Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.11 @ 01:08:04 Player: Infomantis Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (272) 1360 Value Destroyed (12243) 12243 Prototype IDs (74) 1480 Alien Tech Used (1) 200 Bonus (22033) 22033 TOTAL SCORE: 47216 Bonus ------- Unstable Evolution 4500 High Alert Combat Kills 969 Follower Combat Kills 1651 Entered Garrisons 200 Used RIF Installer 500 Network Hubs Disabled 200 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 482 Met Warlord at Research 2000 Scanned by Researcher 500 Win 3000 Challenge Win 7000 Friendly Fire -269 Cogmind --------- Core Integrity 1220/1600 Matter 132/300 Energy 167/180 System Corruption 14% Temperature Cool (13) Movement Treading (162) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Particle Reactor > --- PROPULSION (8) --- Improved Heavy Siege Treads Biometal Heavy Treads Improved VSS Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY (10) ----- Experimental Heat Sink Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Experimental Terrain Scan Processor Experimental Weapon Cycler Advanced Transmission Jammer Centrium Light Armor Plating Advanced Hacking Suite Experimental System Shield > --- WEAPON (5) ------- Point Singularity Launcher > --- INVENTORY (15) --- Light Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor Armored Heavy Treads Myomer Leg Centrium Leg Advanced Heat Sink Advanced Heat Sink Improved Energy Well (400) Improved Energy Well (400) Supersonic Drone Bay (1/1) Long-range Proton Cannon Advanced Remote Datajack Gravity Flail Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Myomer Leg Myomer Leg Myomer Leg Myomer Leg Biometal Leg Centrium Leg > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Experimental Terrain Scan Processor Core Analyzer Experimental Armor Integrity Analyzer Advanced Transmission Jammer Centrium Light Armor Plating Centrium Medium Armor Plating Advanced Hacking Suite Experimental System Shield > --- WEAPON ----------- Nova Cannon Nova Cannon Enhanced Nova Cannon Sigix Broadsword > --- INVENTORY -------- Particle Reactor Light Quantum Reactor Armored Heavy Treads Centrium Leg Experimental Heat Sink Improved Energy Well Improved Energy Well Improved Energy Well Improved Force Field Supersonic Drone Bay Compact Linear Accelerator Advanced Datajack Advanced Remote Datajack Gravity Flail [Rating: 213] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Flexi-carbon Leg Treads Advanced Medium Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Antigrav Array Flight Unit VTOL Module Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Core Analyzer Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Heavy Laser Energy Cannon Nova Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Advanced Assault Cannon Launcher Point Singularity Launcher Special Weapon Improved Plasma Cutter Impact Weapon Gravity Flail Slashing Weapon Sigix Broadsword Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Gar Res Tes Res Qua Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 . 2 Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . 1 . 1 Utility 8 | . . . . . 2 1 . . . . 1 . . . . 1 . . . . 1 . 1 . . . 1 Weapon 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . Parts Attached 452 | 7 17 4 4 3 31 10 2 2 . 4 19 15 18 11 25 25 3 5 16 9 9 23 48 8 40 23 71 Power 64 | 1 1 1 1 1 7 . . 1 . 2 3 4 3 3 3 3 1 . 1 . . 6 8 1 5 4 4 Engine 24 | 1 1 1 1 . 3 . . 1 . 2 2 4 1 1 3 1 . . . . . . . . 2 . . Core 12 | . . . . 1 4 . . . . . . . 1 2 . 1 1 . . . . 1 . . . 1 . Reactor 28 | . . . . . . . . . . . 1 . 1 . . 1 . . 1 . . 5 8 1 3 3 4 Propulsion 119 | 2 7 . 1 . 7 5 . . . . 5 1 10 . 9 5 . 2 2 1 3 7 9 2 9 9 23 Treads 30 | . . . . . . 5 . . . . 2 . 1 . . 1 . 2 . . 1 . 4 1 7 2 4 Leg 79 | 2 7 . 1 . 7 . . . . . 3 1 9 . 9 1 . . 2 1 . 7 3 . . 7 19 Wheel 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Flight 4 | . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . . . Utility 163 | 2 1 1 . 2 10 4 2 1 . 2 7 5 1 4 7 10 2 1 8 8 5 6 18 3 15 5 33 Device 93 | 1 1 . . 1 7 1 2 . . 1 5 2 . 3 3 3 2 . 6 6 4 5 12 2 3 2 21 Storage 11 | 1 . . . . 1 2 . . . . . . . . . . . . . . 1 . 1 . 2 1 2 Processor 18 | . . . . . . . . 1 . . 1 1 . . 1 4 . . 1 . . 1 . . 5 . 3 Hackware 12 | . . . . . . . . . . . . . . . . 3 . . . 2 . . 3 1 2 . 1 Protection 29 | . . 1 . 1 2 1 . . . 1 1 2 1 1 3 . . 1 1 . . . 2 . 3 2 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 106 | 2 8 2 2 . 7 1 . . . . 4 5 4 4 6 7 . 2 5 . 1 4 13 2 11 5 11 Energy Gun 47 | 1 7 . . . 1 . . . . . 1 3 3 1 4 6 . 1 4 . 1 . 8 1 3 . 2 Energy Cannon 12 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . 3 3 4 Ballistic Gun 24 | 1 1 1 . . 2 . . . . . 3 2 1 3 2 . . 1 1 . . 3 2 . . . 1 Ballistic Cannon 8 | . . 1 . . 4 1 . . . . . . . . . 1 . . . . . . . . 1 . . Launcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Special Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . 2 Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Slashing Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 Piercing Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . Unidentified Prototypes 28 | . 1 . . . 1 . . . . . . . 2 . . . . . 7 . . . 1 2 7 2 5 Parts Lost 132 | . 3 3 . . 1 . . 2 . 1 14 1 5 2 13 10 1 3 1 4 . 11 27 2 3 10 15 Power 20 | . . 1 . . 1 . . 1 . . 2 . 1 1 2 3 . 1 . . . 1 3 1 . . 2 Propulsion 39 | . . . . . . . . . . . 4 . 2 . 3 3 1 . . 2 . 4 11 . 1 6 2 Utility 36 | . . 1 . . . . . 1 . 1 4 . . 1 4 3 . 1 . 2 . 3 8 1 1 1 4 Weapon 37 | . 3 1 . . . . . . . . 4 1 2 . 4 1 . 1 1 . . 3 5 . 1 3 7 Highest Loss Streak 15 | . 2 1 . . 1 . . 2 . 1 13 1 3 1 6 4 1 2 1 3 . 8 15 2 1 7 6 To Critical Strikes 5 | . . 1 . . . . . . . . 1 . . 1 . . . . . 1 . . . . . . 1 Average Slot Usage (%) 92 | . 99 93 100 100 94 96 100 99 100 99 89 99 98 98 95 79 85 90 87 82 86 95 88 35 86 95 90 Engine 4 | . 14 13 14 4 6 . . 1 7 7 10 13 4 1 5 4 5 3 . . . . . . 3 . . Core 3 | . . . . 9 8 15 15 13 7 6 . . 2 7 5 . 2 5 2 . . 3 . . . . . Reactor 2 | . . . . . . . . . . . 1 . 4 3 . . . . 2 5 5 5 8 1 3 7 7 Treads 8 | . . . . . . 10 23 23 23 23 15 5 . . . 5 5 14 13 1 4 . 5 8 20 20 4 Leg 15 | . 