Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.15 @ 21:08:34 Player: shapeshifter Result: Destroyed by MX-U0U(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (97) 485 Value Destroyed (3017) 3017 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1616) 1616 TOTAL SCORE: 7858 Bonus ------- Follower Combat Kills 816 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 470/500 System Corruption 10% Temperature Cool (15) Movement Rolling (165) Ox5 Location -8/Scraptown Parts ------- > --- POWER (1) -------- F-cell Engine > --- PROPULSION (3) --- Assembled Alloy Leg Armored Wheel Armored Wheel > --- UTILITY (5) ------ Huge Storage Unit Damper Plating > --- WEAPON (2) ------- Enhanced Autogun (fused) Enhanced Autogun > --- INVENTORY (25) --- Advanced Treads Advanced Treads Advanced Treads Advanced Treads Improved Heat Sink Cargo Storage Unit Humpback High-capacity Matter Pod (200) Hacking Suite Hacking Suite A0-MCA's Component Scanner Drone Bay (2/2) Ion Cannon Phase Cannon KE Penetrator Shock Bomb Launcher Heavy Mace Botcube Botcube Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Assembled Alloy Leg Armored Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Damper Plating > --- WEAPON ----------- Enhanced Autogun Heavy Mace > --- INVENTORY -------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads Improved Heat Sink Cargo Storage Unit Humpback High-capacity Matter Pod Hacking Suite Hacking Suite A0-MCA's Component Scanner Drone Bay Ion Cannon Phase Cannon Enhanced Autogun Shock Bomb Launcher Botcube Botcube [Rating: 58] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Wheel Hover Unit Airjet Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Launcher Improved Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Slots Evolved 4 | . . . 2 2 . . . Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 3 | . . . 1 2 . . . Weapon . | . . . . . . . . Parts Attached 104 | 8 2 7 19 15 31 4 18 Power 11 | 1 . 1 3 . 4 . 2 Engine 9 | 1 . 1 3 . 4 . . Core 2 | . . . . . . . 2 Reactor . | . . . . . . . . Propulsion 32 | 3 . 2 6 4 9 4 4 Treads 19 | 2 . 1 3 4 9 . . Leg 1 | . . . . . . . 1 Wheel 11 | 1 . 1 3 . . 3 3 Hover 1 | . . . . . . 1 . Flight . | . . . . . . . . Utility 27 | 2 2 . 3 8 7 . 5 Device 11 | 1 . . 2 2 3 . 3 Storage 3 | 1 1 . . 1 . . . Processor 3 | . . . . 2 1 . . Hackware 1 | . . . . . 1 . . Protection 9 | . 1 . 1 3 2 . 2 Artifact . | . . . . . . . . Weapon 34 | 2 . 4 7 3 11 . 7 Energy Gun 12 | 1 . 2 5 . 3 . 1 Energy Cannon 2 | . . . . . 1 . 1 Ballistic Gun 13 | 1 . 1 1 2 6 . 2 Ballistic Cannon . | . . . . . . . . Launcher 4 | . . . 1 1 . . 2 Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . . 1 . 1 Slashing Weapon 1 | . . 1 . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 11 | . . . 2 1 7 . 1 Parts Lost 29 | . 2 4 6 6 1 2 8 Power 3 | . . . 1 . . . 2 Propulsion 9 | . . 2 4 2 . . 1 Utility 11 | . 1 . 1 3 1 1 4 Weapon 6 | . 1 2 . 1 . 1 1 Highest Loss Streak 5 | . 2 4 3 1 1 2 5 To Critical Strikes . | . . . . . . . . Average Backups 18 | 2 7 5 11 15 23 23 21 Power 1 | . 1 1 1 1 1 1 1 Propulsion 2 | 1 4 3 . . 2 3 3 Utility 7 | . . . 4 6 9 10 9 Weapon 7 | . . . 5 6 10 9 7 Tool/Special . | . . . . . . . . Unused Backups 37 | 1 . . . 