Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.01 @ 21:07:07 Player: oskarw Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (48) 240 Value Destroyed (1082) 1082 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3402 Bonus ------- None Cogmind --------- Core Integrity 417/550 Matter 150/300 Energy 150/150 System Corruption 1% Temperature Cool (0) Movement Walking (127) Location -8/Materials Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY (3) ------ Large Storage Unit Advanced Targeting Computer Light Armor Plating > --- WEAPON (3) ------- Field Laser Pulse Rifle Pulse Rifle > --- INVENTORY (15) --- Micro Nuclear Core Micro Nuclear Core Improved Flight Unit Improved Flight Unit Improved Flight Unit Medium Storage Unit Large Matter Pod (150) Seismic Detector Hacking Suite Tractor Beam Ion Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Seismic Detector Advanced Targeting Computer > --- WEAPON ----------- Field Laser Pulse Rifle Ion Cannon > --- INVENTORY -------- Micro Nuclear Core Aluminum Leg Improved Flight Unit Improved Flight Unit Improved Flight Unit Medium Storage Unit Large Matter Pod Hacking Suite Tractor Beam Pulse Rifle Rocket Launcher [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Improved Titanium Leg Wheel Wheel Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Utility Shielding Weapon Assault Rifle Energy Gun Pulse Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Parts Attached 49 | 7 4 8 8 2 20 Power 9 | 1 . 3 . 1 4 Engine 6 | 1 . 2 . 1 2 Core 3 | . . 1 . . 2 Reactor . | . . . . . . Propulsion 16 | 2 . 3 5 . 6 Treads 6 | 2 . . 4 . . Leg 9 | . . 3 1 . 5 Wheel 1 | . . . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 2 1 2 1 . 5 Device 4 | 1 . 1 1 . 1 Storage 4 | 1 1 1 . . 1 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 13 | 2 3 . 2 1 5 Energy Gun 6 | . 1 . 2 1 2 Energy Cannon 1 | . . . . . 1 Ballistic Gun 4 | 2 1 . . . 1 Ballistic Cannon . | . . . . . . Launcher 2 | . 1 . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 14 | . . 1 . 5 8 Power 4 | . . . . 2 2 Propulsion 4 | . . . . 1 3 Utility 1 | . . . . 1 . Weapon 5 | . . 1 . 1 3 Highest Loss Streak 3 | . . 1 . 3 3 To Critical Strikes . | . . . . . . Average Backups 7 | 2 7 9 7 6 8 Power . | . 1 1 1 . 1 Propulsion 1 | 1 2 1 . . 1 Utility 3 | . 2 3 4 3 4 Weapon 2 | . 2 2 2 2 2 Tool/Special . | . . . . . . Unused Backups 7 | . . . 1 . 6 Power 2 | . . . . . 2 Propulsion 3 | . . . . . 3 Utility 1 | . . . . . 1 Weapon 1 | . . . 1 . . Tool/Special . | . . . . . . Average Slot Usage (%) 94 | . 100 100 96 89 87 Engine 9 | . 14 13 11 7 2 Core 1 | . . . . 1 4 Treads 19 | . 28 15 35 38 5 Leg 10 | . . 12 6 . 21 Device 10 | . 14 11 11 7 8 Storage 12 | . 14 16 11 13 9 Processor 1 | . . . . . 4 Protection 1 | . . . . . 4 Energy Gun 14 | . 5 14 17 20 17 Ballistic Gun 9 | . 22 14 2 . 3 Launcher 1 | . . . . . 2 Peak Build Rating 36 | 7 8 10 22 23 36 Average Rating 15 | 5 7 7 19 19 25 On Entrance 10 | . 7 8 8 22 19 Avg Prop Armor Cover (%) 12 | . . . . 18 6 Naked Turns . | . . . . . . Heaviest Build 39 | 13 19 22 20 22 39 Greatest Support 88 | 40 40 40 88 88 80 Greatest Overweight (x) 5 | . . 1 5 . 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 Average Capacity 10 | 7 8 10 10 10 11 Most Carried 12 | 4 10 10 8 8 12 Average Carried 7 | 2 7 9 7 6 8 Final Capacity 15 | 8 10 10 10 10 15 Final Carried 11 | 4 10 9 8 6 11 Class Distribution -------------------- 67% | Mutant 16% | Gunner 6% | Tank 5% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1157 | 306 124 324 46 109 248 Remotely 155 | . . . . . 155 Salvage Created 1273 | 133 124 285 46 35 650 Parts 62 | 6 4 11 4 . 37 Haulers Intercepted 2 | . 1 . . . 1 Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 40 | . 1 10 4 6 19 Guns 24 | . 1 9 4 6 4 Cannons 1 | . . . . . 1 AOE 14 | . . . . . 14 Classes Destroyed 13 | 2 4 1 . 1 5 Worker 3 | . . . . . 3 Builder 1 | . . . . . 1 Tunneler 3 | 3 . . . . . Hauler 2 | . 1 . . . 1 Recycler 2 | 1 . . . . 1 Mechanic 1 | . . . . . 1 Operator 1 | . 1 . . . . Watcher 1 | . 1 . . . . Swarmer 16 | . . 6 4 . 