Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.16 @ 00:18:33 Player: amhuman Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (76) 380 Value Destroyed (2624) 2624 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1226) 1226 TOTAL SCORE: 8770 Bonus ------- High Alert Combat Kills 26 Entered Garrisons 400 Used RIF Installer 500 Registered with UFD 300 Cogmind --------- Core Integrity 0/850 Matter 0/300 Energy 28/100 System Corruption 11% Temperature Warning (380) Movement Walking (125) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Medium Treads Medium Treads Titanium Leg Armored Leg Armored Leg > --- UTILITY (5) ------ Improved Heat Sink Gravity Neutralizer Improved Signal Interpreter Relay Coupler [NC] (29) > --- WEAPON (3) ------- Quantum Rifle Railgun Gauss Cannon > --- INVENTORY (5) ---- Surveybot 17 Chip Relay Coupler [Swarmer] (36) Heavy Flak Cannon Remote Datajack Botcube Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Leg Armored Leg Gravmag Array Gravmag Array > --- UTILITY ---------- Gravity Neutralizer Improved Sensor Array Improved Signal Interpreter Relay Coupler [NC] Drone Bay > --- WEAPON ----------- Precision Assault Rifle Gauss Cannon Remote Datajack > --- INVENTORY -------- Surveybot 17 Chip Relay Coupler [Swarmer] Mapping Drone Bay Heavy Flak Cannon Botcube [Rating: 68] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Surge Thruster Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Relay Coupler [NC] Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Blade Saw Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Gar Fac Gar Slots Evolved 8 | . . . 2 . . . 6 . . . . . Power . | . . . . . . . . . . . . . Propulsion 4 | . . . 2 . . . 2 . . . . . Utility 3 | . . . . . . . 3 . . . . . Weapon 1 | . . . . . . . 1 . . . . . Parts Attached 99 | 6 . 1 13 13 4 4 11 . 2 22 17 6 Power 12 | 1 . . 2 2 1 1 1 . . 3 1 . Engine 10 | 1 . . 2 2 1 1 1 . . 1 1 . Core 2 | . . . . . . . . . . 2 . . Reactor . | . . . . . . . . . . . . . Propulsion 37 | 2 . . 4 6 2 2 3 . . 10 6 2 Treads 5 | 2 . . . . . 1 . . . . . 2 Leg 20 | . . . 4 6 . 1 2 . . 3 4 . Wheel 3 | . . . . . 2 . 1 . . . . . Hover 2 | . . . . . . . . . . . 2 . Flight 7 | . . . . . . . . . . 7 . . Utility 16 | 1 . . 2 . . . 3 . . 3 5 2 Device 11 | . . . 2 . . . 1 . . 3 3 2 Storage 1 | 1 . . . . . . . . . . . . Processor 1 | . . . . . . . . . . . 1 . Hackware 1 | . . . . . . . . . . . 1 . Protection 2 | . . . . . . . 2 . . . . . Artifact . | . . . . . . . . . . . . . Weapon 34 | 2 . 1 5 5 1 1 4 . 2 6 5 2 Energy Gun 9 | 1 . . 4 1 . . . . . 2 . 1 Energy Cannon 9 | . . . . 4 . 1 1 . 1 1 1 . Ballistic Gun 5 | 1 . . 1 . . . 1 . . . 1 1 Ballistic Cannon 5 | . . 1 . . . . 1 . 1 . 2 . Launcher 3 | . . . . . 1 . 1 . . 1 . . Special Weapon 1 | . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 2 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 2 . . . . . . 2 . Parts Lost 55 | . . . 10 5 1 . 10 . 2 24 1 2 Power 9 | . . . 2 1 1 . 1 . 1 2 . 1 Propulsion 23 | . . . 4 4 . . 4 . . 10 1 . Utility 8 | . . . . . . . 1 . 1 5 . 1 Weapon 15 | . . . 4 . . . 4 . . 7 . . Highest Loss Streak 13 | . . . 5 3 1 . 6 . 1 13 1 1 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 85 85 60 78 88 100 49 57 57 48 60 86 Engine 8 | . 