Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.10.29 @ 13:41:07 Player: Nanna Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (72) 360 Value Destroyed (2403) 2403 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 6483 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 241/300 Energy 100/100 System Corruption 2% Temperature Cool (12) Movement Core (1350) Ox26 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Faulty Cooled Ion Engine Light Nuclear Core Light Angular Momentum Engine Cryofiber Web Improved Heat Sink Superbattery (1500) Faulty Experimental Sensor Array Relay Coupler [Duelist] (26) Improved EM Shotgun Particle Gun Heavy Laser Heavy Particle Cannon High-powered Shotgun Bore Cannon Mining Claw Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Huge Storage Unit Superbattery > --- WEAPON ----------- Shotgun Bore Cannon > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Nuclear Core Light Angular Momentum Engine Improved Heat Sink Structural Scanner Sensor Array Experimental Sensor Array Signal Interpreter Shotgun Shotgun Grenade Launcher Mining Laser Mining Claw [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Transport Network Coupler Protection Hardened Light Armor Plating Weapon Shotgun Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Shotgun Ballistic Cannon Bore Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . 2 . Weapon . | . . . . . . . Parts Attached 43 | 6 11 . . 3 20 3 Power 4 | 1 . . . . 2 1 Engine 2 | 1 . . . . 1 . Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 15 | 2 2 . . 1 9 1 Treads 15 | 2 2 . . 1 9 1 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | 1 3 . . 1 4 . Device 2 | . . . . 1 1 . Storage 4 | 1 2 . . . 1 . Processor 2 | . 1 . . . 1 . Hackware . | . . . . . . . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 15 | 2 6 . . 1 5 1 Energy Gun 2 | . 1 . . . 1 . Energy Cannon 1 | . . . . . 1 . Ballistic Gun 7 | 2 3 . . . 1 1 Ballistic Cannon 1 | . . . . 1 . . Launcher 1 | . 1 . . . . . Special Weapon 1 | . 1 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 3 | . . . . 1 2 . Parts Lost 27 | . . . . 3 15 9 Power 5 | . . . . . 3 2 Propulsion 13 | . . . . 1 8 4 Utility 2 | . . . . 1 1 . Weapon 7 | . . . . 1 3 3 Highest Loss Streak 5 | . . . . 3 3 5 To Critical Strikes . | . . . . . . . Average Backups 13 | 2 9 15 17 17 15 15 Power 3 | . 2 3 4 4 3 3 Propulsion 1 | . 1 2 2 1 . . Utility 3 | . 1 4 5 6 4 4 Weapon 4 | 1 3 5 6 5 5 6 Tool/Special . | . . . . . . . Unused Backups 14 | . 4 . . . 1 9 Power 3 | . . . . . . 3 Propulsion 3 | . 3 . . . . . Utility 4 | . . . . . 1 3 Weapon 4 | . 1 . . . . 3 Tool/Special . | . . . . . . . Average Slot Usage (%) 87 | . 98 100 100 96 72 70 Engine 10 | . 13 14 14 14 6 2 Treads 28 | . 27 28 28 28 30 27 Device 1 | . . . . . 5 . Storage 11 | . 14 14 14 14 9 9 Processor 9 | . 12 14 14 10 3 9 Energy Gun 6 | . 6 14 14 10 1 . Ballistic Gun 13 | . 20 14 14 14 8 7 Ballistic Cannon 1 | . . . . 3 3 . Peak Build Rating 30 | 6 13 14 15 25 30 23 Average Rating 14 | 3 10 13 14 15 17 19 On Entrance 11 | . 6 12 14 15 17 16 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 103 | 14 90 90 90 97 103 92 Greatest Support 92 | 40 46 46 46 46 92 85 Greatest Overweight (x) 30 | . 1 1 1 2 30 29 Average Overweight (x) . | . . 1 1 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 21 | 6 15 25 25 25 25 25 Most Carried 20 | 5 15 17 18 18 20 17 Average Carried 13 | 2 9 15 17 17 15 15 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 18 | 2 12 17 18 16 15 15 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Matter Collected 2066 | 166 538 32 . 15 1010 305 Remotely . | . . . . . . . Salvage Created 2727 | . 591 62 . . 1755 319 Parts 142 | . 38 10 . . 83 11 Haulers Intercepted 4 | . 