Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.02 @ 18:22:57 Player: Minty Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (25) 5000 Robots Destroyed (338) 1690 Value Destroyed (17414) 17414 Prototype IDs (70) 1400 Alien Tech Used (14) 2800 Bonus (22201) 22201 TOTAL SCORE: 54505 Bonus ------- Triggered High Security 500 Triggered Max Security 1000 High Alert Combat Kills 6675 Follower Combat Kills 3985 Entered Garrisons 400 Met Imprinter 300 Was Imprinted 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Integrated Exoskeleton 5000 Friendly Fire -1459 Cogmind --------- Core Integrity 0/1450 Matter 67/300 Energy 190/200 System Corruption 25% Temperature Cool (9) +ITN Movement Walking (30) Location -2/Section 7 Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (3) ------ Large Storage Unit Graphene Brace > --- WEAPON (2) ------- Sigix Shearcannon > --- INVENTORY (15) --- Micro Antimatter Reactor Advanced Energy Well (500) Centrium Light Armor Plating Centrium Light Armor Plating Sigix Sheargun Sigix Sheargun Sigix Sheargun Enhanced Gamma Bomb Array Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Large Storage Unit Centrium Light Armor Plating Centrium Light Armor Plating > --- WEAPON ----------- Sigix Shearcannon > --- INVENTORY -------- Micro Antimatter Reactor Advanced Energy Well Graphene Brace Subatomic Replicator Terrabomb Terrabomb Sigix Sheargun Sigix Sheargun Sigix Sheargun Enhanced Gamma Bomb Array Fusion Bomb Launcher Sigix Containment Pod [Rating: 232] Favorites ----------- Power Neutrino Core Engine Light Ion Engine Power Core Neutrino Core Reactor Graviton Reactor Propulsion Advanced Medium Treads Treads Advanced Medium Treads Leg Thunder Leg Wheel Centrium Wheel Hover Unit Improved Antigrav System Flight Unit Nuclear Pulse Thruster Utility Advanced Targeting Computer Device Graphene Brace Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Artifact Phase Redirector Weapon Heavy Plasma Cannon Energy Gun Improved EM Shotgun Energy Cannon Heavy Plasma Cannon Ballistic Gun Railgun Ballistic Cannon Heavy Gauss Cannon Launcher Enhanced Gamma Bomb Array Impact Weapon Thunder Hammer Slashing Weapon Sigix Broadsword Build | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Was Fac Low Low Zio Pro Fac Gar Ext Fac Upp Upp Res Tes Res Qua Sec Slots Evolved 16 | . . . 2 2 . . 2 2 . . . . . . 2 . . 2 . . 2 . 2 . . Power 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Propulsion 4 | . . . . 1 . . 1 2 . . . . . . . . . . . . . . . . . Utility 8 | . . . 1 1 . . 1 . . . . . . . 1 . . 1 . . 2 . 1 . . Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 296 | . 3 8 6 6 5 15 12 13 6 2 1 1 3 2 24 16 16 50 13 2 4 25 17 35 11 Power 42 | . 1 1 . 1 2 1 2 3 . . . . . . 2 2 2 8 4 . 1 6 2 4 . Engine 9 | . 1 1 . 1 2 1 1 1 . . . . . . 1 . . . . . . . . . . Core 12 | . . . . . . . 1 2 . . . . . . 1 1 . 5 2 . . . . . . Reactor 21 | . . . . . . . . . . . . . . . . 1 2 3 2 . 1 6 2 4 . Propulsion 78 | . . 2 1 3 3 2 4 4 2 . . . . . 8 6 4 8 . . 1 8 5 14 3 Treads 31 | . . . . . . . . . . . . . . . 5 6 4 4 . . 1 5 5 1 . Leg 6 | . . . . . . . . . . . . . . . 3 . . 2 . . . . . 1 . Wheel 7 | . . 2 1 2 . . . . . . . . . . . . . 2 . . . . . . . Hover 17 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . 12 3 Flight 17 | . . . . . 3 2 4 3 2 . . . . . . . . . . . . 3 . . . Utility 103 | . . 3 2 . . 6 3 3 1 1 1 . . 1 7 5 9 24 3 1 2 8 7 11 5 Device 46 | . . 1 . . . 2 1 2 . . . . . . 5 . 6 11 1 . 1 6 3 4 3 Storage 10 | . . 1 1 . . . 1 . . . . . . . 1 1 . 1 1 . . 1 1 1 . Processor 23 | . . . . . . 3 . 1 1 1 1 . . 1 . 1 . 6 . . 1 1 3 3 . Hackware 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Protection 22 | . . 1 1 . . 1 . . . . . . . . 1 3 3 6 1 1 . . . 2 2 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 73 | . 2 2 3 2 . 6 3 3 3 1 . 1 3 1 7 3 1 10 6 1 . 3 3 6 3 Energy Gun 11 | . . 