Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 11:12:39 Player: Beagleofevil Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (124) 620 Value Destroyed (4210) 4210 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (2050) 2050 TOTAL SCORE: 11600 Bonus ------- Follower Combat Kills 218 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 440 Friendly Fire -208 Cogmind --------- Core Integrity 822/1000 Matter 300/300 Energy 371/590 System Corruption 3% Temperature Warm (173) Movement Treading (166) Location -5/Warlord Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (4) --- Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY (8) ------ Advanced Cooling System Large Storage Unit Improved Energy Well Experimental Signal Interpreter Improved Armor Integrity Analyzer > --- WEAPON (3) ------- Heavy Plasma Cannon > --- INVENTORY (15) --- Neutrino Core Advanced Heat Sink Target Analyzer Weapon Cycler Improved Medium Armor Plating High-powered Tractor Beam Hacking Drone Bay (1/1) Vortex Shotgun (50) Vortex Shotgun (50) Heavy Phase Cannon Mass Driver Vortex Catalyst Activator (10) Improved Remote Datajack Vortex Lance Peak State ------------ > --- POWER ------------ Light Fission Core Light Quantum Reactor > --- PROPULSION ------- Improved Treads Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Improved Energy Well Experimental Signal Interpreter Improved Target Analyzer Improved Armor Integrity Analyzer Improved Light Armor Plating Force Field > --- WEAPON ----------- Dispersion Rifle Heavy Plasma Cannon Gauss Rifle > --- INVENTORY -------- Neutrino Core Advanced Heat Sink Target Analyzer Weapon Cycler Improved Medium Armor Plating High-powered Tractor Beam Hacking Drone Bay Vortex Shotgun Vortex Shotgun Heavy Phase Cannon Mass Driver Vortex Catalyst Activator Improved Remote Datajack Vortex Lance [Rating: 99] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility Large Storage Unit Device Force Field Storage Large Storage Unit Processor Experimental Signal Interpreter Protection Improved Light Armor Plating Weapon Dispersion Rifle Energy Gun Dispersion Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Proton Missile Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp War Slots Evolved 10 | . . 2 . . . 6 2 . . . Power 1 | . . . . . . 1 . . . . Propulsion 2 | . . . . . . 2 . . . . Utility 6 | . . 2 . . . 2 2 . . . Weapon 1 | . . . . . . 1 . . . . Parts Attached 157 | 7 21 36 2 11 8 36 21 4 1 10 Power 23 | 1 4 4 . . 1 8 3 1 . 1 Engine 11 | 1 3 4 . . 1 2 . . . . Core 11 | . 1 . . . . 6 3 1 . . Reactor 1 | . . . . . . . . . . 1 Propulsion 30 | 2 4 10 . 1 . 6 4 . 1 2 Treads 22 | 2 2 7 . . . 4 4 . 1 2 Leg . | . . . . . . . . . . . Wheel 8 | . 2 3 . 1 . 2 . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 49 | 2 2 8 1 7 2 16 9 2 . . Device 28 | 1 1 5 . 2 1 12 6 . . . Storage 4 | 1 1 . . . . . 2 . . . Processor 8 | . . 2 . 2 . 3 1 . . . Hackware . | . . . . . . . . . . . Protection 9 | . . 1 1 3 1 1 . 2 . . Artifact . | . . . . . . . . . . . Weapon 55 | 2 11 14 1 3 5 6 5 1 . 7 Energy Gun 16 | 1 4 4 . . . 3 . . . 4 Energy Cannon 8 | . 2 . . . 2 . 3 . . 1 Ballistic Gun 13 | 1 2 1 1 1 2 2 1 1 . 1 Ballistic Cannon 4 | . . 3 . 1 . . . . . . Launcher 6 | . . 2 . . 1 1 1 . . 1 Special Weapon 4 | . 3 . . 1 . . . . . . Impact Weapon 2 | . . 2 . . . . . . . . Slashing Weapon 2 | . . 2 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . . . 3 . 2 1 . . 2 Parts Lost 32 | . 