2 . . . 2 . Recyclers Shooed 4 | . 1 1 . . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 50 | . 7 4 . 1 29 9 Guns 39 | . 7 3 . 1 21 7 Cannons 6 | . . . . . 6 . AOE 4 | . . 1 . . 1 2 Classes Destroyed 10 | . 6 1 . . 2 1 Worker 4 | . 4 . . . . . Builder 5 | . 2 . . . 3 . Hauler 4 | . 2 . . . 2 . Recycler 5 | . 1 . . . 4 . Watcher 4 | . 3 . . . 1 . Swarmer 7 | . . 4 . . 3 . Grunt 32 | . 7 . . . 19 6 Brawler 1 | . . . . . 1 . Sentry 7 | . . . . . 6 1 Hunter 2 | . . . . . . 2 Best Kill Streak 4 | . 4 2 . 1 3 3 Combat Bots Only 3 | . 3 2 . 1 3 3 Max Kills in Single Turn 2 | . 1 1 . 1 2 1 Gunslinging . | . . . . . . . Exploded 1 | . . 1 . . 1 1 Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Hostile Shots Fired 410 | . 33 31 . 2 208 136 Missed 114 | . 8 11 . 1 51 43 Hits 296 | . 25 20 . 1 157 93 Melee 2 | . . . . . 2 . Projectile 294 | . 25 20 . 1 155 93 AOE 1 | . . . . 1 . . Critical Strikes 14 | . 1 . . . 7 6 Damage Taken 3998 | . 300 165 . 297 1857 1379 Core 627 | . 63 7 . . 193 364 Absorbed by Shields . | . . . . . . . Ignored by Resistances 1071 | . 93 51 . 6 535 386 Regen/Repaired (Parts) 31 | . 20 . . . 11 . Core Remaining (%) 86 | 100 . . . 72 . . Volleys Fired 203 | . 52 8 . 1 110 32 Largest 2 | . 2 2 . 2 2 2 Hottest 123 | . 100 63 . 71 123 55 Shots Fired 334 | . 100 16 . 2 170 46 Gun 277 | . 94 16 . 1 128 38 Cannon 36 | . . . . 1 35 . Launcher 10 | . 2 . . . . 8 Special 11 | . 4 . . . 7 . Kinetic 270 | . 87 8 . 2 135 38 Thermal 15 | . 4 . . . 11 . Explosive 10 | . 2 . . . . 8 Electromagnetic 39 | . 7 8 . . 24 . Robot Hit Streak 32 | . 32 10 . 1 29 12 Robot Miss Streak 4 | . 2 3 . 2 4 2 Penetration Max 1 | . . . . . 1 . Secondary Targets 2 | . 1 . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . 1 Shots Hit Robots 245 | . 73 9 . 1 128 34 Core Hits 151 | . 33 4 . 2 83 29 Critical Kills 6 | . . . . . 6 . Critical Parts Destroyed 6 | . 1 . . . 5 . Critical Strikes 13 | . 2 . . . 11 . Destroy 12 | . 1 . . . 11 . Corrupt 1 | . 1 . . . . . Melee Attacks 5 | . . . . . 5 . Impact . | . . . . . . . Slashing 3 | . . . . . 3 . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4668 | . 1056 161 . 29 2533 889 Guns 3699 | . 979 98 . 9 1959 654 Cannons 431 | . . . . . 431 . Explosions 414 | . . 53 . . 126 235 Melee . | . . . . . . . Ramming 100 | . 53 10 . 20 17 . Kinetic 3471 | . 882 42 . 9 1884 654 Thermal 253 | . 24 53 . . 176 . Explosive 235 | . . . . . . 235 Electromagnetic 609 | . 97 56 . . 456 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . . 7 2 2 Average Corruption 2 | . . . . 7 2 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 41 | . . . . 5 24 12 Message Errors 13 | . . . . 1 6 6 Matter Fused 10 | . . . . 2 5 3 Heat Flow Errors 4 | . . . . 1 3 . Energy Discharges 7 | . . . . 1 3 3 Parts Rejected 2 | . . . . . 2 . Data Loss (minor) 2 | . . . . . 2 . Misfires 2 | . . . . . 2 . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 6 | . . . . . 6 . Impact . | . . . . . . . Kinetic 5 | . . . . . 5 . Secondary 1 | . . . . . 1 . Self-Inflicted Damage 153 | . . 38 . . 59 56 Shots 7 | . . 1 . . 2 4 Rammed 15 | . 6 2 . 2 5 . Targets Rammed 18 | . 8 2 . 2 6 . Kicked . | . . . . . . . Crushed 3 | . 2 . . . 1 . Highest Temperature 218 | . 40 18 . 218 178 23 Average Temperature 21 | . 9 5 . 90 24 6 Received Heat Transfer 2079 | . 210 . . . 1152 717 Effects 1 | . . . . 1 . . Energy Bleed 1 | . . . . 1 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Fried 2 | . . . . . 2 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 274 | . 50 50 . . 174 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . . . 3 . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 94 | 100 100 100 . 100 100 50 Level 1 5 | . . . . . . 