Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.12 @ 20:59:54 Player: Niamak Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (28) 140 Value Destroyed (658) 658 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2638 Bonus ------- None Cogmind --------- Core Integrity 191/550 Matter 133/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (3) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Medium Storage Unit Improved Terrain Scanner System Shield Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Hardened Light Armor Plating > --- WEAPON ----------- Medium Laser Medium Laser Beam Rifle > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Medium Storage Unit Improved Terrain Scanner Improved Propulsion Shielding Insulated Plating System Shield EM Pulse Gun Grenade Launcher [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun High-powered Shotgun Launcher Grenade Launcher Special Weapon Welding Torch Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 26 | 7 2 . 4 13 Power 4 | 1 . . . 3 Engine 2 | 1 . . . 1 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 8 | 2 . . 2 4 Treads 2 | . . . . 2 Leg 2 | 2 . . . . Wheel 4 | . . . 2 2 Hover . | . . . . . Flight . | . . . . . Utility 7 | 2 2 . . 3 Device 1 | 1 . . . . Storage 2 | 1 1 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 3 | . . . . 3 Artifact . | . . . . . Weapon 7 | 2 . . 2 3 Energy Gun 4 | 2 . . 2 . Energy Cannon . | . . . . . Ballistic Gun 1 | . . . . 1 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 16 | . . . . 16 Power 2 | . . . . 2 Propulsion 4 | . . . . 4 Utility 3 | . . . . 3 Weapon 7 | . . . . 7 Highest Loss Streak 16 | . . . . 16 To Critical Strikes . | . . . . . Average Backups 8 | 3 5 9 9 8 Power . | . . . . . Propulsion 3 | 2 3 4 4 1 Utility 2 | . . 3 2 5 Weapon 1 | . 1 2 1 1 Tool/Special . | . . . . . Unused Backups 7 | 1 . . 1 5 Power . | . . . . . Propulsion 3 | 1 . . 1 1 Utility 3 | . . . . 3 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 100 100 93 83 Engine 10 | . 14 14 10 5 Leg 18 | . 28 28 18 . Wheel 7 | . . . 3 24 Device 3 | . 14 . 5 . Storage 11 | . 14 14 11 9 Processor 9 | . . 14 11 9 Protection 2 | . . . . 8 Energy Gun 27 | . 28 28 33 18 Peak Build Rating 17 | 9 9 8 12 17 Average Rating 9 | 3 8 8 10 12 On Entrance 7 | . 9 8 8 10 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 27 | 10 18 17 21 27 Greatest Support 46 | 20 20 20 20 46 Greatest Overweight (x) 3 | . . . 1 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 5 10 10 10 10 Average Capacity 9 | 5 6 10 10 10 Most Carried 10 | 5 9 10 10 10 Average Carried 8 | 3 5 9 9 8 Final Capacity 10 | 5 10 10 10 10 Final Carried 10 | 4 9 10 10 4 Class Distribution -------------------- 61% | Mutant 16% | Skirmisher 12% | Tank 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 561 | 357 . 15 28 161 Remotely . | . . . . . Salvage Created 734 | 98 39 . 140 457 Parts 44 | 9 . . 2 33 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 19 | 1 1 . 3 14 Guns 11 | 1 1 . 2 7 AOE 7 | . . . . 7 Classes Destroyed 10 | 3 . . . 7 Worker 2 | 1 . . . 1 Builder 3 | . . . . 3 Tunneler 1 | 1 . . . . Hauler 1 | . . . . 1 Recycler 1 | . . . . 1 Watcher 1 | . . . . 1 Swarmer 6 | . . . . 6 Grunt 10 | 1 1 . 3 5 Brawler 1 | . . . . 1 Sentry 2 | . . . . 2 Best Kill Streak 10 | 2 1 . 2 10 Combat Bots Only 7 | 1 1 . 2 7 Max Kills in Single Turn 5 | 1 1 . 1 5 Gunslinging . | . . . . . Exploded 3 | . . . . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 171 | 7 5 . 30 129 Missed 55 | 3 1 . 