Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.07 @ 16:59:34 Player: CONM Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (77) 385 Value Destroyed (2124) 2124 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (126) 126 TOTAL SCORE: 8035 Bonus ------- Follower Combat Kills 126 Cogmind --------- Core Integrity 0/1150 Matter 248/300 Energy 53/100 System Corruption 21% Temperature Cool (0) Movement Hovering (66) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY (9) ------ Advanced Visual Processing Unit Enhanced Optical Array Improved Signal Interpreter Melee Analysis Suite Improved Target Analyzer > --- WEAPON (3) ------- Lance Lance Lance > --- INVENTORY (5) ---- Improved Gyrokinetic Inverter Improved Heat Sink Improved Target Analyzer Improved Transmission Jammer Improved Shield Generator Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Antigrav System Antigrav System Gyrokinetic Inverter Improved Linear Gravjet > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Compact Battery Triangulator Advanced Visual Processing Unit Enhanced Optical Array Improved Signal Interpreter Improved Target Analyzer > --- WEAPON ----------- Dispersion Rifle > --- INVENTORY -------- Large Storage Unit Advanced Terrain Scan Processor Improved Kinecellerator Microactuators Improved Transmission Jammer Improved Shield Generator Improved Corruption Screen Improved Remote Datajack [Rating: 71] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag Array Utility Advanced Visual Processing Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Reflective Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Long-range Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Great Axe Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Ext Cet Fac Fac Slots Evolved 12 | . . 2 . 2 2 . . 2 . . 2 2 Power 1 | . . . . . . . . . . . 1 . Propulsion 3 | . . 1 . 1 . . . . . . 1 . Utility 7 | . . 1 . 1 1 . . 2 . . . 2 Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 127 | 8 5 8 9 10 21 . 2 5 8 1 14 36 Power 14 | 2 1 . 1 2 1 . . 1 1 . 2 3 Engine 6 | 2 . . 1 1 1 . . . . . . 1 Core 8 | . 1 . . 1 . . . 1 1 . 2 2 Reactor . | . . . . . . . . . . . . . Propulsion 36 | 2 3 1 3 4 5 . 1 3 1 . 3 10 Treads . | . . . . . . . . . . . . . Leg 16 | 2 3 1 . 4 5 . . 1 . . . . Wheel 3 | . . . 3 . . . . . . . . . Hover 17 | . . . . . . . 1 2 1 . 3 10 Flight . | . . . . . . . . . . . . . Utility 41 | 2 . 4 1 3 6 . 1 . 4 . 7 13 Device 24 | 1 . 3 . 1 3 . 1 . 2 . 4 9 Storage 5 | 1 . 1 . . . . . . . . 2 1 Processor 7 | . . . 1 1 2 . . . 1 . . 2 Hackware 1 | . . . . . . . . . 1 . . . Protection 4 | . . . . 1 1 . . . . . 1 1 Artifact . | . . . . . . . . . . . . . Weapon 36 | 2 1 3 4 1 9 . . 1 2 1 2 10 Energy Gun 9 | 1 . . . . 5 . . . . 1 . 2 Energy Cannon 4 | . . 1 . . 1 . . . . . 1 1 Ballistic Gun 5 | 1 1 . . 1 . . . . . . . 2 Ballistic Cannon 3 | . . 2 . . . . . . 1 . . . Launcher 4 | . . . 2 . . . . 1 1 . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . Slashing Weapon 3 | . . . . . 2 . . . . . 1 . Piercing Weapon 7 | . . . 1 . 1 . . . . . . 5 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Corrupted Parts 1 | . . . . . . . . . . . . 1 System Corruption 1 | . . . . . . . . . . . . 1 Parts Lost 56 | . . 2 2 5 5 6 . . 5 . 6 25 Power 7 | . . 1 . 1 . 1 . . . . 1 3 Propulsion 22 | . . 1 1 3 1 3 . . 1 . 3 9 Utility 16 | . . . 1 . 3 . . . 1 . 2 9 Weapon 11 | . . . . 