49 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 319 | . 115 120 . . 91 319 Initial . | . . . . . . . Average 28 | . 10 14 . . 17 156 Influence Increases 1721 | . 315 160 . . 907 339 Destroy 0b10 Robot/C 980 | . 140 80 . . 580 180 Destroy 0b10 Robot/NC 110 | . 60 . . . 50 . Destroy Leader 216 | . 40 10 . . 146 20 Trap Triggered on 0b10 10 | . . . . . . 10 Successful Hack 47 | . 14 . . . 21 12 Disable Machine 63 | . 9 54 . . . . Anti-Garrison Action 50 | . . . . . . 50 Destroy Structure 110 | . 7 16 . . 35 52 Partial Spotted 15 | . 15 . . . . . Lose Combat Pursuer 120 | . 30 . . . 75 15 Influence Decreases 1472 | . 315 160 . . 907 90 Time Decay 1287 | . 315 160 . . 812 . Lost Part 185 | . . . . . 95 90 Squads Dispatched 8 | . 1 . . 1 6 . Investigation 5 | . 1 . . 1 3 . Extermination . | . . . . . . . Reinforcement 3 | . . . . . 3 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Distress Signals 6 | . 2 . . 1 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 82 | . 22 6 . 1 40 13 Peak Tracking Total 4 | . 4 3 . 1 4 3 Tactical Retreats 7 | . 1 . . . 5 1 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Traps Triggered 12 | . 7 . . . 1 4 Indirectly . | . . . . . . . Trap Hack Attempts 11 | . . . . . . 11 Triggered . | . . . . . . . Disarmed 2 | . . . . . . 2 Reprogrammed 1 | . . . . . . 1 Reused 1 | . . . . . . 1 Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Machines Disabled 8 | . 1 6 . . . 1 Max in Single Turn 6 | . 1 6 . . . 1 Garrison Relay 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Machines Accessed 14 | . 4 . 1 1 7 1 Terminals 7 | . 3 . . . 3 1 Fabricators . | . . . . . . . Repair Stations 2 | . 1 . . . 1 . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . . 2 . Garrison Access 1 | . . . . . 1 . Total Hacks 31 | . 9 . 1 1 18 2 Successful 21 | . 5 . 1 1 13 1 Failed 10 | . 4 . . . 5 1 Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 12 | . 7 . 1 . 4 . Terminals 13 | . 7 . . . 4 2 Fabricators . | . . . . . . . Repair Stations 5 | . 2 . . . 3 . Recycling Units . | . . . . . . . Scanalyzers 10 | . . . . . 10 . Garrison Access 1 | . . . . . 1 . Terminal Hacks 8 | . 3 . 1 1 2 1 Part Schematic 2 | . 2 . . . . . Open Door 1 | . . . . 1 . . Repair Station Index 1 | . . . . . 1 . Scanalyzer Index 1 | . . . . . 1 . Zone Layout 1 | . 1 . . . . . Garrison Registry 1 | . . . . . . 1 Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . 2 . . . 2 . Scan Component 2 | . 1 . . . 1 . Repair 2 | . 1 . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 8 | . . . . . 8 . Insert Component 4 | . . . . . 4 . Analyze 4 | . . . . . 4 . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 3 . . . 6 1 Full Trace Events 4 | . 2 . . . 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . 2 . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 2 | . 1 . . . 1 . Time 146 | . 38 . . . 108 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged 1 | . . . . . 1 . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Used RIF Installer 1 | . . . . . . 1 Robots Hacked 1 | . . . . . 1 . Non-combat . | . . . . . . . Combat 1 | . . . . . 1 . Robot Hacks Applied 1 | . . . . . 1 . parse_system 1 | . . . . . 1 . Relay Couplers Released 4 | . . . . . . 4 Machine Destruction 4 | . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Active Infowar (turns) 7597 | . 2749 1388 957 497 2006 . Structural 2006 | . . . . . 2006 . T.N.C. 5591 | . 2749 1388 957 497 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Turns Passed 10182 | 64 2982 1388 957 641 3148 1002 Spaces Moved 3987 | 41 1544 565 399 249 855 334 Core 27 | 18 . . . . 7 2 Treads 3960 | 23 1544 565 399 249 848 332 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 240 240 240 160 235 Average Speed 218 | 111 173 240 240 254 252 262 Slowest Speed 1550 | 160 240 240 240 320 1550 1500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 1 | . . 