Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 00:51:15 Player: MasterLemons Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (38) 190 Value Destroyed (1178) 1178 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (89) 89 TOTAL SCORE: 3957 Bonus ------- High Alert Combat Kills 89 Cogmind --------- Core Integrity 700/700 Matter 7/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Light Treads Improved Treads > --- UTILITY (4) ------ Large Storage Unit Power Shielding > --- WEAPON (4) ------- Rocket Launcher > --- INVENTORY (15) --- Light Nuclear Core Armored Huge Wheel Armored Huge Wheel Improved Heat Sink Trap Scanner Improved Melee Analysis Suite Light Armor Plating Insulated Plating System Shield Pulse Rifle Ion Cannon Flak Cannon Mining Claw Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Structural Scanner Power Shielding Weapon Shielding > --- WEAPON ----------- Flak Cannon Flak Cannon > --- INVENTORY -------- Light Nuclear Core Light Treads Armored Treads Improved Heat Sink Trap Scanner Light Armor Plating Insulated Plating System Shield Ion Cannon Heavy Assault Rifle Heavy Assault Rifle Battle Rifle Grenade Launcher Mining Claw [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Protection Power Shielding Weapon Flak Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Slots Evolved 6 | . . . . 4 2 Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 2 | . . . . 2 . Weapon 2 | . . . . . 2 Parts Attached 27 | 7 4 4 . 11 1 Power 3 | 1 2 . . . . Engine 3 | 1 2 . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 3 1 1 . 3 1 Treads 8 | 2 1 1 . 3 1 Leg 1 | 1 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 1 . . 4 . Device 1 | . 1 . . . . Storage 2 | 1 . . . 1 . Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . . . . 3 . Artifact . | . . . . . . Weapon 9 | 2 . 3 . 4 . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 4 | 2 . 2 . . . Ballistic Cannon 2 | . . . . 2 . Launcher 2 | . . . . 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . 1 . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 11 | . 2 . . 9 . Power 2 | . 1 . . 1 . Propulsion 4 | . 1 . . 3 . Utility 3 | . . . . 3 . Weapon 2 | . . . . 2 . Highest Loss Streak 7 | . 2 . . 7 . To Critical Strikes 1 | . 1 . . . . Average Slot Usage (%) 88 | . 92 100 100 92 46 Engine 9 | . 12 14 14 7 . Treads 29 | . 27 28 28 33 23 Device 8 | . 8 14 14 7 . Storage 11 | . 14 14 14 9 7 Protection 7 | . . . . 16 7 Ballistic Gun 13 | . 28 26 28 1 . Ballistic Cannon 5 | . . . . 14 . Launcher 1 | . . . . 1 7 Naked Turns . | . . . . . . Heaviest Build 40 | 11 14 17 17 40 25 Greatest Support 83 | 40 40 40 40 83 63 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 Average Capacity 11 | 6 8 8 8 14 15 Most Carried 15 | 5 8 8 8 15 15 Average Carried 8 | 2 5 7 7 10 14 Final Capacity 15 | 8 8 8 8 15 15 Final Carried 15 | 3 7 7 8 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -8 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Matter Collected 725 | 179 80 83 40 343 . Remotely . | . . . . . . Salvage Created 751 | . 80 108 . 563 . Parts 51 | . 7 10 . 33 1 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Combat Hostiles Destroyed 32 | . 6 2 . 24 . Melee 2 | . . 2 . . . Guns 6 | . 6 . . . . Cannons 17 | . . . . 17 . AOE 7 | . . . . 7 . Classes Destroyed 9 | . 1 1 . 7 . Worker 2 | . . . . 1 1 Tunneler 1 | . . . . 1 . Hauler 1 | . . . . 1 . Operator 1 | . . . . 1 . Watcher 1 | . . . . 1 . Swarmer 13 | . 6 . . 7 . Grunt 14 | . . . . 14 . Sentry 4 | . . 2 . 2 . Hunter 1 | . . . . 1 . Best Kill Streak 6 | . 3 2 . 6 1 Combat Bots Only 6 | . 3 2 . 6 . Max Kills in Single Turn 3 | . 1 1 . 3 1 Gunslinging . | . . . . . . Exploded 3 | . . . . 3 . Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Hostile Shots Fired 209 | . 72 26 . 111 . Missed 62 | . 18 11 . 33 . Damage Taken 1837 | . 432 220 . 1185 . Core 227 | . 63 73 . 91 . Absorbed by Shields . | . . . . . . Redirected to Shielding 121 | . . . . 121 . Core Remaining (%) 76 | 100 . . 45 83 . Volleys Fired 65 | . 18 3 . 44 . Largest 2 | . 2 2 . 2 . Hottest 88 | . 40 40 . 88 . Shots Fired 125 | . 36 6 . 83 . Gun 42 | . 36 6 . . . Cannon 77 | . . . . 77 . Launcher 6 | . . . . 6 . Special . | . . . . . . Kinetic 119 | . 36 6 . 77 . Thermal . | . . . . . . Explosive 6 | . . . . 6 . Electromagnetic . | . . . . . . Robot Hit Streak 8 | . 4 6 . 8 . Robot Miss Streak 9 | . 5 2 . 9 . Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 90 | . 14 8 . 68 . Core Hits 98 | . 8 3 . 87 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 4 | . . 4 . . . Impact . | . . . . . . Slashing 4 | . . 4 . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2608 | . 148 138 . 2314 8 Guns 192 | . 148 44 . . . Cannons 1098 | . . . . 1098 . Explosions 1216 | . . . . 