Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.09 @ 23:36:14 Player: Zeldest Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (31) 155 Value Destroyed (741) 741 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1796 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 199/300 Energy 68/100 System Corruption 20% Temperature Cool (6) Movement Walking (400) Ox4 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit High-capacity Storage Unit Signal Interpreter > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (20) --- Aluminum Leg Heat Sink Medium Laser Rocket Launcher Rocket Launcher Mining Laser Hammer Mining Claw Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink High-capacity Storage Unit Visual Processing Unit Signal Interpreter > --- WEAPON ----------- Medium Laser Medium Laser > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Compact Wheel Large Storage Unit Large Storage Unit Medium Laser Medium Laser Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher Rocket Launcher Mining Laser Hammer Mining Claw [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Signal Interpreter Device Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 32 | 7 11 14 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 9 | 2 3 4 Treads . | . . . Leg 5 | . 2 3 Wheel 4 | 2 1 1 Hover . | . . . Flight . | . . . Utility 12 | 2 4 6 Device 4 | 1 . 3 Storage 6 | 1 3 2 Processor 2 | . 1 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 3 4 Energy Gun 5 | 2 2 1 Energy Cannon . | . . . Ballistic Gun 2 | . . 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 15 | . 4 11 Power 1 | . . 1 Propulsion 6 | . 2 4 Utility 3 | . . 3 Weapon 5 | . 2 3 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Slot Usage (%) 95 | . 99 92 Engine 11 | . 14 9 Leg 12 | . 5 20 Wheel 11 | . 22 . Device 8 | . 7 9 Storage 12 | . 14 11 Processor 13 | . 6 20 Energy Gun 21 | . 27 16 Slashing Weapon 1 | . . 2 Naked Turns . | . . . Heaviest Build 50 | 14 49 50 Greatest Support 26 | 20 26 20 Greatest Overweight (x) 4 | . 2 4 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 17 | 7 15 20 Most Carried 19 | 8 15 19 Average Carried 12 | 5 9 16 Final Capacity 20 | 8 20 20 Final Carried 15 | 6 15 8 Class Distribution -------------------- 72% | Mutant 24% | Skirmisher 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 425 | 270 110 45 Remotely . | . . . Salvage Created 1004 | 118 697 189 Parts 57 | 6 37 14 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 25 | . 17 8 Guns 23 | . 16 7 Cannons 1 | . 1 . Classes Destroyed 6 | 2 4 . Builder 1 | . 1 . Tunneler 2 | 2 . . Recycler 1 | 1 . . Watcher 2 | . 2 . Swarmer 8 | . 3 5 Grunt 17 | . 14 3 Best Kill Streak 4 | 3 4 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1919 | . 538 1381 Core 538 | . 128 410 Absorbed by Shields . | . . . Core Remaining (%) 74 | 100 48 . Volleys Fired 90 | 8 56 26 Largest 2 | 2 2 2 Hottest 150 | 90 150 100 Shots Fired 164 | 16 99 49 Gun 162 | 16 97 49 Cannon . | . . . Launcher . | . . . Special 2 | . 2 . Kinetic 12 | . . 12 Thermal 152 | 16 99 37 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | 4 9 11 Robot Miss Streak 3 | 3 2 3 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 112 | 9 73 30 Core Hits 50 | 4 35 11 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 14 | 1 10 3 Burn 14 | 1 10 3 Melee Attacks 35 | . . 35 Impact . | . . . Slashing 35 | . . 35 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1395 | 105 916 374 Guns 1371 | 105 892 374 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 77 | . . 77 Thermal 1318 | 105 916 297 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 20 | . 1 20 Average Corruption 4 | . 1 14 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 9 | . 3 6 Message Errors 3 | . . 3 Matter Fused 2 | . 1 1 Data Loss (minor) 3 | . 1 2 Alerts 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 309 | 150 309 294 Average Temperature 91 | 66 89 108 Received Heat Transfer 387 | . 261 126 Effects 3 | . 