Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.04 @ 21:11:29 Player: LudumSi Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (26) 130 Value Destroyed (864) 864 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (212) 212 TOTAL SCORE: 3026 Bonus ------- Pacifist 200 High Alert Combat Kills 12 Cogmind --------- Core Integrity 0/550 Matter 165/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Walking (160) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Titanium Leg > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- Light Ion Engine Improved Ion Engine Terrain Scan Processor ECM Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Long-range Terrain Scanner ECM Suite Core Shielding > --- WEAPON ----------- Beam Cannon Gauss Rifle Improved Grenade Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Ion Engine Cooled Ion Engine Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Structural Scanner Terrain Scan Processor Hardened Light Armor Plating Beam Rifle [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility ECM Suite Device ECM Suite Storage High-capacity Storage Unit Protection Core Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . 2 . . Weapon 1 | . . . 1 . Parts Attached 48 | 6 2 14 25 1 Power 5 | 1 . 1 3 . Engine 4 | 1 . 1 2 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 15 | 2 . 2 10 1 Treads . | . . . . . Leg 15 | 2 . 2 10 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 2 7 3 . Device 6 | . 1 3 2 . Storage 4 | 1 1 2 . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . 2 1 . Artifact . | . . . . . Weapon 15 | 2 . 4 9 . Energy Gun 2 | 1 . . 1 . Energy Cannon 5 | . . 1 4 . Ballistic Gun 6 | 1 . 2 3 . Ballistic Cannon . | . . . . . Launcher 2 | . . 1 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 24 | . . 5 15 4 Power 4 | . . 1 2 1 Propulsion 7 | . . 2 3 2 Utility 5 | . . 2 2 1 Weapon 8 | . . . 8 . Highest Loss Streak 9 | . . 3 9 4 Average Slot Usage (%) 88 | . 92 98 89 45 Engine 9 | . 14 11 6 6 Leg 24 | . 28 21 25 22 Device 14 | . 6 19 16 6 Storage 13 | . 14 18 9 9 Protection 4 | . . 4 7 . Energy Gun 4 | . 14 1 1 . Energy Cannon 2 | . . 2 5 . Ballistic Gun 9 | . 14 9 9 . Launcher 4 | . . 8 4 . Naked Turns . | . . . . . Heaviest Build 58 | 12 17 44 58 39 Greatest Support 60 | 20 20 20 60 60 Greatest Overweight (x) 2 | 1 . 2 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 12 | 6 8 12 12 12 Average Capacity 9 | 5 6 8 12 12 Most Carried 12 | 6 8 9 12 5 Average Carried 7 | 3 5 7 9 4 Final Capacity 12 | 6 8 12 12 12 Final Carried 8 | 4 8 8 5 4 Class Distribution -------------------- 75% | Mutant 16% | Skirmisher 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 750 | 217 . 216 263 54 Remotely . | . . . . . Salvage Created 900 | . . 422 424 54 Parts 58 | . . 32 23 3 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 17 | . . 9 7 1 Melee 1 | . . . . 1 Guns 8 | . . 7 1 . Cannons 3 | . . . 3 . AOE 5 | . . 2 3 . Classes Destroyed 8 | . . 5 3 . Worker 1 | . . . 1 . Builder 2 | . . 2 . . Hauler 1 | . . . 1 . Operator 1 | . . 1 . . Watcher 4 | . . 2 2 . Grunt 10 | . . 6 4 . Sentry 6 | . . 3 2 1 Hunter 1 | . . . 1 . Best Kill Streak 5 | . . 5 4 1 Combat Bots Only 4 | . . 4 3 1 Max Kills in Single Turn 3 | . . 3 3 1 Gunslinging . | . . . . . Exploded 2 | . . 1 2 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 3505 | . . 726 2125 654 Core 710 | . . 150 374 186 Absorbed by Shields . | . . . . . Core Remaining (%) 87 | 100 100 62 . . Volleys Fired 61 | . . 24 37 . Largest 3 | . . 2 3 . Hottest 136 | . . 53 136 . Shots Fired 107 | . . 32 75 . Gun 74 | . . 24 50 . Cannon 17 | . . . 17 . Launcher 16 | . . 8 8 . Special . | . . . . . Kinetic 69 | . . 24 45 . Thermal 22 | . . . 22 . Explosive 16 | . . 8 8 . Electromagnetic . | . . . . . Robot Hit Streak 10 | . . 5 10 . Robot Miss Streak 5 | . . 3 5 . Penetration Max 1 | . . . 1 . Secondary Targets . | . . . . . Shots Hit Robots 61 | . . 22 39 . Core Hits 56 | . . 23 28 5 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1778 | . . 694 1051 33 Guns 688 | . . 273 415 . Cannons 198 | . . . 198 . Explosions 859 | . . 421 438 . Melee . | . . . . . Ramming 33 | . . . . 33 Kinetic 645 | . . 