1 10 4 21 Power 2 | . . . . . 1 . 1 Propulsion 5 | . . . . . 2 2 1 Utility 14 | 1 . . . . 1 1 11 Weapon 16 | . . . . 1 6 1 8 Tool/Special . | . . . . . . . . Average Slot Usage (%) 96 | . 99 94 94 97 99 94 96 Engine 8 | . 14 14 10 9 9 9 4 Core 1 | . . . . . . . 4 Treads 13 | . 28 21 5 26 26 10 . Wheel 12 | . . 4 24 . . 15 25 Device 9 | . 12 . 10 17 9 . 10 Storage 9 | . 14 14 11 9 9 9 9 Processor 11 | . . . . 8 13 18 16 Hackware 4 | . . . . . 6 9 4 Protection 6 | . 2 14 8 9 6 7 2 Energy Gun 3 | . 13 3 15 9 . . . Ballistic Gun 14 | . 14 9 6 8 16 15 16 Peak Build Rating 58 | 7 7 8 18 30 38 38 58 Average Rating 27 | 5 6 6 15 25 29 33 37 On Entrance 16 | . 7 6 8 18 28 38 24 Naked Turns . | . . . . . . . . Heaviest Build 143 | 14 29 30 38 102 103 97 143 Greatest Support 66 | 40 40 40 60 60 66 66 44 Greatest Overweight (x) 8 | 1 . 1 3 2 2 8 5 Average Overweight (x) 1 | . . . . . 1 2 2 Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 25 Average Capacity 21 | 7 12 15 15 21 25 25 25 Most Carried 25 | 5 8 7 15 24 25 25 25 Average Carried 19 | 2 7 5 11 16 24 24 23 Final Capacity 25 | 8 15 15 15 25 25 25 25 Final Carried 25 | 3 7 6 14 24 25 25 21 Class Distribution -------------------- 39% | Mutant 33% | Scavenger-Mutant 26% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Resources | -11 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Matter Collected 3336 | 297 25 88 641 420 932 396 537 Remotely . | . . . . . . . . Salvage Created 3858 | 108 96 170 607 549 1537 317 474 Parts 211 | 15 4 16 34 27 83 9 23 Haulers Intercepted 5 | . . . 1 1 3 . . Recyclers Shooed 1 | . . . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Combat Hostiles Destroyed 76 | . 2 7 20 11 26 1 9 Melee 4 | . . 4 . . . . . Guns 63 | . 2 3 16 10 26 1 5 AOE 8 | . . . 4 . . . 4 Classes Destroyed 15 | 2 1 1 4 1 2 . 4 Worker 3 | 1 . . 1 . 1 . . Tunneler 4 | 4 . . . . . . . Hauler 5 | . . . 1 1 3 . . Recycler 5 | . . . . . 1 4 . Mechanic 1 | . . . . . 1 . . Watcher 3 | . . . 2 . 1 . . Swarmer 16 | . . 5 7 . 4 . . Grunt 29 | . 2 2 9 4 12 . . Duelist 1 | . . . 1 . . . . Sentry 18 | . . . 3 5 9 1 . Hunter 3 | . . . . 2 1 . . Federalist 1 | . . . . . . . 1 Explorer 1 | . . . . . . . 1 Ranger 1 | . . . . . . . 1 Scrapper 6 | . . . . . . . 6 Best Kill Streak 7 | 2 1 3 7 2 5 2 4 Combat Bots Only 5 | . 1 3 5 2 4 1 4 Max Kills in Single Turn 2 | 1 1 1 2 1 2 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . 2 . . . 1 Melee 1 | . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Hostile Shots Fired 535 | . 37 76 90 119 121 18 74 Missed 128 | . 11 16 19 27 27 4 24 Hits 407 | . 26 60 71 92 94 14 50 Melee 1 | . . . . . . . 1 Projectile 406 | . 26 60 71 92 94 14 49 Critical Strikes 16 | . . 2 2 4 5 . 3 Actively Blocked 1 | . . 1 . . . . . Damage Taken 5797 | . 292 571 779 1218 1404 271 1262 Core 863 | . 32 113 145 195 112 30 236 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 135 | . 2 22 27 84 . . . Ignored by Resistances 9 | . . . . . . . 9 Core Remaining (%) 68 | 100 . 42 63 . . . . Volleys Fired 298 | 17 18 21 55 56 95 9 27 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 126 | 60 60 105 126 91 89 50 50 Shots Fired 554 | 34 35 24 106 104 193 18 40 Gun 537 | 34 35 24 102 104 193 18 27 Cannon . | . . . . . . . . Launcher 17 | . . . 