1 3 2 . . . . . . . . . . 1 . . 2 . . . . . . 2 Energy Cannon 11 | . . . . . . . . . . . . . . . 1 . 1 2 3 . . . . 3 1 Ballistic Gun 26 | . 2 1 . . . 3 2 2 3 1 . 1 1 . 3 3 . . 3 . . 1 . . . Ballistic Cannon 7 | . . . . . . . . . . . . . . . . . . 2 . . . 1 3 1 . Launcher 12 | . . . . . . . 1 1 . . . . 2 1 2 . . 2 . 1 . 1 . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Slashing Weapon 4 | . . . . . . 2 . . . . . . . . . . . 1 . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 55 | . . 1 2 . . 4 . 2 1 . . . 2 1 4 1 6 4 1 . 1 13 3 8 1 Corrupted Parts 14 | . . . . . . . . . . . . . . . . . 1 1 6 . . 6 . . . System Corruption 102 | . . . . . . . . . . . . . . . . . 3 3 59 . . 37 . . . Parts Lost 94 | . . 5 2 7 4 1 . 5 . 2 2 . . 2 2 3 2 18 2 1 1 3 9 20 3 Power 14 | . . 1 . 2 . . . 1 . . . . . . . 1 . 3 . . 1 1 1 2 1 Propulsion 42 | . . 1 2 2 3 1 . 3 . 1 1 . . 1 2 1 . 5 2 . . 1 4 11 1 Utility 20 | . . 1 . . . . . 1 . 1 1 . . . . 1 2 5 . . . 1 1 6 . Weapon 18 | . . 2 . 3 1 . . . . . . . . 1 . . . 5 . 1 . . 3 1 1 Highest Loss Streak 10 | . . 5 1 6 4 1 . 4 . 1 2 . . 2 2 2 2 6 2 1 1 1 5 10 2 To Critical Strikes 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Average Backups 7 | . 7 4 5 5 3 4 8 5 5 4 4 5 4 4 4 4 4 5 10 12 11 14 14 13 11 Power . | . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . Propulsion . | . 4 1 . . . . 1 . . . . . . . . . . . . . . . . . . Utility 2 | . . . 2 2 2 3 2 1 3 2 2 3 2 2 1 1 . 1 3 6 5 5 6 5 2 Weapon 3 | . 2 1 1 1 . . 3 2 2 2 2 2 2 2 2 3 3 4 6 6 6 8 8 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 17 | . 2 2 . . . . 2 . . 2 . . 3 1 2 2 . 1 . . . . . . . Power 3 | . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 3 | . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . Utility 8 | . . . . . . . . . . 2 . . 2 1 2 . . 1 . . . . . . . Weapon 3 | . . . . . . . 1 . . . . . 1 . . 1 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 84 84 68 59 31 79 85 93 88 89 79 80 79 70 90 93 87 77 82 83 82 94 90 77 74 Engine 1 | . 14 12 11 8 4 9 6 . . . . . . . 1 . . . . . . . . . . Core 3 | . . . . . . . . 5 6 6 6 6 6 6 7 7 4 8 7 5 1 . . . . Reactor 4 | . . . . . . . . . . . . . . . . 1 5 4 5 10 9 12 12 7 9 Treads 11 | . . . . . . . . . . . . . . . 20 29 23 13 7 5 6 17 21 6 . Leg 1 | . 28 11 . . . . . . . . . . . . 5 . . 1 . . . . . . 5 Wheel 2 | . . 16 16 14 13 . . . . . . . . . . . . 2 10 10 9 3 . . . Hover 1 | . . . 2 6 . . . . . . . . . . . . . . . . . . . 10 11 Flight 5 | . . . . . 2 22 29 35 28 30 20 20 20 14 . . . . . . . 3 . . . Device 12 | . . . . 1 4 11 8 11 13 8 5 6 6 6 13 13 9 18 12 15 16 20 19 16 12 Storage 2 | . 14 13 11 6 . . 4 . . . . . . . . . . 1 5 5 4 4 7 4 7 Processor 13 | . . . . . . 12 23 20 20 24 26 26 26 26 14 14 14 10 5 5 8 9 13 14 8 Protection 3 | . . 1 2 5 . . . . . . . . . . 4 4 8 3 12 10 9 6 . . 6 Energy Gun 1 | . 1 6 19 14 6 . . . . . . . . . . . . . . . . . . . 7 Energy Cannon 3 | . . . . . . . . . . . . . . . 3 . . 4 7 11 14 13 9 10 1 Ballistic Gun 8 | . 26 20 6 3 . 21 10 19 19 18 19 20 18 12 8 16 16 1 3 . . . . . . Peak Build Rating 232 | . 6 19 15 25 21 33 45 63 59 60 53 53 55 62 96 110 115 136 110 109 124 155 168 193 232 Average Rating 96 | . 5 7 11 12 12 25 38 56 56 56 52 53 53 51 76 86 109 104 102 106 115 137 154 147 194 On Entrance 64 | 6 6 6 7 13 5 4 30 35 51 59 51 53 53 55 62 76 110 111 89 107 105 124 152 142 158 Naked Turns 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . Heaviest Build 125 | 11 14 14 32 44 22 16 32 26 27 28 23 23 24 35 74 67 81 112 110 111 113 117 125 114 70 Greatest Support 205 | 20 20 32 32 30 20 20 24 36 30 30 30 30 30 30 127 193 195 205 32 32 32 178 185 186 88 Greatest Overweight (x) 32 | . . . 2 4 1 . 1 7 1 1 1 . . 1 3 . . 4 3 3 3 3 1 32 1 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . 2 3 3 1 . . . Largest Inventory Capacity 15 | . 