Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.05 @ 14:32:25 // Halloween2020/ForbiddenLore Player: Luigi Panache Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (47) 235 Value Destroyed (1810) 1810 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (862) 862 TOTAL SCORE: 8087 Bonus ------- High Alert Combat Kills 60 Follower Combat Kills 917 Friendly Fire -115 Cogmind --------- Core Integrity 0/1000 Matter 256/300 Energy 99/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Layered Heavy Armor Plating Hardcell Cannon Hardcell Cannon Peak State ------------ > --- POWER ------------ Neutrino Core Antimatter Reactor > --- PROPULSION ------- Heavy Treads Improved Airjet > --- UTILITY ---------- Large Storage Unit Large Storage Unit Advanced Sensor Array Damper Plating > --- WEAPON ----------- Heavy Battle Rifle Heavy Battle Rifle Heavy Battle Rifle Heavy Battle Rifle > --- INVENTORY -------- Heavy Treads Cooled Field Propulsion Drive Large Storage Unit Large Storage Unit Advanced Sensor Array Advanced Sensor Array Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Heavy Armor Plating Shield Generator Beamcaster Beamcaster Beamcaster Improved Datajack [Rating: 75] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Improved Airjet Treads Heavy Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Airjet Flight Unit Flight Unit Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Hardened Heavy Armor Plating Weapon Heavy Battle Rifle Energy Gun Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Mass Driver Launcher EMP Blaster Impact Weapon Mace Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Was Fac Ext Fac Upp Slots Evolved 10 | . . . 2 . 2 . 2 2 . . . 2 . Power 1 | . . . . . . . 1 . . . . . . Propulsion 2 | . . . . . . . 1 . . . . 1 . Utility 5 | . . . . . 2 . . 2 . . . 1 . Weapon 2 | . . . 2 . . . . . . . . . . Parts Attached 122 | 10 10 3 2 1 3 18 13 3 6 7 19 23 4 Power 17 | 2 1 . . 1 . 4 2 . 2 . 3 2 . Engine 11 | 2 . . . 1 . 4 2 . . . . 2 . Core 4 | . 1 . . . . . . . . . 3 . . Reactor 2 | . . . . . . . . . 2 . . . . Propulsion 27 | 2 2 2 . . . 4 4 1 1 . 4 7 . Treads 11 | . . . . . . 3 1 . 1 . 4 2 . Leg 2 | . . . . . . . . . . . . 2 . Wheel 5 | 2 1 2 . . . . . . . . . . . Hover 5 | . 1 . . . . . 3 1 . . . . . Flight 4 | . . . . . . 1 . . . . . 3 . Utility 34 | 4 2 . . . 3 4 3 . 3 1 8 4 2 Device 11 | 1 . . . . 3 2 . . . 1 3 . 1 Storage 9 | 2 2 . . . . . 2 . 1 . 1 1 . Processor 4 | 1 . . . . . . . . . . . 2 1 Hackware . | . . . . . . . . . . . . . . Protection 10 | . . . . . . 2 1 . 2 . 4 1 . Artifact . | . . . . . . . . . . . . . . Weapon 44 | 2 5 1 2 . . 6 4 2 . 6 4 10 2 Energy Gun 14 | 2 . . . . . 1 2 . . . 3 6 . Energy Cannon 9 | . . . . . . . 2 2 . . 1 3 1 Ballistic Gun 13 | . 4 1 . . . 1 . . . 6 . 1 . Ballistic Cannon 1 | . . . . . . . . . . . . . 1 Launcher 2 | . . . 1 . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . 1 . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . 3 . . . . . . . Unidentified Prototypes 4 | . . . . . . 1 2 . . . . 1 . Parts Lost 53 | . 2 . . 2 . 2 9 . . . 20 17 1 Power 9 | . . . . . . 1 2 . . . 4 2 . Propulsion 11 | . . . . . . . 2 . . . 3 5 1 Utility 9 | . . . . . . 1 . . . . 5 3 . Weapon 24 | . 2 . . 2 . . 5 . . . 8 7 . Highest Loss Streak 12 | . 2 . . 2 . 2 6 . . . 12 11 1 Average Slot Usage (%) 66 | . 