Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.20 @ 20:54:47 Player: GiggleBox Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (118) 590 Value Destroyed (5218) 5218 Prototype IDs (133) 2660 Alien Tech Used (6) 1200 Bonus (18878) 18878 TOTAL SCORE: 39046 Bonus ------- Follower Combat Kills 163 Hunted by Unchained 500 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Friendly Fire -185 Cogmind --------- Core Integrity 0/1600 Matter 180/300 Energy 836/840 System Corruption 2% Temperature Critical (830) Movement Core (600) Ox11 Location -1/Command Parts ------- > --- POWER (2) -------- Zero-point Reactor > --- PROPULSION (8) --- High-density Centrium Leg > --- UTILITY (12) ----- Experimental Energy Well Spectral Analyzer Experimental System Purifier > --- WEAPON (3) ------- Heavy Quantum Rifle Heavy Quantum Rifle > --- INVENTORY (5) ---- Concept Variable Chargecaster Particle Cleaver Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Enhanced Armored Heavy Treads Enhanced Armored Heavy Treads Experimental Biometal Medium Treads High-density Centrium Leg Experimental Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Experimental Energy Well Advanced Gravity Neutralizer Enhanced Optical Array Spectral Analyzer Advanced Signal Interpreter Advanced Particle Accelerator Advanced Kinecellerator Experimental Weapon Cycler System Mapper Experimental System Purifier > --- WEAPON ----------- Heavy Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Particle Reactor Zero-point Reactor Heavy Quantum Rifle Heavy Quantum Rifle Concept Variable Chargecaster Vortex Cannon Hypervelocity Multirail Heavy Hardcell Cannon Particle Cleaver [Rating: 221] Favorites ----------- Power Light Quantum Reactor Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Improved Diametric Drive Treads Armored Treads Leg High-density Centrium Leg Wheel Armored Wheel Hover Unit Antigrav System Flight Unit Improved Diametric Drive Utility Medium Storage Unit Device Advanced Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware System Mapper Protection Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Impact Weapon Impact Mace Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Slots Evolved 18 | . . . 2 2 2 . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 1 1 . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . Utility 10 | . . . 1 1 1 . . . 1 . . . . . . . . . 1 . . . . 2 . 1 . . 2 . Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Attached 165 | 4 6 2 15 15 18 . . 1 9 . . 3 . 7 . . 8 . 2 . 1 3 . 10 2 8 4 5 5 37 Power 23 | . 1 . 2 2 . . . . 2 . . . . 2 . . 1 . . . . 1 . . . 3 . 1 2 6 Engine 6 | . 1 . 2 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . . Core 3 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Reactor 14 | . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . 3 . 1 2 5 Propulsion 43 | 2 1 . 7 2 7 . . . . . . . . 3 . . 4 . . . . 1 . 4 . 2 . 1 . 9 Treads 9 | 2 . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 Leg 6 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 4 Wheel 5 | . 1 . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 Flight 20 | . . . 1 . 7 . . . . . . . . 3 . . 2 . . . . . . 4 . 2 . 1 . . Utility 56 | 1 1 2 3 6 6 . . 1 5 . . 2 . 2 . . 2 . 2 . . 1 . 4 1 2 1 1 1 12 Device 31 | 1 . 1 1 4 1 . . 1 3 . . 1 . 1 . . 1 . 1 . . 1 . 2 1 2 1 1 . 7 Storage 7 | . 1 . 1 . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . 2 Processor 8 | . . . . 1 2 . . . 1 . . 1 . . . . 1 . . . . . . 1 . . . . . 1 Hackware 4 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . Protection 6 | . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 43 | 1 3 . 3 5 5 . . . 2 . . 1 . . . . 1 . . . 1 . . 2 1 1 3 2 2 10 Energy Gun 13 | 1 3 . 2 1 . . . . . . . . . . . . . . . . . . . . 1 . . 2 . 3 Energy Cannon 10 | . . . . . 2 . . . 1 . . . . . . . 1 . . . . . . 1 . 1 1 . 1 2 Ballistic Gun 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon 6 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Launcher 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Slashing Weapon 6 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 39 | . . . 2 . 2 . . . 1 . . 1 . 1 . . 6 . 1 . . 3 . 1 1 . 3 2 . 15 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Parts Lost 55 | . 3 . 3 4 . . . . . . . . . 1 . . . . 1 . . . . 2 . . . 2 . 39 Power 10 | . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 6 Propulsion 14 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . 11 Utility 18 | . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . 15 Weapon 13 | . 2 . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 7 Highest Loss Streak 13 | . 3 . 1 2 . . . . . . . . . 1 . . . . 1 . . . . 2 . . . 1 . 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 9 | 6 6 11 16 18 9 7 7 7 8 9 9 9 9 8 9 9 9 9 8 8 8 9 9 8 8 7 7 7 7 7 Power . | 1 1 2 1 . . . . . . 1 1 1 1 . . . . . . . . . . . 1 1 1 . . 1 Propulsion 2 | 4 3 3 6 6 . . . . . . . . . . 1 1 1 1 1 1 1 1 1 1 2 1 1 . . . Utility 4 | . . 4 6 7 6 6 6 6 6 7 7 7 7 7 7 7 7 7 6 6 6 6 6 3 3 2 2 2 3 2 Weapon 1 | 1 . 1 2 2 . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 2 2 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 35 | . 2 . 5 6 3 . . . 4 . . . . 1 . 1 1 1 . . 1 1 . 1 . 2 2 . 1 3 Power 5 | . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Propulsion 8 | . . . 4 2 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Utility 15 | . . . . 1 2 . . . 2 . . . . 1 . 1 1 1 . . 1 1 . . . 1 1 . . 2 Weapon 6 | . . . 1 2 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Tool/Special 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 98 100 99 99 98 100 100 100 93 93 93 93 93 90 94 94 94 94 88 84 85 89 89 84 85 85 85 86 86 62 Engine 4 | . 14 14 11 8 1 . . . . . . . . 2 5 5 1 . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . 2 6 6 6 6 4 5 5 9 11 10 10 10 10 10 9 8 7 8 8 8 5 Treads 6 | . 21 14 20 17 2 . . . . . . . . . . . . . . . . . . . . . . . . 3 Wheel 4 | . 5 14 12 17 2 . . . . . . . . . . . . . . . . . . . . . . . . . Flight 18 | . . . . . 31 38 38 38 33 33 33 33 33 35 35 35 34 35 31 31 31 31 31 26 23 26 26 25 24 8 Device 15 | . 13 13 20 18 8 7 7 7 13 13 13 13 13 13 17 17 17 17 15 15 15 15 15 15 18 20 21 20 22 14 Storage 7 | . 14 14 11 9 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 Processor 7 | . . . . 3 11 15 15 15 13 13 13 15 20 14 11 11 11 11 10 10 10 10 10 14 9 8 8 8 8 7 Hackware 3 | . . . . . 6 7 7 7 6 6 6 3 . . . . . . 5 5 5 5 5 6 9 8 8 8 10 5 Energy Gun 6 | . 19 28 18 7 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Energy Cannon 2 | . . . . . 5 7 7 7 5 6 6 6 6 5 5 5 5 5 4 . . . . 1 4 4 4 4 4 1 Ballistic Gun 1 | . 8 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . 10 1 . . . . . . . . . . . . . . . . . . . . . . . 3 2 Slashing Weapon 1 | . . . . . 3 . . . . . . 