8 8 15 15 5 5 15 15 5 5 5 5 5 5 5 5 5 10 15 15 15 15 15 15 15 Average Capacity 8 | . 8 7 14 12 5 5 11 5 5 5 5 5 5 5 5 5 5 6 10 15 15 15 15 15 14 Most Carried 15 | . 8 8 9 8 5 5 15 14 5 5 5 5 5 5 5 5 5 10 13 13 12 15 15 15 15 Average Carried 8 | . 7 4 6 5 3 5 9 5 5 4 4 5 4 4 4 4 4 5 10 12 11 14 14 14 13 Final Capacity 15 | 8 8 8 15 5 5 5 15 5 5 5 5 5 5 5 5 5 5 10 15 15 15 15 15 15 15 Final Carried 15 | 6 8 3 8 5 5 5 15 5 5 5 5 5 5 5 5 5 5 10 13 12 12 15 15 14 9 Class Distribution -------------------- 20% | Scavenger-Gunner 17% | Scavenger-Tank 16% | Gunner 10% | Mutant 6% | Sprinter 5% | Scavenger-Skirmisher 3% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Gunner | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/Waste Sprinter | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Zion Mutant | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Gunner | -5/Extension Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -3/Research Scavenger-Tank | -3/Testing Scavenger-Gunner | -2/Research Scavenger-Skirmisher | -2/Quarantine Alien-Sigix | -2/Section 7 Resources | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Was Fac Low Low Zio Pro Fac Gar Ext Fac Upp Upp Res Tes Res Qua Sec Matter Collected 11284 | 199 121 244 251 113 25 514 148 797 385 178 153 86 120 374 740 1105 917 1542 409 10 106 710 1063 502 472 Remotely 897 | . . . . . . 361 76 320 . . . . . . 140 . . . . . . . . . . Salvage Created 19362 | . 308 149 569 241 . 742 260 909 196 443 274 120 . 592 889 1266 1246 3016 1180 24 244 1681 1516 518 2979 Parts 826 | . 16 10 34 17 . 34 25 37 4 17 11 11 . 25 54 57 38 99 42 7 7 84 39 38 120 Haulers Intercepted 10 | . 1 . . . . 2 1 1 . . . . . . . . . . 1 . 1 . 2 . 1 Recyclers Shooed 9 | . . . . 1 . 1 . . . . . . . . 3 . 1 . . . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 52 | . . . . . . . . . . . 11 7 . 18 . . . . 11 5 . . . . . Prevented 32 | . . . . . . . . . . . . . . 7 . . . . 25 . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Was Fac Low Low Zio Pro Fac Gar Ext Fac Upp Upp Res Tes Res Qua Sec Combat Hostiles Destroyed 267 | . 6 5 12 6 . 11 3 8 1 9 5 2 . 10 15 19 11 38 18 5 2 25 17 10 29 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Guns 97 | . 6 5 7 5 . 11 . 7 1 9 5 2 . 4 10 14 6 . 2 . . . . . 3 Cannons 46 | . . . . . . . . . . . . . . . 3 . 1 5 2 1 1 9 12 5 7 AOE 86 | . . . 5 1 . . 3 1 . . . . . 6 2 4 2 19 9 4 . 13 1 2 14 Classes Destroyed 27 | . 2 1 4 2 . . 2 3 1 . 1 . . . . . . 5 2 . . 2 1 . 1 Worker 9 | . . . 1 . . 1 1 2 . . . . . . 1 . . . . . . 2 1 . . Builder 15 | . . . . 2 . . 1 2 . 1 . . . . 2 . 2 1 . . . 2 1 1 . Tunneler 4 | . . . . . . . 1 2 . . . . . . 1 . . . . . . . . . . Hauler 9 | . 1 . . . . 2 1 1 . . . . . . . . . . 1 . 1 . 1 . 1 Recycler 13 | . . . 1 . . 2 . 2 . . . . . . . . 3 1 . . . 1 1 . 2 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Mechanic 6 | . . . . . . . . 2 . . . . . . . . . 2 . . . 1 . . 1 Operator 4 | . . . . . . . 1 . . . . . . . 1 . 1 1 . . . . . . . Watcher 7 | . . . 1 . . . . 1 . . . . . . . 2 1 . . . . . . . 2 Swarmer 39 | . . 3 4 3 . 3 . . . 2 . . . . 6 4 . 2 7 5 . . . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Grunt 131 | . 6 2 6 1 . 5 3 5 . 7 3 . . 8 4 11 9 21 9 . . 13 2 . 16 Brawler 6 | . . . . . . . . 1 . . . . . 1 . . . 3 . . . . 1 . . Duelist 5 | . . . . . . . . . . . . . . . . . . 4 . . . . . . 1 Protector 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 16 | . . . 2 1 . 3 . . . . 1 . . . 2 1 1 . 2 . . . 3 . . Specialist 3 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . Hunter 19 | . . . . 1 . . . . . . . . . . 2 1 1 . . . 2 6 4 . 2 Programmer 27 | . . . . . . . . 2 . . . 1 . . . . . 4 . . . 5 4 6 5 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Behemoth 6 | . . . . . . . . . . . 1 . . 1 1 2 . . . . . . . . 