1 1 2 . . 3 . . 4 Highest Loss Streak 7 | . . 2 2 5 2 6 . . 5 . 4 7 To Critical Strikes 1 | . . . . . . . . . 1 . . . Average Slot Usage (%) 80 | . 100 90 91 78 95 89 46 51 74 73 64 61 Engine 2 | . 7 . 10 2 . 6 . . . . . . Core 4 | . 7 9 . 4 6 . . 4 6 6 4 3 Leg 13 | . 28 25 7 21 28 21 . 2 . . . . Wheel 2 | . . . 24 5 . . . . . . . . Hover 5 | . . . . . . . 7 8 12 13 15 13 Device 12 | . 14 22 14 11 12 7 7 6 13 13 10 8 Storage 8 | . 14 11 11 9 7 7 7 6 6 6 5 7 Processor 12 | . . . 2 9 10 23 23 20 20 26 21 19 Protection 1 | . . . . 2 4 . . . . . . . Energy Gun 3 | . 9 . . . 9 15 . . . 6 . 2 Ballistic Gun 3 | . 18 10 . 1 1 . . . . . . . Ballistic Cannon 1 | . . 9 3 . . . . . 4 . . . Slashing Weapon 1 | . . . . . 3 6 . . . . 1 1 Piercing Weapon 2 | . . . 5 9 5 . . . . . . 2 Peak Build Rating 71 | 7 9 14 17 23 36 34 20 42 59 46 65 71 Average Rating 32 | 4 8 11 14 19 32 32 16 27 51 45 49 56 On Entrance 23 | . 7 9 10 16 23 34 19 16 42 42 46 43 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 51 | 15 15 25 26 25 33 28 10 23 46 25 44 51 Greatest Support 52 | 20 20 30 30 42 42 40 13 46 46 34 48 52 Greatest Overweight (x) 8 | . . 1 2 1 3 7 . . . . 8 3 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 10 10 10 10 10 10 10 10 15 15 Average Capacity 11 | 7 8 9 10 10 10 10 10 10 10 10 14 14 Most Carried 15 | 3 8 10 10 10 10 10 10 9 10 9 15 15 Average Carried 9 | 2 7 8 9 9 9 9 9 8 9 8 12 11 Final Capacity 15 | 8 8 10 10 10 10 10 10 10 10 10 15 5 Final Carried 14 | 3 8 10 10 10 10 10 9 8 9 8 14 5 Class Distribution -------------------- 61% | Scavenger-Mutant 18% | Mutant 16% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Scout | -6/Extension Scout | -6/Cetus Scout | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Ext Cet Fac Fac Matter Collected 1886 | 288 128 234 184 62 259 . . . 10 . 282 439 Remotely . | . . . . . . . . . . . . . Salvage Created 2877 | 103 336 328 189 264 709 . . . 10 . 164 774 Parts 163 | 2 28 21 16 17 29 . . . 1 . 8 41 Haulers Intercepted 2 | . 1 1 . . . . . . . . . . Recyclers Shooed 4 | 1 . 1 . . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . 2 . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Ext Cet Fac Fac Combat Hostiles Destroyed 45 | . 8 8 5 5 11 . . . . . 1 7 Melee 9 | . . . 1 3 3 . . . . . 1 1 Guns 23 | . 8 2 . . 7 . . . . . . 6 Cannons 6 | . . 6 . . . . . . . . . . AOE 7 | . . . 4 2 1 . . . . . . . Classes Destroyed 11 | 2 5 3 . . . . . . . . . 1 Worker 11 | . . 1 2 . 2 . . . . . 3 3 Builder 8 | . 1 . 1 1 1 . . . 1 . 2 1 Tunneler 3 | 1 . . 1 . . . . . . . . 1 Hauler 2 | . 1 1 . . . . . . . . . . Recycler 6 | 1 . . 1 . 2 . . . . . . 2 Watcher 2 | . 1 . . . 1 . . . . . . . Swarmer 7 | . 3 . 4 . . . . . . . . . Grunt 26 | . 5 4 1 5 10 . . . . . 1 . Duelist 2 | . . 1 . . 1 . . . . . . . Sentry 3 | . . 3 . . . . . . . . . . Programmer 7 | . . . . . . . . . . . . 7 Best Kill Streak 5 | 2 3 3 5 2 5 . . . 1 . 3 3 Combat Bots Only 4 | . 3 3 3 2 4 . . . . . 1 1 Max Kills in Single Turn 3 | 1 1 1 2 1 3 . . . 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . 2 1 1 . . . . . . . Melee 1 | . . . 1 1 1 . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Ext Cet Fac Fac Hostile Shots Fired 698 | . 34 41 21 22 84 33 7 15 136 4 37 264 Missed 252 | . 10 9 7 4 29 11 1 10 69 1 17 84 Damage Taken 8157 | . 287 464 219 385 964 423 100 29 897 83 759 3547 Core 2119 | . 47 63 22 67 198 79 73 . 