Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.05 @ 21:13:19 Player: ummsosma Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (62) 310 Value Destroyed (1630) 1630 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (717) 717 TOTAL SCORE: 6697 Bonus ------- Follower Combat Kills 117 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/700 Matter 184/300 Energy 99/100 System Corruption 70% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Gravmag System Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- VTOL Module VTOL Module Cesium-ion Thruster Makeshift Flight Unit > --- UTILITY ---------- Visual Processing Unit Hacking Suite Hacking Suite Hacking Drone Bay > --- WEAPON ----------- Autogun Autogun Makeshift Shrapnel Gun Makeshift Axe > --- INVENTORY -------- Makeshift Power Source Gravmag System Makeshift Shrapnel Gun Ripper [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Backup Propulsion III Flight Unit Cesium-ion Thruster Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Autogun Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . . Utility 2 | . . . . . 2 . . . . . Weapon 2 | . . . . . 2 . . . . . Parts Attached 77 | 7 13 2 . . 21 11 3 11 2 7 Power 12 | 1 4 . . . 5 . . 1 . 1 Engine 7 | 1 2 . . . 2 . . 1 . 1 Core 5 | . 2 . . . 3 . . . . . Reactor . | . . . . . . . . . . . Propulsion 20 | 2 2 . . . 5 4 2 2 . 3 Treads 5 | 2 . . . . . . . . . 3 Leg 7 | . 2 . . . 5 . . . . . Wheel . | . . . . . . . . . . . Hover 2 | . . . . . . 2 . . . . Flight 6 | . . . . . . 2 2 2 . . Utility 21 | 2 2 . . . 6 6 1 2 1 1 Device 8 | 1 1 . . . 2 2 . 1 1 . Storage 3 | 1 1 . . . . 1 . . . . Processor 5 | . . . . . 2 1 1 1 . . Hackware 2 | . . . . . . 2 . . . . Protection 3 | . . . . . 2 . . . . 1 Artifact . | . . . . . . . . . . . Weapon 24 | 2 5 2 . . 5 1 . 6 1 2 Energy Gun 4 | 2 2 . . . . . . . . . Energy Cannon 1 | . . . . . 1 . . . . . Ballistic Gun 10 | . 2 2 . . 1 . . 5 . . Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . . . . . 1 1 . . . . Special Weapon 2 | . 1 . . . 1 . . . . . Impact Weapon 1 | . . . . . . . . . . 1 Slashing Weapon 3 | . . . . . 1 . . 1 . 1 Piercing Weapon 1 | . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 . Parts Lost 39 | . 1 . . . 13 . 3 1 . 21 Power 5 | . . . . . 3 . . . . 2 Propulsion 13 | . 1 . . . 3 . 2 . . 7 Utility 8 | . . . . . 2 . 1 . . 5 Weapon 13 | . . . . . 5 . . 1 . 7 Highest Loss Streak 21 | . 1 . . . 8 . 2 1 . 21 To Critical Strikes 1 | . . . . . . . . . . 1 Average Backups 7 | 3 7 9 9 10 9 4 4 4 4 2 Power . | . . . 1 1 1 . . 1 1 . Propulsion 1 | 1 . 1 2 2 1 . . 1 1 1 Utility 2 | . 3 3 3 3 3 2 2 . . . Weapon 2 | . 2 3 3 3 . 1 . 1 2 . Tool/Special . | . . . . . . . . . . . Unused Backups 10 | . 5 1 . . . 1 . 1 1 1 Power 1 | . . . . . . . . . 1 . Propulsion 4 | . 2 . . . . 1 . . . 1 Utility 4 | . 3 . . . . . . 1 . . Weapon 1 | . . 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 89 | . 99 100 100 100 92 56 58 80 100 41 Engine 3 | . 10 . . . 5 . . 6 7 3 Core 7 | . 3 14 14 14 2 7 7 . . . Treads 3 | . 22 . . . . . . . . 2 Leg 14 | . 5 28 28 28 17 . . . . . Flight 4 | . . . . . . 14 18 15 30 7 Device 9 | . 14 14 14 14 5 4 . 5 7 4 Storage 9 | . 