Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.02 @ 17:17:22 Player: Valguris Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (4) 2000 Regions Visited (21) 4200 Robots Destroyed (201) 1005 Value Destroyed (6680) 6680 Prototype IDs (243) 4860 Alien Tech Used (0) 0 Bonus (4909) 4909 TOTAL SCORE: 23654 Bonus ------- High Alert Combat Kills 142 Follower Combat Kills 394 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Pursued by Intercept 500 Friendly Fire -27 Cogmind --------- Core Integrity 0/850 Matter 141/300 Energy 10/100 System Corruption 0% Temperature Cool (27) Location -6/Deep Caves Parts ------- Power (2) Propulsion (3) Utility (8) Cooling System Advanced Targeting Computer Improved Target Analyzer Weapon (2) Inventory (4) Compact Wheel Self-destruct Interrupter (50) Peak State ------------ Power Angular Momentum Engine Light Angular Momentum Engine Propulsion Wheel Armored Wheel Armored Wheel Utility Terrain Scan Processor Advanced Targeting Computer Improved Target Analyzer Improved Light Armor Plating Improved Reclamation Unit Heart of Steel Weapon Advanced Plasma Cannon Advanced Plasma Cannon Inventory Improved Medium Treads Hacking Suite Lightning Gun Proton Missile Launcher [Rating: 69] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Medium Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Combat Airjet Utility Improved Light Armor Plating Device Heart of Steel Storage High-capacity Storage Unit Processor Improved Target Analyzer Hackware System Shield Protection Improved Light Armor Plating Weapon Force Rifle Energy Gun Force Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Flamer Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 . . . 2 2 . . . . . . 2 . . . . . . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . . . . . . . . Utility 6 | . . . 1 . . . 2 2 . . . . . . 1 . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 307 | 11 9 3 18 21 2 4 5 31 8 31 26 22 2 16 2 9 22 23 19 15 8 Power 23 | 2 . . 2 2 . . . 2 2 4 1 . . . . . 2 2 3 1 . Engine 11 | 2 . . 1 1 . . . . . 1 . . . . . . 1 2 3 . . Core 11 | . . . 1 1 . . . 2 2 3 1 . . . . . 1 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 50 | 4 1 . 5 5 . . . 4 . 5 6 5 . 3 1 1 6 1 2 . 1 Treads 9 | 3 . . . 1 . . . 1 . . 1 . . 1 . . . . 1 . 1 Leg 14 | 1 1 . 5 1 . . . . . . 3 3 . . . . . . . . . Wheel 21 | . . . . 3 . . . . . 4 2 1 . 2 1 . 6 1 1 . . Hover 6 | . . . . . . . . 3 . 1 . 1 . . . 1 . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 82 | 1 1 1 4 2 2 1 5 11 2 4 7 6 . 6 1 . 8 5 6 8 1 Device 32 | . 1 . 1 1 . 1 . 4 . . 2 4 . 3 1 . 1 2 4 7 . Storage 15 | 1 . 1 3 . 2 . . 2 1 2 1 . . 1 . . 1 . . . . Processor 9 | . . . . . . . 3 2 . . . . . . . . 2 1 1 . . Hackware 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . Protection 24 | . . . . 1 . . 2 3 1 1 4 2 . 2 . . 3 2 1 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 152 | 4 7 2 7 12 . 3 . 14 4 18 12 11 2 7 . 8 6 15 8 6 6 Energy Gun 21 | . . . 2 . . 1 . . . . . . . . . . 4 5 4 3 2 Energy Cannon 64 | . 4 1 3 6 . 2 . 9 2 15 7 5 . 3 . 3 . 3 1 . . Ballistic Gun 11 | 4 1 . 1 . . . . . . . . . . . . . . 1 . 2 2 Ballistic Cannon 10 | . . . . . . . . 2 . 1 1 . . 2 . . 2 2 . . . Launcher 39 | . 1 1 1 6 . . . 2 2 2 4 4 2 2 . 4 . 4 1 1 2 Special Weapon 3 | . . . . . . . . . . . . 1 . . . . . . 2 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . 1 . . . . . . . . . . 1 . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . . . . 2 . 3 . . . . . . . . 1 . . Parts Lost 78 | 1 2 . 5 7 . 2 . 1 1 1 6 4 . 2 . 6 6 7 10 . 17 Power 8 | . . . 1 2 . . . . . . . . . . . 1 1 . 1 . 2 Propulsion 20 | 1 1 . 2 2 . . . . 1 . 2 2 . 2 . 3 . . 1 . 3 Utility 22 | . . . . 1 . . . . . . 3 1 . . . . 3 4 4 . 6 Weapon 28 | . 1 . 2 2 . 2 . 1 . 1 1 1 . . . 2 2 3 4 . 6 Highest Loss Streak 17 | 1 1 . 2 5 . 1 . 1 1 1 3 4 . 2 . 3 2 3 5 . 17 Average Slot Usage (%) 85 | . 95 100 96 94 88 87 85 90 64 82 90 98 100 99 93 67 67 99 84 82 93 Engine 9 | . 14 14 1 2 . . . . . . . . . . . . . 12 11 12 5 Core 2 | . . . 6 7 11 11 9 7 3 6 7 7 7 7 6 5 4 . . . . Leg 3 | . 23 28 32 20 . . . . . . 6 22 23 14 . . . . . . . Wheel 15 | . . . . 6 11 11 9 6 . 13 6 . . 5 13 7 18 20 17 20 18 Device 13 | . 9 3 11 5 . 8 9 14 7 7 11 12 15 12 13 13 9 15 13 15 23 Storage 6 | . 14 24 22 22 22 22 18 15 20 19 20 23 23 23 20 17 1 . . . . Processor 10 | . . . . . . . 6 9 7 7 7 7 7 7 6 6 4 13 17 13 13 Protection 9 | . . . . 