27 28 28 28 26 12 . . . . 6 20 25 26 25 6 5 5 8 15 15 27 19 . . 5 22 Device 11 | . 14 11 . 1 16 22 23 21 15 15 10 9 6 5 6 5 14 14 18 19 17 14 15 1 3 4 11 Storage 6 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 . 2 5 3 . 2 5 5 Processor 8 | . . . . . . . . 1 7 7 13 16 20 20 19 15 17 17 12 11 10 14 10 4 10 11 9 Hackware 3 | . . . . . . . . . . . . . . . . 10 2 . . 6 10 5 5 16 16 11 8 Protection 4 | . . . 14 12 9 7 7 7 7 6 4 6 6 6 4 . . 1 2 . . . 1 . 1 5 5 Energy Gun 5 | . 20 2 . . . . . . . . 1 6 11 12 5 14 17 12 10 11 10 5 7 . 2 . 1 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . 4 2 . 5 9 8 Ballistic Gun 3 | . 7 14 . . 5 . . . . . 5 12 6 6 11 . . 2 5 5 5 4 5 . . . . Ballistic Cannon 5 | . . 7 14 14 9 20 23 23 23 23 10 . . . . . . . . . . . . . . 3 . Piercing Weapon 1 | . . . 6 14 2 . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 128 | 11 17 15 16 19 48 53 53 53 52 54 57 52 60 61 56 48 48 50 79 75 71 74 83 12 81 116 128 Greatest Support 176 | 20 26 26 26 26 45 62 62 62 62 62 82 75 75 65 68 80 80 80 80 80 78 145 88 135 176 176 158 Greatest Overweight (x) 8 | . . . . . 1 1 . . . . 1 . 2 . 1 . . . 2 . . 1 1 . 8 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Largest Inventory Capacity 15 | 8 8 8 8 8 10 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 15 15 15 Average Capacity 10 | 7 8 8 8 8 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 6 10 9 5 11 15 15 Most Carried 15 | 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 15 15 15 Average Carried 9 | 4 7 7 7 7 8 9 10 9 10 9 9 9 9 9 10 8 9 9 9 5 5 9 9 3 10 14 14 Final Capacity 15 | 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 10 10 5 5 15 15 15 Final Carried 15 | 8 8 7 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 10 9 5 5 15 15 15 Class Distribution -------------------- 39% | Scavenger-Gunner 13% | Scavenger-Mutant 11% | Mutant 7% | Hacker-Mutant 7% | Tank 6% | Commander-Mutant 5% | Hacker-Gunner 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Commander-Mutant | -10/Exiles Commander-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Extension Scavenger-Gunner | -6/Cetus Scavenger-Gunner | -6/Archives Scavenger-Gunner | -6/Hub_04(d) Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Hacker-Gunner | -4/Proximity Caves Hacker-Gunner | -4/Factory Scavenger-Gunner | -4/Garrison Scavenger-Gunner | -3/Research Hacker-Mutant | -3/Testing Hacker-Mutant | -2/Research Scavenger-Gunner | -2/Quarantine Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Gar Res Tes Res Qua Acc Matter Collected 7760 | 282 175 47 50 55 648 262 210 316 . 228 772 420 300 177 504 212 111 56 300 135 236 362 504 . 470 253 675 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14412 | 184 776 110 479 . 752 124 99 203 . 201 720 386 257 344 1395 404 240 570 265 365 547 760 1354 . 449 876 2552 Parts 647 | 13 48 14 17 . 43 4 6 5 . 11 27 12 11 15 69 16 7 12 21 8 19 22 57 . 14 38 138 Haulers Intercepted 6 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . 3 . 1 Recyclers Shooed 6 | . . . . . 1 . . . . . 1 1 . . 1 . . . . . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 55 | . . . . . . . 6 5 . 16 . . . . . . 9 11 . 8 . . . . . . . Prevented 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Gar Res Tes Res Qua Acc Combat Hostiles Destroyed 207 | . 15 6 . . 16 2 4 6 . 6 11 7 6 4 11 9 3 8 6 5 9 14 14 . 1 11 33 Melee 24 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 21 Guns 108 | . 12 5 . . 8 . . . . . 2 7 6 4 11 8 2 8 6 4 9 11 5 . . . . Cannons 62 | . . 1 . . 7 2 4 6 . 6 9 . . . . . . . . . . 1 5 . 1 9 11 AOE 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 17 | 2 4 . . . 4 . 1 . . . 1 . . . 4 . . 1 . . . . . . . . . Worker 11 | . . . . . 1 . . . . . 1 . . . 6 . . . . . . . 3 . . . . Builder 6 | . . . . . . . . . . . . . . . 2 . . . . . . . 3 . 1 . . Tunneler 9 | 5 1 . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . Hauler 6 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . 3 . 1 Recycler 13 | 1 1 . . . 1 1 . . . . 2 . . . 3 . . . . . 1 . 2 . 1 . . Minesweeper 4 | . . . . . . . 1 1 . 1 . . . . . . 1 . . . . . . . . . . Operator 6 | . 1 . . . 2 . . . . . . . . 1 . . . . . . . . 1 . . 1 . Watcher 10 | . 2 . . . . . . . . . . 1 . . 3 . . . . . . . 1 . . . 3 Swarmer 51 | . 3 5 . . 3 . 3 . . 3 . . 3 . . 5 . 5 3 . 4 5 4 . . . 5 Grunt 83 | . 12 1 . . 9 . . 6 . 3 6 2 2 . 3 4 2 1 . 3 2 6 4 . . 9 8 Brawler 4 | . . . . . 1 . . . . . 1 1 1 . . . . . . . . . . . . . . Protector 3 | . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . Sentry 25 | . . . . . 2 2 1 . . . 1 3 . 4 3 . 1 1 . . . . 1 . . . 6 Specialist 4 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . 2 . Hunter 14 | . . . . . . . . . . . 3 1 . . 2 . . . 1 2 1 2 2 . . . . Programmer 22 | . . . . . . . . . . . . . . . 1 . . . . . 2 1 3 . 1 . 14 Packrat 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 11 | 3 7 3 . . 5 2 3 4 . 3 5 2 6 1 7 5 2 4 3 3 3 5 11 . 2 7 6 Combat Bots Only 7 | . 6 3 . . 5 1 3 4 . 3 3 2 6 1 3 5 2 4 3 3 2 5 6 . 1 7 6 Max Kills in Single Turn 6 | 1 2 2 . . 2 1 1 1 . 1 2 1 2 1 6 2 1 2 2 1 2 2 3 . 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . 1 . . 1 . 1 1 . 1 1 . . . . . Exploded 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Gar Res Tes Res Qua Acc Damage Taken 31270 | . 511 196 . 36 991 84 94 312 . 393 2115 852 1066 334 2037 1054 105 509 922 956 390 2036 4506 1047 1765 2364 6595 Core 3521 | . 43 51 . 8 160 8 16 . . 18 224 87 99 . 215 271 . 83 124 144 25 263 790 136 235 141 380 Absorbed by Shields 2477 | . . . . . 56 92 56 84 . . 398 . . . . . . . 159 195 84 158 37 . . 229 929 Regen/Repaired (Parts) 1214 | . 51 . . . . . . . . . . . . . . . . . . . . . 73 . . 326 764 Core Remaining (%) 63 | 100 . . . 59 70 . . . . 94 . . . . 26 . . . . 37 . 74 . 28 . 74 76 Volleys Fired 690 | 12 34 16 . 1 75 5 9 17 . 15 53 38 15 20 43 24 7 21 25 17 26 41 72 . 22 30 52 Largest 4 | 2 2 2 . 1 2 3 3 3 . 3 3 3 3 3 3 3 3 3 3 3 3 3 4 . 3 3 4 Hottest 346 | 60 90 65 . 39 73 144 144 144 . 144 144 138 185 194 147 240 229 229 185 200 207 216 270 . 303 346 346 Shots Fired 1568 | 24 66 27 . 1 113 15 27 51 . 45 108 106 43 56 115 54 21 52 69 51 78 98 133 . 