98 100 100 69 18 41 85 55 63 70 73 53 15 Engine 3 | . 6 . . 6 . 1 12 . . . . 3 . Core 2 | . 7 14 11 . . . . . . . 4 . . Reactor 1 | . . . . . . . . . 6 6 3 . . Treads 5 | . . . . . . 8 7 . 5 6 10 3 . Leg 1 | . . . . . . . . . . . . 6 . Wheel 4 | . 28 28 22 15 . . . . . . . . . Hover 2 | . . . . . . . 12 20 7 6 . . . Device 3 | . . . . . 18 6 1 . . 3 6 4 . Storage 13 | . 28 28 22 15 . . 12 13 15 15 15 14 . Protection 4 | . . . . . . 6 8 6 6 6 8 1 . Energy Gun 4 | . 12 . . . . 5 10 . . . 2 6 . Energy Cannon 3 | . . . . . . . 2 15 20 5 . 2 . Ballistic Gun 9 | . 14 28 22 15 . 3 6 . . 18 18 2 . Launcher 1 | . . . 11 6 . 4 6 . . . . . . Naked Turns 89 | . . . . 60 . . . . . . . 26 3 Heaviest Build 149 | 17 41 41 46 51 3 15 77 76 149 137 124 91 16 Greatest Support 100 | 20 20 26 26 26 3 40 40 39 70 70 100 70 9 Greatest Overweight (x) 25 | . 4 2 1 1 . 1 25 1 2 1 12 15 2 Average Overweight (x) . | . 1 1 1 . . . 2 1 1 1 . . . Largest Inventory Capacity 22 | 8 16 16 16 16 4 4 16 16 22 22 16 16 4 Average Capacity 13 | 5 15 16 16 12 4 4 14 16 18 18 16 14 4 Most Carried 22 | 7 16 16 15 15 3 4 9 7 21 22 16 13 4 Average Carried 9 | 4 14 16 14 11 2 3 6 7 15 17 11 6 3 Final Capacity 22 | 8 16 16 16 4 4 4 16 16 22 16 16 4 4 Final Carried 21 | 7 16 16 14 4 3 4 8 7 21 16 4 4 4 Class Distribution -------------------- 35% | Mutant 14% | Derelict-Tank 11% | Scavenger-Tank 8% | Tank 8% | Commander-Mutant 5% | Commander-Tank 4% | Scavenger-Mutant 4% | Hauler-Tank 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Commander-Mutant | -8/Storage Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Tank | -6/Waste Derelict-Tank | -6/Factory Derelict-Tank | -6/Extension Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Was Fac Ext Fac Upp Matter Collected 1983 | 285 240 121 . 126 . 208 146 . 90 70 505 166 26 Remotely . | . . . . . . . . . . . . . . Salvage Created 2036 | 124 307 . . 123 . 129 234 . . . 669 450 . Parts 88 | 11 23 . . 1 . 3 10 . . . 24 16 . Haulers Intercepted 1 | . 1 . . . . . . . . . . . . Recyclers Shooed 4 | 1 1 . . . . . 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Was Fac Ext Fac Upp Combat Hostiles Destroyed 33 | . 5 . . 7 . 1 3 . . . 10 7 . Guns 21 | . 5 . . . . 1 1 . . . 9 5 . Cannons 2 | . . . . . . . 1 . . . 1 . . AOE 9 | . . . . 7 . . 1 . . . . 1 . Classes Destroyed 16 | 2 5 . . 2 . . 2 . . . 3 2 . Worker 1 | . . . . . . . . . . . . 1 . Builder 2 | . 1 . . . . . . . . . . 1 . Tunneler 3 | 3 . . . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . Recycler 4 | 1 1 . . . . 1 1 . . . . . . Operator 2 | . . . . . . . 1 . . . 1 . . Watcher 2 | . 1 . . . . . . . . . 1 . . Swarmer 3 | . 3 . . . . . . . . . . . . Grunt 16 | . 2 . . 5 . 1 2 . . . 1 5 . Brawler 1 | . . . . 1 . . . . . . . . . Duelist 2 | . . . . . . . . . . . 1 1 . Sentry 6 | . . . . . . . . . . . 6 . . Hunter 1 | . . . . . . . . . . . . 1 . Programmer 1 | . . . . . . . 1 . . . . . . Behemoth 2 | . . . . . . . . . . . 2 . . Assembled 1 | . . . . 1 . . . . . . . . . Best Kill Streak 6 | 3 3 . . 3 . 1 1 . . . 3 6 . Combat Bots Only 3 | . 3 . . 3 . 1 1 . . . 2 3 . Max Kills in Single Turn 2 | 1 1 . . 2 . 1 1 . . . 2 2 . Gunslinging 1 | . . . . . . . . . . . 1 . . Exploded 2 | . . . . 2 . . 1 . . . . 1 . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Was Fac Ext Fac Upp Damage Taken 10035 | . 417 7 26 594 32 468 1137 . 