Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.12 @ 18:26:40 Player: John_Oxford Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (51) 255 Value Destroyed (1637) 1637 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (151) 151 TOTAL SCORE: 7963 Bonus ------- High Alert Combat Kills 114 Follower Combat Kills 37 Cogmind --------- Core Integrity 0/1150 Matter 250/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Makeshift Terrain Scan Processor Improved System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Advanced Matter Compressor (400) Advanced Matter Compressor (306) Corruption Screen Stasis Beam Peak State ------------ > --- POWER ------------ Angular Momentum Engine Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Heat Sink Improved Coolant Injector Advanced Weight Redist. System Gravity Neutralizing Apparatus Advanced Signal Interpreter Improved Transmission Jammer Phase Shifter > --- WEAPON ----------- Coil Gun Power Sword > --- INVENTORY -------- Advanced Heat Sink Advanced Melee Analysis Suite Advanced Shield Generator System Backup Module [Rating: 76] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Nuclear Core Propulsion Xenon Bombardment Thruster Treads Advanced Treads Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Advanced Weight Redist. System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved System Shield Protection Heavy Armor Plating Weapon Coil Gun Energy Gun Gatling Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Coil Gun Launcher Rocket Launcher Special Weapon Flamer Slashing Weapon Power Sword Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Ext Fac Upp Slots Evolved 12 | . . . 2 2 2 . . 2 . . 2 . 2 . Power 2 | . . . . . . . . 2 . . . . . . Propulsion 3 | . . . . 2 . . . . . . 1 . . . Utility 6 | . . . 2 . 2 . . . . . 1 . 1 . Weapon 1 | . . . . . . . . . . . . . 1 . Parts Attached 118 | 6 . 1 5 32 3 2 19 16 5 4 12 4 4 5 Power 16 | 1 . . 2 2 . 1 1 8 1 . . . . . Engine 13 | 1 . . 2 1 . . 1 8 . . . . . . Core 3 | . . . . 1 . 1 . . 1 . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 14 | 2 . . . 8 . . 4 . . . . . . . Treads 8 | . . . . 8 . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 4 | . . . . . . . 4 . . . . . . . Utility 59 | 1 . . 1 11 2 1 11 6 4 2 9 4 3 4 Device 37 | . . . . 1 2 . 10 6 4 1 6 2 3 2 Storage 10 | 1 . . 1 6 . . . . . . . 2 . . Processor 5 | . . . . 1 . . . . . 1 2 . . 1 Hackware 1 | . . . . . . . . . . . . . . 1 Protection 6 | . . . . 3 . 1 1 . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 29 | 2 . 1 2 11 1 . 3 2 . 2 3 . 1 1 Energy Gun 4 | . . . . 3 . . 1 . . . . . . . Energy Cannon 7 | . . . . 4 1 . 1 . . . . . 1 . Ballistic Gun 13 | 2 . . 1 3 . . 1 2 . 1 2 . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 3 | . . 1 1 1 . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 3 . . . . 1 . 1 1 . . Parts Lost 38 | . . . 2 11 . 8 . . . . 2 12 3 . Power 6 | . . . 1 1 . 2 . . . . . 2 . . Propulsion 10 | . . . . 4 . 2 . . . . 1 3 . . Utility 14 | . . . . 1 . 3 . . . . 1 6 3 . Weapon 8 | . . . 1 5 . 1 . . . . . 1 . . Highest Loss Streak 8 | . . . 1 4 . 8 . . . . 1 6 2 . Average Slot Usage (%) 71 | . 85 85 72 79 92 62 68 86 99 99 89 59 14 11 Engine 6 | . 14 14 10 3 7 4 4 15 13 13 11 7 . . Core 2 | . . . . 4 . . . . 5 6 5 1 . . Treads 9 | . . . . 21 30 19 . . . . . . . . Leg 4 | . 28 28 22 5 . . . . . . . . . . Flight 7 | . . . . . . . 22 26 26 26 22 7 . . Device 12 | . . . . . 15 10 26 35 39 39 32 30 7 . Storage 8 | . 14 14 18 16 7 4 . . . . . . . . Processor 2 | . . . . 3 7 5 . . . . 5 5 4 4 Protection 2 | . . . . 6 7 5 1 . . . . . . . Energy Gun 1 | . . . . 1 . . 4 . . . . . . . Energy Cannon 3 | . . . . 6 14 10 2 3 . . . . 2 . Ballistic Gun 5 | . 28 23 10 4 . . 4 4 13 12 3 4 . 2 Launcher 2 | . . 