 8 7 11 15 15 Protection 6 | . . . 9 11 11 9 4 7 6 6 . . . Energy Gun 3 | . 1 . 3 . . 14 2 . 5 . 2 14 15 Energy Cannon 8 | . . . 14 . . . 14 22 9 . 2 . . Ballistic Gun 6 | . 4 . 2 . . 1 14 3 13 22 9 . . Ballistic Cannon 8 | . 18 28 11 30 3 . 4 . 3 5 2 . . Impact Weapon 2 | . . . 1 . 9 5 . 5 . . 3 7 5 Peak Build Rating 55 | 6 8 8 23 22 22 21 39 42 46 55 52 37 41 Average Rating 26 | 5 7 8 19 21 16 17 36 38 40 51 35 36 38 On Entrance 23 | . 6 8 8 21 22 16 19 38 41 41 38 34 37 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 124 | 14 21 21 69 69 69 63 117 124 124 121 113 62 78 Greatest Support 112 | 40 40 40 40 40 40 40 40 28 56 112 45 36 36 Greatest Overweight (x) 31 | . 1 . 1 1 1 1 20 4 9 1 31 1 2 Average Overweight (x) 1 | . . . . 1 1 1 3 3 3 . 1 1 1 Largest Inventory Capacity 25 | 8 10 10 20 20 20 20 25 25 25 25 25 20 20 Average Capacity 19 | 7 9 10 18 20 20 20 22 25 25 25 21 20 20 Most Carried 25 | 5 10 10 20 19 20 20 25 25 25 25 23 13 15 Average Carried 18 | 1 8 9 17 19 19 19 22 22 24 24 15 11 14 Final Capacity 25 | 8 10 10 20 20 20 20 25 25 25 25 20 20 20 Final Carried 25 | 5 10 10 19 19 20 18 25 25 25 25 8 13 14 Class Distribution -------------------- 37% | Skirmisher 29% | Mutant 13% | Scavenger-Tank 9% | Tank 5% | Gunner 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Tank | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Tank | -8/Garrison Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Matter Collected 7124 | 306 473 170 1516 130 50 77 719 532 1829 412 880 . 30 Remotely 563 | . . . . . . . . . 432 90 41 . . Salvage Created 10065 | 170 756 438 2512 93 . 306 1457 841 2383 385 669 . 55 Parts 593 | 9 48 27 188 6 . 14 92 50 115 23 21 . . Haulers Intercepted 16 | . 2 . 6 . . . 4 . 4 . . . . Recyclers Shooed 7 | . 2 1 2 . . 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . . . 1 Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Combat Hostiles Destroyed 222 | . 14 7 49 11 . 6 30 24 52 14 12 . 3 Melee 1 | . . . . . . . . . . . 1 . . Guns 68 | . 11 . 18 . . 6 10 2 15 2 3 . 1 Cannons 78 | . 3 5 24 2 . . 18 8 12 1 5 . . AOE 71 | . . 2 7 9 . . . 14 23 11 3 . 2 Classes Destroyed 18 | 2 5 1 4 2 . . . 1 3 . . . . Worker 23 | . 2 1 9 . . 2 3 . 6 . . . . Builder 19 | . . 1 6 . . 2 2 . 6 2 . . . Tunneler 8 | 3 . 1 1 1 . 1 . . 1 . . . . Hauler 16 | . 2 . 6 . . . 4 . 4 . . . . Recycler 13 | 1 3 2 6 . . . . . 1 . . . . Mechanic 4 | . . . 2 . . . . . 1 1 . . . Operator 3 | . . . 2 . . . . . 1 . . . . Watcher 14 | . 3 . 4 . . . 3 . 4 . . . . Swarmer 52 | . 6 2 14 . . 3 12 4 3 3 4 . 1 Grunt 111 | . 8 5 25 1 . 3 12 13 32 7 4 . 1 Brawler 7 | . . . . . . . . . 5 1 1 . . Duelist 10 | . . . 1 . . . 1 1 3 1 3 . . Protector 1 | . . . . . . . . . 1 . . . . Sentry 28 | . . . 9 . . . 5 5 7 1 . . 1 Demolisher 1 | . . . . 1 . . . . . . . . . Hunter 1 | . . . . . . . . . 1 . . . . Programmer 2 | . . . . . . . . 1 . 1 . . . Assembled 9 | . . . . 9 . . . . . . . . . Best Kill Streak 18 | 4 4 4 7 9 . 4 5 8 18 7 3 . 3 Combat Bots Only 13 | . 3 2 7 9 . 3 5 8 13 5 3 . 3 Max Kills in Single Turn 5 | 1 1 2 3 5 . 2 2 4 5 5 2 . 2 Gunslinging 1 | . . . 1 . . . 1 . . . . . . Exploded 5 | . . 2 3 5 . . . 4 4 4 2 . 2 Melee 1 | . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Hostile Shots Fired 920 | . 62 19 174 22 . 14 81 81 158 134 137 . 38 Missed 252 | . 