Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.08.31 @ 22:06:20 Player: VR-DUX Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (17) 85 Value Destroyed (337) 337 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 662 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 275/300 Energy 100/100 System Corruption 7% Temperature Cool (2) Movement Treading (160) Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- EM Pulse Gun Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Light Treads Light Treads Cooling System Large Storage Unit High-capacity Storage Unit Huge Storage Unit Structural Scanner Seismic Detector Propulsion Shielding Light Armor Plating Light Armor Plating Medium Laser Light Cannon Mining Claw Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Tractor Beam > --- WEAPON ----------- EM Pulse Gun Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Compact Wheel Cooling System Cooling System Large Storage Unit Propulsion Shielding Medium Laser Grenade Launcher [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 ------- Run | Jun Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 31 | . 31 Power 3 | . 3 Engine 3 | . 3 Core . | . . Reactor . | . . Propulsion 4 | . 4 Treads 4 | . 4 Leg . | . . Wheel . | . . Hover . | . . Flight . | . . Utility 10 | . 10 Device 2 | . 2 Storage 5 | . 5 Processor . | . . Hackware . | . . Protection 3 | . 3 Artifact . | . . Weapon 14 | . 14 Energy Gun 5 | . 5 Energy Cannon . | . . Ballistic Gun 3 | . 3 Ballistic Cannon 1 | . 1 Launcher 5 | . 5 Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 1 | . 1 Power 1 | . 1 Propulsion . | . . Utility . | . . Weapon . | . . Highest Loss Streak 1 | . 1 To Critical Strikes . | . . Average Slot Usage (%) 96 | . 96 Engine 13 | . 13 Treads 20 | . 20 Leg 7 | . 7 Device 5 | . 5 Storage 14 | . 14 Protection 5 | . 5 Energy Gun 10 | . 10 Ballistic Gun 8 | . 8 Ballistic Cannon 2 | . 2 Launcher 7 | . 7 Naked Turns . | . . Heaviest Build 33 | 13 33 Greatest Support 40 | 20 40 Greatest Overweight (x) 1 | . 1 Average Overweight (x) . | . . Largest Inventory Capacity 25 | . 25 Average Capacity 14 | . 14 Most Carried 15 | . 15 Average Carried 12 | . 12 Final Capacity 15 | 8 15 Final Carried 15 | 6 15 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Jun Mat Matter Collected 748 | 200 548 Remotely 236 | . 236 Salvage Created 516 | . 516 Parts 29 | . 29 Haulers Intercepted 2 | . 2 Recyclers Shooed 2 | . 2 Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Jun Mat Combat Hostiles Destroyed 8 | . 8 Guns 3 | . 3 AOE 5 | . 5 Classes Destroyed 7 | . 7 Builder 1 | . 1 Hauler 2 | . 2 Recycler 3 | . 3 Watcher 3 | . 3 Swarmer 3 | . 3 Grunt 4 | . 4 Subdweller 1 | . 1 Best Kill Streak 3 | . 3 Combat Bots Only 3 | . 3 Max Kills in Single Turn 2 | . 2 Gunslinging . | . . Exploded 2 | . 2 Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Jun Mat Damage Taken 677 | . 677 Core 267 | . 267 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 54 | . 54 Largest 2 | . 2 Hottest 70 | . 70 Shots Fired 65 | . 65 Gun 41 | . 41 Cannon 13 | . 13 Launcher 11 | . 11 Special . | . . Kinetic 39 | . 39 Thermal 6 | . 6 Explosive 11 | . 11 Electromagnetic 9 | . 9 Robot Hit Streak 6 | . 6 Robot Miss Streak 4 | . 4 Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 29 | . 29 Core Hits 23 | . 23 Critical Kills . | . . Critical Parts Destroyed . | . . Critical Strikes 1 | . 1 Burn 1 | . 1 Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 998 | . 998 Guns 304 | . 304 Cannons 69 | . 69 Explosions 625 | . 625 Melee . | . . Ramming . | . . Kinetic 233 | . 233 Thermal 111 | . 111 Explosive 564 | . 564 Electromagnetic 90 | . 90 Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption 3 | . 3 Average Corruption 2 | . 2 Corruption Purged . | . . Corruption Blocked . | . . Effects 16 | . 16 Message Errors 5 | . 5 Matter Fused 4 | . 4 Heat Flow Errors 1 | . 1 Energy Discharges 1 | . 1 Parts Rejected 1 | . 1 Data Loss (minor) 1 | . 1 Misfires 2 | . 2 Weapon Failures 1 | . 