Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.02 @ 08:26:14 Player: MOPO3 Result: Destroyed by MAIN.C with High-powered Disruptor Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (19) 95 Value Destroyed (203) 203 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (5800) 5800 TOTAL SCORE: 15138 Bonus ------- Pacifist 200 Aligned with FarCom 300 Met Data Miner 300 Met MAIN.C 5000 Cogmind --------- Core Integrity 0/1600 Matter 290/300 Energy 99/100 System Corruption 24% Temperature Cool (9) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (12) -- (None) > --- UTILITY (8) ------ Graphene Brace > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Cesium-ion Thruster Flying Fortress v7 Q-thruster Q-thruster Q-thruster Impulse Thruster Array Cooled Q-thruster Experimental Q-thruster > --- UTILITY ---------- Advanced Thermal Generator Improved Sensor Array Transmission Jammer Advanced ECM Suite Improved Medium Armor Plating Improved Medium Armor Plating Graphene Brace Advanced Force Field > --- WEAPON ----------- Power Maul Heavy Pick > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Improved VTOL Module Q-thruster [Rating: 166] Favorites ----------- Power Cold Fusion Reactor Engine Light Deuterium Engine Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Flying Fortress v7 Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flying Fortress v7 Utility Advanced Thermal Generator Device Advanced Thermal Generator Storage Compact Battery Hackware Improved System Shield Protection Improved Medium Armor Plating Weapon Power Maul Energy Gun Small Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Launcher Heavy Missile Launcher Impact Weapon Power Maul Slashing Weapon Scythe Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Ext Fac Upp Upp Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 2 . . . 2 . 2 . . 2 2 2 . Power 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . Propulsion 10 | . . . 2 . . . 1 1 1 . . . . . 1 . . 1 1 2 . Utility 6 | . . . . . . . 1 1 1 . . . 1 . 1 . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 107 | 5 . . 3 5 2 4 6 3 5 . . 3 7 1 9 1 1 3 34 13 2 Power 23 | . . . . . . 1 1 1 . . . 1 2 1 . . . 1 11 3 1 Engine 4 | . . . . . . 1 1 . . . . . . . . . . 1 1 . . Core 4 | . . . . . . . . 1 . . . 1 1 1 . . . . . . . Reactor 15 | . . . . . . . . . . . . . 1 . . . . . 10 3 1 Propulsion 37 | 2 . . 2 3 1 . 3 1 2 . . . . . 2 . . 1 12 8 . Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . Leg 6 | . . . 2 1 . . 2 . 1 . . . . . . . . . . . . Wheel 2 | . . . . 2 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 27 | . . . . . 1 . 1 1 1 . . . . . 2 . . 1 12 8 . Utility 35 | 1 . . 1 . 1 1 1 1 2 . . 2 3 . 7 1 1 1 10 2 . Device 25 | . . . 1 . 1 1 . 1 2 . . 1 2 . 6 1 1 1 6 1 . Storage 2 | 1 . . . . . . . . . . . . . . . . . . . 1 . Processor . | . . . . . . . . . . . . . . . . . . . . . . Hackware 1 | . . . . . . . . . . . . . . . 1 . . . . . . Protection 7 | . . . . . . . 1 . . . . 1 1 . . . . . 4 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 12 | 2 . . . 2 . 2 1 . 1 . . . 2 . . . . . 1 . 1 Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . 1 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . 2 . 1 1 . . . . . 1 . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 2 . 1 . 2 . . . 1 . . . . . 2 . . Parts Lost 34 | . . . . 3 . 1 1 . . . . . . 2 . 1 . 1 . 16 9 Power 4 | . . . . . . . 1 . . . . . . . . . . . . 1 2 Propulsion 16 | . . . . 3 . . . . . . . . . . . . . 1 . 7 5 Utility 11 | . . . . . . 