Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.01 @ 17:50:42 Player: beans Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (50) 250 Value Destroyed (1446) 1446 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5696 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 47/300 Energy 100/100 System Corruption 29% Temperature Cool (9) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Cooling System > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Assault Cannon Mini Assault Cannon Proton Missile Launcher Field Lobotomy Kit (5) Impact Mace Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Flight Unit Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Compact Matter Pod Advanced Targeting Computer Hacking Suite System Shield > --- WEAPON ----------- Cooled Particle Cannon Mini Assault Cannon > --- INVENTORY -------- Pulse Rifle Plasma Cannon Plasma Cannon Assault Cannon Field Lobotomy Kit [Rating: 40] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Xenon Bombardment Thruster Treads Medium Treads Leg Improved Titanium Leg Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Improved Cooling System Storage Compact Matter Pod Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Mini Assault Cannon Energy Gun Pulse Rifle Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Proton Missile Launcher Special Weapon Enhanced Flamer Impact Weapon Impact Mace Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . . . 4 2 . . Power 1 | . . . . . 1 . . . Propulsion 2 | . . . . . 2 . . . Utility 2 | . . . . . . 2 . . Weapon 1 | . . . . . 1 . . . Parts Attached 58 | 5 6 . . . 13 24 10 . Power 7 | 1 . . . . 2 2 2 . Engine 3 | 1 . . . . 1 . 1 . Core 4 | . . . . . 1 2 1 . Reactor . | . . . . . . . . . Propulsion 20 | 2 3 . . . 5 8 2 . Treads 4 | 2 . . . . . 1 1 . Leg 1 | . . . . . . . 1 . Wheel . | . . . . . . . . . Hover 2 | . . . . . . 2 . . Flight 13 | . 3 . . . 5 5 . . Utility 10 | . 1 . . . 2 5 2 . Device 5 | . 1 . . . . 3 1 . Storage 1 | . . . . . 1 . . . Processor 1 | . . . . . 1 . . . Hackware 2 | . . . . . . 2 . . Protection 1 | . . . . . . . 1 . Artifact . | . . . . . . . . . Weapon 21 | 2 2 . . . 4 9 4 . Energy Gun 6 | 2 1 . . . 1 1 1 . Energy Cannon 4 | . . . . . . 4 . . Ballistic Gun 1 | . . . . . 1 . . . Ballistic Cannon 6 | . 1 . . . 2 1 2 . Launcher 1 | . . . . . . 1 . . Special Weapon 1 | . . . . . . . 1 . Impact Weapon 2 | . . . . . . 2 . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . . . . 2 5 . . Parts Lost 32 | . 2 . . 1 5 12 10 2 Power 4 | . . . . . 1 1 1 1 Propulsion 15 | . 1 . . 1 2 8 3 . Utility 7 | . . . . . 1 3 2 1 Weapon 6 | . 1 . . . 1 . 4 . Highest Loss Streak 4 | . 2 . . 1 2 3 4 2 To Critical Strikes . | . . . . . . . . . Average Backups 4 | 1 . 2 2 3 4 4 4 5 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility . | . . . . . 1 . . . Weapon 3 | . . 2 2 2 1 3 3 4 Tool/Special . | . . . . . . . . . Unused Backups 2 | . . . . . 1 . . 1 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 1 | . . . . . 1 . . . Weapon . | . . . . . . . . . Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 50 | . 56 85 85 83 73 65 35 23 Engine 1 | . 14 14 14 14 2 . . 7 Core 2 | . . . . . 6 6 . . Treads 1 | . 7 . . . . . 2 . Flight 9 | . 6 28 28 26 32 18 . . Device 6 | . 2 14 14 14 2 4 7 7 Storage 1 | . . . . . 5 2 . . Processor 2 | . . . . . 7 5 . . Hackware 7 | . . . . . . 11 7 7 Energy Gun 3 | . 24 14 14 14 . 2 1 . Ballistic Cannon 8 | . . 14 14 14 17 6 9 . Special Weapon 2 | . . . . . . . 