162 27 225 1156 Absorbed by Shields 229 | . . . . . . . . . 224 . . 5 Ignored by Resistances 50 | . . . . . 50 . . . . . . . Core Remaining (%) 78 | 100 81 . 78 87 . . 50 . . 77 77 . Volleys Fired 201 | 6 30 41 4 2 50 2 . . 8 . 5 53 Largest 3 | 2 2 2 1 1 3 2 . . 2 . 1 2 Hottest 207 | 70 70 107 39 33 207 138 . . 87 . 90 153 Shots Fired 313 | 12 60 80 4 2 72 4 . . 9 . 5 65 Gun 241 | 12 60 35 . . 72 4 . . . . . 58 Cannon 59 | . . 45 . . . . . . 2 . 5 7 Launcher 13 | . . . 4 2 . . . . 7 . . . Special . | . . . . . . . . . . . . . Kinetic 136 | 6 36 70 . . . . . . 2 . . 22 Thermal 160 | 6 24 10 . . 72 4 . . . . 5 39 Explosive 13 | . . . 4 2 . . . . 7 . . . Electromagnetic 4 | . . . . . . . . . . . . 4 Robot Hit Streak 16 | 4 10 9 1 3 11 2 . . 9 . 14 16 Robot Miss Streak 4 | 3 3 4 3 . 2 2 . . . . . 2 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 262 | 6 39 52 11 8 62 2 . . 7 . 13 62 Core Hits 117 | 3 18 18 8 9 27 . . . 6 . 3 25 Critical Kills 5 | . . . . . . . . . . . 1 4 Critical Parts Destroyed 11 | . 1 . 2 . . . . . . . . 8 Critical Strikes 28 | . 2 . 3 . 4 1 . . . . 2 16 Burn 4 | . 1 . . . 2 1 . . . . . . Meltdown 1 | . . . . . . . . . . . 1 . Destroy 13 | . 1 . . . . . . . . . . 12 Corrupt 1 | . . . . . . . . . . . . 1 Smash 2 | . . . 2 . . . . . . . . . Sever 3 | . . . . . 2 . . . . . 1 . Impale 4 | . . . 1 . . . . . . . . 3 Melee Attacks 106 | . . . 13 7 19 . . . . . 18 49 Impact 9 | . . . 9 . . . . . . . . . Slashing 42 | . . . . . 10 . . . . . 18 14 Piercing 55 | . . . 4 7 9 . . . . . . 35 Sneak Attacks 10 | . . . 3 . . . . . . . 3 4 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 7 | . . . 3 . . . . . . . . 4 Damage Inflicted 6979 | 73 474 795 763 362 1553 37 . . 570 . 638 1714 Guns 2720 | 73 474 189 . . 1004 37 . . . . . 943 Cannons 940 | . . 606 . . . . . . 47 . 169 118 Explosions 1257 | . . . 312 158 264 . . . 523 . . . Melee 2036 | . . . 451 180 285 . . . . . 469 651 Ramming 26 | . . . . 24 . . . . . . . 2 Kinetic 1160 | 35 272 652 . . . . . . 47 . . 154 Thermal 2458 | 38 202 143 . . 1004 37 . . . . 169 865 Explosive 1257 | . . . 312 158 264 . . . 523 . . . Electromagnetic 42 | . . . . . . . . . . . . 42 Impact 372 | . . . 372 . . . . . . . . . Slashing 742 | . . . . . 144 . . . . . 469 129 Piercing 922 | . . . 79 180 141 . . . . . . 522 Highest Corruption 21 | . . . . 2 . . . . . . 8 21 Average Corruption 9 | . . . . 2 . . . . . . 8 11 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 38 | . . . . 2 . . . . . . 3 33 Message Errors 14 | . . . . 1 . . . . . . . 13 Matter Fused 9 | . . . . . . . . . . . . 9 Heat Flow Errors 2 | . . . . . . . . . . . 1 1 Energy Discharges 3 | . . . . . . . . . . . 1 2 Parts Rejected 2 | . . . . 1 . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . . . . 1 3 Alerts 1 | . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 546 | . . 15 237 . 24 . . . . . 115 155 Projectiles 47 | . . 15 . . . . . . . . 32 . Explosions 35 | . . . 11 . 24 . . . . . . . Melee 464 | . . . 226 . . . . . . . 83 155 Knockbacks 8 | . . 4 4 . . . . . . . . . Impact 4 | . . . 4 . . . . . . . . . Kinetic 3 | . . 3 . . . . . . . . . . Secondary 1 | . . 1 . . . . . . . . . . Self-Inflicted Damage 148 | . . . 67 81 . . . . . . . . Shots 4 | . . . 2 2 . . . . . . . . Rammed 3 | . . . . 1 . . . . . . . 2 Targets Rammed 3 | . . . . 1 . . . . . . . 2 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 646 | 54 72 343 . . 