5 11 2 6 11 . 7 10 8 7 9 13 7 13 17 7 10 12 Energy Gun 3 | . . . 3 . . 6 9 . . . . . . . . . 6 5 3 4 4 Energy Cannon 4 | . 19 27 17 16 11 13 9 11 7 14 12 9 . 6 6 3 . 3 5 . . Ballistic Gun 2 | . 4 . . . . . . . . . . . . . . . . . . 4 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 116 | 10 14 17 50 52 79 79 87 104 59 109 112 112 109 116 115 115 45 70 70 52 47 Greatest Support 55 | 40 20 20 36 36 28 28 28 55 55 38 38 40 40 40 38 38 36 34 40 40 40 Greatest Overweight (x) 17 | . 1 . 1 5 2 2 3 3 1 3 11 10 2 5 5 6 1 2 2 17 1 Average Overweight (x) 2 | . . . . 2 1 2 2 2 . 2 3 2 2 2 4 4 . 1 1 6 . Largest Inventory Capacity 26 | 6 6 8 16 16 20 20 20 20 16 20 26 26 26 26 26 26 4 4 4 4 4 Average Capacity 8 | 5 6 7 9 16 18 20 20 19 16 18 24 26 26 26 26 22 4 4 4 4 4 Most Carried 26 | 6 6 8 13 16 20 20 20 20 16 20 26 26 26 26 25 25 4 4 4 4 4 Average Carried 8 | 5 5 7 8 14 18 19 19 19 14 18 23 25 23 23 24 21 3 3 3 3 3 Final Capacity 26 | 6 6 8 16 16 20 20 20 16 16 20 26 26 26 26 26 4 4 4 4 4 4 Final Carried 26 | 6 6 8 13 16 20 20 20 16 15 20 26 26 21 26 25 4 4 4 4 4 2 Class Distribution -------------------- 47% | Scavenger-Mutant 30% | Mutant 18% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Skirmisher | -6/Factory Hauler-Mutant | -6/Waste Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Derelict-Mutant | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Matter Collected 6937 | 419 90 31 230 249 36 50 20 302 215 366 785 376 37 268 65 . 461 550 1202 1156 29 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9133 | 171 197 38 987 307 . 168 97 552 1294 755 852 423 230 328 114 457 228 910 605 64 356 Parts 328 | 3 13 4 55 25 . 8 9 36 5 43 17 8 1 14 2 . 17 33 26 1 8 Haulers Intercepted 6 | . . . 5 . . . . 1 . . . . . . . . . . . . . Recyclers Shooed 5 | . . . 2 . . . . . . 1 . . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 88 | . . . . . . . . . . . 8 7 . 4 . . . 13 16 40 . Prevented 47 | . . . . . . . . . . . 6 5 . 10 . . . 16 10 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Combat Hostiles Destroyed 154 | 7 5 4 16 16 . 6 1 10 5 18 12 8 4 5 . 2 4 17 12 . 2 Guns 21 | 7 . . 4 . . 1 . . . . . . . . . . 4 2 3 . . Cannons 55 | . 3 2 9 5 . 1 1 5 3 9 4 . . 2 . . . 4 7 . . AOE 59 | . 2 2 3 11 . 4 . 4 2 6 5 5 . 2 . 2 . 7 2 . 2 Classes Destroyed 20 | 2 4 1 3 2 . . . 3 1 . 2 . . 1 . . . . . . 1 Worker 9 | . . 1 2 1 . . . . . . . . . . . . 5 . . . . Builder 4 | . . . . . . . . 1 . 3 . . . . . . . . . . . Tunneler 4 | . . . . 1 . . . . . 2 . . . . . . 1 . . . . Hauler 6 | . . . 5 . . . . 1 . . . . . . . . . . . . . Recycler 4 | 1 . . . 1 . . . 1 . . . . . . 1 . . . . . . Minesweeper 2 | . . . . . . . . . . . 2 . . . . . . . . . . Operator 6 | . 1 . 1 . . . . 2 . 2 . . . . . . . . . . . Watcher 9 | . 2 . 3 . . . 1 1 . 2 . . . . . . . . . . . Swarmer 44 | . 2 3 3 10 . 3 . 4 . 4 3 2 . . . . 2 4 4 . . Grunt 53 | . 3 1 6 4 . 3 . 1 . 9 5 4 . 2 . . 1 9 5 . . Brawler 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . Duelist 4 | . . . 1 . . . . . . . . 1 . . . . . 2 . . . Sentry 17 | . . . 6 . . . 1 2 . 1 2 1 . 1 . . 1 1 1 . . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . Hunter 5 | . . . . . . . . 1 . 2 . . . 1 . . . 1 . . . Programmer 7 | . . . . . . . . 2 . 2 2 . . . . . . . 1 . . Compactor 7 | . . . . . . . . . 5 . . . . . . 2 . . . . . Enhanced Grunt 4 | . . . . . . . . . . . . . 4 . . . . . . . . Z-Light 2 | . . . . . . . . . . . . . . . . . . . . . 2 Decomposer 1 | . . . . . . . . . . . . 1 . . . . . . . . . Samaritan 2 | . . . . . . . . . . . 2 . . . . . . . . . . Assembled 7 | 7 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | 4 3 4 5 7 . 3 1 5 3 9 5 4 4 3 1 1 2 5 3 . 2 Combat Bots Only 7 | 4 2 3 4 6 . 3 1 4 3 7 5 4 4 3 . 1 2 5 3 . 2 Max Kills in Single Turn 3 | 1 2 2 2 2 . 3 1 3 1 2 3 2 2 1 1 1 1 2 1 . 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 1 2 2 . 3 . 3 1 2 3 2 . 1 . 1 . 2 1 . 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Damage Taken 12390 | 653 186 75 846 592 . 358 89 773 43 870 1345 661 . 428 30 279 944 1253 913 . 2052 Core 1969 | 169 18 15 144 127 . 40 . 94 . 146 211 96 . 29 . 85 116 248 126 . 305 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 38 | 32 . 19 . . . 22 100 . . . . . . 17 . . . . . . . Volleys Fired 677 | 31 22 4 75 32 . 15 8 60 96 49 40 13 2 11 4 38 48 41 39 11 38 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 2 1 1 2 1 2 2 2 2 1 2 Hottest 196 | 40 120 120 150 150 . 