14 14 14 14 9 . . . . . Processor 5 | . . . . . 15 1 9 7 7 2 Hackware 3 | . . . . . . 14 15 15 15 4 Ballistic Gun 19 | . 22 28 28 28 16 2 . 20 16 7 Launcher 1 | . . . . . 5 . . . . . Special Weapon 1 | . . . . . 6 . . . . . Slashing Weapon 2 | . . . . . 2 7 7 6 7 5 Peak Build Rating 45 | 9 14 14 15 15 30 29 37 42 45 45 Average Rating 19 | 5 11 14 14 15 22 22 24 36 44 19 On Entrance 19 | . 9 14 14 15 15 23 21 22 40 45 Avg Prop Armor Cover (%) 8 | . . . . . . 8 . . . . Naked Turns 53 | . . . . . . . . . . 53 Heaviest Build 32 | 15 22 22 22 22 32 19 15 16 17 17 Greatest Support 60 | 40 40 20 20 20 20 17 26 21 21 60 Greatest Overweight (x) 8 | 2 1 1 1 1 8 1 1 . . 3 Average Overweight (x) . | . . 1 1 1 1 . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 5 5 5 5 Average Capacity 8 | 7 8 10 10 10 10 5 5 5 5 5 Most Carried 10 | 5 8 10 10 10 10 10 5 5 5 4 Average Carried 7 | 3 7 9 9 10 9 4 4 4 4 1 Final Capacity 10 | 8 10 10 10 10 10 5 5 5 5 5 Final Carried 10 | 5 8 10 10 10 10 4 4 5 4 1 Class Distribution -------------------- 42% | Scavenger-Mutant 15% | Mutant 13% | Skirmisher 10% | Scavenger-Skirmisher 6% | Derelict-Skirmisher 5% | Scavenger-Sprinter 5% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Skirmisher | -9/Mines Skirmisher | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Mutant | -7/Lower Caves Derelict-Skirmisher | -7/Lower Caves Scavenger-Sprinter | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Matter Collected 1985 | 270 540 162 . . 371 39 289 188 60 66 Remotely . | . . . . . . . . . . . Salvage Created 2030 | 51 831 146 . . 527 68 199 72 . 136 Parts 136 | 7 57 9 . . 33 2 16 6 . 6 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 6 | . 5 . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . 10 10 . 1 Prevented 4 | . . . . . . . 1 3 . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 47 | . 15 6 . . 12 1 7 4 . 2 Melee 4 | . . . . . 3 . 1 . . . Guns 35 | . 15 6 . . 8 . . 4 . 2 AOE 8 | . . . . . 1 1 6 . . . Classes Destroyed 15 | 2 5 1 . . 5 1 . . . 1 Worker 4 | 1 1 . . . 2 . . . . . Builder 1 | . . . . . 1 . . . . . Tunneler 1 | 1 . . . . . . . . . . Recycler 4 | . 3 . . . 1 . . . . . Mechanic 1 | . . . . . 1 . . . . . Operator 2 | . 2 . . . . . . . . . Watcher 3 | . 2 . . . . 1 . . . . Swarmer 21 | . 3 3 . . 5 . 6 4 . . Grunt 18 | . 12 2 . . 4 . . . . . Duelist 2 | . . . . . 1 . 1 . . . Sentry 1 | . . . . . 1 . . . . . Specialist 1 | . . . . . 1 . . . . . Programmer 1 | . . . . . . 1 . . . . Assembled 1 | . . 1 . . . . . . . . Savage 2 | . . . . . . . . . . 2 Best Kill Streak 5 | 2 5 2 . . 5 1 4 3 . 2 Combat Bots Only 5 | . 4 2 . . 5 1 4 3 . 2 Max Kills in Single Turn 3 | 1 2 1 . . 2 1 3 2 . 1 Gunslinging 1 | . 1 . . . 1 . . 1 . . Exploded 3 | . . . . . 1 1 3 . . . Melee 1 | . . . . . 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Hostile Shots Fired 423 | . 70 29 . . 158 8 15 23 . 120 Missed 133 | . 15 7 . . 49 4 6 11 . 41 Hits 290 | . 55 22 . . 109 4 9 12 . 79 Melee 38 | . . 3 . . 6 . 1 . . 28 Projectile 252 | . 55 19 . . 103 4 8 12 . 51 Critical Strikes 14 | . 1 . . . 4 . . . . 9 Part Disruptions 1 | . . . . . . 1 . . . . Damage Taken 4872 | . 619 276 . . 1546 125 171 189 . 1946 Core 1251 | . 