1 Compactor 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Z-Courier 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Wasp 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 16 | . 3 3 9 5 . 7 3 5 1 4 3 1 . 4 6 5 4 16 11 5 3 14 6 2 12 Combat Bots Only 14 | . 3 3 8 4 . 5 3 4 1 4 3 1 . 4 6 5 4 14 11 5 2 9 5 2 11 Max Kills in Single Turn 7 | . 1 1 5 2 . 2 3 1 1 2 1 1 . 3 2 2 2 3 4 2 1 7 2 1 6 Gunslinging 1 | . . . 1 . . 1 . . . . . . . 1 1 1 . . . . . . . . . Exploded 6 | . . . 4 1 . . 3 1 . . . . . 3 1 1 2 2 4 2 . 5 1 1 6 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Was Fac Low Low Zio Pro Fac Gar Ext Fac Upp Upp Res Tes Res Qua Sec Hostile Shots Fired 1928 | . 47 33 37 50 54 42 4 60 . 14 43 8 . 38 73 57 103 335 65 14 20 183 106 126 416 Missed 658 | . 12 3 13 10 22 19 2 27 . 3 26 1 . 17 22 21 43 97 27 3 9 67 33 25 156 Hits 1270 | . 35 30 24 40 32 23 2 33 . 11 17 7 . 21 51 36 60 238 38 11 11 116 73 101 260 Melee 21 | . . . . . . . . . . . . . . . . . . 15 . . . . . . 6 Projectile 1249 | . 35 30 24 40 32 23 2 33 . 11 17 7 . 21 51 36 60 223 38 11 11 116 73 101 254 AOE 63 | . . . . . . . . 1 . . . . . . . . . . . . . 24 . . 38 Critical Strikes 69 | . . 1 . 1 1 . . 2 . 2 . . . . . . 5 21 1 . . 3 3 14 15 Actively Blocked 49 | . . . . . . . . . . . . . . . . . . 18 1 . . 3 3 14 10 Part Disruptions 10 | . . . . . . . . . . . . . . . . . . 4 . . . 3 1 2 . Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Damage Taken 26729 | . 400 387 269 543 366 338 37 573 54 209 247 114 . 417 929 1013 1144 6199 761 205 178 1695 2332 3661 4658 Core 3511 | . 112 79 45 142 195 75 . 47 5 38 20 15 . 39 20 82 38 719 36 . 20 124 251 283 1126 Absorbed by Shields 640 | . . . . . . . . . . . . . . . . . 261 379 . . . . . . . Reduced by Siege Mode 57 | . . . . . . . . . . . . . . . . . . . . . . . . 57 . Redirected to Shielding 589 | . . . . . . . . . . . . . . . . . 146 83 13 . 18 136 . 193 . Ignored by Resistances 3863 | . . . . . . . . . . . . . . . . . . 103 . . . 150 45 . 3565 Regen/Repaired (Parts) 1646 | . . . 47 . . 10 . . 42 33 105 28 . 141 105 . . 342 . . . . . 428 365 Core Remaining (%) 69 | 100 . 23 88 . . 25 100 . . . . . . 80 . . 86 . . 34 . 88 . . . Volleys Fired 682 | . 31 19 21 18 . 27 13 48 8 16 11 6 1 22 45 52 44 73 23 5 9 47 45 44 54 Largest 4 | . 2 2 3 3 . 3 3 3 3 3 3 3 3 3 3 3 3 3 3 2 3 3 4 4 2 Hottest 418 | . 40 60 110 121 . 75 75 83 99 96 96 96 96 93 156 120 110 283 270 180 270 270 270 418 200 Shots Fired 1608 | . 62 34 48 44 . 81 33 138 22 48 33 16 3 46 112 149 120 125 39 7 27 109 129 95 88 Gun 1040 | . 62 34 48 44 . 81 30 133 21 48 33 16 3 40 95 137 114 30 9 . . . . . 62 Cannon 451 | . . . . . . . . . . . . . . . 15 . 3 60 23 5 27 91 127 88 12 Launcher 117 | . . . . . . . 3 5 1 . . . . 6 2 12 3 35 7 2 . 18 2 7 14 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1003 | . 62 31 12 12 . 81 30 133 21 48 33 16 3 40 95 137 114 36 15 . . . 69 15 . Thermal 349 | . . 3 . 14 . . . . . . . . . . 15 . 3 43 17 5 27 91 58 73 . Explosive 43 | . . . . . . . 3 5 1 . . . . 6 . . . 8 1 2 . 7 . 7 3 Electromagnetic 139 | . . . 36 18 . . . . . . . . . . 2 12 3 38 6 . . 11 2 . 11 Slashing 74 | . . . . . . . . . . . . . . . . . . . . . . . . . 74 Robot Hit Streak 32 | . 6 8 5 14 . 6 6 9 4 10 13 8 . 32 15 10 13 14 8 1 7 11 13 6 12 Robot Miss Streak 7 | . 4 2 6 3 . 3 1 2 3 4 2 2 . 2 4 3 4 4 5 6 2 6 5 7 7 Penetration Max 2 | . . . . . . . . 1 . . . . . . 2 1 2 . . . . . 1 . 1 Secondary Targets 19 | . 2 . 2 1 . 2 . 2 1 2 . . . 1 3 2 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 . 1 1 1 . . . 1 1 1 1 . . . . . . . . Shots Hit Robots 1014 | . 34 23 35 34 . 46 7 88 14 32 22 10 . 35 77 94 68 97 22 1 18 65 85 45 62 Core Hits 834 | . 14 8 30 14 . 24 10 47 4 16 10 2 . 52 49 53 49 139 51 9 5 56 38 18 136 Critical Kills 16 | . . . . . . . . 1 . . . . . . 3 2 5 1 1 . . . 2 1 . Critical Parts Destroyed 17 | . . . . . . . . . . . . . . . 5 2 10 . . . . . . . . Critical Strikes 57 | . . . . 