184 76 3237 3378 479 Core 2145 | . 54 7 . 386 20 310 76 . . . 289 742 261 Absorbed by Shields 65 | . . . . . 13 17 . . . . 35 . . Core Remaining (%) 62 | 100 . 75 . 3 . 40 89 . . . 66 . . Volleys Fired 153 | 11 43 . . 12 . 3 20 . . . 30 34 . Largest 4 | 2 2 . . 1 . 3 3 . . . 4 4 . Hottest 276 | 90 90 . . 30 . 109 141 . . . 258 276 . Shots Fired 297 | 22 73 . . 12 . 7 39 . . . 99 45 . Gun 261 | 22 73 . . . . 4 25 . . . 96 41 . Cannon 12 | . . . . . . . 5 . . . 3 4 . Launcher 24 | . . . . 12 . 3 9 . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 140 | . 37 . . . . 1 13 . . . 72 17 . Thermal 88 | 11 21 . . . . 3 17 . . . 27 9 . Explosive 12 | . . . . 12 . . . . . . . . . Electromagnetic 57 | 11 15 . . . . 3 9 . . . . 19 . Robot Hit Streak 18 | 7 6 . . 5 . 2 8 . . . 14 18 . Robot Miss Streak 5 | 2 5 . . 1 . 2 4 . . . 4 4 . Penetration Max 1 | . . . . . . . . . . . . 1 . Secondary Targets 2 | . 1 . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . 1 . . Shots Hit Robots 183 | 14 46 . . 8 . 4 17 . . . 62 32 . Core Hits 104 | 5 17 . . 20 . 9 12 . . . 25 16 . Critical Hits 3 | . . . . . . . . . . . . 3 . Critical Kills 2 | . . . . . . . . . . . . 2 . Critical Parts Destroyed 1 | . . . . . . . . . . . . 1 . Melee Attacks 8 | . 5 . . . . 3 . . . . . . . Impact 5 | . 5 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 4974 | 195 521 . . 787 . 79 508 . . . 1395 1489 . Guns 2819 | 195 521 . . . . 14 106 . . . 1293 690 . Cannons 256 | . . . . . . . 137 . . . 86 33 . Explosions 1822 | . . . . 761 . 48 265 . . . . 748 . Melee . | . . . . . . . . . . . . . . Ramming 77 | . . . . 26 . 17 . . . . 16 18 . Kinetic 1491 | . 237 . . . . . 47 . . . 912 295 . Thermal 1771 | 88 138 . . . . 25 196 . . . 467 857 . Explosive 761 | . . . . 761 . . . . . . . . . Electromagnetic 874 | 107 146 . . . . 37 265 . . . . 319 . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . . . . 1 . 3 . . . . . 4 4 Average Corruption 2 | . . . . 1 . 2 . . . . . 2 4 Corruption Purged . | . . . . . . . . . . . . . . Effects 19 | . . . . . . 6 . . . . . 9 4 Message Errors 6 | . . . . . . 2 . . . . . 2 2 Matter Fused 1 | . . . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . 1 . . . . . . . Energy Discharges 5 | . . . . . . 3 . . . . . 2 . Data Loss (minor) 2 | . . . . . . . . . . . . 1 1 Targeting Errors 3 | . . . . . . . . . . . . 3 . Weapon Failures 1 | . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 122 | . . . . 17 . . 15 . . . . 90 . Projectiles 15 | . . . . . . . 15 . . . . . . Explosions 107 | . . . . 17 . . . . . . . 90 . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 404 | . . . . 66 . 74 . . . . . 264 . Shots 11 | . . . . 4 . 3 . . . . . 4 . Rammed 28 | . . . . 4 . 6 . . . . 4 14 . Targets Rammed 28 | . . . . 4 . 6 . . . . 4 14 . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 492 | 210 198 . . 12 . 183 324 . . . 492 402 . Average Temperature 132 | 80 55 . . 4 . 70 83 . . . 169 192 . Received Heat Transfer 2073 | . 150 . . 224 12 87 282 . . . 715 504 99 Effects 28 | . . . . . . . 2 . . . 23 3 . Shutdowns 7 | . . . . . . . . . . . 7 . . Energy Bleed 5 | . . . . . . . 1 . . . 2 2 . Interference 7 | . . . . . . . 1 . . . 6 . . Matter Decay 3 | . . . . . . . . . . . 3 . . Short Circuit 2 | . . . . . . . . . . . 1 1 . Damage (minor) 1 | . . . . . . . . . . . 1 . . Damage (major) 3 | . . . . . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . Parts Fried 1 | 1 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . . . . Heat Transferred 2611 | 259 407 . . . . 87 333 . . . 740 785 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 1 . . . . . 2 . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Was Fac Ext Fac Upp Peak Influence 836 | 20 182 90 40 245 102 836 562 218 76 . 127 231 . Initial 372 | . 13 5 35 15 87 42 372 218 76 . . 34 . Average 192 | 8 80 81 32 211 87 578 485 218 53 . 35 88 . Maximum Alert Level 3 | . . . . 1 . 3 2 1 . . . 1 . Low Security (%) 69 | 100 100 100 100 27 100 6 . . 100 100 100 94 . Level 1 8 | . . . . 72 . 10 23 100 . . . 5 . Level 2 17 | . . . . . . 56 76 . . . . . . Level 3 3 | . . . . . . 25 . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 9 | . 1 . . . . 1 3 . . . 2 2 . Investigation 3 | . 1 . . . . 1 . . . . . 1 . Extermination 1 | . . . . . . . 1 . . . . . . Reinforcement 5 | . . . . . . . 2 . . . 2 1 . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Was Fac Ext Fac Upp Distress Signals 11 | . 1 . 2 . . 4 1 . . . 2 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 142 | . 11 1 3 20 4 31 18 . 1 . 24 18 11 Peak Tracking Total 12 | . 3 3 6 12 4 10 5 . 1 . 4 6 11 Tactical Retreats 14 | . . . 1 2 . 3 2 . . . 4 1 1 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Was Fac Ext Fac Upp Traps Triggered 12 | . 1 . . . . 4 1 1 . 1 1 3 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Was Fac Ext Fac Upp Machines Disabled 20 | . . . . 5 . 2 5 . . . . 8 . Max in Single Turn 8 | . . . . 3 . 1 5 . . . . 8 . Garrison Access 2 | . . . . . . 1 . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Was Fac Ext Fac Upp Machines Accessed 15 | . 2 . 1 . . 3 1 . . . 3 4 1 Terminals 9 | . 1 . 1 . . 2 1 . . . 3 1 . Fabricators 1 | . . . . . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . . . . . 1 . Recycling Units 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . 1 . Total Hacks 31 | . 8 . 2 . . 6 1 . . . 4 9 1 Successful 15 | . 4 . . . . 4 . . . . 3 3 1 Failed 16 | . 4 . 2 . . 2 1 . . . 1 6 . Catastrophic 7 | . 2 . . . . . 1 . . . 1 3 . Database Lockouts . | . . . . . . . . . . . . . . Manual 15 | . 6 . 2 . . 4 1 . . . . 2 . Terminals 19 | . 6 . 2 . . 4 1 . . . 4 2 . Fabricators 1 | . . . . . . . . . . . . 1 . Repair Stations 3 | . . . . . . . . . . . . 3 . Recycling Units 2 | . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 2 . . . . . 3 . Terminal Hacks 7 | . 1 . . . . 2 . . . . 3 . 1 Part Schematic 1 | . . . . . . 1 . . . . . . . Open Door 4 | . . . . . . . . . . . 3 . 1 Terminal Index 1 | . 1 . . . . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . 1 . Repair Station Hacks 1 | . . . . . . . . . . . . 1 . Scan Component 1 | . . . . . . . . . . . . 1 . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . 1 . Seal Access 2 | . . . . . . 1 . . . . . 1 . Unauthorized Hacks 2 | . 1 . . . . 1 . . . . . . . Terminals 2 | . 1 . . . . 1 . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 12 | . 2 . 1 . . 3 1 . . . 2 3 . Full Trace Events 2 | . 1 . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . Parts Built 1 | . . . . . . . . . . . . 1 . Matter 212 | . . . . . . . . . . . . 212 . Time 53 | . . . . . . . . . . . . 53 . Total Part Build Rating 6 | . . . . . . . . . . . . 6 . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Fac Was Fac Ext Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat 1 | . . . . . . 1 . . . . . . . Robot Hacks Applied 2 | . . . . . . 2 . . . . . . . parse_system 2 | . . . . . . 2 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . 6 . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Was Fac Ext Fac Upp Total Allies 26 | . . 3 . . . 12 . . . . 10 . 1 Largest Group 10 | . . 3 2 . . 10 7 . . . 6 . 1 Highest-Rated Group 250 | . . 40 24 . . 250 123 . . . 175 . 135 Highest-Rated Ally 135 | . . 16 16 . . 99 29 . . . 37 . 135 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 223 | . . 16 4 . . 117 47 . . . 39 . . Total Damage 3822 | . . 166 22 . . 2080 615 . . . 939 . . Kills 42 | . . 5 . . . 29 6 . . . 2 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Was Fac Ext Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Was Fac Ext Fac Upp Turns Passed 5513 | 124 429 217 95 208 92 729 709 32 570 180 1036 945 147 Spaces Moved 3473 | 88 268 189 87 231 45 656 310 28 326 91 407 463 284 Core 269 | 4 . . . 110 45 38 1 . . . 6 55 10 Treads 1392 | . . . . . . 194 270 . 268 91 401 168 . Legs 126 | . . . . . . . . . . . . 126 . Wheels 749 | 84 268 189 87 121 . . . . . . . . . Hover 125 | . . . . . . . 39 28 58 . . . . Flight 812 | . . . . . . 424 . . . . . 114 274 Fastest Speed 37 | 50 80 100 100 50 50 40 102 102 102 180 160 37 40 Average Speed 119 | 78 98 100 100 76 50 78 202 102 168 180 181 133 42 Slowest Speed 1300 | 80 120 100 100 100 50 160 1300 102 200 180 650 800 150 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 19 | . . . . . . 16 . . . . . 1 2 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 32 | 3 34 48 18 47 7 80 9 1 96 3 40 21 52 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 1 . . 1 1 1 . Scrap Searched 4 | . . 2 . 1 . . . . . . . . 1 Spaces Dug 2 | . 2 . . . . . . . . . . . . Terrain Destroyed 143 | . 2 . . 79 . 3 13 . . . 3 43 . Melee 2 | . 2 . . . . . . . . . . . . Projectile 7 | . . . . . . . . . . . 3 4 . AOE 134 | . . . . 79 . 3 13 . . . . 39 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Fac Was Fac Ext Fac Upp Total 4463 | 116 357 219 95 250 113 843 357 31 347 110 634 683 308 Wait 480 | . 14 25 7 1 65 124 4 . . . 84 139 17 Move 3424 | 87 267 188 86 230 44 624 309 28 325 90 406 460 280 Hop 18 | . . . . . . 15 . . . . . 1 2 Pick Up 50 | 6 11 . . 1 . 1 6 . 12 3 3 5 2 Fast Attach 76 | 9 4 . . 1 1 15 10 2 5 5 3 17 4 Attach 28 | . 1 . 2 . 2 . 2 1 . 2 14 4 . Detach 7 | . 2 . . . 1 2 . . . . 1 1 . Swap 18 | 1 5 3 . . . 3 1 . 1 . 2 2 . Drop 49 | 2 5 3 . 1 . 9 5 . 4 10 3 4 3 Fire 153 | 11 43 . . 12 . 3 20 . . . 30 34 . Melee 8 | . 5 . . . . 3 . . . . . . . Ram 20 | . . . . 4 . 3 . . . . . 13 . Kick . | . . . . . . . . . . . . . . Crush 8 | . . . . . . 3 . . . . 4 1 . Escape Stasis 36 | . . . . . . 34 . . . . . 2 . Rewire 88 | . . . . . . 4 . . . . 84 . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Storage -7/Factory -6/Factory -6/Waste -6/Factory -6/Extension -5/Factory -5/Upper Caves History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 125 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 512 | -10/Materials | Discovered new exit (range 14) 554 | -10/Materials | Entered Mines 558 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 597 | -10/Mines | Met a Derelict bent on vengeance 611 | -10/Mines | Discovered new exit (range 6) 691 | -10/Mines | Discovered new exit (range 6) 714 | -10/Mines | Learned Materials emergency access door positions 730 | -10/Mines | Learned location of Storage (-8) 771 | -10/Mines | Entered Materials 771 | -9/Materials | Accompanied by 2 allies 771 | -9/Materials | Evolved 2 slots: Weapon x2 772 | -9/Materials | Identified exit to Mines 866 | -9/Materials | Entered Mines 971 | -9/Mines | Assembled infested the area 976 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1014 | -9/Mines | Released all parts (7) 1021 | -9/Mines | Core integrity fell below 50% 1026 | -9/Mines | Core integrity fell below 20% 1067 | -9/Mines | Discovered new exit (range 16) 1074 | -9/Mines | Entered Materials 1074 | -8/Materials | Evolved 2 slots: Utility x2 1158 | -8/Materials | Discovered new exit (range 16) 1166 | -8/Materials | Entered Storage 1207 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1316 | -8/Storage | Met 01-MTF 1397 | -8/Storage | Core integrity fell below 50% 1476 | -8/Storage | Build established: Commander-Mutant 1866 | -8/Storage | Discovered new exit (range 6) 1895 | -8/Storage | Entered Factory 1895 | -7/Factory | Accompanied by 8 allies (01-MTF) 1895 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1900 | -7/Factory | 01-MTF left 2141 | -7/Factory | Build established: Scavenger-Tank 2463 | -7/Factory | P-60 Hacker assimilated allied Trooper 3g 2562 | -7/Factory | Discovered new exit (range 15) 2604 | -7/Factory | Entered another Factory area 2604 | -6/Factory | Evolved 2 slots: Utility x2 2634 | -6/Factory | Lost 6 parts (2p1n3w) 2636 | -6/Factory | Sucked down chute 2636 | -6/Factory | Entered Waste 2636 | -6/Waste | The area was eerily silent 2710 | -6/Waste | Found Damper Plating 2826 | -6/Waste | Build established: Tank 3080 | -6/Waste | A Compactor rumbled back to life 3081 | -6/Waste | Spotted C-40 Crusher 3147 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3185 | -6/Waste | Discovered new exit (range 13) 3206 | -6/Waste | Entered Factory 3379 | -6/Factory | Discovered new exit (range 5) 3386 | -6/Factory | Entered Extension 3669 | -6/Extension | Rescued a captive Derelict 3670 | -6/Extension | Rescued a captive Derelict 3931 | -6/Extension | Rescued a captive Derelict 3931 | -6/Extension | Rescued a captive Derelict 3937 | -6/Extension | Spotted B-75 Beast 4067 | -6/Extension | Spotted B-75 Beast 4117 | -6/Extension | Lost 6 parts (1p2u3w) 4166 | -6/Extension | Destroyed B-75 Beast 4273 | -6/Extension | Lost 12 parts (3p3n2u4w) 4396 | -6/Extension | Destroyed B-75 Beast 4420 | -6/Extension | Discovered new exit (range 3) 4422 | -6/Extension | Entered Factory 4422 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4494 | -5/Factory | Build established: Mutant 4591 | -5/Factory | Fabricated Imp. Core Analyzer (x1) 5128 | -5/Factory | Lost 11 parts (1p3n1u6w) 5221 | -5/Factory | Core integrity fell below 50% 5233 | -5/Factory | Released all parts (3) 5245 | -5/Factory | Lost 4 parts (1p1n2u) 5365 | -5/Factory | Discovered new exit (range 7) 5367 | -5/Factory | Entered Upper Caves 5425 | -5/Upper Caves | Spotted B-75 Beast 5506 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5506 | -5/Upper Caves | Core integrity fell below 20% 5511 | -5/Upper Caves | Released all parts (2) 5514 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Sealed Heavy Doors opened. 