6 Grunt 14 | . 1 4 . . 9 Sentry 3 | . . . . . 3 Hunter 1 | . . . . . 1 Assembled 6 | . . . . 6 . Best Kill Streak 8 | 4 2 3 4 2 8 Combat Bots Only 7 | . 1 3 4 2 7 Max Kills in Single Turn 3 | 1 1 1 1 1 3 Gunslinging . | . . . . . . Exploded 3 | . . . . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 272 | . 2 72 11 65 122 Missed 60 | . . 9 2 15 34 Hits 212 | . 2 63 9 50 88 Melee 6 | . . . . 6 . Projectile 206 | . 2 63 9 44 88 AOE 5 | . . . . 5 . Critical Strikes 4 | . . 1 . . 3 Part Disruptions 2 | . . . . 2 . Damage Taken 2757 | . 23 625 77 872 1160 Core 520 | . 12 212 . 163 133 Absorbed by Shields . | . . . . . . Redirected to Shielding 14 | . . . . . 14 Core Remaining (%) 56 | 100 . 10 . 59 . Volleys Fired 115 | 6 10 34 5 21 39 Largest 3 | 2 2 2 2 2 3 Hottest 189 | 40 40 70 126 126 189 Shots Fired 235 | 12 19 65 10 39 90 Gun 208 | 12 18 65 10 38 65 Cannon 10 | . . . . . 10 Launcher 17 | . 1 . . 1 15 Special . | . . . . . . Kinetic 77 | 12 18 34 . . 13 Thermal 141 | . . 31 10 38 62 Explosive 17 | . 1 . . 1 15 Electromagnetic . | . . . . . . Robot Hit Streak 19 | 6 5 7 5 5 19 Robot Miss Streak 4 | 1 1 4 1 2 3 Penetration Max . | . . . . . . Secondary Targets 4 | . . 3 . . 1 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 145 | 8 12 41 7 26 51 Core Hits 83 | 4 7 13 4 13 42 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . 2 . . . Burn 1 | . . 1 . . . Destroy 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3506 | 99 149 499 117 484 2158 Guns 1943 | 99 147 485 117 422 673 Cannons 139 | . . . . . 139 Explosions 1405 | . . . . 59 1346 Melee . | . . . . . . Ramming 19 | . 2 14 . 3 . Kinetic 586 | 99 147 221 . . 119 Thermal 1496 | . . 264 117 422 693 Explosive 1405 | . . . . 59 1346 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . 3 1 Average Corruption 1 | . . . . 3 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . . . . 6 2 Message Errors 1 | . . . . 1 . Matter Fused 3 | . . . . 2 1 Heat Flow Errors 2 | . . . . 2 . Data Loss (major) 1 | . . . . . 1 Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 10 | . . . . . 10 Projectiles . | . . . . . . Explosions 10 | . . . . . 10 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 6 | . 1 3 . 1 1 Targets Rammed 6 | . 1 3 . 1 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 506 | . . 227 135 302 506 Average Temperature 124 | . . 65 69 110 174 Received Heat Transfer 868 | . 12 198 . 280 378 Effects 7 | . . . . 1 6 Shutdowns 2 | . . . . . 2 Energy Bleed 2 | . . . . . 2 Interference 1 | . . . . 1 . Short Circuit 2 | . . . . . 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 5 | . . 1 1 . 3 Heat Transferred 3478 | . . 851 259 925 1443 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level 1 | . . . . . 1 Low Security (%) 91 | 100 100 100 100 100 70 Level 1 8 | . . . . . 29 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 285 | 10 30 95 81 27 285 Initial 27 | . . . . 27 . Average 48 | 1 3 37 18 3 124 Influence Increases 1059 | 20 60 255 118 3 603 Destroy 0b10 Robot/C 680 | . 20 200 80 . 380 Destroy 0b10 Robot/NC 70 | 20 15 . . . 35 Destroy Leader 156 | . 14 40 10 . 92 Successful Hack 17 | . . . 12 . 5 Disable Machine 30 | . . 15 . . 15 Destroy Structure 91 | . 11 . 1 3 76 Lose Combat Pursuer 15 | . . . 15 . . Influence Decreases 814 | 20 60 253 49 74 358 Entered New Map 46 | . . . 2 44 . Time Decay 681 | 20 60 253 47 23 278 Lost Part 87 | . . . . 7 80 Squads Dispatched 3 | . 1 . . . 2 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 2 | . 1 . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 66 | . 5 10 5 24 22 Peak Tracking Total 17 | . 3 3 5 17 6 Tactical Retreats 4 | . . . 1 3 . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 2 | . . 1 . . 1 Max in Single Turn 1 | . . 1 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 10 | . 5 . 1 . 4 Terminals 6 | . 3 . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 . . . 1 Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 22 | . 9 . 3 . 10 Successful 12 | . 4 . 1 . 7 Failed 9 | . 5 . 1 . 3 Catastrophic . | . . . . . . Database Lockouts 1 | . . . 