4 . . . 13 Special . | . . . . . . . . Kinetic 377 | 17 18 18 35 53 191 18 27 Thermal 126 | . . 6 67 51 2 . . Explosive 11 | . . . 4 . . . 7 Electromagnetic 40 | 17 17 . . . . . 6 Robot Hit Streak 24 | 3 6 11 13 17 24 10 8 Robot Miss Streak 3 | 3 3 2 3 3 3 1 3 Penetration Max 1 | . . . . 1 . . . Secondary Targets 3 | . 1 . . . 2 . . Max Gunslinging Chain 1 | . 1 . . . 1 . . Shots Hit Robots 386 | 18 22 25 69 77 138 13 24 Core Hits 166 | 9 7 10 33 23 58 7 19 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 1 | . . . . 1 . . . Critical Strikes 10 | . . . 5 4 1 . . Burn 8 | . . . 5 3 . . . Destroy 2 | . . . . 1 1 . . Melee Attacks 17 | . . 13 . . 2 . 2 Impact 4 | . . . . . 2 . 2 Slashing 13 | . . 13 . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7440 | 233 236 306 1705 1360 2418 214 968 Guns 6035 | 200 236 167 1120 1360 2418 214 320 Cannons . | . . . . . . . . Explosions 1266 | 33 . . 585 . . . 648 Melee 139 | . . 139 . . . . . Ramming . | . . . . . . . . Kinetic 4164 | 79 91 130 314 631 2385 214 320 Thermal 1996 | 33 . 37 1139 729 33 . 25 Explosive 677 | . . . 252 . . . 425 Electromagnetic 464 | 121 145 . . . . . 198 Impact . | . . . . . . . . Slashing 139 | . . 139 . . . . . Piercing . | . . . . . . . . Highest Corruption 10 | . . . . 3 3 4 10 Average Corruption 3 | . . . . 3 3 3 10 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 67 | . . . . 5 35 20 7 Message Errors 11 | . . . . 2 3 4 2 Matter Fused 14 | . . . . 1 9 4 . Heat Flow Errors 12 | . . . . 1 8 1 2 Energy Discharges 8 | . . . . 1 2 4 1 Parts Rejected 2 | . . . . . 2 . . Parts Fused 3 | . . . . . 1 1 1 Data Loss (minor) 4 | . . . . . 2 2 . Data Loss (major) 4 | . . . . . 1 2 1 Misfires 5 | . . . . . 5 . . Alerts 2 | . . . . . . 2 . Weapon Failures 2 | . . . . . 2 . . Overload Shots . | . . . . . . . . Overflow Damage 73 | . . . 67 . . . 6 Projectiles . | . . . . . . . . Explosions 73 | . . . 67 . . . 6 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 78 | . . . 32 . . . 46 Shots 2 | . . . 1 . . . 1 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 389 | 40 120 90 72 84 246 231 389 Average Temperature 74 | 17 55 29 23 36 74 124 134 Received Heat Transfer 2190 | . 159 162 267 414 621 36 531 Effects 2 | . . . . . . . 2 Shutdowns 1 | . . . . . . . 1 Interference 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Melted 8 | . . 1 5 . . 1 1 Heat Transferred 4420 | 50 . 87 2346 1813 74 . 50 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | 1 . . . . . . 3 Alert | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Maximum Alert Level 1 | . . . 1 . 1 . . Low Security (%) 87 | 100 100 100 41 100 85 100 . Level 1 12 | . . . 58 . 14 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 363 | 5 30 80 285 143 363 175 . Initial 133 | . . . 27 100 37 133 . Average 87 | . 6 11 189 76 112 58 . Influence Increases 2422 | 25 55 200 583 415 837 307 . Destroy 0b10 Robot/C 1500 | . 40 140 400 220 520 180 . Destroy 0b10 Robot/NC 155 | 25 . . 20 5 35 70 . Destroy Leader 366 | . 10 30 86 82 158 . . Allied During Kill 11 | . . . . . . 11 . Successful Hack 104 | . 5 . 24 32 11 32 . Disable Machine 90 | . . . 