1 . . . 1 . . 1 . . . 8 5 16 3 1 . . . 13 2 6 Burn 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Meltdown 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 1 . Destroy 34 | . . . . . . . . 1 . . 1 . . . 8 5 16 2 1 . . . . . . Blast 12 | . . . . . . . . . . . . . . . . . . . . . . . 11 1 . Sever 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 Melee Attacks 61 | . . . . . . 4 . . . . . . . . . . . 12 . . . . 2 18 25 Impact 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Slashing 60 | . . . . . . 4 . . . . . . . . . . . 11 . . . . 2 18 25 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . 3 . . . . . . . . . . . . . . . . 2 . 5 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 53064 | . 497 278 841 618 . 998 600 2143 346 834 589 269 . 1921 2350 3039 2849 7785 2345 531 574 5096 4378 3146 11037 Guns 15884 | . 497 278 497 471 . 802 135 1718 346 834 589 269 . 708 1513 2189 2045 398 111 . . . . . 2484 Cannons 13501 | . . . . . . . . . . . . . . . 448 . 40 1708 347 32 574 1866 3645 1954 2887 Explosions 21135 | . . . 344 147 . . 465 425 . . . . . 1213 352 850 743 5469 1887 499 . 3219 505 655 4362 Melee 2433 | . . . . . . 196 . . . . . . . . . . . 198 . . . . 214 521 1304 Ramming 111 | . . . . . . . . . . . . . . . 37 . 21 12 . . . 11 14 16 . Kinetic 15228 | . 497 242 89 93 . 802 135 1718 346 834 589 269 . 708 1513 2189 2045 517 202 . . . 2252 188 . Thermal 9776 | . . 36 116 296 . . 427 . . . . . . . 511 90 40 1721 256 32 574 1866 1393 1766 652 Explosive 8114 | . . . . . . . 38 425 . . . . . 1213 . . . 1239 528 499 . 2459 . 655 1058 Electromagnetic 12031 | . . . 636 229 . . . . . . . . . . 289 760 743 4098 1359 . . 760 505 . 2652 Impact 34 | . . . . . . . . . . . . . . . . . . 34 . . . . . . . Slashing 7770 | . . . . . . 196 . . . . . . . . . . . 164 . . . . 214 521 6675 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 64 | . . . 5 . . . . 2 19 19 19 19 19 . 1 1 4 10 64 64 . 43 6 26 25 Average Corruption 9 | . . . 5 . . . . 1 14 19 19 19 19 . 1 1 1 6 24 64 . 17 2 12 16 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 257 | . . . 4 . . . . 2 9 12 9 9 . . 4 9 9 29 24 5 . 40 11 42 39 Message Errors 52 | . . . 1 . . . . . 4 3 1 2 . . . . 3 8 5 . . 4 3 10 8 Matter Fused 61 | . . . 1 . . . . 1 1 2 5 . . . 2 3 1 7 6 1 . 11 . 9 11 Heat Flow Errors 31 | . . . . . . . . 1 2 3 1 2 . . . 1 2 6 3 1 . 3 . 3 3 Energy Discharges 26 | . . . 1 . . . . . . 1 . 1 . . 1 2 3 2 2 1 . . 1 7 4 Parts Rejected 6 | . . . 1 . . . . . . . . . . . . . . . . . . 1 1 2 1 Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 28 | . . . . . . . . . 2 2 1 1 . . . 2 . 1 3 1 . 7 3 2 3 Data Loss (major) 11 | . . . . . . . . . . . . 1 . . . 1 . 1 2 . . 2 1 2 1 Misfires 7 | . . . . . . . . . . . 1 . . . . . . 1 2 . . 2 . . 1 Alerts 4 | . . . . . . . . . . 1 . . . . . . . 2 1 . . . . . . Misdirections 10 | . . . . . . . . . . . . . . . . . . . . . . 5 . 2 3 Weapon Failures 19 | . . . . . . . . . . . . 2 . . 1 . . 1 . 1 . 5 2 5 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1664 | . . . . 5 . 26 16 19 . . . . . . 1 . 12 192 80 32 . 186 247 377 471 Projectiles 511 | . . . . . . . . . . . . . . . 1 . . 76 22 . . 24 159 181 48 Explosions 477 | . . . . 5 . . 16 19 . . . . . . . . 12 106 58 32 . 162 . 36 31 Melee 676 | . . . . . . 26 . . . . . . . . . . . 10 . . . . 88 160 392 Knockbacks 36 | . . . . . . . . . . . . . . . . . . . . . . . 32 4 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 31 | . . . . . . . . . . . . . . . . . . . . . . . 28 3 . Secondary 5 | . . . . . . . . . . . . . . . . . . . . . . . 4 1 . Self-Inflicted Damage 1349 | . . . . 18 . . . 26 . . . . . 25 . 77 31 545 14 38 . 28 107 355 85 Shots 73 | . . . . 1 . . . 1 . . . . . 1 . 8 1 35 1 1 . 2 8 5 9 Rammed 10 | . . . . . . . . . . . . . . . 4 . 2 2 . . . 1 1 . . Targets Rammed 14 | . . . . . . . . . . . . . . . 