Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.28 @ 20:15:37 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (115) 575 Value Destroyed (3743) 3743 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (760) 760 TOTAL SCORE: 8778 Bonus ------- High Alert Combat Kills 114 Follower Combat Kills 146 Entered Garrisons 200 Acquired ECA 300 Cogmind --------- Core Integrity 843/850 Matter 299/300 Energy 380/380 System Corruption 1% Temperature Cool (0) Movement Treading (240) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Nuclear Core Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (6) ------ Advanced Heat Sink Huge Storage Unit Improved Targeting Computer Improved Utility Shielding Improved Light Armor Plating Hardlight Generator > --- WEAPON (3) ------- Particle Cannon Particle Cannon Advanced Beam Cannon > --- INVENTORY (25) --- Nuclear Core Light Treads Light Treads Light Treads Improved Treads Advanced Treads Improved Heat Sink High-capacity Matter Pod (200) Transport Network Coupler Encrypted Comm Array Light Armor Plating Force Field Hacking Suite System Shield System Guard High-powered Tractor Beam Improved EM Shotgun Improved EM Shotgun Beam Cannon Particle Cannon Particle Cannon Magnetic Acceleration Cannon Grenade Launcher Improved Grenade Launcher Axe Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Improved Targeting Computer Improved Particle Charger Light Armor Plating Force Field > --- WEAPON ----------- Particle Cannon Particle Cannon Advanced Beam Cannon > --- INVENTORY -------- Nuclear Core Light Treads Light Treads Light Treads Improved Treads Advanced Treads Improved Heat Sink High-capacity Matter Pod Transport Network Coupler Improved Utility Shielding Light Armor Plating Hardlight Generator Hacking Suite System Shield System Guard High-powered Tractor Beam Improved EM Shotgun Improved EM Shotgun Beam Cannon Particle Cannon Particle Cannon Magnetic Acceleration Cannon Grenade Launcher Improved Grenade Launcher Axe [Rating: 42] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Heat Sink Device Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Protection Improved Utility Shielding Weapon Particle Cannon Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Low Slots Evolved 8 | . . 2 2 . . . 4 . Power 1 | . . . . . . . 1 . Propulsion 2 | . . 1 1 . . . . . Utility 4 | . . 1 1 . . . 2 . Weapon 1 | . . . . . . . 1 . Parts Attached 69 | 2 13 22 5 2 10 2 12 1 Power 9 | . 2 3 . . 2 . 2 . Engine 4 | . 2 2 . . . . . . Core 5 | . . 1 . . 2 . 2 . Reactor . | . . . . . . . . . Propulsion 20 | 2 3 6 4 . 2 1 2 . Treads 20 | 2 3 6 4 . 2 1 2 . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 21 | . 3 6 1 2 1 . 8 . Device 9 | . 1 2 . . 1 . 5 . Storage 4 | . 2 1 . 1 . . . . Processor 1 | . . . 1 . . . . . Hackware . | . . . . . . . . . Protection 7 | . . 3 . 1 . . 3 . Artifact . | . . . . . . . . . Weapon 19 | . 5 7 . . 5 1 . 1 Energy Gun 1 | . . 1 . . . . . . Energy Cannon 11 | . 1 6 . . 3 1 . . Ballistic Gun 2 | . 2 . . . . . . . Ballistic Cannon 2 | . 2 . . . . . . . Launcher 3 | . . . . . 2 . . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . Parts Lost 6 | . 2 2 . . 1 . 1 . Power 1 | . 1 . . . . . . . Propulsion 1 | . 1 . . . . . . . Utility 4 | . . 2 . . 1 . 1 . Weapon . | . . . . . . . . . Highest Loss Streak 1 | . 1 1 . . 1 . 1 . To Critical Strikes . | . . . . . . . . . Average Backups 19 | 6 12 19 19 20 22 24 24 24 Power . | 1 . 1 1 1 . 1 . 1 Propulsion 4 | 3 2 4 4 5 5 6 5 5 Utility 4 | . 1 3 3 4 5 7 9 9 Weapon 9 | 1 8 10 10 10 9 10 9 9 Tool/Special . | . . . . . . . . . Unused Backups 47 | 6 5 15 . 