6 45 Hits 116 | 4 4 . 24 84 Projectile 116 | 4 4 . 24 84 Critical Strikes 2 | . . . . 2 Damage Taken 2085 | 47 41 . 270 1727 Core 440 | 35 . . 46 359 Absorbed by Shields . | . . . . . Redirected to Shielding 108 | . . . . 108 Regen/Repaired (Parts) 32 | . . . 32 . Core Remaining (%) 86 | 86 . 86 88 . Volleys Fired 63 | 8 4 . 12 39 Largest 3 | 2 2 . 3 3 Hottest 156 | 90 90 . 156 156 Shots Fired 126 | 16 8 . 36 66 Gun 110 | 16 8 . 36 50 Cannon . | . . . . . Launcher 15 | . . . . 15 Special 1 | . . . . 1 Kinetic 7 | . . . . 7 Thermal 90 | 8 4 . 34 44 Explosive 15 | . . . . 15 Electromagnetic 14 | 8 4 . 2 . Robot Hit Streak 16 | 5 1 . 16 6 Robot Miss Streak 4 | 2 3 . 3 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 76 | 9 2 . 26 39 Core Hits 59 | 4 3 1 6 45 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . . . 4 2 Burn 6 | . . . 4 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1888 | 132 38 6 338 1374 Guns 918 | 132 38 . 336 412 Cannons . | . . . . . Explosions 959 | . . . . 959 Melee . | . . . . . Ramming 8 | . . 6 2 . Kinetic 102 | . . . . 102 Thermal 710 | 51 26 . 320 313 Explosive 959 | . . . . 959 Electromagnetic 109 | 81 12 . 16 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 10 | . . . . 10 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed 3 | . . 2 1 . Kicked 3 | . . 2 1 . Crushed . | . . . . . Highest Temperature 403 | 168 114 . 403 369 Average Temperature 122 | 64 50 . 167 119 Received Heat Transfer 552 | 24 24 . 144 360 Effects 2 | . . . . 2 Energy Bleed 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 5 | 1 . . 3 1 Heat Transferred 2504 | 148 74 . 1221 1061 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . . . . 1 Low Security (%) 96 | 100 100 100 100 82 Level 1 3 | . . . . 17 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 240 | 15 20 3 56 240 Initial 7 | . 3 3 . 7 Average 30 | 3 2 . 15 113 Influence Increases 596 | 30 24 . 94 448 Destroy 0b10 Robot/C 380 | 20 20 . 60 280 Destroy 0b10 Robot/NC 45 | 10 . . . 35 Destroy Leader 64 | . . . 10 54 Successful Hack 17 | . 4 . 8 5 Disable Machine 15 | . . . . 15 Destroy Structure 45 | . . . 1 44 Lose Combat Pursuer 30 | . . . 15 15 Influence Decreases 428 | 25 19 10 75 299 Entered New Map 21 | . 2 7 . 12 Time Decay 247 | 25 17 3 75 127 Lost Part 160 | . . . . 160 Squads Dispatched 5 | . 1 . 2 2 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 4 | . 1 . 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 3 | . . . . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 40 | 1 3 . 5 31 Peak Tracking Total 10 | 1 2 . 3 10 Tactical Retreats 2 | . . . 1 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 6 | . 1 . 4 1 Terminals 4 | . 1 . 2 1 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 16 | . 2 . 10 4 Successful 11 | . 1 . 6 4 Failed 4 | . 1 . 3 . Catastrophic . | . . . . . Database Lockouts 1 | . . . 1 . Manual . | . . . . . Terminals 12 | . 2 . 6 4 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 8 | . 1 . 3 4 Prototype ID Bank 1 | . . . . 1 Alert Level 2 | . . . 1 1 Locate Traps 1 | . 1 . . . Dispatch Records 2 | . . . 1 1 Investigation Status 1 | . . . . 1 Hauler Manifests 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 1 | . . . 1 . Retrieve Study 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 . 2 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . . 1 . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 31 | . . 31 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 1 | . . . 1 . Total Damage 21 | . . . 