Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 18:23:57 Player: Lunace Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (131) 655 Value Destroyed (3772) 3772 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 8827 Bonus ------- High Alert Combat Kills 411 Follower Combat Kills 351 Friendly Fire -62 Cogmind --------- Core Integrity 0/850 Matter 540/550 Energy 156/160 System Corruption 0% Temperature Cool (12) Movement Walking (190) Ox1 Location -6/Extension Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (6) --- Carbon-fiber Leg Compact Wheel > --- UTILITY (6) ------ Improved Heat Sink Improved Heat Sink Matter Compressor Improved Signal Interpreter Targeting Computer Hacking Suite > --- WEAPON (2) ------- Bore Cannon > --- INVENTORY (5) ---- System Restoration Module Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg VTOL Module > --- UTILITY ---------- Improved Heat Sink Matter Compressor Improved Signal Interpreter Improved Terrain Scanner Targeting Computer Hacking Suite > --- WEAPON ----------- Bore Cannon Bore Cannon > --- INVENTORY -------- System Restoration Module Flak Gun Bore Cannon Bore Cannon [Rating: 56] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Cooled VTOL Module Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Great Axe Energy Gun Heavy Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Impact Weapon Heavy Flail Slashing Weapon Great Axe Build | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Slots Evolved 8 | . . . 2 2 2 2 . Power . | . . . . . . . . Propulsion 4 | . . . 1 1 . 2 . Utility 4 | . . . 1 1 2 . . Weapon . | . . . . . . . . Parts Attached 162 | 7 5 3 28 27 50 4 38 Power 20 | 1 . 1 2 3 9 . 4 Engine 13 | 1 . 1 2 . 7 . 2 Core 7 | . . . . 3 2 . 2 Reactor . | . . . . . . . . Propulsion 57 | 2 2 . 11 13 15 2 12 Treads 2 | . . . . 2 . . . Leg 19 | 2 2 . 4 1 3 . 7 Wheel 3 | . . . . 1 1 . 1 Hover 18 | . . . 6 4 6 2 . Flight 15 | . . . 1 5 5 . 4 Utility 45 | 2 3 . 8 7 14 2 9 Device 18 | 1 . . 1 5 7 . 4 Storage 6 | 1 1 . 2 . 1 . 1 Processor 11 | . . . 1 2 5 2 1 Hackware 1 | . . . . . . . 1 Protection 9 | . 2 . 4 . 1 . 2 Artifact . | . . . . . . . . Weapon 40 | 2 . 2 7 4 12 . 13 Energy Gun 1 | . . . . . 1 . . Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 6 | 2 . 1 . . 1 . 2 Ballistic Cannon 13 | . . . 5 . 1 . 7 Launcher 12 | . . 1 1 1 6 . 3 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon 6 | . . . 1 3 2 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 11 | . . . 1 4 6 . . Parts Lost 53 | . . . . 8 9 . 36 Power 7 | . . . . 1 2 . 4 Propulsion 22 | . . . . 5 1 . 16 Utility 12 | . . . . 1 5 . 6 Weapon 12 | . . . . 1 1 . 10 Highest Loss Streak 12 | . . . . 5 5 . 12 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 87 | . 99 100 99 87 87 95 55 Engine 6 | . 14 14 11 . 4 . . Core 2 | . . . . 7 1 6 1 Leg 9 | . 27 28 14 . 2 . 5 Hover 11 | . . . 18 27 12 29 1 Flight 4 | . . . . 1 11 . 4 Device 9 | . 1 . 5 14 16 13 2 Storage 8 | . 14 14 11 9 6 6 1 Processor 10 | . . . 6 11 17 20 14 Protection 4 | . 12 14 10 . . . 5 Ballistic Gun 5 | . 28 20 . . . . . Ballistic Cannon 3 | . . . 15 . . . 3 Launcher 2 | . . 7 1 3 2 6 2 Slashing Weapon 4 | . . . 4 9 6 6 . Naked Turns . | . . . . . . . . Heaviest Build 34 | 12 19 21 26 25 30 22 34 Greatest Support 60 | 20 20 20 30 40 29 43 60 Greatest Overweight (x) 7 | . . 1 3 4 2 . 7 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 8 8 8 8 Average Capacity 7 | 6 8 10 9 8 7 8 5 Most Carried 10 | . 10 10 10 8 8 6 6 Average Carried 6 | . 4 9 8 7 6 5 4 Final Capacity 10 | 8 10 10 8 8 8 8 5 Final Carried 10 | . 