Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.26 @ 11:37:46 Player: Demise Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (69) 345 Value Destroyed (1468) 1468 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-1273) -1273 TOTAL SCORE: 3800 Bonus ------- High Alert Combat Kills 2 Follower Combat Kills 74 Friendly Fire -1349 Cogmind --------- Core Integrity 0/850 Matter 215/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (9) ------ Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- YI-UF0's Bottomless Matter Pit (378) Advanced Weight Redist. System Advanced Weight Redist. System Enhanced Autogun Power Maul Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- (None) > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Advanced Weight Redist. System Advanced Weight Redist. System Improved Signal Interpreter Seismic Detector Hacking Suite > --- WEAPON ----------- YI-UF0's Doublenader > --- INVENTORY -------- YI-UF0's Bottomless Matter Pit Advanced Weight Redist. System Advanced Weight Redist. System Advanced Weight Redist. System Hardened Light Armor Plating Enhanced Autogun Power Maul [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion None Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . 1 . . Propulsion . | . . . . . . . Utility 7 | . . 2 . 1 2 2 Weapon . | . . . . . . . Parts Attached 86 | 4 13 19 8 19 18 5 Power 13 | . . 3 2 6 2 . Engine 11 | . . 3 2 6 . . Core 2 | . . . . . 2 . Reactor . | . . . . . . . Propulsion . | . . . . . . . Treads . | . . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 33 | 2 3 10 2 6 8 2 Device 19 | 2 2 5 1 4 4 1 Storage 3 | . 1 . 1 1 . . Processor 5 | . . 3 . . 2 . Hackware 1 | . . . . . 1 . Protection 5 | . . 2 . 1 1 1 Artifact . | . . . . . . . Weapon 40 | 2 10 6 4 7 8 3 Energy Gun 3 | 1 2 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 17 | 1 2 4 2 5 3 . Ballistic Cannon . | . . . . . . . Launcher 9 | . 2 2 1 1 2 1 Special Weapon 1 | . . . . 1 . . Impact Weapon 8 | . 3 . 1 . 2 2 Slashing Weapon 2 | . 1 . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 2 1 . . Parts Lost 18 | . . 3 2 1 4 8 Power 5 | . . 1 1 . 2 1 Propulsion . | . . . . . . . Utility 9 | . . 1 . 1 1 6 Weapon 4 | . . 1 1 . 1 1 Highest Loss Streak 8 | . . 1 2 1 4 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 62 | . 50 62 63 67 68 34 Engine 5 | . . 7 5 10 4 . Core 1 | . . . . . 4 2 Device 21 | . 20 17 22 24 24 12 Storage 8 | . 7 11 11 9 7 4 Processor 9 | . . 13 11 9 9 6 Hackware 2 | . . . . . 6 6 Ballistic Gun 10 | . 13 13 9 14 6 . Impact Weapon 1 | . 4 . 4 . 1 . Naked Turns . | . . . . . . . Heaviest Build 20 | 3 8 14 11 20 20 14 Greatest Support 12 | 3 9 9 9 12 12 12 Greatest Overweight (x) 5 | . 2 1 1 3 5 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 5 8 8 8 8 8 8 Average Capacity 7 | 5 6 8 8 8 8 7 Most Carried 8 | 1 8 8 8 8 8 8 Average Carried 6 | . 5 7 7 7 7 6 Final Capacity 8 | 5 8 8 8 8 8 5 Final Carried 8 | 1 7 8 8 8 8 5 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Min Mat Fac Fac Matter Collected 2065 | 248 131 343 284 528 531 . Remotely . | . . . . . . . Salvage Created 1956 | 135 327 464 217 256 503 54 Parts 112 | 6 23 35 15 14 15 4 Haulers Intercepted 5 | . 1 1 . 1 2 . Recyclers Shooed 9 | . 2 4 1 1 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 36 | . 8 9 8 3 6 2 Melee 3 | . . . 1 . 2 . Guns 14 | . 2 5 5 2 . . AOE 16 | . 6 4 . 1 3 2 Classes Destroyed 13 | 2 5 3 . 1 2 . Worker 8 | . 1 1 . 2 3 1 Builder 4 | . . 1 1 . 2 . Tunneler 5 | 3 1 . . 1 . . Hauler 5 | . 1 1 . 1 2 . Recycler 5 | 1 . 2 . . 2 . Mechanic 1 | . . . . . 1 . Operator 1 | . 