Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.22 @ 17:45:53 Player: HeartGrenade Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (22) 4400 Robots Destroyed (236) 1180 Value Destroyed (9243) 9243 Prototype IDs (51) 1020 Alien Tech Used (2) 400 Bonus (2703) 2703 TOTAL SCORE: 21946 Bonus ------- High Alert Combat Kills 264 Follower Combat Kills 267 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 700 Friendly Fire -128 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 70/100 System Corruption 39% Temperature Cool (37) Movement Core (1350) Ox26 Location -4/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Huge Storage Unit Advanced Signal Interpreter Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Vortex Chain Reactor Advanced Coolant Injector Advanced Energy Well (500) Matter Compressor (250) Advanced Transmission Jammer Experimental Cloaking Device Experimental Focal Shield Authchip [Device] Authchip [Processor] Advanced Plasma Cannon Advanced Plasma Cannon Advanced Plasma Cannon Mini Grenade Launcher Gravity Flail Vortex Lance Vortex Lance Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Medium Treads Improved Heavy Treads Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Improved Medium Armor Plating Experimental Thermal Shield Advanced Hacking Suite Ghost Barrier System Guard > --- WEAPON ----------- Improved Heavy Machine Gun Improved Heavy Machine Gun Chainsword > --- INVENTORY -------- Vortex Chain Reactor Compact Wheel Centrium Wheel Advanced Coolant Injector Advanced Energy Well Matter Compressor Advanced Transmission Jammer Experimental Cloaking Device Experimental Focal Shield Advanced Hacking Suite Advanced Hacking Suite Authchip [R/Combat] Authchip [Device] Authchip [Processor] Transdimensional Reconstructor Advanced Plasma Cannon Advanced Plasma Cannon Advanced Plasma Cannon Railgun Railgun Mini Grenade Launcher Gravity Flail Vortex Lance Vortex Lance [Rating: 130] Favorites ----------- Power Micro Antimatter Reactor Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Wheel Compact Wheel Hover Unit Cooled Gravmag System Utility Advanced Targeting Computer Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Heavy Machine Gun Energy Gun Gatling Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Mini Grenade Launcher Impact Weapon Makeshift Hammer Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Slots Evolved 12 | . . 2 . 2 . 2 . . . 2 . . . 2 . . . . 2 . . . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 3 | . . 1 . 1 . . . . . . . . . . . . . . 1 . . . Utility 7 | . . 1 . 1 . 2 . . . 1 . . . 1 . . . . 1 . . . Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Parts Attached 288 | 6 16 30 6 16 21 20 2 . 7 10 4 1 1 53 5 10 11 . 36 6 1 26 Power 29 | 1 3 6 . 1 2 2 . . 1 . . . . 9 . . 1 . 1 . . 2 Engine 20 | 1 3 6 . 1 2 2 . . 1 . . . . 4 . . . . . . . . Core 4 | . . . . . . . . . . . . . . 4 . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . 1 . . 1 . 1 . . 2 Propulsion 65 | 2 5 10 . 6 4 2 . . 1 4 1 . . 8 1 . 2 . 11 1 . 7 Treads 56 | 2 5 10 . 6 4 2 . . 1 4 1 . . 6 1 . 1 . 7 1 . 5 Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel 8 | . . . . . . . . . . . . . . 2 . . . . 4 . . 2 Hover 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 106 | 1 3 5 1 5 7 13 1 . 2 4 1 1 1 24 3 5 5 . 12 2 1 9 Device 53 | . . 2 1 2 2 6 1 . . 3 . . . 14 2 3 3 . 8 2 . 4 Storage 9 | 1 2 . . . . . . . . . . . . 3 1 . 1 . 1 . . . Processor 8 | . 1 1 . . 1 1 . . . . . 1 . 1 . 1 1 . . . . . Hackware 8 | . . . . 1 1 1 . . . . . . 1 . . . . . 1 . . 3 Protection 28 | . . 2 . 2 3 5 . . 2 1 1 . . 6 . 1 . . 2 . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 88 | 2 5 9 5 4 8 3 1 . 3 2 2 . . 12 1 5 3 . 12 3 . 8 Energy Gun 13 | . 1 3 2 4 1 1 . . 1 . . . . . . . . . . . . . Energy Cannon 9 | . . . . . . . . . . . 1 . . 2 . 2 1 . 1 1 . 1 Ballistic Gun 33 | 2 3 3 . . 3 1 . . 1 1 . . . 2 . 1 2 . 7 2 . 5 Ballistic Cannon 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Launcher 15 | . . 1 3 . 2 1 1 . . 1 . . . 3 1 1 . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 11 | . 1 2 . . 1 . . . 1 . 1 . . 3 . 1 . . 1 . . . Slashing Weapon 5 | . . . . . 1 . . . . . . . . . . . . . 3 . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . 2 . . 1 . . . . 1 . . . . . . 4 . 2 . . 5 Parts Lost 77 | . 5 6 . 2 6 1 . . 4 2 . . . 15 . 1 . . 13 1 . 21 Power 11 | . 1 1 . 1 1 . . . 1 . . . . 3 . . . . 1 . . 2 Propulsion 22 | . 2 2 . 1 1 . . . 1 . . . . 4 . . . . 4 . . 7 Utility 28 | . . 2 . . 1 1 . . 1 1 . . . 7 . 1 . . 5 1 . 8 Weapon 16 | . 2 1 . . 3 . . . 1 1 . . . 1 . . . . 3 . . 4 Highest Loss Streak 11 | . 5 2 . 1 3 1 . . 2 1 . . . 3 . 1 . . 7 1 . 11 To Critical Strikes 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Average Slot Usage (%) 94 | . 