6 6 . . . 7 5 1 . 7 Power 6 | . 1 1 . . . 1 1 1 . 1 Propulsion 9 | . 2 1 . . . 2 3 . . 1 Utility 8 | . . 2 . . . 2 1 . . 3 Weapon 9 | . 3 2 . . . 2 . . . 2 Highest Loss Streak 7 | . 3 4 . . . 2 3 1 . 7 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 93 | . 97 93 100 91 88 86 92 93 97 99 Engine 8 | . 11 10 11 11 11 4 7 5 5 4 Core 2 | . 2 . . . . 3 2 4 5 4 Treads 15 | . 19 20 22 6 . 13 14 17 20 23 Wheel 3 | . 6 1 . 7 11 5 1 . . . Device 10 | . 14 17 8 . 1 11 15 11 11 10 Storage 10 | . 14 11 11 11 11 6 11 11 11 11 Processor 16 | . . 10 22 22 22 20 17 17 17 17 Protection 3 | . . . 2 10 9 1 . 4 5 4 Energy Gun 4 | . 5 8 . . . 3 5 5 5 5 Energy Cannon 4 | . 12 . . . 5 4 4 5 5 5 Ballistic Gun 6 | . 6 2 2 10 10 8 2 5 5 4 Ballistic Cannon 1 | . . 6 8 4 4 . . . . . Special Weapon 1 | . 3 . . 5 . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 78 | 12 31 37 36 47 46 60 78 73 72 78 Greatest Support 105 | 40 40 40 40 40 28 78 77 73 101 105 Greatest Overweight (x) 15 | . 4 1 . 15 1 2 2 . . . Average Overweight (x) . | . . . . . 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 11 15 15 15 15 15 15 15 15 15 Most Carried 15 | 3 10 15 15 15 15 15 15 15 15 15 Average Carried 12 | 1 5 12 14 14 14 11 13 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 2 10 15 15 15 15 15 15 15 14 15 Class Distribution -------------------- 39% | Scavenger-Gunner 22% | Mutant 15% | Derelict-Mutant 14% | Scavenger-Mutant 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Derelict-Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Resources | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp War Matter Collected 2873 | 275 221 454 166 120 300 665 364 88 68 152 Remotely . | . . . . . . . . . . . Salvage Created 5048 | 114 635 1175 106 . 312 1280 790 204 318 114 Parts 263 | 9 37 70 3 . 16 65 32 15 15 1 Haulers Intercepted 4 | . 1 3 . . . . . . . . Recyclers Shooed 4 | . . 1 . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 38 | . . . . 1 13 . . 13 11 . Prevented 2 | . . . . . 2 . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp War Combat Hostiles Destroyed 87 | . 11 23 . . 10 20 12 4 5 2 Melee 3 | . 1 2 . . . . . . . . Guns 40 | . 6 6 . . . 15 8 1 3 1 Cannons 24 | . 3 3 . . 3 5 4 3 2 1 AOE 16 | . . 9 . . 7 . . . . . Classes Destroyed 15 | 2 5 4 . . 2 1 . . . 1 Worker 8 | . 2 4 . . . 2 . . . . Builder 3 | . . 1 . . . 1 1 . . . Tunneler 4 | 2 . . 1 . . 1 . . . . Hauler 4 | . 1 3 . . . . . . . . Recycler 9 | 1 2 4 . . . 2 . . . . Operator 2 | . . 2 . . . . . . . . Watcher 6 | . 3 2 . . . 1 . . . . Swarmer 25 | . 3 8 . . 6 8 . . . . Grunt 31 | . 8 8 . . 3 5 5 . 2 . Duelist 2 | . . 1 . . . . 1 . . . Sentry 11 | . . 6 . . . 2 3 . . . Hunter 9 | . . . . . 1 3 1 2 2 . Programmer 6 | . . . . . . 2 2 2 . . Striker 2 | . . . . . . . . . . 2 Mutant 2 | . . . . . 1 . . . 1 . Best Kill Streak 11 | 3 3 11 1 . 7 6 4 2 2 1 Combat Bots Only 8 | . 2 8 . . 7 6 4 2 2 1 Max Kills in Single Turn 6 | 1 2 6 1 . 2 2 2 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . 4 . . 2 . . . . . Melee 1 | . 1 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp War Hostile Shots Fired 665 | . 110 109 4 . 35 167 73 42 39 86 Missed 176 | . 15 32 2 . 7 46 28 10 15 21 Damage Taken 7097 | . 1112 1130 34 . 616 1866 442 325 183 1389 Core 833 | . 184 213 7 . 23 228 57 38 12 71 Absorbed by Shields 1091 | . . . . . . . 457 212 193 229 Regen/Repaired (Parts) 404 | . . . . 363 . . . . . 41 Core Remaining (%) 59 | 100 26 . . . 