14 14 7 11 10 11 5 6 3 1 4 5 Treads 5 | . 28 28 7 . . 10 1 . . . . 9 Leg 17 | . . . 9 23 22 25 10 13 13 7 13 20 Wheel 4 | . . . . . 11 8 3 6 6 4 . . Hover 1 | . . . . . . . . . . . 10 1 Device 8 | . . . 4 11 11 11 2 3 . 8 10 16 Storage 8 | . 14 14 11 11 11 11 6 6 6 3 . . Protection 1 | . . . . . . . 5 13 13 1 . . Energy Gun 1 | . 14 10 9 1 . . . . . 1 . 3 Energy Cannon 8 | . . . . 19 15 12 7 . 3 4 . . Ballistic Gun 3 | . 14 14 8 1 . . 1 6 6 3 4 5 Ballistic Cannon 1 | . . 3 3 . . . 1 . 3 3 6 6 Launcher 3 | . . . . . 6 9 . . . . . . Peak Build Rating 68 | 6 6 11 14 15 15 27 41 38 41 50 68 65 Average Rating 24 | 4 6 7 8 13 14 20 27 35 35 36 51 59 On Entrance 20 | . 6 6 11 11 15 15 27 41 33 35 5 56 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 40 | 14 14 21 21 21 21 21 34 27 40 37 35 33 Greatest Support 56 | 40 40 40 40 30 32 43 43 28 28 45 49 56 Greatest Overweight (x) 6 | 1 . . 6 6 . . 1 . 1 4 1 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 5 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 8 6 5 5 Most Carried 8 | 2 3 5 8 8 8 8 8 7 8 8 5 5 Average Carried 6 | 1 2 3 6 7 8 7 6 7 7 6 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | 2 3 5 8 8 8 8 6 7 7 5 5 5 Class Distribution -------------------- 48% | Scavenger-Mutant 31% | Mutant 8% | Gunner 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -9/Scraptown Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Tank | -6/Factory Mutant | -6/Garrison Skirmisher | -6/Factory Gunner | -6/Garrison Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Gar Fac Gar Matter Collected 1719 | 229 48 62 348 120 90 10 195 . 57 283 237 40 Remotely . | . . . . . . . . . . . . . Salvage Created 2749 | . 103 134 794 670 250 . 295 . 56 315 98 34 Parts 134 | . 3 7 41 37 13 . 13 . 1 14 5 . Haulers Intercepted 2 | . 1 . . 1 . . . . . . . . Recyclers Shooed 5 | . 1 . 2 . 1 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Gar Fac Gar Combat Hostiles Destroyed 65 | . . 8 15 15 2 . 9 . 1 10 4 1 Melee 1 | . . . . . . . . . . 1 . . Guns 25 | . . 6 11 . . . 2 . . 3 2 1 Cannons 34 | . . 2 4 14 . . 6 . 1 5 2 . AOE 3 | . . . . . 2 . 1 . . . . . Classes Destroyed 11 | . 2 2 2 3 . . . . . 1 1 . Builder 1 | . . . . 1 . . . . . . . . Hauler 2 | . 1 . . 1 . . . . . . . . Recycler 7 | . 1 . 3 . 3 . . . . . . . Watcher 1 | . . . 1 . . . . . . . . . Swarmer 20 | . . 6 4 4 . . 4 . . . 2 . Cutter 4 | . . . . . . . . . . 4 . . Grunt 21 | . . 2 6 4 . . 3 . . 6 . . Brawler 1 | . . . . 1 . . . . . . . . Duelist 3 | . . . . 2 . . 1 . . . . . Sentry 13 | . . . 5 4 2 . 1 . 1 . . . Programmer 3 | . . . . . . . . . . . 2 1 Best Kill Streak 7 | . 1 3 7 4 5 . 4 . 1 5 2 1 Combat Bots Only 7 | . . 3 7 4 2 . 4 . 1 5 2 1 Max Kills in Single Turn 2 | . 1 1 1 2 2 . 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . . . . 1 . 1 . . . . . Melee 1 | . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Gar Fac Gar Hostile Shots Fired 799 | . . 53 128 55 18 . 137 . 27 194 139 48 Missed 260 | . . 9 25 18 6 . 45 . 10 62 71 14 Damage Taken 7458 | . . 408 1075 619 177 . 1382 . 130 2203 731 733 Core 1313 | . . 60 284 107 . . 199 . 11 405 106 141 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 3 | . . . . . . . . . . 