1 Overload Shots . | . . Overflow Damage 29 | . 29 Projectiles . | . . Explosions 29 | . 29 Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage 54 | . 54 Shots 2 | . 2 Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 145 | . 145 Average Temperature 23 | . 23 Received Heat Transfer 180 | . 180 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred 272 | . 272 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions 1 | . 1 Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Jun Mat Peak Influence 170 | . 170 Initial . | . . Average 61 | . 61 Maximum Alert Level . | . . Low Security (%) 100 | . 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 1 | . 1 Investigation 1 | . 1 Extermination . | . . Reinforcement . | . . Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Jun Mat Distress Signals . | . . Communications Jammed . | . . Distress Signals . | . . Times Spotted 13 | . 13 Peak Tracking Total 3 | . 3 Tactical Retreats 1 | . 1 Traps | -11 -10 ------- Run | Jun Mat Traps Triggered 2 | . 2 Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Jun Mat Machines Disabled 3 | . 3 Max in Single Turn 2 | . 2 Machines Repaired . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Jun Mat Machines Accessed 7 | . 7 Terminals 6 | . 6 Fabricators . | . . Repair Stations 1 | . 1 Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 20 | . 20 Successful 5 | . 5 Failed 14 | . 14 Catastrophic 2 | . 2 Database Lockouts 1 | . 1 Manual 10 | . 10 Terminals 17 | . 17 Fabricators . | . . Repair Stations 3 | . 3 Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 4 | . 4 Robot Analysis 2 | . 2 Prototype ID Bank 1 | . 1 Zone Layout 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks 1 | . 1 Scan Component 1 | . 1 Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 8 | . 8 Full Trace Events 4 | . 4 Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Jun Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Jun Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Jun Mat Robot Analysis Total 2 | . 2 Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Jun Mat Turns Passed 1468 | . 1468 Spaces Moved 792 | 1 791 Core . | . . Treads 580 | . 580 Legs 212 | 1 211 Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 120 | 120 120 Average Speed 160 | 120 160 Slowest Speed 190 | 120 190 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered 1 | . 1 Exploration Rate (%) 49 | 2 96 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed 77 | . 77 Melee . | . . Projectile . | . . AOE 77 | . 77 Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Jun Mat Total 921 | . 921 Wait 10 | . 10 Move 790 | . 790 Hop . | . . Pick Up 19 | . 19 Fast Attach 5 | . 5 Attach 7 | . 7 Detach 1 | . 1 Swap 19 | . 19 Drop 16 | . 16 Fire 54 | . 54 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 308 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 3) 605 | -10/Materials | Discovered new exit (range 7) 727 | -10/Materials | Discovered new exit (range 14) 862 | -10/Materials | Central database locked down 900 | -10/Materials | Derelicts attacked the area 1212 | -10/Materials | Discovered new exit (range 15) 1469 | -10/Materials | Crushed by falling debris 1469 | -10/Materials | Smashed by cave-in Last Messages --------------- 01178_ U-05 Engineer builds a Wall. 01179_ K-01 Serf collects debris. 01185_ Connecting with Terminal... 01188_ E,5OW#S#Z | 1JLFIEC=Y B ZP>JEDX 01212_ EXIT=FOUND 01316_ System corrupted: Matter fused (-8). 01345_ Acquired 12 matter. 01348_ U-05 Engineer lays Concrete. 01349_ U-05 Engineer builds a Wall. 01350_ The unstable cave ceiling collapses. 01353_ U-05 Engineer lays Concrete. 01404_ Dropped Lgt. Armor Plating. 01406_ Acquired Lgt. Armor Plating. 01414_ 1BM2:1#:WNC:WGKW:A SAJKY|7CY1CBUBSP 01436_ XW#K9B9J5FI|,RC|X8QPE%4V3NST3/BXNA 01463_ U-05 Engineer builds a Wall. 01469_ The unstable cave ceiling collapses. 01469_ Crushed by falling debris. 01469_ Ion Engine destroyed. 01469_ System corrupted by crushing effect (+4). 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