Cogmind - Beta 12 X6 @@@ ROGUE MODE // 2023.02.16 @ 01:25:33 Player: Jezoensis Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (244) 1220 Value Destroyed (11394) 11394 Prototype IDs (310) 6200 Alien Tech Used (1) 200 Bonus (31470) 31470 TOTAL SCORE: 61384 Bonus ------- High Alert Combat Kills 1553 Follower Combat Kills 317 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2058 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -658 Cogmind --------- Core Integrity 1426/1600 Matter 20/300 Energy 1976/1990 System Corruption 16% Temperature Cool (7) Movement Treading (158) Location 0b11 Command Parts ------- > --- POWER (2) -------- Quantum Reactor Zero-point Reactor > --- PROPULSION (6) --- Medium Treads Biometal Medium Treads Armored Heavy Treads Backup Propulsion VII > --- UTILITY (13) ----- Advanced Coolant Injector Superbattery Enhanced Optical Array Experimental Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Advanced Weapon Cycler Advanced Transmission Jammer Improved Power Shielding Advanced Thermal Shield Advanced Force Field Assault Drone Bay (0/2) > --- WEAPON (4) ------- Heavy Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon Compact Linear Accelerator > --- INVENTORY (5) ---- Experimental Cooling System Advanced EM Disruption Field Long-range Tractor Beam Heavy Gauss Cannon Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Medium Treads Improved Heavy Treads Biometal Medium Treads Armored Heavy Treads > --- UTILITY ---------- Huge Storage Unit Superbattery Enhanced Optical Array Experimental Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Advanced Weapon Cycler Improved Power Shielding Makeshift Ablative Armor Advanced Thermal Shield Advanced Force Field Point Defense Array Point Defense Array > --- WEAPON ----------- Vortex Shotgun Heavy Gauss Cannon Heavy Gauss Cannon Compact Linear Accelerator > --- INVENTORY -------- Quantum Reactor Quantum Reactor Armored Heavy Treads Advanced Coolant Injector Advanced Matter Compressor Seismic Detector Matter Filter Matter Filter Improved Weapon Cycler Advanced Transmission Jammer Improved Power Shielding Advanced EM Disruption Field Advanced Shield Generator Advanced Force Field Long-range Tractor Beam Assault Drone Bay Vortex Shotgun Heavy Gauss Cannon Heavy Gauss Cannon Linear Accelerator Enhanced Gamma Bomb Array Micro-nuke Launcher Plasma Sword [Rating: 197] Favorites ----------- Power Fission Core Engine Angular Momentum Engine Power Core Fission Core Reactor Vortex Chain Reactor Propulsion Compact Wheel Treads Armored Heavy Treads Wheel Compact Wheel Hover Unit Backup Propulsion VII Utility Experimental Targeting Computer Device Seismic Detector Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Experimental Hacking Suite Protection Improved Utility Shielding Weapon Heavy Gauss Cannon Energy Gun Vortex Shotgun Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Plasma Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . Utility 11 | . . . 1 . . . 2 1 . . . . 1 . . . . 2 . . . . . . . . . 2 . 1 1 . Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 666 | 9 16 28 19 2 . 11 36 4 6 4 13 11 11 6 8 . 19 81 22 35 4 23 60 11 19 34 3 6 26 13 44 82 Power 18 | 1 1 1 2 . . 1 . . . 1 . . 1 . . . 1 1 . 3 . . 1 . . 1 . . . . . 3 Engine 4 | 1 . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Core 11 | . 1 1 1 . . . . . . 1 . . 1 . . . 1 1 . 3 . . . . . . . . . . . 1 Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 Propulsion 66 | 3 4 13 2 . . 2 9 1 . . . 1 3 1 . . 2 12 1 . . 2 4 . . 1 . . . 1 1 3 Treads 37 | . 2 6 1 . . 1 3 1 . . . 1 1 . . . 1 9 . . . 2 4 . . 1 . . . 1 1 2 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 28 | 3 2 7 1 . . 1 6 . . . . . 2 1 . . 1 3 1 . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 416 | 3 6 7 12 2 . 6 18 1 3 1 12 8 7 5 5 . 11 56 16 25 3 16 35 8 16 17 3 6 16 11 33 48 Device 311 | 2 4 6 10 2 . 6 13 1 1 . 6 6 4 3 4 . 9 42 12 18 2 10 26 7 14 13 3 5 13 6 22 41 Storage 15 | 1 2 . 1 . . . . . . . . . 1 . . . . 1 . . . 1 2 . . . . . 1 1 3 1 Processor 18 | . . . 1 . . . 1 . . 1 5 . . . . . . 4 . 1 . . . . . 1 . 1 . 1 2 . Hackware 4 | . . . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . Protection 68 | . . 1 . . . . 4 . 2 . . 2 1 2 1 . 2 8 4 6 1 5 6 1 2 3 . . 2 3 6 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 166 | 2 5 7 3 . . 2 9 2 3 2 1 2 . . 3 . 5 12 5 7 1 5 20 3 3 15 . . 10 1 10 28 Energy Gun 22 | 1 3 3 1 . . . 4 . . . . . . . . . . . . . . . . . . 2 . . . . . 8 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Gun 4 | 1 . . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Ballistic Cannon 60 | . . 2 1 . . 1 1 1 . 1 . . . . 1 . 1 5 1 2 . 2 13 . 3 6 . . 6 1 3 9 Launcher 24 | . . . . . . 1 1 . 2 . . 1 . . 1 . 2 1 2 2 1 1 1 1 . 1 . . . . 1 5 Special Weapon 5 | . 2 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 46 | . . . . . . . . . . . 1 1 . . 1 . 2 5 2 3 . 2 6 2 . 6 . . 4 . 5 6 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . . . . . . . . . 7 . . . . . . 1 . . 3 . 2 . . 4 . 1 . 3 1 3 Corrupted Parts 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 System Corruption 7 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Lost 21 | . . 1 . . . . 1 . . . . . . . . . 2 2 . 3 . 1 . . . . . . . . 1 10 Power 3 | . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . . . Propulsion 5 | . . . . . . . 1 . . . . . . . . . . 1 . . . 1 . . . . . . . . . 2 Utility 10 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . 1 7 Weapon 3 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Highest Loss Streak 10 | . . 1 . . . . 1 . . . . . . . . . 1 1 . 2 . 1 . . . . . . . . 1 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 100 99 100 100 100 99 91 92 92 91 92 92 93 93 93 92 93 91 92 88 96 94 89 89 86 84 85 83 82 87 87 Engine 2 | . 11 . . 11 11 11 9 7 7 6 . . . . . . . . . . . . 4 5 5 2 . . . . . . Core 3 | . 2 14 10 . . . . . . . 