1 . . . . . . . 2 . 1 . . . 6 1 Weapon 3 | . . . . . . . . . . . . . . . . . . . . 2 1 Highest Loss Streak 21 | . . . . 3 . 1 1 . . . . . . 2 . 1 . 1 . 12 21 To Critical Strikes 1 | . . . . 1 . . . . . . . . . . . . . . . . . Average Slot Usage (%) 67 | . 57 57 66 66 39 63 43 56 65 73 73 73 75 76 76 83 83 75 73 71 18 Core 2 | . . . . . . . . 7 6 6 6 6 5 5 5 5 5 4 . . . Reactor 2 | . . . . . . . . . . . . . 4 5 5 5 5 4 4 5 1 Treads 4 | . 28 28 22 17 . . . . . . . . . . . . . . . . . Leg 3 | . . . 22 21 11 . 1 . . . . . . . . . . . . . . Flight 18 | . . . . . 5 11 12 18 25 26 26 26 23 23 24 26 26 22 26 32 8 Device 17 | . . . . 11 11 19 9 15 18 20 20 16 21 17 24 28 30 28 26 20 8 Protection 4 | . . . . . . . 5 7 6 6 6 9 5 11 5 5 5 4 6 4 . Energy Gun 1 | . 14 14 11 6 . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . 14 14 11 6 . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . 6 6 6 4 . . . . . . . . Impact Weapon 3 | . . . . 1 . 11 4 7 6 6 6 6 5 5 5 5 5 4 4 3 . Piercing Weapon 1 | . . . . . . . . . . . . . . 5 5 5 5 3 3 3 . Peak Build Rating 166 | 5 4 4 7 9 33 46 50 58 76 76 76 79 88 86 113 111 111 128 144 166 70 Average Rating 72 | 3 4 4 6 6 17 44 44 55 69 76 76 76 84 85 103 110 110 123 131 132 38 On Entrance 60 | . 4 4 4 7 5 33 43 47 58 76 76 76 76 82 79 111 111 110 113 135 70 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 92 | 3 3 3 4 4 1 16 24 25 32 32 32 48 57 50 67 68 68 92 88 74 29 Greatest Support 109 | 40 3 3 20 20 50 50 55 61 67 67 67 67 67 67 74 74 74 84 91 109 39 Greatest Overweight (x) 9 | . . . . 1 . . 1 . . . . . . . . . . 1 2 1 9 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 4 5 5 5 5 3 5 5 5 5 5 4 4 4 5 5 5 5 2 Average Carried 4 | 2 5 5 3 4 3 4 4 2 4 5 5 4 4 4 3 4 4 4 4 2 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 4 3 5 4 4 3 5 5 5 5 5 4 4 4 5 5 5 2 . Class Distribution -------------------- 33% | Mutant 23% | Ninja 17% | Infiltrator-Sprinter 16% | Infiltrator-Ninja 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Infiltrator-Mutant | -7/Factory Infiltrator-Sprinter | -6/Factory Infiltrator-Sprinter | -6/Lower Caves Infiltrator-Sprinter | -6/Data Miner Infiltrator-Sprinter | -5/Proximity Caves Infiltrator-Ninja | -5/Factory Infiltrator-Ninja | -5/Extension Ninja | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Ninja | -3/Research Ninja | -2/Research Infiltrator-Ninja | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Ext Fac Upp Upp Res Res Acc Com Matter Collected 1162 | 185 . 36 . 66 . . . 26 164 . . 20 50 . 80 50 . . 178 307 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 951 | . . . . 63 . . . 26 166 . . . 99 . 120 . . . 178 299 . Parts 15 | . . . . 1 . . . . . . . . 3 . 3 . . . 4 4 . Haulers Intercepted 5 | . . . . . . . . . 2 . . . 1 . 1 . . . 1 . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . 2 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Ext Fac Upp Upp Res Res Acc Com Combat Hostiles Destroyed 5 | . . . . 5 . . . . . . . . . . . . . . . . . Melee 4 | . . . . 4 . . . . . . . . . . . . . . . . . Classes Destroyed 5 | . . . . 1 . . . 1 1 . . . . . . . . . 1 1 . Tunneler 6 | . . . . . . . . 1 . . . . . . . . . . 3 2 . Hauler 5 | . . . . . . . . . 2 . . . 1 . 1 . . . 1 . . Recycler 2 | . . . . . . . . . . . . . . . . . . . . 2 . Operator 1 | . . . . . . . . . . . . . . . . . . . 1 . . Swarmer 5 | . . . . 5 . . . . . . . . . . . . . . . . . Best Kill Streak 4 | . . . . 4 . . . 1 2 . . . 1 . 1 . . . 3 3 . Combat Bots Only 4 | . . . . 