Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 02:12:49 Player: Astrozal Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (41) 205 Value Destroyed (1255) 1255 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (-36) -36 TOTAL SCORE: 4504 Bonus ------- Friendly Fire -36 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 4% Temperature Cool (12) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Coolant Injector Small Storage Unit Armor Integrity Analyzer Advanced ECM Suite Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Advanced Targeting Computer Weapon Cycler Advanced ECM Suite > --- WEAPON ----------- Precision Shock Rifle Precision Shock Rifle Plasma Cannon > --- INVENTORY -------- Nuclear Core Light Nuclear Core Light Nuclear Core Coolant Injector Coolant Injector Small Storage Unit Medium Battery Launcher Guidance Computer Armor Integrity Analyzer Heavy EM Pulse Gun Precision Beam Rifle [Rating: 44] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Small Storage Unit Device Improved Cooling System Storage Small Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Precision Shock Rifle Energy Cannon Advanced Beam Cannon Launcher Advanced EMP Blaster Impact Weapon Impact Mace Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Slots Evolved 6 | . . 2 . 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . . . 1 1 . . Utility 3 | . . 2 . 1 . . . Weapon 1 | . . . . . 1 . . Parts Attached 91 | 7 13 13 4 25 20 8 1 Power 10 | 1 1 . . 5 2 1 . Engine 5 | 1 1 . . 2 . 1 . Core 5 | . . . . 3 2 . . Reactor . | . . . . . . . . Propulsion 12 | 2 . . . 6 4 . . Treads 3 | 2 . . . 1 . . . Leg 4 | . . . . 3 1 . . Wheel 5 | . . . . 2 3 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 42 | 1 6 10 4 9 7 5 . Device 18 | . 2 1 3 4 6 2 . Storage 17 | 1 4 8 . 2 . 2 . Processor 1 | . . . . . . 1 . Hackware . | . . . . . . . . Protection 6 | . . 1 1 3 1 . . Artifact . | . . . . . . . . Weapon 27 | 3 6 3 . 5 7 2 1 Energy Gun 14 | 3 3 . . 1 4 2 1 Energy Cannon 6 | . 2 2 . 1 1 . . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 5 | . 1 1 . 3 . . . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . . 2 . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . 1 . 1 1 3 1 . Parts Lost 35 | . . . . 14 9 3 9 Power 3 | . . . . 2 . . 1 Propulsion 11 | . . . . 4 4 1 2 Utility 10 | . . . . 5 2 1 2 Weapon 11 | . . . . 3 3 1 4 Highest Loss Streak 9 | . . . . 8 6 3 9 To Critical Strikes 1 | . . . . 1 . . . Average Slot Usage (%) 90 | . 98 96 99 91 84 86 71 Engine 6 | . 14 11 11 2 . 6 6 Core 2 | . . . . 5 7 . . Treads 11 | . 28 22 22 13 . . . Leg 2 | . . . . 6 6 . . Wheel 8 | . . . . 3 17 17 12 Device 15 | . 12 11 13 22 19 15 12 Storage 13 | . 14 22 19 9 7 11 12 Processor 1 | . . . . . . 6 6 Protection 5 | . . 7 11 11 6 2 . Energy Gun 9 | . 27 2 . 1 8 14 12 Energy Cannon 10 | . . 19 22 14 4 7 6 Naked Turns 35 | . . . . . . . 35 Heaviest Build 72 | 11 21 64 32 38 37 72 69 Greatest Support 60 | 40 40 40 40 60 36 36 24 Greatest Overweight (x) 2 | . . 1 . 2 1 2 2 Average Overweight (x) . | . . . . . . 1 1 Largest Inventory Capacity 25 | 8 25 20 8 20 8 20 20 Average Capacity 10 | 7 8 8 8 8 8 18 18 Most Carried 12 | 6 8 9 8 8 8 12 11 Average Carried 7 | 3 7 7 7 7 5 9 10 Final Capacity 20 | 8 8 8 8 8 8 20 5 Final Carried 10 | 6 8 8 8 5 7 10 5 Class Distribution -------------------- 62% | Mutant 18% | Gunner 11% | Tank 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Tank | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Matter Collected 1144 | 232 153 98 . 