1 . . . . . Watcher 3 | . 2 1 . . . . Swarmer 12 | . . 5 7 . . . Grunt 16 | . 8 1 1 1 3 2 Sentry 5 | . . 3 . 1 1 . Hunter 1 | . . . . 1 . . Programmer 2 | . . . . . 2 . Best Kill Streak 8 | 2 6 6 5 3 8 3 Combat Bots Only 4 | . 4 4 4 3 2 2 Max Kills in Single Turn 3 | 1 3 3 1 1 1 2 Gunslinging . | . . . . . . . Exploded 3 | . 2 3 . 1 1 1 Melee 1 | . . . 1 . 1 . Uniques/NPCs Destroyed 1 | . . . 1 . . . YI-UF0 (-9/Mines) Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Damage Taken 3277 | . 342 503 318 204 697 1213 Core 1685 | . 206 219 133 29 235 863 Absorbed by Shields . | . . . . . . . Core Remaining (%) 57 | 100 17 . 12 94 66 . Volleys Fired 209 | 8 46 49 39 33 31 3 Largest 2 | 2 2 2 2 2 1 1 Hottest 100 | 60 60 43 40 100 70 70 Shots Fired 288 | 16 55 64 64 55 31 3 Gun 261 | 16 47 60 64 53 21 . Cannon . | . . . . . . . Launcher 26 | . 8 4 . 1 10 3 Special 1 | . . . . 1 . . Kinetic 244 | 8 38 60 64 53 21 . Thermal 18 | 8 9 . . 1 . . Explosive 26 | . 8 4 . 1 10 3 Electromagnetic . | . . . . . . . Robot Hit Streak 19 | 7 6 19 13 8 9 5 Robot Miss Streak 5 | 3 2 3 5 3 2 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 231 | 9 39 46 54 40 40 3 Core Hits 127 | 7 30 29 16 15 22 8 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 4 | . . . 1 . 3 . Critical Strikes 5 | . . . 2 . 3 . Smash 5 | . . . 2 . 3 . Melee Attacks 34 | . 1 . 10 . 21 2 Impact 34 | . 1 . 10 . 21 2 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 11 | . . . 3 . 8 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5106 | 95 963 613 621 479 1857 478 Guns 1795 | 95 257 441 370 409 223 . Cannons . | . . . . . . . Explosions 1895 | . 706 172 . 70 469 478 Melee 1408 | . . . 251 . 1157 . Ramming 8 | . . . . . 8 . Kinetic 1686 | 41 202 441 370 409 223 . Thermal 166 | 54 55 . . . 57 . Explosive 1838 | . 706 172 . 70 412 478 Electromagnetic . | . . . . . . . Impact 1408 | . . . 251 . 1157 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . 1 . 2 . Average Corruption 1 | . . . 1 . 1 . Corruption Purged . | . . . . . . . Corruption Blocked 8 | . . . . . 8 . Effects 14 | . . . 7 . 7 . Message Errors 5 | . . . 3 . 2 . Matter Fused 5 | . . . 2 . 3 . Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 1 | . . . 1 . . . Data Loss (minor) 1 | . . . . . 1 . Misfires 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 710 | . 34 . 52 . 621 3 Projectiles 12 | . . . . . 12 . Explosions 37 | . 34 . . . . 3 Melee 661 | . . . 52 . 609 . Knockbacks 8 | . . . 1 . 7 . Impact 7 | . . . 1 . 6 . Kinetic . | . . . . . . . Secondary 1 | . . . . . 1 . Self-Inflicted Damage 129 | . . 72 . . 17 40 Shots 5 | . . 1 . . 1 3 Rammed 4 | . . . . . 4 . Targets Rammed 4 | . . . . . 4 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 256 | 20 38 15 17 48 256 38 Average Temperature 32 | 8 15 4 17 8 96 29 Received Heat Transfer 708 | . 186 114 6 63 258 81 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 10 | . . . 2 . 8 . Impact Corruptions 23 | . . . 3 . 20 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 300 | 125 125 . . . 50 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Peak Influence 458 | 20 458 457 398 274 253 158 Initial 178 | . 13 115 178 154 73 90 Average 220 | 9 292 337 329 185 102 95 Maximum Alert Level 2 | . 2 2 1 1 1 . Low Security (%) 44 | 100 17 2 5 38 97 100 Level 1 39 | . 46 49 94 61 2 . Level 2 15 | . 36 47 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 16 | . 3 3 1 3 6 . Investigation 4 | . . 1 . 1 2 . Extermination 2 | . . . . . 2 . Reinforcement 9 | . 3 2 . 2 2 . Assault 1 | . . . 1 . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . 1 . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Distress Signals 5 | . 3 1 . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 79 | . 22 19 11 6 14 7 Peak Tracking Total 6 | . 6 6 4 3 3 5 Tactical Retreats 11 | . 3 3 2 . 3 . Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Traps Triggered 4 | . 2 1 . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 3 | . . . 1 . 2 . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Min Mat Fac Fac Machines Disabled 9 | . 2 1 . . 2 4 Max in Single Turn 2 | . 1 1 . . 1 2 Machines Sabotaged . | . . . . . . . Garrisons Compromised 1 | . . . . . 1 . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Machines Accessed 16 | . 3 2 . 4 6 1 Terminals 14 | . 3 2 . 2 6 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . 1 . . Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Total Hacks 42 | . 8 6 . 11 14 3 Successful 26 | . 4 5 . 8 8 1 Failed 16 | . 4 1 . 3 6 2 Catastrophic 2 | . . . . 1 1 . Database Lockouts . | . . . . . . . Manual 25 | . 7 3 . 7 8 . Terminals 38 | . 8 6 . 7 14 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . 2 . . Scanalyzers 2 | . . . . 2 . . Garrison Access . | . . . . . . . Terminal Hacks 15 | . 1 4 . 2 7 1 Robot Analysis 3 | . . 1 . 2 . . Level Access Points 1 | . . . . . 1 . Branch Access Points 4 | . 1 1 . . 1 1 Terminal Index 1 | . . . . . 1 . Alert Level 1 | . . . . . 1 . Locate Traps 2 | . . . . . 2 . Recall Investigation 1 | . . 1 . . . . Hauler Manifests 1 | . . 1 . . . . Zone Layout 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . Retrieve Components 2 | . . . . 2 . . Scanalyzer 2 | . . . . 2 . . Insert Component 1 | . . . . 1 . . Analyze 1 | . . . . 1 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 7 | . 3 1 . 2 1 . Terminals 7 | . 3 1 . 2 1 . Assimilate 1 | . 1 . . . . . Botnet 5 | . 2 . . 2 1 . Disrupt 1 | . . 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 2 2 . 3 5 1 Full Trace Events 3 | . . . . 1 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired 1 | . . . . 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Total Allies 1 | . . . 1 . . . Largest Group 1 | . . . 1 1 . . Highest-Rated Group 31 | . . . 31 31 . . Highest-Rated Ally 31 | . . . 31 31 . . Total Orders . | . . . . . . . Ally Attacks 9 | . . . . 9 . . Total Damage 148 | . . . . 148 . . Kills 3 | . . . . 3 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Robot Analysis Total 3 | . . 1 . 2 . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Min Mat Fac Fac Turns Passed 3285 | 68 445 760 379 545 935 153 Spaces Moved 2544 | 33 454 500 225 371 730 231 Core 2544 | 33 454 500 225 371 730 231 Treads . | . . . . . . . Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 Average Speed 75 | 50 55 77 72 75 95 57 Slowest Speed 300 | 50 150 100 100 200 300 100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 3 74 41 42 23 21 6 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched 1 | . . . 1 . . . Spaces Dug 3 | . . . . 1 . 2 Terrain Destroyed 217 | . 16 66 . 12 73 50 Melee 2 | . . . . . . 2 Projectile 1 | . . . . 1 . . AOE 214 | . 16 66 . 11 73 48 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Total 3599 | 68 599 817 373 595 903 244 Wait 636 | 23 61 232 83 155 81 1 Move 2538 | 32 453 499 224 370 729 231 Hop . | . . . . . . . Pick Up 27 | . 11 6 2 3 5 . Fast Attach 33 | 4 6 7 3 10 3 . Attach 35 | . 7 7 2 6 8 5 Detach 32 | 1 6 7 3 5 8 2 Swap 18 | . . 5 3 3 7 . Drop 33 | . 8 5 4 10 6 . Fire 209 | 8 46 49 39 33 31 3 Melee 34 | . 1 . 10 . 21 2 Ram 4 | . . . . . 