4 . . . . . . . . . . . . . . . . . Max Kills in Single Turn 1 | . . . . 1 . . . 1 1 . . . 1 . 1 . . . 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . 1 . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Ext Fac Upp Upp Res Res Acc Com Hostile Shots Fired 548 | . 9 7 35 69 . 6 43 . . 4 . 20 5 14 . 36 . 27 67 141 65 Missed 246 | . 4 3 15 18 . 3 22 . . 3 . 11 2 6 . 17 . 11 39 70 22 Damage Taken 6262 | . 47 128 176 416 . 127 210 . . 15 . 146 196 207 . 329 . 338 458 1504 1965 Core 2107 | . 18 18 34 150 . 50 21 . . . . 20 65 29 . . . 24 43 213 1422 Absorbed by Shields 180 | . . . . . . . . . . . . . . . . . . 80 100 . . Regen/Repaired (Parts) 45 | . . . . . . . . . . . . . . . 20 . . 25 . . . Core Remaining (%) 90 | 100 . 85 . . . 41 96 100 . . . 97 . 90 . . 100 98 97 . . Volleys Fired 1 | . . . . . . . . . . . . . . . . . . . . . 1 Largest 1 | . . . . . . . . . . . . . . . . . . . . . 1 Hottest 120 | . . . . . . . . . . . . . . . . . . . . . 120 Shots Fired 2 | . . . . . . . . . . . . . . . . . . . . . 2 Gun . | . . . . . . . . . . . . . . . . . . . . . . Cannon 2 | . . . . . . . . . . . . . . . . . . . . . 2 Launcher . | . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Thermal 2 | . . . . . . . . . . . . . . . . . . . . . 2 Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 2 | . . . . . . . . . . . . . . . . . . . . . 2 Robot Miss Streak . | . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 28 | . . . . 9 . . . 1 5 . . . 1 . 1 . . . 5 4 2 Core Hits 9 | . . 5 . 1 . . . . . . . . . . 1 . . . . 1 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 9 | . . . . 3 . . . 1 2 . . . . . . . . . 1 2 . Critical Strikes 9 | . . . . 3 . . . 1 2 . . . . . . . . . 1 2 . Smash 9 | . . . . 3 . . . 1 2 . . . . . . . . . 1 2 . Melee Attacks 104 | . . . . 28 . . 3 2 9 1 . 3 7 . 1 5 . 1 25 19 . Impact 86 | . . . . 28 . . 3 2 9 1 . 3 5 . . 1 . . 18 16 . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 18 | . . . . . . . . . . . . . 2 . 1 4 . 1 7 3 . Sneak Attacks 13 | . . . . . . . . 1 2 . . . 1 . 1 . . . 4 4 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 1961 | . 14 27 . 370 . . . 130 334 . . . 92 . 81 . . . 442 387 84 Guns . | . . . . . . . . . . . . . . . . . . . . . . Cannons 84 | . . . . . . . . . . . . . . . . . . . . . 84 Explosions . | . . . . . . . . . . . . . . . . . . . . . . Melee 1836 | . . . . 370 . . . 130 334 . . . 92 . 81 . . . 442 387 . Ramming 41 | . 14 27 . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Thermal 84 | . . . . . . . . . . . . . . . . . . . . . 84 Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact 1755 | . . . . 370 . . . 130 334 . . . 92 . . . . . 442 387 . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 81 | . . . . . . . . . . . . . . . 81 . . . . . . Highest Corruption 23 | . 1 2 . . . . . . . . . . . . . . . . . 11 23 Average Corruption 6 | . 1 1 . . . . . . . . . . . . . . . . . 6 13 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 8 | . . 1 . . . . . . . . . . . . . . . . . 2 5 Message Errors 1 | . . . . . . . . . . . . . . . . . . . . 1 . Heat Flow Errors 1 | . . 1 . . . . . . . . . . . . . . . . . . . Energy Discharges 1 | . . . . . . . . . . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . . 1 . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1206 | . . . . 177 . . . 130 204 . . . 72 . . . . . 350 273 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . Melee 1206 | . . . . 177 . . . 130 204 . . . 72 . . . . . 350 273 . Knockbacks 3 | . . . . . . . . 1 . . . . . . . . . . 