Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.11 @ 14:19:23 Player: Minty Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (105) 525 Value Destroyed (3368) 3368 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (226) 226 TOTAL SCORE: 7019 Bonus ------- High Alert Combat Kills 26 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 255/300 Energy 179/490 System Corruption 6% Temperature Cool (0) Movement Rolling (190) Ox6 Location -7/Garrison Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Enhanced Nuclear Core > --- PROPULSION (5) --- Compact Wheel > --- UTILITY (4) ------ Improved Heat Sink Huge Storage Unit Microactuators Improved Weapon Shielding > --- WEAPON (2) ------- Powered Hammer Powered Hammer > --- INVENTORY (25) --- Enhanced Nuclear Core Improved Heat Sink Improved Cooling System Improved Sensor Array Matter Filter Weapon Cycler Improved Weapon Shielding Improved Weapon Shielding Improved Field Recycling Unit (0) Particle Gun Particle Gun Particle Gun Particle Gun Particle Gun Autogun Shotgun Shotgun Gauss Rifle Rocket Launcher Mini Grenade Launcher Improved Grenade Launcher Katana Katana Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Improved Light Armor Plating Improved Shield Generator Hacking Suite > --- WEAPON ----------- Improved Lightning Gun Particle Gun > --- INVENTORY -------- Deuterium Engine Nuclear Core Light Treads Light Treads Advanced Treads Advanced Treads Improved Heat Sink Improved Heat Sink Improved Cooling System Improved Sensor Array Weapon Cycler Particle Gun Particle Gun Particle Gun Particle Gun Particle Gun Autogun Shotgun Shotgun Flak Gun Rocket Launcher Mini Grenade Launcher Improved Grenade Launcher Powered Hammer Powered Hammer [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Shotgun Energy Gun EM Pulse Gun Ballistic Gun Shotgun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . . 1 . Propulsion 3 | . . 2 . 1 . . Utility 2 | . . . . 1 1 . Weapon . | . . . . . . . Parts Attached 80 | . 10 9 . 16 43 2 Power 11 | . . . . 2 9 . Engine 5 | . . . . . 5 . Core 6 | . . . . 2 4 . Reactor . | . . . . . . . Propulsion 27 | . 2 5 . 8 12 . Treads 22 | . 2 5 . 8 7 . Leg 3 | . . . . . 3 . Wheel 2 | . . . . . 2 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 21 | . 4 1 . 4 11 1 Device 13 | . 3 . . 4 5 1 Storage 1 | . 1 . . . . . Processor 1 | . . 1 . . . . Hackware 1 | . . . . . 1 . Protection 5 | . . . . . 5 . Artifact . | . . . . . . . Weapon 21 | . 4 3 . 2 11 1 Energy Gun 8 | . 3 . . . 5 . Energy Cannon . | . . . . . . . Ballistic Gun 6 | . . 3 . . 3 . Ballistic Cannon 1 | . . . . 1 . . Launcher 2 | . 1 . . 1 . . Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . . 1 1 Slashing Weapon 2 | . . . . . 2 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . Corrupted Parts 1 | . 1 . . . . . System Corruption 1 | . 1 . . . . . Parts Lost 28 | . 1 1 . 1 20 5 Power 3 | . . . . . 2 1 Propulsion 17 | . . 1 . 1 11 4 Utility 4 | . . . . . 4 . Weapon 4 | . 1 . . . 3 . Highest Loss Streak 10 | . 1 1 . 1 10 5 To Critical Strikes . | . . . . . . . Average Backups 19 | . 9 22 24 22 24 24 Power 1 | . . 1 1 1 2 2 Propulsion 3 | . 2 5 4 3 2 . Utility 4 | . 1 4 5 5 5 8 Weapon 10 | . 5 10 14 11 14 14 Tool/Special . | . . . . . . . Unused Backups 24 | . 5 2 . 8 1 8 Power 2 | . . . . 2 . . Propulsion 2 | . . 2 . . . . Utility 4 | . . . . 1 . 3 Weapon 16 | . 5 . . 5 1 5 Tool/Special . | . . . . . . . Average Slot Usage (%) 95 | . 