273 372 . Thermal 337 | . . . 337 . Explosive 763 | . . 421 342 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 67 | . . . 67 . Projectiles . | . . . . . Explosions 67 | . . . 67 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 323 | . . 185 133 5 Shots 8 | . . 5 3 . Rammed 7 | . . . 1 6 Targets Rammed 11 | . . . 1 10 Kicked 4 | . . . . 4 Crushed . | . . . . . Highest Temperature 126 | . . 8 126 5 Average Temperature 32 | . . 4 35 5 Received Heat Transfer 1212 | . . 222 657 333 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 668 | . . . 668 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 422 | . . 314 422 83 Initial 58 | . . . 58 53 Average 88 | . . 96 156 65 Maximum Alert Level 2 | . . 1 2 . Low Security (%) 86 | 100 100 84 75 100 Level 1 11 | . . 15 21 . Level 2 1 | . . . 3 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . 2 1 1 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 3 | . . 1 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 44 | . . 19 19 6 Peak Tracking Total 5 | . . 4 5 5 Tactical Retreats 7 | . . 4 3 . Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 2 | . . . 2 . Max in Single Turn 2 | . . . 2 . Garrison Access 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 4 | . 2 . . 2 Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 9 | . 5 . . 4 Successful 4 | . 2 . . 2 Failed 5 | . 3 . . 2 Catastrophic 3 | . 2 . . 1 Database Lockouts . | . . . . . Manual 2 | . 2 . . . Terminals 5 | . 5 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access 3 | . . . . 3 Terminal Hacks 2 | . 2 . . . Alert Level 1 | . 1 . . . Maintenance Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . . 1 Retrieve Components 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 1 | . . . . 1 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 1619 | 80 343 495 543 158 Spaces Moved 980 | 57 273 284 278 88 Core 14 | 14 . . . . Treads . | . . . . . Legs 966 | 43 273 284 278 88 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 130 Average Speed 127 | 114 120 131 132 130 Slowest Speed 180 | 120 120 180 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 4 35 25 27 17 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 170 | . . 74 96 . Melee . | . . . . . Projectile 1 | . . . 1 . AOE 169 | . . 74 95 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 1249 | 72 288 374 388 127 Wait 89 | . 7 30 24 28 Move 976 | 56 272 283 277 88 Hop . | . . . . . Pick Up 48 | 10 6 15 17 . Fast Attach . | . . . . . Attach 30 | 6 1 7 15 1 Detach 1 | . . . 1 . Swap 18 | . 1 7 10 . Drop 15 | . 1 8 6 . Fire 61 | . . 24 37 . Melee . | . . . . . Ram . | . . . . . Kick 11 | . . . 1 10 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 12) 243 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 424 | -10/Materials | Entered another Materials area 424 | -9/Materials | Evolved 2 slots: Utility x2 835 | -9/Materials | Discovered new exit (range 15) 846 | -9/Materials | Lost 3 parts (2n1u) 919 | -9/Materials | Entered another Materials area 919 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1057 | -8/Materials | Discovered new exit (range 13) 1376 | -8/Materials | Discovered new exit (range 8) 1385 | -8/Materials | Core integrity fell below 50% 1453 | -8/Materials | Lost 9 parts (1p3n2u3w) 1462 | -8/Materials | Entered Storage 1609 | -8/Storage | Core integrity fell below 20% 1620 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Retrieving 1 components... Adv. Visual Processing Unit 01598_ K-01 Serf collects debris. 01603_ Slammed into G-47 Trooper. 01605_ Kicked G-47 Trooper out of the way. 01606_ Kicked Y-45 Defender out of the way. 01606_ Y-45 Defender destroyed. 01607_ Acquired 54 matter. 01607_ Slammed into G-47 Trooper. 01608_ K-01 Serf collects debris. 01608_ Imp. Titanium Leg destroyed. 01611_ K-01 Serf collects debris. 01612_ Kicked G-47 Trooper out of the way. 01613_ Slammed into G-47 Trooper. 01614_ K-01 Serf collects debris. 01615_ Kicked G-47 Trooper out of the way. 01616_ Slammed into G-47 Trooper. 01616_ Destabilizing: System corrupted (+2). 01618_ K-01 Serf collects debris. 01618_ Slammed into G-47 Trooper. 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