Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.20 @ 17:30:41 Player: ktur Result: Destroyed by Architect with Modified Sigix Sheargun Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (288) 1440 Value Destroyed (11338) 11338 Prototype IDs (112) 2240 Alien Tech Used (6) 1200 Bonus (29253) 29253 TOTAL SCORE: 57171 Bonus ------- High Alert Combat Kills 1286 Follower Combat Kills 1490 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Destroyed A8 300 Friendly Fire -1023 Cogmind --------- Core Integrity 0/1600 Matter 41/300 Energy 698/700 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access_0 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Centrium Leg High-density Centrium Leg > --- UTILITY (14) ----- Experimental Energy Well Experimental Targeting Computer Improved Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Long-range Terrain Scanner Enhanced Nova Cannon Enhanced Nova Cannon Improved Potential Cannon Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Zero-point Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Centrium Leg Centrium Leg Centrium Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Experimental Power Amplifier Experimental Cooling System High-capacity Storage Unit Experimental Energy Well Experimental Terrain Scan Processor Improved Armor Integrity Analyzer Advanced Phase Shifter SHELL Armor SHELL Armor AEGIS Remote Shield > --- WEAPON ----------- Improved Potential Cannon > --- INVENTORY -------- Zero-point Reactor Experimental Energy Well Experimental Energy Well Long-range Terrain Scanner Experimental Targeting Computer Experimental Core Analyzer Precision Energy Filter Quantum Capacitor Advanced Phase Shifter Improved Weapon Shielding Improved Weapon Shielding Experimental Shield Generator Phase Redirector Experimental System Purifier Transdimensional Reconstructor Vortex Catalyst Activator [Rating: 247] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Improved Quantum Reactor Propulsion Aerolev Unit Treads Advanced Heavy Siege Treads Leg High-density Centrium Leg Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Advanced Hacking Suite Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection SHELL Armor Artifact Phase Redirector Weapon Greatsword Energy Gun Improved Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Hardcell Cannon Launcher Improved Grenade Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Core Stripper Slashing Weapon Greatsword Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Ac0 Slots Evolved 18 | . . . 2 2 2 . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . 2 . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 5 | . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . Utility 12 | . . . 1 2 2 . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . 2 . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 659 | 6 7 4 18 35 41 5 8 2 . 8 35 4 12 12 5 8 13 27 7 16 12 . 15 8 12 . 3 3 9 18 81 14 13 13 154 31 Power 49 | 1 . . 2 7 . . . . . . 3 . 1 . . . . 2 . . 1 . 1 . 1 . . 1 . 2 6 2 . 1 17 1 Engine 5 | 1 . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Core 15 | . . . . 6 . . . . . . 3 . 1 . . . . 2 . . 1 . 1 . 1 . . . . . . . . . . . Reactor 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 6 2 . 1 16 1 Propulsion 136 | 2 1 . 4 11 10 . 1 . . . 9 1 2 1 . 3 2 6 3 5 . . 2 . 3 . . . . 4 14 4 1 4 42 1 Treads 27 | 2 1 . 4 8 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 11 . Leg 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 1 4 28 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 66 | . . . . 1 10 . 1 . . . 9 1 2 1 . 3 2 6 2 5 . . 2 . 3 . . . . 4 12 . . . 2 . Flight 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Utility 335 | 1 5 2 6 8 24 3 7 2 . 2 21 3 8 11 3 3 9 13 2 8 9 . 7 6 6 . 2 2 7 8 48 6 6 7 63 17 Device 208 | . . 1 1 4 9 . 3 1 . 1 15 2 5 8 2 2 7 9 1 5 8 . 4 4 4 . 2 1 6 6 37 4 5 4 39 8 Storage 20 | 1 2 . . 1 1 . . . . . 2 . 1 . . . . . . 1 . . 1 . . . . . . 1 2 . 1 . 1 5 Processor 17 | . . . . 2 1 1 . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . 1 1 . . 6 2 Hackware 14 | . . . . . 7 1 . . . . 1 . . . . . . 1 . 1 . . . . . . . 1 . . 2 . . . . . Protection 73 | . 3 1 5 1 6 1 4 1 . 1 3 1 1 3 1 1 2 3 1 1 1 . 1 2 1 . . . 1 1 6 1 . 3 14 2 Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Weapon 139 | 2 1 2 6 9 7 2 . . . 6 2 . 1 . 2 2 2 6 2 3 2 . 5 2 2 . 1 . 2 4 13 2 6 1 32 12 Energy Gun 4 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Energy Cannon 51 | . . . 1 4 . . . . . . . . . . . . . . . . . . 3 . . . . . . 3 4 . 2 1 23 10 Ballistic Gun 10 | 2 1 1 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Launcher 16 | . . 1 1 2 1 . . . . 3 . . . . . . . 2 . . . . 1 . . . . . . . 1 . . . 2 2 Special Weapon 7 | . . . . . . . . . . . . . . . . 1 1 . . . 1 . 1 1 . . 1 . . . . . . . 1 . Impact Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 . Slashing Weapon 36 | . . . . . 4 2 . . . 3 2 . 1 . 2 1 1 4 1 3 1 . . . . . . . . . 6 2 1 . 2 . Piercing Weapon 6 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 2 1 . . . . 1 . Special Melee Weapon 4 | . . . . . 2 . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 77 | . . 1 1 4 2 2 . . . . . 1 1 . . 1 . 1 2 1 . . 8 . . . . 3 . . 16 3 1 2 26 1 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . System Corruption 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Parts Lost 56 | . . . 4 12 1 . . . . . 2 . 1 . . . . . . 1 . 1 . . . . . . 2 3 3 . . 7 2 17 Power 11 | . . . 1 3 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . 2 . 2 Propulsion 17 | . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . 2 2 1 . . 4 1 3 Utility 20 | . . . 1 3 1 . . . . . 1 . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . 11 Weapon 8 | . . . 1 3 . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . 1 1 Highest Loss Streak 15 | . . . 2 10 1 . . . . . 2 . 1 . . . . . . 1 . 1 . . . . . . 1 3 1 . . 4 1 15 To Critical Strikes 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 2 Average Slot Usage (%) 87 | . 98 100 98 85 91 91 91 92 92 92 92 92 92 90 89 93 89 93 93 93 92 88 94 100 98 94 95 100 92 87 90 79 77 77 75 80 Engine 1 | . 14 14 11 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . 6 7 7 7 7 7 7 5 6 5 6 6 6 6 5 5 5 5 5 5 5 5 5 5 2 . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 6 8 8 8 6 7 6 Treads 7 | . 27 28 32 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Leg 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 21 19 7 26 Hover 12 | . . . . . 22 23 23 23 23 23 26 26 25 26 26 26 26 28 29 28 29 29 29 29 29 31 31 31 24 24 28 . . . . . Device 9 | . . . 1 12 7 7 6 6 . 6 5 5 6 6 6 6 6 4 5 8 5 5 7 5 9 10 10 8 6 8 13 10 7 10 17 18 Storage 7 | . 14 14 11 9 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 8 8 5 Processor 7 | . . . . 4 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 8 11 15 15 15 15 15 14 10 8 8 8 10 9 Hackware 13 | . . . . . 27 23 23 23 23 23 26 26 26 26 26 26 26 29 29 28 29 29 24 23 21 21 21 22 23 19 15 13 13 12 1 . Protection 6 | . 12 14 19 7 1 6 7 7 15 7 6 6 6 3 3 5 2 5 4 1 3 5 3 4 . . . . 1 . 1 7 8 9 7 7 Energy Cannon 2 | . . . 5 12 . . . . . . . . . . . . . . . . . . 6 6 . . . . . 1 . . 1 3 4 3 Ballistic Gun 3 | . 27 27 16 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 6 7 7 7 7 6 5 6 5 6 6 6 6 4 5 4 4 . . . . . . . . . 2 3 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 184 | 13 51 52 60 75 72 23 24 24 24 24 35 32 36 44 44 34 44 36 32 34 42 32 59 60 47 31 42 48 47 81 85 114 134 137 184 170 Greatest Support 250 | 40 40 40 69 84 84 24 24 24 24 24 37 35 39 38 38 34 38 50 44 49 49 49 59 59 59 73 46 60 88 105 130 214 216 220 250 216 Greatest Overweight (x) 4 | . 1 1 1 1 2 . . . . . 1 . 1 1 1 . 1 . 1 . . . 1 1 . . 1 . 1 1 1 . . 1 4 . Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 Average Capacity 16 | 6 14 20 20 20 10 10 10 10 10 10 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 19 20 20 20 20 20 18 Most Carried 20 | 6 20 20 20 20 20 10 10 10 10 10 15 15 15 15 14 15 15 15 15 15 15 14 15 15 15 15 15 15 15 20 20 20 20 20 20 20 Average Carried 16 | 2 13 19 19 19 9 9 9 10 10 9 12 14 14 13 13 14 14 14 14 14 13 14 14 14 14 15 14 15 14 18 19 19 19 17 19 17 Final Capacity 20 | 8 20 20 20 20 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 5 Final Carried 20 | 6 20 20 20 20 10 10 10 10 10 10 15 15 15 14 14 15 15 15 15 15 14 14 15 15 15 15 15 15 15 20 20 20 19 19 20 5 Class Distribution -------------------- 32% | Mutant 29% | Hacker-Mutant 18% | Wizard-Mutant 10% | Scavenger-Mutant 3% | Wizard-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Waste Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Wizard-Mutant | -3/Proximity Caves Wizard-Mutant | -3/Research Wizard-Mutant | -3/Testing Wizard-Assassin | -2/Research Wizard-Assassin | -2/Quarantine Wizard-Skirmisher | -1/Access Mutant | -1/Command Scavenger-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Ac0 Matter Collected 7740 | 200 555 118 454 443 466 60 70 20 . 75 385 . 162 120 54 36 175 295 100 150 114 11 150 50 103 30 48 . 80 . 958 290 140 115 1699 14 Remotely 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Salvage Created 13493 | . 621 276 749 1738 638 . 121 40 . . 751 . 220 107 . . 143 1094 . 754 141 . . 51 103 . . . 102 . 1300 228 973 1228 1829 286 Parts 628 | . 31 12 57 107 36 . 6 1 . . 36 . 8 5 . . 14 46 . 46 9 . . 7 6 . . . 1 . 81 12 36 41 24 6 Haulers Intercepted 21 | . 2 . 2 3 3 . 2 . . . 3 . . . . . . 3 . 1 . . . . . . . . . . . 2 . . . . Recyclers Shooed 9 | . . . 1 6 . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 163 | . . . . . . . . 2 . 7 . . . 34 4 . 28 . . . 24 . 56 7 . . . . 1 . . . . . . . Prevented 10 | . . . . . . . . . . 1 . . . . . . . . . . . . 9 . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Ac0 Combat Hostiles Destroyed 188 | . 11 9 16 33 4 . . . . . 12 . 1 2 . . 6 10 . 2 7 . . 5 2 . . . 5 1 13 1 10 27 5 6 Melee 48 | . . . . 2 4 . . . . . 12 . 1 2 . . 2 6 . 2 2 . . . 2 . . . . 1 11 1 . . . . Guns 28 | . 11 6 8 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 47 | . . . 5 19 . . . . . . . . . . . . 1 . . . 2 . . 2 . . . . 1 . 2 . 5 5 5 . AOE 57 | . . 3 3 6 . . . . . . . . . . . . 3 4 . . 3 . . 3 . . . . 4 . . . 4 18 . 6 Classes Destroyed 19 | . 5 1 3 5 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . Worker 18 | . 2 . 1 1 2 . . . . . 1 . . . . . . 3 . 3 . . . . . . . . . . 1 . . 2 2 . Builder 10 | . . . 2 1 . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 2 2 . . Tunneler 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 21 | . 2 . 2 3 3 . 2 . . . 3 . . . . . . 3 . 1 . . . . . . . . . . . 2 . . . . Recycler 18 | . . . 1 2 2 . . . . . . . 1 . . . . 3 . 3 . . . . . . . . . . 3 . 3 . . . Minesweeper 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 10 | . 2 . 3 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Watcher 17 | . 1 . 1 2 4 . . . . . 1 . . . . . . 3 . 3 . . . . . . . . . . 2 . . . . . Swarmer 55 | . . 3 6 7 2 . . . . . 7 . . . . . 4 9 . . 6 . . 5 . . . . 1 . . . . 5 . . Grunt 57 | . 11 6 6 16 . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . 3 13 . . Duelist 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . Sentry 15 | . . . 4 4 1 . . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . . 1 . . . 1 . . Specialist 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 11 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . 6 . . Programmer 31 | . . . . . 1 . . . . . 4 . . 1 . . 2 . . . 1 . . . 2 . . . . . 11 1 7 1 . . Heavy 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Enhanced Grunt 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Enhanced Hunter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 9 | . 3 3 6 6 2 . 1 1 . . 3 . 1 1 . . 4 5 . 2 5 . . 5 2 . . . 3 1 4 1 9 9 2 3 Combat Bots Only 7 | . 2 3 4 5 2 . . . . . 3 . 1 1 . . 4 5 . 1 5 . . 5 2 . . . 3 1 4 1 6 7 2 3 Max Kills in Single Turn 4 | . 1 3 3 4 1 . 1 1 . . 1 . 1 1 . . 4 3 . 1 4 . . 4 1 . . . 2 1 1 1 3 3 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 2 2 . . . . . . . . . . . . 3 3 . . 3 . . 3 . . . . 2 . . . 2 2 . 3 Melee 1 | . . . . 1 1 . . . . . 1 . 1 1 . . 1 1 . 1 1 . . . 1 . . . . 1 1 1 . . . . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Ac0 Damage Taken 26576 | . 413 147 773 2614 373 . 86 55 . 56 643 . 205 133 19 . 393 362 . 439 139 17 . 50 394 14 . . 437 1069 1285 145 797 4872 1916 8730 Core 3743 | . 54 19 136 424 119 . 33 15 . . 170 . 5 30 . . 99 59 . 131 19 . . . 104 . . . 72 289 339 . 92 200 45 1289 Absorbed by Shields 5195 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 964 4231 Reduced by Siege Mode 82 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 82 . Redirected to Core 212 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 212 Redirected to Shielding 1050 | . 12 . . . 74 . 13 15 . 35 86 . 23 13 . . 18 63 . 36 26 . . . . . . . 29 73 160 . 22 209 15 128 Regen/Repaired (Parts) 6558 | . 133 . . . 108 . 41 . . . 213 . 158 . . 228 . 442 . 142 . . . . 222 . . . . . 504 . 305 726 2662 674 Core Remaining (%) 70 | 100 . 70 66 22 . . . . . 76 . . . . . . 64 . . . . . . 79 . . . . 84 . 51 . 93 . . . Volleys Fired 546 | . 60 18 70 126 . . . . . 2 . . . . . . 1 3 . . 2 . . 4 . . . . 4 5 10 . 13 37 119 72 Largest 2 | . 2 2 2 2 . . . . . 1 . . . . . . 1 1 . . 1 . . 1 . . . . 1 1 1 . 1 1 2 1 Hottest 240 | . 40 40 91 136 . . . . . 43 . . . . . . . 43 . . . . . 100 . . . . . 100 100 . 200 200 240 200 Shots Fired 762 | . 120 35 108 214 . . . . . 2 . . . . . . 1 3 . . 2 . . 4 . . . . 4 5 9 . 13 37 133 72 Gun 290 | . 120 34 87 49 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 431 | . . . 18 156 . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 9 . 13 37 127 68 Launcher 26 | . . 1 3 9 . . . . . 2 . . . . . . . 3 . . . . . . . . . . . . . . . . 4 4 Special 15 | . . . . . . . . . . . . . . . . . 1 . . . 2 . . 2 . . . . 4 4 . . . . 2 . Kinetic 263 | . 120 34 87 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 446 | . . . 18 183 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 37 127 68 Explosive 31 | . . 1 3 9 . . . . . 2 . . . . . . 1 3 . . 2 . . 2 . . . . 4 4 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 20 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 9 . . . 4 4 Robot Hit Streak 54 | . 12 8 12 22 . . . . . . . . . . . . 4 1 . . 3 . . 4 . . . . 3 7 3 . 6 4 54 8 Robot Miss Streak 5 | . 3 2 5 4 . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . 2 3 4 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 702 | . 78 22 60 148 28 . 5 3 . . 37 . 3 5 . . 5 27 . 27 4 . . 1 15 . . . 3 9 34 8 17 16 103 44 Core Hits 404 | . 34 15 34 74 13 . 2 1 . . 16 . 2 1 . . 5 16 . 11 7 . . 5 4 . . . 9 5 21 3 10 26 55 35 Critical Kills 6 | . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 23 | . 1 . . 5 1 . . . . . 1 . . . . . 1 1 . 2 . . . . . . . . 1 1 6 1 . 1 1 . Burn 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 5 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 9 | . . . . . 1 . . . . . 1 . . . . . 1 1 . 2 . . . . . . . . 1 . 1 1 . . . . Impale 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . . . . . Sunder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Melee Attacks 712 | . . . . . 106 . 42 8 . 20 147 2 24 8 . 1 5 87 . 93 7 . . 1 32 . 2 . 2 25 67 12 21 . . . Kinetic 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 604 | . . . . . 106 . 42 8 . 20 147 2 24 8 . 1 5 87 . 93 7 . . . . . . . . . 40 12 2 . . . Piercing 88 | . . . . . . . . . . . . . . . . . . . . . . . . 1 31 . 2 . 2 25 27 . . . . . Sneak Attacks 59 | . . . . . 9 . 3 1 . . 6 . 1 . . . . 13 . 13 . . . . 2 . . . . . 7 2 2 . . . Combat Hostiles 4 | . . . . . 1 . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 50378 | . 845 342 1447 3766 1917 . 429 219 . . 2233 . 202 270 . . 637 2557 . 2281 669 . . 451 548 . . . 1082 727 2612 683 3804 7938 6739 7980 Guns 2332 | . 815 216 729 572 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 16779 | . . . 294 2261 . . . . . . . . . . . . . . . . . . . . . . . . . . 429 . 1735 3130 5178 3752 Explosions 16223 | . . 116 368 864 . . . . . . . . . . . . 394 353 . . 469 . . 359 . . . . 946 230 . . 1658 4808 1447 4211 Melee 14079 | . . . . . 1917 . 429 219 . . 2233 . 202 270 . . 212 2204 . 2281 118 . . . 548 . . . . 169 2183 683 411 . . . Ramming 445 | . 30 10 56 69 . . . . . . . . . . . . . . . . . . . . . . . . . 149 . . . . 114 17 Kinetic 2241 | . 815 216 729 236 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 245 . . . Thermal 26831 | . . . 294 2597 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3330 7860 5926 6824 Explosive 4162 | . . 