3 6 5 5 5 5 5 5 5 5 5 5 4 5 4 3 3 . . Peak Build Rating 221 | 7 10 13 32 39 50 50 50 52 63 62 62 69 66 88 86 86 102 98 107 102 105 110 106 141 147 174 192 192 190 221 Average Rating 80 | 6 7 11 20 33 46 50 50 50 59 62 62 63 65 76 86 86 96 98 106 102 102 104 106 117 139 168 189 189 188 144 On Entrance 84 | 6 7 10 11 24 39 50 50 50 50 62 62 62 65 66 86 86 86 98 98 102 102 105 106 106 141 139 172 192 187 190 Avg Prop Armor Cover (%) 11 | . 13 13 20 17 16 . . . . . . . . 8 . . . . . . . . . . 14 1 . . . 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 114 | 14 32 32 61 68 62 23 23 23 34 34 34 35 35 46 46 46 49 49 49 41 45 50 50 60 61 65 68 74 79 114 Greatest Support 200 | 40 40 10 40 24 27 27 27 27 36 36 36 36 36 51 51 51 55 55 55 55 55 55 55 61 63 80 80 80 80 200 Greatest Overweight (x) 5 | . 3 3 5 4 2 . . . . . . . . . . . 4 . . . . . . . 4 . . . . 2 Average Overweight (x) . | . . 3 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 11 | 8 10 15 19 20 9 8 8 8 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 20 | 6 9 13 20 20 20 8 8 8 10 10 10 10 10 10 10 10 10 10 9 9 10 10 10 10 10 10 10 10 10 10 Average Carried 11 | 6 6 12 17 19 9 8 8 8 9 10 10 9 9 9 10 10 9 10 9 9 9 9 10 9 9 9 9 9 9 7 Final Capacity 20 | 8 15 15 20 20 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 20 | 6 9 13 20 20 8 8 8 8 10 10 10 10 10 10 10 10 10 10 9 9 10 10 10 10 10 10 10 7 9 2 Class Distribution -------------------- 32% | Mutant 27% | Scout 16% | Hacker-Ninja 8% | Hacker-Scout 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Zion Scout | -5/Proximity Caves Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Warlord Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Hacker-Ninja | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/Testing Hacker-Ninja | -2/Research Hacker-Ninja | -2/Quarantine Hacker-Ninja | -2/Protoforge Hacker-Scout | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Matter Collected 4658 | 264 161 206 369 703 260 20 . 20 27 103 . 20 20 90 90 . 177 147 . 28 20 . . 109 . 309 190 38 . 1287 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5797 | 134 466 155 981 1063 196 148 . 29 53 . . . . 154 . 349 . . . . 146 . . 32 . 461 131 50 . 1249 Parts 210 | 6 24 4 57 49 7 . . . 5 . . . . 9 . 2 . . . . 1 . . 6 . 17 6 2 . 15 Haulers Intercepted 17 | . . . 5 5 2 . . . . . . . . . . . . . . . . . . . . 4 1 . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Combat Hostiles Destroyed 70 | . 8 3 24 20 . 1 . . 4 . . . . . . . . . . . . . . . . 1 . . . 9 Melee 3 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Guns 41 | . 7 3 24 3 . . . . . . . . . . . . . . . . . . . . . . . . . 4 Cannons 16 | . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . 5 AOE 10 | . . . . 6 . . . . 4 . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 14 | 2 3 1 3 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 Worker 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Builder 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 4 | 2 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler 17 | . . . 5 5 2 . . . . . . . . . . . . . . . . . . . . 4 1 . . . Recycler 8 | 1 . 1 1 2 1 . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Minesweeper 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Operator 7 | . . . 2 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . . 1 . . . Watcher 7 | . 3 . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . Swarmer 22 | . . 1 13 3 . . . . 4 . . . . . . . . . . . . . . . . 1 . . . . Grunt 24 | . 8 2 5 9 . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 12 | . . . 6 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Enhanced Q-Series 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Best Kill Streak 6 | 2 3 2 4 6 1 1 . 1 4 . . . . 1 . . . . . . . . . 1 . 1 1 1 . 3 Combat Bots Only 5 | . 3 1 4 5 . 1 . . 4 . . . . . . . . . . . . . . . . 1 . . . 3 Max Kills in Single Turn 2 | 1 1 1 2 2 1 1 . 1 2 . . . . 1 . . . . . . . . . 1 . 1 1 1 . 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Melee 1 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Hostile Shots Fired 968 | . 68 13 131 95 19 . . 5 19 3 3 . . 2 1 2 14 2 18 4 . . 7 2 2 . 38 54 41 425 Missed 370 | . 19 5 31 31 13 . . 2 10 1 2 . . 1 1 1 11 1 8 2 . . 2 1 1 . 30 30 24 143 Intercepted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Hits 598 | . 49 8 100 64 6 . . 3 9 2 1 . . 1 . 1 3 1 10 2 . . 5 1 1 . 8 24 17 282 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Projectile 596 | . 49 8 100 64 6 . . 3 9 2 1 . . 1 . 1 3 1 10 2 . . 5 1 1 . 8 22 17 282 AOE 53 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 Critical Strikes 27 | . 1 . 1 1 . . . . . . . . . . . . 1 . . . . . 1 . 1 . . 2 1 18 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Damage Taken 14886 | . 613 103 1015 1043 47 . . 71 197 30 20 . . 128 . 23 346 23 161 40 . . 111 114 18 . 183 565 361 9674 Core 2385 | . 158 18 220 100 6 . . . 125 . . . . . . . 19 . 66 20 . . 18 31 . . 24 66 73 1441 Absorbed by Shields 287 | . . . . 59 . . . . . . . . . . . . 10 . . . . . . . . . . 25 . 193 Ignored by Resistances 346 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 346 Regen/Repaired (Parts) 629 | . 183 . 19 . . . . . . . . . . 124 . . 52 . . . . . . . 111 4 46 90 . . Core Remaining (%) 81 | 100 . 29 45 81 . . . 99 . . . . 85 . . . . 98 . . . . 90 . 97 . . 86 . . Volleys Fired 593 | 8 47 10 95 59 8 6 . 4 9 17 4 . . 12 9 27 45 3 30 . . . . . 14 9 12 23 12 130 Largest 3 | 2 2 2 2 2 2 1 . 1 1 1 1 . . 1 1 1 1 1 1 . . . . . 1 1 1 1 1 3 Hottest 320 | 60 130 130 130 130 101 65 . 65 85 85 85 . . 85 85 85 85 85 85 . . . . . 113 120 120 120 120 320 Shots Fired 899 | 16 93 20 190 107 10 6 . 4 9 17 4 . . 12 9 27 45 3 30 . . . . . 14 9 12 23 12 227 Gun 463 | 16 93 20 190 38 2 . . . . . . . . . . . . . . . . . . . . . . . . 104 Cannon 427 | . . . . 62 8 6 . 4 7 17 4 . . 12 9 27 45 3 30 . . . . . 14 9 12 23 12 123 Launcher 9 | . . . . 7 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 278 | 8 35 . 58 62 2 . . . . . . . . . . . . . . . . . . . . . . . . 113 Thermal 562 | 8 27 20 132 38 8 6 . 4 7 17 4 . . 12 9 27 41 3 30 . . . . . 14 7 12 23 12 101 Explosive 9 | . . . . 7 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Electromagnetic 31 | . 31 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 19 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . 2 . . . 13 Robot Hit Streak 18 | 6 10 10 17 9 6 . . . 1 . 2 . . . . . 3 . . . . . . . . . . . . 18 Robot Miss Streak 5 | 1 2 1 5 3 1 . . . . . 1 . . . . . 2 . . . . . . . . 3 . . . 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 4 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 530 | 12 63 15 136 68 11 4 . 1 3 . 2 . . 5 . 7 11 . . . 3 . . 1 . 7 8 1 . 172 Core Hits 210 | 4 26 7 50 43 1 . . . 5 . 1 . . 1 . 1 3 . . . 1 . . 1 . 5 . 1 . 60 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 22 | . . . . . . 2 . 1 2 . . . . . . . . . . . . . . . . . . . . 17 Critical Strikes 50 | . 1 . 6 2 2 2 . 1 2 . . . . . . . . . . . . . . . . 1 . . . 33 Burn 7 | . 