Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.14 @ 13:53:34 Player: Malak Gallen Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (8) 40 Value Destroyed (252) 252 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1432 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 385/400 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (18) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Heat Sink Huge Storage Unit Light Armor Plating > --- WEAPON (2) ------- EM Pulse Gun Beam Rifle > --- INVENTORY (25) --- Improved Ion Engine Improved Ion Engine Flight Unit Heat Sink Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Heat Sink Heat Sink Light Armor Plating > --- WEAPON ----------- EM Pulse Gun Beam Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Flight Unit Assault Rifle Assault Rifle [Rating: 11] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Heat Sink Device Heat Sink Storage Small Storage Unit Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 24 | 6 2 16 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 11 | 2 2 7 Treads 5 | . . 5 Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight 4 | . 2 2 Utility 7 | 1 . 6 Device 2 | . . 2 Storage 2 | 1 . 1 Processor . | . . . Hackware . | . . . Protection 3 | . . 3 Artifact . | . . . Weapon 3 | 2 . 1 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . . 1 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Slot Usage (%) 88 | . 83 89 Engine 10 | . 14 9 Treads 19 | . . 24 Leg 4 | . 22 . Flight 7 | . 5 8 Device 10 | . . 12 Storage 3 | . 12 1 Protection 8 | . . 11 Energy Gun 17 | . 14 18 Ballistic Gun 5 | . 14 3 Naked Turns . | . . . Heaviest Build 96 | 12 12 96 Greatest Support 60 | 20 20 60 Greatest Overweight (x) 3 | 2 3 1 Average Overweight (x) . | . . . Largest Inventory Capacity 25 | 8 8 25 Average Capacity 7 | 7 7 7 Most Carried 7 | 4 7 6 Average Carried 4 | 2 4 4 Final Capacity 25 | 8 5 25 Final Carried 6 | 4 5 6 Class Distribution -------------------- 50% | Scavenger-Mutant 49% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 458 | 206 . 252 Remotely . | . . . Salvage Created 331 | . . 331 Parts 24 | . . 24 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 6 | . . 6 Guns 5 | . . 5 AOE 1 | . . 1 Classes Destroyed 3 | . . 3 Worker 2 | . . 2 Grunt 3 | . . 3 Sentry 3 | . . 3 Best Kill Streak 2 | . . 2 Combat Bots Only 2 | . . 2 Max Kills in Single Turn 1 | . . 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 35 | . . 35 Missed 11 | . . 11 Damage Taken 313 | . . 313 Core 15 | . . 15 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 24 | . . 24 Largest 2 | . . 2 Hottest 96 | . . 96 Shots Fired 48 | . . 48 Gun 48 | . . 48 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 11 | . . 11 Thermal 13 | . . 13 Explosive . | . . . Electromagnetic 24 | . . 24 Robot Hit Streak 9 | . . 9 Robot Miss Streak 3 | . . 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 27 | . . 27 Core Hits 12 | . . 12 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 368 | . . 368 Guns 337 | . . 337 Cannons . | . . . Explosions 28 | . . 28 Melee . | . . . Ramming 3 | . . 3 Kinetic 77 | . . 77 Thermal 117 | . . 117 Explosive . | . . . Electromagnetic 171 | . . 171 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 3 | . . 3 Targets Rammed 4 | . . 4 Kicked . | . . . Crushed 1 | . . 1 Highest Temperature 66 | . . 66 Average Temperature 21 | . . 21 Received Heat Transfer 144 | . . 144 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 222 | . . 222 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 209 | . 14 209 Initial 5 | . . 5 Average 79 | . 9 106 Maximum Alert Level 1 | . . 1 Low Security (%) 98 | 100 100 98 Level 1 1 | . . 1 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 15 | . . 15 Peak Tracking Total 6 | . 1 6 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 5 | . 