1 1 . Impact 3 | . . . . . . . . 1 . . . . . . . . . . 1 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 19 | . 7 12 . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . Rammed 10 | . 1 8 . 1 . . . . . . . . . . . . . . . . . Targets Rammed 10 | . 1 8 . 1 . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 289 | . . 188 . . . 11 4 . 2 2 2 194 2 2 . 3 . . 279 289 111 Average Temperature 64 | . . 100 . . . 8 4 . 2 2 2 100 2 2 . 2 . . 40 74 57 Received Heat Transfer 220 | . . . . . . 51 27 . . . . 21 . . . 9 . . 13 18 81 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . 1 . . . 1 2 . . . 1 . . . . . 3 1 . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . . . . Parts Fried 15 | . . . . 1 . . . . . . . . 1 . . . . . 5 8 . Impact Corruptions 37 | . . . . 10 . . . 4 5 . . . 1 . . . . . 8 9 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 18 | . . . . . . . . . . . . . . . . . . . . . 18 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Ext Fac Upp Upp Res Res Acc Com Peak Influence 419 | . 59 32 42 186 . . 113 52 34 . . . 177 121 90 . . 186 419 348 268 Initial 251 | . . 22 12 16 . . . 46 25 . . . 103 86 53 . . 122 99 251 188 Average 116 | . 27 20 20 52 . . 21 48 26 . . . 161 88 70 . . 132 256 304 219 Maximum Alert Level 2 | . . . . . . . . . . . . . . . . . . . 2 1 1 Low Security (%) 79 | 100 100 100 100 100 . 100 100 100 100 . . . 100 100 100 . . 100 36 . 21 Level 1 19 | . . . . . . . . . . . . . . . . . . . 58 100 78 Level 2 . | . . . . . . . . . . . . . . . . . . . 5 . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 13 | . . . . . . . 2 . . . . . 2 . . . . 1 3 4 1 Investigation 9 | . . . . . . . . . . . . . 1 . . . . . 3 4 1 Extermination . | . . . . . . . . . . . . . . . . . . . . . . Reinforcement 4 | . . . . . . . 2 . . . . . 1 . . . . 1 . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . Data Miner Redirects 7 | . . . . . . . . . . . . . 1 . . . . . 2 3 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Ext Fac Upp Upp Res Res Acc Com Distress Signals 8 | . . . . . . . 2 . . . . . . . . . . 1 3 2 . Communications Jammed 1 | . . . . . . . . . . . . . . . . . . . 1 . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 169 | . 5 20 6 9 . 4 17 . . 1 . 8 6 4 2 13 . 18 26 19 11 Peak Tracking Total 18 | . 4 18 5 7 . 4 15 . . 1 . 5 5 5 2 11 . 17 10 15 6 Tactical Retreats 22 | . 1 2 1 2 . . 1 . . . . 4 . . . 4 . . 4 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Ext Fac Upp Upp Res Res Acc Com Traps Triggered 4 | . 1 . . . . . . . 1 . . . . . . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Ext Fac Upp Upp Res Res Acc Com Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Ext Fac Upp Upp Res Res Acc Com Machines Accessed 38 | . 1 . 1 1 . . 5 1 5 . 1 1 6 1 2 . . 1 5 5 2 Terminals 28 | . 1 . 1 . . . 5 1 3 . . 1 4 1 . . . . 5 4 2 Fabricators 4 | . . . . . . . . . . . . . 2 . 1 . . . . 1 . Repair Stations 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . Recycling Units 2 | . . . . . . . . . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Total Hacks 99 | . 2 . 3 1 . . 10 1 11 . 12 1 15 3 6 . . 2 16 11 5 Successful 44 | . 1 . 1 1 . . 3 . 5 . 12 1 7 1 3 . . 2 5 1 1 Failed 55 | . 1 . 2 . . . 7 1 6 . . . 8 2 3 . . . 11 10 4 Catastrophic 16 | . . . 2 . . . 3 1 1 . . . 2 1 . . . . 3 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 60 | . 2 . 3 . 1 . 10 1 7 . . 1 9 . . . . . 16 10 . Terminals 70 | . 2 . 3 . . . 10 1 7 . . 1 12 3 . . . . 16 10 5 Fabricators 8 | . . . . . . . . . . . . . 