Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.03 @ 21:56:09 Player: Artackni Result: Destroyed by RN-P7S(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (157) 785 Value Destroyed (4373) 4373 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (774) 774 TOTAL SCORE: 10012 Bonus ------- High Alert Combat Kills 293 Follower Combat Kills 42 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -161 Cogmind --------- Core Integrity 0/700 Matter 66/300 Energy 82/100 System Corruption 7% Temperature Critical (616) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Makeshift Power Source Gravmag System Gravmag System Gravmag System Chainsword Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Improved Hardlight Generator > --- WEAPON ----------- Gatling Laser High-powered Field Laser Heavy Beamcaster Coil Gun > --- INVENTORY -------- Improved Deuterium Engine Gravmag System Heavy Battle Rifle Chainsword Self-destruct Interrupter [Rating: 75] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Coil Gun Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 2 . . . . Power 1 | . . . . . . 1 . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 1 | . . . . . 1 . . . . . Weapon 2 | . . . . . 1 1 . . . . Parts Attached 94 | 6 13 4 . 1 27 18 3 1 17 4 Power 15 | 1 1 2 . . 4 5 1 . 1 . Engine 10 | 1 1 2 . . 1 4 . . 1 . Core 5 | . . . . . 3 1 1 . . . Reactor . | . . . . . . . . . . . Propulsion 22 | 2 2 . . . 8 . . . 7 3 Treads . | . . . . . . . . . . . Leg 21 | 2 2 . . . 7 . . . 7 3 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1 | . . . . . 1 . . . . . Utility 21 | 1 4 . . 1 4 6 2 . 3 . Device 13 | . 2 . . . 3 4 1 . 3 . Storage 5 | 1 2 . . 1 1 . . . . . Processor 2 | . . . . . . 1 1 . . . Hackware 1 | . . . . . . 1 . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 36 | 2 6 2 . . 11 7 . 1 6 1 Energy Gun 23 | 2 2 1 . . 10 5 . . 2 1 Energy Cannon 1 | . . . . . . . . . 1 . Ballistic Gun 5 | . 3 . . . . . . . 2 . Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . 1 1 . . 1 . . . . . Special Weapon 1 | . . . . . . . . 1 . . Impact Weapon 1 | . . . . . . . . . 1 . Slashing Weapon 1 | . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . Unidentified Prototypes 4 | . . . . . 1 3 . . . . Parts Lost 31 | . 2 . . . 6 . . . 2 21 Power 5 | . . . . . 2 . . . 1 2 Propulsion 9 | . 1 . . . 1 . . . . 7 Utility 4 | . . . . . . . . . 1 3 Weapon 13 | . 1 . . . 3 . . . . 9 Highest Loss Streak 14 | . 2 . . . 3 . . . 1 14 To Critical Strikes . | . . . . . . . . . . . Average Backups 10 | . 7 10 8 7 9 14 14 15 10 12 Power . | . . 1 1 1 . . 1 1 . 1 Propulsion 2 | . 1 1 . 1 1 3 4 4 2 6 Utility 2 | . 1 1 1 1 2 5 5 6 1 . Weapon 4 | . 4 6 5 4 3 4 3 3 5 4 Tool/Special . | . . . . . . . . . . . Unused Backups 25 | . 7 1 2 . 4 2 . . 3 6 Power 2 | . . . . . 1 . . . . 1 Propulsion 7 | . 1 . 1 . . . . . . 5 Utility 9 | . 2 . 1 . 2 1 . . 3 . Weapon 7 | . 4 1 . . 1 1 . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 90 | . 95 100 100 100 93 74 75 76 84 93 Engine 8 | . 14 14 14 14 1 3 2 . 5 14 Core 5 | . . . . . 7 10 12 15 9 . Leg 21 | . 27 28 28 28 31 . . . 11 28 Flight 2 | . . . . . . 7 7 7 4 . Device 13 | . 10 14 14 14 17 13 7 7 14 12 Storage 9 | . 14 14 14 14 9 7 7 7 4 6 Energy Gun 23 | . 19 26 28 28 25 25 24 23 20 19 Ballistic Gun 1 | . 5 . . . . . . . 4 7 Launcher 1 | . 3 1 . . . . 5 3 1 . Peak Build Rating 75 | 6 10 11 13 13 57 71 68 68 75 58 Average Rating 37 | 4 7 10 11 13 35 67 66 67 64 53 On Entrance 33 | . 6 10 11 13 13 57 71 66 68 58 Avg Prop Armor Cover (%) . | . . . . . . . . . . . Naked Turns 1 | . . . . . . . . . . 