39 73 . . . . Volleys Fired 369 | 5 71 53 . . 24 89 65 32 17 13 Largest 3 | 2 2 2 . . 2 3 3 3 3 3 Hottest 208 | 60 100 100 . . 80 173 208 208 206 206 Shots Fired 716 | 10 116 99 . . 45 190 121 54 42 39 Gun 413 | 10 54 69 . . 22 130 56 21 25 26 Cannon 279 | . 55 24 . . 14 60 63 33 17 13 Launcher 17 | . . 6 . . 9 . 2 . . . Special 7 | . 7 . . . . . . . . . Kinetic 263 | 5 41 33 . . 34 93 22 11 11 13 Thermal 378 | . 64 40 . . 2 75 97 43 31 26 Explosive 15 | . . 6 . . 9 . . . . . Electromagnetic 60 | 5 11 20 . . . 22 2 . . . Robot Hit Streak 15 | 3 9 9 . . 5 15 15 13 8 11 Robot Miss Streak 5 | 2 4 5 . . 3 5 4 3 2 3 Penetration Max 1 | . . . . . . 1 . . . 1 Secondary Targets 1 | . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 410 | 6 65 87 4 . 19 93 69 16 25 26 Core Hits 213 | 4 29 48 4 . 22 50 32 8 10 6 Critical Kills 6 | . 1 . . . . 1 3 . 1 . Critical Parts Destroyed 14 | . . 4 . . 1 1 2 1 4 1 Critical Strikes 26 | . 2 9 . . 1 2 5 1 5 1 Burn 4 | . 1 3 . . . . . . . . Meltdown 1 | . 1 . . . . . . . . . Destroy 15 | . . . . . 1 2 5 1 5 1 Blast 1 | . . 1 . . . . . . . . Smash 4 | . . 4 . . . . . . . . Sever 1 | . . 1 . . . . . . . . Melee Attacks 36 | . . 32 4 . . . . . . . Impact 16 | . . 16 . . . . . . . . Slashing 20 | . . 16 4 . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 10 | . . 9 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11344 | 70 1015 2614 253 . 948 2529 1960 469 651 835 Guns 5113 | 70 340 574 . . 218 1759 1016 303 362 471 Cannons 3427 | . 651 337 . . 106 765 759 166 289 354 Explosions 1550 | . 21 737 . . 624 . 168 . . . Melee 1216 | . . 963 253 . . . . . . . Ramming 38 | . 3 3 . . . 5 17 . . 10 Kinetic 2953 | 17 207 385 . . 324 1254 323 123 119 201 Thermal 5151 | . 696 439 . . . 1062 1452 346 532 624 Explosive 1273 | . . 649 . . 624 . . . . . Electromagnetic 713 | 53 109 175 . . . 208 168 . . . Impact 446 | . . 446 . . . . . . . . Slashing 770 | . . 517 253 . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . . 4 . 1 4 4 4 Average Corruption 3 | . . . . . 3 . 1 3 4 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 38 | . . . . . 8 . . 12 17 1 Message Errors 12 | . . . . . 4 . . 1 7 . Matter Fused 4 | . . . . . 1 . . 1 2 . Heat Flow Errors 5 | . . . . . 1 . . 1 2 1 Energy Discharges 4 | . . . . . 1 . . 1 2 . Data Loss (minor) 7 | . . . . . 1 . . 5 1 . Data Loss (major) 2 | . . . . . . . . 1 1 . Misfires 3 | . . . . . . . . 2 1 . Alerts 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 249 | . 8 226 . . . . 1 . . 14 Projectiles 23 | . 8 . . . . . 1 . . 14 Explosions 7 | . . 7 . . . . . . . . Melee 219 | . . 219 . . . . . . . . Knockbacks 2 | . . 1 . . 1 . . . . . Impact 1 | . . 1 . . . . . . . . Kinetic 1 | . . . . . 1 . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 149 | . 36 96 . . 17 . . . . . Shots 6 | . 1 4 . . 1 . . . . . Rammed 6 | . . 1 . . . 1 2 . . 2 Targets Rammed 7 | . 1 1 . . . 1 2 . . 2 Kicked . | . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . Highest Temperature 309 | 20 309 66 . . 115 300 244 209 226 242 Average Temperature 76 | 13 103 15 . . 33 70 76 47 63 122 Received Heat Transfer 1632 | . 465 369 . . 63 351 129 . 32 223 Effects 3 | . 2 . . . . 1 . . . . Interference 2 | . 2 . . . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 8 | . 1 6 . . . . 1 . . . Impact Corruptions 5 | . . 5 . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . Parts Melted 10 | . 2 2 . . . 1 3 1 1 . Heat Transferred 8078 | . 