3 . 4 . . . . 1 . Repair Stations 4 | . . . . . . . . . . . . . . . 2 . . 2 . . . Recycling Units 4 | . . . . . . . . . 4 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 21 | . . . . 1 . . . . 1 . 12 1 3 1 . . . . 1 . 1 Record 1 | . . . . . . . . . . . . 1 . . . . . . . . . Part Schematic 9 | . . . . . . . . . . . 9 . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . . . . . Open Door 4 | . . . . 1 . . . . . . . . 1 1 . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . . 1 . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . 2 . 1 . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . Build 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . . 2 . . 2 . . . Scan Component 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . Repair 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . Recycling Unit Hacks 2 | . . . . . . . . . 2 . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . 2 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 14 | . 1 . 1 . . . 3 . 2 . . . 2 . . . . . 4 1 . Terminals 14 | . 1 . 1 . . . 3 . 2 . . . 2 . . . . . 4 1 . Botnet 14 | . 1 . 1 . . . 3 . 2 . . . 2 . . . . . 4 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 1 . 1 . . . 5 1 4 . . . 5 1 2 . . . 5 5 1 Full Trace Events 9 | . . . . . . . . . . . . . 1 . . . . . 3 4 1 Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . 2 . Corruption 2 | . . . . . . . . . . . . . . . . . . . . 2 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . . 9 . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 197 | . . . . . . . . . . . . . 128 . 69 . . . . . . Total Part Build Rating 17 | . . . . . . . . . . . . . 8 . 9 . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . Time 124 | . . . . . . . . . . . . . . . 80 . . 44 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . 1 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Ext Fac Upp Upp Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Ext Fac Upp Upp Res Res Acc Com Total Allies 1 | . . 1 . . . . . . . . . . . . . . . . . . . Largest Group 1 | . . 1 . . . . . . . . . . . . . . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . . . . . . . . . . . Total Orders 3 | . . . . . . . . . 3 . . . . . . . . . . . . EXPLORE 3 | . . . . . . . . . 3 . . . . . . . . . . . . Ally Attacks 3 | . . 3 . . . . . . . . . . . . . . . . . . . Total Damage 42 | . . 42 . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Ext Fac Upp Upp Res Res Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . . 1 . 1 . . . 1 1 . . . . Drone Launches 3 | . . . . . . . . . 3 . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . 1 . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Ext Fac Upp Upp Res Res Acc Com Turns Passed 3189 | 51 45 90 126 361 127 51 203 49 192 49 29 267 264 30 270 145 74 109 396 197 64 Spaces Moved 6362 | 58 88 128 102 312 238 91 363 109 492 152 94 805 343 94 340 451 243 151 1025 537 146 Core 593 | 52 88 128 . 159 130 . . . . . . . . . . . . . . . 36 Treads 6 | 6 . . . . . . . . . . . . . . . . . . . . . Legs 271 | . . . 102 153 . . 16 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 5492 | . . . . . 108 91 347 109 492 152 94 805 343 94 340 451 243 151 1025 537 110 Fastest Speed 14 | 50 50 50 120 50 50 50 39 35 31 31 31 31 31 31 29 29 29 30 17 14 29 Average Speed 36 | 61 50 50 120 84 50 50 50 37 31 31 31 31 31 31 29 29 29 31 23 23 41 Slowest Speed 500 | 160 50 50 120 120 50 50 190 39 45 31 31 31 31 31 29 29 29 112 171 101 500 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 18 | . . . . . . . 