Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 19:40:17 Player: TechnicalFowl Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (50) 250 Value Destroyed (1478) 1478 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 5199 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/850 Matter 109/300 Energy 20/100 System Corruption 3% Temperature Cool (0) Movement Core (1350) Ox26 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Advanced Visual Processing Unit Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Improved Ion Engine Light Deuterium Engine Micro Nuclear Core Light Angular Momentum Engine Power Amplifier Improved Heat Sink Improved Heat Sink Cooling System Large Matter Pod (150) Advanced Targeting Computer Energy Filter ECM Suite Shock Absorption System Particle Gun Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Trap Scanner Advanced Visual Processing Unit Seismic Detector Targeting Computer > --- WEAPON ----------- Spread Laser Precision Assault Rifle Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Improved Ion Engine Light Deuterium Engine Micro Nuclear Core Aluminum Leg Power Amplifier Improved Heat Sink Improved Heat Sink Cooling System Large Matter Pod Advanced Targeting Computer Energy Filter ECM Suite Shock Absorption System Particle Gun Improved Light Cannon Improved Light Cannon Datajack Remote Datajack Great Axe [Rating: 40] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Advanced Visual Processing Unit Device Seismic Detector Storage Huge Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Spread Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Remote Datajack Slashing Weapon Makeshift Axe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power . | . . . . . . . . Propulsion 2 | . . . . . . 2 . Utility 4 | . . . . . 2 . 2 Weapon 2 | . . . . . 2 . . Parts Attached 50 | 7 2 1 . . 22 5 13 Power 3 | 2 . . . . 1 . . Engine 3 | 2 . . . . 1 . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 9 | 2 . . . . 3 2 2 Treads 3 | 2 . . . . 1 . . Leg 6 | . . . . . 2 2 2 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 16 | 1 1 1 . . 7 . 6 Device 8 | . . . . . 2 . 6 Storage 4 | 1 . 1 . . 2 . . Processor 3 | . 1 . . . 2 . . Hackware . | . . . . . . . . Protection 1 | . . . . . 1 . . Artifact . | . . . . . . . . Weapon 22 | 2 1 . . . 11 3 5 Energy Gun 4 | 1 . . . . 3 . . Energy Cannon . | . . . . . . . . Ballistic Gun 7 | 1 . . . . 5 1 . Ballistic Cannon 6 | . 1 . . . 1 2 2 Launcher . | . . . . . . . . Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . . . . . 2 . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes 1 | . . . . . . 1 . Parts Lost 23 | . . . . . 11 . 12 Power 1 | . . . . . . . 1 Propulsion 5 | . . . . . 3 . 2 Utility 5 | . . . . . 2 . 3 Weapon 12 | . . . . . 6 . 6 Highest Loss Streak 8 | . . . . . 4 . 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 90 100 100 100 92 95 96 Engine 8 | . 14 14 14 14 9 7 5 Treads 9 | . 28 28 28 28 13 . . Leg 16 | . . . . . . 30 24 Device 7 | . . . . . 6 7 19 Storage 8 | . 14 14 14 14 9 7 6 Processor 13 | . 5 14 14 14 14 15 13 Protection 1 | . . . . . 5 . . Energy Gun 6 | . . . . . 6 11 5 Ballistic Gun 8 | . 14 14 14 14 16 2 5 Ballistic Cannon 9 | . 13 14 14 14 4 7 12 Slashing Weapon 2 | . . . . . 4 4 . Naked Turns . | . . . . . . . . Heaviest Build 108 | 12 13 18 18 18 98 103 108 Greatest Support 50 | 40 40 40 40 40 40 40 50 Greatest Overweight (x) 32 | . . . . . 32 2 2 Average Overweight (x) 1 | . . . . . 1 2 2 Largest Inventory Capacity 25 | 8 8 10 10 10 25 25 25 Average Capacity 19 | 7 8 8 10 10 15 25 25 Most Carried 21 | 5 6 9 9 10 11 18 21 Average Carried 12 | 2 5 7 9 9 8 14 18 Final Capacity 25 | 8 8 10 10 10 25 25 25 Final Carried 18 | 2 6 9 9 10 11 18 14 Class Distribution -------------------- 34% | Scavenger-Gunner 31% | Mutant 20% | Scavenger-Mutant 8% | Tank 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 1474 | 239 114 10 . 119 742 77 173 Remotely . | . . . . . . . . Salvage Created 1572 | . 59 . . 126 1069 74 244 Parts 80 | . 5 . . 11 46 5 13 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 46 | . 1 . . 11 22 2 10 Guns 30 | . 1 . . 3 19 2 5 Cannons 15 | . . . . 8 2 . 5 AOE 1 | . . . . . 1 . . Classes Destroyed 10 | . 3 . . 2 4 1 . Worker 2 | . . . . . 2 . . Recycler 2 | . . . . . 2 . . Operator 1 | . 