98 99 100 99 89 88 Engine 8 | . 14 11 11 4 5 6 Core 2 | . . . . 4 4 . Treads 34 | . 26 43 44 44 31 7 Leg 1 | . 1 . . . 2 12 Device 9 | . 12 3 . 9 11 15 Storage 10 | . 14 11 11 9 7 7 Processor 3 | . . 7 11 8 . . Protection 2 | . . . . . 7 7 Energy Gun 6 | . 10 11 . . 4 5 Ballistic Gun 11 | . 17 11 22 11 5 5 Ballistic Cannon 2 | . . . . 6 2 . Peak Build Rating 40 | . 11 15 15 27 40 35 Average Rating 20 | . 7 13 15 20 32 33 On Entrance 16 | 6 6 11 15 15 27 32 Naked Turns . | . . . . . . . Heaviest Build 115 | 14 94 91 91 99 115 101 Greatest Support 104 | 20 40 80 80 102 104 32 Greatest Overweight (x) 9 | . 2 1 1 . 9 3 Average Overweight (x) . | . 1 1 1 . 1 3 Largest Inventory Capacity 25 | . 25 25 25 25 25 25 Average Capacity 24 | . 23 25 25 25 25 25 Most Carried 25 | . 20 25 24 25 25 25 Average Carried 19 | . 9 22 24 22 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 6 20 24 24 25 25 23 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Gar Matter Collected 2820 | 200 151 269 165 831 1204 . Remotely . | . . . . . . . Salvage Created 3954 | . 438 658 253 1079 1468 58 Parts 217 | . 26 28 17 65 78 3 Haulers Intercepted 6 | . . 2 . 2 2 . Recyclers Shooed 4 | . . 1 1 . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Combat Hostiles Destroyed 77 | . 8 7 6 25 30 1 Melee 9 | . . . . . 8 1 Guns 49 | . 7 6 6 14 16 . Cannons 17 | . . . . 11 6 . AOE 2 | . 1 1 . . . . Classes Destroyed 12 | . 4 4 . 2 2 . Worker 6 | . 1 1 . 3 1 . Builder 2 | . . . . 2 . . Hauler 6 | . . 2 . 2 2 . Recycler 10 | . 1 4 2 1 2 . Operator 3 | . 1 . . 1 1 . Watcher 1 | . . 1 . . . . Swarmer 15 | . . 3 6 4 2 . Grunt 42 | . 8 1 . 16 17 . Brawler 1 | . . . . 1 . . Sentry 15 | . . 3 . 4 7 1 Hunter 1 | . . . . . 1 . Programmer 3 | . . . . . 3 . Best Kill Streak 8 | . 5 5 8 6 5 1 Combat Bots Only 7 | . 3 3 7 5 5 1 Max Kills in Single Turn 3 | . 2 3 2 2 1 1 Gunslinging 1 | . . . 1 . . . Exploded 1 | . 1 1 . . . . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Gar Hostile Shots Fired 866 | . 27 41 26 97 556 119 Missed 284 | . 6 9 3 35 192 39 Hits 582 | . 21 32 23 62 364 80 Projectile 582 | . 21 32 23 62 364 80 AOE 1 | . . . . . 1 . Critical Strikes 22 | . . 2 . 5 15 . Damage Taken 6278 | . 281 514 188 895 3688 712 Core 1060 | . 33 69 25 225 538 170 Absorbed by Shields 448 | . . . . 93 355 . Redirected to Shielding 62 | . . . . . 7 55 Regen/Repaired (Parts) 15 | . . 15 . . . . Core Remaining (%) 80 | 100 86 . 76 59 . . Volleys Fired 240 | . 30 30 11 72 97 . Largest 2 | . 2 2 2 2 2 . Hottest 130 | . 80 80 46 60 130 . Shots Fired 472 | . 61 60 22 142 187 . Gun 369 | . 59 60 22 78 150 . Cannon 100 | . . . . 63 37 . Launcher 3 | . 2 . . 1 . . Special . | . . . . . . . Kinetic 369 | . 34 50 22 141 122 . Thermal 60 | . . . . . 60 . Explosive 3 | . 2 . . 1 . . Electromagnetic 40 | . 25 10 . . 5 . Robot Hit Streak 15 | . 7 9 6 14 15 . Robot Miss Streak 9 | . 4 7 3 6 9 . Penetration Max . | . . . . . . . Secondary Targets 7 | . 1 2 2 . 2 . Max Gunslinging Chain 1 | . 1 1 1 . 1 . Shots Hit Robots 397 | . 34 46 18 119 172 8 Core Hits 276 | . 16 27 10 99 121 3 Critical Kills 3 | . . . . 1 1 1 Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 7 | . . . . 1 5 1 Burn 1 | . . . . . 1 . Destroy 2 | . . . . 1 1 . Smash 2 | . . . . . 1 1 Sever 2 | . . . . . 2 . Melee Attacks 39 | . . . . . 30 9 Impact 13 | . . . . . 4 9 Slashing 26 | . . . . . 26 . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks 6 | . . . . . 4 2 Damage Inflicted 7828 | . 675 1039 232 2263 3388 231 Guns 4572 | . 464 708 232 1148 2020 . Cannons 1582 | . . . . 1006 576 . Explosions 528 | . 208 320 . . . . Melee 983 | . . . . . 752 231 Ramming 163 | . 3 11 . 109 40 . Kinetic 5059 | . 233 619 232 2154 1821 . Thermal 823 | . 101 . . . 722 . Explosive 427 | . 107 320 . . . . Electromagnetic 373 | . 231 89 . . 53 . Impact 371 | . . . . . 140 231 Slashing 612 | . . . . . 612 . Piercing . | . . . . . . . Highest Corruption 6 | . 1 2 2 1 6 6 Average Corruption 3 | . 1 2 2 1 5 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 33 | . 2 1 2 1 25 2 Message Errors 7 | . . . . 1 5 1 Matter Fused 10 | . . . 1 . 9 . Heat Flow Errors 3 | . . 1 . . 2 . Energy Discharges 2 | . . . . . 2 . Parts Rejected 2 | . . . . . 2 . Parts Fused 1 | . 1 . . . . . Data Loss (minor) 4 | . . . 1 . 2 1 Misfires 1 | . 1 . . . . . Alerts 3 | . . . . . 3 . Overload Shots . | . . . . . . . Overflow Damage 105 | . . 80 . 13 . 12 Projectiles . | . . . . . . . Explosions 80 | . . 80 . . . . Melee 25 | . . . . 13 . 12 Knockbacks 58 | . . . . 40 18 . Impact 2 | . . . . . 2 . Kinetic 54 | . . . . 38 16 . Secondary 2 | . . . . 2 . . Self-Inflicted Damage 215 | . 29 100 . 86 . . Shots 5 | . 1 1 . 3 . . Rammed 18 | . 1 3 . 9 5 . Targets Rammed 23 | . 1 3 . 10 9 . Kicked 2 | . . . . . 2 . Crushed 3 | . . . . 1 2 . Highest Temperature 300 | . 118 135 . 21 300 . Average Temperature 52 | . 53 42 . 6 61 . Received Heat Transfer 2278 | . 144 159 . 484 1377 114 Effects 1 | . . . . . 1 . Energy Bleed 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 2 | . . . . 1 . 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . 1 . Heat Transferred 1826 | . 50 . . . 1776 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Maximum Alert Level 2 | . . . . 2 1 1 Low Security (%) 60 | . 100 100 100 52 12 18 Level 1 36 | . . . . 31 87 81 Level 2 3 | . . . . 15 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 458 | . 172 127 184 458 332 229 Initial 229 | . . 44 49 61 200 229 Average 139 | . 45 24 158 192 235 220 Influence Increases 2421 | . 377 271 150 769 834 20 Destroy 0b10 Robot/C 1540 | . 160 140 120 500 600 20 Destroy 0b10 Robot/NC 140 | . 15 40 10 45 30 . Destroy Leader 404 | . 50 46 20 124 164 . Successful Hack 94 | . 26 15 . 29 24 . Select Force Hacks 50 | . 50 . . . . . Disable Machine 90 | . 45 15 . 30 . . Destroy Structure 58 | . 31 15 . 11 1 . Partial Spotted 15 | . . . . 15 . . Lose Combat Pursuer 30 | . . . . 15 15 . Influence Decreases 2222 | . 271 250 118 488 946 149 Entered New Map 577 | . . 62 78 98 240 99 Time Decay 1365 | . 261 178 40 380 506 . Lost Part 280 | . 10 10 . 10 200 50 Squads Dispatched 28 | . 4 2 . 6 16 . Investigation 11 | . 2 1 . 5 3 . Extermination 2 | . . . . . 2 . Reinforcement 8 | . 2 1 . 1 4 . Assault . | . . . . . . . Garrison 7 | . . . . . 7 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 2 | . . . . . 2 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Distress Signals 12 | . 1 3 . 2 6 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 118 | . 17 15 4 31 47 4 Peak Tracking Total 7 | . 4 5 4 5 7 4 Tactical Retreats 2 | . . . . 1 1 . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Traps Triggered 3 | . 1 1 . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Objects Rigged 1 | . . . . 1 . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Gar Machines Disabled 6 | . 