40 61 114 Gun 1038 | 24 66 24 . . 45 . . . . . 31 106 43 56 115 52 21 52 69 51 78 73 88 . 13 . 31 Cannon 517 | . . 3 . 1 68 15 27 51 . 45 77 . . . . 2 . . . . . 25 41 . 26 61 75 Launcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Special 11 | . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . 6 Kinetic 743 | 12 5 19 . 1 106 15 27 51 . 45 107 71 15 20 73 2 . 4 33 17 26 41 36 . 2 5 10 Thermal 693 | 12 . . . . . . . . . . 1 35 28 36 42 52 21 48 36 34 52 57 49 . 33 56 101 Explosive 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Electromagnetic 124 | . 61 8 . . 7 . . . . . . . . . . . . . . . . . 44 . 4 . . Robot Hit Streak 41 | 5 6 8 . 4 13 6 10 8 . 14 11 11 16 14 14 18 17 13 8 11 20 41 22 . 7 4 13 Robot Miss Streak 9 | 2 5 4 . . 3 1 3 4 . 4 8 9 3 3 3 4 1 2 4 2 4 2 4 . 3 3 5 Penetration Max 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . 2 . . . . Secondary Targets 24 | . . 1 . . . . . . . . . . 2 . 3 2 . 2 5 . 3 4 2 . . . . Max Gunslinging Chain 2 | . . 1 . . . . . . . . . . 1 . 1 1 . 1 1 . 2 1 1 . . . . Capacitor 33 | . . . . . . . . . . . . . . . . . . . . . . . 33 . . . . Shots Hit Robots 1135 | 12 47 16 45 2 69 11 16 24 . 21 67 80 32 39 76 41 17 37 53 40 51 82 84 . 21 38 114 Core Hits 593 | 7 28 10 11 . 32 5 5 13 . 13 31 77 26 27 45 25 10 20 23 13 17 29 41 . 9 18 58 Critical Kills 11 | . . . . . . . . . . . 1 . . . 4 . . . . . 2 2 1 . 1 . . Critical Parts Destroyed 9 | . . . . . . . . . . . . 1 1 . 1 . . . . . 2 3 1 . . . . Critical Strikes 64 | . 1 . 1 . . 1 . 2 . 4 4 1 4 1 7 3 3 3 2 3 5 7 2 . 2 3 5 Burn 23 | . . . . . . . . . . . . . 3 1 2 3 3 3 2 3 1 2 . . . . . Meltdown 3 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . Destroy 17 | . . . . . . . . . . . 1 1 1 . 5 . . . . . 4 4 1 . . . . Blast 13 | . . . . . . 1 . 2 . 4 3 . . . . . . . . . . . . . 1 2 . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 Impale 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 133 | . . . 45 1 8 . . . . . . . . . . . . . . . . . . . 2 11 66 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Slashing 77 | . . . . . . . . . . . . . . . . . . . . . . . . . . 11 66 Piercing 43 | . . . 34 1 8 . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 15 | . . . 11 1 2 . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 11 | . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 35466 | 116 952 217 2060 73 1486 357 432 768 . 592 1672 1806 862 914 2713 864 336 822 1406 968 1440 2145 2778 11 787 2237 6652 Guns 16676 | 116 815 176 . . 467 . . . . . 370 1761 862 914 1936 864 336 822 1406 968 1440 1389 1460 . 158 . 416 Cannons 10254 | . . 40 . 19 779 339 432 768 . 592 1291 . . . . . . . . . . 756 1244 . 627 1410 1957 Explosions 1223 | . 137 . . . . . . . . . . . . . 777 . . . . . . . . . . . 309 Melee 7039 | . . . 2060 54 240 . . . . . . . . . . . . . . . . . . . . 827 3858 Ramming 225 | . . 1 . . . 18 . . . . 11 45 . . . . . . . . . . 74 11 2 . 63 Kinetic 11025 | 40 32 145 . 19 1158 339 432 768 . 592 1661 952 316 300 1259 . . 66 699 351 456 613 485 . 43 118 181 Thermal 14259 | 76 137 . . . . . . . . . . 809 546 614 677 864 336 756 707 617 984 1532 1404 . 630 1292 2278 Explosive 272 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 272 Electromagnetic 2646 | . 783 71 . . 88 . . . . . . . . . 777 . . . . . . . 815 . 112 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4685 | . . . . . . . . . . . . . . . . . . . . . . . . . . 827 3858 Piercing 2354 | . . . 2060 54 240 . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . . . . . . . . . . . . 6 . . . 2 2 5 8 9 20 1 6 14 Average Corruption 5 | . . . . . . . . . . . . . . . 3 . . . 1 2 4 4 3 15 1 3 8 Corruption Purged 16 | . . . . . . . . . . . . . . . . . . . . . . 8 1 . . . 7 Corruption Blocked 67 | . . . . . . . . . . . . . . . . . . . . . . . . . 30 37 . Effects 107 | . . . . . . . . . . . . . . . 6 . . . 2 3 4 18 5 7 1 11 50 Message Errors 32 | . . . . . . . . . . . . . . . 2 . . . 1 3 1 4 3 2 1 2 13 Matter Fused 17 | . . . . . . . . . . . . . . . 2 . . . . . 1 1 1 2 . 4 6 Heat Flow Errors 12 | . . . . . . . . . . . . . . . 1 . . . . . 2 3 . . . . 6 Energy Discharges 9 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . 6 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Data Loss (minor) 14 | . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . 2 8 Data Loss (major) 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 Misfires 6 | . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . 1 2 Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 Weapon Failures 5 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . 2 1 Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Overflow Damage 886 | . 34 3 207 24 39 4 37 20 . . 39 . . . 63 . . . . . . . 56 . . 30 330 Projectiles 254 | . . 3 . . 12 4 37 20 . . 39 . . . . . . . . . . . 56 . . 30 53 Explosions 106 | . 34 . . . . . . . . . . . . . 63 . . . . . . . . . . . 9 Melee 526 | . . . 207 24 27 . . . . . . . . . . . . . . . . . . . . . 268 Knockbacks 36 | . . 1 . . 9 1 6 8 . 5 3 1 . . . . . . . . . . . . . 1 1 Impact 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Kinetic 33 | . . 1 . . 8 1 6 8 . 5 3 . . . . . . . . . . . . . . 1 . Secondary 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 168 | . 68 . . . . . . . . . . . . . 97 . . . . . . . 3 . . . . Shots 3 | . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Rammed 25 | . . . . . . 3 . . . . . . . . . . . . . . . . 2 17 3 . . Targets Rammed 43 | . . 1 . . . 3 . . . . 1 6 . . . . . . . . . . 7 17 3 . 5 Kicked 18 | . . 1 . . . . . . . . 1 6 . . . . . . . . . . 5 . . . 5 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 635 | 40 292 52 . 8 41 124 297 278 . 259 104 94 385 300 222 624 . 138 . 225 45 60 265 . 252 216 635 Average Temperature 102 | 15 100 20 . 6 10 57 111 124 . 119 29 20 162 96 81 216 . 80 . 108 27 31 102 . 70 72 164 Received Heat Transfer 5218 | . 210 81 . . 439 30 7 214 . 174 401 267 279 81 321 255 54 72 72 87 14 415 506 . 309 366 564 Effects 17 | . . . . . . . 1 . . . . . 2 . . 6 . . . . . . . . . . 8 Shutdowns 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 4 Energy Bleed 6 | . . . . . . . 