115 100 . . 328 . 54 34 . 620 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 8 | . . . . . . . . . 8 . Core Remaining (%) 51 | 100 . . . 14 40 . . . . . Volleys Fired 159 | 2 57 20 . . 47 2 4 8 . 19 Largest 3 | 2 2 2 . . 3 1 1 3 . 2 Hottest 100 | 80 100 46 . . 100 39 39 72 . 46 Shots Fired 285 | 4 108 40 . . 72 2 4 20 . 35 Gun 253 | 4 104 40 . . 49 1 . 20 . 35 Cannon 5 | . . . . . 5 . . . . . Launcher 9 | . . . . . 5 1 3 . . . Special 18 | . 4 . . . 13 . 1 . . . Kinetic 235 | . 90 40 . . 49 1 . 20 . 35 Thermal 20 | . 6 . . . 14 . . . . . Explosive 5 | . . . . . 5 . . . . . Electromagnetic 20 | 4 12 . . . . 1 3 . . . Robot Hit Streak 14 | 2 14 3 . . 11 10 12 3 . 8 Robot Miss Streak 6 | 1 4 4 . . 4 . . 6 . 5 Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . 1 . . . 1 . . 1 . 1 Max Gunslinging Chain 1 | . 1 . . . 1 . . 1 . 1 Shots Hit Robots 186 | 2 62 19 . . 55 2 3 10 . 33 Core Hits 96 | 2 30 9 . . 28 2 7 9 . 9 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks 31 | . . . . . 13 5 1 2 1 9 Impact 2 | . . . . . . . . . . 2 Slashing 26 | . . . . . 13 5 1 2 1 4 Piercing 3 | . . . . . . . . . . 3 Sneak Attacks 4 | . . . . . 3 . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . . . Follow-up Attacks 1 | . . . . . . . . . . 1 Damage Inflicted 3979 | 25 995 287 . 6 1397 131 343 169 . 626 Guns 2389 | 25 955 284 . . 577 . . 169 . 379 Cannons 75 | . . . . . 75 . . . . . Explosions 866 | . 34 . . . 456 87 289 . . . Melee 634 | . . . . . 289 44 54 . . 247 Ramming 15 | . 6 3 . 6 . . . . . . Kinetic 2264 | . 855 284 . . 577 . . 169 . 379 Thermal 334 | . 34 . . . 75 83 142 . . . Explosive 456 | . . . . . 456 . . . . . Electromagnetic 276 | 25 100 . . . . 4 147 . . . Impact 28 | . . . . . . . . . . 28 Slashing 503 | . . . . . 289 44 54 . . 116 Piercing 103 | . . . . . . . . . . 103 Highest Corruption 70 | . . . . . . 1 1 1 1 70 Average Corruption 5 | . . . . . . 1 1 1 1 42 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 20 | . . . . . . 1 2 3 1 13 Message Errors 2 | . . . . . . . 1 . . 1 Matter Fused 9 | . . . . . . 1 . 1 1 6 Heat Flow Errors 1 | . . . . . . . . 1 . . Data Loss (minor) 2 | . . . . . . . 1 . . 1 Data Loss (major) 1 | . . . . . . . . 1 . . Misdirections 5 | . . . . . . . . . . 5 Overload Shots . | . . . . . . . . . . . Overflow Damage 40 | . . . . . 12 . 28 . . . Projectiles . | . . . . . . . . . . . Explosions 40 | . . . . . 12 . 28 . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 131 | . 34 . . . 33 64 . . . . Shots 3 | . 1 . . . 1 1 . . . . Rammed 3 | . 2 . . . 1 . . . . . Targets Rammed 6 | . 2 1 . 1 2 . . . . . Kicked 3 | . . 1 . 1 1 . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 228 | 18 112 65 . . 79 6 2 228 . 8 Average Temperature 23 | 12 22 21 . . 16 6 2 57 . 3 Received Heat Transfer 879 | . 273 63 . . 504 . 18 21 . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 311 | . 50 . . . 111 50 100 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | . 1 . . . . . 4 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Maximum Alert Level 1 | . . . . . 1 . . . . . Low Security (%) 99 | 100 100 100 . 100 99 100 . . . . Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 213 | 5 115 57 . . 