646 24 . . 12 . 246 287 Average Temperature 88 | 28 20 99 . . 144 14 . . 6 . 74 98 Received Heat Transfer 1505 | . 117 147 42 162 540 39 27 . 212 9 108 102 Effects 6 | . . . . . 6 . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . Short Circuit 2 | . . . . . 2 . . . . . . . Damage (core) 1 | . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . 2 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 4 | . . . 4 . . . . . . . . . Impact Corruptions 7 | . . . 7 . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 17 | . . . . . 9 . . . . . 5 3 Heat Transferred 4440 | 111 666 259 . . 2109 148 . . . . 185 962 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . 1 . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Ext Cet Fac Fac Peak Influence 333 | 10 225 273 241 164 333 . . 90 86 39 241 311 Initial 106 | . 6 13 106 35 74 . . 75 44 24 21 70 Average 102 | 1 97 95 139 122 124 . . 84 56 31 92 104 Maximum Alert Level 1 | . 1 1 1 . 1 . . . . . 1 1 Low Security (%) 85 | 100 86 86 58 100 74 . . 100 100 100 95 88 Level 1 14 | . 13 13 41 . 25 . . . . . 4 11 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 24 | . 2 2 1 1 3 . . . 2 . 4 9 Investigation 6 | . . . . . 1 . . . . . 2 3 Extermination 4 | . . . . . . . . . . . . 4 Reinforcement 12 | . 2 2 1 1 2 . . . 2 . . 2 Assault . | . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 4 | . . . 1 1 1 . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Ext Cet Fac Fac Distress Signals 10 | . 1 1 . . 2 . . . 3 1 2 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 152 | . 13 21 5 5 20 5 5 2 11 5 25 35 Peak Tracking Total 11 | . 4 6 4 3 5 4 5 2 9 5 7 11 Tactical Retreats 17 | . . 3 1 . 1 . . . 2 . 5 5 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Ext Cet Fac Fac Traps Triggered 7 | . 1 . . . 1 . . . . . 3 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Ext Cet Fac Fac Machines Disabled 6 | . . 1 . . 5 . . . . . . . Max in Single Turn 4 | . . 1 . . 4 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Ext Cet Fac Fac Machines Accessed 22 | . 3 3 1 1 2 . . 1 2 . 3 6 Terminals 15 | . 3 2 . 1 2 . . 1 2 . 2 2 Fabricators 2 | . . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . Scanalyzers 2 | . . 1 . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . 1 Total Hacks 51 | . 8 8 1 2 4 . . 2 6 . 5 15 Successful 21 | . 3 5 1 . . . . 1 1 . 2 8 Failed 30 | . 5 3 . 2 4 . . 1 5 . 3 7 Catastrophic 5 | . . . . 1 1 . . . 1 . . 2 Database Lockouts . | . . . . . . . . . . . . . Manual 12 | . 2 2 . 1 2 . . . . . 2 3 Terminals 35 | . 8 4 . 2 4 . . 2 6 . 3 6 Fabricators 5 | . . . . . . . . . . . . 5 Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . 2 . Scanalyzers 7 | . . 4 . . . . . . . . . 3 Garrison Access 1 | . . . . . . . . . . . . 1 Terminal Hacks 10 | . 3 1 1 . . . . 1 1 . 1 2 Record 2 | . . . . . . . . . . . 1 1 Open Door 3 | . . . 1 . . . . 1 1 . . . Branch Access Points 1 | . . 1 . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . 1 Zone Layout 1 | . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . Report Inventory 1 | . . . . . . . . . . . 1 . Scanalyzer 7 | . . 4 . . . . . . . . . 3 Insert Component 3 | . . 2 . . . . . . . . . 1 Analyze 4 | . . 2 . . . . . . . . . 2 Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . 1 Terminals 1 | . . . . . . . . . . . . 1 Botnet 1 | . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 20 | . 3 3 . 