1 . . . . . . . . 3 . . . . . . . . . . 2 Interference 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 Matter Decay 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . 1 . . . . . . . . . . . . . . . . . . . . . 3 . . . . Combat Hostiles 4 | . 1 . . . . . . . . . . . . . . . . . . . . . 3 . . . . Parts Fried 16 | . 3 . . . . . . . . . . . . . 2 . . . . . . . 8 . 3 . . Impact Corruptions 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 9 | . . . . . . . . . . . . . . . . 2 1 . . 1 . 2 1 . 1 . 1 Combat Hostiles 7 | . . . . . . . . . . . . . . . . 1 1 . . 1 . 2 1 . . . 1 Parts Melted 54 | . . . . . . . . . . . . 2 . 1 3 7 5 4 1 4 5 7 5 . 2 . 8 Heat Transferred 22634 | 175 150 . . . . . . . . . . 1774 1307 999 1221 2297 1072 1764 1145 1221 1443 2191 1829 . 629 1184 2233 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Gar Res Tes Res Qua Acc Peak Influence 989 | 30 391 242 . 116 610 373 . . . . 384 391 294 274 668 429 . . . . 482 807 879 348 410 365 989 Initial 453 | . 19 91 . . 44 262 . . . . 102 65 158 117 95 297 . . . . 50 337 453 312 192 63 99 Average 290 | 13 248 197 . 26 426 290 . . . . 187 145 221 214 232 317 . . . . 237 663 656 335 216 162 339 Maximum Alert Level 3 | . 1 1 . . 2 1 . . . . 1 1 1 1 2 2 . . . . 2 3 3 1 2 1 3 Low Security (%) 35 | 100 27 40 . 100 11 6 . . . . 66 77 49 34 51 . . . . . 31 . . . 30 78 13 Level 1 41 | . 72 59 . . 20 93 . . . . 33 22 50 66 43 83 . . . . 57 7 . 100 64 21 52 Level 2 17 | . . . . . 68 . . . . . . . . . 5 16 . . . . 11 29 76 . 5 . 32 Level 3 5 | . . . . . . . . . . . . . . . . . . . . . . 63 23 . . . 1 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 50 | . 6 . . . 4 . . . . . 2 3 . . 1 2 . . . . 3 . 8 1 3 7 10 Investigation 12 | . 4 . . . . . . . . . 1 2 . . . . . . . . . . . 1 . 2 2 Extermination 9 | . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 . . 1 4 Reinforcement 24 | . 2 . . . 3 . . . . . 1 1 . . 1 1 . . . . 2 . 3 . 3 4 3 Assault 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . 1 Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . 1 1 . . . . . . . . . . 1 . . 1 1 Construction Impeded 5 | . . . . . . . . . . . 1 1 . . . . . . . . 1 . 1 . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Gar Res Tes Res Qua Acc Distress Signals 23 | . 2 . . . 2 1 . . . . . 3 1 . 3 . . . . . . . 4 . 5 1 1 Communications Jammed 44 | . . . . . . 5 . 1 . . . . . . . . . . . . . . . . . . 38 Distress Signals 44 | . . . . . . 5 . 1 . . . . . . . . . . . . . . . . . . 38 Times Spotted 432 | . 20 6 . 5 36 5 4 6 . 10 15 21 14 8 25 12 3 9 43 5 17 16 38 3 35 19 57 Peak Tracking Total 13 | . 5 3 . 4 6 3 3 3 . 3 5 6 9 1 5 5 2 5 12 3 5 7 9 3 13 5 7 Tactical Retreats 25 | . . . . 1 1 . . . . . 3 . . . . 2 . 2 1 . . 2 3 . 2 . 8 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Gar Res Tes Res Qua Acc Traps Triggered 16 | . 2 . . . . . . . . . . 3 . . 3 1 . . . . . 5 . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Traps Extracted 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Triggered 17 | . . . . . . . 4 . . . . . . . . . . . 12 . 1 . . . . . . Most Traps Carried 6 | . . . . 4 4 4 4 4 4 4 4 4 4 4 4 4 6 6 6 4 4 3 3 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Gar Res Tes Res Qua Acc Machines Disabled 38 | . 2 1 . . 2 . . . . . . 3 1 2 16 . . 1 . . 3 1 . . 1 2 3 Max in Single Turn 13 | . 1 . . . 1 . . . . . . . 1 1 13 . . 1 . . 1 1 . . 1 1 1 Garrison Access 7 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . 4 Garrison Relay 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Network Hub 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Gar Res Tes Res Qua Acc Machines Accessed 66 | . 8 . 2 2 4 1 1 1 4 . 1 4 . . 3 2 . . . . 8 . 5 4 2 2 12 Terminals 33 | . 5 . . 1 4 . . . . . 1 3 . . 2 1 . . . . 3 . 1 4 1 2 5 Fabricators 8 | . . . . . . . . . . . . . . . . 1 . . . . 1 . 3 . . . 3 Repair Stations 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Units 5 | . 2 . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . Scanalyzers 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Garrison Access 7 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . 4 Total Hacks 266 | . 16 . 3 5 14 4 1 1 29 . 2 12 . . 7 8 . . . . 42 . 14 19 7 33 49 Successful 137 | . 13 . 3 3 7 2 1 1 29 . . 6 . . 2 5 . . . . 21 . 7 3 2 15 17 Failed 129 | . 3 . . 2 7 2 . . . . 2 6 . . 5 3 . . . . 21 . 7 16 5 18 32 Catastrophic 23 | . 1 . . 1 1 . . . . . 1 2 . . 1 1 . . . . 3 . 1 4 1 1 5 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 104 | . 10 . 1 5 11 . . . . . . 7 . . 2 4 . . 1 . 15 . 5 1 1 20 21 Terminals 149 | . 12 . . 4 14 . . . . . 2 8 . . 5 5 . . . . 14 . 2 19 6 33 25 Fabricators 38 | . . . . . . . . . . . . . . . . 3 . . . . 14 . 9 . . . 12 Repair Stations 5 | . 2 . . . . . . . . . . . . . . . . . . . . . 3 . . . . Recycling Units 12 | . 2 . . . . . . . . . . 4 . . . . . . . . 6 . . . . . . Scanalyzers 10 | . . . . . . 4 . . . . . . . . . . . . . . 6 . . . . . . Garrison Access 17 | . . . . . . . . . . . . . . . 2 . . . . . 2 . . . 1 . 12 Terminal Hacks 77 | . 6 . 3 3 5 . 1 1 29 . . 2 . . 1 3 . . . . 3 . . 3 1 12 4 Record 14 | . . . 2 . . . 1 . 11 . . . . . . . . . . . . . . . . . . Part Schematic 11 | . . . . . . . . . 10 . . . . . . . . . . . . . . . . 1 . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 4 . . 2 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . 1 . . . 2 . . . 3 . . 1 . . . . . . . . . . . . . 1 . Open Door 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Level Access Points 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 4 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Locate Traps 5 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . 2 1 Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Reinforcement Status 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Registered Components 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 8 | . . . . . . . . . . . . . . . . 1 . . . . 2 . 3 . . . 2 Network Status 5 | . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 . . . 1 Build 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 Repair Station Hacks 4 | . 