Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.04 @ 03:07:15 Player: Ammie Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (139) 695 Value Destroyed (4068) 4068 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (398) 398 TOTAL SCORE: 7701 Bonus ------- High Alert Combat Kills 398 Cogmind --------- Core Integrity 0/700 Matter 73/300 Energy 82/100 System Corruption 3% Temperature Cool (9) Movement Core (300) Ox5 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Targeting Computer > --- WEAPON (3) ------- Cooled Pulse Rifle Mini Assault Cannon > --- INVENTORY (10) --- Micro Nuclear Core Micro Nuclear Core Improved Heat Sink Improved Heat Sink Core Analyzer Kinecellerator KE Penetrator Mini Assault Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Medium Storage Unit Targeting Computer > --- WEAPON ----------- Improved Spread Laser KE Penetrator Mini Assault Cannon > --- INVENTORY -------- Light Deuterium Engine Micro Nuclear Core Micro Nuclear Core Improved Heat Sink Improved Heat Sink Core Analyzer Cooled Pulse Rifle KE Penetrator Mini Assault Cannon Mini Assault Cannon [Rating: 50] Favorites ----------- Power Micro Nuclear Core Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Lightning Gun Energy Gun Lightning Gun Energy Cannon Advanced Beam Cannon Ballistic Gun KE Penetrator Ballistic Cannon Mini Assault Cannon Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon 1 | . . . 1 . Parts Attached 83 | 6 2 25 23 27 Power 13 | 1 . 5 4 3 Engine 8 | 1 . 5 2 . Core 5 | . . . 2 3 Reactor . | . . . . . Propulsion 24 | 2 . 9 5 8 Treads . | . . . . . Leg 22 | 2 . 9 3 8 Wheel . | . . . . . Hover 1 | . . . 1 . Flight 1 | . . . 1 . Utility 18 | 1 1 5 3 8 Device 12 | . . 2 2 8 Storage 2 | 1 . 1 . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 3 | . . 2 1 . Artifact . | . . . . . Weapon 28 | 2 1 6 11 8 Energy Gun 14 | 1 . 2 8 3 Energy Cannon 4 | . 1 2 . 1 Ballistic Gun 5 | 1 . 1 1 2 Ballistic Cannon 5 | . . 1 2 2 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 12 | . . 4 5 3 Parts Lost 34 | . . 5 8 21 Power 4 | . . 1 . 3 Propulsion 14 | . . 1 3 10 Utility 6 | . . 2 1 3 Weapon 10 | . . 1 4 5 Highest Loss Streak 6 | . . 2 3 6 To Critical Strikes . | . . . . . Average Backups 8 | 1 5 8 8 8 Power 2 | . 1 1 3 3 Propulsion . | . 1 1 1 . Utility 1 | . . . 1 1 Weapon 3 | . 2 4 2 2 Tool/Special . | . . . . . Unused Backups 14 | . . 5 2 7 Power 3 | . . 1 . 2 Propulsion . | . . . . . Utility 4 | . . . . 4 Weapon 7 | . . 4 2 1 Tool/Special . | . . . . . Average Slot Usage (%) 94 | . 87 97 97 91 Engine 8 | . 14 10 10 3 Core 5 | . . . 7 10 Leg 27 | . 28 32 26 24 Device 7 | . . 3 7 13 Storage 9 | . 14 12 9 7 Processor 8 | . 2 11 9 7 Protection 1 | . . 5 . . Energy Gun 8 | . 2 5 20 5 Energy Cannon 6 | . 11 10 2 2 Ballistic Gun 4 | . 14 . . 8 Ballistic Cannon 3 | . . 4 2 4 Peak Build Rating 50 | 6 7 21 32 50 Average Rating 26 | 4 6 16 27 41 On Entrance 12 | . 6 7 18 32 Avg Prop Armor Cover (%) 4 | . . . . 4 Naked Turns . | . . . . . Heaviest Build 46 | 12 13 31 39 46 Greatest Support 68 | 20 20 39 41 68 Greatest Overweight (x) 14 | 1 . 1 1 14 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 9 | 7 8 9 10 10 Most Carried 10 | 2 8 10 10 10 Average Carried 8 | 1 5 8 8 8 Final Capacity 10 | 8 8 10 10 10 Final Carried 8 | 2 8 8 8 8 Class Distribution -------------------- 39% | Mutant 27% | Gunner 24% | Scavenger-Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2425 | 172 162 572 537 982 Remotely . | . . . . . Salvage Created 5029 | . 