1 1 1 . 18 Power 4 | 1 1 1 . . . . . 1 Propulsion 9 | 2 2 1 . . 1 . . 3 Utility 12 | 1 1 1 . . . 1 . 8 Weapon 21 | 2 1 12 . 1 . . . 5 Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 98 | . 94 99 98 100 99 100 99 100 Engine 6 | . 14 10 . . . . . . Core 5 | . . . 9 9 8 9 13 13 Treads 32 | . 27 32 36 36 35 36 26 26 Device 10 | . 7 12 9 9 9 9 19 13 Storage 10 | . 15 11 9 9 9 9 6 6 Processor 4 | . . . 8 9 9 9 6 6 Protection 6 | . . 9 8 9 9 9 6 13 Energy Cannon 15 | . 7 19 18 18 17 18 19 20 Ballistic Gun 1 | . 6 . . . . . . . Ballistic Cannon 4 | . 12 2 . . . . . . Peak Build Rating 42 | 6 8 17 22 24 25 24 42 40 Average Rating 18 | 6 7 13 21 23 24 24 36 39 On Entrance 18 | 6 6 8 17 22 24 24 24 39 Naked Turns . | . . . . . . . . . Heaviest Build 122 | 10 59 61 60 100 99 98 122 117 Greatest Support 82 | 40 40 60 82 82 82 80 80 80 Greatest Overweight (x) 1 | . 1 1 . 1 1 1 1 1 Average Overweight (x) . | . . . . . 1 1 1 1 Largest Inventory Capacity 25 | 8 20 20 20 25 25 25 25 25 Average Capacity 21 | 8 16 20 20 23 25 25 25 25 Most Carried 25 | 8 18 20 20 21 25 25 25 25 Average Carried 19 | 6 12 19 19 20 22 24 24 24 Final Capacity 25 | 8 20 20 20 25 25 25 25 25 Final Carried 25 | 6 18 20 20 21 23 25 24 25 Class Distribution -------------------- 39% | Scavenger-Mutant 38% | Mutant 13% | Commander-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Commander-Mutant | -8/Recycling Commander-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 ----------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Low Matter Collected 1771 | 227 483 497 80 . 225 37 180 42 Remotely . | . . . . . . . . . Salvage Created 4241 | 66 510 1671 480 . 406 573 493 42 Parts 231 | 6 34 86 24 . 29 27 20 5 Haulers Intercepted 8 | . 2 6 . . . . . . Recyclers Shooed 6 | . 1 2 . . . 2 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . 5 Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Low Combat Hostiles Destroyed 90 | . 18 27 11 . 19 3 9 3 Melee 3 | . . 1 . . 2 . . . Guns 8 | . 8 . . . . . . . Cannons 66 | . 9 25 11 . 10 3 8 . AOE 11 | . 1 . . . 7 . . 3 Classes Destroyed 17 | 2 6 3 . . 2 1 3 . Worker 2 | . 1 1 . . . . . . Builder 1 | . 1 . . . . . . . Tunneler 2 | 1 . 1 . . . . . . Hauler 8 | . 2 6 . . . . . . Recycler 10 | 1 . 3 1 . . 5 . . Watcher 2 | . . . . . . . 2 . Swarmer 35 | . 11 4 4 . 11 . 2 3 Saboteur 3 | . . . . . 3 . . . Grunt 29 | . 6 14 4 . 2 . 3 . Brawler 2 | . . 1 1 . . . . . Duelist 1 | . . 1 . . . . . . Protector 1 | . . . . . . 1 . . Sentry 14 | . . 7 2 . 2 2 1 . Specialist 1 | . . . . . 1 . . . Hunter 2 | . . . . . . . 2 . Programmer 1 | . . . . . . . 1 . Subdweller 1 | . 1 . . . . . . . Best Kill Streak 9 | 2 3 3 9 . 6 4 2 3 Combat Bots Only 9 | . 3 3 9 . 6 1 2 3 Max Kills in Single Turn 4 | 1 2 1 1 . 4 1 1 3 Gunslinging . | . . . . . . . . . Exploded 4 | . 1 . . . 4 . . 3 Melee 1 | . . 1 . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Low Hostile Shots Fired 327 | . 102 75 50 . 50 . 46 4 Missed 91 | . 34 16 12 . 14 . 13 2 Hits 236 | . 68 59 38 . 36 . 33 2 Melee 7 | . . 3 1 . 3 . . . Projectile 229 | . 68 56 37 . 33 . 33 2 Critical Strikes 5 | . 1 3 1 . . . . . Damage Taken 2703 | . 758 783 474 . 314 . 348 26 Core 261 | . 67 107 43 . 37 . 7 . Absorbed by Shields 118 | . . . . . . . 110 8 Redirected to Shielding 33 | . . . . . 33 . . . Regen/Repaired (Parts) 296 | . 231 . 65 . . . . . Core Remaining (%) 82 | 100 73 73 . . . 85 . . Volleys Fired 244 | 7 59 79 30 2 30 13 23 1 Largest 3 | 2 2 2 2 2 2 2 3 1 Hottest 204 | 60 90 136 136 136 136 136 204 36 Shots Fired 496 | 13 116 155 60 4 56 26 65 1 Gun 87 | 13 73 1 . . . . . . Cannon 404 | . 