1 2 . . 1 2 . 2 6 Full Trace Events 2 | . . . . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . 2 . . . . . . . . . 1 Parts Built 2 | . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . Time 31 | . . . . . . . . . . . . 31 Total Part Build Rating 4 | . . . . . . . . . . . . 4 Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 2 . . . . . . . . . 1 Part Schematics Acquired 3 | . . 2 . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Ext Cet Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Ext Cet Fac Fac Total Allies 8 | . . . 3 . . . . . 2 . 3 . Largest Group 3 | . . . 3 2 1 . . . 2 . 3 . Highest-Rated Group 93 | . . . 70 39 31 . . . 56 . 93 . Highest-Rated Ally 31 | . . . 31 31 31 . . . 31 . 31 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 76 | . . . . 11 6 . . . 26 . 33 . Total Damage 1083 | . . . . 124 21 . . . 387 . 551 . Kills 6 | . . . . 1 . . . . 2 . 3 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Ext Cet Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 2 . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Ext Cet Fac Fac Turns Passed 5299 | 114 455 663 550 249 787 315 36 73 409 47 548 1053 Spaces Moved 4340 | 71 259 332 498 186 440 240 55 94 455 82 744 884 Core 10 | 4 . . . . . 5 . . . . 1 . Treads . | . . . . . . . . . . . . . Legs 1583 | 67 259 332 80 137 440 235 . 33 . . . . Wheels 467 | . . . 418 49 . . . . . . . . Hover 2280 | . . . . . . . 55 61 455 82 743 884 Flight . | . . . . . . . . . . . . . Fastest Speed 45 | 50 120 120 80 80 112 120 60 56 56 56 50 45 Average Speed 91 | 116 120 146 94 112 129 128 60 68 56 56 55 81 Slowest Speed 450 | 120 120 190 190 180 330 400 60 90 60 56 450 190 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . Exploration Rate (%) 30 | 4 41 30 96 19 9 52 16 4 59 23 20 21 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken 8 | . . 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . . . . . Scrap Searched 4 | . . . 3 . . 1 . . . . . . Spaces Dug 36 | . . . . . 2 . . . . . 9 25 Terrain Destroyed 168 | . . . 59 15 46 . . . 9 . 9 30 Melee 36 | . . . . . 2 . . . . . 9 25 Projectile 4 | . . . . . . . . . . . . 4 AOE 127 | . . . 59 15 44 . . . 9 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Ext Cet Fac Fac Total 5177 | 86 349 432 553 210 555 243 57 100 593 82 842 1075 Wait 323 | . 39 50 25 . 10 . . . 120 . 42 37 Move 4327 | 70 258 331 497 185 439 239 54 93 454 81 742 884 Hop . | . . . . . . . . . . . . . Pick Up 51 | 2 9 2 5 2 7 1 . . 2 . 9 12 Fast Attach 57 | 7 1 1 3 7 7 . . 4 5 . 7 15 Attach 37 | . . 1 2 1 4 . 1 1 2 1 4 20 Detach 11 | . . . . . . . . . . . 5 6 Swap 33 | 1 4 6 4 2 10 . 1 . 1 . 3 1 Drop 39 | . 8 . 4 3 10 1 1 2 1 . 6 3 Fire 201 | 6 30 41 4 2 50 2 . . 8 . 5 53 Melee 94 | . . . 9 7 18 . . . . . 18 42 Ram 3 | . . . . 1 . . . . . . . 2 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . 1 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / [*Exi]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -5/Factory -4/Factory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 338 | -10/Materials | Build established: Mutant 519 | -10/Materials | Discovered new exit (range 15) 570 | -10/Materials | Entered another Materials area 570 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 674 | -9/Materials | Identified exit to Mines 709 | -9/Materials | Build established: Scavenger-Mutant 1233 | -9/Materials | Entered Mines 1249 