172 1262 1622 1973 Parts 272 | . 19 74 83 96 Haulers Intercepted 14 | . 2 6 3 3 Recyclers Shooed 5 | . . 1 2 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 97 | . 3 28 31 35 Guns 47 | . 3 8 17 19 Cannons 43 | . . 19 10 14 AOE 6 | . . 1 3 2 Classes Destroyed 12 | . 4 3 3 2 Worker 5 | . . . 1 4 Builder 6 | . 1 1 . 4 Hauler 14 | . 2 6 3 3 Recycler 6 | . . . 2 4 Watcher 11 | . 1 4 4 2 Swarmer 32 | . 3 12 10 7 Grunt 36 | . . 5 12 19 Brawler 1 | . . . . 1 Duelist 2 | . . 2 . . Sentry 17 | . . 9 6 2 Hunter 5 | . . . 3 2 Programmer 4 | . . . . 4 Best Kill Streak 7 | . 4 7 7 7 Combat Bots Only 7 | . 3 6 7 5 Max Kills in Single Turn 2 | . 1 2 2 2 Gunslinging 1 | . . . 1 1 Exploded 1 | . . 1 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 631 | . 9 153 140 329 Missed 185 | . 4 32 54 95 Hits 446 | . 5 121 86 234 Melee 10 | . . 8 . 2 Projectile 436 | . 5 113 86 232 Critical Strikes 10 | . . 3 3 4 Part Disruptions 1 | . . . . 1 Damage Taken 5851 | . 41 1557 1103 3150 Core 1051 | . . 206 135 710 Absorbed by Shields 421 | . . . 105 316 Regen/Repaired (Parts) 38 | . . . 38 . Core Remaining (%) 80 | 100 100 48 75 . Volleys Fired 320 | . 18 111 75 116 Largest 3 | . 2 2 3 3 Hottest 180 | . 80 113 171 180 Shots Fired 767 | . 36 207 211 313 Gun 411 | . 24 39 161 187 Cannon 356 | . 12 168 50 126 Launcher . | . . . . . Special . | . . . . . Kinetic 323 | . 18 67 33 205 Thermal 268 | . 18 110 55 85 Explosive . | . . . . . Electromagnetic 176 | . . 30 123 23 Robot Hit Streak 20 | . 4 12 11 20 Robot Miss Streak 12 | . 4 5 5 12 Penetration Max 1 | . . . 1 1 Secondary Targets 4 | . 1 . 2 1 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 423 | . 14 132 115 162 Core Hits 206 | . 8 50 63 85 Critical Kills 3 | . . 1 . 2 Critical Parts Destroyed 4 | . . . 3 1 Critical Strikes 22 | . 1 2 8 11 Burn 4 | . 1 . 2 1 Meltdown 1 | . . 1 . . Destroy 6 | . . . 3 3 Blast 7 | . . 1 . 6 Corrupt 4 | . . . 3 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 10643 | . 214 2632 3182 4615 Guns 4760 | . 143 459 1835 2323 Cannons 4798 | . 71 2136 636 1955 Explosions 1070 | . . 30 704 336 Melee . | . . . . . Ramming 15 | . . 7 7 1 Kinetic 4074 | . 107 845 381 2741 Thermal 4135 | . 107 1411 1014 1603 Explosive 360 | . . . 360 . Electromagnetic 2059 | . . 369 1420 270 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . 2 . 3 Average Corruption 2 | . . 2 . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 39 | . . 22 . 17 Message Errors 10 | . . 5 . 5 Matter Fused 8 | . . 5 . 3 Heat Flow Errors 1 | . . . . 1 Energy Discharges 3 | . . 2 . 1 Parts Rejected 1 | . . . . 1 Data Loss (minor) 7 | . . 5 . 2 Data Loss (major) 1 | . . 1 . . Misfires 5 | . . 2 . 3 Alerts 2 | . . 1 . 1 Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 227 | . . 1 72 154 Projectiles 56 | . . 1 . 55 Explosions 171 | . . . 72 99 Melee . | . . . . . Knockbacks 19 | . . 7 4 8 Impact . | . . . . . Kinetic 17 | . . 7 4 6 Secondary 2 | . . . . 2 Self-Inflicted Damage 223 | . . 21 202 . Shots 4 | . . 1 3 . Rammed 1 | . . . . 1 Targets Rammed 5 | . . 2 2 1 Kicked 4 | . . 2 2 . Crushed . | . . . . . Highest Temperature 523 | . 72 357 480 523 Average Temperature 107 | . 27 74 166 68 Received Heat Transfer 1740 | . . 345 312 1083 Effects 27 | . . . 18 9 Shutdowns 9 | . . . 7 2 Energy Bleed 3 | . . . 2 1 Interference 10 | . . . 6 4 Matter Decay 1 | . . . 1 . Short Circuit 2 | . . . 1 1 Damage (minor) 1 | . . . 1 . Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 8 | . . . 