140 140 140 130 128 126 39 30 128 63 148 138 196 196 80 105 Shots Fired 1048 | 62 42 6 146 47 . 29 9 115 98 85 59 16 2 17 4 49 75 60 57 12 58 Gun 263 | 62 . . 35 . . 2 1 2 . . . . . . . . 58 19 20 12 52 Cannon 679 | . 40 4 109 38 . 25 8 110 94 81 48 5 . 9 4 33 17 22 32 . . Launcher 104 | . 2 2 2 9 . 2 . 3 4 4 11 11 . 8 . 16 . 19 5 . 6 Special 2 | . . . . . . . . . . . . . 2 . . . . . . . . Kinetic 169 | 62 . . 7 . . . . 3 . 11 12 . . 3 . . 17 11 8 . 35 Thermal 674 | . 40 4 137 38 . 27 9 103 94 18 21 5 . 4 . 33 58 30 28 11 14 Explosive 46 | . 2 2 2 9 . 2 . 3 4 4 . 2 . . . 16 . . . . . Electromagnetic 157 | . . . . . . . . 6 . 52 26 9 . 10 4 . . 19 21 1 9 Robot Hit Streak 24 | 7 10 8 12 8 . 6 1 12 24 12 12 16 1 11 6 24 9 15 7 2 10 Robot Miss Streak 6 | 2 4 . 4 2 . 4 1 2 3 2 4 . 1 2 . 1 6 2 2 . 6 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | 2 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 654 | 35 30 6 87 26 . 14 3 52 70 58 44 7 2 13 4 44 41 39 40 1 38 Core Hits 330 | 17 10 5 31 22 . 9 2 20 13 36 37 10 7 11 2 8 14 32 22 1 21 Critical Hits 12 | . . 1 3 . . . 1 . 2 . . . . 1 . . 1 . 2 . 1 Critical Kills 4 | . . 1 . . . . . . . . . . . . . . . . 2 . 1 Critical Parts Destroyed 6 | . . . 3 . . . 1 . . . . . . 1 . . 1 . . . . Melee Attacks 15 | . 11 . . . . . . 1 . . . . 1 . . 2 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 14 | . 11 . . . . . . . . . . . 1 . . 2 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . 1 . . . . . . 1 . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25517 | 339 726 318 2159 1652 . 467 101 1575 2702 3126 1724 721 620 530 113 3249 1054 1951 1444 17 929 Guns 2644 | 339 . . 377 . . 30 . 18 . . . . . . . . 714 259 304 17 586 Cannons 11664 | . 499 75 1584 614 . 214 100 1309 1924 1518 957 . . 169 113 777 295 570 946 . . Explosions 11012 | . 204 243 198 1038 . 223 . 248 778 1608 767 721 492 361 . 2472 . 1122 194 . 343 Melee 151 | . 23 . . . . . . . . . . . 128 . . . . . . . . Ramming 46 | . . . . . . . 1 . . . . . . . . . 45 . . . . Kinetic 2262 | 339 . . 81 . . . . 26 . 174 323 . . 59 . . 295 351 208 . 406 Thermal 10973 | . 499 75 1880 780 . 244 100 1168 1924 713 374 54 . 56 . 777 714 478 798 . 339 Explosive 6693 | . 204 243 198 872 . 223 . 248 778 1314 . 141 . . . 2472 . . . . . Electromagnetic 5392 | . . . . . . . . 133 . 925 1027 526 492 415 113 . . 1122 438 17 184 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 151 | . 23 . . . . . . . . . . . 128 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 44 | . . . . . . . . 2 36 36 39 40 40 44 . . 4 5 5 5 . Average Corruption 25 | . . . . . . . . 1 22 36 38 39 40 41 . . 3 4 5 5 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Effects 735 | . . . . . . . . 8 55 138 259 96 19 77 . . 14 38 29 2 . Message Errors 122 | . . . . . . . . . 7 16 44 16 1 16 . . 4 9 8 1 . Matter Fused 100 | . . . . . . . . . 4 14 32 15 1 14 . . 6 7 7 . . Heat Flow Errors 52 | . . . . . . . . 3 1 7 20 7 2 5 . . . 5 2 . . Energy Discharges 62 | . . . . . . . . 1 5 6 27 6 5 4 . . 3 3 2 . . Parts Rejected 5 | . . . . . . . . . 1 3 . . . . . . . 1 . . . Data Loss (minor) 45 | . . . . . . . . 2 1 7 14 5 3 4 . . . 4 5 . . Data Loss (major) 25 | . . . . . . . . . 1 5 8 7 1 2 . . . . 1 . . Misfires 17 | . . . . . . . . . . 3 4 5 . 1 . . . 2 1 1 . Alerts 13 | . . . . . . . . . 2 2 3 3 1 2 . . . . . . . Misdirections 161 | . . . . . . . . . 6 32 71 25 5 22 . . . . . . . Targeting Errors 103 | . . . . . . . . 2 18 32 29 5 . 7 . . 1 7 2 . . Weapon Failures 30 | . . . . . . . . . 9 11 7 2 . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 849 | . 67 . 47 132 . . . 89 . 242 76 . 98 . 1 25 . 14 58 . . Projectiles 291 | . 10 . 41 10 . . . 89 . 52 33 . . . 1 . . . 55 . . Explosions 490 | . 57 . 6 122 . . . . . 190 43 . 30 . . 25 . 14 3 . . Melee 68 | . . . . . . . . . . . . . 68 . . . . . . . . Knockbacks 8 | . . . . . . . . 1 . . 2 . . . . . 1 3 1 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . 1 . . 1 . . . . . 1 3 1 . . Secondary 1 | . . . . . . . . . . . 1 . . . . . . . . . . Self-Inflicted Damage 850 | . 40 13 . 147 . 32 . 7 . 92 27 141 . 163 . 119 22 31 . . 16 Shots 35 | . 1 1 . 4 . 1 . 1 . 3 3 7 . 7 . 3 . 2 . . 2 Rammed 10 | . . . . . . . 1 . . . . . . . . . 9 . . . . Targets Rammed 10 | . . . . . . . 1 . . . . . . . . . 