1 . . Manual 2 | . 2 . . . . Terminals 13 | . 6 . . . 7 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . 3 . . . 3 Scanalyzers 3 | . . . 3 . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 1 . . . 4 Prototype ID Bank 2 | . . . . . 2 Locate Traps 1 | . 1 . . . . Dispatch Records 1 | . . . . . 1 Hauler Manifests 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 6 | . 3 . . . 3 Process 1 | . . . . . 1 Report Inventory 3 | . 2 . . . 1 Retrieve Matter 1 | . . . . . 1 Retrieve Components 1 | . 1 . . . . Scanalyzer 1 | . . . 1 . . Retrieve Study 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 4 . 1 . 4 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . 1 . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 62 | . . . . . 62 Retrieved Matter 62 | . . . . . 62 Retrieved Components 3 | . 3 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 1604 | 20 492 499 126 126 341 Seismic 1604 | 20 492 499 126 126 341 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 2334 | 120 492 595 176 266 685 Spaces Moved 1223 | 61 275 336 82 125 344 Core 16 | 8 . . 1 . 7 Treads 752 | 53 275 148 72 125 79 Legs 436 | . . 188 9 . 239 Wheels 19 | . . . . . 19 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 120 120 145 110 Average Speed 146 | 145 160 138 144 145 145 Slowest Speed 300 | 160 160 190 300 145 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 4 38 82 12 45 27 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . 3 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 104 | . 10 . . 3 91 Melee . | . . . . . . Projectile 3 | . . . . . 3 AOE 101 | . 10 . . 3 88 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1521 | 77 306 398 130 167 443 Wait 74 | . 11 7 26 13 17 Move 1218 | 60 274 335 81 124 344 Hop . | . . . . . . Pick Up 22 | 4 5 2 2 1 8 Fast Attach 26 | 7 1 1 6 1 10 Attach 9 | . . 2 2 3 2 Detach . | . . . . . . Swap 32 | . 3 8 1 3 17 Drop 19 | . 1 6 7 . 5 Fire 115 | 6 10 34 5 21 39 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush 5 | . 1 3 . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: [*Min] / Sto) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 10) 312 | -10/Materials | Build established: Mutant 583 | -10/Materials | Discovered new exit (range 7) 613 | -10/Materials | Entered Mines 1059 | -10/Mines | Core integrity fell below 50% 1076 | -10/Mines | Core integrity fell below 20% 1200 | -10/Mines | Discovered new exit (range 5) 1208 | -10/Mines | Entered Materials 1208 | -9/Materials | Evolved 2 slots: Propulsion x2 1209 | -9/Materials | Identified exit to Storage 1263 | -9/Materials | Central database locked down 1370 | -9/Materials | Discovered new exit (range 10) 1384 | -9/Materials | Entered Mines 1385 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1387 | -9/Mines | Assembled infested the area 1392 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1404 | -9/Mines | Met a Derelict bent on vengeance 1487 | -9/Mines | Lost 3 parts (1p1u1w) 1634 | -9/Mines | Discovered new exit (range 9) 1650 | -9/Mines | Entered Materials 1650 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1811 | -8/Materials | Lost 3 parts (1p2n) 1846 | -8/Materials | Lost 3 parts (1p1n1w) 2160 | -8/Materials | Destroyed 7 combat bots 2246 | -8/Materials | Build established: Gunner 2335 | -8/Materials | Self-destructed Last Messages --------------- Rocket Array Imp. Medium Laser >>Manifests Retrieving manifest data... Found 5 haulers: A-02 Transporter 6x Hrd. Light Armor Plating A-02 Transporter 6x Adv. Beam Rifle A-02 Transporter 1x Aerolev Unit 3x Imp. VTOL Module 2x Enh. Autogun (1 escort) A-02 Transporter 3x Welding Torch A-02 Transporter 3x Hvy. Ion Engine 1x Imp. VTOL Module 2x Prc. Beam Rifle Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????? ????????????????????????????????????? | | ???????????? "??? ???????????????????????????????? | | ???????????? "Y" ???????????????????????????????? | | ???????????? " " ""??????????????????????????????? | | ???????????? "?????? #???????????????????????? | | ???????????? 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