1 Heaviest Build 56 | 11 20 20 20 20 40 52 48 48 56 56 Greatest Support 80 | 20 20 20 20 20 62 50 50 50 80 80 Greatest Overweight (x) 2 | . 1 . . . 1 1 . . 2 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 Average Capacity 12 | 6 9 10 10 10 13 15 15 15 11 14 Most Carried 15 | . 10 10 10 10 15 15 15 15 15 15 Average Carried 11 | . 7 9 9 10 12 14 14 14 10 12 Final Capacity 15 | 8 10 10 10 10 15 15 15 15 15 5 Final Carried 15 | . 10 10 10 10 14 15 15 15 15 5 Class Distribution -------------------- 39% | Skirmisher 29% | Scavenger-Mutant 10% | Scavenger-Gunner 9% | Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Scavenger-Gunner | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 2214 | 154 515 81 . 10 412 299 75 27 579 62 Remotely . | . . . . . . . . . . . Salvage Created 4548 | . 580 64 . 78 1906 860 57 18 923 62 Parts 298 | . 43 13 . 12 91 54 6 1 76 2 Haulers Intercepted 3 | . 2 . . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . 3 . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 94 | . 11 5 . 5 41 15 4 1 11 1 Guns 64 | . 6 3 . 5 33 12 . . 4 1 AOE 28 | . 5 2 . . 7 2 4 1 7 . Classes Destroyed 21 | . 8 1 . . 6 2 . 1 2 1 Worker 8 | . 1 . . 1 1 5 . . . . Builder 2 | . . . . . 1 1 . . . . Tunneler 4 | . 1 1 . 2 . . . . . . Hauler 3 | . 2 . . . . 1 . . . . Recycler 3 | . 1 . . . 2 . . . . . Mechanic 2 | . . . . . 2 . . . . . Operator 3 | . 1 . . . 2 . . . . . Watcher 4 | . 2 . . . 1 1 . . . . Swarmer 23 | . 3 3 . 5 4 4 4 . . . Grunt 37 | . 8 1 . . 24 4 . . . . Brawler 2 | . . . . . 2 . . . . . Duelist 3 | . . . . . 2 1 . . . . Protector 1 | . . . . . 1 . . . . . Sentry 9 | . . . . . 8 1 . . . . Hunter 2 | . . . . . . 2 . . . . Programmer 3 | . . . . . . 3 . . . . Zionite 35 | . . . . . . . . . 35 . Z-Technician 5 | . . . . . . . . . . 5 Z-Light 1 | . . . . . . . . . . 1 Tinkerer 3 | . . . . . . . . . 3 . Assembled 1 | . . 1 . . . . . . . . Thug 4 | . . . . . . . . . 4 . Butcher 1 | . . . . . . . . . 1 . Mutant 6 | . . . . . . . . 1 5 . Best Kill Streak 17 | . 6 3 . 3 11 3 4 1 17 5 Combat Bots Only 9 | . 5 3 . 3 9 3 4 1 8 1 Max Kills in Single Turn 5 | . 2 2 . 1 3 2 2 1 4 5 Gunslinging 1 | . . . . . 1 . . . . . Exploded 3 | . 2 2 . . 3 1 2 1 2 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . Imprinter (-7/Zion) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Hostile Shots Fired 519 | . 37 10 . 8 95 102 81 8 122 56 Missed 221 | . 13 4 . 1 31 45 55 6 61 5 Hits 298 | . 24 6 . 7 64 57 26 2 61 51 Melee 9 | . . 1 . . 3 2 . . 3 . Projectile 289 | . 24 5 . 7 61 55 26 2 58 51 Critical Strikes 9 | . 1 . . . 2 5 . . 1 . Damage Taken 5865 | . 450 117 . 58 1153 811 254 58 755 2209 Core 1094 | . 71 27 . 10 282 79 26 12 41 546 Absorbed by Shields 268 | . . . . . . 28 . . 240 . Core Remaining (%) 68 | 100 . . . 56 48 . . . . . Volleys Fired 278 | . 43 10 . 12 63 51 4 15 67 13 Largest 4 | . 2 2 . 2 3 4 1 3 4 4 Hottest 299 | . 130 130 . 130 240 299 33 219 266 266 Shots Fired 702 | . 74 16 . 24 171 156 4 17 200 40 Gun 642 | . 69 12 . 24 162 153 . 4 182 36 Cannon . | . . . . . . . . . . . Launcher 53 | . 5 4 . . 9 3 4 6 18 4 Special 7 | . . . . . . . . 7 . . Kinetic 65 | . 14 . . . . . . . 38 13 Thermal 517 | . 55 12 . 24 156 99 . 4 144 23 Explosive 53 | . 5 4 . . 9 3 4 6 18 4 Electromagnetic 60 | . . . . . 6 54 . . . . Robot Hit Streak 28 | . 15 6 . 5 28 10 3 5 7 5 Robot Miss Streak 10 | . 9 5 . 7 5 6 2 3 10 4 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 8 | . . . . 2 3 . . . 3 . Max Gunslinging Chain 1 | . . . . 1 1 . . . 1 . Shots Hit Robots 436 | . 55 11 . 22 131 89 1 9 103 15 Core Hits 368 | . 40 18 . 24 137 49 5 4 80 11 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . 2 . Critical Strikes 7 | . . . . . 1 2 . . 3 1 Burn 5 | . . . . . 1 2 . . 1 1 Destroy 2 | . . . . . . . . . 2 . Melee Attacks 5 | . . . . . . 3 . . 2 . Impact 2 | . . . . . . . . . 2 . Slashing 2 | . . . . . . 2 . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 13832 | . 982 255 . 250 3738 1725 243 217 3834 2588 Guns 7542 | . 628 125 . 250 2798 1479 . 57 1886 319 Cannons . | . . . . . . . . . . . Explosions 6262 | . 350 122 . . 924 246 243 160 1948 2269 Melee . | . . . . . . . . . . . Ramming 28 | . 4 8 . . 16 . . . . . Kinetic 609 | . 124 . . . . . . . 333 152 Thermal 8652 | . 504 125 . 250 2756 1120 . 57 1553 2287 Explosive 4105 | . 350 122 . . 924 209 243 160 1948 149 Electromagnetic 438 | . . . . . 42 396 . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . . . . 2 . . . 7 7 Average Corruption 4 | . . . . . 2 . . . 6 7 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 63 | . . . . . 23 . . . 14 26 Message Errors 20 | . . . . . 7 . . . 3 10 Matter Fused 11 | . . . . . 4 . . . 2 5 Heat Flow Errors 9 | . . . . . 3 . . . 2 4 Energy Discharges 7 | . . . . . 4 . . . 2 1 Data Loss (minor) 8 | . . . . . 3 . . . 1 4 Data Loss (major) 3 | . . . . . . . . . 2 1 Misfires 1 | . . . . . . . . . 1 . Alerts 2 | . . . . . 2 . . . . . Weapon Failures 2 | . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 240 | . . . . . 20 . . . 8 212 Projectiles . | . . . . . . . . . . . Explosions 240 | . . . . . 20 . . . 8 212 Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 770 | . . 40 . . 78 100 30 23 68 431 Shots 15 | . . 2 . . 3 3 1 1 2 3 Rammed . | . . . . . . . . . . . Targets Rammed 8 | . 2 4 . . 2 . . . . . Kicked 8 | . 2 4 . . 2 . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 632 | . 288 117 . 117 356 509 41 234 245 632 Average Temperature 88 | . 61 41 . 42 68 91 17 77 92 261 Received Heat Transfer 1465 | . 162 9 . . 468 251 60 20 72 423 Effects 20 | . . . . . . 3 . . . 17 Shutdowns 6 | . . . . . . 3 . . . 3 Energy Bleed 3 | . . . . . . . . . . 3 Matter Decay 2 | . . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . . 1 Damage (major) 7 | . . . . . . . . . . 7 Damage (core) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Robots Corrupted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Fried 3 | . . . . . . 3 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Melted 31 | . 5 . . 1 14 7 . . 4 . Heat Transferred 13201 | . 1212 155 . 305 5768 2260 . 112 3019 370 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Maximum Alert Level 3 | . . . . . 3 2 . . . . Low Security (%) 74 | 100 100 100 . 100 80 . . . . . Level 1 7 | . . . . . . 38 . . . . Level 2 15 | . . . . . 11 61 . . . . Level 3 2 | . . . . . 6 . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 746 | . 147 79 . 88 746 638 . . . . Initial 332 | . . 6 . . 22 332 . . . . Average 152 | . 40 10 . 16 161 466 . . . . Influence Increases 3000 | . 387 148 . 174 1386 800 105 . . . Destroy 0b10 Robot/C 1620 | . 220 80 . 120 820 300 80 . . . Destroy 0b10 Robot/NC 160 | . 40 5 . 15 60 40 . . . . Destroy Leader 346 | . 58 10 . 20 174 74 10 . . . Allied During Kill 44 | . . . . 19 25 . . . . . Successful Hack 56 | . 19 . . . 23 14 . . . . Disable Machine 105 | . 15 . . . 15 75 . . . . Anti-Garrison Action 150 | . . . . . 150 . . . . . Destroy Structure 114 | . 20 23 . . 29 42 . . . . Partial Spotted 15 | . . . . . . 15 . . . . Lose Combat Pursuer 390 | . 15 30 . . 90 240 15 . . . Influence Decreases 3000 | . 369 155 11 116 712 906 322 258 151 . Entered New Map 920 | . . 12 11 . 36 400 232 78 151 . Time Decay 1980 | . 369 143 . 