116 368 864 . . . . . . . . . . . . 394 353 . . 469 . . 359 . . . . 946 230 . . 63 . . . Electromagnetic 78 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 78 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 13078 | . . . . . 1917 . 429 219 . . 2233 . 202 270 . . 243 2204 . 2281 200 . . 92 . . . . 136 179 1624 683 166 . . . Piercing 1276 | . . . . . . . . . . . . . . . . . . . . . . . . . 548 . . . . 169 559 . . . . . Entropic 2267 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 429 . . . 699 1139 Highest Corruption 16 | . . . . . 5 . . . . . . . 2 2 2 2 4 . . 1 1 1 1 . 6 6 6 . . 2 15 . 4 2 16 . Average Corruption 5 | . . . . . 4 . . . . . . . 2 2 2 2 3 . . 1 1 1 1 . 2 6 4 . . 1 9 . 1 1 7 . Corruption Purged 42 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . 28 . Corruption Blocked 58 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 . . 5 . Effects 209 | . . . . . 31 . . . . . . . 8 3 3 . 1 . . . 1 . . . 3 2 7 . . . 57 . 2 1 90 . Message Errors 51 | . . . . . 8 . . . . . . . 1 . . . . . . . . . . . 1 . 3 . . . 15 . 1 . 22 . Matter Fused 52 | . . . . . 7 . . . . . . . 2 . 1 . . . . . . . . . 1 1 2 . . . 15 . . . 23 . Heat Flow Errors 22 | . . . . . 4 . . . . . . . . 1 2 . . . . . . . . . . 1 . . . . 6 . . 1 7 . Energy Discharges 27 | . . . . . 4 . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . 8 . . . 12 . Parts Rejected 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . 2 . Data Loss (minor) 35 | . . . . . 6 . . . . . . . 4 . . . . . . . . . . . . . 1 . . . 9 . 1 . 14 . Data Loss (major) 9 | . . . . . 2 . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 2 . . . 3 . Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Alerts 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 4 . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5585 | . . 28 10 40 218 . 83 82 . . 198 . 76 79 . . 42 584 . 510 33 . . 19 21 . . . 83 38 334 25 1106 1404 124 448 Projectiles 1788 | . . . 8 29 . . . . . . . . . . . . . . . . . . . . . . . . 8 . 61 . 620 734 20 308 Explosions 1623 | . . 28 2 11 . . . . . . . . . . . . . 90 . . 33 . . 19 . . . . 75 . . . 486 670 69 140 Melee 2174 | . . . . . 218 . 83 82 . . 198 . 76 79 . . 42 494 . 510 . . . . 21 . . . . 38 273 25 . . 35 . Knockbacks 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Impact 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 503 | . . . . 111 . . . . . . . . . . . . . 8 . . . . . . . . . . . 73 . . . 90 . 221 Shots 8 | . . . . 4 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 2 Rammed 28 | . 5 2 3 9 . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . 3 . Targets Rammed 33 | . 6 2 4 11 . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . 3 1 Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Crushed 4 | . 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 563 | . 21 18 144 431 203 . . . . . . . . 93 256 . . . . . . . . 36 . 149 . . . 46 563 . 540 400 313 14 Average Temperature 80 | . 8 6 38 113 95 . . . . . . . . 52 131 . . . . . . . . 19 . 79 . . . 3 92 . 57 116 79 4 Received Heat Transfer 2056 | . 228 48 210 810 48 . 12 9 . 27 66 . 6 . 9 . 9 18 . 99 . . . . 9 . . . 21 36 21 . 90 216 64 . Effects 17 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . 1 . 1 . Shutdowns 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Interference 5 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Damage (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Turns 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 . Longest Duration 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact Corruptions 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . Robots Melted 8 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . Combat Hostiles 8 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . Parts Melted 20 | . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 3 . Heat Transferred 16867 | . . . 518 4921 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1940 5350 1872 2266 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Ac0 Peak Influence 1381 | . 252 158 483 481 275 44 356 . . . 260 109 91 . . . . 384 21 193 . . . . 179 . . . . 230 404 186 607 1381 869 . Initial 864 | . . 43 3 143 218 20 10 . . . 2 77 76 . . . . 237 21 14 . . . . 107 . . . . 101 36 180 . 312 864 . Average 167 | . 95 61 292 251 86 18 117 . . . 110 90 19 . . . . 107 21 43 . . . . 102 . . . . 102 160 83 161 761 633 . Maximum Alert Level 4 | . 1 . 2 2 1 . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . 1 2 . 2 4 3 . Low Security (%) 51 | 100 93 100 18 33 80 100 77 . . . 72 100 100 . . . . 76 100 100 . . . . 100 . . . . 89 69 100 62 . . . Level 1 13 | . 6 . 63 52 19 . 22 . . . 27 . . . . . . 23 . . . . . . . . . . . 10 26 . 28 12 1 . Level 2 33 | . . . 17 14 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 8 42 93 . Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 5 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 107 | . 3 . 3 7 12 . 7 . . . 19 . 3 . . . . 11 . 7 . . . . 5 . . . 1 3 4 1 6 4 11 . Investigation 33 | . 1 . . . 9 . 1 . . . 8 . . . . . . 4 . 4 . . . . 2 . . . . 1 2 . . . 1 . Extermination 26 | . . . . . 2 . 1 . . . 4 . 3 . . . . 3 . 2 . . . . 1 . . . . 1 2 . 2 1 4 . Reinforcement 31 | . 2 . 3 7 1 . 2 . . . 4 . . . . . . 1 . 1 . . . . 2 . . . . 1 . 1 4 . 2 . Assault 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 4 . Garrison 10 | . . . . . . . 3 . . . 3 . . . . . . 3 . . . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 10 | . . . . . . . . . . . 3 . . . . . . 3 . 1 . . . . 1 . . . . . . . . . 2 . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Ac0 Distress Signals 49 | . 3 . 2 4 . . 3 . . . 3 . . . . . . . . 2 . . . . . . . . . . 2 9 . 1 20 . Communications Jammed 86 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 1 60 . . 9 . . Distress Signals 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 16 . . 9 . . Times Spotted 499 | . 33 12 30 49 27 3 15 6 . 3 45 5 1 11 3 . 8 26 . 21 10 1 10 7 9 3 . . 10 12 35 5 15 35 26 23 Peak Tracking Total 13 | . 5 3 5 4 4 2 7 6 . 3 6 6 1 10 3 . 6 5 . 5 5 1 5 5 6 5 . . 3 8 5 3 4 13 7 7 Tactical Retreats 48 | . 1 . 2 1 5 . . 1 . . 10 . . . . . 2 2 . 3 . 1 1 1 . . . . 3 2 5 . 1 4 3 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Ac0 Traps Triggered 23 | . 1 . . . 3 . 1 . . . 5 . 1 . . . . 2 . 1 . . . . 1 . . . . . 2 . . 1 5 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 30 | . . . . . . . 6 . . . . . . . . . . 18 . 6 . . . . . . . . . . . . . . . . Reused 5 | . . . . . . . . . . . . . . . . . . 4 . 1 . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 19 | . . . . . . . . . . 2 . . . . . . . 4 . 1 . . 10 1 . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Ac0 Machines Disabled 40 | . . . . 2 1 . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . 1 10 . 11 5 2 5 Max in Single Turn 3 | . . . . 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . 3 1 1 1 Garrison Access 13 | . . . . . 4 . 1 . . . 1 . . . . . . 1 . 2 . . . . . . . . . . 1 2 . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Ac0 Machines Accessed 202 | . 8 . 3 4 33 . 22 2 4 . 27 . 7 . 1 1 . 22 . 23 . . 2 . 6 . . 4 . 5 13 1 5 4 5 . Terminals 104 | . 5 . 3 3 18 . 15 1 . . 13 . 5 . . . . 10 . 11 . . . . 1 . . . . 3 7 . 2 2 5 . Fabricators 26 | . . . . . 6 . 3 . . . 6 . . . . . . 3 . 3 . . . . 2 . . . . 1 2 . . . . . Repair Stations 21 | . 1 . . . 2 . 1 . . . 3 . 2 . . . . 4 . 3 . . . . 3 . . . . . 2 . . . . . Recycling Units 13 | . 2 . . . 1 . 1 . . . 2 . . . . . . 3 . 4 . . . . . . . . . . . . . . . . Scanalyzers 13 | . . . . 1 2 . 1 . . . 2 . . . . . . 1 . . . . . . . . . . . 1 1 . 3 1 . . Garrison Access 12 | . . . . . 4 . 1 . . . 1 . . . . . . 1 . 2 . . . . . . . . . . 1 1 . 1 . . Total Hacks 536 | . 24 . 6 9 89 . 47 2 28 . 63 . 24 . 1 2 . 68 . 51 . . 2 . 11 . . 17 . 13 42 1 8 11 17 . Successful 446 | . 14 . 1 4 76 . 37 2 28 . 57 . 21 . 1 2 . 66 . 47 . . 2 . 9 . . 17 . 10 33 1 6 6 6 . Failed 89 | . 10 . 5 5 13 . 10 . . . 6 . 3 . . . . 2 . 3 . . . . 2 . . . . 3 9 . 2 5 11 . Catastrophic 6 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 3 . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Manual 211 | . 6 . 5 4 32 . 27 . . . 25 . 14 . . . . 32 . 24 . . 1 . 2 . . . . 7 16 . 3 5 8 . Terminals 291 | . 