4 11 4 . . . . . . . . . . Naked Turns 122 | . . . . . . 38 . . . . . . 35 49 Heaviest Build 99 | 11 11 13 34 99 70 70 29 52 52 47 47 42 18 19 Greatest Support 86 | 20 20 20 20 86 86 86 39 55 58 49 49 42 3 3 Greatest Overweight (x) 10 | . . . 1 8 . 10 7 1 . . . 1 5 6 Average Overweight (x) . | . . . . 1 . . . . . . . . . . Largest Inventory Capacity 20 | 6 6 6 12 20 12 12 4 4 4 4 4 4 4 4 Average Capacity 8 | 5 6 6 10 15 12 8 4 4 4 4 4 4 4 4 Most Carried 20 | 6 4 5 12 20 11 10 4 4 4 4 4 4 4 4 Average Carried 7 | 4 4 4 9 14 10 7 1 2 2 3 3 3 3 3 Final Capacity 12 | 6 6 6 12 12 12 4 4 4 4 4 4 4 4 4 Final Carried 12 | 4 4 5 12 12 10 4 4 3 3 4 4 3 3 4 Class Distribution -------------------- 70% | Mutant 17% | Generator-Sprinter 6% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Generator-Sprinter | -6/Factory Generator-Sprinter | -6/Lower Caves Generator-Sprinter | -6/Lower Caves Generator-Sprinter | -5/Factory Mutant | -5/Extension Mutant | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ----------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Ext Fac Upp Matter Collected 2044 | 216 . . 85 1061 30 . 214 136 120 41 . 129 . 12 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1494 | . . 32 198 1177 30 . 57 . . . . . . . Parts 94 | . . 1 7 82 . . 4 . . . . . . . Haulers Intercepted 1 | . . . . 1 . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . 1 1 . . . . Prevented 1 | . . . . . . . . . 1 . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Ext Fac Upp Combat Hostiles Destroyed 36 | . . 1 7 27 . . 1 . . . . . . . Guns 11 | . . . 1 9 . . 1 . . . . . . . Cannons 4 | . . . . 4 . . . . . . . . . . AOE 21 | . . 1 6 14 . . . . . . . . . . Classes Destroyed 11 | . . 1 3 7 . . . . . . . . . . Worker 3 | . . . 1 2 . . . . . . . . . . Builder 8 | . . . . 8 . . . . . . . . . . Hauler 1 | . . . . 1 . . . . . . . . . . Operator 2 | . . . . 1 1 . . . . . . . . . Watcher 1 | . . . 1 . . . . . . . . . . . Swarmer 4 | . . . . 4 . . . . . . . . . . Grunt 16 | . . 1 5 10 . . . . . . . . . . Brawler 2 | . . . . 2 . . . . . . . . . . Protector 1 | . . . . 1 . . . . . . . . . . Sentry 10 | . . . 2 7 . . 1 . . . . . . . Hunter 3 | . . . . 3 . . . . . . . . . . Best Kill Streak 7 | . . 1 3 7 1 . 1 . . . . . . . Combat Bots Only 6 | . . 1 2 6 . . 1 . . . . . . . Max Kills in Single Turn 4 | . . 1 2 4 1 . 1 . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . 1 1 4 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Ext Fac Upp Damage Taken 6924 | . 74 11 393 2601 . 595 331 . 154 120 95 1256 1199 95 Core 2700 | . 22 11 39 425 . 151 91 . 38 31 . 731 1066 95 Absorbed by Shields 65 | . . . . . . . 17 . . . . 48 . . Core Remaining (%) 68 | 100 . 86 90 22 . . 65 . . 91 . 26 . . Volleys Fired 131 | . . 2 17 97 2 3 6 . . . . 3 1 . Largest 2 | . . 2 2 2 2 2 2 . . . . 1 1 . Hottest 138 | . . 53 56 113 138 138 103 . . . . 30 110 . Shots Fired 208 | . . 4 33 144 4 6 13 . . . . 3 1 . Gun 99 | . . 2 17 65 . . 12 . . . . 3 . . Cannon 61 | . . . . 49 4 6 1 . . . . . 1 . Launcher 48 | . . 2 16 30 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 64 | . . 2 17 36 . . 6 . . . . 3 . . Thermal 60 | . . . . 53 . . 7 . . . . . . . Explosive 48 | . . 2 16 30 . . . . . . . . . . Electromagnetic 36 | . . . . 25 4 6 . . . . . . 1 . Robot Hit Streak 16 | . . 1 8 16 3 9 7 . . . . . . . Robot Miss Streak 5 | . . 1 3 5 . . 3 . . . . 2 3 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 142 | . . 2 20 102 3 6 9 . . . . . . . Core Hits 108 | . . 1 15 82 1 . 5 . . . . 1 3 . Critical Hits 5 | . . . . 4 . 1 . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . 4 . 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 4850 | . . 71 745 3715 108 18 154 . . . . 30 9 . Guns 1251 | . . . 152 945 . . 154 . . . . . . . Cannons 1000 | . . . . 880 108 12 . . . . . . . . Explosions 2486 | . . 