93 98 100 98 99 99 100 100 98 98 92 93 93 93 94 94 78 94 92 89 85 86 Engine 5 | . 14 11 11 9 9 7 7 7 6 6 6 6 6 7 . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . 5 5 8 11 10 10 10 9 Treads 24 | . 27 32 33 35 35 29 30 30 28 26 26 26 26 22 17 17 17 17 15 14 15 15 Device 8 | . . 4 11 9 10 7 12 15 6 8 6 6 6 5 11 11 10 11 11 15 10 9 Storage 7 | . 14 11 11 9 9 7 7 7 7 6 6 6 6 5 5 5 5 5 5 5 5 5 Processor 13 | . 8 11 11 9 9 15 15 15 15 13 13 13 13 13 17 17 17 17 15 15 15 14 Hackware 4 | . . . . . . 5 7 7 7 6 6 6 6 5 5 5 5 5 8 10 10 8 Protection 5 | . . 5 . 8 7 8 2 . 8 9 5 6 6 7 5 5 5 5 4 . 1 5 Energy Gun 4 | . 7 6 19 17 5 . 7 7 7 6 6 6 6 2 . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . 5 6 6 4 . 2 2 5 2 . 5 . Ballistic Gun 7 | . 18 14 . . 10 14 2 . 1 6 . . . 1 11 11 . 11 11 12 10 10 Impact Weapon 1 | . 2 1 . . . . . . . 4 5 6 6 3 4 . . . . 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 158 | 14 49 56 54 59 60 72 66 62 80 84 81 81 81 104 114 120 139 134 138 127 133 158 Greatest Support 173 | 40 46 69 63 83 82 82 82 82 82 120 120 118 118 118 125 125 125 125 159 173 173 173 Greatest Overweight (x) 8 | 1 6 1 . . . . . . 1 1 . . . 2 . . 1 1 8 3 . 7 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . 1 1 . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 Average Capacity 21 | 7 13 20 20 20 20 20 20 20 20 20 20 20 20 20 24 25 25 25 25 25 25 25 Most Carried 25 | 2 9 20 20 20 20 20 20 20 20 20 20 20 20 20 21 22 25 25 25 25 25 25 Average Carried 19 | 1 6 13 19 19 18 18 19 20 18 19 19 20 19 19 20 21 24 23 22 24 25 24 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 Final Carried 25 | 2 7 20 20 20 20 20 20 20 17 20 20 20 20 20 21 21 23 24 25 25 25 17 Class Distribution -------------------- 60% | Mutant 19% | Scavenger-Mutant 5% | Scavenger-Gunner 3% | Hacker-Mutant 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Mutant | -4/Warlord Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Scr Mat Mat Min Mat Sto Fac Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Matter Collected 6771 | 260 345 570 118 168 612 559 60 . 103 239 86 . 55 851 374 383 89 14 1022 111 201 551 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10375 | . 575 1150 223 1607 1623 540 126 . 138 506 . . 61 1169 314 175 339 . 1256 62 253 258 Parts 457 | . 29 61 12 69 87 33 4 . 9 12 . . 3 45 2 14 3 . 58 4 9 3 Haulers Intercepted 12 | . 2 4 . 4 1 . . . . . . . . . . . . . 1 . . . Recyclers Shooed 6 | . . . . 1 . . . . 1 . . . . 3 . . . . 1 . . . Parts Field Recycled 37 | . . . . . . 21 . . . . . . . 9 . . 7 . . . . . Retrieved Matter 441 | . . . . . . 273 . . . . . . . 44 . . 124 . . . . . Parts Self-Destructed 46 | . . . . . . . 2 . 16 . . . 3 . 1 12 . . . 3 9 . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Combat Hostiles Destroyed 194 | . 12 21 15 24 30 11 4 . 4 12 . . 1 24 3 6 . . 17 1 4 5 Melee 5 | . . 1 . . 3 . . . . . . . . 1 . . . . . . . . Guns 130 | . 12 16 6 23 21 9 1 . 1 9 . . . 6 1 2 . . 13 1 4 5 Cannons 11 | . . . . . . . . . . . . . 1 6 . . . . 4 . . . AOE 41 | . . 3 9 . 6 2 3 . 3 3 . . . 6 2 4 . . . . . . Classes Destroyed 15 | . 4 6 . 1 2 1 . . . 1 . . . . . . . . . . . . Worker 4 | . 1 . . 2 . . . . . . . . . 1 . . . . . . . . Builder 4 | . . . . . 1 . . . . . . . . . . . . . 3 . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Hauler 12 | . 2 4 . 4 1 . . . . . . . . . . . . . 1 . . . Recycler 6 | . . 1 . 1 2 . . . . . . . . 1 . . . . 1 . . . Operator 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Watcher 13 | . . 2 . 3 1 2 . . 1 . . . . 3 . . . . 1 . . . Swarmer 43 | . 3 6 12 3 . 4 . . . 3 . . . 4 . 4 . . 4 . . . Grunt 81 | . 9 6 3 15 17 3 4 . 2 6 . . . 10 . . . . 4 1 . 1 Brawler 4 | . . 1 . . . . . . 1 . . . . 1 . . . . . . . 1 Duelist 7 | . . 1 . 1 3 . . . . . . . . . 2 . . . . . . . Protector 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Sentry 32 | . . 7 . 5 8 3 . . 1 2 . . . 2 1 1 . . 2 . . . Hunter 9 | . . . . . . . . . . 1 . . 1 2 . . . . 2 . 2 1 Programmer 16 | . . . . . . 1 . . . . . . . 5 . 1 . . 5 . 2 2 Best Kill Streak 11 | . 3 5 6 6 11 3 4 . 3 3 . . 1 5 3 5 . . 5 1 2 2 Combat Bots Only 7 | . 3 3 6 5 7 3 4 . 3 3 . . 1 5 3 5 . . 4 1 2 2 Max Kills in Single Turn 3 | . 1 2 3 2 3 2 2 . 2 2 . . 1 2 1 3 . . 3 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 3 . 2 2 2 . 2 2 . . . 2 1 3 . . . . . . Melee 1 | . . 1 . . 1 . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Mat Min Mat Sto Fac Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Damage Taken 22494 | . 934 1341 306 1309 2056 991 145 . 511 1016 . . 15 4121 183 437 . 59 2992 121 603 5354 Core 2284 | . 137 162 53 165 239 74 20 . 22 57 . . . 203 . 28 . . 232 . 73 819 Absorbed by Shields 100 | . . . . . . . . . . . . . . . . . . . 