3 1 . 2 . . Max in Single Turn 2 | . 2 1 . 2 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged 1 | . 1 . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Machines Accessed 20 | . 5 3 . 7 5 . Terminals 12 | . 5 2 . 5 . . Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units 5 | . . . . 2 3 . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Total Hacks 76 | . 23 10 . 29 14 . Successful 37 | . 12 5 . 13 7 . Failed 39 | . 11 5 . 16 7 . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 28 | . 15 6 . 7 . . Terminals 52 | . 23 8 . 21 . . Fabricators . | . . . . . . . Repair Stations 2 | . . 2 . . . . Recycling Units 18 | . . . . 8 10 . Scanalyzers . | . . . . . . . Garrison Access 4 | . . . . . 4 . Terminal Hacks 18 | . 9 1 . 8 . . Robot Analysis 5 | . 4 . . 1 . . Prototype ID Bank 4 | . 2 . . 2 . . Emergency Access Points 1 | . . 1 . . . . Alert Level 3 | . 1 . . 2 . . Locate Traps 2 | . 2 . . . . . Maintenance Status 1 | . . . . 1 . . Surveillance Status 1 | . . . . 1 . . Zone Layout 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . 2 . . . . Scan Component 1 | . . 1 . . . . Repair 1 | . . 1 . . . . Recycling Unit Hacks 8 | . . . . 2 6 . Process 1 | . . . . . 1 . Report Inventory 5 | . . . . 2 3 . Retrieve Matter 1 | . . . . . 1 . Retrieve Components 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 8 | . 3 2 . 3 . . Terminals 8 | . 3 2 . 3 . . Track 2 | . 1 . . 1 . . Botnet 3 | . 1 2 . . . . Detonate 1 | . . . . 1 . . Disrupt 1 | . . . . 1 . . Sabotage 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 20 | . 5 3 . 7 5 . Full Trace Events 13 | . 3 1 . 6 3 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . 1 . . . . Time 26 | . . 26 . . . . Parts Recycled . | . . . . . . . Recycled Matter 11 | . . . . . 11 . Retrieved Matter 11 | . . . . . 11 . Retrieved Components 2 | . . . . . 2 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Gar Active Infowar (turns) 1659 | . 739 . . 565 355 . Sensors 309 | . . . . . 309 . Terrain 785 | . 739 . . . 46 . Structural 565 | . . . . 565 . . Robot Analysis Total 4 | . 4 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Gar Turns Passed 4218 | . 1088 715 98 886 1365 66 Spaces Moved 1364 | 1 324 226 28 378 378 29 Core . | . . . . . . . Treads 1245 | . 282 226 28 378 331 . Legs 68 | 1 42 . . . 25 . Wheels 51 | . . . . . 22 29 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 240 240 157 145 145 Average Speed 227 | 120 294 240 240 159 234 145 Slowest Speed 750 | 120 320 240 240 160 750 145 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 22 | 2 60 26 7 43 10 7 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 59 | . 29 22 . 8 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 59 | . 29 22 . 8 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Gar Total 1962 | . 401 341 38 520 619 43 Wait 77 | . 1 50 . 8 18 . Move 1358 | . 323 225 27 377 377 29 Hop . | . . . . . . . Pick Up 66 | . 23 15 . 14 14 . Fast Attach 19 | . 3 . . . 16 . Attach 23 | . 3 3 . 3 12 2 Detach 6 | . 3 . . . 3 . Swap 68 | . 5 6 . 17 35 5 Drop 50 | . 9 9 . 19 13 . Fire 240 | . 30 30 11 72 97 . Melee 32 | . . . . . 25 7 Ram . | . . . . . . . Kick 2 | . . . . . 2 . Crush 21 | . 1 3 . 