71 577 1838 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 113 | . . . 16 52 . 6 . . . . . 30 9 . Kinetic 563 | . . . 152 368 . . 43 . . . . . . . Thermal 977 | . . . . 866 . . 111 . . . . . . . Explosive 2462 | . . 71 577 1814 . . . . . . . . . . Electromagnetic 735 | . . . . 615 108 12 . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . 3 . 14 17 . . . 1 1 . . Average Corruption 6 | . . . . 2 . 7 15 . . . 1 1 . . Corruption Purged . | . . . . . . . . . . . . . . . Effects 72 | . . . . 26 . 2 43 . . . . 1 . . Message Errors 17 | . . . . 12 . . 4 . . . . 1 . . Matter Fused 11 | . . . . 4 . . 7 . . . . . . . Heat Flow Errors 8 | . . . . 5 . . 3 . . . . . . . Energy Discharges 4 | . . . . 1 . . 3 . . . . . . . Parts Rejected 2 | . . . . . . . 2 . . . . . . . Data Loss (minor) 10 | . . . . 3 . 2 5 . . . . . . . Data Loss (major) 2 | . . . . . . . 2 . . . . . . . Misfires 1 | . . . . . . . 1 . . . . . . . Alerts 2 | . . . . . . . 2 . . . . . . . Misdirections 9 | . . . . . . . 9 . . . . . . . Targeting Errors 6 | . . . . 1 . . 5 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 44 | . . . 15 27 2 . . . . . . . . . Projectiles 7 | . . . . 5 2 . . . . . . . . . Explosions 37 | . . . 15 22 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 2 | . . . 1 . . . . . . . . 1 . . Impact 2 | . . . 1 . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 389 | . . . 165 206 . . . . . . . 15 3 . Shots 12 | . . . 3 9 . . . . . . . . . . Rammed 12 | . . . 1 3 . 1 . . . . . 2 5 . Targets Rammed 16 | . . . 4 4 . 1 . . . . . 2 5 . Kicked 3 | . . . 3 . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . Highest Temperature 749 | . . 3 4 749 15 15 248 49 7 . . . . . Average Temperature 158 | . . 3 3 172 10 10 98 21 4 . . . . . Received Heat Transfer 1563 | . 45 6 84 801 . . 111 . 72 39 9 231 165 . Effects 31 | . . . . 31 . . . . . . . . . . Shutdowns 7 | . . . . 7 . . . . . . . . . . Energy Bleed 3 | . . . . 3 . . . . . . . . . . Interference 5 | . . . . 5 . . . . . . . . . . Matter Decay 6 | . . . . 6 . . . . . . . . . . Short Circuit 2 | . . . . 2 . . . . . . . . . . Damage (major) 7 | . . . . 7 . . . . . . . . . . Damage (core) 1 | . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 6 | . . . . 4 2 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 4 | . . . . 3 . . 1 . . . . . . . Heat Transferred 2025 | . . . . 1775 . . 250 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Ext Fac Upp Peak Influence 669 | . . 20 249 669 314 109 195 170 . . 170 106 50 . Initial 294 | . . . 7 20 294 109 16 95 . . 170 33 10 . Average 211 | . . 5 144 368 303 72 55 145 . . 150 46 35 . Maximum Alert Level 2 | . . . 1 2 1 . . . . . . . . . Low Security (%) 67 | 100 100 100 59 37 . 100 100 100 . . 100 100 100 . Level 1 9 | . . . 40 8 100 . . . . . . . . . Level 2 23 | . . . . 54 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 13 | . 1 . 1 4 1 . . . . 1 3 2 . . Investigation 2 | . . . . . . . . . . . 1 1 . . Extermination 1 | . . . . . . . . . . . 1 . . . Reinforcement 8 | . 1 . 1 3 1 . . . . . 1 1 . . Assault 2 | . . . . 1 . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Ext Fac Upp Distress Signals 8 | . . . 1 3 . . 1 . . . . 3 . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 160 | . 3 1 11 49 5 9 22 2 9 10 11 19 8 1 Peak Tracking Total 11 | . 3 1 3 8 6 6 10 1 7 7 11 9 7 3 Tactical Retreats 16 | . . . . . . 1 4 . 3 3 2 3 . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Ext Fac Upp Traps Triggered 8 | . . . . . 1 . 3 . . . 1 1 2 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 1 1 . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ---------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Ext Fac Upp Machines Disabled 10 | . . . 4 4 . . 1 . . . . 1 . . Max in Single Turn 2 | . . . 