1567 1384 . . . 1332 1817 472 783 723 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . 1 2 . . . . 1 . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp War Peak Influence 390 | 15 237 390 140 . . 350 324 . . . Initial 133 | . 9 . 120 . . 100 133 . . . Average 147 | 6 89 199 135 . . 143 165 . . . Maximum Alert Level 1 | . 1 1 . . . 1 1 . . . Low Security (%) 71 | 100 89 40 100 . . 71 76 . . . Level 1 28 | . 10 59 . . . 28 23 . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 15 | . 2 1 . . 1 8 3 . . . Investigation 4 | . 1 . . . 1 2 . . . . Extermination 2 | . . . . . . 1 1 . . . Reinforcement 4 | . 1 1 . . . 1 1 . . . Assault . | . . . . . . . . . . . Garrison 5 | . . . . . . 4 1 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp War Distress Signals 8 | . 3 3 . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 146 | . 23 34 4 . 16 27 12 4 5 21 Peak Tracking Total 16 | . 5 5 4 . 4 4 4 2 2 16 Tactical Retreats 11 | . 5 . . . 1 3 . . . 2 Traps | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp War Traps Triggered 9 | . 1 . 1 . . 1 6 . . . Indirectly 6 | . . . . . . . 6 . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 19 | . . . . . 2 . . . 1 16 Machines | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp War Machines Disabled 22 | . . 2 . . 2 3 12 1 2 . Max in Single Turn 4 | . . 1 . . 1 1 4 1 1 . Garrison Access 1 | . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp War Machines Accessed 27 | . 8 5 1 . 1 4 2 1 1 4 Terminals 14 | . 6 5 . . 1 1 . . 1 . Fabricators 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . 2 . . . . 1 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 1 . . . Total Hacks 65 | . 18 16 1 . 6 7 2 1 1 13 Successful 48 | . 11 10 1 . 6 3 2 1 1 13 Failed 17 | . 7 6 . . . 4 . . . . Catastrophic 2 | . . . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . Manual 29 | . 6 4 . . . 15 4 . . . Terminals 40 | . 16 16 . . 6 1 . . 1 . Fabricators 2 | . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . 2 . . . . 2 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . . 2 1 . . . Terminal Hacks 39 | . 8 8 1 . 6 1 . 1 1 13 Record 20 | . . . . . 6 . . 1 1 12 Prototype ID Bank 2 | . 1 1 . . . . . . . . Open Door 2 | . . . 1 . . . . . . 1 Open DSF 1 | . . . . . . 1 . . . . Emergency Access Points 1 | . . 1 . . . . . . . . Terminal Index 1 | . . 1 . . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . Alert Level 3 | . . 3 . . . . . . . . Unreport Threat 2 | . 1 1 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . Hauler Manifests 2 | . 1 1 . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 4 | . 2 . . . . 1 1 . . . Report Inventory 4 | . 2 . . . . 1 1 . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . Seal Access 1 | . . . . . . . 1 . . . Unauthorized Hacks 3 | . 1 2 . . . . . . . . Terminals 3 | . 1 2 . . . . . . . . Track 2 | . 1 1 . . . . . . . . Botnet 1 | . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 11 | . 2 5 . . 1 3 . . . . Full Trace Events 2 | . . . . . 1 1 . . . . Feedback Events 1 | . . . . . 1 . . . . . Corruption 1 | . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built 2 | . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . Time 58 | . . . . . . 58 . . . . Total Part Build Rating 14 | . . . . . . 14 . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . 3 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp War Total Allies 7 | . . . . 4 . . . . 3 . Largest Group 4 | . . . . 