30 30 30 . . Destroy Structure 31 | . . . 8 1 8 14 . Lose Combat Pursuer 165 | . . 30 15 45 75 . . Influence Decreases 2422 | 25 55 128 418 563 583 549 101 Entered New Map 545 | . . . 45 137 52 210 101 Time Decay 1687 | 25 45 108 313 386 501 309 . Lost Part 150 | . 10 20 60 40 10 10 . Lost Ally 40 | . . . . . 20 20 . Squads Dispatched 12 | . 2 . 3 1 6 . . Investigation 1 | . 1 . . . . . . Extermination . | . . . . . . . . Reinforcement 9 | . 1 . 3 1 4 . . Assault 2 | . . . . . 2 . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Distress Signals 7 | . . . 1 3 3 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 148 | . 5 8 29 24 41 7 34 Peak Tracking Total 7 | . 2 3 7 6 4 3 5 Tactical Retreats 9 | . . 1 1 3 4 . . Traps | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Machines Disabled 20 | . . . 2 2 2 . 14 Max in Single Turn 2 | . . . 2 1 1 . 1 Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Machines Accessed 37 | . 3 . 7 4 9 12 2 Terminals 25 | . 2 . 7 4 7 5 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 9 | . 1 . . . 1 7 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 96 | . 6 . 18 17 24 28 3 Successful 52 | . 3 . 7 12 11 16 3 Failed 44 | . 3 . 11 5 13 12 . Catastrophic 11 | . 1 . 2 2 2 4 . Database Lockouts . | . . . . . . . . Manual 45 | . 4 . 10 8 12 11 . Terminals 75 | . 5 . 18 17 18 17 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 13 | . 1 . . . 1 11 . Scanalyzers . | . . . . . . . . Garrison Access 5 | . . . . . 5 . . Terminal Hacks 27 | . 1 . 3 9 6 5 3 Record 2 | . . . . . . . 2 Part Schematic 2 | . . . . 1 . 1 . Open Door 3 | . . . . . 3 . . Level Access Points 1 | . . . . . . 1 . Branch Access Points 3 | . . . 1 1 1 . . Maintenance Status 1 | . . . . 1 . . . Security Status 1 | . . . . 1 . . . Patrol Status 1 | . . . . 1 . . . Hauler Manifests 2 | . . . 1 1 . . . Registered Components 3 | . . . 1 1 1 . . Zone Layout 7 | . 1 . . 2 1 3 . Proto ID Catalog 1 | . . . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 10 | . 1 . . . 1 8 . Process 1 | . . . . . . 1 . Report Inventory 8 | . 1 . . . 1 6 . Retrieve Components 1 | . . . . . . 1 . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks 14 | . 1 . 4 3 3 3 . Terminals 14 | . 1 . 4 3 3 3 . Botnet 14 | . 1 . 4 3 3 3 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 22 | . 2 . 7 2 5 6 . Full Trace Events 5 | . 2 . 1 . . 2 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 29 | . . . . . . 29 . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . . . . . . 2 . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Scr Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 6 | . . . . . . 6 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Total Allies 11 | . . . . . 2 6 3 Largest Group 4 | . . . . . 2 4 4 Highest-Rated Group 126 | . . . . . 62 117 126 Highest-Rated Ally 90 | . . . . . 31 34 90 Total Orders 4 | . . . . . 2 . 2 STAY 1 | . . . . . . . 1 GUARD 1 | . . . . . . . 1 EXPLORE 2 | . . . . . 2 . . Ally Attacks 85 | . . . . . 10 19 56 Total Damage 3488 | . . . . . 209 1095 2184 Kills 39 | . . . . . 1 14 24 Allies Corrupted . | . . . . . . . . Allies Melted 4 | . . . . . . . 