116 576 506 90 180 . . Lost Part 60 | . . . . . 60 . . . . . Lost Ally 40 | . . . . . 40 . . . . . Squads Dispatched 13 | . 2 . . . 5 6 . . . . Investigation 3 | . 1 . . . 2 . . . . . Extermination 3 | . . . . . . 3 . . . . Reinforcement 4 | . 1 . . . . 3 . . . . Assault 2 | . . . . . 2 . . . . . Garrison 1 | . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 10 | . 1 1 . . 8 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 196 | . 27 7 . 5 64 34 5 1 49 4 Peak Tracking Total 12 | . 4 2 . 3 9 5 5 1 12 3 Tactical Retreats 16 | . 1 1 . . 2 6 1 . 4 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 7 | . 3 . . . 2 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 12 | . 1 . . . 2 5 . 1 1 2 Max in Single Turn 2 | . 1 . . . 2 1 . 1 1 1 Garrison Access 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 26 | . 8 . 1 . 10 5 1 1 . . Terminals 18 | . 7 . . . 8 3 . . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 43 | . 17 . 1 . 18 5 1 1 . . Successful 18 | . 7 . 1 . 6 2 1 1 . . Failed 24 | . 9 . . . 12 3 . . . . Catastrophic 6 | . 1 . . . 2 3 . . . . Database Lockouts 1 | . 1 . . . . . . . . . Manual 25 | . 10 . 1 . 6 4 . . 4 . Terminals 31 | . 15 . . . 13 3 . . . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . . 4 . . . . . Terminal Hacks 16 | . 6 . 1 . 5 2 1 1 . . Robot Analysis 6 | . 3 . . . 2 1 . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Open Door 2 | . . . . . . . 1 1 . . Branch Access Points 2 | . . . . . 1 1 . . . . Locate Traps 1 | . . . . . 1 . . . . . Surveillance Status 1 | . 1 . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . 1 . . . . . Retrieve Components 2 | . 1 . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used 1 | . . . . . 1 . . . . . Hacking Detections 18 | . 6 . . . 8 4 . . . . Full Trace Events 3 | . 2 . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 18 | . 9 . . . 9 . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . Non-combat 1 | . . . . . . 1 . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . parse_system 1 | . . . . . . 1 . . . . Relay Couplers Released 1 | . . . . . 1 . . . . . Machine Destruction 1 | . . . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 11 | . . . . 4 . . . 3 4 . Largest Group 7 | . . . . 4 4 . . 3 7 . Highest-Rated Group 172 | . . . . 71 71 . . 48 172 . Highest-Rated Ally 31 | . . . . 31 31 . . 16 31 . Total Orders 2 | . . . . . . . . 2 . . STAY 1 | . . . . . . . . 1 . . FOLLOW 1 | . . . . . . . . 1 . . Ally Attacks 45 | . . . . 1 39 . . . 5 . Total Damage 575 | . . . . 15 479 . . . 81 . Kills 6 | . . . . 1 5 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Active Infowar (turns) 1864 | . 740 . . . . . 182 364 578 . Sensors 1123 | . . . . . . . 182 364 577 . Terrain 1 | . . . . . . . . . 1 . Seismic 740 | . 740 . . . . . . . . . Robot Analysis Total 6 | . 3 . . . 2 1 . . . . Derelict Logs Recovered 5 | . . 2 . 2 . . . . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 10050 | 50 1129 1412 261 835 2187 1370 184 364 1364 894 Spaces Moved 9389 | 38 765 977 216 659 1460 2121 335 616 1576 626 Core 8 | 6 . . . . . . . . . 2 Treads . | . . . . . . . . . . . Legs 4837 | 32 765 977 216 659 1298 . . . 266 624 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 4544 | . . . . . 162 2121 335 616 1310 . Fastest Speed 50 | 50 120 120 120 120 50 50 50 50 50 50 Average Speed 88 | 108 122 120 120 120 117 50 50 50 65 134 Slowest Speed 280 | 120 190 120 120 120 190 150 50 50 280 135 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 11 | . . . . . 2 7 . 2 . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 69 | 3 94 100 61 97 81 57 58 51 89 78 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 6 | . . 