6 . 2 3 . . . 1 1 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . . . . . . . . . . . . . 2 . . 1 . . . . . 1 . Highest Temperature 588 | . 8 38 202 200 . 158 174 546 259 472 249 213 30 99 188 238 429 372 263 127 190 199 198 588 171 Average Temperature 94 | . 3 9 71 65 . 55 72 138 77 147 72 92 19 44 47 58 76 101 104 58 107 90 87 145 65 Received Heat Transfer 3535 | . 222 213 108 207 63 108 . 213 . 135 54 9 . 153 132 204 219 772 105 . . 105 36 18 459 Effects 28 | . . . . . . . . 7 3 2 . 1 . . . 1 7 . . . . . . 7 . Shutdowns 5 | . . . . . . . . 2 . 1 . . . . . . 2 . . . . . . . . Energy Bleed 5 | . . . . . . . . 2 . 1 . 1 . . . 1 . . . . . . . . . Interference 13 | . . . . . . . . . 3 . . . . . . . 5 . . . . . . 5 . Short Circuit 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Damage (minor) 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . 2 . Siege Activations 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Total Turns 30 | . . . . . . . . . . . . . . . . 10 . . . . . . . 20 . Longest Duration 20 | . . . . . . . . . . . . . . . . 10 . . . . . . . 20 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 5 | . . . 1 . . . . . . . . . . . . . . 2 . . . . . . 2 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 Robots Corrupted 30 | . . . . . . . . . . . . . . . . 1 2 13 5 . . 2 2 . 5 Combat Hostiles 30 | . . . . . . . . . . . . . . . . 1 2 13 5 . . 2 2 . 5 Parts Fried 114 | . . . . . . . . . . . . . . . 1 5 9 50 17 . . 3 4 . 25 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 7 | . . . . . . . . . . . . . . . . . . 1 . . 2 1 2 1 . Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . 1 . . 1 1 2 1 . Parts Melted 28 | . . . . 1 . . . . . . . . . . 1 . 3 3 2 . 6 8 4 . . Heat Transferred 10737 | . . 75 200 594 . . 350 . . . . . . . 631 100 50 1692 400 50 900 2700 1600 845 550 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . . . 2 3 . . . . . . . . . . 1 1 . 3 . . . 1 . . 2 Alert | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Was Fac Low Low Zio Pro Fac Gar Ext Fac Upp Upp Res Tes Res Qua Sec Maximum Alert Level 5 | . . . 1 . . 1 1 1 . 2 . . . . 1 4 3 5 . . 4 4 4 2 5 Low Security (%) 23 | . 100 100 79 100 100 58 99 94 100 20 . . . . 86 . . . . . . . . . . Level 1 7 | . . . 20 . . 41 . 5 . 22 . . . . 13 14 . 1 . . . . . . 41 Level 2 37 | . . . . . . . . . . 56 . . . . . 29 85 15 . . . 43 39 100 17 Level 3 13 | . . . . . . . . . . . . . . . . 36 14 19 . . 74 19 38 . . Level 4 10 | . . . . . . . . . . . . . . . . 19 . 20 . . 25 36 22 . . Level 5 4 | . . . . . . . . . . . . . . . . . . 37 . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . 4 . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 41 Peak Influence 2871 | . 124 89 237 194 85 288 294 244 91 692 . . . . 386 1310 894 2871 . . 1111 1204 1201 669 2489 Initial 1080 | . . 44 7 87 85 29 130 143 85 . . . . . . 280 687 429 . . 1080 616 664 669 311 Average 682 | . 45 43 124 149 75 140 102 131 29 449 . . . . 148 798 668 1448 . . 1087 822 903 579 1023 Influence Increases 14331 | . 194 135 352 224 67 409 314 397 79 802 210 60 . 366 792 1120 937 3326 380 110 97 1090 970 623 1277 Destroy 0b10 Robot/C 6960 | . 120 100 240 120 60 220 60 160 . 260 100 20 . 240 420 580 420 1520 360 100 40 600 480 180 560 Destroy 0b10 Robot/NC 420 | . 5 . 15 10 . 25 25 60 . 15 . . . 5 35 15 50 40 10 . 5 30 30 10 35 Destroy Leader 1246 | . 32 20 52 40 . 64 12 44 . 40 20 10 . 40 84 50 74 252 10 10 12 110 124 40 106 Allied During Kill 1283 | . . . . . 7 . . . . 260 90 30 . 81 119 143 136 310 . . . 29 78 . . Successful Hack 167 | . 21 . 12 11 . 24 26 28 . . . . . . 14 . 7 . . . 24 . . . . Disable Machine 1110 | . . . 30 30 . 15 135 15 . . . . . . 30 15 90 195 . . . 180 75 135 165 Anti-Garrison Action 650 | . . . . . . . . . . 200 . . . . . 150 . 300 . . . . . . . Destroy Structure 1505 | . 1 . 