1 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 Blast 5 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 Smash 5 | . . . . . . 2 . 1 2 . . . . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Sunder 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Melee Attacks 223 | . . . . . 22 9 . 4 25 12 5 1 1 28 5 17 2 1 18 . 3 . 3 1 8 19 17 20 . 2 Impact 58 | . . . . . 1 9 . 4 25 12 5 1 . . . . . . . . . . 1 . . . . . . . Slashing 165 | . . . . . 21 . . . . . . . 1 28 5 17 2 1 18 . 3 . 2 1 8 19 17 20 . 2 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . 3 1 . 1 . . . . . 3 . . . . . . . . . . . 4 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 18135 | 143 871 242 2056 2105 492 289 . 64 705 . 91 . . 429 . 667 415 . . . 243 . . 55 . 675 940 86 . 7567 Guns 6220 | 143 851 242 2056 448 34 . . . . . . . . . . . . . . . . . . . . . . . . 2446 Cannons 6784 | . . . . 1050 107 . . . . . 91 . . . . . 415 . . . . . . . . . . . . 5121 Explosions 1191 | . . . . 607 . . . . 584 . . . . . . . . . . . . . . . . . . . . . Melee 3920 | . . . . . 351 289 . 64 121 . . . . 429 . 667 . . . . 243 . . 55 . 675 940 86 . . Ramming 20 | . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5569 | 76 284 . 544 1050 26 . . . . . . . . . . . . . . . . . . . . . . . . 3589 Thermal 6536 | 67 227 242 1512 448 115 . . . 128 . 91 . . . . . 415 . . . . . . . . . . . . 3291 Explosive 1063 | . . . . 607 . . . . 456 . . . . . . . . . . . . . . . . . . . . . Electromagnetic 340 | . 340 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 474 | . . . . . . 289 . 64 121 . . . . . . . . . . . . . . . . . . . . . Slashing 3446 | . . . . . 351 . . . . . . . . 429 . 667 . . . . 243 . . 55 . 675 940 86 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 687 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 687 Highest Corruption 11 | . . . . 2 . . . . . . . . . . . . 1 1 1 1 1 1 1 . . . 1 5 . 11 Average Corruption 2 | . . . . 1 . . . . . . . . . . . . 1 1 1 1 1 1 1 . . . 1 1 . 4 Corruption Purged 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 55 | . . . . 16 . . . . . . . . . . . . 2 . . 2 . . 2 . . . 1 7 . 25 Message Errors 11 | . . . . 2 . . . . . . . . . . . . . . . 2 . . 1 . . . . 4 . 2 Matter Fused 11 | . . . . 4 . . . . . . . . . . . . 1 . . . . . 1 . . . . 2 . 3 Heat Flow Errors 12 | . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . 6 Energy Discharges 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 7 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Misfires 4 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1910 | . . . . 15 84 223 . 64 236 . . . . 239 . 496 . . . . 60 . . . . 47 388 . . 58 Projectiles 58 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58 Explosions 130 | . . . . 15 . . . . 115 . . . . . . . . . . . . . . . . . . . . . Melee 1722 | . . . . . 84 223 . 64 121 . . . . 239 . 496 . . . . 60 . . . . 47 388 . . . Knockbacks 23 | . . . . 7 . 1 . . 2 . . . . . . . . . . . . . . . . . . . . 13 Impact 3 | . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . Kinetic 19 | . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . 12 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 222 | . . . . 120 . . . . 102 . . . . . . . . . . . . . . . . . . . . . Shots 6 | . . . . 4 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Rammed 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 830 | . 173 180 177 231 463 80 30 82 48 72 105 . . 144 . 29 17 . 66 . . . 26 1 156 208 . 5 376 830 Average Temperature 56 | . 37 58 30 78 104 26 16 27 7 32 58 . . 42 . 16 8 . 38 . . . 16 1 50 50 . 5 139 109 Received Heat Transfer 3378 | . 360 51 222 393 6 . . 18 6 . 9 . . 9 . 9 . . . . . . 49 9 27 . . . . 2210 Effects 7 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 4 Shutdowns 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Longest Duration 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 12 | . . . . . . 4 . 1 2 . . . . . . . . . . . . . . . . . . . . 5 Impact Corruptions 16 | . . . . . . 8 . 3 5 . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 11 | . . . 8 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heat Transferred 9486 | 150 620 555 3996 1036 185 . . . 100 . 111 . . . . . 424 . . . . . . . . . . . . 2309 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Maximum Alert Level 1 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Low Security (%) 88 | 100 100 100 85 61 90 . . . 100 . . . . 100 . . . . 100 . . . . 100 100 100 100 56 53 85 Level 1 11 | . . . 14 38 9 . . . . . . . . . . . . . . . . . . . . . . 43 46 14 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 364 | 5 95 47 249 328 216 . . . 139 . . . . 77 . . . . 82 . . . . 84 69 33 167 252 364 226 Initial 226 | . 3 . . 3 81 . . . 28 . . . . . . . . . . . . . . 84 33 . 12 93 151 226 Average 66 | 1 25 5 70 155 130 . . . 66 . . . . 2 . . . . 2 . . . . 64 32 5 39 168 211 80 Influence Increases 5520 | 15 338 90 736 786 361 45 . 65 388 45 . . . 178 75 15 437 . 134 . 5 . 165 56 138 211 305 369 373 190 Destroy 0b10 Robot/C 1360 | . 160 60 480 400 . 20 . . 80 . . . . . . . 100 . . . . . . . 20 20 . . . 20 Destroy 0b10 Robot/NC 250 | 15 25 5 40 55 15 15 . 5 10 . . . . 15 . . . . . . 5 . . 5 . 25 10 5 . . Destroy Leader 368 | . 46 10 140 132 4 10 . . 12 . . . . . . . . . . . . . . . . 10 2 2 . . Allied During Kill 22 | . . . . . . . . . . . . . . . . . 22 . . . . . . . . . . . . . Successful Hack 644 | . 46 . 28 67 147 . . . 70 . . . . 36 . . . . . . . . . 6 51 39 17 86 51 . Disable Machine 315 | . . . . 45 15 . . . 60 . . . . . . . . . . . . . . . 30 45 75 . . 45 Destroy Structure 526 | . 1 . 3 57 15 . . . 66 . . . . 52 . . . . 44 . . . . . 22 42 36 111 27 50 Partial Spotted 405 | . . . . . 15 . . . 45 . . . . 60 . . . . . . . . . 15 15 . 30 75 75 75 Lose Combat Pursuer 1530 | . 60 15 45 30 150 . . 60 45 45 . . . 15 75 15 315 . 90 . . . 165 30 . 30 135 90 120 . Miscellaneous 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . Influence Decreases 5497 | 10 343 90 728 613 418 169 . 20 349 84 45 . . 101 100 67 229 208 52 82 5 . 40 121 198 188 161 284 271 521 Entered New Map 874 | . 2 . . 5 100 47 . . 17 32 9 . . . 30 11 . 208 . 31 . . . 41 27 . 11 74 101 128 Time Decay 3768 | 10 311 90 457 408 278 122 . 20 302 52 36 . . 90 70 56 159 . 52 51 5 . 40 60 151 188 150 190 170 250 Lost Part 187 | . 30 . 30 40 . . . . . . . . . 4 . . . . . . . . . 20 . . . 20 . 43 Lost Ally 277 | . . . . 10 40 . . . 30 . . . . 7 . . 70 . . . . . . . 20 . . . . 100 Purge Threat 391 | . . . 241 150 . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 48 | . 2 . 4 6 5 . . . 2 . . . . 4 . . . . . . . . . 1 1 2 6 2 7 6 Investigation 7 | . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . . . 2 . 1 1 Extermination 15 | . . . . . 2 . . . 1 . . . . 2 . . . . . . . . . 1 1 . 2 1 2 3 Reinforcement 20 | . 1 . 4 3 2 . . . 1 . . . . 1 . . . . . . . . . . . 