4 . Peak Build Rating 40 | 5 7 6 7 7 29 40 29 14 Average Rating 21 | 2 4 6 6 6 23 31 19 14 On Entrance 9 | . 5 6 6 7 6 20 25 14 Naked Turns . | . . . . . . . . . Heaviest Build 22 | 5 8 8 8 8 16 22 18 11 Greatest Support 40 | 40 40 8 8 8 24 22 28 3 Greatest Overweight (x) 4 | . 2 . . 1 1 4 4 3 Average Overweight (x) . | . . . . . . . 1 3 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 3 2 3 4 5 5 5 5 Average Carried 4 | 1 . 2 2 3 4 4 4 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 2 2 3 4 5 5 5 5 Class Distribution -------------------- 43% | Mutant 24% | Gunner 13% | Hacker-Mutant 7% | Derelict-Mutant 5% | Sprinter 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Sprinter | -8/Materials Hacker-Mutant | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Matter Collected 1985 | 215 54 . . 146 611 455 504 . Remotely . | . . . . . . . . . Salvage Created 1555 | 42 397 . . 32 347 541 196 . Parts 90 | 6 25 . . 1 30 26 2 . Haulers Intercepted 4 | . 1 . . . . 3 . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . 1 . Prevented 1 | . . . . . . . 1 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 31 | . 6 . . 1 12 8 4 . Guns 7 | . 6 . . . . . 1 . Cannons 23 | . . . . 1 12 7 3 . Classes Destroyed 14 | 1 5 . . 1 5 1 1 . Worker 3 | . . . . . 2 1 . . Builder 2 | . 2 . . . . . . . Tunneler 3 | 2 1 . . . . . . . Hauler 4 | . 1 . . . . 3 . . Recycler 2 | . 1 . . . . 1 . . Operator 2 | . . . . . 1 1 . . Watcher 3 | . . . . . 1 2 . . Swarmer 7 | . 3 . . . 4 . . . Grunt 10 | . 3 . . . 3 1 3 . Sentry 7 | . . . . . 4 3 . . Demolisher 1 | . . . . 1 . . . . Hunter 2 | . . . . . 1 . 1 . Programmer 4 | . . . . . . 4 . . Samaritan 2 | . . . . . . . 2 . Best Kill Streak 4 | 2 4 . . 1 4 2 3 . Combat Bots Only 4 | . 3 . . 1 4 1 3 . Max Kills in Single Turn 2 | 2 2 . . 1 1 1 1 . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Hostile Shots Fired 420 | . 40 . . 6 88 196 87 3 Missed 157 | . 10 . . 5 33 79 29 1 Hits 263 | . 30 . . 1 55 117 58 2 Melee 2 | . . . . 1 . . . 1 Projectile 261 | . 30 . . . 55 117 58 1 Critical Strikes 5 | . . . . . 2 3 . . Damage Taken 3554 | . 386 . . 35 591 1489 1006 47 Core 1037 | . 194 . . 19 110 430 250 34 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 64 | 100 . . . 14 80 . . . Volleys Fired 208 | 2 33 . 1 9 41 72 50 . Largest 3 | 2 2 . 2 2 2 2 3 . Hottest 160 | 80 105 . 70 70 67 160 153 . Shots Fired 318 | 4 49 . 2 18 81 87 77 . Gun 96 | 4 49 . 1 9 . 13 20 . Cannon 221 | . . . 1 9 81 74 56 . Launcher . | . . . . . . . . . Special 1 | . . . . . . . 1 . Kinetic 194 | . . . 1 9 81 49 54 . Thermal 118 | 4 49 . 1 9 . 38 17 . Explosive . | . . . . . . . . . Electromagnetic 6 | . . . . . . . 6 . Robot Hit Streak 12 | 1 6 . . 10 12 12 9 . Robot Miss Streak 7 | 1 7 . . 3 3 3 2 . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 186 | 2 29 . . 14 48 59 34 . Core Hits 85 | 2 19 . . 8 27 17 12 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . 3 . . Critical Strikes 8 | . . . . . 2 4 2 . Blast 5 | . . . . . 2 1 2 . Smash 3 | . . . . . . 3 . . Melee Attacks 13 | . . . . . . 13 . . Impact 13 | . . . . . . 13 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4034 | 35 332 . . 213 844 1810 800 . Guns 805 | 35 332 . . 75 . 188 175 . Cannons 2868 | . . . . 138 844 1261 625 . Explosions . | . . . . . . . . . Melee 361 | . . . . . . 361 . . Ramming . | . . . . . . . . . Kinetic 2615 | . . . . 138 844 1008 625 . Thermal 966 | 35 332 . . 75 . 441 83 . Explosive . | . . . . . . . . . Electromagnetic 92 | . . . . . . . 92 . Impact 361 | . . . . . . 361 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 23 | . . . . . . 