2 2 . . 1 . . . . 1 . . Garrison Access 4 | . . . . 1 . . 1 1 . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Ext Fac Upp Machines Accessed 13 | . . . . 1 . . 3 1 . . 3 4 . 1 Terminals 6 | . . . . . . . 1 . . . 1 4 . . Fabricators 1 | . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . . 1 1 . . 2 . . . Total Hacks 27 | . . . . 1 . . 6 2 . . 8 9 . 1 Successful 10 | . . . . 1 . . 2 1 . . 2 3 . 1 Failed 17 | . . . . . . . 4 1 . . 6 6 . . Catastrophic 2 | . . . . . . . 1 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . Terminals 12 | . . . . . . . 2 . . . 1 9 . . Fabricators 1 | . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 13 | . . . . 1 . . 3 2 . . 7 . . . Terminal Hacks 6 | . . . . . . . 1 . . . 1 3 . 1 Open Door 5 | . . . . . . . . . . . 1 3 . 1 Alert Level 1 | . . . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . . 1 1 . . 1 . . . Seal Access 4 | . . . . 1 . . 1 1 . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 7 | . . . . . . . 1 1 . . 2 3 . . Full Trace Events 2 | . . . . . . . . . . . 1 1 . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------------ Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Ext Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Ext Fac Upp Total Allies 4 | . . . . . . 1 . . . . . 3 . . Largest Group 2 | . . . . . . 1 . . . . . 2 . . Highest-Rated Group 62 | . . . . . . 31 . . . . . 62 . . Highest-Rated Ally 31 | . . . . . . 31 . . . . . 31 . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 44 | . . . . . . 17 . . . . . 27 . . Total Damage 714 | . . . . . . 295 . . . . . 419 . . Kills 1 | . . . . . . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Ext Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . 1 3 . . . 1 Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Ext Fac Upp Turns Passed 6110 | 71 52 128 449 2214 155 149 673 253 264 238 442 334 312 376 Spaces Moved 6958 | 53 44 100 272 1038 99 139 734 543 811 719 915 652 328 511 Core 1272 | 8 . . . . . 82 86 . . . . 257 328 511 Treads 934 | . . . . 778 99 57 . . . . . . . . Legs 721 | 45 44 100 272 260 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 4031 | . . . . . . . 648 543 811 719 915 395 . . Fastest Speed 31 | 50 120 120 120 145 148 50 31 31 31 31 31 34 50 50 Average Speed 72 | 109 120 120 139 173 148 97 64 32 31 31 31 44 84 66 Slowest Speed 550 | 120 120 120 150 360 148 550 400 114 31 31 34 100 300 350 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 22 | . . . . . . . 6 5 3 2 2 4 . . Cave-ins Triggered 1 | . . . . 1 . . . . . . . . . . Exploration Rate (%) 36 | 4 11 25 31 64 3 95 19 12 64 78 24 54 7 55 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . . . 2 . . . . Known Exits Taken 2 | . . . . . . . . . . . 1 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 . . 1 1 1 1 . . 1 . Scrap Searched 7 | . . . . . . . . . 3 3 . . . 1 Spaces Dug 10 | . . . 10 . . . . . . . . . . . Terrain Destroyed 371 | . . 23 149 198 . . . . . . . 1 . . Melee . | . . . . . . . . . . . . . . . Projectile 1 | . . . . . . . . . . . . 1 . . AOE 370 | . . 23 149 198 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Fac Low Low Fac Ext Fac Upp Total 7836 | 64 43 103 309 1310 105 144 917 617 821 732 1075 689 360 547 Wait 399 | . . . . 51 . . 123 43 . 4 125 11 19 23 Move 6902 | 52 43 99 271 1037 99 138 721 532 804 714 910 644 327 511 Hop 21 | . . . . . . . 6 5 3 2 2 3 . . Pick Up 122 | 6 . 1 9 55 . . 17 9 4 4 9 1 3 4 Fast Attach 36 | 4 . . 2 8 . 1 3 7 . 1 4 2 1 3 Attach 71 | 2 . . 1 19 3 1 16 9 4 3 6 2 3 2 Detach 10 | . . . . 1 1 . . 1 1 . 4 2 . . Swap 11 | . . 1 2 5 . . . . 1 . 2 . . . Drop 86 | . . . 3 33 . . 9 11 4 4 13 4 1 4 Fire 131 | . . 2 17 97 2 3 6 . . . . 3 1 . Melee . | . . . . . . . . . . . . . . . Ram 7 | . . . . . . . . . . . . 2 5 . Kick 4 | . . . 