43 154 60 4 52 26 65 . Launcher 5 | . . . . . 4 . . 1 Special . | . . . . . . . . . Kinetic 106 | 7 86 13 . . . . . . Thermal 384 | 6 30 141 60 4 52 26 65 . Explosive 5 | . . . . . 4 . . 1 Electromagnetic 1 | . . 1 . . . . . . Robot Hit Streak 13 | 5 8 10 13 1 11 6 7 . Robot Miss Streak 6 | 2 6 3 3 1 3 1 4 . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 283 | 9 63 94 41 1 24 18 33 . Core Hits 137 | 4 27 45 16 . 17 8 17 3 Critical Kills 1 | . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 1 | . . 1 . . . . . . Meltdown 1 | . . 1 . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6063 | 96 793 1932 867 20 936 467 801 151 Guns 450 | 96 354 . . . . . . . Cannons 4847 | . 429 1819 863 20 487 428 801 . Explosions 600 | . . . . . 449 . . 151 Melee . | . . . . . . . . . Ramming 166 | . 10 113 4 . . 39 . . Kinetic 651 | 51 527 73 . . . . . . Thermal 4646 | 45 256 1746 863 20 487 428 801 . Explosive 600 | . . . . . 449 . . 151 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . . . 1 1 Average Corruption 1 | . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 1 | . . . . . . . . 1 Message Errors 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 92 | . 13 4 13 . 53 . 9 . Projectiles 51 | . 13 4 13 . 12 . 9 . Explosions 41 | . . . . . 41 . . . Melee . | . . . . . . . . . Knockbacks 8 | . 4 3 . . . 1 . . Impact 4 | . . 3 . . . 1 . . Kinetic 3 | . 3 . . . . . . . Secondary 1 | . 1 . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 18 | . 3 10 1 . . 4 . . Targets Rammed 21 | . 4 11 1 . . 5 . . Kicked . | . . . . . . . . . Crushed 3 | . 1 1 . . . 1 . . Highest Temperature 358 | 40 63 90 84 6 126 132 358 . Average Temperature 42 | 17 17 19 22 4 44 35 125 . Received Heat Transfer 678 | . 165 234 198 . 45 . 36 . Effects 5 | . . . . . . . 5 . Shutdowns 1 | . . . . . . . 1 . Energy Bleed 2 | . . . . . . . 2 . Interference 2 | . . . . . . . 2 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . 3 . . . . . . Impact Corruptions 1 | . . 1 . . . . . . Robots Melted 2 | . . 1 . . . . 1 . Combat Hostiles 2 | . . 1 . . . . 1 . Parts Melted 14 | . . 5 2 . . . 7 . Heat Transferred 8526 | 100 572 3404 1517 37 851 750 1295 . Parts Sabotaged 8 | . . . . . 8 . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Low Maximum Alert Level 3 | . . 1 1 . 3 1 2 . Low Security (%) 74 | 100 100 81 56 100 18 96 . . Level 1 11 | . . 18 43 . 18 3 39 . Level 2 12 | . . . . . 52 . 60 . Level 3 1 | . . . . . 10 . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 733 | 5 170 351 355 149 733 359 546 . Initial 523 | . . . 135 149 22 329 523 . Average 159 | 1 58 100 213 100 450 60 442 . Influence Increases 3809 | 10 526 817 360 15 721 370 920 70 Destroy 0b10 Robot/C 1860 | . 340 540 220 . 380 60 260 60 Destroy 0b10 Robot/NC 140 | 10 20 55 5 . . 35 15 . Destroy Leader 350 | . 64 162 40 . 10 . 64 10 Allied During Kill 105 | . . . . . . 27 78 . Successful Hack 61 | . 40 10 3 . . 8 . . Select Force Hacks 240 | . . . . . . 240 . . Disable Machine 120 | . 30 30 15 15 30 . . . Anti-Garrison Action 200 | . . . . . 200 . . . Destroy Structure 98 | . 2 5 2 . 86 . 3 . Advance Influence 500 | . . . . . . . 500 . Lose Combat Pursuer 135 | . 30 15 75 . 15 . . . Influence Decreases 3577 | 10 526 496 326 336 22 1048 622 191 Entered New Map 971 | . . . 186 206 12 404 32 131 Time Decay 2076 | 10 506 466 140 130 . 494 270 60 Search Patrol Dispatched 150 | . . . . . . . 150 . Lost Part 60 | . 20 20 . . 10 . 10 . Lost Ally 170 | . . 10 . . . . 160 . Purge Threat 150 | . . . . . . 