4 4 1 . . 3 3 Highest-Rated Group 152 | . . . . 152 152 36 . . 75 75 Highest-Rated Ally 40 | . . . . 40 40 36 . . 25 25 Zionite Dispatches 1 | . . . . . . 1 . . . . Recon 1 | . . . . . . 1 . . . . Total Orders 8 | . . . . . 2 5 1 . . . RETURN 8 | . . . . . 2 5 1 . . . Ally Attacks 49 | . . . . . 33 . . . . 16 Total Damage 1423 | . . . . . 984 . . . . 439 Kills 6 | . . . . . 5 . . . . 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . 2 Intel | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 7 | . . . 1 1 2 . . 1 2 . Drone Launches 10 | . . . . . 2 6 2 . . . Drone Recoveries 10 | . . . . . 2 6 2 . . . Zionite Intel Received 2 | . . . . . . 2 . . . . Prototype Stockpiles 1 | . . . . . . 1 . . . . Depthwide Sectors/-1 1 | . . . . . . 1 . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp War Turns Passed 10311 | 90 1091 1132 265 1702 519 1434 1609 591 761 1117 Spaces Moved 5472 | 41 606 514 154 1242 308 572 679 310 405 641 Core 9 | 3 5 . . 1 . . . . . . Treads 3461 | 38 333 467 154 215 . 415 483 310 405 641 Legs . | . . . . . . . . . . . Wheels 2002 | . 268 47 . 1026 308 157 196 . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 95 160 115 115 115 130 163 162 162 Average Speed 146 | 151 128 154 160 132 115 153 157 163 162 162 Slowest Speed 800 | 160 250 160 160 800 115 245 330 163 163 165 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 47 | 3 74 43 39 89 53 19 13 52 53 80 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 8 | . . . . 2 . 5 . . 1 . Known Exits Taken 8 | . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . Scrap Searched 8 | . . . . 3 2 . . 1 2 . Spaces Dug 46 | . 4 1 . . . 16 17 8 . . Terrain Destroyed 184 | . 10 36 . . 26 34 44 25 7 2 Melee 1 | . . 1 . . . . . . . . Projectile 118 | . 7 2 . . 1 34 40 25 7 2 AOE 65 | . 3 33 . . 25 . 4 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Upp Upp War Total 7033 | 57 789 692 167 1301 429 975 1106 353 474 690 Wait 839 | 1 80 43 4 24 77 257 334 3 10 6 Move 5462 | 40 605 513 153 1241 307 571 678 309 404 641 Hop . | . . . . . . . . . . . Pick Up 54 | 4 7 6 2 10 6 7 4 2 1 5 Fast Attach 43 | 5 5 6 . 3 1 13 3 2 1 4 Attach 29 | 2 3 4 . . . 9 7 2 . 2 Detach 6 | . 2 . . . . 2 . 1 . 1 Swap 86 | . 13 26 2 8 7 15 11 . . 4 Drop 63 | . 2 8 2 15 7 11 2 2 2 12 Fire 369 | 5 71 53 . . 24 89 65 32 17 13 Melee 36 | . . 32 4 . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 7 | . 1 1 . . . 1 2 . . 2 Escape Stasis . | . . . . . . . . . . . Rewire 39 | . . . . . . . . . 39 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 13) 315 | -10/Materials | Discovered new exit (range 8) 323 | -10/Materials | Build established: Mutant 490 | -10/Materials | Core integrity fell below 50% 512 | -10/Materials | Lost 3 parts (1p2n) 680 | -10/Materials | Discovered new exit (range 5) 1000 | -10/Materials | Discovered new exit (range 15) 1182 | -10/Materials | Entered another Materials area 1182 | -9/Materials | Evolved 2 slots: Utility x2 1507 | -9/Materials | Lost 4 parts (1p1n1u1w) 1822 | -9/Materials | Discovered new exit (range 7) 2011 | -9/Materials | Destroyed 8 combat bots 2030 | -9/Materials | Build established: Scavenger-Mutant 2144 | -9/Materials | Core integrity fell below 50% 2313 | -9/Materials | Identified exit to Mines 2314 | -9/Materials | Entered Mines 2413 | -9/Mines | Learned 2 Materials zone layouts 2483 | -9/Mines | Discovered new exit (range 7) 2496 | -9/Mines | Identified exit to Materials 2506 