2 . . . . . . . . . . . . . . . . . . . . . 2 . . . . Scan Component 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . 2 . . . . . . . . . . . . . . 6 . . . . . . Insert Component 4 | . . . . . . 1 . . . . . . . . . . . . . . 3 . . . . . . Analyze 4 | . . . . . . 1 . . . . . . . . . . . . . . 3 . . . . . . Garrison Access Hacks 11 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . 8 Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Seal Access 6 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 4 Coupler Status 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Unauthorized Hacks 29 | . 5 . . . 2 . . . . . . 4 . . . 1 . . . . 9 . 2 . . 3 3 Terminals 14 | . 3 . . . 2 . . . . . . . . . . 1 . . . . 3 . . . . 3 2 Assimilate 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Botnet 8 | . 1 . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . 2 2 Operators 4 | . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . Fabricators 4 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . 1 Prioritize 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Haulers 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 2 . . . . . . . . . . 4 . . . . . . . . 5 . . . . . . Monitor 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Reject 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Recyclers 3 | . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . Mask 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 4 . . 1 4 1 . . . . 1 3 . . 3 2 . . . . 5 . 4 4 1 2 11 Full Trace Events 7 | . 1 . . 1 . . . . . . 1 1 . . . . . . . . . . . 1 . . 2 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . 2 . Robots Built 5 | . . . . . . . . . . . . . . . . . . . . . 3 . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 161 | . . . . . . . . . . . . . . . . . . . . . 93 . 68 . . . . Total Robot Build Rating 37 | . . . . . . . . . . . . . . . . . . . . . 21 . 16 . . . . Part Schematics Acquired 17 | . . . . . . 1 . . 10 . . . . . . . . . . . 2 . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Time 61 | . 32 . . . . . . . . . . . . . . . . . . . . . 29 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . 1 . . . . . . . . . . . . . . 3 . . . . . . Part Schematics Acquired 3 | . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Gar Res Tes Res Qua Acc Used RIF Installer 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 parse_system 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 streamctrl_high 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released 10 | . . . . . . . . . . . . . . . 4 . . . . . . 5 . . 1 . . Machine Destruction 6 | . . . . . . . . . . . . . . . . . . . . . . 5 . . 1 . . Programmers 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Attached 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . 5 . . . . . . . 1 3 . . . . . . . . . . 1 . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Gar Res Tes Res Qua Acc Total Allies 31 | . . 2 5 1 . . . . . 1 1 14 . . . . . . . . 3 . 3 . 1 . . Largest Group 8 | . . 2 5 5 4 . . . . 1 2 8 7 . . . . . . . 3 . 2 . 1 . . Highest-Rated Group 253 | . . 45 66 80 80 . . . . 96 136 253 211 . . . . . . . 141 . 128 . 58 . . Highest-Rated Ally 96 | . . 31 31 31 31 . . . . 96 96 39 39 . . . . . . . 47 . 64 . 58 . . Total Orders 12 | . . . . . . . 1 . . . . . . . . . . . . 3 . . . . . . 8 EXPLORE 8 | . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . 5 RETURN 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 Ally Attacks 345 | . . 10 . 14 58 . . . . 11 13 144 43 . . . . . . . 28 . 24 . . . . Total Damage 6338 | . . 168 . 176 906 . . . . 408 323 2214 667 . . . . . . . 715 . 761 . . . . Kills 59 | . . 2 . 4 12 . . . . 4 . 20 5 . . . . . . . 7 . 5 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Allies Melted 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Gar Res Tes Res Qua Acc Robot Analysis Total 6 | . 4 . . 2 . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . 1 . . 1 2 . 1 . . . . . . 1 2 . 2 . . . . . . . Drone Launches 8 | . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . 5 Drone Recoveries 8 | . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . . 5 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Gar Res Tes Res Qua Acc Turns Passed 19497 | 214 880 495 1141 731 736 428 818 592 181 571 636 1274 231 300 707 568 424 749 1069 226 749 757 957 160 1114 573 2216 Spaces Moved 12255 | 137 528 363 860 578 352 226 487 324 113 312 309 850 112 131 409 320 241 409 551 147 580 522 660 196 866 230 1442 Core 365 | 2 . . . . . . . . . . . . . . . . . . . . . . 27 171 165 . . Treads 3049 | . . . . . . 83 487 324 113 312 149 . . . . 131 241 409 550 4 . . 1 2 55 184 4 Legs 8045 | 135 528 363 860 578 352 143 . . . . 160 850 112 131 409 189 . . 1 143 580 522 505 . . 46 1438 Wheels 646 | . . . . . . . . . . . . . . . . . . . . . . . . . 646 . . Hover 23 | . . . . . . . . . . . . . . . . . . . . . . . . 23 . . . Flight 127 | . . . . . . . . . . . . . . . . . . . . . . . 127 . . . . Fastest Speed 40 | 50 120 120 120 120 120 120 161 161 161 161 120 120 120 120 120 120 160 160 160 96 96 96 40 50 50 120 110 Average Speed 124 | 118 120 120 120 120 127 149 161 161 161 161 140 120 130 120 121 136 160 160 160 97 96 102 98 59 107 145 115 Slowest Speed 260 | 120 120 120 120 120 190 190 161 161 161 161 250 120 260 120 190 160 160 160 240 160 96 170 225 165 200 225 162 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 6 55 74 92 98 41 5 94 41 74 48 7 85 56 66 44 7 44 53 70 80 16 69 22 35 17 30 50 Regions Visited 27 Branch Regions 17 Pre-discovered Areas 8 | . 2 1 1 1 . . . 1 1 . . . . . . . . . . 1 . . . . . . . Known Exits Taken 8 | . . . . . 1 . 1 . . . 1 . . . . 1 . . . . 1 . 1 1 1 . . Unknown Exits Taken 18 | 1 1 1 1 1 . 1 . 1 1 1 . 1 1 1 1 . 1 1 1 1 . . . . . 1 . Scrap Searched 12 | . . 1 . 3 . . 1 . . 3 . . . . . . 2 1 . 1 . . . . . . . Spaces Dug 27 | . . . . . 10 . . . . . . . . . . 1 . . . . . . . . 1 5 10 Terrain Destroyed 377 | . 8 . . . 17 1 5 9 . 8 11 . . 1 179 1 . 1 10 12 16 3 3 . 10 23 59 Melee 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Projectile 166 | . . . . . 17 1 5 9 . 