100 . . . Reduced by Siege Mode 138 | . . . . . . . . . . . . . . . . . . . . . 138 . Regen/Repaired (Parts) 1311 | . . 217 . . 411 184 . . . 32 . . . . . . . . 467 . . . Core Remaining (%) 67 | 100 45 . 46 . 26 . . . 83 . . . 93 . . . . 76 . . . . Volleys Fired 682 | . 51 78 18 91 78 62 5 . 21 33 . 1 1 67 8 30 8 8 66 7 15 34 Largest 3 | . 2 2 2 2 2 2 1 . 2 2 . 2 2 3 2 3 1 1 3 3 3 3 Hottest 225 | . 70 112 112 122 122 105 80 . 105 105 . 145 145 225 30 128 98 98 166 100 163 128 Shots Fired 1335 | . 95 151 30 182 152 105 5 . 23 65 . 3 2 127 16 47 9 8 175 15 44 81 Gun 1118 | . 95 147 23 182 148 104 1 . 18 62 . 2 1 42 14 26 . . 137 12 30 74 Cannon 175 | . . . . . . . . . . . . 1 1 76 . 19 9 8 38 3 14 6 Launcher 42 | . . 4 7 . 4 1 4 . 5 3 . . . 9 2 2 . . . . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 734 | . 67 107 . . 102 100 . . 2 31 . . . 32 14 26 . . 137 12 30 74 Thermal 559 | . 28 40 23 182 46 4 1 . 16 31 . 3 2 86 . 19 9 8 38 3 14 6 Explosive 42 | . . 4 7 . 4 1 4 . 5 3 . . . 9 2 2 . . . . . 1 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 40 | . 11 13 17 11 22 24 8 . 9 32 . 16 2 25 37 38 9 . 40 3 20 12 Robot Miss Streak 6 | . 5 5 4 3 2 4 . . 5 2 . 1 1 6 . 3 . . 5 1 2 6 Penetration Max 1 | . . . . . . . . . . . . . . 1 . . . . 1 . . 1 Secondary Targets 17 | . 2 . . 6 3 2 . . . . . . . . . . . . 4 . . . Max Gunslinging Chain 1 | . 1 . . 1 1 1 . . . . . . . . . . . . 1 . . . Shots Hit Robots 971 | . 63 103 16 130 131 75 5 . 19 61 . 3 2 106 20 16 9 . 118 8 38 48 Core Hits 469 | . 25 45 16 53 67 29 11 . 18 38 . . 3 59 8 9 1 . 49 3 10 25 Critical Kills 8 | . 1 . . . 1 1 . . . . . . . 2 1 . 1 . 1 . . . Critical Parts Destroyed 9 | . . . . . . 1 . . . . . . . 1 2 . . . . . 3 2 Critical Strikes 39 | . 1 4 1 12 2 2 . . . . . . . 5 3 . 1 . 2 . 3 3 Burn 18 | . . 4 1 12 1 . . . . . . . . . . . . . . . . . Meltdown 3 | . . . . . . . . . . . . . . 2 . . 1 . . . . . Destroy 10 | . 1 . . . . 2 . . . . . . . . . . . . 1 . 3 3 Blast 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Smash 5 | . . . . . 1 . . . . . . . . 1 3 . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Melee Attacks 113 | . . 5 . . 18 . . . 2 8 . . 10 40 9 7 . . 9 . . 5 Impact 96 | . . 5 . . 14 . . . 2 8 . . 10 40 9 7 . . 1 . . . Slashing 17 | . . . . . 4 . . . . . . . . . . . . . 8 . . 5 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . . 2 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 26366 | . 805 1600 850 2711 3290 1450 493 . 835 1658 . 71 50 4318 864 606 296 . 3554 184 1032 1699 Guns 16636 | . 805 1308 229 2711 2261 1340 22 . 303 1216 . 45 22 914 296 359 . . 2691 184 532 1398 Cannons 3489 | . . . . . . . . . . . . 26 28 1625 . 31 296 . 830 . 500 153 Explosions 4592 | . . 235 621 . 752 110 471 . 532 327 . . . 1035 145 216 . . . . . 148 Melee 1649 | . . 57 . . 277 . . . . 115 . . . 744 423 . . . 33 . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 10987 | . 557 867 . . 1523 1238 . . 34 416 . . . 892 296 359 . . 2691 184 532 1398 Thermal 9234 | . 248 441 229 2711 738 102 22 . 269 896 . 71 50 1647 . 31 296 . 830 . 500 153 Explosive 4496 | . . 235 621 . 752 110 471 . 532 231 . . . 1035 145 216 . . . . . 148 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Impact 1549 | . . 57 . . 210 . . . . 115 . . . 744 423 . . . . . . . Slashing 100 | . . . . . 67 . . . . . . . . . . . . . 33 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 39 | . 1 . . . . . . . . 2 2 2 2 7 7 7 7 . 1 1 3 39 Average Corruption 3 | . 1 . . . . . . . . 2 2 2 2 5 7 7 7 . 1 1 2 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 4 | . . . . . . . . . . . . . . 4 . . . . . . . . Effects 136 | . 6 . . . . . . . . 2 4 4 7 52 27 17 8 . 2 1 3 3 Message Errors 38 | . 2 . . . . . . . . 1 2 1 3 12 9 3 3 . 1 1 . . Matter Fused 32 | . 1 . . . . . . . . . 2 1 2 14 3 6 1 . 1 . . 1 Heat Flow Errors 17 | . 1 . . . . . . . . . . 1 1 5 4 3 2 . . . . . Energy Discharges 16 | . . . . . . . . . . . . . . 8 3 2 1 . . . 1 1 Data Loss (minor) 12 | . 1 . . . . . . . . . . . 1 5 3 . . . . . 2 . Data Loss (major) 5 | . . . . . . . . . . . . . . 3 1 1 . . . . . . Misfires 10 | . . . . . . . . . . 1 . 1 . 3 2 2 1 . . . . . Alerts 5 | . 1 . . . . . . . . . . . . 1 2 . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 680 | . . 39 26 . 21 . . . . 52 . 1 . 225 153 3 70 . 52 . 3 35 Projectiles 181 | . . . . . . . . . . . . 1 . 20 . . 70 . 52 . 3 35 Explosions 91 | . . 30 26 . . . . . . 20 . . . 12 . 3 . . . . . . Melee 408 | . . 9 . . 21 . . . . 32 . . . 193 153 . . . . . . . Knockbacks 8 | . . . . . . . . . . 1 . . . 6 1 . . . . . . . Impact 7 | . . . . . . . . . . 1 . . . 5 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Self-Inflicted Damage 220 | . . 41 . . . . . . . 108 . . . 48 . . . . . . . 23 Shots 5 | . . 1 . . . . . . . 2 . . . 1 . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 420 | . 171 303 90 356 134 235 26 . 196 327 . 109 251 420 180 199 185 144 32 . . 27 Average Temperature 81 | . 60 69 33 77 33 75 12 . 56 116 . 46 102 123 71 78 48 72 10 . . 12 Received Heat Transfer 5290 | . 456 303 33 657 954 243 81 . 177 312 . . . 972 36 72 . 33 280 21 . 660 Effects 11 | . . 1 . 3 . . . . . . . . . 7 . . . . . . . . Shutdowns 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Interference 8 | . . . . 3 . . . . . . . . . 5 . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Total Turns 45 | . . . . . . . . . . . . . . . . . . . . . 45 . Longest Duration 27 | . . . . . . . . . . . . . . . . . . . . . 27 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 10 | . . 4 . . . . . . . . . . . 6 . . . . . . . . Impact Corruptions 20 | . . 1 . . 2 . . . . 1 . . . 9 7 . . . . . . . Robots Melted 4 | . . . . 1 . . . . . . . . . 2 . . 1 . . . . . Combat Hostiles 4 | . . . . 1 . . . . . . . . . 2 . . 1 . . . . . Parts Melted 36 | . 1 4 . 12 5 1 . . . 2 . . . 9 . . . . 2 . . . Heat Transferred 18552 | . 740 1369 555 5920 1369 225 50 . 625 1850 . 90 87 3172 . 50 400 . 1150 . 700 200 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Peak Influence 674 | . 111 462 492 607 674 328 . . . 371 . . . 382 . . . . 272 . . . Initial 230 | . . 46 148 191 230 176 . . . . . . . . . . . . . . . . Average 224 | . 49 208 396 383 400 238 . . . 135 . . . 180 . . . . 95 . . . Maximum Alert Level 2 | . . 2 2 2 2 1 . . . 1 . . . 1 . . . . 1 . . . Low Security (%) 45 | 100 100 42 . 4 6 21 . . . 71 . . . 55 . . . . 91 . . . Level 1 40 | . . 55 39 58 49 78 . . . 28 . . . 44 . . . . 8 . . . Level 2 13 | . . 2 60 36 43 . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 37 | . 2 2 . 4 6 4 . . . 6 . . . 7 . . . . 6 . . . Investigation 11 | . 2 1 . 2 3 . . . . 2 . . . 1 . . . . . . . . Extermination 6 | . . . . . . 2 . . . . . . . 2 . . . . 2 . . . Reinforcement 14 | . . 1 . 2 1 2 . . . 2 . . . 3 . . . . 3 . . . Assault 4 | . . . . . 2 . . . . 1 . . . 1 . . . . . . . . Garrison 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Distress Signals 14 | . 1 3 . 6 1 . . . 1 . . . . 1 . . . . 1 . . . Communications Jammed 11 | . . . . . . . . . . . . . . 11 . . . . . . . . Distress Signals 11 | . . . . . . . . . . . . . . 11 . . . . . . . . Times Spotted 360 | . 17 31 18 38 40 22 4 . 9 18 . 7 1 40 2 6 . 3 24 6 4 70 Peak Tracking Total 28 | . 6 5 4 6 10 5 4 . 6 3 . 3 1 9 3 4 . . 7 5 2 28 Tactical Retreats 30 | . . 3 2 1 6 2 . . . 3 . 5 . 3 1 . . . 4 . . . Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Traps Triggered 6 | . 3 1 . . 1 . . . . . . . . 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . . . . . . . . . . . . . . . 15 Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Scr Mat Mat Min Mat Sto Fac Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Disabled 18 | . 1 1 2 2 1 . . . 2 5 . . . 2 . . 1 . 1 . . . Max in Single Turn 3 | . 1 1 1 1 1 . . . 1 3 . . . 1 . . 1 . 1 . . . Garrison Access 4 | . . . . . 1 . . . . 1 . . . 1 . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Accessed 80 | . 9 14 1 8 10 6 1 4 1 8 . . . 6 . . 4 . 5 . . 3 Terminals 43 | . 8 10 1 5 7 3 . . 1 2 . . . 4 . . . . 2 . . . Fabricators 3 | . . . . . . . . . . 3 . . . . . . . . . . . . Repair Stations 9 | . . 2 . 1 2 1 . . . 2 . . . . . . . . 1 . . . Recycling Units 3 | . 1 1 . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 6 | . . 1 . 2 . 1 . . . . . . . 1 . . . . 1 . . . Garrison Access 4 | . . . . . 1 . . . . 1 . . . 1 . . . . 1 . . . Total Hacks 210 | . 24 35 1 18 24 12 4 27 1 17 . . . 10 . . 17 . 11 . . 9 Successful 133 | . 5 21 . 7 14 6 4 27 1 11 . . . 4 . . 17 . 7 . . 9 Failed 77 | . 19 14 1 11 10 6 . . . 6 . . . 6 . . . . 4 . . . Catastrophic 9 | . . 3 1 1 1 1 . . . . . . . 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 56 | . 20 16 . 7 2 2 . . . 4 . . . 1 . . . . 3 . . 1 Terminals 102 | . 23 27 1 11 16 5 . . 1 5 . . . 8 . . . . 5 . . . Fabricators 8 | . . . . . . . . . . 8 . . . . . . . . . . . . Repair Stations 22 | . . 5 . 3 7 2 . . . 3 . . . . . . . . 2 . . . Recycling Units 3 | . 1 1 . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 14 | . . 2 . 4 . 4 . . . . . . . 1 . . . . 3 . . . Garrison Access 4 | . . . . . 1 . . . . 1 . . . 1 . . . . 1 . . . Terminal Hacks 92 | . 4 12 . 4 6 2 4 27 1 2 . . . 3 . . 17 . 1 . . 9 Record 16 | . . . . . . . 4 5 . . . . . . . . 5 . . . . 2 Part Schematic 17 | . . . . . . . . 12 . . . . . 1 . . 4 . . . . . Robot Schematic 7 | . . . . . . . . 7 . . . . . . . . . . . . . . Robot Analysis 7 | . 1 . . 2 . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 17 | . . 4 . . . . . 3 . . . . . . . . 4 . . . . 6 Open Door 3 | . . . . . 1 . . . 1 . . . . . . . . . . . . 1 Branch Access Points 4 | . . 