Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.31 @ 18:59:55 Player: Xellophane Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (48) 240 Value Destroyed (833) 833 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (149) 149 TOTAL SCORE: 3302 Bonus ------- Follower Combat Kills 149 Cogmind --------- Core Integrity 0/550 Matter 125/300 Energy 125/125 System Corruption 11% Temperature Cool (9) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Carbon-fiber Leg Wheel Compact Wheel > --- UTILITY (4) ------ Large Storage Unit Terrain Scanner Improved Light Armor Plating > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (15) --- Experimental Sensor Array Signal Interpreter Seismic Detector Targeting Computer System Shield Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Transport Network Coupler Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Gauss Cannon Mining Laser > --- INVENTORY -------- Experimental Sensor Array Signal Interpreter Seismic Detector Targeting Computer Improved Light Armor Plating System Shield Grenade Launcher Grenade Launcher Missile Launcher [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 39 | 7 5 3 . 2 22 Power 5 | 1 . 1 . 1 2 Engine 5 | 1 . 1 . 1 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 13 | 2 2 1 . 1 7 Treads 4 | 2 2 . . . . Leg 6 | . . 1 . 1 4 Wheel 3 | . . . . . 3 Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 2 1 1 . . 7 Device 2 | 1 . . . . 1 Storage 2 | 1 1 . . . . Processor 3 | . . . . . 3 Hackware . | . . . . . . Protection 4 | . . 1 . . 3 Artifact . | . . . . . . Weapon 10 | 2 2 . . . 6 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 3 | 2 1 . . . . Ballistic Cannon 1 | . . . . . 1 Launcher 4 | . . . . . 4 Special Weapon 1 | . . . . . 1 Impact Weapon 1 | . 1 . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 26 | . 4 3 . 2 17 Power 3 | . . 1 . 1 1 Propulsion 9 | . 2 1 . 1 5 Utility 6 | . . 1 . . 5 Weapon 8 | . 2 . . . 6 Highest Loss Streak 6 | . 3 3 . 2 6 To Critical Strikes 1 | . . 1 . . . Average Slot Usage (%) 92 | . 99 99 100 99 60 Engine 12 | . 14 13 14 14 7 Treads 13 | . 27 19 14 13 . Leg 10 | . . 8 14 14 4 Device 2 | . 14 5 . . 1 Storage 13 | . 14 14 14 14 9 Processor 2 | . . . . . 14 Protection 10 | . . 8 14 14 6 Ballistic Gun 12 | . 23 14 14 14 . Impact Weapon 11 | . 4 14 14 14 6 Peak Build Rating 24 | 7 8 11 11 12 24 Average Rating 10 | 5 7 9 11 11 15 On Entrance 8 | . 7 8 11 11 11 Naked Turns . | . . . . . . Heaviest Build 45 | 11 27 34 34 34 45 Greatest Support 40 | 40 40 40 20 20 35 Greatest Overweight (x) 14 | . . 1 1 1 14 Average Overweight (x) 1 | . . . 1 1 5 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 Most Carried 15 | 8 14 15 13 15 15 Average Carried 12 | 5 9 13 13 13 10 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 13 | 7 12 13 13 13 5 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 736 | 329 111 31 . 45 220 Remotely . | . . . . . . Salvage Created 1165 | 207 274 98 . 51 535 Parts 79 | 19 32 4 . . 24 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 2 | . . . . 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 28 | . 9 4 . 3 12 Melee 3 | . . 2 . 1 . Guns 9 | . 9 . . . . Cannons 1 | . . . . . 1 AOE 7 | . . . . . 7 Classes Destroyed 12 | 3 3 . . 1 5 Worker 5 | 2 . 1 . . 2 Builder 4 | . . . . . 4 Tunneler 5 | 5 . . . . . Hauler 2 | . 2 . . . . Recycler 4 | 1 . . . . 3 Mechanic 1 | . . . . . 1 Swarmer 15 | . 6 3 . 2 4 Grunt 8 | . 3 1 . . 4 Duelist 1 | . . . . . 1 Sentry 1 | . . . . . 1 Hunter 2 | . . . . . 2 Assembled 1 | . . . . 1 . Best Kill Streak 10 | 4 4 2 . 1 10 Combat Bots Only 6 | . 4 2 . 1 6 Max Kills in Single Turn 3 | 1 2 1 . 1 3 Gunslinging 1 | . 1 . . . . Exploded 3 | . . . . . 3 Melee 1 | . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 295 | . 82 54 . 57 102 Missed 79 | . 25 14 . 14 26 Damage Taken 3450 | . 615 383 . 417 2035 Core 747 | . 70 75 . 39 563 Absorbed by Shields . | . . . . . . Core Remaining (%) 63 | 100 . . . 26 . Volleys Fired 107 | 32 38 1 . 4 32 Largest 2 | 2 2 1 . 1 2 Hottest 100 | 40 40 20 . 20 100 Shots Fired 176 | 61 71 1 . 5 38 Gun 138 | 61 71 1 . 5 . Cannon 10 | . . . . . 10 Launcher 16 | . . . . . 16 Special 12 | . . . . . 12 Kinetic 148 | 61 71 1 . 5 10 Thermal 12 | . . . . . 12 Explosive 16 | . . . . . 16 Electromagnetic . | . . . . . . Robot Hit Streak 9 | 9 9 . . 1 9 Robot Miss Streak 6 | 6 3 1 . 