18 23 23 Average Corruption 18 | . . . . . . 11 19 23 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 136 | . . . . . . 24 112 . Message Errors 32 | . . . . . . 4 28 . Matter Fused 28 | . . . . . . 6 22 . Heat Flow Errors 16 | . . . . . . 3 13 . Energy Discharges 21 | . . . . . . 6 15 . Parts Fused 1 | . . . . . . . 1 . Data Loss (minor) 16 | . . . . . . 2 14 . Data Loss (major) 10 | . . . . . . . 10 . Misfires 6 | . . . . . . 1 5 . Alerts 3 | . . . . . . . 3 . Weapon Failures 3 | . . . . . . 2 1 . Overload Shots . | . . . . . . . . . Overflow Damage 389 | . . . . . 5 356 28 . Projectiles 72 | . . . . . 5 39 28 . Explosions . | . . . . . . . . . Melee 317 | . . . . . . 317 . . Knockbacks 15 | . . . . 1 6 7 1 . Impact 2 | . . . . . . 2 . . Kinetic 13 | . . . . 1 6 5 1 . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 285 | 36 285 . . . 117 256 228 . Average Temperature 75 | 20 117 . . . 40 71 70 . Received Heat Transfer 687 | . 195 . . . 45 225 213 9 Effects 3 | . 1 . . . . 2 . . Energy Bleed 1 | . 1 . . . . . . . Interference 2 | . . . . . . 2 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Fried 5 | . . . . . . 3 2 . Impact Corruptions 9 | . . . . . . 9 . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . Heat Transferred 2091 | 75 749 . . 175 . 907 185 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Maximum Alert Level 1 | . . . . . 1 . . . Low Security (%) 97 | 100 100 100 . 100 86 100 . . Level 1 2 | . . . . . 13 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 233 | 10 85 28 . 30 233 98 . . Initial 98 | . . 28 . . 3 98 . . Average 39 | . 18 28 . 2 124 23 . . Influence Increases 1266 | 10 167 . . 30 443 471 145 . Destroy 0b10 Robot/C 620 | . 120 . . 20 240 160 80 . Destroy 0b10 Robot/NC 95 | 10 25 . . . 20 40 . . Destroy Leader 204 | . 22 . . 10 72 80 20 . Successful Hack 2 | . . . . . 2 . . . Disable Machine 30 | . . . . . 15 15 . . Destroy Structure 15 | . . . . . 4 11 . . Partial Spotted 60 | . . . . . 15 45 . . Lose Combat Pursuer 240 | . . . . . 75 120 45 . Influence Decreases 1266 | 10 92 47 28 20 236 643 177 13 Entered New Map 223 | . . 47 28 . 7 119 18 4 Time Decay 894 | 10 87 . . 10 189 466 132 . Lost Part 149 | . 5 . . 10 40 58 27 9 Squads Dispatched 9 | . . . . . 1 8 . . Investigation 2 | . . . . . 1 1 . . Extermination 3 | . . . . . . 3 . . Reinforcement 1 | . . . . . . 1 . . Assault . | . . . . . . . . . Garrison 3 | . . . . . . 3 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Distress Signals 3 | . 1 . . . 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 75 | . 12 . . 13 21 19 7 3 Peak Tracking Total 8 | . 6 . . 8 6 4 3 3 Tactical Retreats 11 | . . . . . 3 5 3 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Machines Disabled 2 | . . . . . 1 1 . . Max in Single Turn 1 | . . . . . 1 1 . . Garrison Access 2 | . . . . . . 2 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Machines Accessed 5 | . . . 1 . 1 3 . . Terminals . | . . . . . . . . . Fabricators 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 2 | . . . . . . 2 . . Total Hacks 13 | . . . 1 . 4 8 . . Successful 8 | . . . 1 . 3 4 . . Failed 5 | . . . . . 1 4 . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . 1 . . . . . Terminals . | . . . . . . . . . Fabricators 3 | . . . . . . 3 . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 4 | . . . . . 4 . . . Garrison Access 5 | . . . . . . 5 . . Terminal Hacks 1 | . . . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . 2 . . Load Schematic 1 | . . . . . . 