1 . 1 . 1 . . . . . . . 1 . . . . . . . . Terminal Index 2 | . . 1 . . . . . . . . . . . . . . . . 1 . . . Alert Level 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Unreport Threat 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Locate Traps 6 | . 1 2 . . 2 . . . . 1 . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Transport Status 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 2 . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . 4 . . . . . . . . . . . . Network Status 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Repair Station Hacks 17 | . . 4 . 1 6 2 . . . 2 . . . . . . . . 2 . . . Scan Component 9 | . . 2 . 1 3 1 . . . 1 . . . . . . . . 1 . . . Repair 8 | . . 2 . . 3 1 . . . 1 . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . 2 . 2 . 1 . . . . . . . 1 . . . . 2 . . . Insert Component 6 | . . 1 . 1 . 1 . . . . . . . 1 . . . . 2 . . . Analyze 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . Seal Access 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 10 | . 1 3 . . 1 1 . . . 3 . . . . . . . . 1 . . . Terminals 6 | . . 2 . . 1 1 . . . 1 . . . . . . . . 1 . . . Track 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Botnet 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Operators 2 | . . 1 . . . . . . . . . . . . . . . . 1 . . . Fabricators 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Recompile 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 55 | . 8 10 1 7 8 5 . . . 7 . . . 5 . . . . 4 . . . Full Trace Events 7 | . 1 . . 2 3 . . . . . . . . 1 . . . . . . . . Feedback Events 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . Corruption 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . 1 . 1 . . . 12 . . . . . 1 . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 8 | . . 2 . . 3 1 . . . 1 . . . . . . . . 1 . . . Time 244 | . . 64 . . 114 19 . . . 16 . . . . . . . . 31 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 1 . 1 . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Scr Mat Mat Min Mat Sto Fac Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . . 3 . . . 5 . . . . . . . . Machine Destruction 4 | . . . . . . . . . . 3 . . . 1 . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . 4 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Mat Min Mat Sto Fac Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Total Allies 5 | . . . . . 2 . 2 . 1 . . . . . . . . . . . . . Largest Group 2 | . . . . . 2 . 2 2 1 1 . . . . . . . . . . . . Highest-Rated Group 96 | . . . . . 62 . 62 62 96 96 . . . . . . . . . . . . Highest-Rated Ally 96 | . . . . . 31 . 31 31 96 96 . . . . . . . . . . . . Total Orders 9 | . . . . . 3 . 2 . 1 . . . . . . . . . . 1 2 . EXPLORE 6 | . . . . . 1 . 2 . 1 . . . . . . . . . . 1 1 . RETURN 3 | . . . . . 2 . . . . . . . . . . . . . . . 1 . Ally Attacks 64 | . . . . . 34 . . . 22 8 . . . . . . . . . . . . Total Damage 1555 | . . . . . 496 . . . 866 193 . . . . . . . . . . . . Kills 9 | . . . . . 3 . . . 4 2 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Robot Analysis Total 7 | . 1 . . 2 . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 13 | . . . 2 . . . . . 3 . . . 2 . 1 1 . . . 2 2 . Drone Launches 10 | . . . . . 4 . 2 . 1 . . . . . . . . . . 1 2 . Drone Recoveries 8 | . . . . . 2 . 2 . 1 . . . . . . . . . . 1 2 . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Scr Mat Mat Min Mat Sto Fac Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Turns Passed 18551 | 61 942 1675 750 1470 1189 1006 515 139 453 998 357 211 529 1868 919 681 382 383 1597 428 502 1496 Spaces Moved 9007 | 36 399 768 419 650 486 448 305 86 228 479 216 129 306 821 536 355 193 149 741 238 257 762 Core 7 | 6 1 . . . . . . . . . . . . . . . . . . . . . Treads 8712 | 30 398 768 419 650 486 448 305 86 228 479 216 129 306 816 536 355 193 149 514 218 257 726 Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 288 | . . . . . . . . . . . . . . 5 . . . . 227 20 . 36 Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 162 161 163 163 163 161 156 160 160 160 130 163 163 163 243 146 146 166 146 Average Speed 167 | 143 186 163 160 166 163 163 163 163 165 170 160 160 160 162 163 163 177 243 166 164 169 175 Slowest Speed 350 | 160 350 240 160 170 170 163 163 163 241 241 160 160 160 255 163 163 245 243 240 166 170 330 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 50 | 3 78 71 92 60 84 12 66 69 37 12 45 11 49 23 68 49 60 30 20 49 75 89 Regions Visited 22 Branch Regions 15 Pre-discovered Areas 9 | . 1 1 1 . . . . 1 . . . . 1 . . . 3 . . 1 . . Known Exits Taken 18 | . . 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 . 1 . . . . . . . . . . . . . . . . . Scrap Searched 17 | . . . 2 . . . 1 . 1 . 2 . 2 . 2 2 . 1 . 2 2 . Spaces Dug 82 | . . 2 . . 1 . . . . 1 . . 