8 11 . . 1 8 1 . 1 10 12 16 3 3 . 9 23 28 AOE 207 | . 8 . . . . . . . . . . . . . 171 . . . . . . . . . . . 28 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Gar Res Tes Res Qua Acc Total 14983 | 163 711 400 932 614 520 308 501 357 112 350 408 1024 165 234 535 396 265 460 690 189 712 662 892 225 998 395 1765 Wait 884 | . 108 12 5 26 17 40 2 11 . 10 13 42 7 63 39 13 6 19 68 11 84 38 67 1 31 75 76 Move 12226 | 136 527 362 859 577 351 225 486 323 112 311 308 849 111 130 408 319 240 408 550 146 580 521 657 195 865 229 1441 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Pick Up 188 | 8 11 2 9 1 11 13 1 3 . 5 8 6 2 2 4 10 4 3 10 3 7 10 10 1 18 12 14 Fast Attach 188 | 7 3 2 . 2 15 3 . . . . 10 2 7 3 12 11 1 4 11 2 5 9 20 6 24 6 23 Attach 78 | . 2 1 . . 1 3 . 2 . 1 7 . 3 . . 7 2 1 . 3 . 7 10 2 8 9 9 Detach 14 | . . . . 1 . . . . . . . . 1 . . . . . 1 . . . 4 1 3 2 1 Swap 186 | . 12 1 4 1 15 4 2 . . 3 2 13 8 8 13 7 . . 5 4 4 7 18 . 8 8 39 Drop 277 | . 14 3 9 4 27 12 1 1 . 5 3 19 11 8 16 5 4 4 20 3 5 10 26 2 14 13 38 Fire 690 | 12 34 16 . 1 75 5 9 17 . 15 53 38 15 20 43 24 7 21 25 17 26 41 72 . 22 30 52 Melee 133 | . . . 45 1 8 . . . . . . . . . . . . . . . . . . . 2 11 66 Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 Kick 18 | . . 1 . . . . . . . . 1 6 . . . . . . . . . . 5 . . . 5 Crush 23 | . . . . . . 3 . . . . . . . . . . . . . . . . . 17 3 . . Escape Stasis 34 | . . . . . . . . . . . . 15 . . . . . . . . . 19 . . . . . Rewire 38 | . . . 1 . . . . . . . 3 34 . . . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -6/Archives -6/Hub_04(d) (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Res / *Upp x2 / Gar) -4/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 2 exits: [*Arm] / *Tes) -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine -1/Access (discovered 2 exits: *Sur / [Com]) To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 215 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 606 | -10/Materials | Discovered new exit (range 16) 829 | -10/Materials | Repaired Imp. Aluminum Leg 1004 | -10/Materials | Discovered new exit (range 7) 1082 | -10/Materials | Discovered new exit (range 12) 1095 | -10/Materials | Entered Mines 1104 | -10/Mines | Met a Derelict bent on vengeance 1331 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1504 | -10/Mines | Discovered new exit (range 3) 1550 | -10/Mines | Discovered new exit (range 6) 1579 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1579 | -10/Mines | Discovered new exit (range 5) 1590 | -10/Mines | Entered Exiles 1590 | -10/Exiles | Found Exiles lab destroyed 1590 | -10/Exiles | Accompanied by 2 allies 1608 | -10/Exiles | Discovered new exit (range 15) 1620 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1746 | -10/Exiles | Opened EX-Vault 1755 | -10/Exiles | Found Supersonic Drone Bay 1904 | -10/Exiles | Learned location of Zion (-6) 1975 | -10/Exiles | Discovered new exit (range 11) 2267 | -10/Exiles | Build established: Commander-Mutant 2731 | -10/Exiles | Entered Mines 2731 | -9/Mines | Accompanied by 5 allies 2966 | -9/Mines | Found the Drone Emporium 2975 | -9/Mines | Found Prototype Device 3015 | -9/Mines | Learned location of Recycling (-8) 3229 | -9/Mines | Discovered new exit (range 15) 3319 | -9/Mines | Received a Mining Laser from a helpful Derelict 3416 | -9/Mines | Discovered new exit (range 9) 3462 | -9/Mines | Entered Materials 3462 | -8/Materials | Accompanied by 4 allies 3462 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 3862 | -8/Materials | First assault squad dispatched 3870 | -8/Materials | Identified exit to Factory 3882 | -8/Materials | Build established: Scavenger-Mutant 3924 | -8/Materials | Identified Decoy Drone Bay 4198 | -8/Materials | Entered Factory 4198 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4509 | -7/Factory | Discovered new exit (range 8) 4626 | -7/Factory | Entered Lower Caves 4644 | -7/Lower Caves | Identified exit to Lower Caves 4649 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4729 | -7/Lower Caves | Build established: Tank 5268 | -7/Lower Caves | Encountered a Warlord checkpoint 5444 | -7/Lower Caves | Entered another Lower Caves area 5458 | -7/Lower Caves | Encountered a Warlord checkpoint 5909 | -7/Lower Caves | Discovered new exit (range 8) 6036 | -7/Lower Caves | Entered Data Miner 6036 | -7/Data Miner | Discovered new exit (range 6) 6067 | -7/Data Miner | Met Data Miner 6111 | -7/Data Miner | Learned location of Section 7 (-2) 6111 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6135 | -7/Data Miner | Received God Mode back door access code from Data Miner 6178 | -7/Data Miner | Build established: Gunner 6217 | -7/Data Miner | Entered Proximity Caves 6218 | -6/Proximity Caves | Spotted B-75 Beast 6328 | -6/Proximity Caves | Learned Factory stockpile data 6516 | -6/Proximity Caves | Escorted by Enhanced Grunt 6660 | -6/Proximity Caves | Discovered new exit (range 5) 6788 | -6/Proximity Caves | Entered Factory 6788 | -6/Factory | Accompanied by 1 ally 6788 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6789 | -6/Factory | Identified exit to Extension 7056 | -6/Factory | Incoming investigation squad redirected 7231 | -6/Factory | Lost 13 parts (2p4n4u3w) 7424 | -6/Factory | Entered Extension 7491 | -6/Extension | Build established: Scavenger-Gunner 7575 | -6/Extension | Rescued a captive Derelict 7576 | -6/Extension | Rescued a captive Derelict 7712 | -6/Extension | Rescued a captive Derelict 8183 | -6/Extension | Spotted B-75 Beast 8184 | -6/Extension | Spotted B-75 Beast 8192 | -6/Extension | Allies destroyed B-75 Beast 8216 | -6/Extension | Allies destroyed B-75 Beast 8256 | -6/Extension | Rescued a captive Derelict 8257 | -6/Extension | Rescued a captive Derelict 8290 | -6/Extension | Rescued a captive Derelict 8299 | -6/Extension | Rescued a captive Derelict 8345 | -6/Extension | Incoming investigation squad redirected 8359 | -6/Extension | Rescued a captive Derelict 8360 | -6/Extension | Rescued a captive Derelict 8489 | -6/Extension | Rescued a captive Derelict 8489 | -6/Extension | Rescued a captive Derelict 8669 | -6/Extension | Discovered new exit (range 10) 8670 | -6/Extension | Discovered new exit (range 6) 8698 | -6/Extension | Entered Cetus 8698 | -6/Cetus | Accompanied by 7 allies 8711 | -6/Cetus | Spotted Cetus Guard 8711 | -6/Cetus | Spotted Cetus Guard 8716 | -6/Cetus | Spotted Cetus Guard 8716 | -6/Cetus | Spotted Cetus Guard 8723 | -6/Cetus | Allies destroyed Cetus Guard 8726 | -6/Cetus | Allies destroyed Cetus Guard 8731 | -6/Cetus | Allies destroyed Cetus Guard 8736 | -6/Cetus | Allies destroyed Cetus Guard 8835 | -6/Cetus | Cetus Manufacturing Module disabled 8865 | -6/Cetus | Lost 3 parts (1p2w) 8911 | -6/Cetus | Discovered new exit (range 15) 8929 | -6/Cetus | Entered Archives 9139 | -6/Archives | Discovered new exit (range 15) 9229 | -6/Archives | Entered Hub_04(d) 9280 | -6/Hub_04(d) | Discovered new exit (range 4) 9534 | -6/Hub_04(d) | Core integrity fell below 50% 9782 | -6/Hub_04(d) | Discovered new exit (range 16) 9837 | -6/Hub_04(d) | Lost 3 parts (2u1w) 9900 | -6/Hub_04(d) | Network Hub disabled 9911 | -6/Hub_04(d) | Spotted Lightning 9912 | -6/Hub_04(d) | Spotted Lightning 9915 | -6/Hub_04(d) | Spotted Lightning 9936 | -6/Hub_04(d) | Entered Factory 9936 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9959 | -5/Factory | Lost 6 parts (1p2n2u1w) 10236 | -5/Factory | Lost 3 parts (2n1u) 10317 | -5/Factory | Lost 3 parts (1p1u1w) 10359 | -5/Factory | Lost 4 parts (2p1n1u) 10421 | -5/Factory | Identified exit to Upper Caves 10504 | -5/Factory | Entered Upper Caves 10698 | -5/Upper Caves | Learned location of 1 exit from Factory 10726 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10838 | -5/Upper Caves | Discovered new exit (range 8) 10928 | -5/Upper Caves | Entered another Upper Caves area 11036 | -5/Upper Caves | Learned Factory emergency access door positions 11249 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 11410 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11438 | -5/Upper Caves | Learned Factory trap positions 11549 | -5/Upper Caves | Discovered new exit (range 8) 11677 | -5/Upper Caves | Entered Warlord 12138 | -5/Warlord | Met Warlord 12152 | -5/Warlord | Warlord's base attacked by MAIN.C 12164 | -5/Warlord | Opened Warlord's prototype stash 12169 | -5/Warlord | Found Prototype Reactor 12169 | -5/Warlord | Identified Vortex Chain Reactor 12200 | -5/Warlord | Found Prototype Device 12200 | -5/Warlord | Identified System Purifier 12208 | -5/Warlord | Found Prototype Processor 12499 | -5/Warlord | Spotted Striker 12502 | -5/Warlord | Warlord forces counterattacked 12567 | -5/Warlord | Spotted Executioner 12574 | -5/Warlord | Spotted Executioner 12598 | -5/Warlord | Discovered new exit (range 14) 12613 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 12652 | -5/Warlord | Spotted Striker 12746 | -5/Warlord | Entered Proximity Caves 12750 | -4/Proximity Caves | Core integrity fell below 50% 12800 | -4/Proximity Caves | Lost 3 parts (1n2u) 12916 | -4/Proximity Caves | Discovered new exit (range 36) 12931 | -4/Proximity Caves | Learned location of Testing (-3) 12947 | -4/Proximity Caves | Learned location of 1 exit from Research 12972 | -4/Proximity Caves | Entered Factory 12972 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12973 | -4/Factory | Identified exit to Research 12974 | -4/Factory | Loaded intel: 72 trap records 13058 | -4/Factory | Fabricated G-67 Veteran (x3) 13138 | -4/Factory | Build established: Hacker-Gunner 13573 | -4/Factory | Identified exit to Upper Caves 13720 | -4/Factory | Identified exit to Garrison 13721 | -4/Factory | Entered Garrison 13897 | -4/Garrison | Lost 8 parts (1p3n2u2w) 13917 | -4/Garrison | Found Quantum Capacitor 13939 | -4/Garrison | Triggered checkpoint 14001 | -4/Garrison | Discovered exit to Research (range 15) 14098 | -4/Garrison | Discovered exit to Research (range 13) 14166 | -4/Garrison | Triggered checkpoint 14191 | -4/Garrison | Discovered exit to Research (range 9) 14205 | -4/Garrison | Installed Relay Interface Framework 14238 | -4/Garrison | Build established: Scavenger-Gunner 14325 | -4/Garrison | Garrison Relay disabled 14340 | -4/Garrison | Triggered checkpoint 14478 | -4/Garrison | Entered Research 14478 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 14479 | -3/Research | Identified exit to Testing 14520 | -3/Research | Repaired Exp. Heat Sink 14625 | -3/Research | Fabricated Y-72 Warden (x2) 14792 | -3/Research | Lost 3 parts (1p2n) 14874 | -3/Research | Lost 5 parts (2n1u2w) 14978 | -3/Research | First assault squad dispatched 14983 | -3/Research | Discovered new exit (range 6) 15001 | -3/Research | Incoming assault squad redirected 15277 | -3/Research | Garrison activated, responded to threat 15397 | -3/Research | Lost 15 parts (1p6n5u3w) 15425 | -3/Research | Core integrity fell below 50% 15435 | -3/Research | Entered Testing 15459 | -3/Testing | Lost 4 parts (1p1n2u) 15487 | -3/Testing | System corruption reached 10% 15508 | -3/Testing | Found Prototype Hackware 15508 | -3/Testing | Identified Exp. System Shield 15550 | -3/Testing | Identified exit to Research 15595 | -3/Testing | Entered Research 15595 | -2/Research | Warlord forces began assault on 0b10 15595 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 15644 | -2/Research | Build established: Hacker-Mutant 15705 | -2/Research | Research machine network offline 15743 | -2/Research | Met up with Warlord 15973 | -2/Research | Borebot progress halted 15975 | -2/Research | Borebot progress halted 15978 | -2/Research | Discovered new exit (range 3) 15984 | -2/Research | Identified exit to Quarantine 16101 | -2/Research | Borebot progress halted 16450 | -2/Research | Spotted Striker 16450 | -2/Research | Spotted Striker 16450 | -2/Research | Spotted Striker 16488 | -2/Research | Found Prototype Slashing Weapon 16488 | -2/Research | Identified Particle Cleaver 16503 | -2/Research | Discovered new exit (range 5) 16639 | -2/Research | Warlord destroyed during the assault 16709 | -2/Research | Entered Quarantine 16788 | -2/Quarantine | Build established: Scavenger-Gunner 16952 | -2/Quarantine | Incoming investigation squad