7 1 Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles . | . . . . . Parts Melted 7 | . . 3 2 2 Heat Transferred 6815 | . 333 2640 1806 2036 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 8 | . . 2 5 1 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 3 | . . 1 2 3 Low Security (%) 40 | 100 100 82 8 7 Level 1 25 | . . 17 17 47 Level 2 30 | . . . 74 38 Level 3 2 | . . . . 7 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 753 | . 67 323 545 753 Initial 220 | . . . 129 220 Average 259 | . 14 100 403 384 Influence Increases 3281 | . 116 846 1056 1263 Destroy 0b10 Robot/C 1940 | . 60 560 620 700 Destroy 0b10 Robot/NC 210 | . 20 55 50 85 Destroy Leader 498 | . 16 170 154 158 Successful Hack 20 | . 4 5 11 . Disable Machine 330 | . 15 30 105 180 Destroy Structure 103 | . 1 11 41 50 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 165 | . . 15 75 75 Influence Decreases 2570 | . 116 539 878 1037 Entered New Map 443 | . . . 178 265 Time Decay 1647 | . 116 499 470 562 Lost Part 330 | . . 40 80 210 Purge Threat 150 | . . . 150 . Squads Dispatched 19 | . 2 1 5 11 Investigation 7 | . 1 . 4 2 Extermination 4 | . . . . 4 Reinforcement 8 | . 1 1 1 5 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 9 | . 1 1 4 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 145 | . 8 36 45 56 Peak Tracking Total 7 | . 4 7 7 5 Tactical Retreats 10 | . . 1 4 5 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . . . 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 22 | . 1 2 7 12 Max in Single Turn 5 | . 1 1 5 3 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 14 | . 2 4 6 2 Terminals 9 | . 2 3 4 . Fabricators 1 | . . . . 1 Repair Stations 2 | . . . 1 1 Recycling Units . | . . . . . Scanalyzers 2 | . . 1 1 . Garrison Access . | . . . . . Total Hacks 45 | . 7 11 23 4 Successful 20 | . 2 7 9 2 Failed 25 | . 5 4 14 2 Catastrophic 2 | . . . 1 1 Database Lockouts . | . . . . . Manual 5 | . . 3 2 . Terminals 32 | . 7 10 15 . Fabricators 3 | . . . . 3 Repair Stations 3 | . . . 2 1 Recycling Units . | . . . . . Scanalyzers 7 | . . 1 6 . Garrison Access . | . . . . . Terminal Hacks 10 | . 2 4 4 . Alert Level 2 | . . . 2 . Unreport Threat 1 | . . . 1 . Locate Traps 1 | . 1 . . . Investigation Status 1 | . . 1 . . Reinforcement Status 1 | . . 1 . . Recall Reinforcements 1 | . . 1 . . Hauler Manifests 2 | . 1 1 . . Registered Components 1 | . . . 1 . Fabricator Hacks 2 | . . . . 2 Network Status 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . 1 3 . Retrieve Study 4 | . . 1 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . . 2 . . Terminals 2 | . . 2 . . Assimilate 2 | . . 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 2 4 5 2 Full Trace Events 6 | . 1 1 3 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built 2 | . . . . 2 Authchips . | . . . . . Time 106 | . . . . 106 Total Part Build Rating 12 | . . . . 12 Part Studies Acquired 4 | . . 1 3 . Parts Repaired 1 | . . . 1 . Time 44 | . . . 44 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4969 | 66 514 1511 1199 1679 Spaces Moved 2903 | 46 373 973 750 761 Core 12 | 3 . . . 9 Treads . | . . . . . Legs 2891 | 43 373 973 750 752 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 105 105 112 Average Speed 123 | 118 120 115 108 149 Slowest Speed 750 | 190 120 190 182 750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 3 63 73 52 24 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 93 | . . 6 38 49 Melee . | . . . . . Projectile 39 | . . 1 2 36 AOE 53 | . . 