10 13 4 24 . 7 16 3 . 1 Terrain Destroyed 405 | . . 34 49 . 41 9 12 . 28 39 . . 10 57 22 38 . 8 42 5 3 8 Melee 42 | . . 2 . . 1 . . . . 1 . . 10 10 4 7 . . 6 . . 1 Projectile 88 | . . . . . . . . . . . . . . 17 . 18 . 8 36 5 3 1 AOE 275 | . . 32 49 . 40 9 12 . 28 38 . . . 30 18 13 . . . . . 6 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Dat Pro Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Total 11191 | 43 499 1053 467 857 736 659 319 85 275 595 229 133 334 1184 559 409 228 163 956 264 288 856 Wait 801 | . 19 113 23 80 115 98 4 . 14 57 3 1 13 149 . 7 . 4 76 5 16 4 Move 8985 | 35 398 767 418 649 485 447 304 85 227 478 215 128 305 820 535 354 192 148 740 237 256 762 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 154 | 2 10 31 1 8 12 15 2 . . 5 4 1 2 27 1 1 4 2 15 4 . 7 Fast Attach 67 | 6 7 8 . 1 4 1 . . 1 1 . . . 11 1 . 6 . 11 . 1 8 Attach 91 | . 6 9 1 4 9 5 . . 3 2 2 . . 19 . 1 4 . 13 2 . 11 Detach 25 | . 2 5 . 1 1 1 . . . . . . . 6 . . 6 . 1 . . 2 Swap 132 | . 3 13 5 11 8 14 2 . 3 7 2 1 1 23 4 9 2 . 12 4 . 8 Drop 136 | . 3 24 1 12 5 16 2 . . 4 3 1 2 22 1 . 6 1 13 5 . 15 Fire 682 | . 51 78 18 91 78 62 5 . 21 33 . 1 1 67 8 30 8 8 66 7 15 34 Melee 113 | . . 5 . . 18 . . . 2 8 . . 10 40 9 7 . . 9 . . 5 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire 4 | . . . . . . . . . 4 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / *War) -4/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 7) 202 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 14) 409 | -10/Materials | Lost 5 parts (1p2n2w) 885 | -10/Materials | Discovered new exit (range 15) 902 | -10/Materials | Core integrity fell below 50% 1004 | -10/Materials | Entered another Materials area 1004 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1236 | -9/Materials | Repaired Imp. Treads 1324 | -9/Materials | Discovered new exit (range 3) 1664 | -9/Materials | Discovered new exit (range 15) 1964 | -9/Materials | Discovered new exit (range 15) 1974 | -9/Materials | Identified exit to Mines 1984 | -9/Materials | Repaired Imp. Treads 2679 | -9/Materials | Entered Mines 2693 | -9/Mines | Learned location of Storage (-8) 3011 | -9/Mines | Discovered new exit (range 5) 3095 | -9/Mines | Learned Materials trap positions 3147 | -9/Mines | Core integrity fell below 50% 3221 | -9/Mines | Discovered new exit (range 5) 3429 | -9/Mines | Entered Materials 3429 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3430 | -8/Materials | Loaded intel: 12 trap records 3768 | -8/Materials | Identified exit to Storage 4738 | -8/Materials | Discovered new exit (range 15) 4899 | -8/Materials | Entered Storage 5186 | -8/Storage | Repaired Arm. Treads 5234 | -8/Storage | Met a pair of Derelict thieves 5311 | -8/Storage | Destroyed 7 combat bots 5334 | -8/Storage | Core integrity fell below 50% 5397 | -8/Storage | Lost 3 parts (1p1u1w) 5933 | -8/Storage | Discovered new exit (range 16) 5997 | -8/Storage | Repaired Adv. Treads 6035 | -8/Storage | Repaired Katana 6088 | -8/Storage | Entered Factory 6088 | -7/Factory | Evolved 2 slots: Utility x2 6191 | -7/Factory | Repaired Arm. Treads 6236 | -7/Factory | Identified exit to Lower Caves 7094 | -7/Factory | Entered Lower Caves 7508 | -7/Lower Caves | Learned location of 1 exit from Factory 7511 | -7/Lower Caves | A Commander dispatched an escort 7571 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 7578 | -7/Lower Caves | Identified exit to Data Miner 7609 | -7/Lower Caves | Entered Data Miner 7609 | -7/Data Miner | Accompanied by 2 allies 7609 | -7/Data Miner | Discovered new exit (range 6) 7610 | -7/Data Miner | Commander's escort returned to base 7610 | -7/Data Miner | Commander's escort returned to base 7640 | -7/Data Miner | Met Data Miner 7686 | -7/Data Miner | Learned location of Section 7 (-3) 7686 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7711 | -7/Data Miner | Received God Mode back door access code from Data Miner 7746 | -7/Data Miner | Identified exit to Proximity Caves 7748 | -7/Data Miner | Entered Proximity Caves 7752 | -6/Proximity Caves | Learned 4 Factory zone layouts 8052 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 8064 | -6/Proximity Caves | Escorted by Enhanced Grunt 8113 | -6/Proximity Caves | Derelicts attacked a huge 0b10 base 8190 | -6/Proximity Caves | Discovered new exit (range 3) 8191 | -6/Proximity Caves | Identified exit to Factory 8201 | -6/Proximity Caves | Entered Factory 8201 | -6/Factory | Accompanied by 1 ally 8201 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8202 | -6/Factory | Identified exit to Lower Caves 8203 | -6/Factory | Identified exit to Factory 8415 | -6/Factory | Repaired Mni. Grenade Launcher 8513 | -6/Factory | Found Prototype Device 8513 | -6/Factory | Identified Exp. Thermal