2 2 1 1 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 6 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Distress Signals 30 | . . . 5 4 . . . . 1 . . . . . . . 2 . 1 . . . . 1 . 6 2 . . 8 Communications Jammed 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 3 11 Distress Signals 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 3 11 Times Spotted 362 | . 17 4 42 31 10 4 . 4 15 4 3 . . 5 5 1 66 1 14 3 . . 11 5 2 6 21 17 23 48 Peak Tracking Total 18 | . 4 2 5 6 5 4 . 5 4 3 2 . . 2 5 1 18 1 11 3 . . 7 4 2 2 15 9 14 7 Tactical Retreats 45 | . 3 1 2 2 4 . . 2 1 1 . . . 1 3 1 7 . 1 . . . 4 1 . 2 2 4 3 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Traps Triggered 12 | . 1 . . 2 2 . . . 1 . . . . 1 . . . . . . . . . 1 . . . 3 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Machines Disabled 24 | . . . . 3 1 . . . 4 . . . . . . . 1 . . . . . 1 . 3 3 5 . . 3 Max in Single Turn 2 | . . . . 1 1 . . . 2 . . . . . . . 1 . . . . . 1 . 1 1 1 . . 1 Garrison Access 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 2 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Machines Accessed 118 | . 7 1 6 9 14 . 4 . 15 . 1 . . 6 . 1 6 . 2 . 1 4 . 4 6 6 7 9 6 3 Terminals 73 | . 6 . 4 8 9 . . . 12 . 1 . . 2 . . . . 1 . . . . 3 2 5 5 8 4 3 Fabricators 5 | . . . . . 2 . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 . Repair Stations 4 | . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Recycling Units 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . 1 1 1 . . . 2 . . . . 1 . . . . . . . . . 1 1 . 1 . 1 . Garrison Access 8 | . . . . . 2 . . . . . . . . 1 . . . . 1 . . . . . 1 1 1 1 . . Total Hacks 320 | . 28 1 23 29 36 . 32 . 39 . 2 . . 13 . 1 10 . 3 . 1 17 . 10 11 18 10 18 15 3 Successful 228 | . 24 1 14 19 20 . 32 . 25 . 2 . . 6 . 1 10 . 1 . 1 17 . 6 6 11 7 16 8 1 Failed 90 | . 4 . 8 10 16 . . . 13 . . . . 7 . . . . 2 . . . . 4 5 7 3 2 7 2 Catastrophic 14 | . . . 1 3 4 . . . . . . . . . . . . . . . . . . . . 2 . 1 2 1 Database Lockouts 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Manual 108 | . 11 . 10 15 16 . . . 27 . . . . 1 . . . . . . . . . 4 . 9 3 5 4 3 Terminals 191 | . 18 . 18 26 26 . . . 35 . 2 . . 3 . . . . 2 . . . . 7 3 17 7 17 7 3 Fabricators 13 | . . . . . 6 . . . 1 . . . . . . . . . . . . . . . 2 . . . 4 . Repair Stations 16 | . 10 . 2 . . . . . . . . . . 2 . . . . . . . . . . 2 . . . . . Recycling Units 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 29 | . . . 3 3 2 . . . 3 . . . . 6 . . . . . . . . . 3 3 . 2 . 4 . Garrison Access 8 | . . . . . 2 . . . . . . . . 1 . . . . 1 . . . . . 1 1 1 1 . . Terminal Hacks 142 | . 11 1 8 11 9 . 32 . 9 . 2 . . 1 . 1 10 . . . 1 17 . 2 . 9 3 11 3 1 Record 34 | . . . . . . . 11 . . . 2 . . 1 . . 9 . . . . 5 . . . . 2 4 . . Part Schematic 21 | . 1 . . . 2 . 13 . . . . . . . . . . . . . . 4 . . . 1 . . . . Robot Schematic 6 | . 1 . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 3 . . . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 23 | . 2 . 2 2 4 . 3 . 2 . . . . . . . . . . . . 4 . 1 . 2 . 1 . . Open Door 5 | . . 1 . . . . . . . . . . . . . 1 1 . . . 1 . . . . . . . . 1 Level Access Points 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 5 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . 1 1 . . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Terminal Index 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 5 | . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 . Unreport Threat 4 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Locate Traps 4 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . Reprogram Traps 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 7 | . 1 . 2 1 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 5 | . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . Proto ID Catalog 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . 2 . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Build 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 16 | . 10 . 2 . . . . . . . . . . 2 . . . . . . . . . . 2 . . . . . Scan Component 8 | . 5 . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Repair 8 | . 5 . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 16 | . . . 1 3 2 . . . 1 . . . . 2 . . . . . . . . . 2 2 . 2 . 1 . Insert Component 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Analyze 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 12 | . . . 1 1 2 . . . 1 . . . . 2 . . . . . . . . . 1 2 . 2 . . . Garrison Access Hacks 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 1 1 . . Seal Access 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 1 1 . . Unauthorized Hacks 45 | . 3 . 3 5 8 . . . 15 . . . . 1 . . . . . . . . . 2 . 1 1 4 2 . Terminals 42 | . 3 . 3 5 6 . . . 14 . . . . 1 . . . . . . . . . 2 . 1 1 4 2 . Assimilate 5 | . . . . 1 . . . . 4 . . . . . . . . . . . . . . . . . . . . . Botnet 25 | . 3 . 2 3 4 . . . 4 . . . . 1 . . . . . . . . . 1 . 1 1 3 2 . Operators 7 | . . . 1 1 2 . . . 1 . . . . . . . . . . . . . . 1 . . . 1 . . Skim 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Haulers 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 87 | . 6 . 5 8 13 . . . 13 . 1 . . 6 . . . . 1 . . . . 4 5 4 4 7 6 4 Full Trace Events 3 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . 1 . . . . . 5 . . . . 3 . . . . . . . . . . . . . . 1 . . . Robots Built 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 116 | . . . . . 116 . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 43 | . 1 . . 1 2 . 13 . . . . 15 . . . . . . . . . 4 . . . 1 6 . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 56 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56 . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Part Studies Acquired 12 | . . . 1 1 2 . . . 1 . . . . 2 . . . . . . . . . 1 2 . 2 . . . Parts Repaired 8 | . 5 . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Time 286 | . 154 . 26 . . . . . . . . . . 80 . . . . . . . . . . 26 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . . 5 . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Total Allies 13 | . . . . 1 2 . . . 3 . . . . 1 . . 5 . . . . . . . 1 . . . . . Largest Group 5 | . . . . 1 1 . . . 2 . . . . 1 . . 5 . . . . . . . 1 . . . . . Highest-Rated Group 254 | . . . . 26 21 . . . 52 . . . . 10 . . 254 . . . . . . . 139 . . . . . Highest-Rated Ally 139 | . . . . 26 21 . . . 26 . . . . 10 . . 64 . . . . . . . 139 . . . . . Total Orders 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . RETURN 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Ally Attacks 68 | . . . . . 4 . . . . . . . . . . . 45 . . . . . . . 3 . . . . 16 Total Damage 1573 | . . . . . 111 . . . . . . . . . . . 1299 . . . . . . . 163 . . . . . Kills 6 | . . . . . . . . . . . . . . . . . 5 . . . . . . . 1 . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Active Infowar (turns) 14404 | 6 1226 748 1541 1135 613 341 27 172 664 358 182 304 59 673 149 250 895 60 315 176 96 41 107 130 329 1073 317 392 348 1677 Optics 7206 | . . . . . . . . . . . . 