9 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 690 | 22 258 60 319 288 . 365 58 201 149 217 534 273 153 231 . 18 342 271 690 12 . Average Temperature 92 | 8 100 31 84 86 . 173 22 66 26 53 113 95 81 100 . 7 78 108 205 5 . Received Heat Transfer 2921 | 260 78 . 258 24 . 153 27 144 . 144 318 111 . 36 . . 120 375 297 . 576 Effects 25 | . . . 1 . . 2 . . . . 8 . . . . . 1 . 13 . . Shutdowns 3 | . . . . . . 1 . . . . 1 . . . . . . . 1 . . Energy Bleed 4 | . . . . . . 1 . . . . 1 . . . . . 1 . 1 . . Interference 5 | . . . 1 . . . . . . . 2 . . . . . . . 2 . . Matter Decay 1 | . . . . . . . . . . . 1 . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . 2 . . Damage (minor) 3 | . . . . . . . . . . . . . . . . . . . 3 . . Damage (major) 7 | . . . . . . . . . . . 3 . . . . . . . 4 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 19 | . . . . . . . . . . 3 4 3 4 1 . . . 4 . . . Combat Hostiles 18 | . . . . . . . . . . 3 3 3 4 1 . . . 4 . . . Parts Fried 42 | . . . . . . . . 1 . 9 11 4 1 2 . . . 6 2 . 6 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . Parts Melted 17 | . 1 1 6 2 . 1 . 3 . . 1 . . . . . 1 1 . . . Heat Transferred 16653 | . 1036 148 3108 1088 . 444 148 1554 2627 794 700 50 . 100 . 1398 1258 782 1125 . 293 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . 1 . 1 . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Peak Influence 658 | 15 201 158 276 292 . 188 136 460 133 658 . . . . 5 61 130 . . . . Average Influence 134 | 1 90 29 133 99 . 157 66 300 114 355 . . . . . 29 55 . . . . Maximum Alert Level 2 | . 1 . 1 1 . . . 2 . 2 . . . . . . . . . . . Low Security (%) 72 | . . . . . . . . . . . . . . . . . . . . . . Level 1 21 | . . . . . . . . . . . . . . . . . . . . . . Level 2 6 | . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . . . 4 1 . . 2 6 . 5 . . . . 1 . 7 . . . . Investigation 12 | . . . 3 1 . . 2 2 . 2 . . . . . . 2 . . . . Extermination 4 | . . . . . . . . 2 . 1 . . . . . . 1 . . . . Reinforcement 6 | . . . 1 . . . . 2 . 2 . . . . . . 1 . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . 1 . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . 3 . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Distress Signals 8 | . 1 . 1 . . . . 2 . 3 . . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 231 | 8 16 4 24 16 . 3 2 17 6 33 15 8 . 5 3 9 13 22 23 1 3 Peak Tracking Total 6 | 4 4 3 4 4 . 3 1 3 3 5 5 4 1 3 3 5 3 6 4 . 3 Tactical Retreats 25 | . 3 . 1 1 . . . . . 1 2 . . . . 1 4 4 8 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Traps Triggered 10 | . . . 1 . . . 1 1 . 2 . . 3 . 1 . 1 . . . . Indirectly 3 | . . . . . . . . . . . . . 3 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . . . . . . . . . 6 . . . . . . . . Triggered 10 | . . . . 1 . . . . . . 1 8 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Machines Disabled 25 | . 3 2 1 2 . 1 . 1 . 15 . . . . . . . . . . . Max in Single Turn 5 | . 2 . 1 1 . 1 . 1 . 5 . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 3 . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Machines Accessed 55 | . 5 . 5 2 5 1 2 10 . 9 3 . 4 . . . 6 2 1 . . Terminals 24 | . 3 . 2 1 . 1 1 7 . 6 . . . . . . 3 . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 1 . 2 . . . 1 . . 3 . . . . . . 1 . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 3 . . . . . . . . 1 . . . . Total Hacks 186 | . 15 . 16 4 49 5 5 23 . 16 5 . 32 . . . 13 2 1 . . Successful 139 | . 11 . 9 2 49 2 4 8 . 8 5 . 32 . . . 6 2 1 . . Failed 47 | . 4 . 7 2 . 3 1 15 . 8 . . . . . . 7 . . . . Catastrophic 9 | . 1 . . . . 1 . 3 . 3 . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 48 | . 3 . 8 2 1 5 4 12 . 6 . . . . . . 3 . . 4 . Terminals 68 | . 7 . 10 3 . 5 4 19 . 12 . . . . . . 8 . . . . Fabricators 3 | . . . . . . . . . . . . . . . . . 3 . . . . Repair Stations 6 | . 6 . . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . 2 . 4 . . . 1 . . 4 . . . . . . 1 . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 4 . . . . . . . . 1 . . . . Terminal Hacks 107 | . 4 . 2 2 49 2 2 3 . 2 5 . 32 . . . 1 2 1 . . Record 63 | . . . . . 48 . . . . . 3 . 11 . . . . 1 . . . Part Schematic 13 | . . . . . . . 1 . . . . . 12 . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . 6 . . . . . . . . Robot Analysis 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . Prototype ID Bank 5 | . . . 2 . . . . . . . . . 3 . . . . . . . . Open Door 5 | . . . . 