3 4 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 141 | 36 45 16 . 9 35 Core Hits 71 | 15 22 2 . 2 30 Critical Kills 1 | 1 . . . . . Critical Parts Destroyed 5 | . . . . 3 2 Critical Strikes 6 | 1 . . . 3 2 Destroy 1 | 1 . . . . . Smash 5 | . . . . 3 2 Melee Attacks 66 | . . 24 . 18 24 Impact 66 | . . 24 . 18 24 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 5 | . . 1 . 1 3 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2998 | 286 368 476 . 272 1596 Guns 669 | 286 368 . . 15 . Cannons 156 | . . . . . 156 Explosions 873 | . . . . . 873 Melee 1250 | . . 476 . 257 517 Ramming 2 | . . . . . 2 Kinetic 825 | 286 368 . . 15 156 Thermal 48 | . . . . . 48 Explosive 873 | . . . . . 873 Electromagnetic . | . . . . . . Impact 1250 | . . 476 . 257 517 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 11 | . 1 1 1 1 11 Average Corruption 1 | . 1 1 1 1 10 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 29 | . 3 5 9 6 6 Message Errors 8 | . . 2 3 2 1 Matter Fused 4 | . . 1 2 . 1 Heat Flow Errors 4 | . 2 . . 2 . Energy Discharges 6 | . 1 1 1 1 2 Parts Rejected 1 | . . . . . 1 Parts Fused 1 | . . . 1 . . Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 1 | . . . 1 . . Misfires 1 | . . . . 1 . Alerts 2 | . . 1 1 . . Overload Shots . | . . . . . . Overflow Damage 299 | . . 66 . 129 104 Projectiles . | . . . . . . Explosions 19 | . . . . . 19 Melee 280 | . . 66 . 129 85 Knockbacks 5 | . . 1 . . 4 Impact 1 | . . 1 . . . Kinetic 4 | . . . . . 4 Secondary . | . . . . . . Self-Inflicted Damage 161 | . . . . . 161 Shots 5 | . . . . . 5 Rammed . | . . . . . . Targets Rammed 1 | . . . . . 1 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 246 | . 246 5 . 196 72 Average Temperature 51 | . 73 5 . 70 27 Received Heat Transfer 777 | . 243 75 . 18 441 Siege Activations . | . . . . . . Robots Corrupted 11 | . . 3 . 2 6 Combat Hostiles 8 | . . 2 . 2 4 Parts Fried 14 | . . 1 . 2 11 Impact Corruptions 20 | . . 6 . 7 7 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 100 | . . . . . 100 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 261 | 40 231 110 . 185 261 Initial 26 | . 26 17 . . 11 Average 44 | 15 74 22 . 35 66 Maximum Alert Level 1 | . 1 . . . 1 Low Security (%) 99 | 100 97 100 . 100 99 Level 1 . | . 2 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . . 1 . . 3 Investigation 2 | . . 1 . . 1 Extermination . | . . . . . . Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 3 | . 1 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 60 | . 18 11 . 14 17 Peak Tracking Total 6 | . 6 3 . 4 6 Tactical Retreats 8 | . 1 5 . . 2 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 3 | . . . . . 3 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 12 | . 5 1 4 1 1 Terminals 6 | . 5 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 24 | . 14 1 4 1 4 Successful 15 | . 6 1 4 1 3 Failed 9 | . 8 . . . 1 Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 13 | . 9 . 3 . 1 Terminals 18 | . 14 . . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 15 | . 6 1 4 1 3 Record 6 | . . . 4 . 2 Prototype ID Bank 3 | . 3 . . . . Open Door 2 | . . 1 . 1 . Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . . . . . 1 Maintenance Status 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 3 . . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 . Highest-Rated Group 40 | . . . . 40 . Highest-Rated Ally 16 | . . . . 16 . Total Orders . | . . . . . . Ally Attacks 27 | . . . . 27 . Total Damage 261 | . . . . 261 . Kills 11 | . . . . 11 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 5459 | 226 554 972 1777 1035 895 Spaces Moved 2099 | 84 266 440 739 397 173 Core 82 | 7 . . . . 75 Treads 1889 | 77 266 440 739 367 . Legs 128 | . . . . 30 98 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 240 190 120 Average Speed 228 | 150 160 200 240 236 381 Slowest Speed 750 | 160 160 240 240 240 750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 2 | . . . . . 2 Exploration Rate (%) 59 | 6 64 96 93 78 20 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 3 | . . 2 . 1 . Spaces Dug 23 | . . . . . 23 Terrain Destroyed 126 | . . . . . 126 Melee . | . . . . . . Projectile 14 | . . . . . 14 AOE 112 | . . . . . 112 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2461 | 133 339 490 743 460 296 Wait 114 | . 15 17 5 38 39 Move 2094 | 83 265 439 738 396 173 Hop . | . . . . . . Pick Up 33 | 10 12 5 . 2 4 Fast Attach 15 | 5 . . . . 