Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.25 @ 11:06:14 Player: SunShine214 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (93) 465 Value Destroyed (2224) 2224 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5389 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 258/300 Energy 100/100 System Corruption 19% Temperature Cool (9) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Improved Sensor Array Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Improved Titanium Leg Cooled Airjet Large Storage Unit Advanced Visual Processing Unit Makeshift Light Armor Plating Hacking Suite Hacking Suite Powered Cannon Advanced Assault Cannon Improved Grenade Launcher Heavy Missile Launcher Mining Claw Axe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Medium Treads Medium Treads Compact Wheel > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Signal Interpreter Hacking Suite System Shield System Restoration Module > --- WEAPON ----------- Gatling Laser Cooled Pulse Rifle > --- INVENTORY -------- Light Nuclear Core Improved Titanium Leg Cooled Airjet Large Storage Unit Advanced Visual Processing Unit Makeshift Light Armor Plating Hacking Suite Hacking Suite Powered Cannon Advanced Assault Cannon Improved Grenade Launcher Improved Grenade Launcher Mining Claw Axe [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Makeshift Light Armor Plating Weapon Improved Assault Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 61 | 7 8 4 18 24 Power 8 | 1 . . 5 2 Engine 6 | 1 . . 4 1 Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 15 | 2 . . 5 8 Treads 8 | 2 . . . 6 Leg 2 | . . . 2 . Wheel 5 | . . . 3 2 Hover . | . . . . . Flight . | . . . . . Utility 15 | 2 2 . 4 7 Device 7 | 1 1 . . 5 Storage 3 | 1 1 . 1 . Processor 2 | . . . . 2 Hackware 2 | . . . 2 . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 23 | 2 6 4 4 7 Energy Gun 6 | . . . 2 4 Energy Cannon 1 | . 1 . . . Ballistic Gun 4 | 2 2 . . . Ballistic Cannon 3 | . . 1 1 1 Launcher 6 | . 2 2 1 1 Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . 1 . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . 2 2 Parts Lost 19 | . . 1 5 13 Power 1 | . . . . 1 Propulsion 11 | . . 1 3 7 Utility 3 | . . . . 3 Weapon 4 | . . . 2 2 Highest Loss Streak 9 | . . 1 3 9 To Critical Strikes 1 | . . . 1 . Average Backups 12 | . 10 14 13 13 Power 1 | . 1 1 1 1 Propulsion 1 | . 1 2 2 2 Utility 5 | . 4 6 5 4 Weapon 4 | . 3 4 5 5 Tool/Special . | . . . . . Unused Backups 28 | . 7 5 4 12 Power 1 | . . . . 1 Propulsion 6 | . 1 . 2 3 Utility 13 | . 3 4 1 5 Weapon 8 | . 3 1 1 3 Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 99 96 80 91 Engine 10 | . 14 14 5 4 Core 1 | . . . 3 1 Treads 18 | . 27 25 2 13 Leg 2 | . . . 8 1 Wheel 4 | . . . 13 9 Device 12 | . 14 14 9 13 Storage 11 | . 14 14 9 7 Processor 1 | . . . . 5 Hackware 5 | . . . 9 15 Energy Gun 3 | . . . 6 8 Energy Cannon 1 | . 6 . . . Ballistic Gun 7 | . 10 14 3 . Ballistic Cannon 2 | . . 2 2 4 Launcher 5 | . 11 2 5 . Slashing Weapon 2 | . . 8 1 . Peak Build Rating 46 | 7 11 16 29 46 Average Rating 18 | 5 8 12 22 36 On Entrance 11 | . 7 11 12 26 Avg Prop Armor Cover (%) 15 | . . . 12 17 Naked Turns . | . . . . . Heaviest Build 44 | 14 32 36 40 44 Greatest Support 40 | 40 40 40 25 40 Greatest Overweight (x) 11 | . . 1 11 8 Average Overweight (x) . | . . . 1 2 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 Most Carried 15 | 2 15 15 15 15 Average Carried 13 | . 