3 . . Core Remaining (%) 59 | 100 . 76 . . . 2 . . . . . . Volleys Fired 223 | . 7 21 54 29 8 . 32 . 2 40 13 17 Largest 3 | . 2 2 2 2 2 . 2 . 3 3 3 3 Hottest 177 | . 70 77 90 136 98 . 158 . 161 161 129 177 Shots Fired 425 | . 14 42 94 58 13 . 60 . 7 79 30 28 Gun 209 | . 14 34 80 . . . 10 . 3 33 12 23 Cannon 208 | . . 8 14 58 8 . 49 . 4 45 17 5 Launcher 7 | . . . . . 5 . 1 . . 1 . . Special 1 | . . . . . . . . . . . 1 . Kinetic 188 | . 7 29 47 . . . 21 . 5 39 29 11 Thermal 229 | . 7 13 47 58 8 . 38 . 2 39 . 17 Explosive 7 | . . . . . 5 . 1 . . 1 . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 21 | . 5 10 14 11 21 . 10 . 6 8 5 7 Robot Miss Streak 13 | . 1 5 4 3 1 . 13 . 3 7 5 4 Penetration Max 2 | . . . 1 . . . . . . . . 2 Secondary Targets 4 | . . 3 1 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . Shots Hit Robots 260 | . 10 19 61 34 12 . 33 . 5 56 16 14 Core Hits 149 | . 4 10 28 18 12 . 22 . 4 37 10 4 Critical Kills 9 | . . 2 5 1 . . . . . 1 . . Critical Parts Destroyed 4 | . . . 4 . . . . . . . . . Critical Strikes 28 | . . 2 15 1 . . 2 . . 6 1 1 Burn 6 | . . . 6 . . . . . . . . . Meltdown 2 | . . . . 1 . . . . . 1 . . Destroy 11 | . . 2 9 . . . . . . . . . Blast 6 | . . . . . . . 2 . . 2 1 1 Sever 3 | . . . . . . . . . . 3 . . Melee Attacks 7 | . . . . . . . . . . 7 . . Impact . | . . . . . . . . . . . . . Slashing 7 | . . . . . . . . . . 7 . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 5876 | . 119 283 1015 719 312 . 961 . 125 1479 348 515 Guns 2479 | . 119 194 750 . . . 182 . 40 614 124 456 Cannons 3052 | . . 89 265 719 146 . 721 . 85 744 224 59 Explosions 274 | . . . . . 166 . 58 . . 50 . . Melee 64 | . . . . . . . . . . 64 . . Ramming 7 | . . . . . . . . . . 7 . . Kinetic 2571 | . 46 195 609 . . . 392 . 93 670 348 218 Thermal 2941 | . 73 88 406 719 146 . 511 . 32 669 . 297 Explosive 274 | . . . . . 166 . 58 . . 50 . . Electromagnetic . | . . . . . . . . . . . . . Impact 19 | . . . . . . . . . . 19 . . Slashing 64 | . . . . . . . . . . 64 . . Piercing . | . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . 9 9 9 9 11 Average Corruption 9 | . . . . . . . . 9 9 9 9 10 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 56 | . . . . . . . . 2 7 14 26 7 Message Errors 16 | . . . . . . . . . 3 6 4 3 Matter Fused 14 | . . . . . . . . . 2 2 7 3 Heat Flow Errors 8 | . . . . . . . . 1 . 3 3 1 Energy Discharges 3 | . . . . . . . . . . . 3 . Parts Rejected 2 | . . . . . . . . 1 . . 1 . Data Loss (minor) 8 | . . . . . . . . . 1 3 4 . Data Loss (major) 1 | . . . . . . . . . . . 1 . Misfires 3 | . . . . . . . . . 1 . 2 . Alerts 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 16 | . . . 4 . . . 4 . . 3 3 2 Impact . | . . . . . . . . . . . . . Kinetic 16 | . . . 4 . . . 4 . . 3 3 2 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 29 | . . . . . . . 29 . . . . . Shots 1 | . . . . . . . 1 . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . 1 . . Kicked 1 | . . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . Highest Temperature 547 | . 45 147 91 202 3 . 354 229 183 501 177 547 Average Temperature 101 | . 19 46 38 58 3 . 115 125 97 175 64 237 Received Heat Transfer 1839 | . . 90 285 174 72 . 276 . 42 435 168 297 Effects 10 | . . . . . . . 