Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.14 @ 13:15:15 Player: Scribs Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (87) 435 Value Destroyed (2983) 2983 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6458 Bonus ------- None Cogmind --------- Core Integrity 722/850 Matter 300/300 Energy 300/300 System Corruption 0% Temperature Cool (12) Movement Walking (345) Ox3 Location -6/Factory Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (6) --- Carbon-fiber Leg VSS Leg > --- UTILITY (5) ------ Huge Storage Unit Advanced Visual Processing Unit Seismic Detector Improved Light Armor Plating > --- WEAPON (3) ------- Advanced Assault Cannon > --- INVENTORY (25) --- Light Nuclear Core Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Light Angular Momentum Engine Aluminum Leg Titanium Leg Advanced Heat Sink Improved Cooling System Advanced Weight Redist. System Advanced Targeting Computer Advanced Melee Analysis Suite Improved Medium Armor Plating Hardlight Generator Improved Shield Generator Field Laser Field Laser Heavy Laser Gauss Rifle Flak Gun Rocket Launcher Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg VSS Leg Improved Titanium Leg > --- UTILITY ---------- Huge Storage Unit Advanced Visual Processing Unit Seismic Detector Heavy Armor Plating > --- WEAPON ----------- Minigun Gauss Rifle Scythe > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Light Angular Momentum Engine Aluminum Leg Titanium Leg Improved Heat Sink Advanced Weight Redist. System Advanced Terrain Scan Processor Advanced Targeting Computer Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Hardlight Generator Improved Shield Generator Arc Projector Field Laser Field Laser Heavy Laser Flak Gun Advanced Assault Cannon Shock Bomb Launcher Rocket Launcher Scythe [Rating: 53] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Propulsion Carbon-fiber Leg Treads Improved Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Heavy Armor Plating Weapon Scythe Energy Gun Field Laser Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 4 | . . 1 2 . 1 Utility 3 | . . 1 . 2 . Weapon 1 | . . . . . 1 Parts Attached 75 | 8 4 8 25 16 14 Power 7 | 1 1 . 3 1 1 Engine 4 | 1 1 . 1 1 . Core 3 | . . . 2 . 1 Reactor . | . . . . . . Propulsion 38 | 4 1 5 15 8 5 Treads 8 | 2 . 3 3 . . Leg 28 | 2 1 . 12 8 5 Wheel 2 | . . 2 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 1 1 1 3 7 2 Device 6 | . . . 3 3 . Storage 2 | 1 . 1 . . . Processor 2 | . 1 . . 1 . Hackware 1 | . . . . 1 . Protection 4 | . . . . 2 2 Artifact . | . . . . . . Weapon 15 | 2 1 2 4 . 6 Energy Gun 6 | 2 . 2 1 . 1 Energy Cannon . | . . . . . . Ballistic Gun 4 | . 1 . 2 . 1 Ballistic Cannon 1 | . . . . . 1 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . 1 . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 Parts Lost 18 | . . . 5 4 9 Power 1 | . . . 1 . . Propulsion 8 | . . . 2 2 4 Utility 5 | . . . 1 2 2 Weapon 4 | . . . 1 . 3 Highest Loss Streak 6 | . . . 4 4 6 To Critical Strikes 1 | . . . . 1 . Average Slot Usage (%) 93 | . 92 99 97 92 87 Engine 6 | . 14 11 4 7 . Core 1 | . . . 3 . 5 Treads 9 | . . 31 19 . . Leg 27 | . 28 . 25 37 34 Device 6 | . . . 13 8 6 Storage 11 | . 14 22 13 7 6 Processor 5 | . 6 11 . 7 6 Protection 2 | . . . . 5 6 Energy Gun 5 | . 15 16 5 . . Ballistic Gun 8 | . 12 5 8 7 11 Slashing Weapon 4 | . . . 3 7 5 Naked Turns . | . . . . . . Heaviest Build 114 | 12 13 96 99 111 114 Greatest Support 109 | 20 20 69 109 79 94 Greatest Overweight (x) 8 | 2 . 4 1 2 8 Average Overweight (x) . | . . 1 . 