213 111 . . . . Initial 77 | . . 7 . . . 77 . . . . Average 31 | . 39 9 . . 51 33 . . . . Influence Increases 1821 | 10 440 135 . . 594 130 250 247 . 15 Destroy 0b10 Robot/C 980 | . 300 100 . . 320 20 140 100 . . Destroy 0b10 Robot/NC 80 | 10 40 . . . 25 5 . . . . Destroy Leader 206 | . 84 20 . . 60 12 20 10 . . Allied During Kill 9 | . . . . . 7 . . 2 . . Successful Hack 32 | . 5 . . . 17 10 . . . . Disable Machine 75 | . . . . . 15 60 . . . . Destroy Structure 79 | . 11 . . . 45 23 . . . . Lose Combat Pursuer 360 | . . 15 . . 105 . 90 135 . 15 Influence Decreases 1816 | 10 421 154 . . 424 245 215 185 152 10 Entered New Map 296 | . . 12 . . . 93 21 18 152 . Time Decay 1135 | 10 306 142 . . 214 152 164 137 . 10 Lost Part 180 | . 10 . . . 130 . 30 10 . . Lost Ally 100 | . . . . . 80 . . 20 . . Purge Threat 105 | . 105 . . . . . . . . . Squads Dispatched 10 | . 5 . . . 3 2 . . . . Investigation 3 | . 3 . . . . . . . . . Extermination 2 | . . . . . . 2 . . . . Reinforcement 5 | . 2 . . . 3 . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Distress Signals 8 | . 1 3 . . 4 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 115 | . 28 8 . . 38 2 13 16 . 10 Peak Tracking Total 12 | . 4 3 . . 12 1 9 9 . 9 Tactical Retreats 14 | . . 2 . . 5 . 2 4 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Traps Triggered 2 | . 2 . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Disabled 5 | . . . . . 1 4 . . . . Max in Single Turn 4 | . . . . . 1 4 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Machines Accessed 18 | . 5 . 5 . 5 2 . 1 . . Terminals 6 | . 4 . . . 2 . . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 2 | . . . . . 1 1 . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 82 | . 12 . 50 . 16 3 . 1 . . Successful 70 | . 5 . 50 . 11 3 . 1 . . Failed 11 | . 7 . . . 4 . . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts 1 | . . . . . 1 . . . . . Manual 10 | . 7 . 1 . 1 . . . 1 . Terminals 17 | . 11 . . . 6 . . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 5 | . . . . . 3 2 . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 5 | . . . . . 5 . . . . . Garrison Access 2 | . . . . . 2 . . . . . Terminal Hacks 60 | . 3 . 50 . 6 . . 1 . . Record 49 | . . . 49 . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . Prototype ID Bank 2 | . . . . . 2 . . . . . Open Door 1 | . . . . . . . . 1 . . Unreport Threat 1 | . 1 . . . . . . . . . Locate Traps 3 | . 1 . . . 2 . . . . . Dispatch Records 1 | . . . . . 1 . . . . . Transport Status 1 | . . . . . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Network Status 1 | . . . . . . 1 . . . . Repair Station Hacks 3 | . . . . . 1 2 . . . . Scan Component 2 | . . . . . 1 1 . . . . Repair 1 | . . . . . . 1 . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer 4 | . . . . . 4 . . . . . Insert Component 1 | . . . . . 1 . . . . . Analyze 1 | . . . . . 1 . . . . . Retrieve Study 2 | . . . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 8 | . 4 . . . 3 1 . . . . Full Trace Events 2 | . 2 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . 1 . . . 15 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 2 | . . . . . 