1 . . Build 1 | . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . Insert Component 2 | . . . . . 2 . . . Analyze 1 | . . . . . 1 . . . Garrison Access Hacks 2 | . . . . . . 2 . . Seal Access 2 | . . . . . . 2 . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 3 | . . . . . 1 2 . . Full Trace Events 2 | . . . . . 1 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built 2 | . . . . . . 2 . . Authchips . | . . . . . . . . . Time 42 | . . . . . . 42 . . Total Part Build Rating 8 | . . . . . . 8 . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Active Infowar (turns) . | . . . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Turns Passed 5098 | 64 244 11 82 88 424 1526 2658 1 Spaces Moved 4051 | 56 125 29 211 129 371 1778 1351 1 Core 989 | 37 28 . . . . 17 906 1 Treads 566 | 19 34 . . . . 71 442 . Legs 3 | . . . . . . . 3 . Wheels . | . . . . . . . . . Hover 131 | . . . . . . 131 . . Flight 2362 | . 63 29 211 129 371 1559 . . Fastest Speed 31 | 50 37 37 37 37 31 31 50 200 Average Speed 94 | 87 115 37 37 38 39 62 166 200 Slowest Speed 250 | 160 160 37 37 120 120 250 250 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 26 | . . . . 2 1 23 . . Potential Cave-ins 23 | . . . . . . 8 15 . Cave-ins Triggered 3 | . . . . . . 2 1 . Exploration Rate (%) 33 | 4 32 12 60 23 29 42 93 2 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . 1 . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . . . 3 . Spaces Dug 23 | . . . . . . 8 15 . Terrain Destroyed 40 | . . . . . 3 16 21 . Melee 6 | . . . . . . 6 . . Projectile 34 | . . . . . 3 10 21 . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Total 4950 | 67 176 28 212 147 564 2068 1687 1 Wait 552 | . 1 . . 11 122 149 269 . Move 3993 | 55 124 28 210 124 368 1734 1349 1 Hop 21 | . . . . 2 1 18 . . Pick Up 30 | 5 7 . 1 1 6 8 2 . Fast Attach 36 | . . . . . 11 18 7 . Attach 36 | 5 7 . . . 3 18 3 . Detach 19 | . 2 . . . 2 14 1 . Swap 11 | . . . . . 1 8 2 . Drop 28 | . 2 . . . 9 14 3 . Fire 208 | 2 33 . 1 9 41 72 50 . Melee 13 | . . . . . . 13 . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 3 | . . . . . . 2 1 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Core integrity fell below 50% 241 | -10/Materials | Discovered new exit (range 7) 309 | -10/Materials | Entered Mines 318 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 318 | -10/Mines | Discovered new exit (range 5) 320 | -10/Mines | Entered Exiles 321 | -10/Exiles | Build established: Mutant 333 | -10/Exiles | Met 8R-AWN 339 | -10/Exiles | Met EX-HEX 350 | -10/Exiles | Met EX-BIN 354 | -10/Exiles | Aligned with FarCom system 355 | -10/Exiles | Given EX-Vault access code 364 | -10/Exiles | Opened EX-Vault 366 | -10/Exiles | Found Field Lobotomy Kit 375 | -10/Exiles | Warned to stay clear of 0b10 Research branches 386 | -10/Exiles | Met EX-DEC 399 | -10/Exiles | Discovered new exit (range 10) 402 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 402 | -10/Exiles | Entered Mines 439 | -9/Mines | Assembled infested the area 444 | -9/Mines | Assisted by a Guerilla fighting off Assembled 458 | -9/Mines | Discovered new exit (range 8) 488 | -9/Mines | Core integrity fell below 20% 490 | -9/Mines | Entered Materials 490 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Weapon x1 896 | -8/Materials | Discovered new exit (range 15) 914 | -8/Materials | Entered Factory 914 | -7/Factory | Evolved 2 slots: Utility x2 1349 | -7/Factory | Garrison activated, responded to threat 1409 | -7/Factory | Discovered new exit (range 5) 1631 | -7/Factory | Build established: Hacker-Mutant 1688 | -7/Factory | Fabricated Xenon Bombardment Thruster? 