13 . 6 7 51 . 37 1 . . 32 . 18 . . . . 37 . 30 . . . . 2 . . . . 8 20 . 5 7 17 . Fabricators 67 | . . . . . 18 . 3 . . . 15 . . . . . . 8 . 9 . . . . 3 . . . . 3 8 . . . . . Repair Stations 65 | . 6 . . . 6 . 2 . . . 7 . 6 . . . . 14 . 6 . . . . 6 . . . . . 12 . . . . . Recycling Units 18 | . 5 . . . 2 . 1 . . . 3 . . . . . . 3 . 4 . . . . . . . . . . . . . . . . Scanalyzers 28 | . . . . 2 7 . 2 . . . 5 . . . . . . 5 . . . . . . . . . . . 2 1 . 3 1 . . Garrison Access 16 | . . . . . 5 . 2 . . . 1 . . . . . . 1 . 2 . . . . . . . . . . 1 1 . 3 . . Terminal Hacks 211 | . 5 . . 2 26 . 19 2 28 . 23 . 12 . 1 2 . 24 . 18 . . 2 . . . . 17 . 5 12 . 3 4 6 . Record 17 | . . . . . . . . 1 11 . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Part Schematic 34 | . . . . . 6 . 4 . 8 . 3 . . . . 2 . 2 . 1 . . . . . . . 4 . 1 3 . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 1 . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 10 | . . . . . . . . . 3 . . . . . . . . 1 . . . . . . . . . 4 . . . . 2 . . . Open Door 6 | . . . . . . . . 1 . . . . . . 1 . . . . . . . 2 . . . . . . . 1 . . . 1 . Branch Access Points 5 | . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . 1 . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Terminal Index 6 | . . . . . 1 . 1 . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . Fabricator Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Index 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Alert Level 28 | . 1 . . 1 5 . 4 . . . 6 . 2 . . . . 5 . 1 . . . . . . . . . . 2 . . . 1 . Unreport Threat 31 | . 1 . . 1 4 . 3 . . . 2 . 1 . . . . 5 . 7 . . . . . . . . . 2 2 . . 2 1 . Locate Traps 12 | . 1 . . . 3 . 1 . . . 3 . . . . . . 3 . 1 . . . . . . . . . . . . . . . . Reprogram Traps 6 | . . . . . . . 2 . . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 11 | . . . . . 1 . . . . . 4 . . . . . . . . 3 . . . . . . . . . 1 2 . . . . . Recall Extermination 7 | . . . . . 1 . . . . . 1 . 2 . . . . 2 . 1 . . . . . . . . . . . . . . . . Recall Reinforcements 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 7 | . 1 . . . 1 . 1 . . . 1 . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . Registered Prototypes 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 4 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 49 | . . . . . 13 . 1 . . . 13 . . . . . . 6 . 7 . . . . 3 . . . . 2 4 . . . . . Network Status 7 | . . . . . 1 . 1 . . . 1 . . . . . . 2 . 1 . . . . 1 . . . . . . . . . . . Load Schematic 21 | . . . . . 6 . . . . . 6 . . . . . . 2 . 3 . . . . 1 . . . . 1 2 . . . . . Build 21 | . . . . . 6 . . . . . 6 . . . . . . 2 . 3 . . . . 1 . . . . 1 2 . . . . . Repair Station Hacks 65 | . 6 . . . 6 . 2 . . . 7 . 6 . . . . 14 . 6 . . . . 6 . . . . . 12 . . . . . Scan Component 33 | . 3 . . . 3 . 1 . . . 4 . 3 . . . . 7 . 3 . . . . 3 . . . . . 6 . . . . . Repair 32 | . 3 . . . 3 . 1 . . . 3 . 3 . . . . 7 . 3 . . . . 3 . . . . . 6 . . . . . Recycling Unit Hacks 13 | . 2 . . . 1 . 1 . . . 2 . . . . . . 3 . 4 . . . . . . . . . . . . . . . . Retrieve Components 13 | . 2 . . . 1 . 1 . . . 2 . . . . . . 3 . 4 . . . . . . . . . . . . . . . . Scanalyzer 27 | . . . . 1 7 . 2 . . . 5 . . . . . . 5 . . . . . . . . . . . 2 1 . 3 1 . . Insert Component 16 | . . . . 1 2 . 1 . . . 3 . . . . . . 3 . . . . . . . . . . . 1 1 . 3 1 . . Analyze 11 | . . . . . 5 . 1 . . . 2 . . . . . . 2 . . . . . . . . . . . 1 . . . . . . Garrison Access Hacks 12 | . . . . . 4 . 1 . . . 1 . . . . . . 1 . 2 . . . . . . . . . . 1 1 . 1 . . Seal Access 12 | . . . . . 4 . 1 . . . 1 . . . . . . 1 . 2 . . . . . . . . . . 1 1 . 1 . . Unauthorized Hacks 69 | . 1 . 1 1 19 . 11 . . . 6 . 3 . . . . 13 . 10 . . . . . . . . . 1 3 . . . . . Terminals 55 | . 1 . 1 1 15 . 9 . . . 4 . 3 . . . . 11 . 8 . . . . . . . . . . 2 . . . . . Track 3 | . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Assimilate 14 | . . . . . 4 . 2 . . . 2 . . . . . . 3 . 3 . . . . . . . . . . . . . . . . Botnet 29 | . . . . . 10 . 5 . . . 2 . 1 . . . . 6 . 4 . . . . . . . . . . 1 . . . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Operators 8 | . 1 . 1 1 1 . 1 . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . Fabricators 13 | . . . . . 3 . 2 . . . 2 . . . . . . 2 . 2 . . . . . . . . . 1 1 . . . . . Report 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Prioritize 5 | . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 1 . . . . . Liberate 7 | . . . . . 2 . 2 . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 147 | . 8 . 3 4 27 . 14 . . . 23 . 7 . . . . 18 . 15 . . . . 5 . . . . 5 7 . 4 4 3 . Full Trace Events 28 | . . . . . 8 . 1 . . . 7 . . . . . . 3 . 4 . . . . 2 . . . . 1 2 . . . . . Feedback Events 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hackware Fried 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . 6 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 64 | . . . . . 8 . 5 . 8 . 5 . . . . 16 . 4 . 1 . . . . . . . 4 . 2 6 . 5 . . . Parts Built 22 | . . . . . 7 . . . . . 6 . . . . . . 2 . 3 . . . . 1 . . . . 1 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 1917 | . . . . . 455 . . . . . 528 . . . . . . 211 . 333 . . . . 76 . . . . 55 259 . . . . . Total Part Build Rating 135 | . . . . . 40 . . . . . 32 . . . . . . 12 . 20 . . . . 5 . . . . 9 17 . . . . . Parts Repaired 32 | . 3 . . . 3 . 1 . . . 3 . 3 . . . . 7 . 3 . . . . 3 . . . . . 6 . . . . . Time 1440 | . 78 . . . 134 . 62 . . . 74 . 92 . . . . 257 . 117 . . . . 159 . . . . . 467 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 45 | . 3 . . . 1 . 3 . . . 18 . . . . . . 16 . 4 . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . . 1 2 . 1 . . . 2 . . . . . . 2 . . . . . . . . . . . 1 . . . . . . Part Schematics Acquired 8 | . . . . . 2 . 1 . . . 2 . . . . . . 2 . . . . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Mat Fac Was Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Ac0 Total Allies 48 | . . 4 . . 5 19 2 . . 1 4 . . 2 . . . 5 . 6 . . . . . . . . . . . . . . . . Largest Group 18 | . . 4 . . 4 18 13 1 . 1 3 . . 2 2 . . 3 . 4 . . . . . . . . . . . . . . . . Highest-Rated Group 444 | . . 71 . . 106 444 363 10 . 96 93 . . 61 61 . . 87 . 114 . . . . . . . . . . . . . . . . Highest-Rated Ally 96 | . . 31 . . 32 35 35 10 . 96 31 . . 32 32 . . 29 . 31 . . . . . . . . . . . . . . . . Total Orders 34 | . . . . . . . . . . . 1 . . 17 3 . 10 . . . 3 . . . . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . ROAM 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . FOLLOW 4 | . . . . . . . . . . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . EXPLORE 6 | . . . . . . . . . . . . . . 2 1 . 3 . . . . . . . . . . . . . . . . . . . RETURN 21 | . . . . . . . . . . . . . . 12 2 . 7 . . . . . . . . . . . . . . . . . . . Ally Attacks 486 | . . 23 . . 6 111 100 . . 9 25 . . 80 18 . 54 15 . 15 30 . . . . . . . . . . . . . . . Total Damage 9806 | . . 254 . . 174 3113 1998 . . 274 444 . . 1495 295 . 843 205 . 208 503 . . . . . . . . . . . . . . . Kills 67 | . . 3 . . 1 9 14 . . 2 3 . . 15 3 . 7 1 . 4 5 . . . . . . . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Ac0 Robot Analysis Total 8 | . 1 . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 10 | . . 1 . . . . . 2 . 1 . . . 1 2 1 1 . . . . . . . . 1 . . . . . . . . . . Drone Launches 20 | . . . . . . . . . . . . . . 12 2 . 4 . . . 2 . . . . . . . . . . . . . . . Drone Recoveries 15 | . . . . . . . . . . . . . . 9 2 . 4 . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Ac0 Turns Passed 39498 | 84 1763 2039 949 1588 2885 310 1124 467 32 719 2779 100 790 589 165 396 285 1693 105 1615 175 75 666 303 516 225 313 64 365 514 1649 915 847 577 11313 504 Spaces Moved 38687 | 46 804 676 431 612 4804 502 1668 970 77 784 3587 173 847 824 264 999 287 2538 260 2549 257 220 1036 564 583 486 385 138 527 645 1812 754 622 403 6285 268 Core 88 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85 Treads 7282 | 43 804 676 431 612 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4702 . Legs 3610 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 65 754 622 403 1583 183 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 27707 | . . . . . 4790 502 1668 970 77 784 3587 173 847 824 264 999 287 2538 260 2549 257 220 1036 564 583 486 385 138 527 645 1747 . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 21 | 50 160 240 160 160 42 42 42 42 42 42 34 38 34 34 34 38 34 26 34 34 34 34 34 34 34 35 38 38 21 25 31 110 110 112 115 50 Average Speed 71 | 152 178 240 161 177 42 42 42 42 42 42 38 38 38 41 49 38 48 33 34 34 34 34 34 34 36 40 42 38 43 42 50 110 111 112 152 97 Slowest Speed 400 | 160 240 240 240 243 162 42 42 42 42 42 102 38 102 98 98 38 98 34 98 34 34 34 92 84 38 42 92 40 108 115 116 110 112 187 400 120 Overloaded Moves 159 | . . . . . . . . . . . 33 . 5 7 6 . 23 12 . . . . . . . . . . 21 39 13 . . . . . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 59 | 4 98 98 35 47 72 92 52 81 68 82 70 77 24 95 45 85 84 58 89 47 39 48 88 65 17 74 57 60 52 12 85 23 46 16 94 20 Regions Visited 36 Branch Regions 20 Pre-discovered Areas 6 | . . . . . . . . . 1 . . . . . 1 1 . . . . . . . . . . . 3 . . . . . . . . Known Exits Taken 25 | . . . . 1 . . 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 30 | . . 2 . . . . . 3 . 3 . . . 2 1 2 1 . . . 2 3 . 5 . 2 2 . 2 . . . . . . . Spaces Dug 585 | . . . . . 68 . 33 5 . 63 96 2 20 . . . . 51 . 56 . . . 5 13 . 1 . 2 16 25 3 6 71 14 35 Terrain Destroyed 1663 | . . 8 26 56 68 . 33 5 . 63 96 2 20 . . . 13 70 . 56 21 . . 46 13 . 1 . 45 80 30 3 85 291 27 505 Melee 410 | . . . . . 68 . 33 5 . 20 96 2 20 . . . . 51 . 56 . . . 1 13 . 1 . 2 14 19 3 6 . . . Projectile 70 | . . . . 2 . . . . . . . . . . . . . . . . . . . 4 . . . . 1 2 11 . 2 14 16 18 AOE 1183 | . . 8 26 54 . . . . . 43 . . . . . . 13 19 . . 21 . . 41 . . . . 42 64 . . 77 277 11 487 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Ac0 Total 48187 | 57 1023 1058 580 901 5450 601 2004 1013 76 1131 4692 204 1259 1060 298 1010 421 3189 276 3108 326 219 1344 663 822 513 528 147 650 819 2434 826 721 470 7883 411 Wait 6725 | . 123 355 28 69 435 89 282 32 . 311 868 17 370 188 26 . 99 497 . 435 42 . 265 81 184 28 135 . 105 109 381 15 27 7 1113 9 Move 38654 | 45 803 675 430 611 4804 501 1667 969 76 783 3587 172 846 823 263 998 286 2538 259 2548 256 219 1035 563 582 485 384 137 526 644 1811 753 621 402 6284 268 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 261 | 6 18 2 13 23 15 1 1 1 . 1 18 3 2 11 1 1 7 12 2 6 2 . 9 2 6 . 2 2 1 7 22 12 11 4 31 6 Fast Attach 288 | 6 5 . 6 10 14 4 5 . . 3 4 3 6 1 2 1 1 13 6 7 1 . 11 2 2 . 1 3 2 9 42 8 3 3 98 6 Attach 156 | . . . 4 11 14 1 . . . 3 7 1 1 7 2 1 7 5 1 2 4 . 2 . 3 . 2 . 1 1 10 3 3 8 34 18 Detach 44 | . . . . 1 4 . . . . 2 1 . . 1 . 1 1 1 . . 1 . 1 . 1 . . . . 1 3 . . 3 15 7 Swap 221 | . 2 4 8 14 13 . 3 2 . 2 24 . 5 4 1 6 5 9 . 7 7 . 2 6 7 . . 1 6 8 29 3 7 3 24 9 Drop 466 | . 6 2 17 25 32 5 4 1 . 4 16 6 5 11 3 1 8 16 8 10 4 . 19 4 5 . 2 4 3 4 59 20 15 3 129 15 Fire 546 | . 60 18 70 126 . . . . . 2 . . . . . . 1 3 . . 2 . . 4 . . . . 4 5 10 . 13 37 119 72 Melee 712 | . . . . . 106 . 42 8 . 20 147 2 24 8 . 1 5 87 . 93 7 . . 1 32 . 2 . 2 25 67 12 21 . . . Ram 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Crush 26 | . 6 2 4 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Escape Stasis 47 | . . . . . 13 . . . . . 20 . . . . . . 8 . . . . . . . . . . . . . . . . 6 . Rewire 30 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 27 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 4 | . . . . . . . . . . . . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 4 exits: *Fac x3 / *Low) -7/Waste -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Res / *Upp / [Ext]) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 373 | -10/Materials | Repaired Assault Rifle 401 | -10/Materials | Repaired Lgt. Treads 428 | -10/Materials | Repaired Core Shielding 747 | -10/Materials | Discovered new exit (range 16) 913 | -10/Materials | Discovered new exit (range 6) 1379 | -10/Materials | Discovered new exit (range 12) 1510 | -10/Materials | Discovered new exit (range 15) 1848 | -10/Materials | Entered Mines 1918 | -10/Mines | Discovered new exit (range 9) 2247 | -10/Mines | Received a Mining Laser from a helpful Derelict 2455 | -10/Mines | Discovered new exit (range 7) 2498 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2525 | -10/Mines | Learned Materials terminal intel 2736 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2741 | -10/Mines | Found Prototype Device 2742 | -10/Mines | Identified Exp. Sensor Array 2788 | -10/Mines | Excavation squad dispatched 2788 | -10/Mines | A large section of the Mines collapsed 3038 | -10/Mines | Excavation squad dispatched 3664 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3887 | -10/Mines | Entered Materials 3887 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3888 | -9/Materials | Loaded intel: 11 terminal locations 4731 | -9/Materials | Discovered new exit (range 16) 4820 | -9/Materials | Discovered new exit (range 5) 4836 | -9/Materials | Entered another Materials area 4836 | -8/Materials | Evolved 2 slots: Utility x2 5078 | -8/Materials | Lost 10 parts (2p3n3u2w) 5270 | -8/Materials | Core integrity fell below 50% 5626 | -8/Materials | Build established: Scavenger-Mutant 5967 | -8/Materials | Build established: Mutant 5996 | -8/Materials | Discovered new exit (range 9) 6422 | -8/Materials | Identified exit to Factory 6424 | -8/Materials | Entered Factory 6424 | -7/Factory | Evolved 2 slots: Utility x2 6530 | -7/Factory | Fabricated Adv. Signal Interpreter (x2) 6597 | -7/Factory | Discovered new exit (range 2) 6598 | -7/Factory | Identified exit to Factory 6743 | -7/Factory | Build established: Hacker-Mutant 6870 | -7/Factory | Repaired Exp. Sensor Array 7328 | -7/Factory | Discovered new exit (range 15) 7397 | -7/Factory | Discovered exit to Factory (range 5) 7816 | -7/Factory | Discovered exit to Factory (range 15) 8222 | -7/Factory | Fabricated Adv. Hacking Suite? 8233 | -7/Factory | Hacking Suite fried by hacking feedback 8339 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 8517 | -7/Factory | Fabricated Adv. Hacking Suite? 8816 | -7/Factory | Fabricated Adv. Hacking Suite? 8921 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 8987 | -7/Factory | Repaired Imp. Propulsion Shielding 9048 | -7/Factory | Repaired Aerolev Unit 9309 | -7/Factory | Sucked down chute 9309 | -7/Factory | Entered Waste 9310 | -7/Waste | Met a frightened Derelict 9316 | -7/Waste | Spotted C-40 Crusher 9333 | -7/Waste | Spotted C-40 Crusher 9337 | -7/Waste | Spotted C-40 Crusher 9350 | -7/Waste | Spotted C-40 Crusher 9354 | -7/Waste | Warlord forces began an assault 9364 | -7/Waste | Allies destroyed C-40 Crusher 9369 | -7/Waste | Allies destroyed C-40 Crusher 9378 | -7/Waste | Allies destroyed C-40 Crusher 9407 | -7/Waste | Spotted C-40 Crusher 9420 | -7/Waste | Allies destroyed C-40 Crusher 9433 | -7/Waste | Allies destroyed C-40 Crusher 9480 | -7/Waste | Found Prototype Processor 9480 | -7/Waste | Identified Exp. Signal Interpreter 9487 | -7/Waste | Discovered new exit (range 11) 9490 | -7/Waste | Identified exit to Factory 9619 | -7/Waste | Entered Factory 9619 | -7/Factory | Accompanied by 13 allies 9673 | -7/Factory | Identified exit to Lower Caves 9903 | -7/Factory | Repaired Adv. Reaction Control System 10001 | -7/Factory | Discovered exit to Factory (range 14) 10063 | -7/Factory | Garrison activated, responded to threat 10190 | -7/Factory | Discovered exit to Factory (range 14) 10318 | -7/Factory | Discovered exit to Factory (range 16) 10392 | -7/Factory | Discovered exit to Factory (range 12) 10743 | -7/Factory | Entered Lower Caves 10743 | -7/Lower Caves | Accompanied by 1 ally 10825 | -7/Lower Caves | Learned Factory security intel 10845 | -7/Lower Caves | Encountered a Warlord checkpoint 11072 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 11074 | -7/Lower Caves | Identified exit to Data Miner 11210 | -7/Lower Caves | Entered Data Miner 11210 | -7/Data Miner | Discovered new exit (range 6) 11218 | -7/Data Miner | Met Data Miner 11226 | -7/Data Miner | Learned location of Section 7 (-2) 11226 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11233 | -7/Data Miner | Received God Mode back door access code from Data Miner 11242 | -7/Data Miner | Identified exit to Proximity Caves 11242 | -7/Data Miner | Entered Proximity Caves 11249 | -6/Proximity Caves | Learned Factory stockpile data 11588 | -6/Proximity Caves | Escorted by Enhanced Grunt 11934 | -6/Proximity Caves | Discovered exit to Factory (range 12) 11961 | -6/Proximity Caves | Entered Factory 11961 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12311 | -6/Factory | Fabricated Combat Drone Bay? 12536 | -6/Factory | Repaired Greatsword 12566 | -6/Factory | Discovered new exit (range 13) 12640 | -6/Factory | Repaired Aerolev Unit 12717 | -6/Factory | Discovered new exit (range 3) 12718 | -6/Factory | Identified exit to Lower Caves 12750 | -6/Factory | Repaired Greatsword 12851 | -6/Factory | Incoming investigation squad redirected 12963 | -6/Factory | Fabricated Exp. Utility Shielding? 