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 2 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 4 4 4 4 4 Treads 12 | . 2 2 11 11 11 20 10 6 7 7 7 7 13 13 13 13 13 11 11 11 11 17 21 15 15 15 15 14 14 13 16 15 Wheel 8 | . 25 25 22 22 22 12 16 15 15 15 15 15 13 13 13 13 12 10 8 5 5 2 . . . . . . . . . . Device 15 | . 13 14 11 11 11 11 16 23 16 15 14 5 11 12 12 13 12 14 16 16 11 15 14 14 14 14 15 19 16 17 18 21 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 7 Processor 19 | . . . 10 11 11 11 18 15 15 15 23 23 20 20 20 20 20 23 23 23 23 23 21 21 21 21 21 23 23 21 19 16 Protection 4 | . . . . . . . 1 . 5 6 . 1 2 6 6 6 6 7 5 5 5 6 5 5 5 5 5 4 4 7 8 6 Ballistic Gun 1 | . 14 14 11 11 11 11 3 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 8 | . . 4 8 11 11 9 8 7 7 7 7 7 6 6 6 6 6 5 6 10 11 15 10 10 12 14 10 9 10 8 12 11 Slashing Weapon 2 | . . . . . . . . . . . 2 5 6 6 2 6 3 4 3 4 5 1 4 4 2 . 5 4 2 3 2 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 194 | 13 30 31 54 54 54 57 67 66 75 75 64 75 74 74 79 74 88 148 158 145 126 156 143 149 144 165 147 159 165 164 190 194 Greatest Support 198 | 20 20 20 20 20 20 20 32 32 32 32 32 32 48 32 26 26 32 118 32 28 28 114 150 150 150 165 165 165 165 193 198 198 Greatest Overweight (x) 5 | . 1 2 2 2 2 5 5 2 2 2 1 2 2 2 3 2 3 5 5 5 4 5 . . . . . . . . . . Average Overweight (x) 1 | . . 1 1 2 2 3 1 1 2 1 1 1 1 2 2 2 2 3 4 4 4 1 . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 6 12 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 23 25 25 25 22 24 25 25 25 25 25 25 25 25 23 Most Carried 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 21 | 4 10 14 16 20 19 19 19 18 19 19 19 19 19 19 19 19 18 22 24 24 24 22 24 24 24 24 25 23 24 24 24 22 Final Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 20 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 19 19 20 25 25 25 25 20 25 25 25 25 25 25 25 25 23 5 Class Distribution -------------------- 28% | Assassin 25% | Scavenger-Assassin 10% | Scavenger-Mutant 9% | Skirmisher 8% | Mutant 7% | Scavenger-Skirmisher 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Assassin | -7/Lower Caves Assassin | -7/Zion Assassin | -6/Proximity Caves Scavenger-Assassin | -6/Factory Scavenger-Assassin | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Assassin | -6/Data Miner Scavenger-Assassin | -5/Proximity Caves Scavenger-Assassin | -5/Factory Scavenger-Assassin | -5/Upper Caves Assassin | -5/Upper Caves Mutant | -5/Zhirov Skirmisher | -4/Proximity Caves Assassin | -4/Factory Assassin | -4/Upper Caves Skirmisher | -4/Upper Caves Skirmisher | -4/Warlord Assassin | -3/Proximity Caves Assassin | -3/Research Assassin | -3/DSF Assassin | -2/Research Scavenger-Assassin | -1/Access Gunner | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Matter Collected 14175 | 302 236 534 264 167 . 219 556 . 100 60 . 248 231 144 159 . 393 1655 293 557 . 202 1264 474 316 858 37 . 719 775 1067 2345 Remotely 6056 | . . . . . . . . . . . . . . . 116 . 317 564 129 249 . 179 498 174 153 548 . . 515 228 601 1785 Salvage Created 9914 | 50 325 361 199 29 . 157 556 . 84 59 . 200 393 7 97 . 429 1260 135 322 . 127 899 111 118 482 . 11 299 401 765 2038 Parts 413 | 11 23 20 14 1 . 9 22 . 6 . . 12 14 . 3 . 12 59 9 10 . 4 42 6 2 20 . 2 13 8 37 54 Haulers Intercepted 13 | . 2 . 1 . . . 2 . . . . . . . . . 1 2 . . . . 1 . . . . . . 4 . . Recyclers Shooed 8 | . . . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . . . 2 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . . . 3 . . 6 . 5 3 . 10 . 5 4 . 4 . 4 . . . . . . . . Prevented 8 | . . . . . . . . . 3 . . 4 . . . . . . . 1 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Combat Hostiles Destroyed 169 | . 6 8 3 1 . 4 9 . 3 . . 6 . 1 3 . 11 9 5 9 . 7 10 3 3 14 . . 9 . 16 29 Guns 20 | . 6 4 2 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . 5 Cannons 93 | . . 2 1 1 . 3 4 . . . . 2 . 1 2 . 4 9 2 4 . 4 10 . 3 7 . . 9 . 12 13 AOE 54 | . . 2 . . . . 2 . 3 . . 4 . . 1 . 7 . 3 5 . 3 . 3 . 7 . . . . 4 10 Classes Destroyed 25 | 1 4 . 2 . . . 2 . . 2 . . . . . . 1 1 1 1 . . 1 . 1 5 . . 1 . . 2 Worker 13 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . 6 2 Builder 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 3 . Tunneler 11 | 3 1 1 . . . . . . . . . . 2 . . . . 2 . . . . 2 . . . . . . . . . Hauler 13 | . 2 . 1 . . . 2 . . . . . . . . . 1 2 . . . . 1 . . . . . . 4 . . Recycler 17 | . . . . . . . 1 . . . . . 3 . . . . 4 . . . . 3 . . . . . . . 2 4 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 3 | . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Watcher 10 | . 1 . 1 . . . . . . . . . . . . . . 4 . . . . 2 . . . . . . 1 . 1 Swarmer 34 | . 3 . . . . . . . 3 . . 4 . . . . . . . 5 . 3 . 3 . . . . 2 . 5 6 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Grunt 56 | . 3 8 2 1 . 4 5 . . . . . . . 3 . 9 . . 3 . 1 . . . 6 . . . . 1 10 Duelist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Sentry 14 | . . . 1 . . . 2 . . . . 1 . . . . . 5 . 1 . 1 1 . . . . . . . 2 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Specialist 7 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . 4 . . . Hunter 13 | . . . . . . . 2 . . . . 1 . 1 . . . . . . . . 2 . 2 . . . 2 . 3 . Programmer 25 | . . . . . . . . . . . . . . . . . 2 4 . . . 2 5 . . 1 . . . . 5 6 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Decomposer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Samaritan 3 | . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . Wasp 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 14 | 3 3 2 3 1 . 2 5 . 3 . . 4 2 1 3 . 6 5 4 5 . 5 5 3 2 8 . 1 4 1 14 10 Combat Bots Only 10 | . 3 2 1 1 . 2 5 . 3 . . 4 . 1 3 . 6 2 4 5 . 5 4 3 2 8 . . 4 . 6 10 Max Kills in Single Turn 5 | 1 1 2 1 1 . 2 1 . 1 1 . 2 1 1 1 . 3 1 3 5 . 2 2 3 1 3 . 1 1 1 3 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 2 . . . . 1 . 1 . . 2 . . 1 . 3 . 3 5 . 