119 59 673 149 250 895 60 315 176 96 41 107 130 329 1073 317 392 348 1677 Sensors 8400 | . . . . . 451 341 27 170 664 358 182 299 59 628 149 250 893 60 315 176 96 39 107 130 329 1073 317 392 348 547 Terrain 37 | . . . . . . . . . . . . . . . . . . . . . . . . 37 . . . . . . Traps 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Seismic 4818 | 6 1226 748 1541 1135 162 . . . . . . . . . . . . . . . . . . . . . . . . . T.N.C. 376 | . . . . 376 . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 3013 | . . . . . 515 341 27 172 664 358 182 304 59 391 . . . . . . . . . . . . . . . . Cloaking 948 | . . . . . . . . . . . . . . . . . . . . . . 10 107 130 329 232 42 45 53 . Jamming 2946 | . . . . . . . . . . . . . . . . . . . . . . . . . 327 1073 317 392 348 489 Robot Analysis Total 8 | . 3 . . . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 14 | . . 1 . . . 2 . 2 . 1 2 . . . 2 1 . . . 1 2 . . . . . . . . . Drone Launches 21 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . 17 Drone Recoveries 5 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Turns Passed 14731 | 74 1252 826 1697 1135 613 341 27 172 664 358 182 304 59 673 149 250 895 60 315 176 96 41 107 130 329 1073 317 392 348 1676 Spaces Moved 22324 | 15 635 591 859 675 1009 961 85 498 1171 687 470 820 212 1278 484 765 1315 267 431 711 434 153 440 465 486 2065 906 889 1024 1523 Core 17 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 16 . . . . . Treads 616 | 15 371 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 228 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2453 | . 264 591 857 675 66 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 320 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 320 Flight 18918 | . . . . . 943 961 85 498 1171 687 470 820 212 1278 484 765 1314 267 431 711 434 153 440 465 470 2065 906 889 1024 975 Fastest Speed 17 | 160 95 125 100 120 23 23 23 23 23 23 23 23 23 17 20 20 19 19 19 19 19 19 19 18 23 19 20 20 20 20 Average Speed 38 | 160 137 125 138 120 30 23 23 23 23 23 23 23 23 20 20 20 19 19 19 19 19 19 19 19 30 21 22 20 20 60 Slowest Speed 250 | 160 240 125 250 150 120 23 23 23 23 23 23 23 23 23 20 20 250 19 19 19 19 19 19 23 250 23 24 20 20 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 110 | . . . . . 5 . . . 2 . . . . 6 . . 6 1 1 1 . . 1 6 . 28 10 6 32 5 Potential Cave-ins 16 | . . . . . . . . . . . . . . . . 3 11 . . . . . . . . . . . . 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 59 | 3 90 98 75 58 30 85 71 72 29 80 66 85 52 38 78 88 89 55 7 91 75 61 66 18 46 47 84 34 29 35 Regions Visited 30 Branch Regions 20 Pre-discovered Areas 8 | . . . . . . 1 1 . . . . 2 . . . . 1 . . . . 3 . . . . . . . . Known Exits Taken 26 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 26 | . . 1 . . . 1 . 3 . 2 1 4 2 . 2 2 . 2 . 2 3 . 1 . . . . . . . Spaces Dug 291 | . . . . 13 17 6 . 5 34 20 4 . 1 30 11 19 8 2 30 . . . 1 . 12 11 9 38 8 12 Terrain Destroyed 500 | . . . . 65 17 6 . 6 72 29 5 . 1 31 14 37 25 4 47 . . . 1 . 18 16 11 42 12 41 Melee 161 | . . . . . 15 5 . 3 21 12 4 . 1 20 5 10 2 1 18 . . . 1 . 5 11 6 19 . 2 Projectile 237 | . . . . 10 2 1 . 3 7 17 1 . . 11 9 27 23 3 29 . . . . . 13 5 5 23 12 36 AOE 99 | . . . . 55 . . . . 44 . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Com Total 27220 | 47 912 654 1180 903 1263 1058 91 542 1511 848 531 932 220 1628 519 810 1894 271 604 750 442 164 458 503 640 2638 969 1031 1123 2084 Wait 3552 | 21 205 43 167 116 159 83 7 35 267 133 51 102 6 287 20 . 460 . 124 41 . . 18 8 115 551 24 77 106 326 Move 22096 | 14 634 590 858 674 998 960 84 497 1166 686 469 819 211 1265 483 764 1303 264 428 708 433 152 437 453 485 2016 885 877 970 1513 Hop 87 | . . . . . 5 . . . 2 . . . . 6 . . 4 1 1 1 . . 1 5 . 20 10 5 21 5 Pick Up 120 | . 8 3 22 16 8 . . . 8 . 1 3 1 4 1 1 2 1 . . 2 3 . 9 1 4 4 3 2 13 Fast Attach 71 | 1 3 . . 3 3 . . . . . . . . 6 . . . . . . 2 1 . 4 2 3 5 2 2 34 Attach 57 | . 3 . 8 6 3 . . . 1 . . 1 . 2 . . . . 1 . . 1 . 5 . 3 . 6 1 16 Detach 27 | . . . 3 1 1 . . . . . . 1 . 2 . . . . . . . . . 3 2 1 1 . 2 10 Swap 121 | 3 4 8 13 12 14 . . 2 9 . . 3 . 10 . . 17 . 2 . . 4 . 3 1 4 1 4 3 4 Drop 129 | . 2 . 14 16 12 . . . 9 . 1 2 1 6 1 1 4 1 . . 2 3 . 12 2 8 10 2 4 16 Fire 593 | 8 47 10 95 59 8 6 . 4 9 17 4 . . 12 9 27 45 3 30 . . . . . 14 9 12 23 12 130 Melee 222 | . . . . . 22 9 . 4 25 12 5 1 1 28 5 17 2 1 18 . 3 . 2 1 8 19 17 20 . 2 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 73 | . . . . . 30 . . . 15 . . . . . . . 1 . . . . . . . . . . 12 . 15 Rewire 66 | . . . . . . . . . . . . . . . . . 56 . . . . . . . 10 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves (discovered 2 exits: *Low / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / *Sec / *Frg) -2/Protoforge -1/Access -1/Command (discovered 2 exits: *Sur x2) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 3) 75 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 539 | -10/Materials | Discovered new exit (range 13) 780 | -10/Materials | Core integrity fell below 50% 823 | -10/Materials | Lost 3 parts (1n2w) 927 | -10/Materials | Discovered new exit (range 16) 988 | -10/Materials | Discovered new exit (range 16) 1102 | -10/Materials | Discovered new exit (range 7) 1133 | -10/Materials | Repaired Lgt. Treads 1161 | -10/Materials | Repaired Seismic Detector 1194 | -10/Materials | Repaired Particle Gun 1233 | -10/Materials | Repaired Imp. Heat Sink 1266 | -10/Materials | Repaired Particle Gun 1327 | -10/Materials | Entered Mines 1332 | -10/Mines | Found the Drone Emporium 1337 | -10/Mines | Found Prototype Device 1359 | -10/Mines | Met a Derelict bent on vengeance 1484 | -10/Mines | Discovered new exit (range 6) 1692 | -10/Mines | Discovered new exit (range 3) 2153 | -10/Mines | Entered Materials 2153 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2154 | -9/Materials | Identified exit to Mines 2168 | -9/Materials | Central database locked down 2301 | -9/Materials | Discovered new exit (range 16) 3017 | -9/Materials | Core integrity fell below 50% 3216 | -9/Materials | Discovered new exit (range 15) 3287 | -9/Materials | Repaired Seismic Detector 3292 | -9/Materials | Identified Bomb Drone Bay 3798 | -9/Materials | Discovered new exit (range 16) 3850 | -9/Materials | Entered another Materials area 3850 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3928 | -8/Materials | Garrison activated, responded to threat 4463 | -8/Materials | Identified exit to Factory 4985 | -8/Materials | Entered Factory 4985 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5144 | -7/Factory | Discovered new exit (range 4) 5146 | -7/Factory | Identified exit to Lower Caves 5324 | -7/Factory | Discovered new exit (range 15) 5454 | -7/Factory | Build established: Scout 5586 | -7/Factory | Fabricated H-55 Commando? 