4 . . . . . . . . . . . Crush 5 | . . . . 4 . 1 . . . . . . . . Escape Stasis 31 | . . . . . . . 16 . . . . 15 . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Extension -4/Factory -4/Upper Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Discovered new exit (range 7) 124 | -10/Materials | Entered Mines 135 | -10/Mines | Met a Derelict bent on vengeance 190 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 246 | -10/Mines | Discovered new exit (range 4) 252 | -10/Mines | Entered Materials 252 | -9/Materials | Evolved 2 slots: Utility x2 308 | -9/Materials | Build established: Mutant 428 | -9/Materials | Discovered new exit (range 5) 701 | -9/Materials | Entered another Materials area 701 | -8/Materials | Evolved 2 slots: Propulsion x2 1485 | -8/Materials | Crushed by falling debris 1662 | -8/Materials | Found Powered Armor 1901 | -8/Materials | First assault squad dispatched 1962 | -8/Materials | Build established: Hauler-Mutant 2033 | -8/Materials | Core integrity fell below 50% 2058 | -8/Materials | Lost 4 parts (2n1u1w) 2455 | -8/Materials | Build established: Mutant 2841 | -8/Materials | Discovered new exit (range 4) 2915 | -8/Materials | Entered Factory 2915 | -7/Factory | Evolved 2 slots: Utility x2 3070 | -7/Factory | Sucked down chute 3070 | -7/Factory | Entered Waste 3071 | -7/Waste | Met a frightened Derelict 3085 | -7/Waste | EMP discharged 3087 | -7/Waste | Spotted C-40 Crusher 3093 | -7/Waste | Spotted C-40 Crusher 3099 | -7/Waste | Spotted C-40 Crusher 3137 | -7/Waste | Spotted C-40 Crusher 3139 | -7/Waste | Spotted C-40 Crusher 3155 | -7/Waste | Crushed by Compactor (1 part destroyed) 3158 | -7/Waste | Crushed by Compactor (1 part destroyed) 3161 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3164 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3164 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3167 | -7/Waste | Crushed by Compactor (1 part destroyed) 3176 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3179 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3180 | -7/Waste | Spotted C-40 Crusher 3181 | -7/Waste | Crushed by Compactor (1 part destroyed) 3185 | -7/Waste | EMP discharged 3185 | -7/Waste | System corruption reached 10% 3212 | -7/Waste | Lost 8 parts (2p2n3u1w) 3212 | -7/Waste | Discovered new exit (range 13) 3219 | -7/Waste | Entered Factory 3887 | -7/Factory | Discovered new exit (range 15) 3892 | -7/Factory | Entered another Factory area 3892 | -6/Factory | Evolved 2 slots: Power x2 4071 | -6/Factory | Discovered new exit (range 11) 4145 | -6/Factory | Entered Lower Caves 4156 | -6/Lower Caves | Learned Factory terminal intel 4269 | -6/Lower Caves | Build established: Generator-Sprinter 4353 | -6/Lower Caves | Discovered new exit (range 15) 4366 | -6/Lower Caves | Encountered a Warlord checkpoint 4409 | -6/Lower Caves | Entered another Lower Caves area 4419 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4440 | -6/Lower Caves | Learned Factory emergency access door positions 4448 | -6/Lower Caves | Encountered a Warlord checkpoint 4477 | -6/Lower Caves | Learned location of Extension (-5) 4513 | -6/Lower Caves | Learned location of Zion (-6) 4625 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4642 | -6/Lower Caves | Discovered new exit (range 16) 4647 | -6/Lower Caves | Entered Factory 4647 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4649 | -5/Factory | Loaded intel: 22 terminal locations 4737 | -5/Factory | Spotted B-75 Beast 5087 | -5/Factory | Discovered new exit (range 6) 5088 | -5/Factory | Identified exit to Extension 5089 | -5/Factory | Entered Extension 5168 | -5/Extension | Spotted B-75 Beast 5223 | -5/Extension | Rescued a captive Derelict 5223 | -5/Extension | Rescued a captive Derelict 5271 | -5/Extension | Lost 3 parts (3n) 5276 | -5/Extension | Rescued a captive Derelict 5409 | -5/Extension | Spotted B-75 Beast 5420 | -5/Extension | Core integrity fell below 50% 5423 | -5/Extension | Discovered new exit (range 3) 5423 | -5/Extension | Identified exit to Factory 5423 | -5/Extension | Entered Factory 5423 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 5445 | -4/Factory | Lost 6 parts (1p4u1w) 5495 | -4/Factory | Build established: Mutant 5683 | -4/Factory | Discovered new exit (range 16) 5708 | -4/Factory | Core integrity fell below 50% 5725 | -4/Factory | Core integrity fell below 20% 5735 | -4/Factory | Entered Upper Caves 6053 | -4/Upper Caves | Encountered a Warlord checkpoint 6068 | -4/Upper Caves | Spotted B-86 Titan 6108 | -4/Upper Caves | Learned Research emergency access door positions 6111 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05782_ Acquired 12 matter. 05782_ Acquired Mak. System Restoration Module. 05784_ Acquired Imp. System Shield. 05786_ Acquired Mak. Terrain Scan Processor. 05788_ Acquired Hvy. Battle Rifle. 05793_ Dropped Mak. System Restoration Module. 05943_ Connecting with WAR.Sys... 05943_ Current location identified: Upper Caves >>Open Door Sealed Heavy Doors opened. 05947_ Acquired Imp. Remote Force Field. 05959_ Dropped Imp. Remote Force Field. 05980_ Dropped Hvy. Battle Rifle. 05985_ Acquired Stasis Beam. 06053_ UT-1OY(M): "Estimated chance of a MAIN.C patrol making it through here: 0%. Unless they've got a Behemoth in tow, in which case it's probably closer to 100%." 06091_ Penetrated by Slug. 06108_ Acquired derelict log, extracted data. Data stored: Research emergency access points. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????###?????????? | | ????????????????????????####????????## ####??????? | | ????????????????????????# ##???????? #??????? | | ????????????????????????# ####?????# # #####??? | | ????????????????????????#@ s #????## # #??? | | ???????????????????????## ## #???## # #??? | | ??????????????????????## ## ##### #??? | | ??????????????????????# # ## ##??? | | ??????????????????????## ####### # ##???? | | ???????????????????????#####?????### ## ##????? | | ???????????????????????????????????# #? ##?????? | | ???????????????????????????????????# #? #??###?? | | ???????????????????????????????????# #? #?# ##? | | ??????????????????????????????????## ## ## #? | | ?????????????????????????????????## # #? | | ?????????????????????????????????# #? | | ?????????????????????????????????# #? | | ?????????????????????????????????# ##? | | ?????????????????????????# ??????# ######?? | | ????????????????????????# ?????## ##??????? | | ???????????????????????## ?????## #???????? | | ??????????????????????? ?????## ##???????? | | ?????????????????????? #????## ##????????? | | ?????????????????????? ##### #?????????? | | ????????????????????? %*% #####?????? | | ??????????????????????? = * #?????? | | ??????????????????????? ##### #?????? | | ????????????????????????????????## ## ##?????? | | ?????????????????????????????????# #?# ##??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 65 Energy Generation 44 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 135 Jamming Range 12 Additional Mass Support 27 Base Temperature (-) 100 Armor Coverage 600 Phase Shifting 5 Evasion (%) 68 Targeting Accuracy 8 Recoil Reduction 4 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Leap Before You Look Serviceable Loadout Significant Disruption Unlikely Earthworm Challenges ------------ None Game ------ Seed SubatomicArmageddonMeganuke Manual? 0 Play Time 01:19:51 Cumulative 8.1 hours Start 2021.09.12 @ 17:05:31 End 2021.09.12 @ 18:26:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 18 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5bed16c7-d648-4d96-9c68-bced56fd4e17