2 . 3 . 3 . . . . 3 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Damage Taken 10656 | . 214 173 12 46 . 424 764 . 144 . . 332 21 197 143 . 548 752 389 433 . 418 388 57 242 474 . . 414 . 854 3217 Core 873 | . 73 66 . . . 80 97 . . . . 54 . 8 14 . 53 95 12 . . 26 37 23 11 39 . . 11 . 18 156 Absorbed by Shields 4580 | . . . . . . . . . 53 . . 72 . 48 36 . 24 98 71 102 . 308 229 58 187 482 . . 390 . 849 1573 Reduced by Siege Mode 487 | . . . . . . . . . . . . . . . . . . . . . . . 15 . 14 37 . . 14 . 68 339 Redirected to Shielding 305 | . . . . . . . . . . . . . . . . . . . 9 . . . . 5 10 20 . . 30 . 49 182 Regen/Repaired (Parts) 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . 32 . . . . . . Core Remaining (%) 86 | 100 . 44 . . . 80 82 . . . . 92 . . . . 91 . . . . 86 . . . . 90 . 99 100 . 89 Volleys Fired 488 | 4 36 19 23 4 . 17 36 . 4 . . 16 3 6 10 . 18 56 5 10 . 12 20 5 7 24 1 . 26 8 36 82 Largest 4 | 2 2 2 2 2 . 2 2 . 1 . . 1 1 1 1 . 2 2 2 2 . 3 3 1 3 3 1 . 3 2 4 4 Hottest 312 | 70 100 100 85 62 . 62 139 . 36 . . 60 60 60 60 . 108 132 132 132 . 171 162 49 183 183 61 . 183 122 312 257 Shots Fired 1050 | 8 67 36 37 8 . 34 64 . 4 . 1 15 4 6 10 . 23 80 7 17 . 28 52 5 21 58 1 . 78 14 109 263 Gun 221 | 8 63 28 18 4 . 17 29 . . . . . . . . . . 2 . . . . . . . . . . . . . 52 Cannon 770 | . . 5 19 4 . 15 28 . . . 1 9 4 6 8 . 17 78 5 15 . 25 52 4 21 54 1 . 78 14 107 200 Launcher 50 | . . . . . . 2 5 . 4 . . 6 . . 2 . 6 . 2 2 . 3 . 1 . 4 . . . . 2 11 Special 9 | . 4 3 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 859 | 4 32 21 33 8 . 32 31 . . . 1 9 4 6 8 . 17 80 5 15 . 25 52 4 21 54 1 . 78 14 104 200 Thermal 72 | 4 25 8 4 . . . 28 . . . . . . . . . . . . . . . . . . . . . . . 3 . Explosive 29 | . . . . . . . . . . . . . . . 2 . 6 . 2 2 . 3 . 1 . 4 . . . . 2 7 Electromagnetic 38 | . 10 7 . . . 2 5 . 4 . . 6 . . . . . . . . . . . . . . . . . . . 4 Entropic 52 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 Robot Hit Streak 68 | 5 7 8 6 6 . 11 11 . . . 7 5 . 6 5 . 9 25 4 7 . 7 24 14 22 11 . . 22 14 18 68 Robot Miss Streak 6 | . 2 1 3 1 . 3 3 . . . . 1 1 . 1 . 1 2 1 1 . 1 1 . 1 1 . . 2 3 3 6 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . 1 . . 1 Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 805 | 5 38 24 16 6 . 23 48 1 . 2 1 5 12 7 6 . 20 84 4 13 . 19 35 2 17 46 . 1 55 9 75 231 Core Hits 478 | 3 15 14 7 2 . 10 16 . 4 . . 10 3 2 6 . 27 31 8 10 . 16 23 4 8 35 . 1 19 5 39 160 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Critical Strikes 90 | . 3 . 1 . . . 2 . . . . . . 1 . . 1 12 1 1 . 5 6 . 2 9 . . 10 1 12 23 Burn 4 | . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Blast 77 | . . . 1 . . . 1 . . . . . . 1 . . 1 12 1 1 . 5 6 . 2 9 . . 10 1 12 14 Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Detonate 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Melee Attacks 186 | . . . . . . . 4 7 2 4 . 5 19 3 1 . 2 57 1 5 . 2 21 5 . . 1 8 . 9 18 12 Impact 17 | . . . . . . . 4 7 2 4 . . . . . . . . . . . . . . . . . . . . . . Slashing 169 | . . . . . . . . . . . . 5 19 3 1 . 2 57 1 5 . 2 21 5 . . 1 8 . 9 18 12 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 48 | . . . . . . . 2 1 . 2 . . 6 1 . . . 13 . 3 . . 3 1 . . . 1 . 2 7 6 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 42390 | 62 469 407 359 140 . 532 1166 117 126 169 43 496 673 290 535 . 1995 4764 454 1373 . 972 1815 485 455 4033 . 90 2109 440 3773 14048 Guns 4998 | 62 469 255 180 39 . 172 261 . . . . . . . . . . 23 . . . . . . . . . . . . . 3537 Cannons 22392 | . . 86 179 101 . 299 392 . . . 43 293 . 220 272 . 725 3389 210 550 . 646 1238 . 455 1820 . . 2109 225 2457 6683 Explosions 10025 | . . 66 . . . 61 294 . 126 . . 203 . . 263 . 1270 . 244 483 . 326 117 395 . 2213 . . . . 637 3327 Melee 4944 | . . . . . . . 219 117 . 169 . . 673 70 . . . 1352 . 340 . . 436 90 . . . 90 . 215 672 501 Ramming 31 | . . . . . . . . . . . . . . . . . . . . . . . 24 . . . . . . . 7 . Kinetic 23099 | 14 252 210 294 140 . 471 405 . . . 43 293 . 220 272 . 725 3412 210 550 . 646 1238 . 455 1820 . . 2109 225 2412 6683 Thermal 1655 | 48 138 117 65 . . . 248 . . . . . . . . . . . . . . . . . . . . . . . 45 994 Explosive 7965 | . . . . . . . . . . . . . . . 263 . 1270 . 244 483 . 326 117 395 . 2213 . . . . 637 2017 Electromagnetic 1159 | . 79 80 . . . 61 294 . 126 . . 203 . . . . . . . . . . . . . . . . . . . 316 Impact 505 | . . . . . . . 219 117 . 169 . . . . . . . . . . . . . . . . . . . . . . Slashing 4439 | . . . . . . . . . . . . . 673 70 . . . 1352 . 340 . . 436 90 . . . 90 . 215 672 501 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 3537 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3537 Highest Corruption 16 | . . 4 . . . . . . . . 4 4 1 . . . . 2 . . . . 2 . . . . . . . 7 16 Average Corruption 5 | . . 4 . . . . . . . . 4 4 1 . . . . 1 . . . . 1 . . . . . . . 1 10 Corruption Purged 7 | . . . . . . . . . . . . . 1 . . . . 3 . . . . 3 . . . . . . . . . Corruption Blocked 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 . . Effects 67 | . . 1 . . . . . . . . 2 10 2 . . . . 3 . . . . 3 . . . . . . . 6 40 Message Errors 17 | . . . . . . . . . . . . 2 1 . . . . . . . . . 1 . . . . . . . 1 12 Matter Fused 17 | . . 1 . . . . . . . . . 4 . . . . . 1 . . . . 2 . . . . . . . 1 8 Heat Flow Errors 8 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 5 Energy Discharges 8 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 6 Data Loss (minor) 5 | . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . 2 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Misfires 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Weapon Failures 8 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 6 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2665 | . . . . . . 8 152 . . 154 . . 193 48 . . 80 547 . 374 . 39 161 14 . 106 . . 34 6 475 274 Projectiles 899 | . . . . . . 