1 1 Largest Inventory Capacity 25 | 8 8 25 25 25 25 Average Capacity 22 | 7 8 24 25 25 25 Most Carried 25 | 6 8 24 25 25 25 Average Carried 20 | 3 7 16 23 24 23 Final Capacity 25 | 8 8 25 25 25 25 Final Carried 25 | 6 8 24 25 25 21 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1308 | 153 185 104 362 177 327 Remotely . | . . . . . . Salvage Created 3322 | . 247 462 892 962 759 Parts 172 | . 20 30 41 48 33 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 76 | . 11 15 17 17 16 Melee 31 | . . . 4 17 10 Guns 39 | . 11 15 10 . 3 Cannons 2 | . . . . . 2 AOE 4 | . . . 3 . 1 Classes Destroyed 11 | . 3 1 5 2 . Worker 6 | . . . 3 2 1 Builder 2 | . . 1 1 . . Operator 1 | . . . . 1 . Watcher 2 | . 1 . 1 . . Swarmer 21 | . 9 8 . . 4 Grunt 38 | . 2 7 9 12 8 Brawler 5 | . . . 2 2 1 Duelist 3 | . . . 1 . 2 Sentry 3 | . . . 2 1 . Hunter 3 | . . . 3 . . Programmer 3 | . . . . 2 1 Best Kill Streak 8 | . 3 4 7 8 6 Combat Bots Only 7 | . 3 4 6 7 5 Max Kills in Single Turn 4 | . 1 1 4 1 2 Gunslinging . | . . . . . . Exploded 3 | . . . 3 . 1 Melee 1 | . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 431 | . 32 52 108 97 142 Missed 116 | . 12 10 26 28 40 Damage Taken 4074 | . 123 288 1051 986 1626 Core 478 | . 36 34 110 170 128 Absorbed by Shields . | . . . . . . Ignored by Resistances 1156 | . 41 95 300 280 440 Core Remaining (%) 86 | 100 85 91 80 75 . Volleys Fired 132 | . 28 28 51 . 25 Largest 2 | . 2 2 2 . 2 Hottest 126 | . 70 126 86 . 80 Shots Fired 254 | . 56 56 95 . 47 Gun 235 | . 56 56 95 . 28 Cannon 17 | . . . . . 17 Launcher 2 | . . . . . 2 Special . | . . . . . . Kinetic 132 | . 28 14 51 . 39 Thermal 114 | . 28 42 44 . . Explosive 2 | . . . . . 2 Electromagnetic 6 | . . . . . 6 Robot Hit Streak 43 | . 12 13 43 . 27 Robot Miss Streak 3 | . 3 2 3 . 2 Penetration Max 1 | . . . 1 . . Secondary Targets 5 | . 1 1 3 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 277 | . 36 38 84 53 66 Core Hits 145 | . 18 21 40 26 40 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 21 | . 2 4 3 10 2 Burn 8 | . 2 4 2 . . Sever 13 | . . . 1 10 2 Melee Attacks 109 | . . . 6 64 39 Impact . | . . . . . . Slashing 109 | . . . 6 64 39 Piercing . | . . . . . . Sneak Attacks 4 | . . . 1 2 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6645 | . 369 531 2252 1637 1856 Guns 2636 | . 369 531 1348 . 388 Cannons 377 | . . . . . 377 Explosions 841 | . . . 632 . 209 Melee 2753 | . . . 234 1637 882 Ramming 38 | . . . 38 . . Kinetic 1623 | . 130 60 704 . 729 Thermal 1986 | . 239 471 1276 . . Explosive 209 | . . . . . 209 Electromagnetic 36 | . . . . . 36 Impact . | . . . . . . Slashing 2753 | . . . 234 1637 882 Piercing . | . . . . . . Highest Corruption 6 | . 1 . 1 6 . Average Corruption 1 | . 1 . 1 2 . Corruption Purged 5 | . . . . 5 . Corruption Blocked . | . . . . . . Effects 17 | . . . 1 16 . Message Errors 5 | . . . . 5 . Matter Fused 4 | . . . 1 3 . Energy Discharges 3 | . . . . 3 . Parts Fused 1 | . . . . 1 . Data Loss (minor) 2 | . . . . 2 . Alerts 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 191 | . . . 148 3 40 Projectiles . | . . . . . . Explosions 102 | . . . 102 . . Melee 89 | . . . 46 3 40 Knockbacks 10 | . . . . . 10 Impact . | . . . . . . Kinetic 8 | . . . . . 8 Secondary 2 | . . . . . 2 Self-Inflicted Damage 62 | . . . 62 . . Shots 1 | . . . 1 . . Rammed 5 | . . . 5 . . Targets Rammed 5 | . . . 5 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 336 | . 110 242 336 . 159 Average Temperature 78 | . 39 73 134 . 69 Received Heat Transfer 1509 | . 18 90 414 414 573 Effects 3 | . . . 