Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.02 @ 09:14:46 Player: beanbun Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (41) 205 Value Destroyed (1147) 1147 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3192 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 151/300 Energy 111/140 System Corruption 0% Temperature Cool (9) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Improved Utility Shielding > --- WEAPON (3) ------- Ion Cannon > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Aerolev Unit Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Small Matter Pod Weight Redist. System > --- WEAPON ----------- Light EM Pulse Cannon Ion Cannon Minigun > --- INVENTORY -------- Advanced Treads Airjet Ion Cannon Ion Cannon Ion Cannon Ion Cannon Ion Cannon [Rating: 28] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Splice Drone Bay Storage Small Storage Unit Protection Improved Utility Shielding Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Special Weapon Welding Torch Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . 1 . Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon 1 | . . . 1 . Parts Attached 56 | 5 10 6 17 18 Power 10 | 1 1 1 6 1 Engine 10 | 1 1 1 6 1 Core . | . . . . . Reactor . | . . . . . Propulsion 18 | 2 3 2 4 7 Treads 3 | . . . 2 1 Leg 3 | . 1 2 . . Wheel 7 | 2 2 . 2 1 Hover 3 | . . . . 3 Flight 2 | . . . . 2 Utility 7 | . 3 1 1 2 Device 2 | . . 1 . 1 Storage 4 | . 3 . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 21 | 2 3 2 6 8 Energy Gun 5 | 1 3 1 . . Energy Cannon 8 | . . . 1 7 Ballistic Gun 7 | 1 . 1 4 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 26 | . 3 2 4 17 Power 6 | . 1 1 2 2 Propulsion 6 | . 2 . . 4 Utility 5 | . . 1 1 3 Weapon 9 | . . . 1 8 Highest Loss Streak 14 | . 2 2 1 14 To Critical Strikes . | . . . . . Average Backups 4 | . 1 4 5 4 Power . | . . 1 . . Propulsion 1 | . . 2 1 . Utility . | . . . . . Weapon 1 | . 1 . 1 3 Tool/Special . | . . . . . Unused Backups 10 | . . . 7 3 Power 1 | . . . 1 . Propulsion 4 | . . . 4 . Utility 1 | . . . 1 . Weapon 3 | . . . . 3 Tool/Special 1 | . . . 1 . Average Slot Usage (%) 90 | . 80 95 95 78 Engine 15 | . 10 13 20 13 Treads 2 | . . . 4 6 Leg 11 | . 4 25 8 . Wheel 5 | . 17 . 7 . Hover 1 | . . . . 10 Device 6 | . . 9 7 6 Storage 15 | . 20 17 13 12 Energy Gun 7 | . 18 16 . . Energy Cannon 3 | . . . 2 13 Ballistic Gun 16 | . 9 11 24 10 Special Weapon 1 | . . . 4 . Peak Build Rating 28 | 5 7 13 21 28 Average Rating 13 | 3 5 10 16 20 On Entrance 7 | . 5 6 13 14 Naked Turns . | . . . . . Heaviest Build 34 | 6 11 18 34 34 Greatest Support 40 | 20 32 20 40 30 Greatest Overweight (x) 9 | . 3 1 9 8 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 8 | 5 8 8 8 8 Average Capacity 7 | 5 7 8 8 7 Most Carried 8 | 3 5 8 8 8 Average Carried 4 | 1 1 4 5 4 Final Capacity 8 | 5 8 8 8 5 Final Carried 8 | 1 2 8 6 . Class Distribution -------------------- 26% | Scavenger-Gunner 24% | Mutant 24% | Gunner 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Gunner | -9/Materials Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1103 | 256 92 72 449 234 Remotely . | . . . . . Salvage Created 1337 | 42 161 135 765 234 Parts 92 | . 11 7 65 9 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 36 | 1 6 5 20 4 Guns 32 | 1 6 5 19 1 Cannons 3 | . . . . 3 AOE 1 | . . . 1 . Classes Destroyed 7 | 1 1 . 4 1 Worker 1 | . . . 1 . Watcher 4 | . . . 4 . Swarmer 13 | . 3 3 7 . Grunt 12 | 1 3 2 6 . Brawler 1 | . . . 1 . Duelist 1 | . . . . 1 Sentry 9 | . . . 