1 . . . . Cave-ins Triggered 1 | . . . . 1 . . Exploration Rate (%) 60 | 4 99 68 86 65 60 40 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 9 | . . . . . 9 . Terrain Destroyed 94 | . 10 18 . 1 35 30 Melee 1 | . . . . . 1 . Projectile 25 | . . . . 1 24 . AOE 68 | . 10 18 . . 10 30 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Total 5115 | 59 1736 579 399 255 1663 424 Wait 696 | 5 74 . . . 602 15 Move 3981 | 40 1543 564 398 248 854 334 Hop . | . . . . . . . Pick Up 64 | 8 27 5 1 . 19 4 Fast Attach . | . . . . . . . Attach 75 | 6 12 . . 3 42 12 Detach 38 | . 5 . . 1 24 8 Swap 4 | . 4 . . . . . Drop 12 | . 11 . . . 1 . Fire 203 | . 52 8 . 1 110 32 Melee 5 | . . . . . 5 . Ram . | . . . . . . . Kick . | . . . . . . . Crush 18 | . 8 2 . 2 6 . Escape Stasis 8 | . . . . . . 8 Rewire . | . . . . . . . Trap 11 | . . . . . . 11 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison (discovered 4 exits: [Fac x3] / [Mat]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 65 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Discovered new exit (range 13) 319 | -10/Materials | Build established: Mutant 794 | -10/Materials | Discovered new exit (range 4) 996 | -10/Materials | Discovered new exit (range 8) 1299 | -10/Materials | Discovered new exit (range 7) 1627 | -10/Materials | Discovered new exit (range 16) 2492 | -10/Materials | Repaired Lgt. Nuclear Core 3047 | -10/Materials | Entered Mines 3054 | -10/Mines | Met a Derelict bent on vengeance 3055 | -10/Mines | Discovered new exit (range 8) 3172 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3617 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3622 | -10/Mines | Found Prototype Device 3699 | -10/Mines | Learned Materials terminal intel 3771 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3801 | -10/Mines | Learned Materials stockpile data 4005 | -10/Mines | Discovered new exit (range 6) 4356 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 4358 | -10/Mines | Discovered new exit (range 5) 4435 | -10/Mines | Entered Exiles 4476 | -10/Exiles | Discovered new exit (range 15) 4553 | -10/Exiles | Met 8R-AWN 4601 | -10/Exiles | Met EX-HEX 4678 | -10/Exiles | Met EX-BIN 4707 | -10/Exiles | Aligned with FarCom system 4709 | -10/Exiles | Given EX-Vault access code 4822 | -10/Exiles | Opened EX-Vault 4843 | -10/Exiles | Found Superbattery 4892 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4957 | -10/Exiles | Met EX-DEC 5064 | -10/Exiles | Visited The Gauntlet 5368 | -10/Exiles | Discovered new exit (range 10) 5392 | -10/Exiles | Left Exiles lab with Superbattery 5392 | -10/Exiles | Entered Mines 5412 | -9/Mines | Learned location of Zion (-7) 5560 | -9/Mines | Found a hidden stash of uninstalled traps 5715 | -9/Mines | Met a Derelict shopkeep closing up shop 5889 | -9/Mines | Crushed by falling debris 5891 | -9/Mines | Destroyed YI-UF0 5920 | -9/Mines | Lost 3 parts (1n1u1w) 6009 | -9/Mines | Discovered new exit (range 8) 6032 | -9/Mines | Identified Exp. Sensor Array 6033 | -9/Mines | Entered Materials 6033 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 6035 | -8/Materials | Loaded intel: 12 terminal locations 6494 | -8/Materials | Repaired Faulty Exp. Sensor Array 7399 | -8/Materials | Discovered new exit (range 12) 7664 | -8/Materials | Discovered new exit (range 10) 8038 | -8/Materials | Build established: Scavenger-Mutant 8886 | -8/Materials | Lost 3 parts (2n1u) 9135 | -8/Materials | Build established: Mutant 9165 | -8/Materials | Identified exit to Garrison 9181 | -8/Materials | Entered Garrison 9253 | -8/Garrison | Triggered checkpoint 