3 . . Interference 3 | . . . 3 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 8 | . 1 5 2 . . Heat Transferred 4248 | . 851 1443 1954 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 335 | . 271 225 335 179 299 Initial 81 | . . 43 81 40 13 Average 93 | . 103 86 168 61 56 Maximum Alert Level 1 | . 1 1 1 . 1 Low Security (%) 87 | 100 89 95 62 100 90 Level 1 12 | . 10 4 37 . 9 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 15 | . 1 2 2 3 7 Investigation 4 | . 1 1 . 1 1 Extermination 2 | . . . . 1 1 Reinforcement 6 | . . 1 2 1 2 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 105 | . 15 19 21 21 29 Peak Tracking Total 8 | . 3 4 6 7 8 Tactical Retreats 6 | . . 1 1 1 3 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 6 | . . . 5 . 1 Max in Single Turn 4 | . . . 4 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 14 | . 3 3 3 2 3 Terminals 11 | . 3 2 3 2 1 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 1 . . 1 Garrison Access . | . . . . . . Total Hacks 29 | . 8 7 4 4 6 Successful 17 | . 5 4 3 2 3 Failed 12 | . 3 3 1 2 3 Catastrophic 2 | . 1 . . 1 . Database Lockouts . | . . . . . . Manual 15 | . 6 2 4 2 1 Terminals 22 | . 8 5 4 4 1 Fabricators 3 | . . . . . 3 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 4 | . . 2 . . 2 Garrison Access . | . . . . . . Terminal Hacks 12 | . 5 2 3 2 . Record 2 | . 1 . . 1 . Level Access Points 2 | . 1 . 1 . . Emergency Access Points 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Unreport Threat 4 | . . 1 2 1 . Zone Layout 2 | . 1 1 . . . Fabricator Hacks 1 | . . . . . 1 Load Schematic 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . 2 . . 2 Insert Component 2 | . . 1 . . 1 Analyze 2 | . . 1 . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 2 2 . 1 2 Full Trace Events 4 | . 1 1 . 1 1 Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 1 . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . 1 . . 1 Part Schematics Acquired 2 | . . 1 . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 4765 | 72 521 688 1158 1312 1014 Spaces Moved 1998 | 47 341 246 450 519 395 Core 5 | 5 . . . . . Treads 406 | 1 . 230 175 . . Legs 1571 | 41 341 . 275 519 395 Wheels 16 | . . 16 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 130 160 192 187 Average Speed 184 | 117 120 234 184 193 202 Slowest Speed 810 | 160 120 480 240 263 810 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 4 46 27 41 17 13 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug 19 | . . . . 10 9 Terrain Destroyed 75 | . . . 40 10 25 Melee 19 | . . . . 10 9 Projectile . | . . . . . . AOE 56 | . . . 40 . 16 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2703 | 60 403 306 682 741 511 Wait 261 | . 25 3 104 109 20 Move 1993 | 46 340 245 449 518 395 Hop . | . . . . . . Pick Up 60 | 4 3 16 15 15 7 Fast Attach 25 | 8 1 4 6 4 2 Attach 26 | . 1 3 8 6 8 Detach 14 | 2 . 3 4 3 2 Swap 24 | . 2 1 11 6 4 Drop 54 | . 3 3 23 16 9 Fire 132 | . 28 28 51 . 25 Melee 109 | . . . 6 64 39 Ram . | . . . . . . Kick . | . . . . . . Crush 5 | . . . 