6 3 Best Kill Streak 8 | 1 3 3 8 2 Combat Bots Only 6 | 1 3 3 6 2 Max Kills in Single Turn 2 | 1 2 1 2 1 Gunslinging 1 | . 1 . 1 . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 332 | 8 45 32 78 169 Missed 83 | 3 11 6 19 44 Hits 249 | 5 34 26 59 125 Melee 5 | . . . . 5 Projectile 244 | 5 34 26 59 120 Critical Strikes 8 | . 1 . 3 4 Damage Taken 3644 | 54 335 295 1017 1943 Core 938 | 31 88 45 220 554 Absorbed by Shields . | . . . . . Core Remaining (%) 55 | 87 . 34 45 . Volleys Fired 133 | 6 26 16 59 26 Largest 3 | 2 2 2 3 3 Hottest 180 | 70 85 80 102 180 Shots Fired 301 | 12 52 32 141 64 Gun 259 | 12 52 32 139 24 Cannon 42 | . . . 2 40 Launcher . | . . . . . Special . | . . . . . Kinetic 202 | 6 26 7 139 24 Thermal 80 | 6 26 25 . 23 Explosive . | . . . . . Electromagnetic 19 | . . . 2 17 Robot Hit Streak 18 | 3 5 8 12 18 Robot Miss Streak 6 | 4 4 4 6 4 Penetration Max . | . . . . . Secondary Targets 5 | . 1 2 2 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 173 | 5 29 15 84 40 Core Hits 71 | 2 13 8 36 12 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 6 | . 3 . 2 1 Burn 3 | . 3 . . . Destroy 2 | . . . 2 . Corrupt 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2583 | 51 328 165 1154 885 Guns 1924 | 51 316 165 1111 281 Cannons 590 | . . . 18 572 Explosions . | . . . . . Melee . | . . . . . Ramming 69 | . 12 . 25 32 Kinetic 1537 | 14 117 14 1111 281 Thermal 708 | 37 199 151 . 321 Explosive . | . . . . . Electromagnetic 269 | . . . 18 251 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 18 | . 6 . 1 11 Shots . | . . . . . Rammed 8 | . 1 . 2 5 Targets Rammed 10 | . 1 . 4 5 Kicked 2 | . . . 2 . Crushed . | . . . . . Highest Temperature 690 | 124 131 222 60 690 Average Temperature 122 | 58 63 80 19 265 Received Heat Transfer 1467 | 30 99 84 282 972 Effects 32 | . . . . 32 Shutdowns 7 | . . . . 7 Energy Bleed 4 | . . . . 4 Interference 5 | . . . . 5 Matter Decay 2 | . . . . 2 Short Circuit 4 | . . . . 4 Damage (minor) 1 | . . . . 1 Damage (major) 9 | . . . . 9 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . . 3 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 7 | 1 2 3 . 1 Heat Transferred 1756 | 111 777 350 . 518 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . . . 1 . Low Security (%) 99 | 100 100 100 98 100 Level 1 . | . . . 1 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 203 | 10 50 50 203 65 Initial 65 | . 6 . . 65 Average 37 | 1 14 7 74 24 Influence Increases 1070 | 20 150 120 554 226 Destroy 0b10 Robot/C 720 | 20 120 100 400 80 Destroy 0b10 Robot/NC 25 | . . . 25 . Destroy Leader 198 | . 30 20 108 40 Allied During Kill 1 | . . . 1 . Successful Hack 5 | . . . 5 . Disable Machine 45 | . . . 15 30 Destroy Structure 1 | . . . . 1 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 60 | . . . . 60 Influence Decreases 1055 | 10 160 120 399 366 Entered New Map 94 | . 4 . . 90 Time Decay 778 | 10 136 110 339 183 Lost Part 163 | . 20 10 40 93 Lost Ally 20 | . . . 20 . Squads Dispatched 4 | . 1 . 2 1 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 3 | . 1 . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 6 | . . . 3 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | 1 11 5 30 18 Peak Tracking Total 8 | 1 3 3 5 8 Tactical Retreats 4 | . . . . 4 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 3 | . . . 1 2 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 7 | . 2 1 3 1 Terminals 6 | . 2 . 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . 5 1 6 2 Successful 8 | . 3 1 4 . Failed 6 | . 2 . 2 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . . 2 . . Terminals 13 | . 5 . 