5 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 22 | . 22 . Successful 6 | . 6 . Failed 16 | . 16 . Catastrophic 4 | . 4 . Database Lockouts . | . . . Manual 16 | . 16 . Terminals 22 | . 22 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Prototype ID Bank 1 | . 1 . Level Access Points 1 | . 1 . Locate Traps 2 | . 2 . Dispatch Records 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 609 | 54 113 442 Spaces Moved 393 | 36 110 247 Core 11 | 10 1 . Treads 153 | . . 153 Legs 96 | 26 70 . Wheels . | . . . Hover . | . . . Flight 133 | . 39 94 Fastest Speed 34 | 50 37 34 Average Speed 111 | 117 92 119 Slowest Speed 240 | 150 200 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 16 | 3 28 17 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 2 | . . 2 Melee . | . . . Projectile . | . . . AOE 2 | . . 2 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 514 | 45 123 346 Wait 37 | . . 37 Move 391 | 35 109 247 Hop . | . . . Pick Up 13 | 4 4 5 Fast Attach 17 | 6 2 9 Attach 2 | . . 2 Detach 3 | . 2 1 Swap 5 | . . 5 Drop 18 | . 6 12 Fire 24 | . . 24 Melee . | . . . Ram . | . . . Kick . | . . . Crush 4 | . . 4 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 34 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 58 | -10/Materials | Identified exit to Materials 168 | -10/Materials | Entered another Materials area 168 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 410 | -9/Materials | Discovered new exit (range 16) 592 | -9/Materials | Build established: Scavenger-Mutant 610 | -9/Materials | Self-destructed Last Messages --------------- 00407_ Acquired 60 matter. 00410_ EXIT=FOUND 00413_ Dropped Lgt. Armor Plating. 00456_ Crushed K-01 Serf. 00456_ K-01 Serf destroyed. 00495_ K-01 Serf collects debris. 00528_ G-47 Trooper destroyed. 00529_ R-06 Scavenger collects Lgt. Nuclear Core. 00533_ R-06 Scavenger collects Corrupted Particle Gun. 00537_ Acquired 31 matter. 00544_ U-05 Engineer builds a Door. 00551_ Dropped Heat Sink. 00552_ Acquired Huge Storage Unit. 00561_ G-34 Mercenary destroyed. 00569_ Acquired 10 matter. 00588_ Acquired Heat Sink. 00589_ W-16 Scout sends out distress signal. 00597_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ?????????????????????????????####### | | ?????????????????????????????# !! # | | ?????????????????????????????# ! # | | ?????????????????????????##### ! # | | ?????????????????????????# # # | | ?????????????????????????# # # | | ?????????????????????????# # # | | ??????????????????####+### + # | | ??????????????????# # # | | ##########??# ##### # # | | #??# Ys # # | | ##########s # # | | + # # # | | # # /!!####### | | # # / !#?????? | | ##+####### | #* @!!!#?????? | | #????# ;% #?????? | | #????# !** #w =%[ #?????? | | #????# !** # u ##### ##?????? | | ### #????# !#u #???# #??????? | | ??# #????# # #???# #??????? | | ??# #????####+##### #???# #??????? | | ??# #???????# #???# #???# #??????? | | ??# #???????# #???# #####+#####??? | | ??# #???#####/##### # #??? | | ??# #???# # # #??? | | ??# #???# # # #??? | | ??# ##### !# # #??? | | ??# # [ =+ + #??? | | ??# # = # # #??? | | ??+ * #= """" ]# # #??? | | ??# = # ! """ # # #??? | | ??# # """" # ###########??? | | ??## ############ #????????????? | | ???# #??????????# #????????????? | | ???# #??????????# +????????????? | | ???# #??????????# #????????????? | | ???# #??????????# #????????????? | | ???# #??????????# #????????????? | | ???# #?????????? ????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 63 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HybridActuatorInitializer Manual? 0 Play Time 00:10:48 Cumulative 17.0 hours Start 2024.07.14 @ 13:35:42 End 2024.07.14 @ 13:53:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 20 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Cog Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 08bdc21f-fa64-49e7-b6f4-ef2602716e4f