21 . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 326 | 6 138 . 182 . Terrain 326 | 6 138 . 182 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1159 | 104 141 317 335 262 Spaces Moved 795 | 75 100 262 208 150 Core 38 | 37 . . . 1 Treads 3 | . . . . 3 Legs 556 | 38 100 262 156 . Wheels 198 | . . . 52 146 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 80 80 Average Speed 111 | 85 120 120 127 84 Slowest Speed 200 | 120 120 120 190 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 6 27 50 18 19 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 43 | . . . . 43 Melee . | . . . . . Projectile . | . . . . . AOE 43 | . . . . 43 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 953 | 100 112 264 250 227 Wait 18 | . . . 14 4 Move 791 | 74 99 261 207 150 Hop . | . . . . . Pick Up 31 | 10 6 1 5 9 Fast Attach 5 | 2 . . 1 2 Attach 18 | 5 . . 2 11 Detach 1 | . . . 1 . Swap 12 | . 2 . 3 7 Drop 11 | 1 1 . 4 5 Fire 63 | 8 4 . 12 39 Melee . | . . . . . Ram . | . . . . . Kick 3 | . . 2 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat / *Sub) -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 62 | -11/Scrapyard | Discovered new exit (range 8) 105 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 6) 241 | -10/Materials | Discovered new exit (range 8) 245 | -10/Materials | Identified exit to Mines 246 | -10/Materials | Entered Mines 302 | -10/Mines | Build established: Mutant 303 | -10/Mines | Identified exit to Materials 409 | -10/Mines | Received a Mining Laser from a helpful Derelict 507 | -10/Mines | Discovered new exit (range 10) 516 | -10/Mines | Identified exit to Subcaves 563 | -10/Mines | Entered Materials 563 | -9/Materials | Accompanied by 1 ally 563 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 576 | -9/Materials | Central database locked down 705 | -9/Materials | Discovered new exit (range 13) 875 | -9/Materials | Identified exit to Materials 880 | -9/Materials | Repaired Lgt. Ion Engine 898 | -9/Materials | Entered another Materials area 898 | -8/Materials | Evolved 2 slots: Propulsion x2 1045 | -8/Materials | Destroyed 7 combat bots 1137 | -8/Materials | Core integrity fell below 50% 1160 | -8/Materials | Self-destructed Last Messages --------------- 01129_ S-10 Pest destroyed. 01133_ Wheel destroyed. 01133_ Knocked back. 01135_ Acquired Hpw. Shotgun. [Achievement: Hydra] 01140_ Imp. Propulsion Shielding destroyed. 01140_ Critical hit (Burn: +37). 01140_ K-01 Serf collects debris. 01140_ S-10 Pest destroyed. 01143_ K-01 Serf collects debris. 01150_ K-01 Serf destroyed. 01151_ K-01 Serf collects debris. 01151_ K-01 Serf destroyed. 01153_ K-01 Serf collects debris. 01155_ Slug penetrates W-25 Informer. 01155_ W-25 Informer destroyed. 01156_ Hpw. Shotgun destroyed. 01157_ Critical hit (Burn: +37). 01157_ Acquired Lgt. Assault Rifle. 01160_ G-47 Trooper knocked back. 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Ion Engine | 20% | -9/Materials Studied --------- Med. Laser | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Crack Shot For Emergencies Only Hydra I Have A Map? It's Just You Item+ Loot Pinata One Hack Too Far Organ Harvest Part-time Mechanic Shopping List There's More Where That Came From Uninvited Guest Challenges ------------ None Game ------ Seed SigixScimitarProjector Manual? 0 Play Time 00:35:28 Cumulative 0.5 hours Start 2026.09.11 @ 18:38:20 End 2026.09.12 @ 20:59:54 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 1cd4f100-53bf-4679-9d1c-13fe82a33073