282 185 119 75 Remotely . | . . . . . . . . Salvage Created 1610 | . 202 161 80 422 523 165 57 Parts 91 | . 13 15 1 24 31 4 3 Haulers Intercepted 3 | . . . . 1 2 . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 5 | . . . . . . 2 3 Prevented 2 | . . . . . . 2 . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Combat Hostiles Destroyed 33 | . 5 7 . 9 8 3 1 Guns 8 | . 2 . . . 3 2 1 Cannons 15 | . . 5 . 6 3 1 . AOE 8 | . 3 2 . 3 . . . Classes Destroyed 11 | . 5 1 . 3 2 . . Worker 1 | . 1 . . . . . . Builder 1 | . . . . 1 . . . Hauler 3 | . . . . 1 2 . . Recycler 2 | . 1 . 1 . . . . Watcher 1 | . 1 . . . . . . Swarmer 11 | . 3 4 . 3 . 1 . Grunt 13 | . 2 2 . 4 3 1 1 Duelist 1 | . . . . . 1 . . Sentry 4 | . . 1 . 1 1 1 . Hunter 3 | . . . . 1 2 . . Programmer 1 | . . . . . 1 . . Best Kill Streak 6 | . 3 6 1 5 2 3 1 Combat Bots Only 6 | . 3 6 . 5 2 3 1 Max Kills in Single Turn 3 | . 3 2 1 3 1 1 1 Gunslinging . | . . . . . . . . Exploded 3 | . 3 1 . 2 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Hostile Shots Fired 520 | . 14 25 . 215 155 46 65 Missed 154 | . . 6 . 59 65 17 7 Damage Taken 4818 | . 160 135 . 2101 1076 280 1066 Core 1002 | . 19 34 . 244 170 32 503 Absorbed by Shields 244 | . 60 54 . 130 . . . Regen/Repaired (Parts) 20 | . 20 . . . . . . Core Remaining (%) 84 | 100 92 . 91 55 . . . Volleys Fired 75 | . 12 13 1 18 19 6 6 Largest 3 | . 2 2 2 2 3 3 3 Hottest 196 | . 95 136 136 137 196 190 186 Shots Fired 173 | . 24 26 2 35 53 16 17 Gun 81 | . 23 1 . 3 34 10 10 Cannon 84 | . . 21 2 29 19 6 7 Launcher 8 | . 1 4 . 3 . . . Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal 106 | . 11 21 2 32 22 6 12 Explosive 8 | . 1 4 . 3 . . . Electromagnetic 59 | . 12 1 . . 31 10 5 Robot Hit Streak 16 | . 7 7 4 6 11 16 11 Robot Miss Streak 5 | . 5 3 . 2 2 . 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 122 | . 15 14 1 22 44 13 13 Core Hits 62 | . 9 8 1 20 14 6 4 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks 8 | . . . . . 8 . . Impact 8 | . . . . . 8 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3074 | 1 302 344 32 861 1028 257 249 Guns 1068 | . 172 10 . 58 524 158 146 Cannons 1063 | . . 247 20 391 210 99 96 Explosions 605 | . 127 76 . 402 . . . Melee 294 | . . . . . 294 . . Ramming 44 | 1 3 11 12 10 . . 7 Kinetic . | . . . . . . . . Thermal 1336 | . 76 247 20 449 263 99 182 Explosive 605 | . 127 76 . 402 . . . Electromagnetic 795 | . 96 10 . . 471 158 60 Impact 294 | . . . . . 294 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . 4 4 4 Average Corruption 3 | . . . . . 3 4 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 33 | . . . . . 10 12 11 Message Errors 5 | . . . . . 1 1 3 Matter Fused 9 | . . . . . 3 4 2 Heat Flow Errors 4 | . . . . . . . 4 Energy Discharges 3 | . . . . . . 2 1 Parts Rejected 1 | . . . . . 1 . . Data Loss (minor) 2 | . . . . . 1 1 . Data Loss (major) 3 | . . . . . 1 2 . Misfires 2 | . . . . . . 1 1 Alerts 2 | . . . . . 2 . . Weapon Failures 2 | . . . . . 1 1 . Overload Shots . | . . . . . . . . Overflow Damage 115 | . . 10 . 34 71 . . Projectiles 15 | . . 10 . . 5 . . Explosions 34 | . . . . 34 . . . Melee 66 | . . . . . 66 . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 132 | . 39 31 . 59 . . 3 Shots 5 | . 1 2 . 