10 7 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 855 | -10/Materials | Discovered new exit (range 13) 1089 | -10/Materials | Entered another Materials area 1089 | -9/Materials | Evolved 2 slots: Propulsion x2 1140 | -9/Materials | Repaired Terrain Scanner 1779 | -9/Materials | Discovered new exit (range 9) 1804 | -9/Materials | Entered Mines 1848 | -9/Mines | Destroyed 7 combat bots 1888 | -9/Mines | Discovered new exit (range 6) 1891 | -9/Mines | Learned location of Storage (-9) 1902 | -9/Mines | Entered Materials 1902 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2780 | -8/Materials | Discovered new exit (range 6) 2788 | -8/Materials | Entered Factory 2788 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2847 | -7/Factory | Garrison activated, responded to threat 3068 | -7/Factory | Garrison activated, responded to threat 3178 | -7/Factory | Build established: Scavenger-Mutant 3643 | -7/Factory | Lost 6 parts (4n1u1w) 3879 | -7/Factory | Garrison activated, responded to threat 3927 | -7/Factory | Core integrity fell below 50% 4015 | -7/Factory | Lost 10 parts (2p5n2u1w) 4143 | -7/Factory | Identified exit to Garrison 4153 | -7/Factory | Entered Garrison 4189 | -7/Garrison | Triggered checkpoint 4202 | -7/Garrison | Core integrity fell below 20% 4219 | -7/Garrison | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 04189_ Slug penetrates Reinforced Barrier. 04192_ System corrupted: Component data lost. 04192_ Penetrated by Slug. 04203_ Aluminum Leg destroyed. 04204_ Destroyed Imp. Heat Sink. 04204_ Y-54 Guardian system corrupted by crushing effect. 04204_ Powered Hammer follow-up attack on Y-54 Guardian. 04207_ Aluminum Leg destroyed. 04207_ Penetrated by Slug. 04207_ Imp. Deuterium Engine destroyed. 04210_ Penetrated by Slug. 04210_ Lgt. Treads destroyed. 04212_ Y-54 Guardian heat short circuits Gatling Laser. 04213_ Penetrated by Slug. 04213_ Com. Wheel destroyed. 04216_ Penetrated by Slug. 04219_ Powered Hammer follow-up attack on Y-54 Guardian. 04219_ Y-54 Guardian suffers critical hit (Smash). 04219_ Y-54 Guardian destroyed. 04219_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????###????????????????????? | | ?????????????????????????# ????????????????????? | | ?????????????????????????# ????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ???????????????????# ????# #????????????????????? | | ??????????????###### ### ######### #?????????? | | ?????????????# ^ Y=@ #?????????? | | ?????????????# h%[ #?????????? | | ?????????????####### h### ##########???????????? | | ???????????????????# ??# #????????????????????? | | ??????????????????#"""???# #????????????????????? | | ??????????????????###????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ????????????????########## #????????????????????? | | ????????????????# #????????????????????? | | ????????????????# #????????????????????? | | ????????????????# #########????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????#####????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 375 Weapon Shielding 66 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 5 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Terrain Scanner | 25% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HypervelocityPhaseDrive Manual? 0 Play Time 00:22:22 Cumulative 1147.4 hours Start 2025.07.11 @ 13:57:48 End 2025.07.11 @ 14:19:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1413 Rogue 1129 Adventurer 124 Explorer 160 Win Type - Total 52 Types 38/0/8/4/1/0/0/1/0/0 Lore% 92 Gallery% 88 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a62c3a28-2bf3-4aec-a198-3ccc7740d6d6