3 13 . 1 41 15 79 12 . . . . 60 137 100 394 . . 16 126 183 228 96 Partial Spotted 30 | . . . . . . . . . . 15 . . . . . . . . . . . . . . 15 Lose Combat Pursuer 960 | . 15 15 . . . 60 15 75 . . . . . . 30 30 60 315 . . . 15 . 30 300 Influence Decreases 12987 | . 80 230 164 300 136 183 308 447 323 150 412 336 174 366 392 210 1369 1343 1350 401 600 1005 962 1259 487 Entered New Map 6147 | . . 70 12 120 46 33 158 151 159 . 242 86 174 . . 120 623 449 1060 361 520 481 518 521 243 Time Decay 5020 | . 80 110 132 100 . 140 150 246 84 130 110 80 . 326 322 . 526 534 270 30 70 494 334 538 214 Lost Part 940 | . . 50 20 70 40 10 . 50 . 20 20 . . 20 20 30 20 180 20 10 10 30 90 200 30 Lost Ally 880 | . . . . 10 50 . . . 80 . 40 170 . 20 50 60 200 180 . . . . 20 . . Squads Dispatched 110 | . 2 . 2 3 . 3 2 7 . 4 . . . . 8 . 7 27 . . 1 8 6 6 24 Investigation 19 | . 1 . 1 . . 2 1 3 . 3 . . . . 1 . 1 3 . . . . 1 . 2 Extermination 14 | . . . . . . . 1 2 . . . . . . 1 . . 1 . . . 3 2 3 1 Reinforcement 29 | . 1 . 1 2 . 1 . 2 . 1 . . . . 2 . 4 6 . . 1 5 2 1 . Assault 39 | . . . . . . . . . . . . . . . . . 2 14 . . . . 1 2 20 Garrison 9 | . . . . 1 . . . . . . . . . . 4 . . 3 . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . 1 . . . . . 1 . . . . 1 . 1 2 . . . 2 . . . Haulers Reinforced 3 | . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Was Fac Low Low Zio Pro Fac Gar Ext Fac Upp Upp Res Tes Res Qua Sec Distress Signals 15 | . 2 . 1 . . 2 . . . . . . . . . . . 2 . . . 3 1 . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 551 | . 11 6 17 10 6 22 5 20 5 11 5 2 . 11 26 24 32 111 16 5 2 43 24 17 120 Peak Tracking Total 42 | . 7 5 9 5 6 6 5 5 2 3 3 1 . 4 5 4 6 13 7 5 2 9 5 5 42 Tactical Retreats 37 | . 1 1 . . . 4 1 2 . . . . . . 2 2 2 8 . . . 1 . 2 11 Traps | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Was Fac Low Low Zio Pro Fac Gar Ext Fac Upp Upp Res Tes Res Qua Sec Traps Triggered 11 | . . . . . . 1 . 1 . 1 . . . . . 1 . 3 . . . 1 1 . 2 Indirectly 5 | . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . 2 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Objects Rigged 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Was Fac Low Low Zio Pro Fac Gar Ext Fac Upp Upp Res Tes Res Qua Sec Machines Disabled 86 | . . . 2 2 . 1 9 1 . . . . . . 2 6 7 15 1 . . 12 5 9 14 Max in Single Turn 8 | . . . 1 1 . 1 8 1 . . . . . . 1 2 3 1 1 . . 3 1 1 4 Garrison Access 4 | . . . . . . . 1 . . 1 . . . . . . . 2 . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Energy Cycler 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Was Fac Low Low Zio Pro Fac Gar Ext Fac Upp Upp Res Tes Res Qua Sec Machines Accessed 47 | . 3 1 4 2 1 6 5 4 . 3 1 . . . 3 . 4 3 1 . 1 1 1 2 1 Terminals 27 | . 3 . 3 1 1 5 3 1 . 1 1 . . . 1 . 4 . 1 . . . . 2 . Fabricators 3 | . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . Repair Stations 7 | . . . 1 . . 1 . 1 . . . . . . . . . 2 . . 1 . . . 1 Recycling Units 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . 1 . . 1 . . 1 . . . . 2 . . . . . . 1 1 . . Total Hacks 119 | . 10 1 17 3 3 19 13 13 . 8 1 . . . 4 . 8 6 3 . 2 1 2 4 1 Successful 55 | . 4 1 9 3 1 6 7 6 . 2 1 . . . 2 . 3 4 3 . 1 . . 1 1 Failed 64 | . 6 . 8 . 2 13 6 7 . 6 . . . . 2 . 5 2 . . 1 1 2 3 . Catastrophic 12 | . 3 . 1 . . . 2 . . 2 . . . . 1 . . . . . 1 . 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 103 | . 3 . 6 . . 9 4 . . 1 . . . . 1 5 2 14 . . . 22 4 19 13 Terminals 79 | . 10 . 13 2 3 18 9 4 . 3 1 . . . 1 . 8 . 3 . . . . 4 . Fabricators 7 | . . . . . . . 3 1 . 3 . . . . . . . . . . . . . . . Repair Stations 16 | . . . 4 . . 1 . 4 . . . . . . . . . 4 . . 2 . . . 1 Recycling Units 6 | . . . . . . . . 4 . . . . . . . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . 1 . . 1 . . 2 . . . . 3 . . . . . . 1 2 . . Terminal Hacks 30 | . 4 1 4 2 1 5 3 1 . . 1 . . . 1 . 3 . 3 . . . . 