1 . 3 . . . . 2 . Known Exits Taken 3 | . . . . . . 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . 1 . Scrap Searched 8 | . . 2 . 1 . . 1 1 3 . Spaces Dug 9 | . . . . . . 2 . 7 . . Terrain Destroyed 250 | . 24 24 . . 34 57 32 40 16 23 Melee 2 | . . . . . . 2 . . . . Projectile 2 | . . . . . . . . . . 2 AOE 246 | . 24 24 . . 34 55 32 40 16 21 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Total 10518 | 43 893 1200 220 682 1785 2290 349 659 1749 648 Wait 566 | . 31 202 . 8 191 61 . 26 46 1 Move 9357 | 37 764 976 215 658 1455 2106 334 611 1575 626 Hop 11 | . . . . . 2 7 . 2 . . Pick Up 73 | . 22 1 1 1 14 13 3 2 16 . Fast Attach 33 | 6 3 . . . 10 6 . . 8 . Attach 25 | . 3 . . . 6 4 2 . 2 8 Detach 15 | . 2 . . . 6 6 . . 1 . Swap 65 | . 7 4 . 1 15 16 2 1 19 . Drop 82 | . 16 3 4 2 21 17 4 2 13 . Fire 278 | . 43 10 . 12 63 51 4 15 67 13 Melee 5 | . . . . . . 3 . . 2 . Ram . | . . . . . . . . . . . Kick 8 | . 2 4 . . 2 . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / *Sub) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 51 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 15) 898 | -10/Materials | Build established: Scavenger-Mutant 939 | -10/Materials | Discovered new exit (range 13) 1084 | -10/Materials | Central database locked down 1109 | -10/Materials | Discovered new exit (range 16) 1180 | -10/Materials | Entered Mines 1262 | -10/Mines | Learned location of Storage (-8) 1330 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1333 | -10/Mines | Found Prototype Device 1491 | -10/Mines | Discovered new exit (range 7) 1727 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1807 | -10/Mines | Identified exit to Subcaves 1813 | -10/Mines | Learned 2 Materials zone layouts 1829 | -10/Mines | Excavation squad dispatched 1829 | -10/Mines | A large section of the Mines collapsed 2041 | -10/Mines | Discovered new exit (range 13) 2586 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2587 | -10/Mines | Discovered new exit (range 5) 2592 | -10/Mines | Entered Exiles 2621 | -10/Exiles | Met 8R-AWN 2640 | -10/Exiles | Met EX-HEX 2678 | -10/Exiles | Met EX-BIN 2702 | -10/Exiles | Aligned with FarCom system 2703 | -10/Exiles | Given EX-Vault access code 2730 | -10/Exiles | Opened EX-Vault 2742 | -10/Exiles | Found Flying Fortress v7 2766 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2798 | -10/Exiles | Met EX-DEC 2840 | -10/Exiles | Discovered new exit (range 14) 2853 | -10/Exiles | Left Exiles lab with Flying Fortress v7 2853 | -10/Exiles | Entered Mines 2951 | -9/Mines | Discovered new exit (range 7) 3175 | -9/Mines | Escorted by a lone wolf Derelict 3310 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3350 | -9/Mines | Discovered new exit (range 14) 3364 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3688 | -9/Mines | Entered Materials 3688 | -8/Materials | Accompanied by 4 allies 3688 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3899 | -8/Materials | Lost 3 allies 4075 | -8/Materials | Identified exit to Storage 4421 | -8/Materials | Build established: Skirmisher 5007 | -8/Materials | Discovered new exit (range 8) 5460 | -8/Materials | Garrison activated, responded to threat 5728 | -8/Materials | Core integrity fell below 50% 5753 | -8/Materials | Destroyed 9 combat bots 5763 | -8/Materials | Lost 3 parts (1p2w) 5875 | -8/Materials | Entered Factory 5875 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 6027 | -7/Factory | Discovered new exit (range 11) 6318 | -7/Factory | Discovered new exit (range 9) 6334 | -7/Factory | Identified exit to