10 Attach 22 | 2 4 3 . 2 11 Detach . | . . . . . . Swap 2 | . 1 . . . 1 Drop 7 | 1 4 1 . . 1 Fire 107 | 32 38 1 . 4 32 Melee 66 | . . 24 . 18 24 Ram . | . . . . . . Kick 1 | . . . . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 48 | -11/Scrapyard | Discovered new exit (range 15) 227 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Identified exit to Mines 302 | -10/Materials | Build established: Mutant 644 | -10/Materials | Lost 3 parts (1n2w) 781 | -10/Materials | Entered Mines 787 | -10/Mines | Met a Derelict shopkeep closing up shop 791 | -10/Mines | Learned location of 1 exit from Materials 836 | -10/Mines | Learned Materials security intel 1094 | -10/Mines | Learned location of Storage (-7) 1161 | -10/Mines | Core integrity fell below 50% 1187 | -10/Mines | Lost 3 parts (1p1n1u) 1647 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1651 | -10/Mines | Found Prototype Device 1686 | -10/Mines | Discovered new exit (range 4) 1691 | -10/Mines | Discovered new exit (range 15) 1741 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1744 | -10/Mines | Discovered new exit (range 5) 1753 | -10/Mines | Entered Exiles 1753 | -10/Exiles | Found Exiles lab abandoned 1785 | -10/Exiles | Discovered new exit (range 15) 2519 | -10/Exiles | Discovered new exit (range 12) 3530 | -10/Exiles | Entered Mines 3535 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3777 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3903 | -9/Mines | Learned Materials terminal intel 4099 | -9/Mines | Excavation squad dispatched 4099 | -9/Mines | A large section of the Mines collapsed 4149 | -9/Mines | Discovered new exit (range 6) 4167 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4542 | -9/Mines | Discovered new exit (range 13) 4565 | -9/Mines | Entered Materials 4565 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4566 | -8/Materials | Identified exit to Factory 4568 | -8/Materials | Loaded intel: 12 terminal locations 4662 | -8/Materials | Lost 4 parts (2n1u1w) 5187 | -8/Materials | Core integrity fell below 50% 5284 | -8/Materials | Crushed by falling debris 5310 | -8/Materials | Crushed by falling debris 5310 | -8/Materials | Core integrity fell below 20% 5310 | -8/Materials | System corruption reached 10% 5342 | -8/Materials | Lost 6 parts (1p1n2u2w) 5417 | -8/Materials | Lost 4 parts (1n1u2w) 5460 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05426_ System corrupted: Imp. Light Armor Plating rejected. 05429_ Acquired Imp. Light Armor Plating. 05431_ W-25 Informer sends out distress signal. 05440_ Connecting with Terminal... >>Access(Emergency) Found 1 emergency access door: (57,45) Map updated. >>Query(Complex 0b1) Primary subterranean facilities below the faux [Human] city, developed over the several decades following deployment of Project [Seraph] in 2211. Surrounding the complex are cave systems and old mining tunnels now populated by Derelicts. >>Query(Factory) Mid-levels of [Complex 0b10] contain a majority of the fabrication facilities for manufacturing components and assembling robots. 05450_ Critical hit (Burn: +37). 05454_ Atomic Centrifuge disabled. 05457_ System corrupted: Matter fused (-9). 05458_ Terminal disabled. 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""??+ ] #???# ## ???????? | | ???????????????""" ????# #???# ## ????????? | | ????????????????""?????# #???? ?# ????????? | | ???????????????????????# #???? ?# ?????????? | | ???????????????????????####+###???? ? ?????????? | | ??????????????????????????????????? ?? ??????????? | | ??????????????????????????????????? ?????????????? | | ??????????????????????????????????? ?????????????? | | ??????????????????????????????????? ?????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????"????????????????????????? | | ????????????????????????T????????????????????????? | | ????????????????????????"????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????"T"???????????????? | | ???????????????????????????????"""???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- System Compromised Challenges ------------ None Game ------ Seed QuantumBlastNeutralizer Manual? 0 Play Time 00:36:47 Cumulative 8.3 hours Start 2024.10.31 @ 18:20:52 End 2024.10.31 @ 18:59:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 7 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f7474e97-aa6e-4ff2-b1b4-22c0ddff423b