10 8 30 4 . 3 22 23 57 50 32 . 13 Damage Taken 10488 | . 586 143 1857 307 . 217 894 1092 1583 1163 2426 . 220 Core 1612 | . 54 18 286 34 . 13 82 295 97 27 672 . 34 Absorbed by Shields 135 | . . . . . . . . 67 68 . . . . Regen/Repaired (Parts) 124 | . 124 . . . . . . . . . . . . Core Remaining (%) 50 | 100 . 71 . . . 16 . . 13 . . . . Volleys Fired 563 | 12 91 21 125 9 . 12 69 44 107 22 48 . 3 Largest 4 | 2 2 2 3 3 . 3 4 4 4 4 4 . 4 Hottest 249 | 60 100 70 204 132 . 135 236 249 225 142 154 . 208 Shots Fired 1416 | 24 150 42 350 19 . 36 264 91 284 63 85 . 8 Gun 671 | 24 87 . 126 . . 36 133 17 160 47 39 . 2 Cannon 620 | . 32 42 213 15 . . 131 55 98 6 28 . . Launcher 75 | . . . 3 4 . . . 19 26 10 7 . 6 Special 50 | . 31 . 8 . . . . . . . 11 . . Kinetic 754 | 12 97 42 176 15 . 7 153 17 140 53 42 . . Thermal 379 | 12 34 . 105 . . . 84 32 85 . 25 . 2 Explosive 75 | . . . 3 4 . . . 19 26 10 7 . 6 Electromagnetic 197 | . 19 . 66 . . 29 27 23 33 . . . . Robot Hit Streak 27 | 8 8 5 14 10 . 10 15 11 27 6 17 . 18 Robot Miss Streak 6 | 2 3 2 3 3 . 2 6 2 6 3 3 . 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 15 | . 2 . 9 . . 1 2 . 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 . 1 . . . . Shots Hit Robots 806 | 18 78 22 200 10 . 27 123 58 160 37 70 . 3 Core Hits 503 | 5 37 12 111 18 . 19 59 40 134 37 24 . 7 Critical Kills 4 | . 1 . . . . . 2 . . . 1 . . Critical Parts Destroyed 2 | . . . 1 . . . . . 1 . . . . Critical Strikes 26 | . 3 2 8 2 . . 3 . 7 . 1 . . Burn 6 | . . . . . . . . . 6 . . . . Meltdown 2 | . . . . . . . 2 . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . Blast 14 | . 2 2 7 2 . . 1 . . . . . . Smash 3 | . . . 1 . . . . . 1 . 1 . . Melee Attacks 87 | . . . 5 . . 2 . 39 12 . 27 2 . Impact 87 | . . . 5 . . 2 . 39 12 . 27 2 . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 7 | . . . 4 . . 2 . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 26057 | 221 1135 515 5105 834 . 653 2736 2371 7383 2244 2550 . 310 Guns 6475 | 221 705 . 1428 . . 395 1082 185 1524 497 407 . 31 Cannons 7935 | . 358 427 2452 200 . . 1649 935 1345 109 460 . . Explosions 9558 | . . 88 850 634 . 82 . 1251 4248 1633 493 . 279 Melee 1962 | . . . 375 . . 176 . . 266 . 1145 . . Ramming 55 | . . . . . . . 5 . . 5 45 . . Kinetic 7731 | 123 861 427 2180 200 . 76 1206 185 1437 606 430 . . Thermal 5017 | 98 103 88 1515 . . 82 1275 506 843 39 437 . 31 Explosive 8534 | . . . 284 634 . . . 1219 4076 1549 493 . 279 Electromagnetic 2758 | . 171 . 751 . . 319 250 461 761 45 . . . Impact 1962 | . . . 375 . . 176 . . 266 . 1145 . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 5 | . . . 2 2 2 2 3 3 3 2 5 . . Average Corruption 2 | . . . 2 2 2 2 2 3 2 1 3 . . Corruption Purged 10 | . . . . . . . . . 3 . 7 . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 136 | . . . 28 2 9 21 8 18 40 6 4 . . Message Errors 40 | . . . 8 . 2 10 1 4 13 1 1 . . Matter Fused 36 | . . . 6 1 . 4 3 10 10 1 1 . . Heat Flow Errors 17 | . . . 4 1 2 3 . 1 5 1 . . . Energy Discharges 14 | . . . 3 . 1 2 2 2 4 . . . . Parts Rejected 2 | . . . . . . . . . 2 . . . . Data Loss (minor) 12 | . . . 1 . 3 1 2 1 3 1 . . . Data Loss (major) 2 | . . . . . 1 . . . . . 1 . . Misfires 5 | . . . 2 . . . . . 2 . 1 . . Alerts 4 | . . . 2 . . 1 . . 1 . . . . Weapon Failures 4 | . . . 2 . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1042 | . 9 . 373 7 . 116 21 1 352 48 110 . 5 Projectiles 155 | . 9 . 72 . . . 21 . 53 . . . . Explosions 295 | . . . 16 7 . 20 . 1 185 48 13 . 5 Melee 592 | . . . 285 . . 96 . . 114 . 97 . . Knockbacks 36 | . 1 6 20 1 . . 6 . 2 . . . . Impact 3 | . . . 2 . . . . . 1 . . . . Kinetic 28 | . 1 6 15 1 . . 4 . 1 . . . . Secondary 5 | . . . 3 . . . 2 . . . . . . Self-Inflicted Damage 889 | . . 26 168 2 . 70 76 88 60 309 77 . 13 Shots 23 | . . 1 3 1 . 1 1 3 2 8 2 . 1 Rammed 10 | . . . . . . . 1 . . 1 8 . . Targets Rammed 10 | . . . . . . . 1 . . 1 8 . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 565 | . 183 54 565 156 246 166 184 199 546 143 218 . 143 Average Temperature 78 | . 53 15 106 31 104 50 50 104 85 31 92 . 70 Received Heat Transfer 2869 | . 258 30 663 27 . 72 243 344 728 180 297 . 27 Effects 5 | . . . 5 . . . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . Damage (major) 2 | . . . 2 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 8 | . . . 1 . . 1 1 . 4 . 1 . . Combat Hostiles 3 | . . . . . . . 1 . 2 . . . . Parts Fried 18 | . . . 1 1 . 5 1 2 8 . . . . Impact Corruptions 21 | . . . 8 . . 4 1 . 5 . 3 . . Robots Melted 2 | . . . . . . . 2 . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . Parts Melted 11 | . . . 2 . . . 3 . 3 . 3 . . Heat Transferred 8222 | 225 225 100 2065 . . 150 1813 716 2101 50 703 . 74 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . 3 . . 1 . 1 . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Peak Influence 1416 | 20 203 220 1134 531 . 189 908 1383 1416 974 1126 621 . Initial 674 | . 13 8 29 436 . . 73 590 674 628 559 590 . Average 570 | 6 51 102 633 492 . 27 509 1012 1001 659 801 606 . Maximum Alert Level 4 | . 1 1 4 2 . . 3 4 4 3 4 2 . Low Security (%) 30 | 100 99 82 12 . . 100 15 . . . . . . Level 1 5 | . . 17 11 . . . 23 . . . . . . Level 2 23 | . . . 38 100 . . 33 14 2 91 34 100 . Level 3 26 | . . . 27 . . . 27 29 62 8 64 . . Level 4 13 | . . . 10 . . . . 56 34 . 1 . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 2 | . . . 1 . . . . . 1 . . . . Squads Dispatched 32 | . 3 . 7 . . . 4 . 11 7 . . . Investigation 13 | . 3 . 3 . . . 3 . 4 . . . . Extermination 1 | . . . . . . . . . . 1 . . . Reinforcement 6 | . . . 1 . . . . . 3 2 . . . Assault 10 | . . . 3 . . . 1 . 4 2 . . . Garrison 2 | . . . . . . . . . . 2 . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 2 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Distress Signals 16 | . 2 . 5 . . . 4 . 5 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 318 | . 22 13 68 12 . 7 44 28 75 20 23 2 4 Peak Tracking Total 10 | . 4 4 6 10 . 3 5 6 6 5 6 1 4 Tactical Retreats 14 | . . 1 2 1 . 1 4 . 3 . 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Traps Triggered 22 | . 1 . 1 . . . 3 10 2 . 4 1 . Indirectly 2 | . . . . . . . . . 2 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . 3 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Machines Disabled 37 | . . 2 6 . . . 11 2 9 5 2 . . Max in Single Turn 6 | . . 2 2 . . . 6 1 2 2 2 . . Garrison Access 1 | . . . . . . . . . 1 . . . . Garrison Relay 2 | . . . . . . . . 1 . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Machines Accessed 53 | . 11 1 9 . 2 . 12 2 10 4 1 1 . Terminals 37 | . 8 1 6 . . . 