3 . Energy Bleed 1 | . 1 . Interference 2 | . 2 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 13 | . 9 4 Heat Transferred 4733 | 347 3276 1110 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 324 | 15 324 154 Initial 105 | . 9 105 Average 123 | 5 210 48 Maximum Alert Level 1 | . 1 . Low Security (%) 69 | 100 36 100 Level 1 30 | . 63 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 9 | . 6 3 Investigation 6 | . 4 2 Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 41 | . 28 13 Peak Tracking Total 5 | . 3 5 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 11 | . 7 4 Terminals 9 | . 5 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 36 | . 23 13 Successful 17 | . 13 4 Failed 19 | . 10 9 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual 35 | . 22 13 Terminals 33 | . 20 13 Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 1 1 Terminal Index 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 14 | . 11 3 Terminals 12 | . 9 3 Assimilate 2 | . 2 . Botnet 8 | . 5 3 Operators 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Monitor 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 10 | . 6 4 Full Trace Events 7 | . 4 3 Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 2410 | 106 1146 1158 Spaces Moved 1008 | 73 633 302 Core 7 | 7 . . Treads . | . . . Legs 390 | . 88 302 Wheels 611 | 66 545 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 260 Average Speed 160 | 77 120 265 Slowest Speed 400 | 80 260 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 8 | . . 8 Exploration Rate (%) 40 | 4 88 29 Regions Visited 2 Branch Regions . Pre-discovered Areas 1 | . 1 . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 22 | . . 22 Terrain Destroyed 23 | . 1 22 Melee 22 | . . 22 Projectile 1 | . 1 . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1567 | 107 918 542 Wait 359 | 3 198 158 Move 1006 | 72 632 302 Hop . | . . . Pick Up 36 | 15 16 5 Fast Attach . | . . . Attach 28 | 7 7 14 Detach 4 | . 2 2 Swap 4 | . 4 . Drop 5 | 2 3 . Fire 90 | 8 56 26 Melee 35 | . . 35 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 107 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 7) 761 | -10/Materials | Discovered new exit (range 16) 882 | -10/Materials | Discovered new exit (range 8) 1019 | -10/Materials | Core integrity fell below 50% 1053 | -10/Materials | Discovered new exit (range 16) 1083 | -10/Materials | Identified exit to Materials 1253 | -10/Materials | Entered another Materials area 1253 | -9/Materials | Evolved 2 slots: Utility x2 1760 | -9/Materials | Build established: Skirmisher 2075 | -9/Materials | Discovered new exit (range 6) 2204 | -9/Materials | Crushed by falling debris 2235 | -9/Materials | Lost 3 parts (1n1u1w) 2240 | -9/Materials | Crushed by falling debris 2276 | -9/Materials | Crushed by falling debris 2276 | -9/Materials | System corruption reached 10% 2281 | -9/Materials | Crushed by falling debris 2283 | -9/Materials | Crushed by falling debris 2299 | -9/Materials | Crushed by falling debris 2309 | -9/Materials | Crushed by falling debris 2329 | -9/Materials | Crushed by falling debris 2329 | -9/Materials | Core integrity fell below 50% 2340 | -9/Materials | Lost 4 parts (1p2n1u) 2380 | -9/Materials | Core integrity fell below 20% 2411 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 02363_ U-05 Engineer builds a Wall. 02369_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 2 systems. Awaiting botnet instructions. >>Index(Terminals) Found 12 terminals. Downloaded coordinate data. 02369_ ALERT: Suspicious activity at Terminal M011. Dispatching Investigation squad. 02369_ Terminal unresponsive. 02380_ PXZB=UXEO4GMMUMIS3L/44IBS 02397_ Aluminum Leg destroyed. 02404_ AP&SI |QX16HOQ7BQ,SKYYT 3=KV= /X 02404_ S-10 Pest destroyed. 02404_ Switching to secondary target: G-34 Mercenary. 02407_ S-10 Pest destroyed. 02407_ Switching to secondary target: G-34 Mercenary. 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