1832 | -7/Factory | Lost 3 parts (1n2u) 2065 | -7/Factory | Crushed by falling debris 2066 | -7/Factory | System corruption reached 10% 2069 | -7/Factory | Crushed by falling debris 2158 | -7/Factory | Build established: Mutant 2199 | -7/Factory | Discovered new exit (range 10) 2277 | -7/Factory | Core integrity fell below 50% 2440 | -7/Factory | Entered Lower Caves 2545 | -7/Lower Caves | Lost 4 parts (1p1n1u1w) 2747 | -7/Lower Caves | Core integrity fell below 20% 2760 | -7/Lower Caves | Learned 12 Factory zone layouts 3176 | -7/Lower Caves | Build established: Gunner 3312 | -7/Lower Caves | Spotted B-75 Beast 3786 | -7/Lower Caves | Encountered a Warlord checkpoint 4175 | -7/Lower Caves | Crushed by falling debris 4477 | -7/Lower Caves | Build established: Derelict-Mutant 4849 | -7/Lower Caves | Build established: Mutant 5060 | -7/Lower Caves | Discovered new exit (range 14) 5098 | -7/Lower Caves | Entered another Lower Caves area 5099 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- System corrupted: Component data lost. SYXP<92:&5F3S%2EXY|V 57UG2L8I:5|4W|X%OXZGUOU System corrupted: Component data lost. EXIT=FOUND Searching scrap... Found Adv. Visual Processing Unit. Found Flak Gun. Found 57 Matter. Acquired 57 matter. Acquired Lgt. Nuclear Core. Dropped Lgt. Nuclear Core. System corrupted: Heat flow error (+137). Acquired Lgt. Angular Momentum Engine. LOCATION=UNKNOWN GOAL=ESCAPE Hacking Suite destroyed. Lgt. Angular Momentum Engine destroyed. System corrupted by crushing effect (+1). System corrupted by crushing effect (+5). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????????????????? ???????????????????????? | | ?????????????????? ??????????????????????? | | ?????????????????? ??????????????????????? | | ?????????????????? ??????????????????????? | | ??????????????????? #?????????????????????? | | ??????????????????? ?????????????????????? | | ???????????????????? ?????????????????????? | | ???????????????????? ?????????????????????? | | ????????????????????? ?????????????????????? | | ?????????????????????# ?????????????????????? | | ?????????????????????# ##???????????????????? | | ????????????????????## ##??????????????????? | | ????????????????????# ##?????????????????? | | ????????????????????# g #?????????????????? | | ?????????????????????# b#?????????????????? | | ?????????????????????## @ #?????????????????? | | ??????????????????????# g#????????????????? | | ??????????????????????## #???????????????? | | ???????????????????????# ##???????????????? | | ???????????????????????# ###????????????????? | | ???????????????????????# ##??????????????????? | | ??????????????????????? #???????????????????? | | ??????????????????????? ???????????????????? | | ??????????????????????? #???????????????????? | | ??????????????????????###????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 24 Energy Capacity 290 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Xenon Bombardment Thruster | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Xenon Bombardment Thruster | x2 | -7/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GyrokineticGravitonWell Manual? 0 Play Time 00:42:06 Cumulative 165.7 hours Start 2025.09.30 @ 20:58:03 End 2025.10.01 @ 17:50:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 527 Rogue 526 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 55 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 411b75a3-424e-4663-8e94-d61c6609714b