1 . . 2 . 7 Shutdowns 1 | . . . . . . . . . . 1 . . Energy Bleed 2 | . . . . . . . . . . . . 2 Matter Decay 1 | . . . . . . . . . . . . 1 Short Circuit 2 | . . . . . . . . . . . . 2 Damage (minor) 3 | . . . . . . . 1 . . 1 . 1 Damage (core) 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . . . 1 . . . . . 1 . . Combat Hostiles 2 | . . . . 1 . . . . . 1 . . Parts Melted 10 | . . 2 2 5 . . 1 . . . . . Heat Transferred 5810 | . 222 259 1484 1295 259 . 857 . 37 1027 . 370 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Gar Fac Gar Peak Influence 524 | . 42 226 249 524 268 . 201 85 142 372 405 140 Initial 204 | . . 16 87 72 204 . . 70 59 107 192 105 Average 169 | . 25 132 138 209 190 . 84 78 113 245 215 117 Maximum Alert Level 2 | . . 1 1 2 1 . 1 . . 1 2 . Low Security (%) 61 | 100 100 91 87 63 27 . 90 100 100 20 41 100 Level 1 34 | . . 8 12 21 72 . 9 . . 79 52 . Level 2 3 | . . . . 15 . . . . . . 5 . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 11 | . . . 2 5 . . . . . . 4 . Investigation 2 | . . . . 1 . . . . . . 1 . Extermination 2 | . . . . . . . . . . . 2 . Reinforcement 4 | . . . 2 1 . . . . . . 1 . Assault 1 | . . . . 1 . . . . . . . . Garrison 2 | . . . . 2 . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Gar Fac Gar Distress Signals 6 | . . . 1 4 . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 130 | . 1 8 19 27 2 . 14 5 2 25 20 7 Peak Tracking Total 7 | . 1 3 7 6 2 . 5 6 1 6 7 6 Tactical Retreats 19 | . . . 1 5 . . 2 . . 6 4 1 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Gar Fac Gar Traps Triggered 8 | . . . . 3 . . 1 . . 3 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Gar Fac Gar Machines Disabled 6 | . . . 1 1 . . . . 1 1 2 . Max in Single Turn 1 | . . . 1 1 . . . . 1 1 1 . Garrison Access 1 | . . . . 1 . . . . . . . . Garrison Relay 1 | . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Gar Fac Gar Machines Accessed 36 | . 2 . 3 9 6 2 1 . 3 2 8 . Terminals 29 | . 2 . 3 9 6 . . . 2 2 5 . Fabricators 2 | . . . . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . Garrison Access 2 | . . . . . . . . . 1 . 1 . Total Hacks 89 | . 6 . 7 21 16 9 1 . 7 5 17 . Successful 31 | . 3 . 3 4 4 9 1 . 3 . 4 . Failed 58 | . 3 . 4 17 12 . . . 4 5 13 . Catastrophic 14 | . . . . 4 1 . . . 1 3 5 . Database Lockouts . | . . . . . . . . . . . . . Manual 57 | . 5 . 7 14 12 . . . 5 . 14 . Terminals 71 | . 6 . 7 21 16 . . . 5 5 11 . Fabricators 5 | . . . . . . . . . . . 5 . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . Garrison Access 3 | . . . . . . . . . 2 . 1 . Terminal Hacks 16 | . 1 . 1 3 1 9 . . 1 . . . Record 9 | . . . . . . 9 . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . Open Door 3 | . . . . 3 . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . Unreport Threat 1 | . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . . . . . Insert Component 1 | . . . . . . . 1 . . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 . 1 . Unlock Access 2 | . . . . . . . . . 1 . 1 . Unauthorized Hacks 11 | . 2 . 2 1 3 . . . 1 . 2 . Terminals 11 | . 2 . 2 1 3 . . . 1 . 2 . Assimilate 1 | . . . . . . . . . . . 1 . Botnet 10 | . 2 . 2 1 3 . . . 1 . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 29 | . 