5598 | -7/Factory | Entered Lower Caves 5704 | -7/Lower Caves | Encountered a Warlord checkpoint 5711 | -7/Lower Caves | Ambushed by wild Derelicts 5813 | -7/Lower Caves | Learned 4 Factory zone layouts 5834 | -7/Lower Caves | Discovered new exit (range 14) 5834 | -7/Lower Caves | Learned location of Zion (-6) 5836 | -7/Lower Caves | Identified exit to Lower Caves 5908 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 5910 | -7/Lower Caves | Identified exit to Data Miner 5939 | -7/Lower Caves | Entered Data Miner 5939 | -7/Data Miner | Discovered new exit (range 6) 5941 | -7/Data Miner | Identified exit to Proximity Caves 5944 | -7/Data Miner | Met Data Miner 5949 | -7/Data Miner | Learned location of Section 7 (-2) 5949 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5953 | -7/Data Miner | Received God Mode back door access code from Data Miner 5966 | -7/Data Miner | Entered Proximity Caves 5970 | -6/Proximity Caves | Learned 4 Factory zone layouts 5971 | -6/Proximity Caves | Learned 12 Factory zone layouts 6086 | -6/Proximity Caves | Spotted B-75 Beast 6134 | -6/Proximity Caves | Discovered new exit (range 14) 6136 | -6/Proximity Caves | Identified exit to Factory 6138 | -6/Proximity Caves | Entered Factory 6138 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6139 | -6/Factory | Identified exit to Factory 6161 | -6/Factory | Watched by a mysterious "MATRIX" hacker. 6312 | -6/Factory | Identified exit to Lower Caves 6402 | -6/Factory | Discovered exit to Factory (range 14) 6507 | -6/Factory | Central database locked down 6630 | -6/Factory | Learned location of 1 exit from Proximity Caves 6665 | -6/Factory | Learned location of 1 exit from Hub_04(d) 6712 | -6/Factory | Learned 2 Proximity Caves zone layouts 6728 | -6/Factory | Learned location of 1 exit from Proximity Caves 6756 | -6/Factory | Learned Extension emergency access door positions 6802 | -6/Factory | Entered Lower Caves 6909 | -6/Lower Caves | Encountered a Warlord checkpoint 7154 | -6/Lower Caves | Discovered new exit (range 16) 7160 | -6/Lower Caves | Identified exit to Lower Caves 7160 | -6/Lower Caves | Entered another Lower Caves area 7165 | -6/Lower Caves | Learned Factory stockpile data 7247 | -6/Lower Caves | Learned Extension terminal intel 7247 | -6/Lower Caves | Learned Extension emergency access door positions 7305 | -6/Lower Caves | Encountered a Warlord checkpoint 7306 | -6/Lower Caves | Discovered new exit (range 8) 7341 | -6/Lower Caves | Identified exit to Zion 7342 | -6/Lower Caves | Entered Zion 7353 | -6/Zion | Discovered new exit (range 9) 7356 | -6/Zion | Identified exit to Proximity Caves 7526 | -6/Zion | Given the Hacking Drone Bay 7528 | -6/Zion | Found Prototype Device 7537 | -6/Zion | Met Imprinter 7601 | -6/Zion | Identified Hacking Drone Bay 7646 | -6/Zion | Entered Proximity Caves 7655 | -5/Proximity Caves | Spotted B-75 Beast 7705 | -5/Proximity Caves | Entered Factory 7705 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 7959 | -5/Factory | Identified exit to Upper Caves 8302 | -5/Factory | Repaired Cold Fusion Reactor 8378 | -5/Factory | Entered Upper Caves 8385 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 8391 | -5/Upper Caves | Learned Factory emergency access door positions 8433 | -5/Upper Caves | Encountered a Warlord checkpoint 8493 | -5/Upper Caves | Discovered new exit (range 7) 8494 | -5/Upper Caves | Identified exit to Upper Caves 8527 | -5/Upper Caves | Entered another Upper Caves area 8529 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8534 | -5/Upper Caves | Discovered new exit (range 6) 8535 | -5/Upper Caves | Identified exit to Factory 8705 | -5/Upper Caves | Discovered new exit (range 16) 8713 | -5/Upper Caves | Learned Factory stockpile data 8715 | -5/Upper Caves | Identified exit to Warlord 8777 | -5/Upper Caves | Entered Warlord 8783 | -5/Warlord | Discovered new exit (range 9) 8821 | -5/Warlord | Visited the Vortex Lab 8822 | -5/Warlord | Found Prototype Energy Cannon 8822 | -5/Warlord | Identified Vortex Cannon 8841 | -5/Warlord | Warlord's base attacked by MAIN.C 8847 | -5/Warlord | Found Prototype Hackware 8848 | -5/Warlord | Found Prototype Device 8848 | -5/Warlord | Identified System Purifier 8852 | -5/Warlord | Found Prototype Processor 8852 | -5/Warlord | Identified Exp. Target Analyzer 8893 | -5/Warlord | Learned 4 Testing zone layouts 8893 | -5/Warlord | Learned 4 Quarantine zone layouts 8893 | -5/Warlord | Learned 4 Command zone layouts 8893 | -5/Warlord | Learned Factory scanalyzer intel 8912 | -5/Warlord | Met Warlord 9067 | -5/Warlord | Warlord forces counterattacked 9096 | -5/Warlord | P-80 Master assimilated allied A1-EOO(g) 9200 | -5/Warlord | Lost 10 allies 9217 | -5/Warlord | Spotted Striker 9268 | -5/Warlord | Build established: Commander-Scout 9292 | -5/Warlord | Spotted Executioner 9326 | -5/Warlord | Lost 18 allies 9326 | -5/Warlord | Spotted Executioner 9342 | -5/Warlord | P-80 Master assimilated allied X1-RWP(Y) 9385 | -5/Warlord | Spotted Executioner 9400 | -5/Warlord | Spotted B-86 Titan 9444 | -5/Warlord | Lost 3 allies 9444 | -5/Warlord | Spotted Striker 9485 | -5/Warlord | Spotted Striker 9486 | -5/Warlord | P-80 Master assimilated allied 7F-M52(B) 9486 | -5/Warlord | Spotted 7F-M52(B) 9486 | -5/Warlord | Spotted B-86 Titan 9488 | -5/Warlord | P-80 Master assimilated allied U9-2CP(m) 9516 | -5/Warlord | Warlord base infiltrated, sounded retreat 9523 | -5/Warlord | Lost 3 allies 9572 | -5/Warlord | Build established: Scout 9594 | -5/Warlord | Spotted Striker 9605 | -5/Warlord | Lost 4 allies 9666 | -5/Warlord | Crushed by falling debris 9669 | -5/Warlord | Spotted Striker 9672 | -5/Warlord | Identified exit to Proximity Caves 9672 | -5/Warlord | Entered Proximity Caves 9732 | -4/Proximity Caves | Entered Factory 9732 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 9732 | -4/Factory | Identified System Mapper 9733 | -4/Factory | Identified exit to Extension 9736 | -4/Factory | Loaded intel: 4 scanalyzer locations 10043 | -4/Factory | Discovered new exit (range 4) 10044 | -4/Factory | Identified exit to Upper Caves 10047 | -4/Factory | Entered Upper Caves 10060 | -4/Upper Caves | Build established: Hacker-Scout 10222 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10223 | -4/Upper Caves | Discovered new exit (range 3) 10223 | -4/Upper Caves | Identified exit to Upper Caves 10223 | -4/Upper Caves | Entered another Upper Caves area 10224 | -4/Upper Caves | Encountered a Warlord checkpoint 10238 | -4/Upper Caves | Discovered new exit (range 11) 10240 | -4/Upper Caves | Identified exit to Research 10269 | -4/Upper Caves | Learned 4 Research zone layouts 10279 | -4/Upper Caves | Learned 4 Research zone layouts 10318 | -4/Upper Caves | Discovered new exit (range 9) 10319 | -4/Upper Caves | Identified exit to Zhirov 10319 | -4/Upper Caves | Entered Zhirov 10319 | -4/Zhirov | Discovered new exit (range 3) 10321 | -4/Zhirov | Identified exit to Proximity Caves 10324 | -4/Zhirov | Met Zhirov 10327 | -4/Zhirov | Learned location of Quarantine (-2) 10327 | -4/Zhirov | Learned location of Testing (-3) 10327 | -4/Zhirov | Learned location of Command (-1) 10329 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10332 | -4/Zhirov | Found Alien Artifact 10332 | -4/Zhirov | Identified Integrated Dissipator 10332 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10341 | -4/Zhirov | Found Alien Artifact 10360 | -4/Zhirov | Entered Proximity Caves 10383 | -3/Proximity Caves | Attracted the attention of an 0b10 base 10457 | -3/Proximity Caves | Spotted B-86 Titan 10467 | -3/Proximity Caves | Entered Research 10467 | -3/Research | Evolved 2 slots: Utility x2 10468 | -3/Research | Identified exit to Testing 10519 | -3/Research | Identified Transdimensional Reconstructor 10597 | -3/Research | Entered Testing 10620 | -3/Testing | Build established: Hacker-Ninja 10627 | -3/Testing | Repaired Cold Fusion Reactor 10667 | -3/Testing | Found Prototype Energy Gun 10667 | -3/Testing | Identified Warp Gun 10681 | -3/Testing | Discovered new exit (range 6) 10682 | -3/Testing | Identified exit to Research 10734 | -3/Testing | Rewired PG-81FKJPEZUR 10862 | -3/Testing | Found Portable AFG 10926 | -3/Testing | Entered Research 10926 | -2/Research | Warlord forces began assault on 0b10 10926 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10930 | -2/Research | Identified exit to Quarantine 10951 | -2/Research | Targeted by mysterious "MATRIX" hacker. 11036 | -2/Research | Research machine network offline 11104 | -2/Research | Met up with Warlord 11217 | -2/Research | Found Gui. Micro-nuke Launcher 11254 | -2/Research | Spotted Striker 11326 | -2/Research | Borebot progress halted 11505 | -2/Research | Borebot progress halted 11621 | -2/Research | Borebot progress halted 11927 | -2/Research | Warlord invited to help at Command 11927 | -2/Research | Given Cave Seal Controls access code 11999 | -2/Research | Entered Quarantine 12030 | -2/Quarantine | Found Alien Slashing Weapon 12030 | -2/Quarantine | Identified Sigix Broadsword 12160 | -2/Quarantine | Found Alien Energy Cannon 12160 | -2/Quarantine | Identified Core Cannon 12181 | -2/Quarantine | Found Alien Artifact 12267 | -2/Quarantine | Found Alien Impact Weapon 12267 | -2/Quarantine | Identified Core Stripper 12272 | -2/Quarantine | Discovered new exit (range 19) 12281 | -2/Quarantine | Identified exit to Access 12290 | -2/Quarantine | Spotted Alpha 7 12299 | -2/Quarantine | Spotted Fortress 12313 | -2/Quarantine | Discovered new exit (range 6) 12313 | -2/Quarantine | Discovered new exit (range 7) 12314 | -2/Quarantine | Identified exit to Section 7 12314 | -2/Quarantine | Identified exit to Protoforge 12316 | -2/Quarantine | Entered Protoforge 12350 | -2/Protoforge | Spotted B-90 Cyclops 12406 | -2/Protoforge | Spotted Hotshot 12406 | -2/Protoforge | Spotted Hotshot 12406 | -2/Protoforge | Spotted Hotshot 12406 | -2/Protoforge | Spotted Hotshot 12441 | -2/Protoforge | Superfortress began startup sequence 12477 | -2/Protoforge | Identified Dimensional Node Initializer 12477 | -2/Protoforge | Initialized slip node 12542 | -2/Protoforge | Spotted Overlord 12552 | -2/Protoforge | Spotted Hotshot 12552 | -2/Protoforge | Spotted Hotshot 12553 | -2/Protoforge | Spotted Hotshot 12579 | -2/Protoforge | Spotted Hotshot 12649 | -2/Protoforge | Found Prototype Device 12649 | -2/Protoforge | Identified Crosscalibrator 12653 | -2/Protoforge | Found Cep. Variable Chargecaster 12654 | -2/Protoforge | Found Cep. Variable Chargecaster 12657 | -2/Protoforge | Spotted Immortal 12657 | -2/Protoforge | Spotted Immortal 12660 | -2/Protoforge | Spotted Decapitator 12660 | -2/Protoforge | Spotted Decapitator 12660 | -2/Protoforge | Spotted Decapitator 12660 | -2/Protoforge | Spotted Decapitator 12689 | -2/Protoforge | Warped through subspace to slip node 12708 | -2/Protoforge | Entered Access 12708 | -1/Access | Evolved 2 slots: Utility x2 12709 | -1/Access | Identified exit to Command 12750 | -1/Access | Garrison activated, responded to threat 12775 | -1/Access | Fabricated Tri-rail Accelerator (x1) 12938 | -1/Access | Build established: Hacker-Scout 12990 | -1/Access | Spotted B-99 Colossus 13056 | -1/Access | Entered Command 13057 | -1/Command | Identified exit to Surface 13218 | -1/Command | Disengaged cave seal 13218 | -1/Command | Derelicts emerged from the dark tunnel 13218 | -1/Command | Welcomed Warlord to Command 13265 | -1/Command | Lost 3 allies 13377 | -1/Command | Spotted B-99 Colossus 13379 | -1/Command | Spotted Executioner 13532 | -1/Command | Spotted M Guard 13532 | -1/Command | Spotted M Guard 13534 | -1/Command | Warlord commented on Warlord statues 13535 | -1/Command | Spotted Combat Programmer 13535 | -1/Command | Spotted Combat Programmer 13593 | -1/Command | Lost 20 allies 13602 | -1/Command | All MAIN.C guards destroyed 13627 | -1/Command | Lost 13 parts (4p5n2u2w) 13868 | -1/Command | Build established: Hacker-Mutant 13943 | -1/Command | Met MAIN.C 13951 | -1/Command | Warlord shut down involuntarily 13951 | -1/Command | 0b10 Conduit disabled 13990 | -1/Command | Destroyed MAIN.C Shell 13992 | -1/Command | Surrendered to MAIN.C 13992 | -1/Command | Loaded intel: 62 machine locations 13992 | -1/Command | Loaded intel: 88 trap records 13992 | -1/Command | Discovered exit to Surface (range 48) 13992 | -1/Command | Discovered exit to Surface (range 76) 14015 | -1/Command | Lost 5 allies 14130 | -1/Command | Found Prototype Reactor 14130 | -1/Command | Identified Zero-point Reactor 14134 | -1/Command | Found Prototype Reactor 14134 | -1/Command | Identified Vortex Chain Reactor 14145 | -1/Command | Found Adv. Particle Accelerator 14156 | -1/Command | Found Prototype Device 14156 | -1/Command | Identified Exp. Weapon Cycler 14159 | -1/Command | Found Prototype Device 14159 | -1/Command | Identified Exp. System Purifier 14162 | -1/Command | Found Prototype Processor 14162 | -1/Command | Identified Spectral Analyzer 14165 | -1/Command | Found Prototype Device 14165 | -1/Command | Identified Adv. Kinecellerator 14185 | -1/Command | Found Prototype Ballistic Gun 14220 | -1/Command | MAIN.C activated Command garrisons 14261 | -1/Command | Unknown forces attacked Command 14261 | -1/Command | Spotted EQ-000 14266 | -1/Command | Identified Hyp. Multirail 14281 | -1/Command | Spotted EQ-001 14284 | -1/Command | Spotted EQ-002 14286 | -1/Command | Destroyed EQ-000 14293 | -1/Command | Spotted EQ-007 14317 | -1/Command | Core integrity fell below 50% 14333 | -1/Command | System corruption reached 10% 14350 | -1/Command | Destroyed EQ-001 14355 | -1/Command | Found Hvy. Reactive Plating 14370 | -1/Command | Spotted EQ-018 14396 | -1/Command | Destroyed EQ-018 14409 | -1/Command | Lost 10 parts (2n7u1w) 14449 | -1/Command | Spotted EQ-035 14457 | -1/Command | Spotted EQ-039 14459 | -1/Command | Spotted EQ-040 14481 | -1/Command | Spotted EQ-038 14484 | -1/Command | Spotted EQ-051 14531 | -1/Command | Spotted EQ-049 14537 | -1/Command | Lost 16 allies 14546 | -1/Command | Destroyed EQ-049 14549 | -1/Command | Spotted EQ-056 14549 | -1/Command | Spotted EQ-052 14576 | -1/Command | Spotted EQ-053 14601 | -1/Command | Destroyed EQ-056 14616 | -1/Command | Destroyed EQ-052 14620 | -1/Command | Destroyed EQ-053 14628 | -1/Command | Spotted EQ-082 14630 | -1/Command | Lost 6 allies 14632 | -1/Command | Spotted EQ-065 14634 | -1/Command | Spotted EQ-079 14680 | -1/Command | Spotted EQ-084 14680 | -1/Command | Spotted EQ-085 14680 | -1/Command | Spotted EQ-109 14681 | -1/Command | Spotted EQ-086 14715 | -1/Command | Core integrity fell below 20% 14725 | -1/Command | Destroyed EQ-079 14728 | -1/Command | Lost 6 allies 14733 | -1/Command | Core destroyed Last Messages --------------- 14718_ EQ-079 knocked back. 14721_ System corrupted: Particle Reactor rejected. 