1216 . Melee 94 | . . 94 . . . Ramming 8 | . . . . . 8 Kinetic 1290 | . 148 44 . 1098 . Thermal . | . . . . . . Explosive 1216 | . . . . 1216 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 94 | . . 94 . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 236 | . . . . 236 . Projectiles . | . . . . . . Explosions 236 | . . . . 236 . Melee . | . . . . . . Knockbacks 46 | . . . . 46 . Impact . | . . . . . . Kinetic 38 | . . . . 38 . Secondary 8 | . . . . 8 . Self-Inflicted Damage 210 | . . . . 210 . Shots 6 | . . . . 6 . Rammed 2 | . . . . 1 1 Targets Rammed 3 | . . . . 1 2 Kicked . | . . . . . . Crushed 1 | . . . . . 1 Highest Temperature 117 | . . 16 . 117 . Average Temperature 35 | . . 16 . 36 . Received Heat Transfer 486 | . . 99 . 387 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Peak Influence 544 | . 142 55 . 544 252 Initial 247 | . . . . . 247 Average 124 | . 35 26 . 197 249 Maximum Alert Level 2 | . . . . 2 1 Low Security (%) 69 | 100 100 100 . 56 . Level 1 21 | . . . . 20 100 Level 2 8 | . . . . 22 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . . . . 3 1 Investigation 2 | . . . . 2 . Extermination . | . . . . . . Reinforcement 2 | . . . . 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 39 | . 7 2 . 29 1 Peak Tracking Total 7 | . 4 2 . 7 . Tactical Retreats 1 | . . . . 1 . Traps | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Machines Disabled 10 | . . . . 10 . Max in Single Turn 4 | . . . . 4 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Machines Accessed 5 | . 2 1 . 2 . Terminals 2 | . 1 . . 1 . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 11 | . 6 1 . 4 . Successful 4 | . 3 1 . . . Failed 7 | . 3 . . 4 . Catastrophic 2 | . 1 . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 5 | . 3 . . 2 . Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 1 1 . . . Open Door 1 | . . 1 . . . Branch Access Points 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Retrieve Components 2 | . 2 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 2 . . 2 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Turns Passed 2096 | 70 403 448 141 776 258 Spaces Moved 1115 | 42 211 255 88 364 155 Core 10 | 10 . . . . . Treads 1102 | 29 211 255 88 364 155 Legs 3 | 3 . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 158 | 130 160 160 160 160 160 Slowest Speed 160 | 160 160 160 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 5 32 49 12 43 5 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 3 | . . 2 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 46 | . . . . 46 . Melee . | . . . . . . Projectile . | . . . . . . AOE 46 | . . . . 46 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Total 1311 | 56 245 284 88 473 165 Wait 44 | . 3 3 . 38 . Move 1110 | 41 210 254 87 363 155 Hop . | . . . . . . Pick Up 43 | 8 8 8 1 15 3 Fast Attach 1 | 1 . . . . . Attach 16 | 5 3 . . 7 1 Detach . | . . . . . . Swap 10 | 1 1 4 . 4 . Drop 15 | . 2 8 . 1 4 Fire 65 | . 18 3 . 44 . Melee 4 | . . 4 . . . Ram . | . . . . . . Kick . | . . . . . . Crush 3 | . . . . 1 2 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Subcaves -8/Materials -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Mutant 474 | -10/Materials | Entered Mines 495 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 667 | -10/Mines | Core integrity fell below 50% 903 | -10/Mines | Discovered new exit (range 12) 922 | -10/Mines | Entered Subcaves 991 | -10/Subcaves | Discovered new exit (range 12) 1063 | -10/Subcaves | Entered Materials 1063 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1772 | -8/Materials | Lost 7 parts (1p2n2u2w) 1820 | -8/Materials | Discovered new exit (range 13) 1839 | -8/Materials | Entered Factory 1839 | -7/Factory | Evolved 2 slots: Weapon x2 2097 | -7/Factory | Self-destructed Last Messages --------------- 01789_ Slammed into A-02 Transporter. 01803_ Acquired Pulse Rifle. 01820_ EXIT=FOUND PARAMETERS=WEAPON+2 LOCATION=UNKNOWN GOAL=ESCAPE 01981_ Slammed into K-01 Serf. 01983_ Crushed K-01 Serf. 01983_ K-01 Serf destroyed. 02002_ Dropped Arm. Treads. 02003_ Dropped Hvy. Assault Rifle. 02004_ Dropped Battle Rifle. 02006_ Acquired Arm. Huge Wheel. 02026_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02026_ ALERT: All DSF locations entering lockdown mode. 02026_ O-16 Technician uses terminal to summon reinforcements. 02026_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F004. 02026_ O-16 Technician locks terminal. 02060_ Acquired Imp. Melee Analysis Suite. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????########????????????????????????????? | | ?????????????# #????????????????????????????? | | ?????????????#| ""#????????????????????????????? | | ?????????????# ! 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