8 15 . . . . . . . . . 57 337 . 145 . 11 71 . . 21 . . 34 . 86 114 Explosions 503 | . . . . . . . . . . . . . . . . . 23 . . 50 . 28 . 14 . 85 . . . . 238 65 Melee 1263 | . . . . . . . 137 . . 154 . . 193 48 . . . 210 . 179 . . 90 . . . . . . 6 151 95 Knockbacks 124 | . . 1 2 2 . 6 9 1 . . . . . 3 3 . . 3 . 1 . 2 6 . 4 7 . . 25 . 22 27 Impact 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 114 | . . 1 2 2 . 3 8 . . . . . . 3 3 . . 3 . 1 . 2 6 . 4 5 . . 23 . 21 27 Secondary 8 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . 2 . . 2 . 1 . Self-Inflicted Damage 313 | . . . . . . 42 15 . . . . . . . 3 . . . 90 . . 10 . . . 53 . . . . 69 31 Shots 13 | . . . . . . 2 1 . . . . . . . 1 . . . 2 . . 1 . . . 2 . . . . 2 2 Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 328 | 47 74 56 21 . . 2 66 . . . 176 118 12 94 137 . 25 321 141 328 . 108 58 . 195 138 . . 277 16 220 306 Average Temperature 66 | 22 20 16 14 . . 2 15 . . . 88 22 8 50 65 . 12 85 60 161 . 49 11 . 92 49 . . 79 6 109 98 Received Heat Transfer 1492 | . 96 99 6 27 . 198 252 . . . . 31 . . 57 . 79 98 48 113 . 9 4 . 48 8 . . 29 . 20 270 Siege Activations 26 | . . . . . . . . . . . . . . . . . . . . . . . 3 1 2 6 . . 3 . 4 7 Total Turns 434 | . . . . . . . . . . . . . . . . . . . . . . . 59 3 25 39 . . 21 . 78 209 Longest Duration 105 | . . . . . . . . . . . . . . . . . . . . . . . 43 3 19 10 . . 12 . 53 105 Robots Corrupted 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 13 | . . . . . . . 3 . 1 4 . 2 . . . . . . . . . . . . . . . . . . . 3 Impact Corruptions 17 | . . . . . . . 5 . . 11 . . . . . . . . . . . . . . . . . . 1 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | 1 3 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2319 | 148 629 248 148 . . . 703 . . . . . . . . . . . . . . . . . . . . . . . 37 406 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 Missiles Intercepted 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Peak Influence 1268 | 15 254 229 184 115 . 124 326 179 . . . . 125 . . . . 261 . . . . 557 . . . . 75 416 292 728 1268 Initial 459 | . 9 33 42 71 . . 48 147 . . . . 88 . . . . 165 . . . . . . . . . . 60 234 . 459 Average 211 | 4 154 161 104 112 . 75 146 169 . . . . 77 . . . . 165 . . . . 91 . . . . 37 264 164 184 908 Maximum Alert Level 4 | . 1 1 . . . . 1 . . . . . . . . . . 1 . . . . 2 . . . . . 2 1 3 4 Low Security (%) 70 | 100 84 51 100 100 . 100 73 100 . . . . 100 . . . . 77 . . . . 96 . . . . 100 41 55 72 . Level 1 15 | . 15 48 . . . . 26 . . . . . . . . . . 22 . . . . . . . . . . 32 44 9 . Level 2 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 26 . 15 14 Level 3 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 50 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Squads Dispatched 41 | . 2 1 1 . . . 3 3 . . . . 2 . . . . 10 . . . . 4 . . . . 1 2 2 7 3 Investigation 16 | . 2 1 . . . . 3 2 . . . . 1 . . . . 7 . . . . . . . . . . . . . . Extermination 11 | . . . . . . . . 1 . . . . 1 . . . . 2 . . . . 2 . . . . . . . 3 2 Reinforcement 12 | . . . 1 . . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 2 2 3 . Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 9 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . 1 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Distress Signals 34 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 10 1 19 Communications Jammed 100 | . . . . . . . . . . . . . . . . . . 5 . . . . 13 . . . . 26 . . 46 10 Distress Signals 99 | . . . . . . . . . . . . . . . . . . 4 . . . . 13 . . . . 26 . . 46 10 Times Spotted 279 | . 12 10 10 3 . 6 14 2 3 . . 7 2 5 3 . 12 24 5 10 . 7 16 7 3 39 . 2 13 3 25 36 Peak Tracking Total 13 | . 5 2 4 3 . 3 5 1 3 . . 4 2 4 3 . 5 3 4 5 . 5 2 5 2 13 . 1 4 1 9 6 Tactical Retreats 13 | . 1 3 . . . . 1 . . . . . . . . . . . . 1 . . . 1 . 1 . . 3 . 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Traps Triggered 14 | . 1 . . . . . 1 . . . . . 2 . . . . 2 . . . . 1 . . . . . 1 . 4 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Triggered 22 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . 15 . . 1 . 3 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Machines Disabled 24 | . . 1 . . . . 3 . . . . . . . . . . . . . . . 15 . 2 . . . . . 2 1 Max in Single Turn 4 | . . 1 . . . . 2 . . . . . . . . . . . . . . . 4 . 2 . . . . . 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Machines Accessed 65 | . 6 1 2 . 1 . 9 4 . . . . 4 . . 4 . 11 . 1 4 . 7 . 1 4 . 2 . . 3 1 Terminals 39 | . 5 . 2 . . . 9 3 . . . . 3 . . . . 10 . . . . 3 . . . . 1 . . 2 1 Fabricators 4 | . . . . . . . . 1 . . . . . . . . . 1 . . . . 2 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . 1 . . 1 . Total Hacks 182 | . 23 1 4 . 1 . 20 15 . . . . 11 . . 31 . 27 . 1 17 . 13 . 1 5 . 7 . . 3 2 Successful 109 | . 13 1 3 . 1 . 6 9 . . . . 4 . . 31 . 4 . 1 17 . 8 . 1 5 . 3 . . 1 1 Failed 72 | . 9 . 1 . . . 14 6 . . . . 7 . . . . 23 . . . . 5 . . . . 4 . . 2 1 Catastrophic 22 | . . . . . . . 3 3 . . . . 2 . . . . 9 . . . . 2 . . . . 1 . . 2 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 90 | . 21 . 3 . 1 . 17 12 . . . . 7 . . . . 17 . . . . 6 . . 1 . 3 . . 2 . Terminals 107 | . 22 . 4 . . . 20 13 . . . . 9 . . . . 25 . . . . 6 . . . . 4 . . 2 2 Fabricators 9 | . . . . . . . . 2 . . . . . . . . . 2 . . . . 5 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . 3 . . 1 . Terminal Hacks 80 | . 8 1 1 . 1 . 3 4 . . . . 2 . . 31 . 1 . 1 17 . 2 . 1 5 . 1 . . . 1 Record 22 | . . . . . . . 1 1 . . . . . . . 11 . . . . 5 . . . . 4 . . . . . . Part Schematic 15 | . 1 . . . . . . . . . . . . . . 10 . . . . 4 . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Robot Analysis 12 | . 6 . . . . . 1 1 . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . Open Door 5 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . 1 Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 5 | . . . . . . . 