5 36 12 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3629 | 54 402 1160 963 1050 Wait 219 | 1 4 18 84 112 Move 2899 | 45 372 972 749 761 Hop . | . . . . . Pick Up 43 | 2 6 11 10 14 Fast Attach 23 | 6 1 3 3 10 Attach 25 | . . 6 9 10 Detach 1 | . . . . 1 Swap 58 | . 1 21 23 13 Drop 36 | . . 16 8 12 Fire 320 | . 18 111 75 116 Melee . | . . . . . Ram 1 | . . . . 1 Kick 4 | . . 2 2 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 5 exits: *Mat x2 / [*Min] / [*Sto x2]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 13) 316 | -10/Materials | Build established: Mutant 451 | -10/Materials | Discovered new exit (range 9) 520 | -10/Materials | Discovered new exit (range 9) 581 | -10/Materials | Entered another Materials area 581 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1084 | -9/Materials | Discovered new exit (range 11) 1247 | -9/Materials | Discovered new exit (range 15) 1669 | -9/Materials | Discovered new exit (range 8) 1976 | -9/Materials | Discovered new exit (range 15) 1983 | -9/Materials | Core integrity fell below 50% 2051 | -9/Materials | Discovered new exit (range 9) 2092 | -9/Materials | Entered another Materials area 2092 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2365 | -8/Materials | Destroyed 7 combat bots 2540 | -8/Materials | Lost 3 parts (2n1u) 2625 | -8/Materials | Build established: Gunner 2693 | -8/Materials | Discovered new exit (range 9) 2856 | -8/Materials | Repaired Lightning Gun 3062 | -8/Materials | Discovered new exit (range 16) 3291 | -8/Materials | Entered Factory 3291 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3415 | -7/Factory | Fabricated KE Penetrator (x2) 3522 | -7/Factory | Lost 3 parts (2n1w) 3944 | -7/Factory | Build established: Scavenger-Gunner 4873 | -7/Factory | Lost 3 parts (3n) 4875 | -7/Factory | Core integrity fell below 50% 4944 | -7/Factory | Core integrity fell below 20% 4970 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04880_ K-01 Serf collects debris. 04894_ Dropped Broken Kinecellerator. 04903_ U-05 Engineer builds a Door. 04904_ Mic. Nuclear Core destroyed. 04904_ K-01 Serf collects debris. 04909_ System corrupted: Matter fused (-5). 04912_ K-01 Serf collects debris. 04921_ Imp. Heat Sink destroyed. 04922_ K-01 Serf collects debris. 04923_ Mic. Nuclear Core destroyed. 04938_ Lgt. Nuclear Core melted. 04938_ G-47 Trooper destroyed. 04939_ Hvy. Ion Cannon destroyed. 04944_ Aluminum Leg destroyed. 04945_ System corrupted: Heat flow error (+217). 04946_ Slammed into G-47 Trooper. 04947_ Acquired 57 matter. 04956_ Critical hit (Burn: +37). 04966_ Imp. Spread Laser destroyed. 04969_ System corrupted: Energy discharge (-22). 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" ? ???????????? | | ?????????????????????????????? ?? ???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 25 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ KE Penetrator | x2 | -7/Factory | Preloaded Repaired ---------- Lightning Gun | 36% | -8/Materials Studied --------- Imp. Aluminum Leg | -9/Materials | Hacked Hvy. EM Pulse Gun | -8/Materials | Hacked Shock Rifle | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MobileDiametricRouter Manual? 0 Play Time 01:02:30 Cumulative 35.9 hours Start 2026.04.04 @ 02:02:45 End 2026.04.04 @ 03:07:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 22 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 38x25 Zoom Use 100% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 95a8b7f6-e3e7-4713-8019-f4575d6e5f35