9293 | -8/Garrison | Garrison Relay disabled 9550 | -8/Garrison | Discovered new exit (range 35) 9550 | -8/Garrison | Discovered new exit (range 68) 9550 | -8/Garrison | Discovered new exit (range 75) 9550 | -8/Garrison | Discovered new exit (range 49) 9585 | -8/Garrison | Triggered checkpoint 9623 | -8/Garrison | Core integrity fell below 50% 9838 | -8/Garrison | Installed Relay Interface Framework 9911 | -8/Garrison | Triggered checkpoint 10021 | -8/Garrison | Triggered checkpoint 10121 | -8/Garrison | Spotted B-75 Beast 10170 | -8/Garrison | Core integrity fell below 20% 10183 | -8/Garrison | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 10102_ System corrupted: Energy discharge (-40). 10102_ H-55 Commando springs to life. 10103_ H-55 Commando destroyed. 10117_ Critical hit (Burn: +37). 10117_ Imp. Treads destroyed. 10121_ Acquired 32 matter. [Achievement: Let Me Out Of Here] 10123_ Lgt. Treads destroyed. 10130_ The unstable cave ceiling collapses. 10149_ Attempting to reprogram Alarm Trap. 10155_ Alarm Trap disarmed. 10156_ Acquired 5 matter. 10159_ Lgt. Treads destroyed. 10159_ Adv. Treads destroyed. 10163_ Grenade Launcher destroyed. 10163_ Lgt. Nuclear Core destroyed. 10163_ Knocked back. 10175_ Imp. Datajack destroyed. 10175_ Knocked back. 10176_ Acquired 11 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | #?????#####??????????????????????????????????????? | | #######!!!#??????????????????????????????????????? | | ^ !#??????????????????????????????????????? | | ### ###!!!#??????????????????????????????????????? | | ### #?#####???????????????????############???????? | | "## #?????????????????????????#""""""""""#???????? | | ###+#?????????????????????????#"""!!!!"""#???????? | | #?????????????????????????#"" ""#???????? | | #??????????????????########"! !"#?####### | | ## #??????????????????#]] [[##"! !"#?# | | ?# #??????????????????#]] [[##"! !"#?# | | ?# #??????????????????# ##"! !"#?# | | ## #??????????????????#!@ !!##"! !"#?# ### | | " #??????????????????#!! !!##"! !"#?# #?? | | " #??????????????????### ####"" ""#?# #?? | | " #????????????????????# #??### #######?# ### | | " #????????????????????#BB??? # %##?????# | | ## #????????????????????#BB#### ####### | | ?# #????????????????????#YY + ### | | ?# #????????????????????#+;;""# ######## #?? | | ## #?????###????????????# ##### #?????# #?? | | [ #?????#"#????????????###???# [ #?????# #?? | | ! #?????#"#####?????????????# # # #?????# #?? | | #??####"""""#????#######???## #?#?????# ### | | # #??# " "#????### #????# #???????# + | | #??# "#????## # #????# #???????# ### | | # #### " "#????# #????# #???????# #?? | | # + """ ""#????# ##????# #???????# #?? | | # #### " ##????## #????# #???????# #?? | | # #??# #?????#### ##????# ####????# #?? | | # #??# #??????### ####### # ###### #?? | | # #??#### ####??????# ### | | # ####### #######???# | | + ^^+ #???# | | + + #???# ####### #####+######### | | # #++#### ##### #???# #??# + #???# #???????? | | # # #??# #???# #???# #??# + #???# #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Signal Interpreter | -10/Materials | Hacked Sensor Array | -10/Materials | Hacked Cryofiber Web | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 60% | -10/Materials Exp. Sensor Array | 62% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hehehe Let Me Out Of Here Challenges ------------ None Game ------ Seed ClaymoresModifiedBlade Manual? 0 Play Time 01:03:20 Cumulative 15.8 hours Start 2026.10.28 @ 16:16:50 End 2026.10.29 @ 13:41:07 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 17 Rogue 0 Adventurer 17 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 16 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 7603be77-440a-48cf-aacc-ac95cdb47656