Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.19 @ 16:49:59 Player: rz Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (162) 162 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1107 Bonus ------- None Cogmind --------- Core Integrity 305/400 Matter 283/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (320) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Huge Storage Unit Signal Interpreter > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (25) --- Ion Engine Light Ion Engine Structural Scanner Light Assault Rifle Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Structural Scanner > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 10 | 6 3 1 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device 1 | . 1 . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 2 . 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | 2 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . . 1 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Backups 3 | . 2 5 Power 1 | . 1 1 Propulsion . | . . . Utility . | . . 1 Weapon 1 | . 1 2 Tool/Special . | . . . Unused Backups 5 | . . 5 Power 2 | . . 2 Propulsion . | . . . Utility . | . . . Weapon 3 | . . 3 Tool/Special . | . . . Average Slot Usage (%) 93 | . 98 76 Engine 13 | . 14 11 Treads 26 | . 28 22 Device 9 | . 12 . Storage 13 | . 14 11 Processor 3 | . . 11 Ballistic Gun 26 | . 28 21 Peak Build Rating 7 | 6 7 7 Average Rating 6 | 4 6 6 On Entrance 4 | . 6 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 87 | 11 87 86 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | . 2 2 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 23 | 7 24 25 Most Carried 7 | 1 4 7 Average Carried 3 | . 2 5 Final Capacity 25 | 8 25 25 Final Carried 6 | 1 4 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 394 | 186 40 168 Remotely . | . . . Salvage Created 222 | . 55 167 Parts 19 | . 5 14 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 9 | . 3 6 Guns 9 | . 3 6 Classes Destroyed 2 | . 1 1 Swarmer 6 | . 3 3 Grunt 3 | . . 3 Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 59 | . 18 41 Missed 14 | . 6 8 Hits 45 | . 12 33 Projectile 45 | . 12 33 Damage Taken 412 | . 96 316 Core 95 | . . 95 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 30 | . 6 24 Largest 2 | . 2 2 Hottest 40 | . 40 40 Shots Fired 60 | . 12 48 Gun 60 | . 12 48 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 60 | . 12 48 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | . 2 10 Robot Miss Streak 6 | . 4 6 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 30 | . 5 25 Core Hits 12 | . 3 9 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 308 | . 57 251 Guns 308 | . 57 251 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 308 | . 57 251 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 3 | . . 3 Average Temperature 3 | . . 3 Received Heat Transfer 120 | . . 120 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 70 | . 70 70 Initial . | . . . Average 13 | . 6 38 Influence Increases 247 | . 77 170 Destroy 0b10 Robot/C 180 | . 60 120 Destroy Leader 30 | . 10 20 Successful Hack 7 | . 7 . Lose Combat Pursuer 30 | . . 30 Influence Decreases 187 | . 77 110 Time Decay 177 | . 77 100 Lost Part 10 | . . 10 Squads Dispatched 1 | . . 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | . 5 18 Peak Tracking Total 6 | . 3 6 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 2 2 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 1 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 4 3 Successful 3 | . 2 1 Failed 4 | . 2 2 Catastrophic 2 | . 1 1 Database Lockouts . | . . . Manual 2 | . . 2 Terminals 3 | . 1 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 3 1 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Branch Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 1 1 Retrieve Components 2 | . 1 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 1 2 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 3 | . 3 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 769 | . 769 . Structural 769 | . 769 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1169 | 52 859 258 Spaces Moved 347 | 29 264 54 Core 3 | 3 . . Treads 344 | 26 264 54 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 320 Average Speed 296 | 148 308 320 Slowest Speed 320 | 160 320 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 3 43 6 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 430 | 35 299 96 Wait 36 | . 22 14 Move 345 | 28 263 54 Hop . | . . . Pick Up 8 | 1 4 3 Fast Attach 7 | 6 1 . Attach 1 | . . 1 Detach . | . . . Swap 2 | . 2 . Drop 1 | . 1 . Fire 30 | . 6 24 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat / *Min x2 / [*Sub]) -9/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 539 | -10/Materials | Discovered new exit (range 14) 606 | -10/Materials | Discovered new exit (range 9) 909 | -10/Materials | Identified exit to Materials 912 | -10/Materials | Entered another Materials area 912 | -9/Materials | Evolved 2 slots: Utility x2 1170 | -9/Materials | Self-destructed Last Messages --------------- 01039_ R-06 Scavenger inserts Flight Unit into recycling unit. 01043_ R-06 Scavenger collects Flight Unit. 01046_ R-06 Scavenger inserts Flight Unit into recycling unit. 01055_ G-34 Mercenary destroyed. 01061_ Acquired 108 matter. 01064_ R-06 Scavenger collects Aluminum Leg. 01067_ Acquired Lgt. Assault Rifle. 01080_ R-06 Scavenger inserts Aluminum Leg into recycling unit. 01094_ Connecting with Terminal... 01094_ ALERT: Suspicious activity at Terminal M009. Dispatching Investigation squad. 01117_ G-34 Mercenary destroyed. 01118_ R-06 Scavenger collects Aluminum Leg. 01129_ Acquired 22 matter. 01158_ Assault Rifle destroyed. 01164_ G-34 Mercenary destroyed. 01165_ W-16 Scout sends out distress signal. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????####+######+#### ?????????????? | | ?????????????# ????????????? | | ?????????????# #???????????????? | | ?????????????# #???????????????? | | ????????????#####+######+###????????????????? | | ????????????# #?????????????????????? | | ????????????# """ #?????????????????????? | | ????????????# """ #?????????????????????? | | ????????????# """ #?????????????????????? | | ????????????# """ ""#?????????????????????? | | ????????????# """ aY"#?????????????????????? | | ????????????# ""#?????????????????????? | | ????????????# g #?????????????????????? | | ????????????########/##?????????????????????? | | ???????????????????#g#??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????#w#??????????????????????? | | ???????????????????# #??????????????????????? | | ?????????#########?# #??????????????????????? | | ?????????? #?#@#??????????????????????? | | ??????????""""" ###=###????????????????????? | | ??????????""""" # %[ #????????????????????? | | ??????????""""" # ####?????????????????? | | ??????????""""" +% T ????????????? | | ??????????""""" # ?????????? | | ??????????""""" # ??????????? | | ??????????""""" ##^ ########??????????? | | ?????????? ## #?????????????????? | | ?????????##########^ lg #?????????????????? | | ??????????????????# """r #?????????????????? | | ??????????????????# """ #?????????????????? | | ?????????????????? """ #?????????????????? | | ?????????????????? ? #?????????????????? | | ?????????????????? ??? #?????????????????? | | ?????????????????? ???#?????????????????? | | ??????????????????? ?????????????????????? | | ???????????????????#+##?????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RestorationThrusterReactor Manual? 0 Play Time 00:04:32 Cumulative 96.5 hours Start 2026.07.18 @ 19:38:27 End 2026.07.19 @ 16:49:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 53 Adventurer 54 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 47 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 36af1e9d-2e04-46be-922f-5156134ab7c9