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2572 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2578 | -9/Mines | Identified exit to Zion 2579 | -9/Mines | Entered Zion 2793 | -7/Zion | Found Prototype Special Weapon 2794 | -7/Zion | Identified RU-N14's Throwing Claymores 3027 | -7/Zion | Found CR-A16's Pointy Stick 3140 | -7/Zion | Identified exit to Deep Caves 3198 | -7/Zion | Learned location of Armory (-3) 3222 | -7/Zion | Learned location of Recycling (-7) 3349 | -7/Zion | Build established: Derelict-Mutant 3517 | -7/Zion | Given the Hacking Drone Bay 3518 | -7/Zion | Found Prototype Device 3519 | -7/Zion | Identified Hacking Drone Bay 3656 | -7/Zion | Visited the Megawrench Repair Shop 3656 | -7/Zion | Megawrench repaired 7 parts 3822 | -7/Zion | Imprinted 3824 | -7/Zion | Declared Zion's savior 4069 | -7/Zion | Discovered new exit (range 11) 4093 | -7/Zion | Found Prototype Processor 4093 | -7/Zion | Identified Exp. Targeting Computer 4100 | -7/Zion | Found Prototype Processor 4103 | -7/Zion | Found Prototype Processor 4256 | -7/Zion | Identified exit to Proximity Caves 4281 | -7/Zion | Entered Proximity Caves 4281 | -6/Proximity Caves | Accompanied by 4 allies 4342 | -6/Proximity Caves | Attracted the attention of an 0b10 base 4397 | -6/Proximity Caves | Build established: Mutant 4413 | -6/Proximity Caves | Lost 3 allies 4557 | -6/Proximity Caves | Destroyed 7 combat bots 4638 | -6/Proximity Caves | Learned Factory emergency access door positions 4681 | -6/Proximity Caves | Learned Factory security intel 4753 | -6/Proximity Caves | Discovered new exit (range 10) 4770 | -6/Proximity Caves | Identified exit to Factory 4800 | -6/Proximity Caves | Entered Factory 4800 | -6/Factory | Accompanied by 1 ally 4800 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 4800 | -6/Factory | Identified Exp. Signal Interpreter 4802 | -6/Factory | Identified Exp. Target Analyzer 4846 | -6/Factory | Build established: Derelict-Mutant 5065 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 5066 | -6/Factory | Zion Recon squad teleported in 5368 | -6/Factory | Garrison activated, responded to threat 5404 | -6/Factory | Build established: Gunner 5691 | -6/Factory | Fabricated Dispersion Rifle? 5768 | -6/Factory | Garrison activated, responded to threat 5774 | -6/Factory | Discovered new exit (range 11) 5798 | -6/Factory | Build established: Scavenger-Gunner 5871 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 6037 | -6/Factory | Identified exit to Factory 6105 | -6/Factory | Terminal network hard line cut 6234 | -6/Factory | Entered another Factory area 6234 | -5/Factory | Evolved 2 slots: Utility x2 6657 | -5/Factory | Build established: Gunner 7149 | -5/Factory | Discovered new exit (range 7) 7159 | -5/Factory | Identified exit to Upper Caves 7191 | -5/Factory | Build established: Scavenger-Gunner 7734 | -5/Factory | Garrison activated, responded to threat 7735 | -5/Factory | Terminal network hard line cut 7780 | -5/Factory | Lost 3 parts (2n1u) 7843 | -5/Factory | Entered Upper Caves 8092 | -5/Upper Caves | Found Alien Artifact 8241 | -5/Upper Caves | Learned Factory terminal intel 8426 | -5/Upper Caves | Discovered new exit (range 6) 8433 | -5/Upper Caves | Identified exit to Upper Caves 8434 | -5/Upper Caves | Entered another Upper Caves area 8490 | -5/Upper Caves | Discovered new exit (range 8) 8508 | -5/Upper Caves | Identified exit to Factory 8581 | -5/Upper Caves | Learned location of 1 exit from Factory 8708 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 9172 | -5/Upper Caves | Discovered new exit (range 11) 9188 | -5/Upper Caves | Identified exit to Warlord 9195 | -5/Upper Caves | Entered Warlord 9195 | -5/Warlord | Accompanied by 3 allies 9254 | -5/Warlord | System corruption cleaned by Quarantine Array 9584 | -5/Warlord | Rebuked by Warlord 9609 | -5/Warlord | Warlord's base attacked by MAIN.C 9720 | -5/Warlord | Found Prototype Energy Gun 9723 | -5/Warlord | Found Prototype Energy Gun 9724 | -5/Warlord | Identified Vortex Shotgun (x2) 9736 | -5/Warlord | Found Prototype Launcher 9739 | -5/Warlord | Found Prototype Piercing Weapon 9741 | -5/Warlord | Identified Vortex Catalyst Activator 9959 | -5/Warlord | Warlord forces counterattacked 10243 | -5/Warlord | Spotted Striker 10250 | -5/Warlord | Spotted Striker 10258 | -5/Warlord | Destroyed Striker 10281 | -5/Warlord | Discovered new exit (range 12) 10284 | -5/Warlord | Warlord base infiltrated, sounded retreat 10305 | -5/Warlord | Lost 11 allies 10308 | -5/Warlord | Destroyed Striker 10312 | -5/Warlord | Self-destructed Last Messages --------------- 10308_ Striker destroyed. 10308_ Critical hit (Burn: +37). 10309_ Acquired 4 matter. 10309_ ANNOUNCEMENT: Detected 2 Programmer squads, 1 Hunter squad, 1 Grunt squad, with prototype support. 10309_ Gauss Rifle destroyed. 10309_ P-70 Sage resets G-50 Soldier, system corruption cleaned. 10309_ Imp. Light Armor Plating destroyed. 10309_ G-50 Soldier destroyed. 10310_ P-70 Sage resets P-70 Sage, system corruption cleaned. 10310_ S-27 Virus destroyed. 10310_ Dispersion Rifle destroyed. 10310_ Imp. Target Analyzer destroyed. 10311_ P-70 Sage resets Striker, system corruption cleaned. 10311_ Imp. Treads destroyed. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | | | ???????????????????????????????????? | | ???????????????????????????????????? | | ##?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | ##?????????????????????????????????? | | ##?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????####????? | | #????????????????????????# ###??? | | #???????????????????????# p###? | | #??????????????????????? 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[+=%[%%!!/%##= #??? | | %]*=%! +%%!%*%!%##?# #??? | | !=* ! ####*%! ##??? #??? | | ""!]= " """"""""#??##!* #???? %#??? | | ""/ """"""""""#???# "#??? = ??? | | "" "############???# ###??? #?? | | ""#####?????????????## #????? #?? | | ""#????????????????## #???? #?? | | ""#????????????????# ##???? ?#?? | | ""#???????????????## ##????? ???? | | ""????????????????# #?????? #???? | | ??????????????????# #?????? #???? | | ??????????????????# ##?????? #???? | | ??????????????????# #??????? ##??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 38 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 44 Targeting Accuracy 12 Target Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Dispersion Rifle | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- I Think I Know What's Going On Challenges ------------ None Game ------ Seed ProtonSpreadFalx Manual? 0 Play Time 02:21:16 Cumulative 236.2 hours Start 2024.04.27 @ 21:51:39 End 2024.04.28 @ 11:12:39 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 7 Adventurer 76 Explorer 0 Win Type - Total 5 Types 4/0/0/0/0/0/0/1/0 Lore% 50 Gallery% 46 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 99095072-c0fd-44b1-aa92-77b5f040f306