Shield 8935 | -6/Factory | Garrison activated, responded to threat 9199 | -6/Factory | Entered Lower Caves 9541 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 9555 | -6/Lower Caves | Identified exit to Zion 9556 | -6/Lower Caves | Entered Zion 9557 | -6/Zion | Attacked by Zionites 9699 | -6/Zion | Discovered new exit (range 10) 9766 | -6/Zion | Identified exit to Proximity Caves 9767 | -6/Zion | Entered Proximity Caves 9878 | -5/Proximity Caves | Spotted B-75 Beast 10203 | -5/Proximity Caves | Discovered exit to Factory (range 6) 10296 | -5/Proximity Caves | Entered Factory 10296 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10673 | -5/Factory | Identified exit to Upper Caves 10673 | -5/Factory | Identified exit to Extension 11384 | -5/Factory | Lost 3 parts (2p1w) 12139 | -5/Factory | Incoming assault squad redirected 12139 | -5/Factory | Lost 3 parts (1p1n1u) 12164 | -5/Factory | Entered Upper Caves 12179 | -5/Upper Caves | Learned Factory emergency access door positions 12472 | -5/Upper Caves | Build established: Scavenger-Mutant 12729 | -5/Upper Caves | Encountered a Warlord checkpoint 13018 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13035 | -5/Upper Caves | Discovered new exit (range 13) 13072 | -5/Upper Caves | Identified exit to Upper Caves 13083 | -5/Upper Caves | Entered another Upper Caves area 13083 | -5/Upper Caves | Discovered new exit (range 8) 13092 | -5/Upper Caves | Learned Factory emergency access door positions 13124 | -5/Upper Caves | Identified exit to Factory 13199 | -5/Upper Caves | Encountered a Warlord checkpoint 13349 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13742 | -5/Upper Caves | Discovered new exit (range 11) 13762 | -5/Upper Caves | Identified exit to Zhirov 13764 | -5/Upper Caves | Entered Zhirov 13764 | -5/Zhirov | Discovered new exit (range 3) 13795 | -5/Zhirov | Met Zhirov 13828 | -5/Zhirov | Learned location of Quarantine (-3) 13828 | -5/Zhirov | Learned location of Testing (-2) 13828 | -5/Zhirov | Learned location of Command (-1) 13843 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13869 | -5/Zhirov | Found Alien Artifact 13869 | -5/Zhirov | Identified Integrated Dissipator 13869 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13889 | -5/Zhirov | Found Alien Artifact 14143 | -5/Zhirov | Identified exit to Proximity Caves 14146 | -5/Zhirov | Entered Proximity Caves 14429 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 14522 | -4/Proximity Caves | Discovered exit to Factory (range 4) 14529 | -4/Proximity Caves | Entered Factory 14529 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14817 | -4/Factory | Build established: Scavenger-Mutant 14908 | -4/Factory | Garrison activated, responded to threat 15538 | -4/Factory | Lost 7 parts (1p2n2u2w) 15812 | -4/Factory | Repaired Imp. Heavy Treads 16100 | -4/Factory | Discovered new exit (range 6) 16106 | -4/Factory | Identified exit to Upper Caves 16126 | -4/Factory | Entered Upper Caves 16339 | -4/Upper Caves | Learned Research terminal intel 16467 | -4/Upper Caves | Discovered new exit (range 5) 16551 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 16552 | -4/Upper Caves | Identified exit to Upper Caves 16554 | -4/Upper Caves | Entered another Upper Caves area 16598 | -4/Upper Caves | Discovered new exit (range 20) 16695 | -4/Upper Caves | Discovered new exit (range 116) 16758 | -4/Upper Caves | Encountered a Warlord checkpoint 16786 | -4/Upper Caves | Learned location of 1 exit from Research 16858 | -4/Upper Caves | Build established: Scavenger-Gunner 17039 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 17045 | -4/Upper Caves | Identified exit to Warlord 17056 | -4/Upper Caves | Entered Warlord 17102 | -4/Warlord | Discovered new exit (range 13) 17177 | -4/Warlord | System corruption cleaned by Quarantine Array 17366 | -4/Warlord | Build established: Scavenger-Mutant 17876 | -4/Warlord | Met Warlord 17892 | -4/Warlord | Opened Warlord's prototype stash 17901 | -4/Warlord | Warlord's base attacked by MAIN.C 17901 | -4/Warlord | Found Prototype Reactor 17907 | -4/Warlord | Found Prototype Device 17907 | -4/Warlord | Identified Exp. Cloaking Device 17916 | -4/Warlord | Found Prototype Device 17916 | -4/Warlord | Identified Exp. Focal Shield 17923 | -4/Warlord | Found Prototype Hackware 17923 | -4/Warlord | Identified Ghost Barrier 17973 | -4/Warlord | Build established: Hacker-Mutant 18069 | -4/Warlord | Found Prototype Piercing Weapon 18073 | -4/Warlord | Found Prototype Piercing Weapon 18245 | -4/Warlord | Spotted Striker 18249 | -4/Warlord | P-70 Sage assimilated allied 04-FWO(Y) 18251 | -4/Warlord | Warlord forces counterattacked 18305 | -4/Warlord | Spotted Striker 18337 | -4/Warlord | Spotted Striker 18362 | -4/Warlord | Spotted Striker 18370 | -4/Warlord | Spotted Striker 18455 | -4/Warlord | System corruption reached 10% 18460 | -4/Warlord | P-70 Sage assimilated allied 0J-QT1(B) 18471 | -4/Warlord | Spotted 0J-QT1(B) 18496 | -4/Warlord | Spotted Executioner 18508 | -4/Warlord | Lost 11 parts (1p4n4u2w) 18522 | -4/Warlord | Identified Transdimensional Reconstructor 18522 | -4/Warlord | Warped through subspace 18522 | -4/Warlord | Spotted Executioner 18523 | -4/Warlord | Core integrity fell below 50% 18544 | -4/Warlord | Spotted Striker 18547 | -4/Warlord | Spotted Executioner 18548 | -4/Warlord | Spotted Executioner 18550 | -4/Warlord | Core integrity fell below 20% 18551 | -4/Warlord | System corruption reached 30% 18552 | -4/Warlord | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 18543_ Railgun destroyed. 18543_ System corrupted by crushing effect (+4). 18544_ Critical hit (Burn: +37). 18545_ Penetrated by Slug. 18545_ Centrium Wheel destroyed. 18545_ Slug penetrates Earth. 18548_ Penetrated by Slug. 18549_ Arm. Medium Treads destroyed. 18550_ Critical hit (Smash). 18550_ System Guard destroyed. 18550_ System corrupted by crushing effect (+2). 18550_ Knocked back. 18551_ Penetrated by Slug. 18551_ Slug penetrates S-27 Virus. 18551_ Penetrated by Slug. 18551_ S-27 Virus destroyed. 18551_ Slug penetrates H-77 Assassin. 18551_ Slug penetrates Striker. 18552_ Acquired 20 matter. 18552_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | +#????????????????????????????????????????? | | +??????????????????###???????????????????? | | #?????????????????## ??????????#####????? | | #????????????????## ?????????## ###??? | | #????????????????# ????????## ##?? | | ##????????????????# #??????## < #?? | | #?????????????????# ??????# #?? | | #?????????????????? ##????# #??? | | #??????????????????? #????# #???? | | #????????????????????# ##????# #???? | | ??????????????????????# #????## ##???? | | ???????????????????????# #???### ##????? | | #??????????????????????# ##### ###???? | | #??????????????????????# ##??? | | #??????????????????????## ### ### ##? | | #???????????????????????## ##?? #? | | #????????????????????????### ##?? #? | | #??????""???????##?????????# #?? ##? | | #?????#""#??????# #????????## ##? #?? | | #???###""#??????## #????????## #?# ##? | | #####]#""#####??# ####??##?## ##?# #? | | *"%%%""% !"#####;;;# ### #??## # " "?? | | %%!%%=="===[=!% " gg%"# #????## ;"?? | | !!!=%%%%"=%%!%%=%%%[[%%bb######; i b ;#??? | | %=%%=|*%!%[=%!=%%!%%i!gE %*[;ggb%gg= ##??? | | /**=%%%=%!%!%[%[%!%%i/!l!@=%Kh=%Eg;;i #??? | | |*%%!**%%*%=%![[=%%= %![=sh=!E;#"*% #??? | | [=[=%%=!*!%%!%=%!|=!*!=* %%*%[=##?# #??? | | =%!%[ %""%!!%%%[% !=!=%##!##l!%;#??# ##?? | | %!=%%[ ""![% "" """%% ""#####*% ##### ^ #?? | | [!%=%[!""%=! ############???# #### # #?? | | #####"#""#####??????????????# #?# #?? | | #????#""#?????????????????? ### #?? | | ##????#""#????????????????? ### ##?? | | #?????#""#????????????????? ##?# #??? | | #??????""#???????????????? ???## ##??? | | ##???????????????????????# ????## #???? | | #???????????????????????# #?????# #???? | | ##???????????????????????# ??????## ##??? | | #????????????????????????# ??????## #??? | | #????????????????????????? ??????## #??? | | #????????????????????????????????# #??? | | ?????????????????????????????????# #??? | | ?????????????????????????????????# #??? | | #????????????????????????????????# #??? | | #????????????????????????????????## ##??? | | #????????????????????????????????? #???? | | #????????????????????????????????? ##???? | | ?????????????????????????????????#####????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 82 Coolant Potential 100 Energy Generation 41 Energy Capacity 415 Matter Stores 300 Matter Capacity 550 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 14 Corruption Containment 8 Corruption Block 15 Armor Coverage 825 Resistance: KI 30 Resistance: TH 30 Resistance: EM 15 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 5 Offensive Hacking 26 Defensive Hacking 20 Authchip Count 3 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Neutrino Core | -7/Data Miner | Free Centrium Wheel | -7/Data Miner | Free Adv. Actuator Array | -7/Data Miner | Free Lyr. Heavy Armor Plating | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free D-53 Grenadier | -7/Data Miner | Free C-17 Slicer | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free D-63 Destroyer | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed NodeDisposableExoskeleton Manual? 0 Play Time 03:04:03 Cumulative 155.0 hours Start 2022.08.13 @ 21:25:48 End 2022.08.22 @ 17:45:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0 Lore% 74 Gallery% 69 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 78d579ae-beb8-439a-abd4-34a5bc428063