9 2 8 1 1 1 . Fabricators 1 | . . . . . . . . . . 1 . . . Repair Stations 3 | . 1 . . . . . . . 1 1 . . . Recycling Units 5 | . 2 . 1 . . . 1 . 1 . . . . Scanalyzers 3 | . . . 2 . . . 1 . . . . . . Garrison Access 2 | . . . . . . . 1 . . 1 . . . Total Hacks 173 | . 38 3 41 . 2 . 41 2 35 7 2 2 . Successful 87 | . 16 . 29 . 2 . 21 2 14 2 . 1 . Failed 85 | . 22 3 12 . . . 19 . 21 5 2 1 . Catastrophic 9 | . 1 1 2 . . . . . 4 . . 1 . Database Lockouts 1 | . . . . . . . 1 . . . . . . Manual 108 | . 31 4 19 . 1 . 29 . 20 2 . 2 . Terminals 131 | . 33 3 21 . . . 33 2 33 2 2 2 . Fabricators 2 | . . . . . . . . . . 2 . . . Repair Stations 5 | . 2 . . . . . . . 1 2 . . . Recycling Units 7 | . 3 . 1 . . . 2 . 1 . . . . Scanalyzers 24 | . . . 19 . . . 5 . . . . . . Garrison Access 2 | . . . . . . . 1 . . 1 . . . Terminal Hacks 34 | . 3 . 5 . 2 . 8 2 13 . . 1 . Record 1 | . . . . . 1 . . . . . . . . Robot Analysis 8 | . 2 . 2 . . . 3 . 1 . . . . Prototype ID Bank 4 | . . . 1 . . . 1 . 2 . . . . Level Access Points 1 | . . . . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . 1 . . . . . Unreport Threat 4 | . 1 . . . . . . . 3 . . . . Locate Traps 4 | . . . 1 . . . 2 . 1 . . . . Investigation Status 1 | . . . . . . . . . 1 . . . . Recall Reinforcements 1 | . . . . . . . . . 1 . . . . Zone Layout 7 | . . . 1 . . . 2 . 4 . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 19 | . . . 16 . . . 3 . . . . . . Insert Component 9 | . . . 8 . . . 1 . . . . . . Analyze 10 | . . . 8 . . . 2 . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . 1 . . . Unlock Access 2 | . . . . . . . 1 . . 1 . . . Unauthorized Hacks 30 | . 11 . 8 . . . 9 . 1 1 . . . Terminals 23 | . 9 . 6 . . . 7 . . 1 . . . Assimilate 2 | . 1 . . . . . 1 . . . . . . Botnet 4 | . 2 . . . . . 1 . . 1 . . . Operators 2 | . 1 . 1 . . . . . . . . . . Skim 15 | . 5 . 5 . . . 5 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 1 . . . 1 . 1 . . . . Tunnel 5 | . 2 . 1 . . . 1 . 1 . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . . Extract 2 | . . . 1 . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . 1 . . . . Used 1 | . . . . . . . . . 1 . . . . Hacking Detections 44 | . 9 1 8 . . . 10 1 9 4 1 1 . Full Trace Events 8 | . 2 1 1 . . . 1 . 2 . 1 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . 18 . . . 8 . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . 7 . . . 1 . . . . . . Part Schematics Acquired 8 | . . . 7 . . . 1 . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Used RIF Installer 2 | . . . . . . . . 1 . . 1 . . Coupler Efficiency 1 | . . . . . . . . . . . 1 . . Robots Hacked 6 | . . . . . . . . . . . 6 . . Non-combat . | . . . . . . . . . . . . . . Combat 6 | . . . . . . . . . . . 6 . . Robot Hacks Applied 6 | . . . . . . . . . . . 6 . . spike_heat 3 | . . . . . . . . . . . 3 . . overload_power 1 | . . . . . . . . . . . 1 . . overwrite_iff 1 | . . . . . . . . . . . 1 . . formatsys_high 1 | . . . . . . . . . . . 1 . . Relay Couplers Released 12 | . . . . . . . . 8 . . 4 . . Machine Destruction 9 | . . . . . . . . 5 . . 4 . . Programmers 3 | . . . . . . . . 3 . . . . . Attached 2 | . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Total Allies 7 | . 1 3 . . . . 1 . . . 2 . . Largest Group 3 | . 1 3 2 . . . 1 . . . 2 . . Highest-Rated Group 40 | . 10 40 32 . . . 10 . . . 