2 . . . . . Parts Repaired . | . . . . . . . . . . . Time 19 | . . . . . . 19 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Total Allies 5 | . . . . . 4 . 1 . . . Largest Group 2 | . . . . . 2 . 1 1 . . Highest-Rated Group 49 | . . . . . 21 . 49 49 . . Highest-Rated Ally 49 | . . . . . 16 . 49 49 . . Total Orders . | . . . . . . . . . . . Ally Attacks 28 | . . . . . 17 . . 11 . . Total Damage 549 | . . . . . 195 . . 354 . . Kills 5 | . . . . . 4 . . 1 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . Field Lobotomies 5 | . . . . . 4 . 1 . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Active Infowar (turns) 6992 | 22 1054 1017 1131 401 1670 462 391 548 244 52 Optics 2707 | . . . . . 1404 68 391 548 244 52 Terrain 5184 | 22 833 1017 1131 401 942 394 . 437 7 . Structural 221 | . 221 . . . . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 2 . . 2 1 1 . Drone Launches 1 | . . . . . . . . . . 1 Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Turns Passed 7360 | 161 1054 1017 1131 401 1670 582 391 548 244 161 Spaces Moved 5601 | 89 493 409 595 211 640 787 691 819 747 120 Core 122 | 8 . . . . 5 . . . . 109 Treads 484 | 81 393 . . . . . . . . 10 Legs 1950 | . 100 409 595 211 635 . . . . . Wheels . | . . . . . . . . . . . Hover 45 | . . . . . . 45 . . . . Flight 3000 | . . . . . . 742 691 819 747 1 Fastest Speed 31 | 50 120 190 190 190 120 32 32 31 31 50 Average Speed 100 | 154 156 190 190 190 191 36 37 41 31 64 Slowest Speed 450 | 160 190 190 190 190 450 112 127 42 31 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 53 | 5 62 61 93 38 43 11 89 83 83 22 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 4 | . . . 1 . . . . 1 2 . Known Exits Taken 2 | . . . . . 1 . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 . 1 1 . Scrap Searched 9 | . . . . . . . 4 3 2 . Spaces Dug 21 | . 4 . . . 11 4 . 2 . . Terrain Destroyed 129 | . 10 . . . 64 38 15 2 . . Melee 10 | . . . . . 4 4 . 2 . . Projectile 14 | . 4 . . . 10 . . . . . AOE 105 | . 6 . . . 50 34 15 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Total 6994 | 105 680 616 596 211 975 1077 813 1005 758 158 Wait 1012 | 1 82 181 . . 237 243 109 154 5 . Move 5591 | 88 492 408 594 210 639 786 690 818 746 120 Hop . | . . . . . . . . . . . Pick Up 39 | 5 14 3 1 . 6 3 1 5 1 . Fast Attach 46 | 8 3 . . . 9 7 3 9 1 6 Attach 25 | . . . . . 11 7 3 1 1 2 Detach 9 | . 1 . . . 1 5 2 . . . Swap 26 | . 13 2 . . 7 1 . 1 . 2 Drop 51 | 1 16 1 1 . 3 18 . 7 3 1 Fire 159 | 2 57 20 . . 47 2 4 8 . 19 Melee 30 | . . . . . 13 5 1 2 1 8 Ram 1 | . . . . . 1 . . . . . Kick 3 | . . 1 . 1 1 . . . . . Crush 2 | . 2 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 13) 162 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 529 | -10/Materials | Discovered new exit (range 7) 809 | -10/Materials | Discovered new exit (range 11) 942 | -10/Materials | Discovered new exit (range 9) 1216 | -10/Materials | Entered Mines 1236 | -10/Mines | Core integrity fell below 50% 1312 | -10/Mines | Build established: Scavenger-Mutant 1320 | -10/Mines | Learned Materials terminal intel 1322 | -10/Mines | Discovered new exit (range 12) 1323 | -10/Mines | Assembled infested the area 1846 | -10/Mines | Core integrity fell below 20% 2083 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2085 | -10/Mines | Discovered new exit (range 5) 2140 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2233 | -10/Mines | Entered Exiles 2262 | -10/Exiles | Discovered new exit (range 15) 2319 | -10/Exiles | Met 8R-AWN 2365 | -10/Exiles | Met EX-HEX 2456 | -10/Exiles | Met EX-DEC 2553 | -10/Exiles | Learned location of Zion (-7) 2648 | -10/Exiles | Discovered new exit (range 14) 2771 | -10/Exiles | Met EX-BIN 2809 | -10/Exiles | Aligned with FarCom system 2811 | -10/Exiles | Given EX-Vault access code 2910 | -10/Exiles | Opened EX-Vault 2926 | -10/Exiles | Found Field Lobotomy Kit 2963 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3072 | -10/Exiles | Visited The Gauntlet 3364 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 3364 | -10/Exiles | Entered Mines 3403 | -9/Mines | Met a Derelict bent on vengeance 3463 | -9/Mines | Learned 8 Materials zone layouts 3543 | -9/Mines | Discovered new exit (range 9) 3666 | -9/Mines | Build established: Scavenger-Skirmisher 3693 | -9/Mines | Learned Materials stockpile data 3765 | -9/Mines | Entered Materials 3765 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 3766 | -8/Materials | Identified exit to Factory 3768 | -8/Materials | Loaded intel: 12 terminal locations 3954 | -8/Materials | Central database locked down 4255 | -8/Materials | Build established: Skirmisher 5009 | -8/Materials | Lost 5 parts (1p1n1u2w) 5226 | -8/Materials | Core integrity fell below 50% 5245 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 5248 | -8/Materials | Assimilated S-10 Pest with FLK Orb 5257 | -8/Materials | Lost 8 parts (2p2n1u3w) 5259 | -8/Materials | Assimilated Y-45 Defender with FLK Orb 5269 | -8/Materials | Assimilated Y-45 Defender with FLK Orb 5294 | -8/Materials | Lost 3 allies 5435 | -8/Materials | Entered Factory 5435 | -7/Factory | Evolved 2 slots: Propulsion x2 5734 | -7/Factory | Build established: Scavenger-Scout 6001 | -7/Factory | Discovered new exit (range 11) 6017 | -7/Factory | Entered Lower Caves 6079 | -7/Lower Caves | Encountered a Warlord checkpoint 6165 | -7/Lower Caves | Identified exit to Lower Caves 6230 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6232 | -7/Lower Caves | Assimilated Y-64 Sentinel with FLK Orb 6384 | -7/Lower Caves | Build established: Scavenger-Mutant 6408 | -7/Lower Caves | Entered another Lower Caves area 6408 | -7/Lower Caves | Accompanied by 1 ally 6532 | -7/Lower Caves | Spotted B-75 Beast 6559 | -7/Lower Caves | Encountered a Warlord checkpoint 6730 | -7/Lower Caves | Build established: Derelict-Skirmisher 6951 | -7/Lower Caves | Discovered new exit (range 13) 6956 | -7/Lower Caves | Entered Zion 6962 | -7/Zion | Given the Hacking Drone Bay 6962 | -7/Zion | Found Prototype Device 6964 | -7/Zion | Identified Hacking Drone Bay 7006 | -7/Zion | Found CR-A16's Pointy Stick 7009 | -7/Zion | Discovered new exit (range 15) 7030 | -7/Zion | System corruption cleaned by Quarantine Array 7093 | -7/Zion | Given A8's code to call for help 7096 | -7/Zion | Learned location of Data Miner (-6) 7104 | -7/Zion | Rebuked by Imprinter 7131 | -7/Zion | Received a hallucinogenic algorithm 7131 | -7/Zion | Ran a hallucination algorithm 7200 | -7/Zion | Entered Proximity Caves 7235 | -6/Proximity Caves | Attacked by a faux Warlord 7247 | -6/Proximity Caves | System corruption reached 10% 7262 | -6/Proximity Caves | System corruption reached 30% 7273 | -6/Proximity Caves | Core integrity fell below 50% 7309 | -6/Proximity Caves | Core integrity fell below 20% 7339 | -6/Proximity Caves | Lost 21 parts (2p7n5u7w) 7361 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07298_ System corrupted by crushing effect (+1). 07300_ Hacking Drone released from Hacking Drone Bay. 07300_ O8-DPT(b) sneak attacks. 07300_ Hacking Drone system corrupted by crushing effect. 07300_ Hacking Drone destroyed. 07301_ Acquired Mak. Shrapnel Gun. 07304_ Mak. Power Source destroyed. 07304_ Mak. Shrapnel Gun destroyed. 07304_ Hacking Drone Bay destroyed. 07304_ System corrupted by crushing effect (+4). 07304_ System corrupted by crushing effect (+2). 07306_ System corrupted: Matter fused (-8). 07308_ Lgt. Treads destroyed. 07308_ System corrupted by crushing effect (+1). 07323_ System corrupted: Matter fused (-9). 07341_ System corrupted: Matter fused (-8). 07360_ WAPMN: D|UZ&WO%YXTHY4IMFY28>>T8P Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? ???##?????????????????????????????? | | ?????????????? ### ###??????????????????????????? | | ?????????????# ##?????????????????????????? | | ??????????????# ###??###??????????????????? | | ????????????### ### ##?????????????????? | | ???????????? ###???????????????? | | ?????###???? #???????????????? | | ###### #??? #????????????????? | | #???? #?????????????????? | | ##??????# #?????????????????? | | ##### ######??# ##????????????????? | | ???## ## #### @ #????????????????? | | ???# ## s ##???????????????? | | #??## ##### #???????????????? | | ##### ## ###### ##???????????????? | | = ##### ### ####????????????????? | | % #???## ###???????????????????? | | ##### #????# #?????????????????????? | | ?#??### #????# ### #????????????????????? | | ####### ???# ##?## ?????????????????? | | #?## # #????# #????????????????? | | #?##### ### #?????######????????????????? | | ##?????####??####???????????????????????????? | | ?#####???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Hvy. Missile Launcher | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Energy Filter | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive System Restoration Module | -7/Zion | Archive IFF Parser | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Hyp. Coil Gun | -7/Zion | Archive Drone Bay | -7/Zion | Archive Matter Filter | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Robot Schematics ------------------ L-31 Rogue | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Autogun | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! I Survived The Infestation Item+ Robot Respite Sixth Sense Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed ThermalBottomlessGun Manual? 0 Play Time 01:59:46 Cumulative 4.9 hours Start 2025.12.05 @ 19:00:07 End 2025.12.05 @ 21:13:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f1fce019-8807-4578-b5c3-9fe6d509c853