1 . . . . . . Watcher 3 | . 1 . . . 2 . . Swarmer 21 | . . . . 7 7 . 7 Grunt 16 | . 1 . . . 12 . 3 Sentry 2 | . . . . . 2 . . Hunter 1 | . . . . . 1 . . Programmer 2 | . . . . . . 2 . Assembled 4 | . . . . 4 . . . Best Kill Streak 4 | . 2 . . 4 4 1 4 Combat Bots Only 4 | . 1 . . 4 3 1 4 Max Kills in Single Turn 2 | . 1 . . 1 2 1 2 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . 1 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 370 | . 5 . . 28 134 10 193 Missed 94 | . 2 . . 8 42 1 41 Damage Taken 4001 | . 33 . . 195 1449 138 2186 Core 1111 | . . . . 31 218 . 862 Absorbed by Shields 10 | . . . . . . . 10 Regen/Repaired (Parts) 18 | . . . . . . . 18 Core Remaining (%) 86 | 100 . . . 87 60 100 . Volleys Fired 146 | . 9 . 5 19 84 6 23 Largest 4 | . 2 . 2 2 4 4 4 Hottest 171 | . 55 . 55 55 130 171 171 Shots Fired 399 | . 18 . 10 38 230 18 85 Gun 281 | . 9 . 5 19 200 12 36 Cannon 117 | . 9 . 5 19 30 6 48 Launcher . | . . . . . . . . Special 1 | . . . . . . . 1 Kinetic 331 | . 18 . 10 38 186 9 70 Thermal 44 | . . . . . 21 9 14 Explosive . | . . . . . . . . Electromagnetic 23 | . . . . . 23 . . Robot Hit Streak 13 | . 13 . . 6 13 6 5 Robot Miss Streak 7 | . 1 . . 4 5 6 7 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . . . . 3 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 247 | . 15 . . 20 150 9 53 Core Hits 126 | . 5 . . 14 71 10 26 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . Critical Strikes 5 | . . . . . 4 . 1 Destroy 1 | . . . . . 1 . . Blast 2 | . . . . . 1 . 1 Corrupt 2 | . . . . . 2 . . Melee Attacks 2 | . . . . . . . 2 Impact . | . . . . . . . . Slashing 2 | . . . . . . . 2 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3853 | . 209 . . 314 2159 183 988 Guns 2620 | . 111 . . 117 1780 132 480 Cannons 1079 | . 98 . . 197 265 51 468 Explosions 114 | . . . . . 114 . . Melee 40 | . . . . . . . 40 Ramming . | . . . . . . . . Kinetic 3051 | . 209 . . 314 1615 99 814 Thermal 580 | . . . . . 362 84 134 Explosive . | . . . . . . . . Electromagnetic 182 | . . . . . 182 . . Impact . | . . . . . . . . Slashing 40 | . . . . . . . 40 Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . . 1 3 Average Corruption 1 | . . . . . . 1 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 1 | . . . . . . 1 . Energy Discharges 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 29 | . 15 . . . 14 . . Projectiles 15 | . 15 . . . . . . Explosions 14 | . . . . . 14 . . Melee . | . . . . . . . . Knockbacks 17 | . 1 . . 1 7 . 8 Impact . | . . . . . . . . Kinetic 14 | . 1 . . 1 4 . 8 Secondary 3 | . . . . . 3 . . Self-Inflicted Damage 73 | . . . . . 73 . . Shots 2 | . . . . . 2 . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 261 | . 6 . . . 231 233 261 Average Temperature 65 | . 3 . . . 62 91 73 Received Heat Transfer 882 | . 18 . . . 675 . 189 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . 1 . . Heat Transferred 812 | . . . . . 540 102 170 Parts Sabotaged 7 | . . . . . . . 7 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . . 3 . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Peak Influence 400 | . 64 24 . 220 400 173 120 Initial 158 | . . 24 . . 85 158 14 Average 90 | . 49 24 . 72 249 45 49 Maximum Alert Level 2 | . . . . 1 2 . . Low Security (%) 84 | 100 100 100 . 86 30 100 100 Level 1 15 | . . . . 13 68 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 1 . . . 7 4 3 Investigation 5 | . . . . . 3 1 1 Extermination 3 | . . . . . . 2 1 Reinforcement 4 | . 1 . . . 1 1 1 Assault . | . . . . . . . . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 5 | . 2 . . . 3 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 69 | . 3 . . 15 25 3 23 Peak Tracking Total 12 | . 1 . . 4 3 1 12 Tactical Retreats 5 | . . . . 2 1 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 2 | . . . . . 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled 4 | . . . . . 3 . 1 Max in Single Turn 1 | . . . . . 1 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 10 | . 3 . 1 . 2 1 3 Terminals 6 | . 2 . . . 2 . 2 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . . 1 1 Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 47 | . 10 . 23 . 6 2 6 Successful 33 | . 4 . 23 . 2 . 4 Failed 14 | . 6 . . . 4 2 2 Catastrophic 1 | . . . . . . 1 . Database Lockouts . | . . . . . . . . Manual 1 | . . . . . 