1 . . . . . . 2 . . . . . . 1 1 . . Branch Access Points 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . Locate Traps 4 | . 1 . . . . . . 3 . . . . . . . . . . . . . Patrol Status 3 | . 1 . . 1 . 1 . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . 1 . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 5 | . 5 . . . . . . . . . . . . . . . . . . . . Scan Component 3 | . 3 . . . . . . . . . . . . . . . . . . . . Repair 2 | . 2 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . . . . . 1 . . . . . . 1 . . . . Retrieve Components 3 | . 1 . . . . . . . . 1 . . . . . . 1 . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . Seal Access 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . Unauthorized Hacks 49 | . 2 . 13 . . . 4 15 . 10 . . . . . . 5 . . . . Terminals 12 | . 1 . 3 . . . 1 2 . 3 . . . . . . 2 . . . . Track 1 | . . . 1 . . . . . . . . . . . . . . . . . . Botnet 9 | . 1 . 2 . . . 1 1 . 2 . . . . . . 2 . . . . Operators 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . 2 . . . 1 . . 2 . . . . . . . . . . . Tunnel 5 | . . . 2 . . . 1 . . 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . . . . . . . . . Jam 2 | . . . . . . . . 2 . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . . . . . . . Used 1 | . . . . . . . . . . 1 . . . . . . . . . . . Hacking Detections 29 | . 4 . 3 1 . 1 1 8 . 7 . . . . . . 4 . . . . Full Trace Events 2 | . . . . . . . . . . . . . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . 6 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . 1 . . . 1 . . . . . 12 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . 2 . . . . . . . . . . . . . . . . . . . . Time 100 | . 100 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . 1 . . . . . . . . 6 . . . . . . 3 . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . Non-combat 1 | . . . . . . . . 1 . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . 1 . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . parse_system 1 | . . . . . . . . . . . . . 1 . . . . . . . . find_chute 1 | . . . . . . . . 1 . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Total Allies 4 | . . 3 . . . . . . . . . . . . . . . . . 1 . Largest Group 3 | . . 3 . . . . . . . . . . . . . . . . . 1 1 Highest-Rated Group 99 | . . 40 . . . . . . . . . . . . . . . . . 99 99 Highest-Rated Ally 99 | . . 16 . . . . . . . . . . . . . . . . . 99 99 Total Orders 1 | . . . . . . . . . . . . . . . . . 1 . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . 1 . . . . Ally Attacks 59 | . . 9 . . . . . . 21 . . . . . . 8 16 . . . 5 Total Damage 2881 | . . 330 . . . . . . 1195 . . . . . . 433 775 . . . 148 Kills 9 | . . 3 . . . . . . 1 . . . . . . 1 4 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . . Turrets Deployed 3 | . . . . . . . . . 1 . . . . . . 1 1 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Robot Analysis Total 118 | . 2 . . . . 1 . . . . . . 115 . . . . . . . . Derelict Logs Recovered 8 | . . . . 1 . . . . . . 1 1 . 1 . . . 2 1 1 . Drone Launches 2 | . . . . . . . . . . . . . . . . . 2 . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Turns Passed 50073 | 1690 694 811 1115 1647 481 302 560 1953 413 1166 2802 1270 262 930 151 596 741 1378 1307 29479 325 Spaces Moved 16469 | 820 365 629 598 1054 406 129 307 1149 236 814 1699 607 136 419 84 348 515 1267 1032 3643 212 Core 1483 | 5 . . . . . . . . . . . . . . . 90 36 . . 1352 . Treads 1130 | 768 . . . . . 88 185 89 . . . . . . . . . . . . . Legs 3441 | 47 365 629 598 416 . . . . . . 348 598 136 304 . . . . . . . Wheels 10175 | . . . . 638 406 41 122 1057 . 814 1351 9 . 115 84 257 479 1267 1032 2291 212 Hover 240 | . . . . . . . . 3 236 . . . . . . 1 . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 100 110 120 120 65 65 110 110 180 180 135 120 80 80 83 93 93 93 Average Speed 189 | 157 126 120 124 131 116 174 171 136 83 112 149 196 180 167 134 139 89 96 103 394 102 Slowest Speed 900 | 160 150 120 150 150 120 200 200 220 146 130 450 240 180 180 135 160 100 106 110 900 103 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 52 73 69 46 100 72 15 34 36 83 26 99 70 77 62 4 100 13 95 86 91 23 Regions Visited 21 Branch Regions 12 Pre-discovered Areas 32 | . . . 2 1 1 . 1 . . 2 . . 22 . . . . . . 3 . Known Exits Taken 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 1 . . . 1 1 1 1 . . . 1 1 1 . Scrap Searched 20 | . . . . 1 . . . . . . 1 4 . 