1 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . Terminal Index 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . 1 . . . . . . . . . 1 . . . . 3 . . . . . . . . . Network Status 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Build 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 23 | . 5 . 2 . . . 3 4 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 1 . Terminals 18 | . 4 . 2 . . . 3 3 . . . . 2 . . . . 1 . . . . 2 . . . . . . . 1 . Assimilate 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Botnet 12 | . 2 . 2 . . . 2 2 . . . . 1 . . . . 1 . . . . 1 . . . . . . . 1 . Operators 4 | . 1 . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Decoy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Watchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 5 . 2 . . . 9 3 . . . . 4 . . . . 11 . . . . 5 . . . . 2 . . 3 . Full Trace Events 10 | . . . . . . . 1 1 . . . . 1 . . . . 7 . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . 1 . . . . . . . . . . . . . . 10 . . . . 4 . . . . . . . . . . . Parts Built 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Time 157 | . . . . . . . . . . . . . . . . . . . . . . . 157 . . . . . . . . . Total Part Build Rating 23 | . . . . . . . . . . . . . . . . . . . . . . . 23 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 2 1 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Total Allies 6 | . 1 3 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Largest Group 4 | . 1 4 4 4 4 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Highest-Rated Group 96 | . 10 50 50 73 73 32 . . . . . . . . . . 96 . . . . . . . . . . . . . . . Highest-Rated Ally 96 | . 10 16 16 31 31 16 . . . . . . . . . . 96 . . . . . . . . . . . . . . . Total Orders 18 | . 3 6 2 . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 2 STAY 6 | . 2 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 5 | . 1 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . RETURN 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 2 Ally Attacks 131 | . . . 15 11 . 15 . . . . . . . . . . 14 . . . . . . . . . . . 29 . . 47 Total Damage 1962 | . . . 122 138 . 221 . . . . . . . . . . 384 . . . . . . . . . . . 368 . . 729 Kills 11 | . . . 2 1 . 2 . . . . . . . . . . 1 . . . . . . . . . . . 2 . . 3 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Robot Analysis Total 12 | . 6 . . . . . 1 1 . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 12 | . . 2 . 1 . . . . . . 2 1 . . . . 1 . 1 1 . 2 . 1 . . . . . . . . Drone Launches 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . 6 Drone Recoveries 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . 4 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Turns Passed 18378 | 77 471 627 265 100 280 126 778 319 329 413 762 391 589 318 305 89 386 2274 419 829 206 498 1565 371 472 1231 319 201 324 896 1067 1081 Spaces Moved 10831 | 60 340 535 154 76 246 41 506 216 234 301 640 280 416 220 210 75 239 1239 224 447 123 258 768 194 250 665 191 105 120 508 531 419 Core 16 | 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3901 | . . . . . . . . . . . . . . . . . . 2 . . . 148 768 194 250 665 191 105 120 508 531 419 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 6914 | 44 340 535 154 76 246 41 506 216 234 301 640 280 416 220 210 75 239 1237 224 447 123 110 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 95 110 110 110 110 115 130 115 115 115 115 120 120 120 120 130 160 160 160 160 164 166 166 163 163 163 163 162 158 158 Average Speed 139 | 72 89 95 101 110 110 134 115 128 130 128 115 116 121 128 127 120 125 147 162 161 160 163 165 166 166 164 163 163 163 162 160 158 Slowest Speed 175 | 80 95 110 110 110 110 155 165 130 130 130 115 130 130 130 135 120 135 175 175 175 160 175 167 166 166 166 163 163 163 163 162 158 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 70 89 18 32 64 14 45 10 55 63 83 64 14 47 48 70 54 50 47 63 61 55 30 50 51 91 47 8 87 26 20 19 Regions Visited 32 Branch Regions 21 Pre-discovered Areas 12 | . 1 1 . 1 . . . . . . 4 . . . . 1 1 . . . 3 . . . . . . . . . . . Known Exits Taken 9 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . 1 1 . 1 . 1 1 . 1 . . Unknown Exits Taken 22 | 1 1 1 1 1 1 1 1 . 1 1 1 1 . 1 1 1 1 . 1 1 1 . . 1 . 1 . . . . 1 . Scrap Searched 38 | . . 1 . 1 . . . . 2 13 . 1 . 3 2 . 1 . 3 4 . 1 . 1 3 . 2 . . . . . Spaces Dug 145 | . 4 3 . . . . 2 6 2 1 . 5 5 . 3 . 2 31 23 2 . 2 16 4 . . 1 7 . 5 16 5 Terrain Destroyed 735 | . 4 7 3 . . . 3 6 2 1 . 18 9 1 26 . 52 51 35 23 . 31 88 15 7 67 3 7 19 13 66 178 Melee 103 | . . . . . . . 1 6 2 1 . 5 5 . 1 . 2 28 1 2 . 2 15 4 . . 1 7 . 5 10 5 Projectile 184 | . 4 3 3 . . . 2 . . . . 7 4 1 6 . 6 23 2 7 . 7 12 4 7 9 2 . 19 8 33 15 AOE 448 | . . 4 . . . . . . . . . 6 . . 19 . 44 . 32 14 . 22 61 7 . 58 . . . . 23 158 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Com Total 12890 | 85 429 605 222 83 257 74 617 246 248 321 666 313 482 244 230 74 287 1523 263 512 132 301 986 227 285 757 195 121 207 555 654 689 Wait 237 | . 25 . 11 2 8 2 6 8 1 . . . . 1 . . 3 19 . 5 . . 49 7 1 17 . 1 13 1 11 46 Move 10798 | 59 339 534 153 75 245 40 505 215 233 300 639 279 415 219 209 74 238 1238 223 446 122 257 767 193 249 664 190 104 119 507 530 418 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 225 | 11 7 12 9 . 2 2 13 7 1 6 1 1 15 4 1 . 5 34 5 7 1 2 30 3 4 5 . 1 8 5 5 18 Fast Attach 68 | 4 1 . 2 . . . 2 . . 1 12 . . . . . . 8 1 . 4 . 7 . 1 6 . 1 . 7 3 8 Attach 95 | 3 2 2 2 . . . 5 4 . 1 . 1 5 2 1 . 4 10 . 5 . 3 7 . . 2 . 2 5 3 5 21 Detach 33 | . 3 . 1 . . . . . . 1 4 . 2 . . . . 4 . 1 . . 3 . . 1 . 1 3 3 3 3 Swap 504 | 2 13 26 15 2 . 11 29 . 6 2 1 10 6 4 7 . 15 63 21 30 1 20 46 11 18 26 3 3 21 3 36 53 Drop 248 | 2 3 12 6 . 2 2 17 5 1 6 9 1 13 5 1 . 2 34 7 3 4 5 35 3 5 12 . . 10 9 6 28 Fire 488 | 4 36 19 23 4 . 17 36 . 4 . . 16 3 6 10 . 18 56 5 10 . 12 20 5 7 24 1 . 26 8 36 82 Melee 186 | . . . . . . . 4 7 2 4 . 5 19 3 1 . 2 57 1 5 . 