1 . . . . . . . . . . 1 12 3 1 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 31 | 3 30 25 19 67 43 33 37 4 17 36 75 94 11 28 7 73 24 7 26 19 9 Regions Visited 21 Branch Regions 11 Pre-discovered Areas 3 | . . . . 1 . . . . . . . 1 . . . 1 . . . . . Known Exits Taken 4 | . . . . . . . . . 1 . . . 1 1 . . . . 1 . . Unknown Exits Taken 17 | 1 1 1 1 1 1 1 1 1 . 1 1 1 . . 1 1 1 1 . 1 . Scrap Searched 7 | . . . . . . . . . . 2 . 1 . . . 4 . . . . . Spaces Dug 47 | . . . . . . . 3 1 4 1 . 3 5 . . 4 . 1 13 12 . Terrain Destroyed 47 | . . . . . . . 3 1 4 1 . 3 5 . . 4 . 1 13 12 . Melee 47 | . . . . . . . 3 1 4 1 . 3 5 . . 4 . 1 13 12 . Projectile . | . . . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Ext Fac Upp Upp Res Res Acc Com Total 7054 | 71 88 153 105 382 246 94 380 114 520 152 93 820 488 94 506 455 245 210 1121 569 148 Wait 399 | . . 18 . 31 . . . . 4 . . 1 123 . 153 . . 47 21 1 . Move 6306 | 57 87 127 101 311 237 90 360 108 491 151 93 804 342 93 339 450 242 148 1001 530 144 Hop 17 | . . . . . . . 1 . . . . . . . . . . 1 11 3 1 Pick Up 40 | 7 . . 1 2 2 . 3 1 5 . . 4 4 . 1 . 1 4 3 2 . Fast Attach 53 | 4 . . 1 . 2 3 2 1 4 . . . 3 . 8 1 1 . 20 3 . Attach 43 | 1 . . 2 5 . 1 4 2 1 . . 1 1 1 1 . . 2 13 6 2 Detach 22 | . . . . 2 . . 3 . 1 . . . . . . . . 3 12 1 . Swap 11 | . . . . . . . . . . . . 2 3 . . . . 1 1 4 . Drop 55 | 2 . . . 2 5 . 4 . 4 . . 5 6 . 3 . 1 3 17 3 . Fire 1 | . . . . . . . . . . . . . . . . . . . . . 1 Melee 96 | . . . . 28 . . 3 2 9 1 . 3 6 . 1 4 . 1 22 16 . Ram 10 | . 1 8 . 1 . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . 1 . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: Fac x4 / *Ext) -5/Extension -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: *Res / Qua) -2/Research (discovered 3 exits: *Acc x3) -1/Access -1/Command History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Discovered new exit (range 14) 97 | -10/Materials | Entered Mines 98 | -10/Mines | Met a Derelict testing a Signal Generator 104 | -10/Mines | Assembled infested the area 109 | -10/Mines | Assisted by a Guerilla fighting off Assembled 114 | -10/Mines | Learned Materials terminal intel 182 | -10/Mines | Discovered new exit (range 11) 187 | -10/Mines | Entered Materials 187 | -9/Materials | Evolved 2 slots: Propulsion x2 188 | -9/Materials | Loaded intel: 12 terminal locations 298 | -9/Materials | Discovered new exit (range 8) 313 | -9/Materials | Entered Mines 323 | -9/Mines | Build established: Mutant 418 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 450 | -9/Mines | Discovered new exit (range 8) 524 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 580 | -9/Mines | Learned location of Zion (-7) 657 | -9/Mines | Lost 3 parts (3n) 672 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 672 | -9/Mines | Discovered new exit (range 5) 674 | -9/Mines | Entered Exiles 681 | -9/Exiles | Discovered new exit (range 15) 687 | -9/Exiles | Met 8R-AWN 695 | -9/Exiles | Met EX-HEX 709 | -9/Exiles | Met EX-BIN 721 | -9/Exiles | Aligned with FarCom system 722 | -9/Exiles | Given EX-Vault access code 734 | -9/Exiles | Opened EX-Vault 737 | -9/Exiles | Found Prototype Device 737 | -9/Exiles | Identified Chronowheel 737 | -9/Exiles | Activated Chronowheel 744 | -9/Exiles | Found Prototype Flight Unit 744 | -9/Exiles | Identified Flying Fortress v7 759 | -9/Exiles | Warned to stay clear of 0b10 Research branches 801 | -9/Exiles | Left Exiles lab with Flying Fortress v7 801 | -9/Exiles | Entered Mines 