4 Intel | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Active Infowar (turns) 5787 | 41 227 . . 873 1585 1097 1964 Optics 5393 | . . . . 747 1585 1097 1964 Traps 1260 | . . . . 873 387 . . Seismic 268 | 41 227 . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches 4 | . . . . . 4 . . Drone Recoveries 2 | . . . . . 2 . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Turns Passed 7424 | 255 265 401 757 908 1585 1097 2156 Spaces Moved 3812 | 133 131 201 486 329 485 627 1420 Core 18 | 18 . . . . . . . Treads 1441 | 108 131 158 75 329 485 155 . Legs . | . . . . . . . . Wheels 2353 | 7 . 43 411 . . 472 1420 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 95 80 160 225 111 111 Average Speed 152 | 141 160 147 105 199 239 155 127 Slowest Speed 320 | 160 160 240 240 320 320 225 165 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . . . . . 1 Potential Cave-ins . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 54 | 8 34 44 51 37 78 98 89 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . Known Exits Taken 2 | . . . . 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched 9 | . . 2 . . . . 7 Spaces Dug . | . . . . . . . . Terrain Destroyed 51 | . . . 8 . . . 43 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 51 | . . . 8 . . . 43 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Total 4963 | 169 156 258 625 483 794 735 1743 Wait 431 | . . 8 36 48 95 36 208 Move 3803 | 132 130 200 485 328 484 626 1418 Hop 1 | . . . . . . . 1 Pick Up 133 | 11 5 6 18 25 36 5 27 Fast Attach 14 | . . . 5 . 7 1 1 Attach 58 | 7 1 5 10 10 11 . 14 Detach 1 | . . . . . 1 . . Swap 61 | 1 1 3 7 6 19 5 19 Drop 100 | 1 1 2 9 10 44 7 26 Fire 298 | 17 18 21 55 56 95 9 27 Melee 17 | . . 13 . . 2 . 2 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 46 | . . . . . . 46 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: Mat / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 1 exit: *Fac) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 256 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 10) 470 | -10/Materials | Discovered new exit (range 14) 513 | -10/Materials | Discovered new exit (range 6) 521 | -10/Materials | Entered Mines 565 | -10/Mines | Lost 4 parts (1n1u2w) 573 | -10/Mines | Learned location of Zion (-7) 838 | -10/Mines | Core integrity fell below 50% 909 | -10/Mines | Discovered new exit (range 12) 922 | -10/Mines | Entered Materials 922 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 984 | -9/Materials | Identified exit to Mines 1424 | -9/Materials | Lost 3 parts (1p1n1u) 1614 | -9/Materials | Discovered new exit (range 14) 1679 | -9/Materials | Entered another Materials area 1679 | -8/Materials | Evolved 2 slots: Utility x2 1861 | -8/Materials | Build established: Scavenger-Mutant 1951 | -8/Materials | Identified exit to Storage 2580 | -8/Materials | Discovered new exit (range 13) 2587 | -8/Materials | Entered Storage 2592 | -8/Storage | Learned location of Armory (-3) 3055 | -8/Storage | Identified exit to Recycling 3367 | -8/Storage | Discovered new exit (range 19) 4053 | -8/Storage | Core integrity fell below 50% 4113 | -8/Storage | Met a pair of Derelict thieves 4159 | -8/Storage | Used back door to open Recycling access 4172 | -8/Storage | Entered