10 14 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 1 15 15 14 15 Class Distribution -------------------- 62% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 2302 | 316 401 259 653 673 Remotely . | . . . . . Salvage Created 2486 | 104 429 204 819 930 Parts 156 | 4 41 22 41 48 Haulers Intercepted 11 | . 2 . 5 4 Recyclers Shooed 2 | . 1 . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 49 | . 11 8 17 13 Guns 15 | . 4 1 5 5 Cannons 7 | . 1 1 2 3 AOE 27 | . 6 6 10 5 Classes Destroyed 15 | 2 8 1 2 2 Worker 4 | . 2 . 2 . Builder 6 | . 3 . 3 . Tunneler 3 | 2 1 . . . Hauler 11 | . 2 . 5 4 Recycler 8 | 1 1 . 1 5 Mechanic 2 | . 1 . 1 . Operator 5 | . 2 . 2 1 Watcher 5 | . 3 . 2 . Swarmer 15 | . 9 . 3 3 Grunt 19 | . 2 . 11 6 Duelist 2 | . . . . 2 Sentry 2 | . . . 2 . Hunter 1 | . . . 1 . Programmer 2 | . . . . 2 Subdweller 8 | . . 8 . . Best Kill Streak 9 | 2 9 2 7 6 Combat Bots Only 6 | . 6 2 5 4 Max Kills in Single Turn 3 | 1 3 1 3 2 Gunslinging . | . . . . . Exploded 2 | . 2 1 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 308 | . 48 21 70 169 Missed 80 | . 16 5 17 42 Hits 228 | . 32 16 53 127 Melee 6 | . . . . 6 Projectile 222 | . 32 16 53 121 Critical Strikes 6 | . . . 1 5 Damage Taken 3926 | . 345 376 825 2380 Core 1072 | . 93 89 179 711 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 96 | . 96 . . . Core Remaining (%) 64 | 100 . 27 67 . Volleys Fired 226 | 9 55 18 87 57 Largest 2 | 2 2 2 2 2 Hottest 117 | 40 100 63 95 117 Shots Fired 376 | 18 77 35 144 102 Gun 216 | 18 37 18 87 56 Cannon 101 | . 16 10 35 40 Launcher 57 | . 22 7 22 6 Special 2 | . 2 . . . Kinetic 189 | 18 37 28 66 40 Thermal 130 | . 18 . 56 56 Explosive 57 | . 22 7 22 6 Electromagnetic . | . . . . . Robot Hit Streak 16 | 6 10 13 7 16 Robot Miss Streak 5 | 2 2 1 5 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 218 | 12 34 27 81 64 Core Hits 146 | 3 35 15 52 41 Critical Kills 3 | . 1 . 2 . Critical Parts Destroyed 3 | . 1 . 2 . Critical Strikes 9 | . 2 . 5 2 Burn 3 | . . . 1 2 Destroy 6 | . 2 . 4 . Melee Attacks 21 | . . 17 1 3 Impact . | . . . . . Slashing 21 | . . 17 1 3 Piercing . | . . . . . Sneak Attacks 2 | . . . 1 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7631 | 142 1524 876 2946 2143 Guns 2338 | 139 295 206 888 810 Cannons 1446 | . 139 171 442 694 Explosions 3606 | . 1067 451 1616 472 Melee 157 | . . 48 . 109 Ramming 84 | 3 23 . . 58 Kinetic 2201 | 139 295 377 696 694 Thermal 1583 | . 139 . 634 810 Explosive 3606 | . 1067 451 1616 472 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 157 | . . 48 . 109 Piercing . | . . . . . Highest Corruption 19 | . 1 1 4 19 Average Corruption 1 | . 1 1 4 5 Corruption Purged 1 | . . . . 1 Corruption Blocked . | . . . . . Effects 33 | . 10 11 7 5 Message Errors 8 | . 4 1 . 3 Matter Fused 7 | . 1 3 2 1 Heat Flow Errors 2 | . 2 . . . Energy Discharges 6 | . 3 1 2 . Data Loss (minor) 2 | . . 1 1 . Data Loss (major) 2 | . . 1 . 1 Misfires 1 | . . 1 . . Alerts 3 | . . 2 1 . Weapon Failures 2 | . . 1 1 . Overload Shots . | . . . . . Overflow Damage 54 | . 2 . 19 33 Projectiles 38 | . . . 5 33 Explosions 16 | . 2 . 14 . Melee . | . . . . . Knockbacks 12 | . . . 3 9 Impact . | . . . . . Kinetic 12 | . . . 3 9 Secondary . | . . . . . Self-Inflicted Damage 182 | . 56 51 28 47 Shots 7 | . 2 2 3 . Rammed 6 | 1 3 . . 2 Targets Rammed 7 | 1 4 . . 2 Kicked . | . . . . . Crushed 1 | . 1 . . . Highest Temperature 198 | . 198 . 186 2 Average Temperature 55 | . 58 . 53 2 Received Heat Transfer 1323 | . 54 54 288 927 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . 2 1 Heat Transferred 3282 | . 296 . 1295 1691 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Maximum Alert Level 1 | . 1 . 1 1 Low Security (%) 86 | 100 94 . 89 73 Level 1 13 | . 5 . 10 26 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 265 | 5 225 . 227 265 Initial 59 | . . . . 59 Average 92 | 1 118 . 79 80 Influence Increases 1802 | 15 551 . 720 516 Destroy 0b10 Robot/C 820 | . 220 . 340 260 Destroy 0b10 Robot/NC 220 | 15 75 . 80 50 Destroy Leader 202 | . 60 . 94 48 Successful Hack 42 | . 24 . 4 14 Disable Machine 180 | . 75 . . 105 Destroy Structure 293 | . 82 . 187 24 Lose Combat Pursuer 45 | . 15 . 15 15 Influence Decreases 1692 | 15 400 151 589 537 Entered New Map 145 | . . 73 . 72 Time Decay 1176 | 15 400 78 318 365 Lost Part 150 | . . . 50 100 Purge Threat 221 | . . . 221 . Squads Dispatched 15 | . 2 . 4 9 Investigation . | . . . . . Extermination 2 | . . . . 2 Reinforcement 10 | . 2 . 4 4 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced 2 | . . . . 2 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 78 | . 21 8 30 19 Peak Tracking Total 6 | . 6 2 3 3 Tactical Retreats 5 | . 1 2 1 1 Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 13 | . 5 1 . 7 Max in Single Turn 2 | . 1 1 . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 14 | . 7 2 3 2 Terminals 10 | . 5 . 3 2 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 32 | . 14 5 10 3 Successful 19 | . 8 5 5 1 Failed 13 | . 6 . 5 2 Catastrophic 4 | . 1 . 3 . Database Lockouts . | . . . . . Manual 7 | . 3 . 1 3 Terminals 23 | . 10 . 10 3 Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 17 | . 6 5 5 1 Record 4 | . . 4 . . Prototype ID Bank 1 | . 1 . . . Branch Access Points 3 | . 1 . 1 1 Emergency Access Points 1 | . 1 . . . Unreport Threat 2 | . . . 2 . Recall Reinforcements 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Registered Components 1 | . 1 . . . Zone Layout 2 | . 2 . . . Proto ID Catalog 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 6 . 3 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Active Infowar (turns) 5598 | 21 1601 1619 1101 1256 Sensors 863 | . . . . 863 Structural 3143 | . 26 1619 1101 397 Seismic 1596 | 21 1575 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 5855 | 128 1601 1619 1101 1406 Spaces Moved 3278 | 57 854 870 702 795 Core 6 | 2 . . 3 1 Treads 1866 | 55 854 870 86 1 Legs 6 | . . . 6 . Wheels 1400 | . . . 607 793 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 95 115 Average Speed 145 | 156 160 171 116 124 Slowest Speed 600 | 160 160 240 600 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 44 | 4 94 57 46 23 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . 3 . . Spaces Dug . | . . . . . Terrain Destroyed 393 | . 91 67 215 20 Melee . | . . . . . Projectile 24 | . . 2 18 4 AOE 369 | . 91 65 197 16 Terrain Rammed 23 | . . . . 23 Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 3886 | 76 1010 927 842 1031 Wait 157 | . 50 1 8 98 Move 3274 | 56 853 869 701 795 Hop . | . . . . . Pick Up 51 | 1 25 6 9 10 Fast Attach 16 | 7 1 . 6 2 Attach 10 | 1 . . 3 6 Detach 1 | 1 . . . . Swap 53 | . 9 9 12 23 Drop 47 | . 13 7 15 12 Fire 226 | 9 55 18 87 57 Melee 21 | . . 17 1 3 Ram 24 | . . . . 24 Kick . | . . . . . Crush 6 | 1 4 . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials -7/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 16) 129 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Discovered new exit (range 14) 312 | -10/Materials | Build established: Mutant 451 | -10/Materials | Discovered new exit (range 15) 672 | -10/Materials | Identified exit to Mines 1364 | -10/Materials | Discovered new exit (range 16) 1426 | -10/Materials | Repaired Lgt. Treads 1701 | -10/Materials | Discovered new exit (range 12) 1730 | -10/Materials | Entered Subcaves 1805 | -10/Subcaves | Visited 4L-MR0's lab 1821 | -10/Subcaves | Found Powered Cannon 1890 | -10/Subcaves | Visited Clippyterm 1895 | -10/Subcaves | Learned location of Deep Caves (-6) 2464 | -10/Subcaves | Discovered new exit (range 16) 2516 | -10/Subcaves | Identified exit to Recycling 2620 | -10/Subcaves | Discovered new exit (range 8) 2825 | -10/Subcaves | Disturbed a concealed Subdweller 2833 | -10/Subcaves | Core integrity fell below 50% 3349 | -10/Subcaves | Entered Materials 3349 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3973 | -8/Materials | Build established: Scavenger-Mutant 4361 | -8/Materials | Discovered new exit (range 11) 4450 | -8/Materials | Entered Factory 4450 | -7/Factory | Evolved 2 slots: Utility x2 4463 | -7/Factory | Lost 3 parts (2n1w) 5364 | -7/Factory | Lost 3 parts (3n) 5386 | -7/Factory | Garrison activated, responded to threat 5712 | -7/Factory | Identified exit to Lower Caves 5805 | -7/Factory | System corruption reached 10% 5811 | -7/Factory | Core integrity fell below 50% 5843 | -7/Factory | Core integrity fell below 20% 5856 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05848_ R-06 Scavenger collects Prototype Ballistic Gun. 05849_ M-13 Machinist repairs G-47 Trooper. 05850_ R-06 Scavenger destroyed. 05851_ Slammed into Wall. 05851_ Destabilizing: Core damaged (-21). 05851_ Destabilizing: Core damaged (-28). 05851_ C-30 ARC bursts open, deploying its payload. 05851_ M-13 Machinist repairs G-47 Trooper Aluminum Leg. 05852_ G-47 Trooper overheating. 05853_ System Shield destroyed. 05854_ G-47 Trooper heat damages Imp. Heat Sink, Lgt. Nuclear Core. 05854_ Slammed into Wall. 05854_ Destabilizing: Core damaged (-7). 05854_ M-13 Machinist repairs G-47 Trooper Imp. Heat Sink. 05856_ 3TFGZSH3DXSNTIPB|U3RLUF Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????/##????????????????????????? | | ???????????????????? ????????????????????????? | | ?????????????????# ????????????????????????? | | ?????????????????# ????????????????????????? | | ?????????????????# ????????????????????????? | | ?????????????????# ????????????????????????? | | ?????????????????# ????????????????????????? | | ?????????????????# #????????????????????#### | | ?????????????????# #????????????????????# | | ?????????????????# #????????????????????# | | ????????????? ??# #????????????????????# | | ??????????????#+## #????????????????????# | | ??????????????# #????????????????????# | | ??????????????# p #????????????????????# | | ??????????????# m#???#+#??????????????# | | ??????????????# gg##### #??????????????# | | ??????????????# !@ #??????????????# | | ??????????????# !%[ #?????????????##### | | ?????????? =[ ######## #????# | | ?????????? ] #????# | | ?????????? 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Treads | 31% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvagingLinkedShredder Manual? 0 Play Time 00:43:21 Cumulative 182.9 hours Start 2026.08.25 @ 10:31:22 End 2026.08.25 @ 11:06:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 292 Rogue 292 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 58 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c57d3dc6-ec72-4404-abaa-989cdbe699eb