14721_ EQ-109 suffers critical hit (Destroy). 14721_ Slug penetrates MAIN.C. 14722_ EQ-079 knocked back. 14722_ System Mapper destroyed. 14722_ Centrium Medium Armor Plating destroyed. 14723_ Slug penetrates MAIN.C. 14724_ Slug penetrates Reinforced Barrier. 14724_ EQ-109 suffers critical hit (Destroy). 14725_ EQ-079 destroyed. 14727_ Slug penetrates MAIN.C. 14727_ EQ-109 knocked back. 14728_ Destroyed Prototype Ballistic Gun. 14728_ Critical hit (Meltdown: +370). 14728_ Graviton Cannon destroyed. 14729_ Overheating: Zero-point Reactor damaged (-59). 14732_ Critical hit (Meltdown: +390). 14732_ Exp. Biometal Medium Treads destroyed. 14733_ Overheating: Core damaged (-256). Map ----- +----------------------------------------------------+ | # !+ ## ! #???????????????????????? | | !#!%# ## ! #???????????????????????? | | #% # ## !== #???????????????????????? | | # " ## **=!#???????????????????????? | | ####### " ##########???????????????????????? | | ####" %####+###????????????????????????????????? | | #??# #??????????????????????????????????? | | #??# #??????????????????????????????????? | | ##### #??# #??????????????????????????????????? | | ###??## #??# #??????????????????????????????????? | | ?????#" #??# #??????????????????????????????????? | | ######" #??# #??????????????????????????????????? | | "% #??# #??????????????????????????????????? | | " %#??#*#??????????????????????????????????? | | "%!#??#=#??????????????????????????????????? | | "%%#??#[#??????????????????????????????????? | | "!%#??#%#????###########################???? | | "" # "??#[#?##?#?????????????????????????#???? | | """" #% #??#=## #?#?#######################?#???? | | """" #% ####%=%##?#?#" %% ####### | | "" "% "#%%==[ #?#?# ] %! =%#?#???? | | ######" "#%%*== #?#?# %% % *% %=####### | | =#???#" "" [ #?#?# % = % =%[!% | | !#???#" "" ] * #?#?# % % % *= [!%! !] | | !###### "# ! #?#?#" %[ % = % | [%[%[%[ | | %#[ #?# " #?#?#" %@* %% !%% % ####### | | ]=!#??# "" #?#?#=% [ %% * % #?#???? | | *!##?# ## #?#?# [% %% % ! %####### | | !=[ ###%%## #?###[% [ %%M !%!%#?#???? | | !!=###% %## #?# #% Q ! ** #?#???? | | ]"##?## ## ]] #?#% = %% *%= #?#???? | | "#???# # #?###[ % ""#?#???? | | ##???# %## #?#?# %%% #?#???? | | #"#### # # /######% " #?#???? | | ! % ! %%= %% " " " #?#???? | | !%= %% =%!% %% != " " "" #?#???? | | ! %%% %* *! = % " #?#???? | | ""##""## #" "##"" #### % % " #?#???? | | ################ ??#?# " """" """#?#???? | | """T""" #???#???#?# %%%Q% " " #?#???? | | """ """ #???????#?#######################?#???? | | #???????#?????????????????????????#???? | | #???????###########################???? | | #?????????????????????????????????????? | | """" #?????????????????????????????????????? | | """" #?????????????????????????????????????? | | """" #?????????????????????????????????????? | | """" #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Energy Generation 55 Energy Capacity 1300 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 110 Jamming Range 16 Cloak Strength 4 Additional Mass Support 16 Armor Coverage 600 Resistance: KI 40 Core Shielding 20 Propulsion Shielding 66 Point Defense Rating 160 Weapon Cycling 30 Evasion (%) 76 Recoil Reduction 5 Particle Charging 50 Kinecelleration 50 Offensive Hacking 34 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Imp. VTOL Module | -8/Materials | Scanalyzed Lrn. Proton Cannon | -7/Factory | Hacked Antimatter Cannon | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free IFF Parser | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Lrn. Sensor Array | -7/Data Miner | Free Imp. Fusion Compressor | -7/Data Miner | Free Neutrino Core | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Antigrav System | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive Hyp. Gauss Rifle | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Tri-rail Accelerator | -2/Research | Hacked Cld. Q-thruster | -2/Quarantine | Archive Cld. Antigrav System | -2/Quarantine | Archive Diametric Drive | -2/Quarantine | Archive Exp. Utility Shielding | -2/Quarantine | Archive Exp. EM Shield | -2/Quarantine | Archive Hds. Centrium Wheel | -2/Quarantine | Archive Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked A-15 Conveyor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free A-02 Transporter | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive L-61 Swordsman | -6/Zion | Archive G-73 Enforcer | -2/Quarantine | Archive Fabricated ------------ H-55 Commando | x2 | -7/Factory | Preloaded Tri-rail Accelerator | x1 | -1/Access Repaired ---------- Lgt. Treads | 38% | -10/Materials Seismic Detector | 25% | -10/Materials Particle Gun | 54% | -10/Materials Imp. Heat Sink | 57% | -10/Materials Particle Gun | 58% | -10/Materials Seismic Detector | 5% | -9/Materials Cold Fusion Reactor | 17% | -5/Factory Cold Fusion Reactor | 26% | -3/Testing Studied --------- Com. Wheel | -9/Materials | Hacked Katana | -8/Materials | Hacked Mic. Nuclear Core | -7/Factory | Hacked Chainsword | -7/Factory | Hacked Lgt. Fission Core | -6/Factory | Hacked Lgt. Angular Momentum Engine | -5/Factory | Hacked Nuclear Pulse Array | -5/Factory | Hacked Imp. Surge Thruster | -3/Research | Hacked Impulse Thruster Array | -3/Testing | Hacked Nova Cannon | -3/Testing | Hacked Lgt. Quantum Reactor | -2/Quarantine | Hacked Enh. Nova Cannon | -2/Quarantine | Hacked Alien Tech Used ----------------- Integrated Dissipator Sigix Broadsword Core Cannon Core Stripper Dimensional Node Initializer Transdimensional Reconstructor Achievements -------------- Prodigal Son Challenges ------------ None Game ------ Seed ChainCoolingPrototype Manual? 0 Play Time 04:26:08 Cumulative 295.9 hours Start 2026.03.20 @ 15:35:59 End 2026.03.20 @ 20:54:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 210 Rogue 210 Adventurer 0 Explorer 0 Win Type - Total 9 Types 5/1/1/2/0/0/0/0/0/0 Lore% 80 Gallery% 69 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f21ff64e-b31d-47a1-89de-bd646724b65b