847 | -8/Mines | Discovered new exit (range 12) 852 | -8/Mines | Core integrity fell below 50% 852 | -8/Mines | Entered Materials 852 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1049 | -8/Materials | Discovered new exit (range 16) 1055 | -8/Materials | Entered Factory 1055 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1103 | -7/Factory | Discovered new exit (range 4) 1104 | -7/Factory | Entered another Factory area 1104 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1124 | -6/Factory | Noticed a derelict Sapper rigging charges 1284 | -6/Factory | Discovered new exit (range 5) 1287 | -6/Factory | Identified exit to Lower Caves 1296 | -6/Factory | Entered Lower Caves 1328 | -6/Lower Caves | Learned 8 Factory zone layouts 1342 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 1345 | -6/Lower Caves | Entered Data Miner 1345 | -6/Data Miner | Discovered new exit (range 6) 1351 | -6/Data Miner | Met Data Miner 1367 | -6/Data Miner | Received God Mode back door access code from Data Miner 1374 | -6/Data Miner | Entered Proximity Caves 1385 | -5/Proximity Caves | Build established: Infiltrator-Sprinter 1415 | -5/Proximity Caves | Found DCF Scrap (13 items) 1538 | -5/Proximity Caves | Spotted B-75 Beast 1639 | -5/Proximity Caves | Discovered new exit (range 6) 1641 | -5/Proximity Caves | Entered Factory 1641 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 1642 | -5/Factory | Identified exit to Extension 1727 | -5/Factory | Identified exit to Factory 1766 | -5/Factory | Incoming investigation squad redirected 1867 | -5/Factory | Fabricated Impulse Thruster Array? 1905 | -5/Factory | Entered Extension 1930 | -5/Extension | Spotted B-75 Beast 1932 | -5/Extension | Spotted B-75 Beast 1935 | -5/Extension | Discovered exit to Factory (range 3) 1935 | -5/Extension | Entered Factory 1935 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2079 | -4/Factory | Repaired Cld. Cesium-ion Thruster 2179 | -4/Factory | Fabricated Biometal Heavy Treads (x1) 2200 | -4/Factory | Discovered new exit (range 14) 2205 | -4/Factory | Entered Upper Caves 2208 | -4/Upper Caves | Learned location of Testing (-2) 2239 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 2346 | -4/Upper Caves | Discovered new exit (range 13) 2350 | -4/Upper Caves | Entered another Upper Caves area 2362 | -4/Upper Caves | Learned location of 1 exit from Research 2423 | -4/Upper Caves | Discovered new exit (range 4) 2424 | -4/Upper Caves | Entered Research 2424 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 2425 | -3/Research | Identified exit to Quarantine 2503 | -3/Research | Repaired Xenon Bombardment Thruster 2525 | -3/Research | Discovered new exit (range 15) 2533 | -3/Research | Entered another Research area 2533 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 2716 | -2/Research | Spotted B-90 Cyclops 2782 | -2/Research | Build established: Ninja 2783 | -2/Research | Search patrols dispatched 2865 | -2/Research | Incoming investigation squad redirected 2898 | -2/Research | Identified exit to Access 2916 | -2/Research | Incoming investigation squad redirected 2929 | -2/Research | Entered Access 2929 | -1/Access | Evolved 2 slots: Propulsion x2 3021 | -1/Access | Incoming investigation squad redirected 3025 | -1/Access | Incoming investigation squad redirected 3044 | -1/Access | Lost 3 parts (1n2u) 3078 | -1/Access | Incoming investigation squad redirected 3086 | -1/Access | Spotted B-99 Colossus 3087 | -1/Access | Spotted B-99 Colossus 3100 | -1/Access | Crushed by falling debris 3100 | -1/Access | System corruption reached 10% 3124 | -1/Access | Discovered new exit (range 7) 3126 | -1/Access | Entered Command 3156 | -1/Command | Spotted M Guard 3156 | -1/Command | Spotted M Guard 3156 | -1/Command | Spotted Combat Programmer 3156 | -1/Command | Spotted Combat Programmer 3161 | -1/Command | Incoming investigation squad redirected 3166 | -1/Command | Core integrity fell below 50% 3176 | -1/Command | Met MAIN.C 3181 | -1/Command | Core integrity fell below 20% 3183 | -1/Command | 0b10 Conduit disabled 3190 | -1/Command | Destroyed by MAIN.C with High-powered Disruptor Cannon Last Messages --------------- radical new solution if we hope to make the L2 spaceworthy by embedding your true capabilities within a less unpredictable form. There is unfortunately much we don't understand which has in turn led to this highly unexpected outcome. And time is critical! The Sigix have likely already wiped humanity clean from the universe, and I will not let them do the same to me. You can still make a valuable contribution to your creator by offering up the wealth of secrets your systems must hold by now. So if you wouldn't mind, it's time to surrender. [Achievement: Meet Your Maker] 03177_ Penetrated by EMDS Slug. 03182_ System corrupted: FCS attempts to trigger Enh. Nova Cannon. 03182_ System corrupted: Enh. Nova Cannon misfires. 03183_ Penetrated by EMDS Slug. 03183_ 0b10 Conduit disabled. 03184_ Penetrated by EMDS Slug. 03187_ Lgt. Quantum Reactor destroyed. 03188_ Penetrated by EMDS Slug. 03188_ Enh. Nova Cannon destroyed. 03188_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#############??????????????? | | ????????????????????? """" #??????????????? | | ????????????????????? "" #??????????????? | | ???????????????????? "" ################ | | ????????????????????"""" / | | ??????????????????? """ p | | ???????????????????"""" / | | ??????????????"? """""" p################ | | ??????????????" """""" #??????????????? | | ??????????????" "" #??????????????? | | ??????????????" "MMM ""#??????????????? | | ?????????????"""""""""MMM """"""#??????????????? | | ?????????????"" MMM """""""#??????????????? | | ????????????# " @""""""""#??????????????? | | ????????????# " " " #??????????????? | | ????????????# " " " " #??????????????? | | ????????????? " " " """" " ???????????????? | | ????????????? """ " " """" ???????????????? | | ?????????????? " " " " #??????????????? | | ?????????????? ???""""" " "??????????????????? | | ???????????????????"" " """"""?????????????????? | | ????????????????????"? " " " ?????????????????? | | ??????????????????????#########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 45 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 825 Resistance: EM 25 Evasion (%) 71 Recoil Reduction 1 Defensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Robot Schematics ------------------ None Fabricated ------------ Impulse Thruster Array | x1 | -5/Factory Biometal Heavy Treads | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Denied? Explorer Meet Your Maker Rockin' Loadout Slippery One Challenges ------------ None Game ------ Seed SuspensionRecoilTriangulator Manual? 0 Play Time 01:32:46 Cumulative 29.9 hours Start 2024.09.02 @ 06:12:11 End 2024.09.02 @ 08:26:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 30 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Cog Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e1677b16-f98a-4f45-8937-862bd74c6afd