2 21 5 . . 1 8 . 9 18 12 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Escape Stasis 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 7 exits: *Fac x3 / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Tes x2 / DSF) -3/DSF -2/Research (discovered 2 exits: *Acc x2) -1/Access -1/Command (discovered 2 exits: [*Sur x2]) 0b11 Command History --------- Turn | Location | Event 15 | -11/Junkyard | Discovered new exit (range 14) 78 | -11/Junkyard | Entered Materials 307 | -10/Materials | Build established: Mutant 467 | -10/Materials | Discovered new exit (range 16) 505 | -10/Materials | Discovered new exit (range 8) 545 | -10/Materials | Central database locked down 549 | -10/Materials | Entered Mines 549 | -10/Mines | Accompanied by 1 ally 755 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 881 | -10/Mines | Learned Materials garrison access intel 901 | -10/Mines | Met a Derelict shopkeep closing up shop 980 | -10/Mines | Learned Materials security intel 1081 | -10/Mines | Core integrity fell below 50% 1091 | -10/Mines | Learned location of Storage (-9) 1155 | -10/Mines | Discovered new exit (range 15) 1168 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1176 | -10/Mines | Entered Materials 1176 | -9/Materials | Accompanied by 4 allies 1176 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1261 | -9/Materials | Build established: Scavenger-Mutant 1313 | -9/Materials | Discovered new exit (range 16) 1441 | -9/Materials | Entered Mines 1441 | -9/Mines | Accompanied by 3 allies 1453 | -9/Mines | Escorted by a lone wolf Derelict 1496 | -9/Mines | Learned 4 Materials zone layouts 1533 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1533 | -9/Mines | Discovered new exit (range 5) 1541 | -9/Mines | Entered Exiles 1541 | -9/Exiles | Accompanied by 4 allies 1558 | -9/Exiles | Discovered new exit (range 15) 1571 | -9/Exiles | Met 8R-AWN 1584 | -9/Exiles | Met EX-HEX 1664 | -9/Exiles | Met EX-BIN 1676 | -9/Exiles | Aligned with FarCom system 1677 | -9/Exiles | Given EX-Vault access code 1703 | -9/Exiles | Opened EX-Vault 1710 | -9/Exiles | Found Superbattery 1734 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1766 | -9/Exiles | Met EX-DEC 1804 | -9/Exiles | Discovered new exit (range 10) 1821 | -9/Exiles | Left Exiles lab with Superbattery 1821 | -9/Exiles | Entered Mines 1821 | -8/Mines | Accompanied by 3 allies 1939 | -8/Mines | Discovered new exit (range 8) 1947 | -8/Mines | Entered Materials 1947 | -8/Materials | Evolved 2 slots: Utility x2 1949 | -8/Materials | Loaded intel: 1 garrison access location 2211 | -8/Materials | Build established: Scavenger-Skirmisher 2258 | -8/Materials | Discovered new exit (range 16) 2468 | -8/Materials | Discovered new exit (range 10) 2725 | -8/Materials | Entered Factory 2725 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2831 | -7/Factory | Identified exit to Lower Caves 3044 | -7/Factory | Entered Lower Caves 3054 | -7/Lower Caves | Build established: Scavenger-Assassin 3347 | -7/Lower Caves | Discovered new exit (range 15) 3373 | -7/Lower Caves | Entered another Lower Caves area 3412 | -7/Lower Caves | Discovered new exit (range 3) 3771 | -7/Lower Caves | Discovered new exit (range 18) 3786 | -7/Lower Caves | Entered Zion 3947 | -7/Zion | Learned Factory terminal intel 4014 | -7/Zion | Build established: Assassin 4071 | -7/Zion | Rebuked by Imprinter 4151 | -7/Zion | Learned location of Warlord (-4) 4190 | -7/Zion | Learned location of Quarantine (-2) 4223 | -7/Zion | Learned location of Extension (-5) 4256 | -7/Zion | Found Prototype Device 4256 | -7/Zion | Identified Bomb Factory No. 2 4279 | -7/Zion | Given the Hacking Drone Bay 4279 | -7/Zion | Found Prototype Device 4279 | -7/Zion | Identified Hacking Drone Bay 4335 | -7/Zion | Learned location of Data Miner (-6) 4366 | -7/Zion | Learned 4 Factory zone layouts 4500 | -7/Zion | Found Prototype Hackware 4500 | -7/Zion | Identified Exp. Hacking Suite 4503 | -7/Zion | Found Prototype Processor 4503 | -7/Zion | Identified Exp. Targeting Computer 4506 | -7/Zion | Found Prototype Processor 4506 | -7/Zion | Identified Exp. Target Analyzer 4507 | -7/Zion | Attacked by Zionites 4509 | -7/Zion | Found Prototype Processor 4509 | -7/Zion | Identified Exp. Core Analyzer 4513 | -7/Zion | Found Prototype Processor 4513 | -7/Zion | Identified Exp. Terrain Scan Processor 4536 | -7/Zion | Discovered new exit (range 12) 4548 | -7/Zion | Entered Proximity Caves 4551 | -6/Proximity Caves | Learned Factory interactive machine intel 4872 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4924 | -6/Proximity Caves | Discovered new exit (range 15) 4939 | -6/Proximity Caves | Entered Factory 4939 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4941 | -6/Factory | Loaded intel: 52 interactive machine locations 4942 | -6/Factory | Loaded intel: 26 terminal locations 5221 | -6/Factory | Identified exit to Lower Caves 5526 | -6/Factory | Build established: Scavenger-Assassin 5528 | -6/Factory | Entered Lower Caves 5642 | -6/Lower Caves | Encountered a Warlord checkpoint 5792 | -6/Lower Caves | Discovered new exit (range 14) 5846 | -6/Lower Caves | Entered another Lower Caves area 6136 | -6/Lower Caves | Discovered new exit (range 13) 6151 | -6/Lower Caves | Entered Data Miner 6151 | -6/Data Miner | Discovered new exit (range 7) 6172 | -6/Data Miner | Met Data Miner 6196 | -6/Data Miner | Learned location of Section 7 (-2) 6196 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6213 | -6/Data Miner | Received God Mode back door access code from Data Miner 6240 | -6/Data Miner | Entered Proximity Caves 6325 | -5/Proximity Caves | Escorted by Enhanced Grunt 6395 | -5/Proximity Caves | Spotted B-75 Beast 6553 | -5/Proximity Caves | Discovered new exit (range 16) 6626 | -5/Proximity Caves | Entered Factory 6626 | -5/Factory | Evolved 2 slots: Utility x2 6854 | -5/Factory | Discovered