5 . . . 4 3 2 . Spaces Dug 125 | . 15 . . 58 . . 3 20 1 . . 11 . . . 2 6 . . 9 . Terrain Destroyed 572 | . 15 8 44 105 . 27 4 41 42 85 . 20 18 1 . 120 10 7 6 9 10 Melee 8 | . 6 . . . . . . . . . . . . . . 2 . . . . . Projectile 113 | . . . 29 11 . 9 4 15 7 2 . 1 . 1 . 1 10 7 6 9 1 AOE 451 | . 9 8 15 94 . 18 . 26 35 83 . 19 18 . . 117 . . . . 9 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Total 34224 | 1164 533 678 826 1269 414 176 333 1418 344 969 1885 662 153 622 119 402 714 1349 1210 18726 258 Wait 16477 | 292 116 40 101 137 . 27 2 141 . 53 99 3 . 167 27 3 109 8 107 15045 . Move 16450 | 819 364 628 597 1053 405 128 306 1149 235 813 1698 606 135 418 84 347 514 1266 1031 3642 212 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 125 | 9 7 2 19 14 5 2 5 8 . 10 14 6 1 7 1 1 5 3 4 2 . Fast Attach 120 | 8 2 1 5 4 . . 3 11 2 12 8 8 . 2 . 2 16 12 12 9 3 Attach 57 | 2 3 . 6 7 . 2 . 5 4 4 3 3 . 2 1 2 3 3 5 . 2 Detach 17 | . . . . . . . 1 2 4 2 1 1 . 1 . . . 1 4 . . Swap 131 | 1 4 2 7 10 2 2 2 15 2 15 15 11 2 12 1 5 3 8 2 7 3 Drop 136 | 2 4 1 16 10 2 . 5 26 1 11 7 11 6 2 1 2 6 7 6 10 . Fire 677 | 31 22 4 75 32 . 15 8 60 96 49 40 13 2 11 4 38 48 41 39 11 38 Melee 15 | . 11 . . . . . . 1 . . . . 1 . . 2 . . . . . Ram 10 | . . . . . . . 1 . . . . . . . . . 9 . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire 2 | . . . . 2 . . . . . . . . . . . . . . . . . Trap 6 | . . . . . . . . . . . . . 6 . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . 1 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Min / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory (discovered 2 exits: [*Fac] / *Low) -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 1384 | -11/Scrapyard | Assembled infested the area 1555 | -11/Scrapyard | Core integrity fell below 50% 1691 | -11/Scrapyard | Entered Materials 1692 | -10/Materials | Build established: Mutant 1877 | -10/Materials | Discovered new exit (range 16) 2003 | -10/Materials | Discovered new exit (range 11) 2171 | -10/Materials | Discovered new exit (range 6) 2289 | -10/Materials | Repaired Cmb. Airjet 2340 | -10/Materials | Repaired Cmb. Airjet 2385 | -10/Materials | Entered Mines 2483 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2496 | -10/Mines | Discovered new exit (range 15) 3155 | -10/Mines | Core integrity fell below 20% 3196 | -10/Mines | Entered Materials 3196 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3536 | -9/Materials | Discovered new exit (range 7) 3726 | -9/Materials | Discovered new exit (range 11) 4311 | -9/Materials | Entered Mines 4388 | -9/Mines | Learned location of Storage (-9) 4469 | -9/Mines | Learned Materials garrison access intel 4846 | -9/Mines | Assembled infested the area 5048 | -9/Mines | Core integrity fell below 50% 5156 | -9/Mines | Lost 5 parts (1p2n1u1w) 5213 | -9/Mines | Discovered new exit (range 5) 5599 | -9/Mines | Discovered new exit (range 8) 5751 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5777 | -9/Mines | Discovered new exit (range 14) 5796 | -9/Mines | Met a Derelict shopkeep closing up shop 5958 | -9/Mines | Entered Exiles 5973 | -9/Exiles | Discovered new exit (range 15) 5988 | -9/Exiles | Met 8R-AWN 6005 | -9/Exiles | Met EX-HEX 6049 | -9/Exiles | Met EX-DEC 6053 | -9/Exiles | Learned location of Zion (-6) 6142 | -9/Exiles | Met EX-BIN 6156 | -9/Exiles | Aligned with FarCom system 6157 | -9/Exiles | Given EX-Vault access code 6185 | -9/Exiles | Opened EX-Vault 6196 | -9/Exiles | Found Deploy-a-Sentry 6198 | -9/Exiles | Found Deploy-a-Sentry 6200 | -9/Exiles | Found Deploy-a-Sentry 6257 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6390 | -9/Exiles | Build established: Hauler-Mutant 6430 | -9/Exiles | Discovered new exit (range 10) 6439 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 6439 | -9/Exiles | Entered Mines 6560 | -8/Mines | Discovered new exit (range 9) 6741 | -8/Mines | Entered Materials 6741 | -8/Materials | Evolved 2 slots: Utility x2 6742 | -8/Materials | Loaded intel: 1 garrison access location 7296 | -8/Materials | Discovered new exit (range 5) 7301 | -8/Materials | Entered Factory 7301 | -7/Factory | Evolved 2 slots: Utility x2 7463 | -7/Factory | Discovered new exit (range 7) 9173 | -7/Factory | Discovered new exit (range 10) 9254 | -7/Factory | Sucked down chute 9254 | -7/Factory | Entered Waste 9261 | -7/Waste | Spotted C-40 Crusher 9269 | -7/Waste | EMP discharged 9269 | -7/Waste | System corruption reached 10% 9300 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9310 | -7/Waste | Spotted C-40 Crusher 9313 | -7/Waste | DAS Turret deployed 9333 | -7/Waste | Destroyed C-40 Crusher 9346 | -7/Waste | Allies destroyed C-40 Crusher 9363 | -7/Waste | Spotted C-40 Crusher 9369 | -7/Waste | EMP discharged 9438 | -7/Waste | Spotted C-40 Crusher 9469 | -7/Waste | EMP discharged 9478 | -7/Waste | Destroyed C-40 Crusher 9482 | -7/Waste | Spotted C-40 Crusher 9496 | -7/Waste | Destroyed C-40 Crusher 9496 | -7/Waste | Spotted C-40 Crusher 9499 | -7/Waste | Destroyed C-40 Crusher 9556 | -7/Waste | Destroyed C-40 Crusher 9569 | -7/Waste | EMP discharged 9569 | -7/Waste | System corruption reached 30% 9605 | -7/Waste | Build established: Mutant 9652 | -7/Waste | Discovered new exit (range 10) 9667 | -7/Waste | Entered Factory 9943 | -7/Factory | Destroyed 7 combat bots 9978 | -7/Factory | Found Prototype Launcher 9978 | -7/Factory | Identified Rocket Array 10293 | -7/Factory | Identified exit to Lower Caves 10546 | -7/Factory | Build established: Hauler-Mutant 10833 | -7/Factory | Entered Lower Caves 10959 | -7/Lower Caves | Learned Factory stockpile data 11337 | -7/Lower Caves | Core integrity fell below 50% 12330 | -7/Lower Caves | Discovered new exit (range 16) 12371 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12406 | -7/Lower Caves | Lost 3 parts (1n1u1w) 13635 | -7/Lower Caves | Entered another Lower Caves area 13636 | -7/Lower Caves | Encountered a Warlord checkpoint 13785 | -7/Lower Caves | Discovered new exit (range 13) 13925 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14278 | -7/Lower Caves | Learned Factory terminal intel 14428 | -7/Lower Caves | Lost 4 parts (2n1u1w) 14617 | -7/Lower Caves | Discovered new exit (range 10) 14905 | -7/Lower Caves | Entered Data Miner 14905 | -7/Data Miner | Discovered new exit (range 6) 14943 | -7/Data Miner | Met Data Miner 14977 | -7/Data Miner | Learned location of Section 7 (-2) 14977 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 15012 | -7/Data Miner | Received God Mode back door access code from Data Miner 15111 | -7/Data Miner | Interfaced with the Data Conduit 15167 | -7/Data Miner | Entered Proximity Caves 15441 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15648 | -6/Proximity Caves | Learned 8 Factory zone layouts 15747 | -6/Proximity Caves | Core integrity fell below 20% 15894 | -6/Proximity Caves | Discovered new exit (range 9) 16097 | -6/Proximity Caves | Entered Factory 16097 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 16098 | -6/Factory | Identified exit to Factory 16100 | -6/Factory | Loaded intel: 258 machine locations 16101 | -6/Factory | Loaded intel: 20 terminal locations 16225 | -6/Factory | Garrison activated, responded to threat 16248 | -6/Factory | Sucked down chute 16248 | -6/Factory | Entered Waste 16264 | -6/Waste | Spotted C-40 Crusher 16274 | -6/Waste | Spotted C-40 Crusher 16321 | -6/Waste | Spotted C-40 Crusher 16321 | -6/Waste | Destroyed C-40 Crusher 16324 | -6/Waste | Spotted C-40 Crusher 16334 | -6/Waste | Spotted C-40 Crusher 16344 | -6/Waste | Spotted C-40 Crusher 16355 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 16358 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 16404 | -6/Waste | Destroyed C-40 Crusher 16750 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 16753 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 16755 | -6/Waste | DAS Turret deployed 16768 | -6/Waste | Allies destroyed C-40 Crusher 16784 | -6/Waste | Lost 3 parts (1p1n1w) 16798 | -6/Waste | Discovered new exit (range 13) 16844 | -6/Waste | Entered Factory 16845 | -6/Factory | Loaded intel: 254 machine locations 17065 | -6/Factory | Build established: Mutant 17097 | -6/Factory | Identified exit to Lower Caves 17142 | -6/Factory | Intercept squad dispatched 17145 | -6/Factory | DAS Turret deployed 17160 | -6/Factory | Spotted Tracker 17166 | -6/Factory | Allies destroyed Tracker 17223 | -6/Factory | Spotted Combat Programmer 17230 | -6/Factory | Allies destroyed Combat Programmer 17572 | -6/Factory | Intercept squad dispatched 17585 | -6/Factory | Entered Lower Caves 17902 | -6/Lower Caves | Build established: Scavenger-Mutant 18037 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 18077 | -6/Lower Caves | Lost 3 parts (1u2w) 18189 | -6/Lower Caves | Discovered new exit (range 7) 18406 | -6/Lower Caves | Core integrity fell below 50% 18446 | -6/Lower Caves | Encountered a Warlord checkpoint 18963 | -6/Lower Caves | Entered another Lower Caves area 19124 | -6/Lower Caves | Lost 5 parts (1p3u1w) 19180 | -6/Lower Caves | Discovered exit to Factory (range 5) 19191 | -6/Lower Caves | Found Prototype Device 19191 | -6/Lower Caves | Identified Heart of Steel 19400 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 19433 | -6/Lower Caves | Lost 3 parts (1n1u1w) 19466 | -6/Lower Caves | Encountered a Warlord checkpoint 19752 | -6/Lower Caves | Discovered new exit (range 16) 19861 | -6/Lower Caves | Learned 4 Factory zone layouts 20270 | -6/Lower Caves | Entered Zion 20318 | -6/Zion | System corruption cleaned by Quarantine Array 20406 | -6/Zion | Found Unknown Hackware 20406 | -6/Zion | Identified Relay Coupler [Programmer] 20419 | -6/Zion | Discovered new exit (range 8) 20541 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 20659 | -6/Zion | Opened final containment barrier to the Deep Caves 20675 | -6/Zion | Discovered new exit (range 3) 20675 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 20774 | -6/Zion | Rebuked by Imprinter 20837 | -6/Zion | Visited the Megawrench Repair Shop 20916 | -6/Zion | Build established: Mutant 21158 | -6/Zion | Received a hallucinogenic algorithm 28729 | -6/Zion | Build established: Scavenger-Mutant 49347 | -6/Zion | Heart of Steel transformed into Warbot 49643 | -6/Zion | Megawrench repaired 14 parts 49749 | -6/Zion | Entered Deep Caves 49749 | -6/Deep Caves | Accompanied by 1 ally 49972 | -6/Deep Caves | Build established: Derelict-Mutant 49979 | -6/Deep Caves | Attacked by Z-Imprinter 50055 | -6/Deep Caves | Core integrity fell below 20% 50074 | -6/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 50011_ Acquired Mak. Shrapnel Gun. 50015_ Force Rifle destroyed. 50015_ Lgt. Antimatter Reactor destroyed. 50016_ Acquired Battle Rifle. 50018_ Acquired Weapon Shielding. 50021_ Imp. Light Armor Plating destroyed. 50024_ Destroyed Prototype Protection. 50031_ Reflective Plating destroyed. 50038_ Adv. Heat Sink destroyed. 50048_ Arm. Wheel destroyed. 50054_ Mak. Shrapnel Gun destroyed. 50057_ Adv. Heat Sink destroyed. 50060_ Destroyed Adv. Phase Shifter. 50061_ Weapon Shielding destroyed. 50061_ Battle Rifle destroyed. 50064_ Imp. Medium Treads destroyed. 50067_ Proton Missile Launcher destroyed. 50067_ Rnf. Deuterium Engine destroyed. 50070_ Arm. Wheel destroyed. 50074_ Lightning Gun destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???? ??????????????????????????????????????????? | | ???? ??????##?????######???????#####??????????? | | ??? ##?### ##?### ;;;###?????# #####??????# | | ? ## # ### ;;; ####### ######## | | ? #;;#; ## ## | | ? #=% *## | | ? !=! #% ! # ##### | | ?? *% ##=% #??## | | ?? = @ ## #???# | | ???"" # ##### | | ???"" I ##### | | ???"" *%! | | ???"" ####### | | ?? %! #?????# | | ???"" ! ######## #?????# | | ????" #;; #?### ####### | | ????" ######## ## # | | ????" #????## | | ???? #????# | | ????? #???# | | ????? #???# ## ## | | ?????? #???# ######### | | ?????? ##???## ##??????# | | ??????? #?????# #??????# | | ???????? ?????## #??????# | | ????????? #?????# ##????## | | ?????????? ##?????# ##???# | | ???????????? ##??????# ##?## | | ?????????????? #???????# #?# | | ????????????????? ???????# #?# | | ??????????????????? ???????## #### | | ?????????????????????????????????## ##?# | | ?????????????????????????????????# ##?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 32 Energy Capacity 700 Matter Stores 300 Matter Capacity 400 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 85 Armor Coverage 600 Resistance: KI 30 Resistance: TH 10 Core Shielding 30 Propulsion Shielding 66 Weapon Shielding 33 Reclamation Efficiency 15 Evasion (%) 52 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Cmb. Airjet | -9/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GlidesysBackupAccelerator Manual? 0 Play Time 03:55:07 Cumulative 912.2 hours Start 2019.11.01 @ 21:24:56 End 2019.11.02 @ 17:17:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 362 Rogue 362 Adventurer 0 Explorer 0 Win Type - Total 242 Types 212/4/11/3/3/2/7 Lore% 97 Gallery% 98 Achievement% 91 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ff55c93-07f7-44ad-b283-b7b64470190a