2 . . . Rammed 6 | 1 . 1 1 2 . . 1 Targets Rammed 9 | 1 2 1 1 3 . . 1 Kicked 1 | . . . . 1 . . . Crushed 2 | . 2 . . . . . . Highest Temperature 999 | . 207 375 84 203 222 218 999 Average Temperature 164 | . 70 194 43 90 63 96 415 Received Heat Transfer 1852 | . 68 20 . 747 324 129 564 Effects 8 | . . 2 . . . . 6 Shutdowns 2 | . . 1 . . . . 1 Energy Bleed 2 | . . . . . . . 2 Interference 2 | . . . . . . . 2 Matter Decay 1 | . . . . . . . 1 Damage (minor) 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Fried 3 | . . . . . 2 1 . Impact Corruptions 3 | . . . . . 3 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . . 1 1 . Heat Transferred 2613 | . 222 444 37 814 511 200 385 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Peak Influence 269 | . 180 269 126 224 147 . . Initial 104 | . . 11 104 . . . . Average 61 | . 37 68 91 66 60 . . Maximum Alert Level 1 | . . 1 . 1 . . . Low Security (%) 93 | 100 100 78 100 85 100 . . Level 1 6 | . . 21 . 14 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . . 1 . 3 2 . 1 Investigation . | . . . . . . . . Extermination 1 | . . . . . 1 . . Reinforcement 2 | . . 1 . . 1 . . Assault 1 | . . . . . . . 1 Garrison 3 | . . . . 3 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Distress Signals 3 | . . 1 . 1 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 68 | . 8 10 . 18 19 3 10 Peak Tracking Total 15 | . 3 5 . 7 4 3 15 Tactical Retreats 7 | . 1 3 . . 2 . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Traps Triggered 1 | . . . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 10 | . 4 . . . 6 . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Machines Disabled 4 | . 1 2 . 1 . . . Max in Single Turn 1 | . 1 1 . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Machines Accessed 13 | . 3 3 1 1 5 . . Terminals 8 | . 2 3 . 1 2 . . Fabricators 1 | . . . . . 1 . . Repair Stations 1 | . 1 . . . . . . Recycling Units 1 | . . . . . 1 . . Scanalyzers 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Total Hacks 29 | . 9 8 1 2 9 . . Successful 20 | . 8 4 1 2 5 . . Failed 9 | . 1 4 . . 4 . . Catastrophic 3 | . . 1 . . 2 . . Database Lockouts . | . . . . . . . . Manual 2 | . 2 . . . . . . Terminals 19 | . 5 8 . 2 4 . . Fabricators 1 | . . . . . 1 . . Repair Stations 4 | . 4 . . . . . . Recycling Units 2 | . . . . . 2 . . Scanalyzers 2 | . . . . . 2 . . Garrison Access . | . . . . . . . . Terminal Hacks 14 | . 4 4 1 2 3 . . Record 2 | . . 2 . . . . . Prototype ID Bank 1 | . . . . 1 . . . Open Door 1 | . . . 1 . . . . Branch Access Points 1 | . . . . 1 . . . Alert Level 2 | . . 1 . . 1 . . Unreport Threat 1 | . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . Disarm Traps 2 | . 1 . . . 1 . . Dispatch Records 1 | . 1 . . . . . . Hauler Manifests 1 | . . . . . 1 . . Registered Components 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . 4 . . . . . . Scan Component 2 | . 2 . . . . . . Repair 2 | . 2 . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . Report Inventory 1 | . . . . . 1 . . Scanalyzer 1 | . . . . . 1 . . Insert Component 1 | . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 3 3 . 1 5 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . 2 . . . . . . Time 52 | . 52 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Total Allies 3 | . . . 3 . . . . Largest Group 3 | . . . 3 1 . . . Highest-Rated Group 40 | . . . 40 8 . . . Highest-Rated Ally 16 | . . . 