05378_ Dropped Force Field. 05379_ Acquired HERF Cannon. 05381_ Dropped HERF Cannon. 05381_ Dropped Lyr. Heavy Armor Plating. 05382_ A4ICHTQXXE =D:JZPQDH 05386_ Acquired Adv. Target Analyzer. 05440_ System corrupted: Matter fused (-5). A strange signal echoes through the caves. 05451_ Knocked back. 05481_ System corrupted: Component data lost. 05498_ 9H/1TKB1JBGZ%/PVQ9QNO&#DU|O0ZU&O3/ 05505_ Field Propulsion Drive destroyed. 05506_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 05506_ S-27 Virus springs to life. 05510_ Y-72 Warden: "REQUESTING BACKUP." 05511_ Slug penetrates Wall. 05511_ Released Adv. Target Analyzer. 05511_ Released Mass Driver. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????##????????????????????? | | ??????????????????????????## #######?????????????? | | ?????????????????????????## ?????????????? | | ?????????????????????????# ?????????????? | | ??????????????????????#### ? #??#####??????? | | ??????????????????????# ?# #??"" #??????? | | ??????????????????????# ??# #? ???????? | | ??????????????????????# ??# #? ?????? ??? | | ??????????????????????# #??# ##g#?????? ???? | | ??????????????????????# #### sg#????? ????? | | ?????????????????????## Y#???? #????? | | ?????????????????????# ###### #????? | | ?????????????????????# ] #????? | | ?????????????????????#; ### ###????? | | ?????????????????????## #### ##??????? | | ??????????????# ### ######?# ##???????? | | ??????????????# @ ##?????## #????????? | | ??????????????# #?????## #????????? | | ??????????????## ##????## ##????????? | | ???????????? ##????## #?????????? | | ??????????? ### ##????## ##????????? | | ????????????# ## ???# ??????# ##???????? | | ???????????????# ???? ???#### ####????? | | ???????????????????? ???# #????? | | ??????????????????? ???## #????? | | ??????????????????? ????###### ##????? | | ??????????????????# ## ?????????## ##?????? | | ??????????????????# ?###????????### #??????? | | ??????????????????# ????????????## ##?????? | | ?????????????????? ????????????# #?????? | | ????????????????????????????????# ## ####???? | | ????????????????????????????????# #?### ## #??? | | ???????????????????????????????# ????# # # ? | | ???????????????????????????????# #???## #? # # | | ???????????????????????????????######?# ## # | | ?????????????????????????????????# ?# # | | ?????????????????????????????????# ?# | | ?????????????????????????????????# ## # # | | ??????????????????????????????????? # # | | ???????????????????????????????????## # # | | ???????????????????????????????????# # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 37 Energy Capacity 925 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Armor Coverage 1425 Resistance: EM 90 Evasion (%) 68 Target Analysis 8 Core Analysis 8 Recoil Reduction 3 Item Schematics ----------------- Adv. Treads | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Core Analyzer | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PoweredScatterWand Manual? 0 Play Time 00:55:13 Cumulative 84.0 hours Start 2020.11.05 @ 13:37:48 End 2020.11.05 @ 14:32:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 51 Rogue 7 Adventurer 15 Explorer 29 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 59 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 62865102-e05b-40be-9eb7-6018a76eabe4