Recycling 4172 | -8/Recycling | Accompanied by 1 ally 4420 | -8/Recycling | Build established: Mutant 4431 | -8/Recycling | Discovered new exit (range 16) 4827 | -8/Recycling | Identified exit to Factory 5091 | -8/Recycling | Lost 3 allies 5198 | -8/Recycling | Scanned before Scraplab entrance 5244 | -8/Recycling | Entered Scraplab 5253 | -8/Recycling | Discovered new exit (range 3) 5269 | -8/Recycling | Entered Scraptown 5269 | -8/Scraptown | Accompanied by 4 allies 5269 | -8/Scraptown | System corruption cleaned by C-Scrubber 5339 | -8/Scraptown | Visited The Evicted 5374 | -8/Scraptown | Visited UFD Registry 5374 | -8/Scraptown | Registered with UFD as "Microwarp" 5392 | -8/Scraptown | Visited SPCMW 5408 | -8/Scraptown | Visited TADAMA 5409 | -8/Scraptown | Build established: Commander-Mutant 5440 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5470 | -8/Scraptown | Discovered exit to Factory (range 11) 5835 | -8/Scraptown | Visited Fellowship of the Rings 5902 | -8/Scraptown | Visited Cyclists 5911 | -8/Scraptown | Entered Cyclist Reading Room 5943 | -8/Scraptown | Visited Supply Room 5950 | -8/Scraptown | Visited Artisan Demo Area 6014 | -8/Scraptown | Visited A0-MCA Data Center 6022 | -8/Scraptown | Given a B+ rating by A0-MCA 6029 | -8/Scraptown | Found A0-MCA's Component Scanner 6076 | -8/Scraptown | Visited Modified Component R&D 6141 | -8/Scraptown | Visited Botcube Research 6161 | -8/Scraptown | Visited DA-N13 Charitable Foundation 6173 | -8/Scraptown | Found DCF Scrap (30 items) 6218 | -8/Scraptown | Visited Science Guys 6251 | -8/Scraptown | Visited Junk Repository 6277 | -8/Scraptown | Visited Supply Room 6427 | -8/Scraptown | Visited Curators Association 6448 | -8/Scraptown | Visited Derelict Rescue Squad 6704 | -8/Scraptown | Met Optimus 6704 | -8/Scraptown | Accepted into 0bPrime 7066 | -8/Scraptown | Civil war broke out across Scraptown 7096 | -8/Scraptown | Found Botcube 7106 | -8/Scraptown | Lost 4 allies 7110 | -8/Scraptown | Botcube activated 7126 | -8/Scraptown | Botcube completed mutation into legged form, armed with 1 gun, 1 launcher. 7135 | -8/Scraptown | Found Botcube 7138 | -8/Scraptown | Found Botcube 7156 | -8/Scraptown | Found Lrg. Botcube 7193 | -8/Scraptown | Botcube activated 7205 | -8/Scraptown | Botcube completed mutation into treaded form, armed with 1 gun, 1 cannon. 7233 | -8/Scraptown | Crushed by falling debris 7233 | -8/Scraptown | Core integrity fell below 20% 7233 | -8/Scraptown | System corruption reached 10% 7266 | -8/Scraptown | Lost 5 parts (1p3u1w) 7281 | -8/Scraptown | Found Botcube 7318 | -8/Scraptown | Lrg. Botcube activated 7331 | -8/Scraptown | Lost 9 allies 7346 | -8/Scraptown | Found Damper Plating 7381 | -8/Scraptown | Build established: Mutant 7425 | -8/Scraptown | Destroyed by MX-U0U(j) with Overtuned Pulse Rifle Last Messages --------------- 07412_ 6L-IVI(E) destroyed. 07413_ Large Mutated Botcube heat short circuits Ovr. Titanium Leg. 07413_ QI-MZW(x) destroyed. 07415_ Large Mutated Botcube heat spikes uncontrollably. 07417_ Large Mutated Botcube heat damages Scrap Suit. 07418_ Large Mutated Botcube collects matter. 07419_ Large Mutated Botcube heat damages Ovr. Pulse Rifle. 