redirected 16971 | -2/Quarantine | Scanned by Researcher 17039 | -2/Quarantine | Destroyed 7 combat bots 17055 | -2/Quarantine | Found Alien Slashing Weapon 17057 | -2/Quarantine | Identified Sigix Broadsword 17158 | -2/Quarantine | Lost 7 parts (4n1u2w) 17177 | -2/Quarantine | Discovered new exit (range 15) 17282 | -2/Quarantine | Entered Access 17282 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 17782 | -1/Access | Found Prototype Processor 17782 | -1/Access | Identified Exp. Terrain Scan Processor 17785 | -1/Access | Found Exp. System Shield 18250 | -1/Access | Found Prototype Device 18250 | -1/Access | Identified Exp. Thermal Defense Suite 18781 | -1/Access | Discovered new exit (range 16) 18789 | -1/Access | System corruption reached 10% 18866 | -1/Access | Lost 6 parts (1n4u1w) 19072 | -1/Access | Found Prototype Launcher 19072 | -1/Access | Identified Point Singularity Launcher 19282 | -1/Access | First assault squad dispatched 19304 | -1/Access | Found Prototype Device 19304 | -1/Access | Identified Exp. Weapon Cycler 19307 | -1/Access | Incoming assault squad redirected 19459 | -1/Access | Energy Cycler disabled 19490 | -1/Access | Discovered new exit (range 6) 19492 | -1/Access | Spotted B-99 Colossus 19492 | -1/Access | Spotted B-99 Colossus 19496 | -1/Access | Identified exit to Surface 19498 | *** | Escaped! Last Messages --------------- 19484_ LDGWDAD7BTUNBL2SKZU 19490_ The Access Shell folds into the floor. 19490_ EXIT=FOUND Sealed Heavy Doors opened remotely. 19492_ Hvy. Laser destroyed. 19492_ Critical hit (Blast). 19492_ Knocked back. 19492_ Penetrated by Slug. 19492_ Slug penetrates O-24 Administrator. 19492_ O-24 Administrator destroyed. 19492_ Penetrated by Slug. 19494_ Slug penetrates Reinforced Barrier. 19494_ Penetrated by Slug. 19494_ Imp. Plasma Cutter destroyed. 19496_ Particle Reactor destroyed. 19496_ Penetrated by Slug. 19496_ EXIT=IDENTIFIED: SURFACE 19497_ K-01 Serf collects debris. 19497_ Penetrated by Slug. [Achievement: Super Mutant] Map ----- +----------------------------------------------------+ | ## # = #?????????????????????????????????????? | | ?# #########?????????????????????????????????????? | | ##/######????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | " #????????????????????????????????????????? | | """ #????????????????????????????????????????? | | """ #????????????????????????????????????????? | | " #????????????????????????????????????????? | | #????????????????????????????????????????? | | #?????????????? ?????????????????????? | | #???????????? ???????????????????? | | #####/###??????????# #??????????????????? | | ### #???????????# #??????????????????? | | " #???????????# BB BB #??????????????????? | | ## T #???????????# BB BB #??????????????????? | | ??# #???????????# #??????????????????? | | +### ##???????????# #??????????????????? | | # #????????????# #??????????????????? | | # #????????????# #??????????????????? | | " + #????????????# #??????????????????? | | " + ##???????????# #??????????????????? | | " #???????????# #??????????????????? | | " ????????????# #??????????????????? | | ? ????????????# "" #??????????????????? | | ?? ????????????# "@ #??????????????????? | | ?? ????????????# #??????????????????? | | ??? ??######????# % #??????????????????? | | ??? ?? ????# #??????????????????? | | ???" #??? ???## % % ##?????????????????? | | ???" #??? #??# #?????????????????? | | ???# #???? #??##"" ##?????????????????? | | ???# #???? % #???#"" ;#?????????????????? | | ???# #?????! #???#"" ##?????????????????? | | ???# #????? #???#T #??????????????????? | | ???# #?????? #???#""k #??????????????????? | | ???# #?????? #???#"" #??????????????????? | | #### ########+#####"" g##?????????????????? | | h ???????????? | | g A ???????????? | | #######+#############################????????????? | | ??????? ???????????????????????????????????????? | | ???????? ??????????????????????????????????????? | | ???????? ?????????????????????????????????????? | | ????????? ????????????????????????????????????? | | ????????? ???????????????????????????????????? | | ?????????? #??????????????????????????????????? | | ?????????? #??????????????????????????????????? | | ??????????? #??????????????????????????????????? | | ??????????? #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 55 Energy Capacity 1390 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 1010 Jamming Range 16 Cloak Strength 2 Base Temperature (-) 150 Corruption Block 15 Armor Coverage 450 Resistance: KI 20 Weapon Cycling 30 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 16 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 6 Particle Charging 30 Offensive Hacking 14 Defensive Hacking 42 Relay Coupler Types 2 Relay Coupler Value 58 Trap Extractor Capacity 4 Item Schematics ----------------- Imp. Shield Generator | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Antimatter Reactor | -7/Data Miner | Free Imp. Heavy Treads | -7/Data Miner | Free Rnf. Antimatter Reactor | -4/Factory | Scanalyzed Lrn. Proton Cannon | -4/Factory | Scanalyzed Adv. Sensor Array | -2/Quarantine | Hacked Cld. Phase Gun | -2/Quarantine | Archive Helical Railgun | -2/Quarantine | Archive Exp. Signal Interpreter | -2/Quarantine | Archive Robot Schematics ------------------ C-17 Slicer | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free W-44 Eye | -2/Quarantine | Archive C-55 Analyst | -2/Quarantine | Archive Fabricated ------------ G-67 Veteran | x3 | -4/Factory | Preloaded Y-72 Warden | x2 | -3/Research | Preloaded Alien Tech Used ----------------- Sigix Broadsword Achievements -------------- Super Mutant Challenges ------------ Unstable Evolution Game ------ Seed BladeImprinterRecalibrator Manual? 0 Play Time 03:51:32 Cumulative 256.5 hours Start 2022.11.10 @ 17:39:59 End 2022.11.11 @ 01:08:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 177 Rogue 154 Adventurer 6 Explorer 17 Win Type 0 Total 19 Types 12/0/3/1/0/1/1/1/0 Lore% 93 Gallery% 92 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Fuzzy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a997cf0-03df-4719-ad2c-3fd63acbdb3f