16 8 . . . Total Orders 3 | . . . 3 . . . . ROAM 2 | . . . 2 . . . . GUARD 1 | . . . 1 . . . . Ally Attacks 9 | . . . 8 1 . . . Total Damage 100 | . . . 90 10 . . . Kills 2 | . . . 2 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Turns Passed 4120 | 132 565 646 463 474 968 583 289 Spaces Moved 2860 | 77 305 359 280 268 824 484 263 Core 74 | 7 . . . . . . 67 Treads 1127 | 70 305 359 280 113 . . . Legs 226 | . . . . 48 178 . . Wheels 1433 | . . . . 107 646 484 196 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 100 90 90 50 Average Speed 128 | 150 160 161 160 136 102 114 102 Slowest Speed 260 | 160 160 240 160 260 190 120 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 35 | 4 33 28 57 31 26 63 38 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . . 2 . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 7 | . . . . . . 6 1 Spaces Dug . | . . . . . . . . Terrain Destroyed 37 | . 1 24 . 12 . . . Melee . | . . . . . . . . Projectile 1 | . . 1 . . . . . AOE 36 | . 1 23 . 12 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Total 3151 | 90 357 398 296 338 891 506 275 Wait . | . . . . . . . . Move 2853 | 76 304 358 279 267 823 483 263 Hop . | . . . . . . . . Pick Up 63 | 6 13 6 5 12 15 5 1 Fast Attach 25 | 6 5 1 . 9 3 1 . Attach 37 | . . 1 4 10 15 6 1 Detach 10 | . . . 1 2 3 4 . Swap 29 | 1 8 11 . 6 2 1 . Drop 42 | . 13 7 5 11 3 . 3 Fire 75 | . 12 13 1 18 19 6 6 Melee 8 | . . . . . 8 . . Ram 3 | . . . . 2 . . 1 Kick 1 | . . . . 1 . . . Crush 5 | 1 2 1 1 . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 133 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 412 | -10/Materials | Repaired EM Pulse Gun 438 | -10/Materials | Repaired Med. Battery 654 | -10/Materials | Discovered new exit (range 8) 698 | -10/Materials | Entered another Materials area 698 | -9/Materials | Evolved 2 slots: Utility x2 1038 | -9/Materials | Discovered new exit (range 12) 1225 | -9/Materials | Discovered new exit (range 16) 1344 | -9/Materials | Entered Mines 1348 | -9/Mines | Met a Derelict bent on vengeance 1400 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1402 | -9/Mines | Learned location of Zion (-7) 1580 | -9/Mines | Found a hidden stash of uninstalled traps 1669 | -9/Mines | Found the Drone Emporium 1683 | -9/Mines | Found Prototype Device 1685 | -9/Mines | Identified Bomb Drone Bay 1729 | -9/Mines | Discovered new exit (range 14) 1780 | -9/Mines | Learned location of Storage (-7) 1783 | -9/Mines | Discovered new exit (range 10) 1807 | -9/Mines | Entered Materials 1807 | -8/Materials | Accompanied by 1 ally 1807 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2022 | -8/Materials | Garrison activated, responded to threat 2120 | -8/Materials | Lost 6 parts (1p3n2u) 2274 | -8/Materials | Discovered new exit (range 5) 2281 | -8/Materials | Lost 8 parts (1p1n3u3w) 2281 | -8/Materials | Entered Factory 2281 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2531 | -7/Factory | Lost 6 parts (3n2u1w) 3167 | -7/Factory | Discovered new exit (range 16) 3233 | -7/Factory | Build established: Tank 3249 | -7/Factory | Entered Lower Caves 3445 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3485 | -7/Lower Caves | Lost 3 parts (1n1u1w) 3779 | -7/Lower Caves | Build established: Gunner 3816 | -7/Lower Caves | Discovered new exit (range 11) 3832 | -7/Lower Caves | Entered another Lower Caves