32 . . Highest-Rated Ally 16 | . 10 16 16 . . . 10 . . . 16 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 56 | . . 19 6 . . . . . . . 31 . . Total Damage 1363 | . . 213 63 . . . . . . . 1087 . . Kills 15 | . . 5 1 . . . . . . . 9 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . Turrets Deployed 3 | . . . . . . . . . . . 3 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Robot Analysis Total 8 | . 2 . 2 . . . 3 . 1 . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . . . 1 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Turns Passed 17632 | 155 2037 943 4120 237 554 1471 1487 1454 3022 818 882 262 190 Spaces Moved 7395 | 66 869 515 1458 87 228 497 760 679 1005 428 406 232 165 Core 70 | 6 . . . . . . 1 . . . 63 . . Treads 4612 | 60 869 515 1458 87 228 497 21 . 443 428 6 . . Legs 30 | . . . . . . . . . . . 30 . . Wheels 2683 | . . . . . . . 738 679 562 . 307 232 165 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 240 240 130 145 145 160 50 105 105 Average Speed 185 | 150 181 160 226 240 240 240 150 157 206 162 136 105 105 Slowest Speed 1600 | 160 240 160 240 240 240 240 1050 160 320 240 1600 105 120 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . 5 . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . Exploration Rate (%) 57 | 4 97 98 97 20 59 97 74 85 93 11 36 8 22 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 12 | . 3 1 3 . 1 . 3 . 1 . . . . Known Exits Taken 5 | . 1 1 . . . . 1 . . 1 . 1 . Unknown Exits Taken 6 | 1 . . 1 1 1 1 . . 1 . . . . Scrap Searched 5 | . . 1 . 1 . 1 . . . . . . 2 Spaces Dug 87 | . 24 . 9 . . . 6 25 4 8 10 1 . Terrain Destroyed 792 | . 24 9 114 26 . 14 62 127 212 116 36 1 51 Melee 36 | . . . 1 . . . . 21 3 . 10 1 . Projectile 107 | . 24 . 14 4 . . 48 4 13 . . . . AOE 649 | . . 9 99 22 . 14 14 102 196 116 26 . 51 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Total 9985 | 95 1116 593 1991 99 238 745 929 911 1730 509 610 246 173 Wait 1318 | 6 122 56 266 . . 230 53 44 494 15 28 4 . Move 7375 | 65 868 514 1457 86 227 496 760 678 1004 428 396 231 165 Hop 4 | . . . . . . . . . . . 4 . . Pick Up 135 | 5 10 1 42 . 3 1 14 7 23 6 16 5 2 Fast Attach 80 | 6 7 . 8 . . . 9 5 15 8 19 3 . Attach 53 | . 1 . 11 . . 3 4 5 7 3 19 . . Detach 6 | . . . 2 . 2 . . 1 . . 1 . . Swap 131 | 1 9 . 30 4 2 1 5 13 39 13 11 . 3 Drop 137 | . 8 1 45 . 4 . 14 5 29 13 17 1 . Fire 563 | 12 91 21 125 9 . 12 69 44 107 22 48 . 3 Melee 87 | . . . 5 . . 2 . 39 12 . 27 2 . Ram 1 | . . . . . . . 1 . . . . . . Kick . | . . . . . . . . . . . . . . Crush 9 | . . . . . . . . . . 1 8 . . Escape Stasis 86 | . . . . . . . . 70 . . 16 . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory (discovered 3 exits: *Fac / Low / Gar) -7/Garrison -7/Factory (discovered 5 exits: Fac x4 / *Low) -7/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 156 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 8) 525 | -10/Materials | Discovered new exit (range 14) 823 | -10/Materials | Discovered new exit (range 8) 942 | -10/Materials | Repaired Lgt. Treads 1075 | -10/Materials | Discovered new exit (range 16) 1566 | -10/Materials | Identified exit to Mines 1771 | -10/Materials | Learned 4 Subcaves zone layouts 1881 | -10/Materials | Learned 4 Recycling zone layouts 1917 | -10/Materials | Learned 2 Storage zone layouts 1962 | -10/Materials | Identified exit to Subcaves 2018 | -10/Materials | Learned Storage trap positions 2193 | -10/Materials | Entered Mines 2194 | -10/Mines | Identified exit to Materials 2216 | -10/Mines | Learned location of Storage (-8) 2350 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2423 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3136 | -10/Mines | Entered Materials 3136 | -9/Materials | Accompanied by 2 allies 3136 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3431 | -9/Materials | Discovered new exit (range 14) 3465 | -9/Materials | Build established: Gunner 3583 | -9/Materials | Destroyed 7 combat bots 3868 | -9/Materials | Discovered new exit (range 6) 4142 | -9/Materials | Lost 3 parts (3w) 4549 | -9/Materials | Build established: Scavenger-Tank 5536 | -9/Materials | First assault squad dispatched 5735 | -9/Materials | Discovered new exit (range 12) 5939 | -9/Materials | Core integrity fell below 50% 6230 | -9/Materials | Discovered new exit (range 4) 6834 | -9/Materials | Discovered new exit (range 8) 6952 | -9/Materials | Sterilization system engaged 6952 | -9/Materials | Non-combat units ordered to evacuate 6971 | -9/Materials | Learned location of Zion (-6) 7052 | -9/Materials | Combat units ordered to evacuate 7103 | -9/Materials | Build established: Mutant 7252 | -9/Materials | Ambient heat levels rising (+10) 7256 | -9/Materials | Entered Mines 7257 | -9/Mines | Assembled infested the area 7314 | -9/Mines | Destroyed 9 combat bots 7484 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7484 | -9/Mines | Discovered new exit (range 5) 7493 | -9/Mines | Entered Exiles 7553 | -9/Exiles | Met 8R-AWN 7599 | -9/Exiles | Met EX-HEX 7664 | -9/Exiles | Met EX-BIN 7692 | -9/Exiles | Aligned with FarCom system 7695 | -9/Exiles | Given EX-Vault access code 7750 | -9/Exiles | Opened EX-Vault 7768 | -9/Exiles | Found Deploy-a-Sentry 7772 | -9/Exiles | Found Deploy-a-Sentry 7775 | -9/Exiles | Found Deploy-a-Sentry 7829 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7894 | -9/Exiles | Met EX-DEC 8018 | -9/Exiles | Discovered new exit (range 12) 8047 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 8047 | -9/Exiles | Entered Mines 9084 | -8/Mines | Build established: Skirmisher 9231 | -8/Mines | Discovered new exit (range 5) 9280 | -8/Mines | Core integrity fell below 20% 9501 | -8/Mines | Discovered new exit (range 6) 9518 | -8/Mines | Entered Materials 9518 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 9519 | -8/Materials | Identified exit to Storage 10109 | -8/Materials | Discovered exit to Storage (range 11) 10194 | -8/Materials | Central database locked down 10305 | -8/Materials | Learned 2 Lower Caves zone layouts 10318 | -8/Materials | First assault squad dispatched 10335 | -8/Materials | Learned location of 2 exits from Factory 10354 | -8/Materials | Learned location of Lower Caves (-6) 10361 | -8/Materials | Learned location of 1 exit from Storage 10373 | -8/Materials | Learned Factory non-interactive machine intel 10395 | -8/Materials | Learned 4 Lower Caves zone layouts 10705 | -8/Materials | Discovered new exit (range 16) 11005 | -8/Materials | Identified exit to Garrison 11005 | -8/Materials | Entered Garrison 11215 | -8/Garrison | Triggered checkpoint 11402 | -8/Garrison | Lost 4 parts (1n1u2w) 11411 | -8/Garrison | Triggered checkpoint 11499 | -8/Garrison | Triggered checkpoint 11541 | -8/Garrison | Core integrity fell below 50% 11566 | -8/Garrison | Destroyed 8 combat bots 11639 | -8/Garrison | Triggered checkpoint 11727 | -8/Garrison | Discovered new exit (range 10) 11835 | -8/Garrison | Triggered checkpoint 11930 | -8/Garrison | Discovered new exit (range 11) 11949 | -8/Garrison | Build established: Tank 11979 | -8/Garrison | Triggered checkpoint 12231 | -8/Garrison | Discovered new exit (range 12) 12279 | -8/Garrison | Triggered checkpoint 12348 | -8/Garrison | Installed Relay Interface Framework 12414 | -8/Garrison | Garrison Relay disabled 12448 | -8/Garrison | Crushed by falling debris 12459 | -8/Garrison | Entered Materials 12467 | -8/Materials | Discovered exit to Storage (range 14) 12948 | -8/Materials | Build established: Skirmisher 13259 | -8/Materials | First assault squad dispatched 13376 | -8/Materials | Lost 6 parts (1p2u3w) 13385 | -8/Materials | Destroyed 13 combat bots 13514 | -8/Materials | Discovered new exit (range 9) 13586 | -8/Materials | Core integrity fell below 20% 14235 | -8/Materials | Destroyed 8 combat bots 15046 | -8/Materials | Sterilization system engaged 15046 | -8/Materials | Non-combat units ordered to evacuate 15121 | -8/Materials | Discovered new exit (range 4) 15146 | -8/Materials | Combat units ordered to evacuate 15346 | -8/Materials | Ambient heat levels rising (+10) 15411 | -8/Materials | Discovered new exit (range 16) 15481 | -8/Materials | Entered Factory 15481 | -7/Factory | Evolved 2 slots: Propulsion x2 15482 | -7/Factory | Identified exit to Factory 15482 | -7/Factory | Identified exit to Lower Caves 15483 | -7/Factory | Loaded intel: 223 non-interactive machine locations 15881 | -7/Factory | First assault squad dispatched 16299 | -7/Factory | Identified exit to Garrison 16299 | -7/Factory | Entered Garrison 16328 | -7/Garrison | Lost 4 parts (2n1u1w) 16394 | -7/Garrison | Triggered checkpoint 16624 | -7/Garrison | Lost 4 parts (2n2w) 16642 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 16691 | -7/Garrison | Triggered checkpoint 16763 | -7/Garrison | Triggered checkpoint 16773 | -7/Garrison | Triggered checkpoint 16804 | -7/Garrison | Core integrity fell below 50% 16841 | -7/Garrison | Lost 8 parts (3n5w) 16878 | -7/Garrison | Core integrity fell below 20% 16886 | -7/Garrison | DAS Turret deployed 16925 | -7/Garrison | DAS Turret deployed 16942 | -7/Garrison | DAS Turret deployed 16973 | -7/Garrison | Triggered checkpoint 17158 | -7/Garrison | Discovered new exit (range 17) 17181 | -7/Garrison | Entered Factory 17351 | -7/Factory | Build established: Scavenger-Skirmisher 17358 | -7/Factory | Discovered exit to Lower Caves (range 10) 17443 | -7/Factory | Entered Lower Caves 17444 | -7/Lower Caves | Identified exit to Lower Caves 17560 | -7/Lower Caves | Spotted B-75 Beast 17596 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 17633 | -7/Lower Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- Loading 6 Lower Caves zones... 17450_ Searching scrap... 17450_ Found Hvy. Rocket Launcher. 17450_ Found 42 Matter. 17451_ Acquired 30 matter. 17452_ Acquired Hvy. Rocket Launcher. 17480_ Searching scrap... 17480_ Found Battle Rifle. 17480_ Found Airjet. 17480_ Found 51 Matter. 