07421_ Large Mutated Botcube cannibalizes Salvaging Laser to repair Ovr. Pulse Rifle. 07421_ R1-XKM(E) destroyed. 07422_ IN-M99(j) destroyed. 07423_ RC-ZYP(j) cannibalizes Aluminum Leg to repair Ovr. Titanium Leg. 07423_ *sc-rt0 suffers critical hit (Burn). 07425_ Large Mutated Botcube heat damages Barrage Gun. Map ----- +----------------------------------------------------+ | """"""""#????????????# # "" X """#????????????? | | " "#????????????# ! """"#????????????? | | " [/ "#????????????# %* "|""#????????????? | | "" """""#?##########? [* """"#????????????? | | ## ########!**## ##!%%%[! ! ""#????????????? | | " """"## =!##= # =![=[%*=%[ &#????????????? | | " """##*% *=*%!##!%![%[ ="" "&#????????????? | | " ""## [!]!!# [=!# "" "&#????????????? | | """ | =* [ "#????????????? | | # =! *! # =%=! #????????????? | | # ## * #* ##!#=!=*== #######????????????? | | ## # ! = %**= ######?????????????? | | = !%! ! = [! j!=%!j! # [#?????????????? | | ! ! =% %= =[!!=! # !=#?????????????? | | = = % = != [=! # #####????????????? | | ! "#????????????? | | [%! == /"#????????????? | | ![=%! ["#????????????? | | """""" %! !%%!#[= #????????????? | | """"""" "" !!= [!"#????????????? | | ## #### " =!= ] [##????????????? | | # ##" [ ! % ####"""#?????????????? | | ########"!! ==! ;# "" #????????????? | | "" "" #???????#"!%=!=!*## *""#????????????? | | " " * "#??????###""=[[!*[ # *""#????????????? | | "% #########!#""= =@=% = *==#????????????? | | "" =[! %[=[!![!=[%%/* *==#????????????? | | "" ==!%=*= ! [ ! #????????????? | | " ######### #" *=%! # "" #????????????? | | " "" ""#??????###""%!= ";# """**#????????????? | | "" "" ##????????#" !!% !*#########????????????? | | X"#????????#" %!!!% #????????????????????? | | ##????????#" %% % #????????????????????? | | ## ################"* == ! #?####???????????????? | | """""" """"""*""""""!= != ! ##" ######??????????? | | """""" " "!%* ! "%!% %=% " #??????????? | | ![!!! % [= ##" ##??????????? | | *!!*! %[ !=! !!!% M [%=#?" #?????????? | | !%*%=[ != =!*!!!! =!![%!#?? ####?????????? | | =!&![===%!=! == *% =M!**!##? #??????????? | | ![%%[%=!%=% %==!!%!!%= #?? #?????????? | | "!"=*"%="""" " ====!=%*[! ##?? ###?????????? | | ######!###########%[####=* #???? ###???????????? | | ???# #" %= "# #????###?????????????? | | ???# ##"" ""## #????????????????????? | | ???# ## " &##=!=#????????????????????? | | ???#"" ""##" ""##%!%#????????????????????? | | ???#" & "#" % "#* !#????????????????????? | | ???#"" ""##"![%* %""## !%############?????????? | | ???#" "## "!= "&## =%= #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 1600 Resistance: KI 20 Resistance: EM 90 Core Shielding 20 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 3 Particle Charging 22 Defensive Hacking 10 Item Schematics ----------------- Plasma Cutter | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpacefoldCloakBlade Manual? 0 Play Time 00:52:41 Cumulative 148.1 hours Start 2025.08.15 @ 20:14:39 End 2025.08.15 @ 21:08:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 254 Rogue 254 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0/0 Lore% 76 Gallery% 71 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 50cd019e-a309-4158-b85d-4a4f3dcd20d5