4 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Factory (discovered 4 exits: Low x2 / Ext x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Discovered new exit (range 16) 170 | -10/Materials | Discovered new exit (range 10) 209 | -10/Materials | Identified exit to Mines 271 | -10/Materials | Core integrity fell below 50% 292 | -10/Materials | Core integrity fell below 20% 321 | -10/Materials | Build established: Mutant 501 | -10/Materials | Discovered new exit (range 16) 514 | -10/Materials | Entered another Materials area 514 | -9/Materials | Evolved 2 slots: Utility x2 647 | -9/Materials | Identified exit to Mines 1086 | -9/Materials | Core integrity fell below 50% 1270 | -9/Materials | Build established: Scavenger-Mutant 1274 | -9/Materials | Entered Mines 1461 | -9/Mines | Core integrity fell below 20% 1515 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1541 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1616 | -9/Mines | Destroyed YI-UF0 1633 | -9/Mines | Found Prototype Storage 1634 | -9/Mines | Identified YI-UF0's Bottomless Matter Pit 1640 | -9/Mines | Found Prototype Launcher 1640 | -9/Mines | Identified YI-UF0's Doublenader 1646 | -9/Mines | Discovered new exit (range 8) 1647 | -9/Mines | Met a Derelict testing a Signal Generator 1652 | -9/Mines | Identified exit to Materials 1653 | -9/Mines | Entered Materials 1653 | -8/Materials | Accompanied by 1 ally 1653 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2172 | -8/Materials | Discovered new exit (range 4) 2196 | -8/Materials | Identified exit to Factory 2198 | -8/Materials | Entered Factory 2198 | -7/Factory | Evolved 2 slots: Utility x2 2535 | -7/Factory | Identified exit to Lower Caves 2659 | -7/Factory | Identified exit to Factory 2798 | -7/Factory | Lost 4 parts (2p1u1w) 2988 | -7/Factory | Cargo convoy interrupted 3043 | -7/Factory | Build established: Mutant 3133 | -7/Factory | Entered another Factory area 3133 | -6/Factory | Evolved 2 slots: Utility x2 3174 | -6/Factory | Identified exit to Lower Caves 3174 | -6/Factory | Identified exit to Extension 3253 | -6/Factory | Core integrity fell below 50% 3262 | -6/Factory | Core integrity fell below 20% 3283 | -6/Factory | Lost 8 parts (1p6u1w) 3286 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03250_ Slug penetrates Wall. 03252_ Nuclear Reactor explodes. 03252_ YI-UF0's Doublenader destroyed. 03252_ Destroyed YI-UF0's Doublenader. 03252_ Sml. Storage Unit destroyed. 03252_ Destroyed Sml. Storage Unit. 03252_ Penetrated by Slug. 03252_ Adv. Weight Redist. System destroyed. 03252_ Slug penetrates Wall. 03253_ Nuclear Reactor explodes. 03253_ Penetrated by Slug. 03255_ K-01 Serf collects debris. 03256_ The unstable cave ceiling collapses. 03257_ Penetrated by Slug. 03258_ Slug penetrates Wall. 03258_ K-01 Serf collects debris. 03260_ Penetrated by Slug. 03269_ Triggered Ambush Trap. 03269_ L-41 Fighter emerges from a hatch in the floor. 03269_ S-27 Virus emerges from a hatch in the floor. 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" | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????????????????????????? ? | | ????????????????????????????????????????????????#? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 23 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 10 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoilThermalDiverter Manual? 0 Play Time 00:51:13 Cumulative 508.4 hours Start 2022.05.26 @ 10:48:45 End 2022.05.26 @ 11:37:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 417 Rogue 417 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 70 Gallery% 82 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a3f95fdc-a11a-4e8d-8747-40d66d016f68