13003 | -6/Factory | Fabricated Combat Drone Bay? 13111 | -6/Factory | Allied Derelicts emerged from ambush trap array 13259 | -6/Factory | Garrison activated, responded to threat 13864 | -6/Factory | Discovered new exit (range 5) 13936 | -6/Factory | Fabricated Combat Drone Bay? 14071 | -6/Factory | Incoming investigation squad redirected 14128 | -6/Factory | Fabricated Exp. Utility Shielding? 14200 | -6/Factory | Identified exit to Factory 14305 | -6/Factory | Incoming investigation squad redirected 14355 | -6/Factory | Fabricated Imp. Airjet (x1) 14740 | -6/Factory | Manually triggered Chute Trap 14740 | -6/Factory | Sucked down chute 14740 | -6/Factory | Entered Waste 14759 | -6/Waste | Spotted C-40 Crusher 14761 | -6/Waste | Spotted C-40 Crusher 14774 | -6/Waste | Spotted C-40 Crusher 14795 | -6/Waste | Spotted C-40 Crusher 14804 | -6/Waste | Spotted C-40 Crusher 14834 | -6/Waste | Discovered new exit (range 16) 14840 | -6/Waste | Identified exit to Factory 14840 | -6/Waste | Entered Factory 15350 | -6/Factory | Repaired Greatsword 15444 | -6/Factory | Repaired Broken Lrn. Terrain Scanner 15480 | -6/Factory | Repaired Cld. Airjet 15562 | -6/Factory | Spotted B-75 Beast 15592 | -6/Factory | Found Prototype Processor 15592 | -6/Factory | Identified Exp. Targeting Computer 15630 | -6/Factory | Entered Lower Caves 15639 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15654 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 15718 | -6/Lower Caves | Learned Factory stockpile data 16032 | -6/Lower Caves | Discovered new exit (range 12) 16150 | -6/Lower Caves | Identified exit to Lower Caves 16219 | -6/Lower Caves | Entered another Lower Caves area 16219 | -6/Lower Caves | Accompanied by 2 allies 16225 | -6/Lower Caves | Discovered exit to Factory (range 9) 16231 | -6/Lower Caves | Learned Factory garrison access intel 16253 | -6/Lower Caves | Encountered a Warlord checkpoint 16367 | -6/Lower Caves | Spotted B-75 Beast 16377 | -6/Lower Caves | Discovered new exit (range 16) 16383 | -6/Lower Caves | Identified exit to Zion 16384 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16384 | -6/Lower Caves | Entered Zion 16410 | -6/Zion | Discovered new exit (range 16) 16416 | -6/Zion | Identified exit to Proximity Caves 16465 | -6/Zion | System corruption cleaned by Quarantine Array 16472 | -6/Zion | Received a visual enhancement algorithm 16498 | -6/Zion | Given the Hacking Drone Bay 16523 | -6/Zion | Learned location of 1 exit from Factory 16614 | -6/Zion | Found Prototype Special Weapon 16667 | -6/Zion | Visited the Megawrench Repair Shop 16667 | -6/Zion | Megawrench repaired 8 parts 16672 | -6/Zion | Identified RU-N14's Throwing Claymores 16780 | -6/Zion | Entered Proximity Caves 16804 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 17058 | -5/Proximity Caves | Discovered exit to Factory (range 12) 17062 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 17065 | -5/Proximity Caves | Entered Factory 17065 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17066 | -5/Factory | Identified exit to Upper Caves 17067 | -5/Factory | Identified exit to Factory 17069 | -5/Factory | Loaded intel: 3 garrison access locations 17175 | -5/Factory | Repaired Greatsword 17212 | -5/Factory | Repaired Imp. Airjet 17260 | -5/Factory | Repaired Cld. Airjet 17304 | -5/Factory | Garrison activated, responded to threat 17367 | -5/Factory | Build established: Wizard-Mutant 17453 | -5/Factory | Repaired Exp. Utility Shielding 17521 | -5/Factory | Discovered exit to Factory (range 7) 17927 | -5/Factory | Discovered exit to Upper Caves (range 9) 17941 | -5/Factory | Fabricated Cld. Gravmag System (x1) 18062 | -5/Factory | Discovered exit to Factory (range 12) 18293 | -5/Factory | Discovered exit to Factory (range 14) 18395 | -5/Factory | Incoming investigation squad redirected 18433 | -5/Factory | Incoming investigation squad redirected 18505 | -5/Factory | Repaired Greatsword 18534 | -5/Factory | Repaired Mic. Fission Core 18570 | -5/Factory | Repaired Cld. Airjet 18599 | -5/Factory | Incoming investigation squad redirected 18749 | -5/Factory | Fabricated Cld. Gravmag System (x1) 18758 | -5/Factory | Manually triggered Chute Trap 18758 | -5/Factory | Sucked down chute 18758 | -5/Factory | Entered Waste 18758 | -5/Waste | The area was eerily silent 18828 | -5/Waste | Discovered new exit (range 16) 18862 | -5/Waste | Identified exit to Factory 18863 | -5/Waste | Entered Factory 19035 | -5/Factory | Adv. Hacking Suite fried by hacking feedback 19059 | -5/Factory | Incoming investigation squad redirected 19119 | -5/Factory | Fabricated Cld. Gravmag System (x1) 19170 | -5/Factory | Fabricated Exp. Terrain Scan Processor (x1) 19217 | -5/Factory | Discovered exit to Factory (range 15) 19402 | -5/Factory | Fabricated Exp. ECM Suite (x1) 19724 | -5/Factory | Repaired Broken Quantum Shading Machine 19941 | -5/Factory | Repaired Greatsword 20264 | -5/Factory | Central database locked down 20466 | -5/Factory | Repaired Cld. Airjet 20478 | -5/Factory | Entered Upper Caves 20479 | -5/Upper Caves | Identified exit to Upper Caves 20653 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20653 | -5/Upper Caves | Entered another Upper Caves area 20664 | -5/Upper Caves | Discovered exit to Factory (range 11) 20723 | -5/Upper Caves | Discovered new exit (range 12) 20727 | -5/Upper Caves | Identified exit to Warlord 20728 | -5/Upper Caves | Entered Warlord 20741 | -5/Warlord | System corruption cleaned by Quarantine Array 20851 | -5/Warlord | Found Prototype Special Weapon 20851 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 20854 | -5/Warlord | Found RU-N14's Throwing Claymores v3 20856 | -5/Warlord | Found RU-N14's Throwing Claymores v3 20914 | -5/Warlord | Warlord's base attacked by MAIN.C 20920 | -5/Warlord | Met Warlord 20924 | -5/Warlord | Opened Warlord's prototype stash 20933 | -5/Warlord | Found Prototype Hackware 20938 | -5/Warlord | Found Prototype Device 20938 | -5/Warlord | Identified Exp. Phase Shifter 20973 | -5/Warlord | Found Prototype Reactor 20976 | -5/Warlord | Found Prototype Processor 21012 | -5/Warlord | Found Prototype Energy Cannon 21012 | -5/Warlord | Identified Vortex Driver 21015 | -5/Warlord | Found Prototype Launcher 21015 | -5/Warlord | Identified Vortex Catalyst Activator 21022 | -5/Warlord | Found Vortex Driver 21024 | -5/Warlord | Identified Exp. Target Analyzer 21101 | -5/Warlord | Opened side exit 21216 | -5/Warlord | Build established: Hacker-Mutant 21264 | -5/Warlord | Warlord forces counterattacked 21309 | -5/Warlord | Spotted Striker 21392 | -5/Warlord | Discovered new exit (range 9) 21394 | -5/Warlord | Identified exit to Proximity Caves 21394 | -5/Warlord | Entered Proximity Caves 21691 | -4/Proximity Caves | Discovered exit to Factory (range 13) 21697 | -4/Proximity Caves | Entered Factory 21697 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21754 | -4/Factory | Repaired Exp. Utility Shielding 21896 | -4/Factory | Repaired Cld. Gravmag System 21920 | -4/Factory | Discovered new exit (range 22) 21977 | -4/Factory | Incoming investigation squad redirected 22029 | -4/Factory | Fabricated Exp. Weapon Shielding? 