1 . 3 6 6 . 1 . 3 2 7 . Full Trace Events 2 | . . . . 1 . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Gar Fac Gar Used RIF Installer 1 | . . . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . 2 . . . . . 3 . . Machine Destruction 5 | . . . . 2 . . . . . 3 . . Attached 1 | . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Gar Fac Gar Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders 3 | . . . . . . . . . . . 3 . EXPLORE 2 | . . . . . . . . . . . 2 . RETURN 1 | . . . . . . . . . . . 1 . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Gar Fac Gar Robot Analysis Total 1 | . . . . . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Gar Fac Gar Turns Passed 5416 | 85 91 179 518 626 533 1426 344 68 225 497 685 139 Spaces Moved 4025 | 52 44 70 217 350 468 1188 201 68 195 356 756 60 Core 25 | 10 . . 9 4 . . . . . 2 . . Treads 265 | 42 44 70 92 . . . . . . . . 17 Legs 2073 | . . . 116 346 189 1113 96 . . 62 108 43 Wheels 839 | . . . . . 279 75 105 68 195 117 . . Hover 580 | . . . . . . . . . . . 580 . Flight 243 | . . . . . . . . . . 175 68 . Fastest Speed 14 | 50 160 160 120 120 100 100 100 100 100 14 32 120 Average Speed 111 | 143 160 160 150 143 108 118 117 100 107 77 78 142 Slowest Speed 350 | 160 160 160 350 350 120 120 190 100 115 260 130 190 Overloaded Moves 46 | . . . . . . . . . . 27 19 . Propulsion Burnouts 1 | . . . . . . . . . . 1 . . Robots Hopped 4 | . . . . . . . . . . 1 3 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 38 | 5 17 29 31 69 91 83 5 77 9 46 28 11 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . 2 . . . . . . Known Exits Taken 3 | . 1 . . . . . . . 1 . 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . . . . . Scrap Searched 4 | . . . . . . 4 . . . . . . Spaces Dug 3 | . . 3 . . . . . . . . . . Terrain Destroyed 32 | . . 5 4 . 10 . 10 . . . 3 . Melee . | . . . . . . . . . . . . . Projectile 18 | . . 5 4 . . . 6 . . . 3 . AOE 14 | . . . . . 10 . 4 . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Gar Fac Gar Total 4526 | 59 51 95 313 413 480 1207 246 68 206 483 816 89 Wait 99 | . . 2 21 12 1 . 2 . 5 26 29 1 Move 4007 | 51 43 69 216 349 467 1187 201 67 195 353 749 60 Hop 4 | . . . . . . . . . . 1 3 . Pick Up 29 | 2 1 2 7 3 . 6 . . 2 4 1 1 Fast Attach 78 | 6 . . 7 11 3 2 9 . . 20 15 5 Attach 13 | . . . 5 . . . 2 . 2 2 1 1 Detach 2 | . . . 1 . . . . 1 . . . . Swap 8 | . . 1 1 2 1 2 . . . . 1 . Drop 27 | . . . 1 7 . 10 . . . 2 3 4 Fire 223 | . 7 21 54 29 8 . 32 . 2 40 13 17 Melee 7 | . . . . . . . . . . 7 . . Ram . | . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . 1 . . Crush . | . . . . . . . . . . . . . Escape Stasis 28 | . . . . . . . . . . 27 1 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison -6/Factory -6/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 15 | -11/Scrapyard | Discovered new exit (range 13) 86 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Identified exit to Mines 177 | -10/Materials | Entered Mines 234 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 302 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 305 | -10/Mines | Found Prototype Device 335 | -10/Mines | Build established: Mutant 352 | -10/Mines | Discovered new exit (range 4) 356 | -10/Mines | Entered Materials 356 | -9/Materials | Evolved 2 slots: Propulsion x2 567 | -9/Materials | Lost 5 parts (1p2n2w) 581 | -9/Materials | Destroyed 7 combat bots 584 | -9/Materials | Identified Exp. Sensor Array 589 | -9/Materials | Core integrity fell below 50% 866 | -9/Materials | Discovered new exit (range 5) 874 | -9/Materials | Entered Storage 978 | -9/Storage | Build established: Scavenger-Mutant 1294 | -9/Storage | Core integrity fell below 20% 1296 | -9/Storage | Garrison activated, responded to threat 1402 | -9/Storage | Lost 3 parts (1p2n) 1469 | -9/Storage | Used back door to open Recycling access 1469 | -9/Storage | Discovered new exit (range 5) 1500 | -9/Storage | Entered Recycling 1691 | -9/Recycling | Discovered new exit (range 6) 2007 | -9/Recycling | Scanned before Scraplab entrance 2022 | -9/Recycling | Entered Scraplab 2030 | -9/Recycling | Discovered new exit (range 3) 2033 | -9/Recycling | Entered Scraptown 2182 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2182 | -9/Scraptown | Visited UFD Registry 2182 | -9/Scraptown | Registered with UFD as "Deathglider" 2200 | -9/Scraptown | Visited Cyclists 2209 | -9/Scraptown | Entered Cyclist Reading Room 2214 | -9/Scraptown | Learned location of Zion (-7) 2231 | -9/Scraptown | Visited Awakened 2512 | -9/Scraptown | Visited Cave Peace 2543 | -9/Scraptown | Visited Comm Corps 2677 | -9/Scraptown | Visited Botcube Research 2686 | -9/Scraptown | Found Botcube 2707 | -9/Scraptown | Visited Curators Association 2749 | -9/Scraptown | Visited Science Testing Area 2825 | -9/Scraptown | Visited DA-N13 Charitable Foundation 2830 | -9/Scraptown | Found DCF Scrap (26 items) 2860 | -9/Scraptown | Visited Scrapoid Research Area 2989 | -9/Scraptown | Visited Chapter 10 3013 | -9/Scraptown | Visited Junk Repository 3049 | -9/Scraptown | Visited Junk Repository 3127 | -9/Scraptown | Discovered new exit (range 3) 3183 | -9/Scraptown | Found Scrap Suit 3221 | -9/Scraptown | Visited Cartography Club 3290 | -9/Scraptown | Found Surveybot 17 Chip 3317 | -9/Scraptown | Build established: Mutant 3456 | -9/Scraptown | Discovered new exit (range 3) 3459 | -9/Scraptown | Entered Factory 3459 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 3559 | -6/Factory | Lost 6 parts (1p3n2w) 3652 | -6/Factory | Lost 3 parts (1n1u1w) 3735 | -6/Factory | Discovered new exit (range 5) 3803 | -6/Factory | Sucked down chute 3803 | -6/Factory | Entered Waste 3818 | -6/Waste | EMP discharged 3824 | -6/Waste | Spotted C-40 Crusher 3825 | -6/Waste | Spotted C-40 Crusher 3832 | -6/Waste | Spotted C-40 Crusher 3856 | -6/Waste | Discovered new exit (range 16) 3857 | -6/Waste | Spotted C-40 Crusher 3857 | -6/Waste | Spotted C-40 Crusher 3858 | -6/Waste | Spotted C-40 Crusher 3871 | -6/Waste | Entered Factory 4092 | -6/Factory | Discovered new exit (range 10) 4096 | -6/Factory | Identified exit to Garrison 4096 | -6/Factory | Entered Garrison 4122 | -6/Garrison | Triggered checkpoint 4186 | -6/Garrison | Garrison Relay disabled 4286 | -6/Garrison | Triggered checkpoint 4432 | -6/Garrison | Lost 5 parts (1p1u3w) 4454 | -6/Garrison | Triggered checkpoint 4467 | -6/Garrison | Heavy support dispatched to Factory 4505 | -6/Garrison | Core