5 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Identified exit to Materials 304 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered new exit (range 7) 594 | -10/Materials | Entered another Materials area 594 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1226 | -9/Materials | Discovered new exit (range 3) 1282 | -9/Materials | Entered another Materials area 1282 | -8/Materials | Evolved 2 slots: Propulsion x2 1735 | -8/Materials | Lost 4 parts (1p2n1w) 1889 | -8/Materials | Identified exit to Factory 2166 | -8/Materials | Build established: Scavenger-Mutant 2440 | -8/Materials | Entered Factory 2440 | -7/Factory | Evolved 2 slots: Utility x2 2707 | -7/Factory | Lost 4 parts (2n2u) 2729 | -7/Factory | Destroyed 7 combat bots 3120 | -7/Factory | Build established: Mutant 3736 | -7/Factory | Discovered new exit (range 8) 3752 | -7/Factory | Entered another Factory area 3752 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4062 | -6/Factory | Build established: Scavenger-Mutant 4518 | -6/Factory | Garrison activated, responded to threat 4634 | -6/Factory | Build established: Mutant 4696 | -6/Factory | Lost 6 parts (4n1u1w) 4766 | -6/Factory | Self-destructed Last Messages --------------- 04697_ R-10 Processor collects Axe. 04700_ K-01 Serf collects debris. 04701_ R-10 Processor collects Core Shielding. 04703_ K-01 Serf collects debris. 04704_ R-10 Processor collects Carbon-fiber Leg. 04705_ Acquired 38 matter. 04708_ R-10 Processor collects Hvy. Laser. 04708_ K-01 Serf collects debris. 04708_ Acquired 54 matter. 04711_ R-10 Processor collects Carbon-fiber Leg. 04711_ K-01 Serf collects debris. 04715_ ALERT: Cargo convoy en route, clear transfer corridor. 04715_ Acquired 1 matter. 04718_ Acquired 9 matter. 04725_ Acquired 3 matter. 04753_ Acquired 16 matter. 04765_ K-01 Serf cleans the Neutrino Reactor. 04766_ Minigun destroyed. 04766_ Scythe destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????####?????????????????????????? | | ?????????????????##? ####????????????????????????? | | ?????????????????? ? ????????????????????????? | | ??????????????????## #????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# ####?????????????????????? | | ????????????########+##+## #?????????????????????? | | ????????????# %# ??????????????????????? | | ????????????# ##?????????? ???????????? | | ??????? ??# """" "%"" ##????????"""???????????? | | ????? ??# """" """ #???????? """" "????????? | | ????# ??#%"""" """ ########% """" ""???????? | | ????# ??# ""% """" %# ????????? | | ????+ ??# %%%% # """ ??????????? | | ????# ??# """"%%"""%%# """ ??????????? | | ????# #?# """" """" %@% g """ "????????? | | ????# #?# """" """" # ssg k ???? | | ????# #?# """" """" # Y"" """" ""???????? | | ????# ### # "" """"??????????? | | ????# #"############## """ """???????????? | | ????# # #?# """ ???????????? | | ????+ # """ """ #?# """ ?????????? | | ????# # """ """ #?# ?????????? | | ????# # """ """ #?# ??????????? | | ????# # #?# ####??????????????? | | ????# # """ """ #?# ^ #?????????????????? | | ????# # """ """ #?# #?????????????????? | | ????# / """ """ ??? #?????????????????? | | ????# # #?? #?????????????????? | | ????# # #?? +?????????????????? | | ##### # #?? #?????????????????? | | # # #?? #?????????????????? | | # ################ #?????????????????? | | # #?????????????????? | | / ??????????????????? | | !! # #?????????????????? | | ! # #?????????????????? | | !* # #?????????????????? | | #########/######+####????????????????????????? | | #####????# #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 5 Offensive Hacking 20 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Titanium Leg | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GaussHellfireChronowheel Manual? 0 Play Time 00:37:18 Cumulative 41.4 hours Start 2024.04.14 @ 12:30:12 End 2024.04.14 @ 13:15:15 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 44 Rogue 0 Adventurer 44 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 36 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bb1bd747-4a19-43f3-8400-d1bb4dd64356