22074 | -4/Factory | Repaired Cld. Gravmag System 22135 | -4/Factory | Discovered new exit (range 22) 22199 | -4/Factory | Discovered new exit (range 24) 22213 | -4/Factory | Identified exit to Upper Caves 22213 | -4/Factory | Entered Upper Caves 22343 | -4/Upper Caves | Learned Research terminal intel 22405 | -4/Upper Caves | Discovered new exit (range 19) 22424 | -4/Upper Caves | Spotted B-86 Titan 22437 | -4/Upper Caves | Identified exit to Upper Caves 22438 | -4/Upper Caves | Entered another Upper Caves area 22722 | -4/Upper Caves | Discovered new exit (range 10) 22730 | -4/Upper Caves | Identified exit to Zhirov 22751 | -4/Upper Caves | Entered Zhirov 22751 | -4/Zhirov | Discovered new exit (range 3) 22758 | -4/Zhirov | Met Zhirov 22767 | -4/Zhirov | Learned location of Quarantine (-2) 22767 | -4/Zhirov | Learned location of Testing (-3) 22767 | -4/Zhirov | Learned location of Command (-1) 22771 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22777 | -4/Zhirov | Found Alien Artifact 22777 | -4/Zhirov | Identified Integrated Reactor 22777 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 22796 | -4/Zhirov | Identified System Mapper 22798 | -4/Zhirov | Found Alien Artifact 22814 | -4/Zhirov | Identified exit to Proximity Caves 22815 | -4/Zhirov | Entered Proximity Caves 22817 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22843 | -3/Proximity Caves | Spotted B-86 Titan 23065 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 23071 | -3/Proximity Caves | Build established: Wizard-Mutant 23177 | -3/Proximity Caves | Discovered new exit (range 5) 23179 | -3/Proximity Caves | Identified exit to Research 23180 | -3/Proximity Caves | Entered Research 23180 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 23181 | -3/Research | Loaded intel: 24 terminal locations 23544 | -3/Research | Identified exit to Armory 23544 | -3/Research | Identified exit to Testing 23614 | -3/Research | Fabricated Femtoactuators (x1) 23694 | -3/Research | Entered Testing 23717 | -3/Testing | Lost 3 parts (1p2n) 23744 | -3/Testing | Found System Mapper 23780 | -3/Testing | Found Prototype Hackware 23780 | -3/Testing | Identified Ghost Barrier 23954 | -3/Testing | Fabricated Exp. Actuator Array? 24048 | -3/Testing | Found Prototype Device 24048 | -3/Testing | Identified Exp. Shield Generator 24087 | -3/Testing | Found Prototype Energy Gun 24087 | -3/Testing | Identified Tachyon Dispersion Ray 24138 | -3/Testing | Fabricated Cld. Antigrav System? 24183 | -3/Testing | Found Prototype Protection 24376 | -3/Testing | Found Prototype Slashing Weapon 24376 | -3/Testing | Identified Centrium Greatsword 24379 | -3/Testing | Discovered new exit (range 24) 24380 | -3/Testing | Found Gamma Bomb Array 24423 | -3/Testing | Repaired Cmb. Gravmag System 24469 | -3/Testing | Repaired Cld. Gravmag System 24531 | -3/Testing | System corruption reached 10% 24589 | -3/Testing | Repaired Exp. Sensor Array 24727 | -3/Testing | Repaired Centrium Greatsword 24848 | -3/Testing | Repaired Cld. Antigrav System 24954 | -3/Testing | Found Prototype Launcher 24954 | -3/Testing | Identified Z-bomb Delivery System 24962 | -3/Testing | Repaired Exp. Utility Shielding? 25031 | -3/Testing | Found Prototype Energy Cannon 25031 | -3/Testing | Identified Null Cannon 25114 | -3/Testing | Found Prototype Energy Cannon 25114 | -3/Testing | Identified Imp. Potential Cannon 25160 | -3/Testing | Found Exp. Terrain Scan Processor 25267 | -3/Testing | Found Prototype Leg 25267 | -3/Testing | Identified Myomer Exoskeleton 25342 | -3/Testing | Identified exit to Research 25343 | -3/Testing | Entered Research 25343 | -2/Research | Warlord forces began assault on 0b10 25343 | -2/Research | Evolved 2 slots: Utility x2 25379 | -2/Research | Met up with Warlord 25453 | -2/Research | Research machine network offline 25482 | -2/Research | Found Antimissile System 25554 | -2/Research | Identified SHELL Armor 25575 | -2/Research | Build established: Wizard-Assassin 25847 | -2/Research | Discovered new exit (range 23) 25882 | -2/Research | Identified exit to Access 25913 | -2/Research | Found Prototype Processor 25913 | -2/Research | Identified Exp. Melee Analysis Suite 25948 | -2/Research | Found Prototype Slashing Weapon 25948 | -2/Research | Identified Vibroblade 25952 | -2/Research | Borebot progress halted 26018 | -2/Research | Spotted Striker 26056 | -2/Research | Borebot progress halted 26083 | -2/Research | Spotted Executioner 26180 | -2/Research | Borebot progress halted 26193 | -2/Research | Discovered new exit (range 20) 26240 | -2/Research | Identified exit to Quarantine 26258 | -2/Research | Entered Quarantine 26311 | -2/Quarantine | Found Alien Impact Weapon 26311 | -2/Quarantine | Identified Core Stripper 26361 | -2/Quarantine | Found Prototype Processor 26478 | -2/Quarantine | Identified Exp. Core Analyzer 26645 | -2/Quarantine | Scanned by Researcher 26658 | -2/Quarantine | Found Alien Artifact 26774 | -2/Quarantine | Discovered exit to Access (range 15) 26839 | -2/Quarantine | Identified Phase Redirector 26875 | -2/Quarantine | Found Alien Artifact 26928 | -2/Quarantine | Found Alien Reactor 26948 | -2/Quarantine | Identified Matter Drive 27066 | -2/Quarantine | Build established: Wizard-Mutant 27105 | -2/Quarantine | Entered Access 27105 | -1/Access | Evolved 2 slots: Utility x2 27381 | -1/Access | Identified exit to Command 27462 | -1/Access | Destroyed 7 combat bots 27496 | -1/Access | Identified Subatomic Replicator 27496 | -1/Access | Used Subatomic Replicator to replicate SHELL Armor 27507 | -1/Access | Identified Vortex Chain Reactor 27605 | -1/Access | First assault squad dispatched 27651 | -1/Access | Garrison activated, responded to threat 27659 | -1/Access | Spotted B-99 Colossus 27670 | -1/Access | Spotted B-99 Colossus 27680 | -1/Access | Destroyed 7 combat bots 27682 | -1/Access | Entered Command 27707 | -1/Command | Disengaged cave seal 27708 | -1/Command | Welcomed Warlord to Command 27713 | -1/Command | Lost 4 parts (1p2n1u) 28065 | -1/Command | Spotted B-99 Colossus 28215 | -1/Command | First assault squad dispatched 28229 | -1/Command | Incoming investigation squad redirected 28276 | -1/Command | Incoming assault squad redirected 29117 | -1/Command | Disengaged cave seal 29117 | -1/Command | Derelicts emerged from the dark tunnel 29263 | -1/Command | Derelicts emerged from the dark tunnel 29373 | -1/Command | Warlord commented on Warlord statues 29381 | -1/Command | Combat Programmer assimilated allied 2F-TE9(L) 29381 | -1/Command | Spotted M Guard 29381 | -1/Command | Spotted M Guard 29381 | -1/Command | Spotted Combat Programmer 29381 | -1/Command | Spotted 2F-TE9(L) 29383 | -1/Command | Combat Programmer assimilated allied 76-U9S(L) 29383 | -1/Command | Spotted Combat Programmer 29383 | -1/Command | Spotted 76-U9S(L) 29398 | -1/Command | Combat Programmer assimilated allied KT-EFD(l) 29416 | -1/Command | Build established: Mutant 29416 | -1/Command | Destroyed Combat Programmer 29420 | -1/Command | System corruption reached 10% 29437 | -1/Command | Destroyed Combat Programmer 29437 | -1/Command | All MAIN.C guards destroyed 29443 | -1/Command | Found Prototype Reactor 29443 | -1/Command | Identified Zero-point Reactor 29451 | -1/Command | Found Zero-point Reactor 29521 | -1/Command | Met MAIN.C 29524 | -1/Command | 0b10 Conduit disabled 29547 | -1/Command | Destroyed MAIN.C Shell 29549 | -1/Command | MAIN.C activated Command garrisons 29569 | -1/Command | Destroyed MAIN.C 30679 | -1/Command | Found Prototype Device 30679 | -1/Command | Identified Exp. Transmission Jammer 30683 | -1/Command | Found Prototype Device 30683 | -1/Command | Identified Exp. System Purifier 30852 | -1/Command | Found Prototype Protection 30852 | -1/Command | Identified Centrium Heavy Armor Plating 30860 | -1/Command | Found Prototype Device 30860 | -1/Command | Identified AEGIS Remote Shield 31411 | -1/Command | Found Corrupted Quantum Capacitor 33401 | -1/Command | Found Prototype Device 33401 | -1/Command | Identified Exp. Shock Absorption System 33564 | -1/Command | Found Prototype Processor 33564 | -1/Command | Identified Exp. Targeting Computer 33569 | -1/Command | Found Prototype Device 33569 | -1/Command | Identified Adv. Kinecellerator 33585 | -1/Command | Discovered new exit (range 8) 35143 | -1/Command | Discovered new exit (range 9) 36112 | -1/Command | Build established: Scavenger-Mutant 36502 | -1/Command | Found Exp. Core Analyzer 37712 | -1/Command | Attacked by Warlord forces 38464 | -1/Command | Found Exp. Targeting Computer 38466 | -1/Command | Found Exp. Core Analyzer 38745 | -1/Command | Found Zero-point Reactor 38989 | -1/Command | Identified Transdimensional Reconstructor 38989 | -1/Command | Warped through subspace to slip node 38989 | -1/Command | Discovered new exit (range 4) 38992 | -1/Command | Found Vortex Chain Reactor 38995 | -1/Command | Entered Access_0 38998 | -1/Access_0 | Met Architect 39012 | -1/Access_0 | Architect warped through subspace 39013 | -1/Access_0 | Destroyed A8 39056 | -1/Access_0 | Found Alien Artifact 39066 | -1/Access_0 | Architect warped through subspace 39135 | -1/Access_0 | Architect warped through subspace 39175 | -1/Access_0 | Found Integrated Reactor 39175 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 39188 | -1/Access_0 | Subspace Access Node disabled 39194 | -1/Access_0 | Architect warped through subspace 39237 | -1/Access_0 | Architect warped through subspace 39275 | -1/Access_0 | Architect warped through subspace 39291 | -1/Access_0 | Architect warped through subspace 39326 | -1/Access_0 | Architect warped through subspace 39338 | -1/Access_0 | Subspace Access Node disabled 39342 | -1/Access_0 | A6 warped into view 39350 | -1/Access_0 | Architect warped through subspace 39405 | -1/Access_0 | Architect warped through subspace 39417 | -1/Access_0 | Core integrity fell below 50% 39453 | -1/Access_0 | Identified Integrated Dissipator 39453 | -1/Access_0 | Installed Integrated Dissipator, increased core heat dissipation (+20) 39463 | -1/Access_0 | Core integrity fell below 20% 39499 | -1/Access_0 | Destroyed by Architect with Modified Sigix Sheargun Last Messages --------------- 39456_ Centrium Leg severed. 39456_ Penetrated by HV Slug. 39457_ Dropped Imp. Weapon Shielding. 39458_ Acquired 4 matter. 39458_ Penetrated by HV Slug. 39458_ Critical hit (Destroy). 39458_ Hdn. Centrium Leg destroyed. 39458_ Penetrated by HV Slug. 39461_ HV Slug penetrates Wall. 39475_ Penetrated by Quantum Shear. 39475_ Exp. Core Analyzer destroyed. 39477_ Quantum Shear penetrates A6. 39483_ Quantum Shear penetrates Wall. 39486_ Hdn. Centrium Leg destroyed. 39486_ Penetrated by Quantum Shear. 39488_ A6 follow-up attacks with Enh. Force Lance. 39490_ Penetrated by Quantum Shear. 39497_ A6 follow-up attacks with Enh. Force Lance. 39499_ Penetrated by Quantum Shear. 39499_ Centrium Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ???????????????????????????? | | ???????????????????? ???????????????????????????? | | ???????????????????? ???????????????????????????? | | ????????????????????# ??????????????????????????? | | ???????????????????## ??????????????????????????? | | ???????????????????# ?####?????????????????????? | | ???????????????????# ## ##??????????????????### | | ??????????????????## #?????????????????## # | | ??????????????????# ?????????????????# | | ???????????????????? #????????????????? | | ?????????????????????# #?????????????????# # | | ?????????????????????# #?????????????????# # | | ????????????????????## #?###?????????????# # | | ????????????????????# ### #?????????????# # | | ???????????????????????#;@ #####??????#### # | | ???????????????????????## 0 #####??#" | | ???????????????????????# # ##" #### | | ???????????????????????#p ;;#### g | | ???????????????????????# ;;###??# | | ???????????????????????# ###????#####" | | ???????????????????????# ### #??????## | | ???????????????????????# #???????## """ | | ???????????????????????# #???????#####" | | ???????????????????????## #???????????## | | ????????????????????????# #???????????# | | ????????????????????????## #???????????# | | ??????????????????????????# #???????????###### | | ???????????????????????????## ###????????????????# | | ?????????????????????????????##??????????????????# | | ????????????????????????????????????????????????## | | ???????????????????????????????????????????????## | | ???????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ????????????????????????????????????????????#?## | | ??????????????????????????????????????# ########## | | ???????????????????????????????????############### | | ?????????????????????????????????################# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 117 Energy Generation 103 Energy Capacity 1300 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 1010 ECM Strength 3 Jamming Range 22 Cloak Strength 3 Power Amplification 40 Armor Coverage 1800 Core Shielding 20 Propulsion Shielding 90 Utility Shielding 90 Weapon Shielding 90 Point Defense Rating 560 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 75 Targeting Accuracy 12 Target Analysis 10 Core Analysis 11 Armor Integrity Analysis 40 Recoil Reduction 6 Energy Filtering 50 Kinecelleration 50 Force Boost 30 Offensive Hacking 76 Defensive Hacking 20 Trap Extractor Capacity 6 Item Schematics ----------------- Exp. Sensor Array | -7/Factory | Scanalyzed Imp. Medium Treads | -7/Factory | Hacked Graphene Brace | -7/Factory | Scanalyzed Point Defense System | -7/Factory | Hacked Prc. Grenade Launcher | -7/Factory | Hacked Mic. Fission Core | -7/Factory | Hacked Cld. Cesium-ion Thruster | -7/Factory | Hacked Adv. Hacking Suite | -7/Factory | Hacked Adv. Shield Generator | -7/Factory | Hacked Adv. Signal Interpreter | -7/Factory | Hacked Biomechanical Wings | -7/Factory | Hacked Microactuators | -7/Factory | Hacked Adv. Reaction Control System | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Hvy. Disruptor Cannon | -7/Data Miner | Free Adv. Thermal Shield | -7/Data Miner | Free Exp. Utility Shielding | -6/Factory | Hacked Adv. Transmission Jammer | -6/Factory | Hacked Cloaking Device | -6/Factory | Hacked Cld. Airjet | -6/Factory | Scanalyzed Imp. Airjet | -6/Factory | Scanalyzed Thermal Shield | -6/Zion | Archive Wave Gun | -6/Zion | Archive Imp. Heavy Armor Plating | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Mass Driver | -6/Zion | Archive Railgun | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive 0b10 Decoder Chip [Generic] | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Hvy. Battle Rifle | -6/Zion | Free Ripper | -6/Zion | Free Lrn. Terrain Scanner | -5/Factory | Scanalyzed Imp. Cloaking Device | -5/Factory | Scanalyzed Cld. Gravmag System | -5/Factory | Hacked Exp. ECM Suite | -5/Factory | Hacked Exp. Terrain Scan Processor | -5/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Cld. Antigrav System | -3/Research | Scanalyzed Femtoactuators | -3/Research | Hacked Exp. Actuator Array | -3/Testing | Hacked Med. Regenerative Plating | -3/Testing | Hacked Hvy. Regenerative Plating | -3/Testing | Hacked Centrium Heavy Treads | -3/Testing | Archive Imp. Matter Neutralizer | -3/Testing | Archive Adv. Energy Well | -3/Testing | Archive Hvy. Wave Gun | -2/Quarantine | Archive Helical Railgun | -2/Quarantine | Archive Thermal Defense Suite | -2/Quarantine | Archive Adv. KE Penetrator | -2/Quarantine | Archive Plasma Sword | -2/Quarantine | Archive Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free E-15 Imp | -6/Zion | Archive G-47 Trooper | -6/Zion | Archive D-83 Annihilator | -6/Zion | Archive Fabricated ------------ Adv. Signal Interpreter | x2 | -7/Factory | Preloaded Adv. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Adv. Hacking Suite | x1 | -7/Factory Combat Drone Bay | x1 | -6/Factory Exp. Utility Shielding | x1 | -6/Factory Combat Drone Bay | x1 | -6/Factory Combat Drone Bay | x1 | -6/Factory Exp. Utility Shielding | x1 | -6/Factory Imp. Airjet | x1 | -6/Factory Cld. Gravmag System | x1 | -5/Factory Cld. Gravmag System | x1 | -5/Factory Cld. Gravmag System | x1 | -5/Factory Exp. Terrain Scan Processor | x1 | -5/Factory Exp. ECM Suite | x1 | -5/Factory Exp. Weapon Shielding | x1 | -4/Factory Femtoactuators | x1 | -3/Research Exp. Actuator Array | x1 | -3/Testing Cld. Antigrav System | x1 | -3/Testing Alien Tech Used ----------------- Integrated Reactor Core Stripper Subatomic Replicator Phase Redirector Transdimensional Reconstructor Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed GuidanceFissionRifle Manual? 0 Play Time 07:26:28 Cumulative 363.5 hours Start 2022.04.20 @ 02:47:19 End 2022.04.20 @ 17:30:41 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 366 Rogue 366 Adventurer 0 Explorer 0 Win Type - Total 19 Types 11/2/3/2/0/0/0/1/0 Lore% 91 Gallery% 88 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 23433f76-8c7f-4666-a998-b36dcc0e1d31