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1482 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1564 | -9/Mines | Learned location of Zion (-6) 1597 | -9/Mines | Learned Materials terminal intel 1618 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1619 | -9/Mines | Discovered new exit (range 5) 1702 | -9/Mines | Received a Mining Laser from a helpful Derelict 1777 | -9/Mines | Discovered new exit (range 7) 1783 | -9/Mines | Entered Materials 1783 | -8/Materials | Accompanied by 2 allies 1783 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1784 | -8/Materials | Loaded intel: 12 terminal locations 1788 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1871 | -8/Materials | Lost 5 parts (1p3n1w) 1962 | -8/Materials | Discovered new exit (range 20) 2032 | -8/Materials | Entered Factory 2032 | -7/Factory | Accompanied by 1 ally 2032 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2768 | -7/Factory | Discovered new exit (range 7) 2817 | -7/Factory | Identified exit to Lower Caves 2819 | -7/Factory | Entered Lower Caves 2969 | -7/Lower Caves | Learned location of 1 exit from Factory 3048 | -7/Lower Caves | Spotted B-75 Beast 3114 | -7/Lower Caves | Discovered new exit (range 5) 3130 | -7/Lower Caves | Identified exit to Lower Caves 3134 | -7/Lower Caves | Entered another Lower Caves area 3157 | -7/Lower Caves | Discovered new exit (range 15) 3164 | -7/Lower Caves | Encountered a Warlord checkpoint 3164 | -7/Lower Caves | Lost 6 parts (1p3n2w) 3165 | -7/Lower Caves | Identified exit to Factory 3167 | -7/Lower Caves | Learned Factory interactive machine intel 3170 | -7/Lower Caves | Entered Factory 3170 | -6/Factory | Evolved 2 slots: Utility x2 3171 | -6/Factory | Identified exit to Extension 3172 | -6/Factory | Loaded intel: 52 interactive machine locations 3243 | -6/Factory | Entered Extension 3271 | -6/Extension | Rescued a captive Derelict 3272 | -6/Extension | Rescued a captive Derelict 3535 | -6/Extension | Spotted B-75 Beast 3562 | -6/Extension | Allies destroyed B-75 Beast 3564 | -6/Extension | Spotted B-75 Beast 3595 | -6/Extension | Build established: Scout 3628 | -6/Extension | Discovered new exit (range 20) 3629 | -6/Extension | Discovered new exit (range 18) 3644 | -6/Extension | Identified exit to Cetus 3648 | -6/Extension | Identified exit to Factory 3652 | -6/Extension | Lost 5 parts (1n1u3w) 3652 | -6/Extension | Entered Cetus 3660 | -6/Cetus | Spotted Cetus Guard 3660 | -6/Cetus | Spotted Cetus Guard 3660 | -6/Cetus | Spotted Cetus Guard 3660 | -6/Cetus | Spotted Cetus Guard 3687 | -6/Cetus | Discovered exit to Factory (range 22) 3699 | -6/Cetus | Entered Factory 3699 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4055 | -5/Factory | Allied Derelicts emerged from ambush trap array 4131 | -5/Factory | Garrison activated, responded to threat 4157 | -5/Factory | Crushed by falling debris 4188 | -5/Factory | Lost 4 parts (2n2u) 4226 | -5/Factory | Discovered new exit (range 12) 4245 | -5/Factory | Identified exit to Factory 4247 | -5/Factory | Entered another Factory area 4247 | -4/Factory | Evolved 2 slots: Utility x2 4545 | -4/Factory | Lost 7 parts (1p1n3u2w) 4782 | -4/Factory | Discovered new exit (range 21) 4850 | -4/Factory | System corruption reached 10% 4889 | -4/Factory | Lost 3 parts (2n1u) 4891 | -4/Factory | Build established: Scavenger-Mutant 5045 | -4/Factory | Fabricated Weight Redist. System? 