1 . . Terminals 14 | . 5 . . . 6 . 3 Fabricators . | . . . . . . . . Repair Stations 5 | . . . . . . 2 3 Recycling Units 5 | . 5 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 30 | . 3 . 23 . 2 . 2 Record 25 | . . . 23 . 1 . 1 Prototype ID Bank 1 | . 1 . . . . . . Alert Level 1 | . . . . . . . 1 Locate Traps 2 | . 1 . . . 1 . . Registered Components 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 Scan Component 1 | . . . . . . . 1 Repair 1 | . . . . . . . 1 Recycling Unit Hacks 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 3 . . . 2 1 3 Full Trace Events 5 | . 1 . . . 2 1 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . . 1 Time 13 | . . . . . . . 13 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . . 1 Non-combat . | . . . . . . . . Combat 1 | . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . 1 parse_system 1 | . . . . . . . 1 Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 4974 | 74 288 216 382 254 1001 1863 896 Spaces Moved 1744 | 42 149 131 230 116 280 530 266 Core 14 | 7 . . . . 7 . . Treads 925 | 35 149 131 230 116 264 . . Legs 805 | . . . . . 9 530 266 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 260 260 Average Speed 214 | 141 160 160 160 160 217 260 260 Slowest Speed 1650 | 160 160 160 160 160 1650 260 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 22 | 4 27 35 55 28 21 6 6 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 15 | . . . . . 15 . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 15 | . . . . . 15 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 2676 | 57 181 138 234 148 504 1003 411 Wait 655 | . 15 . . 7 87 447 99 Move 1737 | 41 148 130 229 115 279 529 266 Hop . | . . . . . . . . Pick Up 67 | 8 6 6 . 4 23 13 7 Fast Attach 2 | . . 1 . . 1 . . Attach 36 | 7 1 . . . 15 3 10 Detach 1 | 1 . . . . . . . Swap 12 | . 1 . . . 6 2 3 Drop 18 | . 1 1 . 3 9 3 1 Fire 146 | . 9 . 5 19 84 6 23 Melee 2 | . . . . . . . 2 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 363 | -10/Materials | Entered Mines 363 | -10/Mines | Discovered new exit (range 5) 408 | -10/Mines | Learned location of Storage (-9) 568 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 570 | -10/Mines | Discovered new exit (range 5) 579 | -10/Mines | Entered Exiles 642 | -10/Exiles | Discovered new exit (range 15) 673 | -10/Exiles | Met 8R-AWN 710 | -10/Exiles | Met EX-HEX 783 | -10/Exiles | Met EX-DEC 823 | -10/Exiles | Learned location of Zion (-7) 876 | -10/Exiles | Discovered new exit (range 17) 961 | -10/Exiles | Entered Mines 984 | -9/Mines | Assembled infested the area 989 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1026 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1205 | -9/Mines | Discovered new exit (range 5) 1215 | -9/Mines | Entered Materials 1215 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1524 | -8/Materials | Build established: Tank 1809 | -8/Materials | Discovered new exit (range 16) 1982 | -8/Materials | Garrison activated, responded to threat 2039 | -8/Materials | Lost 4 parts (2n2w) 2216 | -8/Materials | Entered Factory 2216 | -7/Factory | Evolved 2 slots: Propulsion x2 2333 | -7/Factory | Discovered new exit (range 14) 2466 | -7/Factory | Build established: Scavenger-Mutant 3466 | -7/Factory | Build established: Scavenger-Gunner 4079 | -7/Factory | Entered another Factory area 4079 | -6/Factory | Evolved 2 slots: Utility x2 4636 | -6/Factory | Discovered new exit (range 7) 4683 | -6/Factory | Repaired Seismic Detector 4950 | -6/Factory | Lost 3 parts (1n2w) 4955 | -6/Factory | Cargo convoy interrupted 4969 | -6/Factory | Core integrity fell below 50% 4974 | -6/Factory | Core integrity fell below 20% 4975 | -6/Factory | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- K-01 Serf collects debris. Remote Datajack destroyed. P-60 Hacker resets P-60 Hacker, system corruption cleaned. Imp. Trap Scanner destroyed. Slug penetrates Wall. Penetrated by Slug. K-01 Serf collects debris. R-10 Processor collects Imp. Light Cannon. Slug penetrates Wall. Penetrated by Slug. Great Axe destroyed. Penetrated by Slug. Wall collapses. Penetrated by Slug. Shield Generator destroyed. Penetrated by Slug. P-60 Hacker resets P-60 Hacker, system corruption cleaned. Penetrated by Slug. 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