area 4087 | -7/Lower Caves | Core integrity fell below 50% 4093 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4096 | -7/Lower Caves | Core integrity fell below 20% 4115 | -7/Lower Caves | Lost 9 parts (1p2n2u4w) 4116 | -7/Lower Caves | Spotted B-75 Beast 4121 | -7/Lower Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- Dropped Hcp. Storage Unit. G-47 Trooper overheating. Overheating: System interference. Adv. Targeting Computer temporarily disabled. Weapon Cycler temporarily disabled. Dropped Weapon Cycler. Discarded Adv. Targeting Computer. Imp. Heat Sink fries itself beyond repair. Slammed into G-47 Trooper. Penetrated by Slug. Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." Penetrated by Slug. Overheating: Matter decay (-36). Y-64 Sentinel: "REQUESTING BACKUP." Overheating: Energy bleed (-18). DD-8YR(k) breaks down the debris. Acquired 36 matter. System corrupted: Matter fused (-9). Acquired 4 matter. Acquired 5 matter. Map ----- +----------------------------------------------------+ | % #????? %%##?????????????????????????????????? | | #####% % #??????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | ### *% #???????????????????????????????????? | | ##???? % #??????????????????????????????????? | | # ##???????? ??????????????????????????????????? | | # #?????????????????????????????????????????????? | | # #?????????????????????????????????????????????? | | %##?????????????????????????????????????????????? | | % #??????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #????????? ??????????????????????????????????????? | | # #?????? ?????????????????????????????????????? | | #??????# ##???????????????????????????????????? | | % #??????# #??????????????????????????????????? | | % #????? # % #?????????????????????????????????? | | #?????? #????????????????????????????????? | | #?#### ? #?????###???????????????????????? | | ## % ???? #????# #???????????????????????? | | % % ??????# ##??#;##??##??????????????????? | | %% #????????# %##?# ### #??????????????????? | | #?????????# ### ## #??????????????????? | | #????????## !% #??????????????????? | | ##???????# =@ #??????????????????? | | ##??????## ## ##; !! ##??????????????????? | | ##?????????# ### %###???????????????????? | | ## ########### ##?## %#?????????????????????? | | ## #??# ????????????????????? | | #??# % ???????????????????? | | ############??# BB ?????????????????? | | ##?????????????# BB ????????????????? | | #??????????????# ### ???????????????? | | # ###??????????????# #??? ??????????????? | | $## ##????????????????# ##??????????????????? | | ## #????????????????? ???????????????????? | | ## #????????????????? ### ???????????????????? | | ????????????????? ??? ??????????????????? | | #### ????????????????? ??? ???????????????????? | | ???## ????????????????? ???#????????????????????? | | ?????##??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Coolant Potential 130 Energy Generation 18 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 375 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Power Corrupts Challenges ------------ None Game ------ Seed AbsorptionDisposablePod Manual? 0 Play Time 00:57:40 Cumulative 7.0 hours Start 2024.04.04 @ 01:16:06 End 2024.04.04 @ 02:12:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 12 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 6875fcbd-a371-40a7-9045-7c4e1664022d