5077 | -4/Factory | Core integrity fell below 50% 5107 | -4/Factory | Lost 3 parts (1p1n1u) 5174 | -4/Factory | Core integrity fell below 20% 5175 | -4/Factory | Lost 3 parts (2n1u) 5300 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 05251_ Imp. Terrain Scanner destroyed. 05270_ Acquired Imp. Gyrokinetic Inverter. 05280_ System corrupted: Matter fused (-10). 05287_ Slug penetrates Wall. 05287_ Penetrated by Slug. 05287_ Slug penetrates Wall. 05287_ Imp. Ion Engine destroyed. 05287_ Slug penetrates Construction Platform. 05287_ Critical hit (Burn: +37). 05287_ Penetrated by Slug. 05290_ Slug penetrates Wall. 05290_ Lrg. Storage Unit destroyed. 05293_ Penetrated by Slug. 05293_ Slug penetrates Wall. 05293_ Penetrated by Slug. 05293_ Slug penetrates Wall. 05293_ Penetrated by Slug. 05293_ Slug penetrates Wall. 05293_ Gravmag Array destroyed. 05300_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????##############????????????????????????????? | | ??????# #????????????????????????????? | | ??????# ! """"" #????????????????????????????? | | ??????# ""R"" #????????????????????????????? | | ??????# " " ###??????????????????????????? | | ??????# " #??????????? ????????????? | | ??????# ###??????????? #???????????? | | ??????# """"""" #????????????? #???????????? | | ??????# """"""" #????????????? #???????????? | | ??????# """"""" !#????????????# #???????????? | | ??????# """""""!!#????????????# +???????????? | | ??????# |!!#??????????" # #???????????? | | ??????# *!####?????""" # ########????? | | ??????#######+####;## #### # ?????? | | ??????????# + h @; + ??????? | | ??????????# # """ # !! # ???????? | | ??????????# # """ #??!! # ????????? | | ??????????+ + """ #???? # ?????????? | | ??????????# # !] #??????# ????????? ? | | ??????????# # """ ! #??????# ???? ??????? | | ??????????# # """ #??????# ????? ??????? | | ??????????# # """ !#??????# #????? ??????? | | ??????????# # ######## #????? ??????? | | ??????????# ######;### + #??###+####### | | ??????????# ######;### # #??# # | | ??????????# # " # #### # | | ?????????? # # " / # | | ????????? # # ######### + | | ???????? # """" # #??????## # | | ???????? # """" # #?#?????# " " # | | ??????? + """" # * #???????# ""G"" =# | | ?????? # """" # #???????# # | | ?????? # ######???????#####+##### | | ????? # !#???????#????????# | | ???? ###+######?????#???????#??# ##### | | ??????? ??????????????????????????# # =# | | ??????????? ??????? ??????????????????# # # | | ????????????? ?????????????? ??????????## #! # | | ??????????????????????????????????????????# # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 18 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 9 Armor Coverage 225 Resistance: TH 10 Melee Speed Boost 20 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 5 Target Analysis 6 Defensive Hacking 10 Item Schematics ----------------- Weight Redist. System | -9/Materials | Scanalyzed Sml. Storage Unit | -9/Materials | Scanalyzed Antigrav System | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Weight Redist. System | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WardroneProjectionBrace Manual? 0 Play Time 01:31:33 Cumulative 70.7 hours Start 2024.09.04 @ 23:45:02 End 2024.09.07 @ 16:59:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 36 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4071cd3a-1c74-4db0-9458-1f49c3a19653