10 9 7 5 5 6 1 Class Distribution -------------------- 51% | Mutant 19% | Scavenger-Mutant 7% | Scout 7% | Sprinter 6% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scout | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -6/Extension Resources | -11 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Matter Collected 3076 | 260 265 11 617 285 636 161 841 Remotely 177 | 140 37 . . . . . . Salvage Created 5125 | 55 441 19 923 1208 1647 234 598 Parts 263 | 3 21 7 71 58 69 11 23 Haulers Intercepted 12 | . 2 . 4 2 3 1 . Recyclers Shooed 3 | . 2 . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Combat Hostiles Destroyed 70 | . 7 3 13 15 17 3 12 Melee 12 | . . . 4 3 5 . . Guns 9 | . 7 . . . . . 2 Cannons 8 | . . . 4 . . . 4 AOE 37 | . . 3 5 11 12 3 3 Classes Destroyed 15 | 1 6 . 3 2 1 1 1 Worker 10 | . 1 . 2 1 5 1 . Builder 8 | . . . 3 3 1 . 1 Tunneler 3 | . . . . 1 2 . . Hauler 12 | . 2 . 4 2 3 1 . Recycler 14 | 1 1 . 3 2 7 . . Operator 4 | . 1 . . 1 1 . 1 Watcher 10 | . 1 . 4 2 1 1 1 Swarmer 15 | . 3 3 . 4 . . 5 Grunt 33 | . 4 . 8 8 10 2 1 Brawler 1 | . . . . . . 1 . Duelist 1 | . . . 1 . . . . Sentry 12 | . . . 4 2 3 . 3 Hunter 4 | . . . . 1 1 . 2 Programmer 3 | . . . . . 3 . . Behemoth 1 | . . . . . . . 1 Best Kill Streak 12 | 1 3 2 12 9 6 6 4 Combat Bots Only 6 | . 3 2 4 4 6 3 4 Max Kills in Single Turn 4 | 1 2 2 2 4 3 2 1 Gunslinging 1 | . 1 . . . . . . Exploded 3 | . . 2 2 3 3 1 1 Melee 1 | . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Hostile Shots Fired 837 | . 33 6 61 81 263 2 391 Missed 330 | . 4 2 21 30 117 1 155 Damage Taken 6345 | . 281 88 582 800 1488 31 3075 Core 1760 | . 56 . 71 257 520 4 852 Absorbed by Shields 50 | . . . . . . . 50 Regen/Repaired (Parts) 102 | . 54 . 31 17 . . . Core Remaining (%) 67 | 100 . 77 82 53 25 . . Volleys Fired 174 | 3 44 2 42 19 16 7 41 Largest 2 | 2 2 2 2 1 1 1 2 Hottest 114 | 40 40 50 74 36 39 36 114 Shots Fired 271 | 6 89 3 69 19 16 7 62 Gun 105 | 6 89 1 1 . . . 8 Cannon 107 | . . . 64 . . . 43 Launcher 59 | . . 2 4 19 16 7 11 Special . | . . . . . . . . Kinetic 212 | 6 89 1 65 . . . 51 Thermal . | . . . . . . . . Explosive 20 | . . 2 4 . 7 7 . Electromagnetic 39 | . . . . 19 9 . 11 Robot Hit Streak 18 | 4 10 2 8 2 11 17 18 Robot Miss Streak 6 | 2 4 1 6 1 . . 5 Penetration Max 1 | . . . . . . . 1 Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 292 | 4 53 2 70 26 69 13 55 Core Hits 171 | 2 25 3 31 32 41 10 27 Critical Kills 3 | . . . . . . . 3 Critical Parts Destroyed 10 | . . . . . . . 10 Critical Strikes 30 | . . . 2 1 8 1 18 Destroy 16 | . . . . . . . 16 Blast 1 | . . . 1 . . . . Smash 1 | . . . . . . . 1 Sever 12 | . . . 1 1 8 1 1 Melee Attacks 170 | . . . 33 23 82 7 25 Impact 17 | . . . . . . . 17 Slashing 153 | . . . 33 23 82 7 8 Piercing . | . . . . . . . . Sneak Attacks 38 | . . . 13 2 19 1 3 Combat Hostiles 1 | . . . . . . . 1 Follow-up Attacks 1 | . . . . 1 . . . Damage Inflicted 13451 | 39 658 143 2393 2320 4871 790 2237 Guns 788 | 39 579 . . . . . 170 Cannons 1302 | . . . 762 . . . 540 Explosions 4314 | . 79 143 341 1463 1406 461 421 Melee 7046 | . . . 1290 857 3465 329 1105 Ramming 1 | . . . . . . . 1 Kinetic 2090 | 39 579 . 762 . . . 710 Thermal 490 | . . . . 114 376 . . Explosive 1480 | . . 143 341 . 535 461 . Electromagnetic 2344 | . 79 . . 1349 495 . 421 Impact 827 | . . . . . . . 827 Slashing 6219 | . . . 1290 857 3465 329 278 Piercing . | . . . . . . . . Highest Corruption 6 | . 3 3 . 6 1 . . Average Corruption 2 | . 2 3 . 1 1 . . Corruption Purged 2 | . . . . . 2 . . Corruption Blocked . | . . . . . . . . Effects 13 | . 10 2 . 1 . . . Message Errors 3 | . 1 2 . . . . . Matter Fused 2 | . 2 . . . . . . Heat Flow Errors 2 | . 2 . . . . . . Energy Discharges 4 | . 3 . . 1 . . . Data Loss (minor) 1 | . 1 . . . . . . Misfires 1 | . 1 . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 1485 | . . . 