integrity fell below 50% 4516 | -6/Garrison | Triggered checkpoint 4567 | -6/Garrison | Lost 13 parts (1p5n3u4w) 4585 | -6/Garrison | Discovered new exit (range 10) 4591 | -6/Garrison | Installed Relay Interface Framework 4593 | -6/Garrison | Entered Factory 4616 | -6/Factory | Lost 4 parts (4n) 4760 | -6/Factory | Core integrity fell below 20% 4903 | -6/Factory | Identified exit to Garrison 4943 | -6/Factory | Search patrols dispatched 5016 | -6/Factory | Spotted B-75 Beast 5278 | -6/Factory | Entered Garrison 5339 | -6/Garrison | System corruption reached 10% 5417 | -6/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05378_ Slug penetrates G-50 Soldier. 05393_ System corrupted: Heat flow error (+294). 05397_ Imp. Heat Sink broken. 05397_ Overheating: Short circuit. 05398_ Overheating: Energy bleed (-46). 05398_ Imp. Deuterium Engine destroyed. 05399_ Arm. Leg broken. 05399_ Overheating: Short circuit. 05403_ Slug penetrates G-50 Soldier. 05403_ Slug penetrates B-48 Gladiator. 05406_ Destroyed Lgt. Angular Momentum Engine. 05407_ Overheating: Broken Arm. Leg damaged (-90). 05408_ Overheating: Matter decay (-1). 05408_ Dropped Mapping Drone Bay. 05408_ Destroyed Hvy. Laser. 05409_ Overheating: Energy bleed (-5). 05409_ Critical hit (Burn: +37). 05411_ Overheating: Core damaged (-102). 05411_ System corrupted: Matter fused (-3). Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????############???????????????????? | | ???????????????# #???????????????????? | | ???????????????# [ #???????????????????? | | ???????????????# #???????????????????? | | ???????????????# #???????????????????? | | ???????????????# = #?######????????????? | | ???????????????# [ #?# #????????????? | | ???????????????# Y #?# #????????????? | | ???????????????# b !#?# #????????????? | | ???????????????#! @ g #?### #????????????? | | ???????????????# gg#???# #????????????? | | ???????????????##########g#???# #????????????? | | ????????????????????????# #???# #????????????? | | ????????????????#"T"#####=##### #????????????? | | ????????????????#" #????????????? | | ?????????????????######## ##### ?????? | | ????????????????????????# #???# ?? | | ????????????????????????# #???#### ######### ?? | | ????????????????????????# #??????? #??????????? | | ????????????????????????# #????????#??????????? | | ????????????????????????" #???????????????????? | | ????????????????????????" #???????????????????? | | ????????????????????????" #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ????????????????????? | | ?????????????????????????^????????????????????? | | ????????????????????????? ????????????????????? | | ?????????????????????????#????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 64 Recoil Reduction 2 Relay Coupler Types 1 Relay Coupler Value 29 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Whoosh! Challenges ------------ None Game ------ Seed DefensePlasmaSystem Manual? 0 Play Time 01:13:02 Cumulative 134.2 hours Start 2025.02.15 @ 17:41:56 End 2025.02.16 @ 00:18:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 127 Rogue 127 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 54 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9135bee-886c-485c-907b-3afa360ab623