new exit (range 16) 6986 | -5/Factory | Incoming investigation squad redirected 7139 | -5/Factory | Discovered new exit (range 17) 7166 | -5/Factory | Identified exit to Factory 7195 | -5/Factory | Incoming investigation squad redirected 7761 | -5/Factory | Discovered new exit (range 15) 7786 | -5/Factory | Identified exit to Extension 7872 | -5/Factory | Incoming investigation squad redirected 7995 | -5/Factory | Discovered exit to Factory (range 12) 8243 | -5/Factory | Incoming investigation squad redirected 8306 | -5/Factory | Incoming investigation squad redirected 8366 | -5/Factory | Identified exit to Upper Caves 8389 | -5/Factory | Incoming investigation squad redirected 8482 | -5/Factory | Discovered exit to Factory (range 14) 8843 | -5/Factory | Incoming investigation squad redirected 8900 | -5/Factory | Entered Upper Caves 9079 | -5/Upper Caves | Ambushed by wild Derelicts 9215 | -5/Upper Caves | Spotted B-75 Beast 9250 | -5/Upper Caves | Destroyed B-75 Beast 9296 | -5/Upper Caves | Discovered new exit (range 12) 9319 | -5/Upper Caves | Entered another Upper Caves area 9325 | -5/Upper Caves | Discovered exit to Factory (range 14) 9423 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9606 | -5/Upper Caves | Learned location of 1 exit from Factory 9679 | -5/Upper Caves | Spotted B-75 Beast 9914 | -5/Upper Caves | Build established: Assassin 10061 | -5/Upper Caves | Discovered new exit (range 8) 10148 | -5/Upper Caves | Entered Zhirov 10148 | -5/Zhirov | Discovered new exit (range 4) 10178 | -5/Zhirov | Met Zhirov 10215 | -5/Zhirov | Found Alien Artifact 10215 | -5/Zhirov | Identified Integrated Dissipator 10215 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10261 | -5/Zhirov | Found Alien Artifact 10300 | -5/Zhirov | Learned location of Testing (-3) 10300 | -5/Zhirov | Learned location of Command (-1) 10308 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10354 | -5/Zhirov | Entered Proximity Caves 10570 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10616 | -4/Proximity Caves | Spotted B-86 Titan 10675 | -4/Proximity Caves | Learned 4 Research zone layouts 10782 | -4/Proximity Caves | Discovered exit to Factory (range 21) 10810 | -4/Proximity Caves | Learned 4 Research zone layouts 10852 | -4/Proximity Caves | Entered Factory 10852 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 10853 | -4/Factory | Identified exit to Research 11333 | -4/Factory | Fabricated Arm. Heavy Treads? 11538 | -4/Factory | Fabricated Assault Drone Bay (x1) 11616 | -4/Factory | Identified exit to Upper Caves 11616 | -4/Factory | Identified exit to Armory 12417 | -4/Factory | Entered Upper Caves 12442 | -4/Upper Caves | Learned Research terminal intel 12449 | -4/Upper Caves | Spotted B-86 Titan 12466 | -4/Upper Caves | Encountered a Warlord checkpoint 12735 | -4/Upper Caves | Discovered new exit (range 18) 12788 | -4/Upper Caves | Entered another Upper Caves area 12789 | -4/Upper Caves | Identified exit to Warlord 12791 | -4/Upper Caves | Discovered exit to Research (range 14) 13093 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 13260 | -4/Upper Caves | Build established: Skirmisher 13260 | -4/Upper Caves | Entered Warlord 13291 | -4/Warlord | Discovered new exit (range 19) 13869 | -4/Warlord | Learned Research scanalyzer intel 13869 | -4/Warlord | Learned 4 Armory zone layouts 13869 | -4/Warlord | Learned 4 Research zone layouts 13869 | -4/Warlord | Learned Armory stockpile data 13934 | -4/Warlord | Met Warlord 13949 | -4/Warlord | Opened Warlord's prototype stash 13955 | -4/Warlord | Found Prototype Reactor 13955 | -4/Warlord | Identified Vortex Chain Reactor 13959 | -4/Warlord | Warlord's base attacked by MAIN.C 13973 | -4/Warlord | Found Exp. Core Analyzer 14108 | -4/Warlord | Found Prototype Energy Gun 14108 | -4/Warlord | Identified Vortex Shotgun 14116 | -4/Warlord | Found Prototype Energy Gun 14116 | -4/Warlord | Identified Vortex Rail 14125 | -4/Warlord | Found Vortex Shotgun 14255 | -4/Warlord | Spotted B-86 Titan 14309 | -4/Warlord | Warlord forces counterattacked 14339 | -4/Warlord | Spotted Executioner 14411 | -4/Warlord | Spotted Striker 14418 | -4/Warlord | Spotted Striker 14436 | -4/Warlord | Destroyed Striker 14460 | -4/Warlord | Spotted Striker 14462 | -4/Warlord | Spotted Striker 14464 | -4/Warlord | Spotted Executioner 14471 | -4/Warlord | Destroyed Striker 14473 | -4/Warlord | Destroyed Executioner 14491 | -4/Warlord | Entered Proximity Caves 14494 | -3/Proximity Caves | Destroyed 8 combat bots 14703 | -3/Proximity Caves | Discovered exit to Research (range 19) 14724 | -3/Proximity Caves | Build established: Assassin 14810 | -3/Proximity Caves | Entered Research 14810 | -3/Research | Evolved 2 slots: Utility x2 14811 | -3/Research | Identified exit to Testing 14811 | -3/Research | Identified exit to Research 14812 | -3/Research | Loaded intel: 19 terminal locations 14813 | -3/Research | Loaded intel: 6 scanalyzer locations 14976 | -3/Research | Found Prototype Device 14976 | -3/Research | Identified Adv. EM Disruption Field 15011 | -3/Research | Identified exit to DSF 15011 | -3/Research | Entered DSF 15024 | -3/DSF | Additional patrols routed to DSF 15182 | -3/DSF | Sterilization system engaged 15202 | -3/DSF | Ambient heat levels rising (+10) 15205 | -3/DSF | Discovered exit to Research (range 17) 15217 | -3/DSF | Ambient heat levels rising (+10) 15232 | -3/DSF | Ambient heat levels rising (+10) 15247 | -3/DSF | Ambient heat levels rising (+10) 15262 | -3/DSF | Ambient heat levels rising (+10) 15277 | -3/DSF | Ambient heat levels rising (+10) 15292 | -3/DSF | Ambient heat levels rising (+10) 15307 | -3/DSF | Ambient heat levels rising (+10) 15322 | -3/DSF | Ambient heat levels rising (+10) 15335 | -3/DSF | Entered Research 15335 | -2/Research | Warlord forces began assault on 0b10 15335 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 