17482_ Acquired Battle Rifle. 17541_ Acquired derelict log, extracted data. Data stored: Lower Caves entrances (x1). 17596_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 17599_ Destroyed Autogun. 17599_ S-27 Virus destroyed. 17599_ G-47 Trooper destroyed. 17606_ Y-54 Guardian destroyed. 17613_ The unstable cave ceiling collapses. 17630_ Discarded Relay Coupler [NC]. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????#####????????? | | ??????????????????????????###??????## ##???????? | | ????????????????????????### ##?????# ##??##### | | ???????????????????????## ##????# #### | | ??????????????????????## % ####???## | | ????????????????????### ##?## | | ????????????????????# @ ### ### # | | ????????????????????## ## " ## | | ?????????????????????###### ## ; #? | | ??????????????????????????## ### ## | | ???????????????????????????# # | | ???????????????????????????## ## %% ## | | ????????????????????????????# # " | | ????????????????????????????# ## #??#" | | ????????????????????????????# # ??# | | ????????????????????????????# ##?# | | ???????????????????????????## #?### | | ???????????????????????????# #???# | | ???????????????????????????# #???# | | ???????????????????????????## ##???# | | ????????????????????????????## #?#### | | ?????????????????????????????## # #### | | ??????????????????????????????# ###?# | | ??????????????????????????????## #???# | | ??????????????????????????## #### | | ???????????????????????????# ## | | ???????????????????????????# #### | | ???????????????????????????# #??## ### | | ??????????????????????????## ##??## ##### | | ?????????????????????????## #???# ##?### | | ?????????????????????????## ##???# ### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 65 Energy Generation 16 Energy Capacity 290 Matter Stores 383 Matter Capacity 500 Sight Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 450 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 33 Item Schematics ----------------- Mni. Grenade Launcher | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Seismic Detector | -9/Materials | Scanalyzed Visual Processing Unit | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Extracted Particle Cannon | -9/Materials | Extracted Sml. Laser | -9/Materials | Extracted Imp. EM Shotgun | -9/Materials | Extracted Hcp. Storage Unit | -9/Materials | Extracted Autogun | -9/Materials | Extracted Imp. Hover Unit | -9/Materials | Extracted Hvy. EM Pulse Gun | -9/Materials | Extracted Lrg. Storage Unit | -9/Materials | Extracted Imp. Light Cannon | -9/Materials | Extracted Field Recycling Unit | -9/Materials | Extracted Plasma Cutter | -9/Materials | Scanalyzed Adv. Visual Processing Unit | -8/Materials | Scanalyzed Imp. Treads | -8/Materials | Extracted Aerolev Unit | -8/Materials | Extracted Reactive Plating | -8/Materials | Extracted Minigun | -8/Materials | Extracted Imp. Datajack | -8/Materials | Extracted Imp. Aluminum Leg | -8/Materials | Extracted Lgt. EM Pulse Cannon | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrackerPowerExtractor Manual? 0 Play Time 02:01:06 Cumulative 195.0 hours Start 2025.03.22 @ 17:23:02 End 2025.03.22 @ 21:43:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 71 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 849ac0d6-0206-4f4d-a16e-47e3480ccf9d