150 . . Squads Dispatched 6 | . 1 3 . . . . 2 . Investigation . | . . . . . . . . . Extermination 1 | . . . . . . . 1 . Reinforcement 4 | . 1 3 . . . . . . Assault . | . . . . . . . . . Garrison 1 | . . . . . . . 1 . Intercept . | . . . . . . . . . Searches Triggered 1 | . . . . . . . 1 . Construction Impeded 1 | . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Low Distress Signals 11 | . 1 7 2 . . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 128 | . 31 42 18 . 21 3 10 3 Peak Tracking Total 8 | . 6 5 8 . 8 1 4 3 Tactical Retreats 7 | . 2 1 3 . 1 . . . Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Low Traps Triggered 5 | . 1 . . . 3 . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 ---------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Low Machines Disabled 13 | . 2 2 1 1 7 . . . Max in Single Turn 2 | . 1 1 1 1 2 . . . Garrison Relay 3 | . . . . . 3 . . . Phase Generator 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Low Machines Accessed 34 | . 9 5 1 2 2 12 3 . Terminals 21 | . 7 5 . 1 2 4 2 . Fabricators . | . . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . . Recycling Units 9 | . 1 . . . . 8 . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 . Total Hacks 72 | . 23 16 2 2 3 21 5 . Successful 38 | . 15 7 2 2 1 10 1 . Failed 34 | . 8 9 . . 2 11 4 . Catastrophic 6 | . 1 . . . . 3 2 . Database Lockouts . | . . . . . . . . . Manual 50 | . 16 13 . . . 20 1 . Terminals 51 | . 17 16 . 1 3 10 4 . Fabricators . | . . . . . . . . . Repair Stations 6 | . 4 . 2 . . . . . Recycling Units 13 | . 2 . . . . 11 . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 . Terminal Hacks 10 | . 4 1 . 1 1 2 1 . Part Schematic 1 | . . . . . . 1 . . Robot Analysis 2 | . 2 . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . Open Door 1 | . . . . 1 . . . . Branch Access Points 1 | . . . . . . . 1 . Emergency Access Points 1 | . . . . . 1 . . . Unreport Threat 1 | . . . . . . 1 . . Locate Traps 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 6 | . 4 . 2 . . . . . Scan Component 3 | . 2 . 1 . . . . . Repair 3 | . 2 . 1 . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Unlock Access 1 | . . . . 1 . . . . Unauthorized Hacks 20 | . 6 6 . . . 8 . . Terminals 11 | . 5 6 . . . . . . Assimilate 2 | . . 2 . . . . . . Skim 9 | . 5 4 . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 9 | . 1 . . . . 8 . . Mask 1 | . 1 . . . . . . . Tunnel 8 | . . . . . . 8 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 22 | . 7 5 1 . 1 5 3 . Full Trace Events 2 | . . . . . . 2 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . 2 . 1 . . . . . Time 78 | . 52 . 26 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 ------------ Run | Yrd Mat Mat Mat Sto Gar Rec Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 12 | . . . . . 12 . . . Machine Destruction 12 | . . . . . 12 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 9 | . . . . . . 9 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Low Total Allies 10 | . . 1 . . . 9 . . Largest Group 9 | . . 1 . . . 9 9 . Highest-Rated Group 155 | . . 10 . . . 155 155 . Highest-Rated Ally 27 | . . 10 . . . 27 27 . Initial Warlord ECA Mod 14 | . . . . . . 6 4 4 Total Orders . | . . . . . . . . . Ally Attacks 50 | . . . . . . 2 48 . Total Damage 752 | . . . . . . 35 717 . Kills 7 | . . . . . . 1 6 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Low Active Infowar (turns) 166 | . . 166 . . . . . . Seismic 166 | . . 166 . . . . . . Robot Analysis Total 2 | . 