15445 | -2/Research | Research machine network offline 15518 | -2/Research | Discovered new exit (range 18) 15981 | -2/Research | Borebot progress halted 16044 | -2/Research | Met up with Warlord 16130 | -2/Research | Discovered new exit (range 21) 16174 | -2/Research | Borebot progress halted 16187 | -2/Research | Identified exit to Access 16231 | -2/Research | Entered Access 16231 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 16710 | -1/Access | Found Prototype Processor 16710 | -1/Access | Identified Exp. Melee Analysis Suite 16818 | -1/Access | Build established: Scavenger-Assassin 17017 | -1/Access | Incoming assault squad redirected 17190 | -1/Access | Discovered new exit (range 20) 17298 | -1/Access | Entered Command 17548 | -1/Command | First assault squad dispatched 17575 | -1/Command | Incoming assault squad redirected 17589 | -1/Command | Found Prototype Launcher 17589 | -1/Command | Identified Enh. Gamma Bomb Array 17642 | -1/Command | Build established: Scavenger-Mutant 17756 | -1/Command | Spotted M Guard 17760 | -1/Command | System corruption reached 10% 17866 | -1/Command | Spotted M Guard 17891 | -1/Command | Spotted Combat Programmer 17891 | -1/Command | Spotted Combat Programmer 17900 | -1/Command | Destroyed Combat Programmer 17910 | -1/Command | Destroyed Combat Programmer 17927 | -1/Command | Destroyed M Guard 17945 | -1/Command | Destroyed M Guard 17945 | -1/Command | All MAIN.C guards destroyed 17966 | -1/Command | Destroyed 10 combat bots 18007 | -1/Command | Found Prototype Reactor 18168 | -1/Command | Met MAIN.C 18195 | -1/Command | 0b10 Conduit disabled 18238 | -1/Command | Destroyed MAIN.C Shell 18241 | -1/Command | MAIN.C activated Command garrisons 18278 | -1/Command | Destroyed MAIN.C 18285 | -1/Command | Identified Zero-point Reactor 18302 | -1/Command | Lost 10 parts (2n7u1w) 18323 | -1/Command | Discovered new exit (range 28) 18323 | -1/Command | Discovered new exit (range 104) 18323 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 18379 | *** | Establishing 0b11! Last Messages --------------- 18353_ System corrupted: Matter fused (-5). 18353_ Slug penetrates Wall. 18354_ Assault Drone knocked back. 18354_ Slug penetrates K-01 Serf. 18354_ Destroyed Xenon Bombardment Thruster. 18354_ S-43 Plague knocked back. 18354_ K-01 Serf suffers critical hit (Blast). 18354_ Destroyed Wheel. 18354_ K-01 Serf destroyed. 18354_ S-43 Plague destroyed. 18355_ Slug penetrates S-43 Plague. 18355_ S-43 Plague destroyed. 18355_ Slug penetrates Wall. 18356_ Slug penetrates S-43 Plague. 18356_ S-43 Plague destroyed. 18356_ Slug penetrates Wall. 18359_ Assault Drone retrieved by Assault Drone Bay. 18361_ Assault Drone released from Assault Drone Bay. 18363_ Acquired 6 matter. 18371_ System corrupted: Heat flow error (+240). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????######??????????????? | | ?????????????????????????????# ##############?? | | ?????????????????????????????# "T #?? | | ?????????????????????????????# "" T#?? | | ?????????????????????????????# #########"""##?? | | ?????????????????????????????##% ##????####"""##?? | | ??????????????????????????????# #?????# #?? | | ??????????????????????????????# #?????# #?? | | ??????????????????????????????# #?????# #?? | | ??????????????????????????????# #?????# #?? | | ??????????????????????????????# #?????#########?? | | ??????????????????????????????# #######?????????? | | ??????????????????????????????# ## #?????????? | | ??????????????????????????????# ## #?????????? | | ?????????????????????????????## ## #?????????? | | ?????????????????????????????# # #?????????? | | ??????????###########????????#^^^^+ #?????????? | | ??????????# #????????# # #?######### | | ??????????# #????????# # #?#???????? | | ?########?# #??####### % # #?#?####### | | ?# #?# #??# ## # #?#?#"""""" | | ?# ### #??# @ ##% ###+##?#?#"" | | ?# # # #??# n## #?# #??#?#""""" | | ?# ### #??### ## #?# #??#?#""""" | | ?# #?# #????# n;# #?# #??#?#" | | ?# #?#####+########## #?# #??#?#"" " | | ?####+######## ### #??#?#"" "" | | ????# %[ ##?#?# " " | | ????# ==%= ;#?#?# | | ????########### =k ##?#?# | | ?############## #??#?#"" | | ?# """" # """ k#??#?#"" | | ?# """" # !! """" %#??#?# | | ?# """" # !! """" ! #??#?# | | ?# """" # """" ###### | | ?# # | | ?# + | | ?# # | | ## ###### ########+############ """ | | # #????# #?# #??#?# " " | | ## ###### #?# #??#?# " | | ## + ] #?# #??#?####### | | ## # ] #?# #??#???????? | | ##+#########+# #?# * #??######### | | ## #???????# #?# ! #??????????? | | ## ######### #?# #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Coolant Potential 100 Energy Generation 55 Energy Capacity 2200 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 1010 Jamming Range 16 Armor Coverage 450 Resistance: KI 30 Resistance: TH 30 Resistance: EM 50 Power Shielding 66 Utility Shielding 66 Weapon Shielding 66 Point Defense Rating 320 Weapon Cycling 30 Evasion (%) 50 Targeting Accuracy 12 Launcher Accuracy 30 Target Analysis 8 Core Analysis 8 Recoil Reduction 6 Matter Filtering 45 Offensive Hacking 26 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Lrn. Sensor Array | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Antimissile System | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free X-77 Beamer | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free Fabricated ------------ Arm. Heavy Treads | x2 | -4/Factory | Preloaded Assault Drone Bay | x1 | -4/Factory | Authchip Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed RocketDecoySpear Manual? 0 Play Time 04:59:59 Cumulative 897.2 hours Start 2023.02.15 @ 01:42:15 End 2023.02.16 @ 01:25:33 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 469 Rogue 342 Adventurer 125 Explorer 2 Win Type 1 Total 104 Types 83/8/7/1/2/0/0/2/1 Lore% 85 Gallery% 90 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: deefa277-72d0-4525-99b7-7bbcac9501cf