Factory 6755 | -7/Factory | Identified exit to Lower Caves 7245 | -7/Factory | Entered Lower Caves 7274 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7422 | -7/Lower Caves | Discovered new exit (range 16) 7429 | -7/Lower Caves | Identified exit to Lower Caves 7429 | -7/Lower Caves | Entered another Lower Caves area 7537 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 7762 | -7/Lower Caves | Discovered new exit (range 6) 7764 | -7/Lower Caves | Identified exit to Zion 7793 | -7/Lower Caves | Entered Zion 7793 | -7/Zion | Accompanied by 3 allies 7848 | -7/Zion | Gained Derelict followers 7860 | -7/Zion | Discovered new exit (range 16) 7890 | -7/Zion | Learned location of Quarantine (-2) 8034 | -7/Zion | Learned Factory emergency access door positions 8124 | -7/Zion | Rebuked by Imprinter 8461 | -7/Zion | Attacked by Zionites 8498 | -7/Zion | Lost 3 allies 8517 | -7/Zion | Destroyed 8 combat bots 8539 | -7/Zion | Destroyed Imprinter 8563 | -7/Zion | Extracted access codes from Imprinter's data core 9132 | -7/Zion | Opened final containment barrier to the Deep Caves 9154 | -7/Zion | Discovered new exit (range 3) 9154 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 9157 | -7/Zion | Entered Deep Caves 9205 | -7/Deep Caves | Build established: Scavenger-Gunner 9391 | -7/Deep Caves | Z-Facility disabled 9469 | -7/Deep Caves | Lost 3 parts (2n1w) 9812 | -7/Deep Caves | Spotted AG-41535 9819 | -7/Deep Caves | Core integrity fell below 50% 9853 | -7/Deep Caves | Lost 4 parts (1n1u2w) 9930 | -7/Deep Caves | Discovered new exit (range 6) 10037 | -7/Deep Caves | Core integrity fell below 20% 10051 | -7/Deep Caves | Destroyed by RN-P7S(z) with Zionite Laser-S Last Messages --------------- 10040_ Hvy. Battle Rifle destroyed. 10041_ Power failure, Mak. Power Source shutdown. 10041_ Overheating: Energy bleed (-16). 10042_ Overheating: Energy bleed (-19). 10042_ Destroyed Phase Shifter. 10042_ Lrg. Storage Unit destroyed. 10044_ Overheating: Matter decay (-19). 10044_ Imp. Titanium Leg destroyed. 10045_ Overheating: Energy bleed (-18). 10045_ 5R-ZS0(z) suffers critical hit (Burn). 10046_ Overheating: Hpw. Field Laser damaged (-15). 10046_ Grenade Launcher destroyed. 10047_ 5R-ZS0(z) heat damages Prototype Protection. 10048_ Overheating: Imp. Titanium Leg damaged (-5). 10048_ Overheating: Hpw. Field Laser damaged (-1). 10048_ Overheating: Mak. Power Source damaged (-3). 10048_ Hpw. Field Laser destroyed. 10048_ Imp. Titanium Leg destroyed. 10049_ Overheating: Matter decay (-19). 10050_ Mak. Power Source destroyed. Map ----- +----------------------------------------------------+ | ??????## # "" | | ??????# " | | ??????# " | | ??????# | | #?##???# | | ## ##??### | | #????# | | #????## | | #?????# | | ##??##### | | ##??## ## | | ##???# ## | | ##????# # | | ##???## | | ##### | | | | | | | | ### | | ### | | #### | | ##?# | | #?#" = | | #??# zz | | ##??# ### """ | | #???## ### @ ## "" # | | # ##????# ## # ###### #######? | | ?###?????## ############## #???###########??????? | | ??????????####?????????????? ????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 65 Energy Generation 26 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 60 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Monster Challenges ------------ None Game ------ Seed ArmorJammingRedistributor Manual? 0 Play Time 01:37:49 Cumulative 133.2 hours Start 2026.02.03 @ 19:33:29 End 2026.02.03 @ 21:56:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/1/0/0/0/0/0/0/0 Lore% 60 Gallery% 65 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5baa7864-f7ad-4287-8873-1dc388894e4b