244 173 624 18 426 Projectiles 13 | . . . 13 . . . . Explosions 177 | . . . . 58 116 . 3 Melee 1295 | . . . 231 115 508 18 423 Knockbacks 16 | . . . 9 . . . 7 Impact 4 | . . . . . . . 4 Kinetic 11 | . . . 8 . . . 3 Secondary 1 | . . . 1 . . . . Self-Inflicted Damage 371 | . . 55 13 75 139 14 75 Shots 19 | . . 2 1 5 3 1 7 Rammed . | . . . . . . . . Targets Rammed 1 | . . . . . . . 1 Kicked 1 | . . . . . . . 1 Crushed . | . . . . . . . . Highest Temperature 237 | . 234 16 237 13 22 1 16 Average Temperature 42 | . 47 8 52 6 7 1 4 Received Heat Transfer 1683 | . 87 . 306 216 387 9 678 Effects 1 | . . . 1 . . . . Energy Bleed 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted 3 | . 1 . . 1 . . 1 Combat Hostiles 2 | . . . . 1 . . 1 Parts Fried 24 | . 3 . . 9 . . 12 Impact Corruptions 14 | . . . . . . . 14 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . . 2 . . Heat Transferred 450 | . . . . 200 250 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 9 | . . . . 4 3 . 2 Alert | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Peak Influence 1104 | 5 147 112 543 611 1104 732 373 Initial 500 | . 3 7 43 167 277 500 358 Average 387 | 2 64 53 350 289 728 632 229 Maximum Alert Level 4 | . . . 2 2 4 3 1 Low Security (%) 39 | 100 100 100 26 56 . . 37 Level 1 21 | . . . 18 17 20 . 62 Level 2 24 | . . . 54 26 36 45 . Level 3 13 | . . . . . 38 54 . Level 4 1 | . . . . . 4 . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 1 . . 1 7 . 1 Investigation . | . . . . . . . . Extermination 2 | . . . . . 2 . . Reinforcement 6 | . 1 . . 1 3 . 1 Assault 2 | . . . . . 2 . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 2 | . . . . . 2 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Distress Signals 6 | . . . 1 3 1 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 123 | . 13 4 21 26 32 4 23 Peak Tracking Total 6 | . 3 3 5 6 4 3 5 Tactical Retreats 6 | . . 1 1 3 1 . . Traps | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Traps Triggered 8 | . 2 . . 2 . . 4 Indirectly 2 | . . . . 2 . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Machines Disabled 33 | . 2 . 4 5 18 3 1 Max in Single Turn 15 | . 2 . 2 1 15 3 1 Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Machines Accessed 45 | . 9 . 4 5 17 4 6 Terminals 31 | . 7 . 3 4 8 3 6 Fabricators 2 | . . . . . 2 . . Repair Stations 5 | . 1 . 1 1 2 . . Recycling Units 3 | . 1 . . . 2 . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 3 | . . . . . 2 1 . Total Hacks 109 | . 26 . 12 15 36 8 12 Successful 54 | . 16 . 5 10 15 2 6 Failed 55 | . 10 . 7 5 21 6 6 Catastrophic 13 | . . . . 1 8 1 3 Database Lockouts . | . . . . . . . . Manual 84 | . 23 . 8 12 25 7 9 Terminals 79 | . 22 . 8 12 19 6 12 Fabricators 6 | . . . . . 6 . . Repair Stations 11 | . 2 . 4 3 2 . . Recycling Units 6 | . 2 . . . 4 . . Scanalyzers 2 | . . . . . 2 . . Garrison Access 5 | . . . . . 3 2 . Terminal Hacks 18 | . 5 . 2 4 3 1 3 Record 1 | . . . . . 1 . . Robot Analysis 4 | . 2 . . 2 . . . Prototype ID Bank 2 | . . . 2 . . . . Open Door 3 | . . . . . . 1 2 Level Access Points 2 | . . . . 1 1 . . Locate Traps 3 | . 2 . . 1 . . . Zone Layout 3 | . 1 . . . 1 . 1 Fabricator Hacks 1 | . . . . . 1 . . Network Status 1 | . . . . . 1 . . Repair Station Hacks 6 | . 2 . 2 2 . . . Scan Component 3 | . 1 . 1 1 . . . Repair 3 | . 1 . 1 1 . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . . 2 . . Insert Component 1 | . . . . . 1 . . Analyze 1 | . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 27 | . 9 . 1 4 9 1 3 Terminals 19 | . 7 . 1 4 3 1 3 Assimilate 1 | . . . . . 1 . . Botnet 18 | . 7 . 1 4 2 1 3 Fabricators 3 | . . . . . 3 . . Report 1 | . . . . . 1 . . Haulers 2 | . . . . . 2 . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 2 . . . 2 . . Monitor 2 | . 1 . . . 1 . . Recyclers 2 | . 1 . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Watchers 1 | . . . . . 1 . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 38 | . 6 . 4 3 16 4 5 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . 1 . 1 1 . . . Time 102 | . 26 . 38 38 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 5 | . . . . . 5 . . Machine Destruction 1 | . . . . . 1 . . Programmers 4 | . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 9 | . . . . . 3 . 6 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Total Allies 13 | . . . . . 4 . 9 Largest Group 6 | . . . . . 2 . 6 Highest-Rated Group 169 | . . . . . 55 . 169 Highest-Rated Ally 34 | . . . . . 34 . 31 Total Orders . | . . . . . . . . Ally Attacks 49 | . . . . . 18 . 31 Total Damage 1054 | . . . . . 458 . 596 Kills 13 | . . . . . 9 . 4 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Robot Analysis Total 4 | . 2 . . 2 . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Turns Passed 5215 | 60 910 136 808 737 1639 130 795 Spaces Moved 4536 | 38 612 104 570 638 1993 156 425 Core 61 | 5 . . . 3 . . 53 Treads 12 | . . . . 12 . . . Legs 1300 | 33 612 104 233 2 24 . 292 Wheels 21 | . . . . 19 . . 2 Hover 2186 | . . . 337 536 1114 156 43 Flight 956 | . . . . 66 855 . 35 Fastest Speed 26 | 50 120 120 52 26 26 49 29 Average Speed 72 | 110 120 122 80 53 53 52 106 Slowest Speed 400 | 120 120 190 240 250 190 57 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 6 | . . . . . 3 . 3 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 4 92 22 48 54 43 7 40 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 17 | . . . . 2 7 . 8 Terrain Destroyed 253 | . . 20 66 13 74 59 21 Melee 9 | . . . . 2 7 . . Projectile 13 | . . . . . . . 13 AOE 231 | . . 20 66 11 67 59 8 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Total 5874 | 47 708 110 806 975 2396 181 651 Wait 581 | . 34 . 92 244 179 6 26 Move 4519 | 37 611 103 569 637 1988 155 419 Hop 4 | . . . . . 1 . 3 Pick Up 51 | . 10 . 14 8 13 1 5 Fast Attach 90 | 7 2 . 7 15 32 3 24 Attach 40 | . . 1 7 8 12 . 12 Detach 12 | . . . 1 3 6 . 2 Swap 32 | . 3 2 14 4 6 1 2 Drop 88 | . 4 2 27 15 36 1 3 Fire 174 | 3 44 2 42 19 16 7 41 Melee 169 | . . . 33 22 82 7 25 Ram . | . . . . . . . . Kick 1 | . . . . . . . 1 Crush . | . . . . . . . . Escape Stasis 57 | . . . . . . . 57 Rewire 56 | . . . . . 25 . 31 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: *Fac x4 / *Sto / *Low x2) -6/Factory -6/Extension History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Repaired Aluminum Leg 314 | -10/Materials | Build established: Mutant 421 | -10/Materials | Discovered new exit (range 10) 457 | -10/Materials | Discovered new exit (range 11) 642 | -10/Materials | Discovered new exit (range 13) 862 | -10/Materials | Discovered new exit (range 15) 971 | -10/Materials | Entered Mines 989 | -10/Mines | Discovered new exit (range 12) 1107 | -10/Mines | Entered Materials 1107 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1715 | -9/Materials | Discovered new exit (range 16) 1723 | -9/Materials | Identified exit to Mines 1737 | -9/Materials | Discovered exit to Mines (range 13) 1828 | -9/Materials | Repaired Airjet 1906 | -9/Materials | Discovered new exit (range 10) 1915 | -9/Materials | Identified exit to Materials 1915 | -9/Materials | Entered another Materials area 1915 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2270 | -8/Materials | Repaired Airjet 2403 | -8/Materials | Identified exit to Factory 2533 | -8/Materials | Lost 5 parts (4n1w) 2652 | -8/Materials | Entered Factory 2652 | -7/Factory | Evolved 2 slots: Utility x2 2787 | -7/Factory | Lost 5 parts (1p3u1w) 2924 | -7/Factory | Build established: Sprinter 2929 | -7/Factory | Discovered new exit (range 15) 2937 | -7/Factory | Identified exit to Lower Caves 3004 | -7/Factory | Core integrity fell below 50% 3359 | -7/Factory | Discovered exit to Lower Caves (range 15) 3419 | -7/Factory | Discovered new exit (range 10) 3426 | -7/Factory | Identified exit to Storage 3934 | -7/Factory | Build established: Scavenger-Mutant 4172 | -7/Factory | Identified exit to Factory 4252 | -7/Factory | First assault squad dispatched 4291 | -7/Factory | Entered another Factory area 4291 | -6/Factory | Evolved 2 slots: Propulsion x2 4419 | -6/Factory | Discovered new exit (range 6) 4420 | -6/Factory | Identified exit to Extension 4421 | -6/Factory | Entered Extension 4425 | -6/Extension | Disrupted transfer network 4505 | -6/Extension | Lost 12 parts (1p6n3u2w) 4770 | -6/Extension | Build established: Mutant 4795 | -6/Extension | Core integrity fell below 50% 4838 | -6/Extension | Lost 4 parts (2n2w) 4993 | -6/Extension | Lost 5 parts (1p2n1u1w) 5053 | -6/Extension | Rescued a captive Derelict 5065 | -6/Extension | Rescued a captive Derelict 5066 | -6/Extension | Rescued a captive Derelict 5127 | -6/Extension | Spotted B-75 Beast 5163 | -6/Extension | Lost 6 allies 5166 | -6/Extension | Core integrity fell below 20% 5181 | -6/Extension | Destroyed B-75 Beast 5207 | -6/Extension | Spotted B-75 Beast 5210 | -6/Extension | Lost 9 parts (1p4n1u3w) 5216 | -6/Extension | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- (Destroy). 05169_ S-27 Virus destroyed. 05175_ B-75 Beast suffers critical hit (Destroy). 05175_ Destroyed Hvy. Plasma Cannon. 05178_ HV Slug penetrates B-75 Beast. 05179_ Flexi-carbon Leg destroyed. 05179_ Critical hit (Blast). 05181_ B-75 Beast destroyed. 05184_ Acquired 14 matter. 05185_ Acquired 135 matter. 05186_ Acquired 65 matter. 05191_ Acquired Lgt. Fission Core. 05194_ Acquired Imp. Heat Sink. 05196_ Acquired 20 matter. 05211_ Acquired Com. Wheel. 05213_ Flexi-carbon Leg destroyed. 05213_ Knocked back. 05213_ Flak Gun destroyed. 05215_ Acquired Carbon-fiber Leg. Map ----- +----------------------------------------------------+ | ########## """#??????????????????????? | | + ! 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" "???????????? | | ?????????????????????#;%=%[%* ??????????? | | ?????????????#???????## !!=[ #?????????? | | ??????????????????????# %= #?????????? | | ????????????????? ???? ! ??????????? | | ????????????????????? =%* ??????????? | | ????????????????????? % ??????????? | | ???????????????????? ???????????? | | ??????????????????? % ???????????? | | ???????????????????#### BB ????????????? | | ??????????????????????# %% BB ????????????? | | ??????????????????????# % ??????????????? | | ??????????????????????# ????????????????? | | ??????????????????????; ???????????????????? | | ???????????????????????###;#?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 18 Energy Capacity 300 Matter Stores 550 Matter Capacity 550 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 12 Additional Mass Support 6 Base Temperature (-) 100 Armor Coverage 300 Power Shielding 66 Evasion (%) 64 Targeting Accuracy 5 Melee Accuracy 12 Launcher Accuracy 20 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Proton Missile Launcher | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CommChargeKinecellerator Manual? 0 Play Time 01:13:00 Cumulative 129.7 hours Start 2024.04.27 @ 17:13:15 End 2024.04.27 @ 18:23:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 130 Adventurer 5 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 51 Gallery% 67 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e90704a9-6c51-44d7-a422-3501766a4047