2 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 ------------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Low Turns Passed 8039 | 71 2244 1707 298 263 1140 1598 593 125 Spaces Moved 3233 | 34 936 775 104 118 424 599 194 49 Core . | . . . . . . . . . Treads 3215 | 16 936 775 104 118 424 599 194 49 Legs 18 | 18 . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 120 | 120 160 160 156 156 236 240 240 240 Average Speed 208 | 138 204 170 156 212 238 240 240 240 Slowest Speed 240 | 160 240 240 160 236 240 240 240 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 40 | 3 97 60 10 26 58 91 8 14 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 10 | . 1 . . . . 8 . 1 Known Exits Taken 3 | . 1 . . 1 . . 1 . Unknown Exits Taken 4 | 1 . 1 1 . . 1 . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 94 | . . . . . 91 . . 3 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 94 | . . . . . 91 . . 3 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Gar Rec Fac Low Total 4088 | 46 1159 1021 179 127 495 733 274 54 Wait 264 | . 108 65 34 . 6 27 23 1 Move 3226 | 33 935 774 103 118 423 598 193 49 Hop . | . . . . . . . . . Pick Up 81 | 2 24 27 1 2 11 7 6 1 Fast Attach 14 | . 7 3 1 1 1 . 1 . Attach 26 | . 4 6 2 . 9 . 5 . Detach 1 | . . 1 . . . . . . Swap 55 | 2 5 17 4 1 8 3 13 2 Drop 80 | 2 13 38 3 3 3 8 10 . Fire 244 | 7 59 79 30 2 30 13 23 1 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 21 | . 4 11 1 . . 5 . . Escape Stasis 4 | . . . . . 4 . . . Rewire 72 | . . . . . . 72 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -8/Storage -8/Garrison -8/Recycling -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 3) 72 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 471 | -10/Materials | Discovered new exit (range 11) 575 | -10/Materials | Discovered new exit (range 16) 664 | -10/Materials | Discovered new exit (range 13) 672 | -10/Materials | Derelicts attacked the area 753 | -10/Materials | Discovered new exit (range 6) 856 | -10/Materials | Learned location of Recycling (-8) 894 | -10/Materials | Learned 4 Subcaves zone layouts 920 | -10/Materials | Identified exit to Materials 2120 | -10/Materials | Repaired Lgt. Treads 2147 | -10/Materials | Repaired Lgt. Treads 2316 | -10/Materials | Entered another Materials area 2316 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2754 | -9/Materials | Build established: Scavenger-Mutant 2790 | -9/Materials | Discovered new exit (range 14) 3869 | -9/Materials | Discovered new exit (range 8) 3988 | -9/Materials | Discovered new exit (range 15) 4023 | -9/Materials | Entered another Materials area 4023 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4142 | -8/Materials | Repaired Lgt. Armor Plating 4279 | -8/Materials | Destroyed 9 combat bots 4309 | -8/Materials | Discovered new exit (range 3) 4321 | -8/Materials | Entered Storage 4584 | -8/Storage | Identified exit to Garrison 4584 | -8/Storage | Entered Garrison 4680 | -8/Garrison | Build established: Mutant 4797 | -8/Garrison | Phase Generator disabled 4955 | -8/Garrison | Garrison Relay disabled 5082 | -8/Garrison | Garrison Relay disabled 5295 | -8/Garrison | Build established: Scavenger-Mutant 5311 | -8/Garrison | Triggered checkpoint 5444 | -8/Garrison | Garrison Relay disabled 5466 | -8/Garrison | Triggered checkpoint 5505 | -8/Garrison | Discovered new exit (range 9) 5724 | -8/Garrison | Entered Recycling 6330 | -8/Recycling | Scanned before Scraplab entrance 6499 | -8/Recycling | Discovered new exit (range 15) 6519 | -8/Recycling | Build established: Commander-Mutant 7322 | -8/Recycling | Entered Factory 7322 | -6/Factory | Accompanied by 9 allies 7322 | -6/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 7353 | -6/Factory | Identified exit to Lower Caves 7537 | -6/Factory | Garrison activated, responded to threat 7672 | -6/Factory | Search patrols dispatched 7835 | -6/Factory | Lost 6 allies 7915 | -6/Factory | Entered Lower Caves 7929 | -6/Lower Caves | Met a Warlord Commander 7930 | -6/Lower Caves | Learned location of Warlord (-5) 7931 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 7933 | -6/Lower Caves | Found Encrypted Comm Array 8040 | -6/Lower Caves | Self-destructed Last Messages --------------- World map updated: -5/Warlord. 07931_ BJ-2U8(g): "Take this and I'm confident we can do great things together." 07932_ BJ-2U8(g): "Keep it up and the more chaos you cause inside garrisons, the more forces we can redirect for attacks on primary facilities." 07933_ BJ-2U8(g): "To be clear, the most effective way to help us is by destroying RIF Installers and Garrison Relays, and generally compromising garrison interiors. Triggering DSF sterilization is also a great help." 07933_ VTOL Module fries itself beyond repair. 07933_ Acquired Encrypted Comm Array. 07934_ BJ-2U8(g): "WARLORD FOREVER!" 07934_ BJ-2U8(g) slips back into the shadows. 07934_ Autogun fries itself beyond repair. 07934_ VTOL Module fries itself beyond repair. 07949_ Acquired 14 matter. 07954_ Acquired 15 matter. 07958_ Acquired 13 matter. 08004_ U2AS |X%HB:PMEXE4LXS<:E ZIR %M6I Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????#????????????????? | | ???????????????????????????????""????????????????? | | ?????##########??????????????? ""??#?????????????? | | ?? ### ##?????????####" ?" #?????????????? | | ?? #?????#### #? #??????????????? | | ???? #?????# # ###????????????? | | ??????# #?????? #????????????? | | ??# ## #??????# #????????????? | | ???# ######## #????????????????? | | ????# @ #?????????????????? | | ?????# ### ##?????????????????? | | ?????????????# #### ####??????????????????? | | ?????????????# ###??# ##????????????????????? | | ?????????????# #????# ###??????????????????? | | ??????######## #????# ??????????????????? | | ??????# #????# ?????????????????? | | ??????# #????## ????????????????? | | ??????# ########?????## ### #???????????????? | | ?????## #??????####???## ##?# #???????????????? | | ???### #???#### ###### ##??#???????????????? | | ??## ###### #??????????????????? | | ??# ### #??????????????????? | | ??## ## #?# ###????????????????? | | ???# #??## ?????????????????? | | ??## #?## #????????????????????? | | ??# ### ##???????????????????? | | ??## #???????????????????? | | ???#### #????????????? | | ??????## #### #?????????????? | | ???????## ##??# ###?????????????? | | ????????# #??## ##???????????????? | | ?????# ###???# ####????????????????? | | ????# ##?????## ###???????????????????? | | ???# ######???????## #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 23 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Particle Charging 20 Item Schematics ----------------- Arm. Treads | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 10% | -10/Materials Lgt. Treads | 24% | -10/Materials Lgt. Armor Plating | 27% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HellfireForceReplicator Manual? 0 Play Time 00:33:28 Cumulative 934.1 hours Start 2025.06.28 @ 19:42:33 End 2025.06.28 @ 20:15:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1563 Rogue 1563 Adventurer 0 Explorer 0 Win Type - Total 91 Types 54/1/16/14/4/0/0/1/0/1 Lore% 92 Gallery% 84 Achievement% 86 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dde54945-d368-48ba-9707-e6ed6cd09a76