6 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 3 1 4 . Record 5 | . 3 . 2 . Open Door 1 | . . 1 . . Zone Layout 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 . 2 1 Full Trace Events 2 | . . . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks 10 | . . . 10 . Total Damage 59 | . . . 59 . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches 11 | . . . 11 . Drone Recoveries 10 | . . . 10 . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2706 | 88 362 734 1049 473 Spaces Moved 1612 | 84 209 529 540 250 Core 81 | 26 3 . 9 43 Treads 148 | . . . 122 26 Legs 783 | . 63 529 191 . Wheels 458 | 58 143 . 218 39 Hover 97 | . . . . 97 Flight 45 | . . . . 45 Fastest Speed 50 | 50 80 120 90 50 Average Speed 133 | 70 127 126 152 135 Slowest Speed 500 | 80 200 190 500 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 8 27 83 48 20 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1924 | 101 262 566 661 334 Wait 9 | 1 . 1 . 7 Move 1608 | 83 208 528 539 250 Hop . | . . . . . Pick Up 68 | 6 11 12 23 16 Fast Attach . | . . . . . Attach 47 | 5 10 4 14 14 Detach . | . . . . . Swap 10 | . . 2 3 5 Drop 39 | . 6 3 19 11 Fire 133 | 6 26 16 59 26 Melee . | . . . . . Ram 5 | . 1 . 1 3 Kick 2 | . . . 2 . Crush 3 | . . . 1 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 59 | -11/Scrapyard | Discovered new exit (range 8) 89 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 10) 451 | -10/Materials | Entered Mines 595 | -10/Mines | Discovered new exit (range 8) 616 | -10/Mines | Learned 2 Materials zone layouts 636 | -10/Mines | Core integrity fell below 50% 684 | -10/Mines | Found the Drone Emporium 691 | -10/Mines | Found Prototype Device 692 | -10/Mines | Identified Splice Drone Bay 842 | -10/Mines | Learned location of Zion (-7) 865 | -10/Mines | Build established: Scavenger-Mutant 1172 | -10/Mines | Discovered new exit (range 11) 1185 | -10/Mines | Entered Materials 1185 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1340 | -9/Materials | Discovered new exit (range 17) 1910 | -9/Materials | Build established: Gunner 1963 | -9/Materials | Core integrity fell below 50% 2109 | -9/Materials | Discovered new exit (range 15) 2234 | -9/Materials | Entered another Materials area 2234 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2323 | -8/Materials | Build established: Scavenger-Gunner 2641 | -8/Materials | Core integrity fell below 50% 2667 | -8/Materials | Lost 14 parts (2p4n3u5w) 2691 | -8/Materials | Core integrity fell below 20% 2707 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- R-06 Scavenger collects Particle Gun. R-06 Scavenger collects Imp. Heat Sink. Ion Cannon destroyed. Critical hit (Burn: +37). Acquired Imp. Utility Shielding. To regain energy, simply wait via the mouse wheel, '.', or KP5. Also make sure your per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. Adv. Treads destroyed. M-28 Smith repairs G-47 Trooper. Connecting with Scanalyzer... M-28 Smith repairs G-47 Trooper Aluminum Leg. G-47 Trooper misfires. Electrolysis Chamber disabled. Critical hit (Burn: +37). Ion Cannon destroyed. Slammed into G-47 Trooper. Acquired Lgt. Deuterium Engine. Acquired Ion Cannon. S-10 Pest destroyed. 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Risk Taker Universal Adapter Challenges ------------ None Game ------ Seed VariableCarbideShredder Manual? 0 Play Time 00:29:14 Cumulative 0.6 hours Start 2025.08.02 @ 08:48:23 End 2025.08.02 @ 09:14:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 4 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f488de76-27b1-4548-b076-3f063fa808c7