1 . Record 5 | . . . . . . . . . . . 1 . . . . . . . 3 . . . . 1 . Robot Analysis 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . 1 . 1 1 1 . . . . . . . . . . . . . . . . . Open Door 5 | . . 1 . . 1 . . . . . . . . . . . 3 . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Branch Access Points 3 | . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . 2 1 . 1 . . . . . . . . . . . . . . . Network Status 3 | . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . 3 . . . . 2 . . . . . . . . . . . . 1 . . . . Scan Component 3 | . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . Repair 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Refit 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . Process 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Report Inventory 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . 1 . . . . . . . 1 . . . . . . . . . . Unlock Access 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . . . 2 . . 1 1 . . 1 . . . . . . . 2 . . . . . . 1 Terminals 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Detonate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . 1 . . . . . . . . . . . 2 . . . . . . 1 Patch 4 | . . . . . . 1 . . . . . . . . . . . 2 . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 3 . 4 1 1 5 4 4 . 3 1 . . . 1 . 1 3 1 . 1 1 1 1 . Full Trace Events 15 | . 2 . 1 . . 2 1 3 . 2 . . . . 1 . 1 . 1 . . . 1 . . Feedback Events 3 | . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . . Corruption 3 | . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . 4 . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 39 | . . . . . . . . . . . . . 13 . . . . . . . . 1 . 15 10 Parts Built 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 95 | . . . . . . . 95 . . . . . . . . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . 10 . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Time 86 | . . . 51 . . . . 35 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 20 | . . . . . . . . 20 . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . . . . . . 10 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Was Fac Low Low Zio Pro Fac Gar Ext Fac Upp Upp Res Tes Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . 1 . . . 4 . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . 2 . . . . . . . . . . 2 . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Was Fac Low Low Zio Pro Fac Gar Ext Fac Upp Upp Res Tes Res Qua Sec Total Allies 53 | . . . . . 2 . . . 20 . . . 4 . . 6 9 9 . . . 1 2 . . Largest Group 19 | . . . . . 2 . . . 19 12 12 10 5 5 4 4 9 5 . . . 1 1 . . Highest-Rated Group 684 | . . . . . 56 . . . 684 488 482 388 174 174 131 366 576 394 . . . 159 269 . . Highest-Rated Ally 269 | . . . . . 31 . . . 50 50 50 46 40 40 40 148 148 148 . . . 159 269 . . Zionite Dispatches 7 | . . . . . . . . . . . . . . . . . 1 4 . . . . 2 . . Heavy 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Light 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 12 | . . . . 1 8 . . . . . . . . . . . 2 . . . . . 1 . . STAY 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . EXPLORE 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . RETURN 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . Ally Attacks 625 | . . . . . 9 . . . 101 33 13 . . 26 59 65 133 159 . . . 6 21 . . Total Damage 23661 | . . . . . 260 . . . 5609 893 553 . . 354 1136 2291 2665 6997 . . . 574 2329 . . Kills 104 | . . . . . 3 . . . 8 6 . . . 2 8 10 13 42 . . . 4 8 . . Allies Corrupted 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Was Fac Low Low Zio Pro Fac Gar Ext Fac Upp Upp Res Tes Res Qua Sec Active Infowar (turns) 6694 | . . . . . . . 253 387 196 71 . . . . . . 1 1007 599 64 147 1309 759 1531 370 Optics 5340 | . . . . . . . . . . . . . . . . . . 575 599 64 147 1309 759 1517 370 Sensors 2644 | . . . . . . . 253 387 196 71 . . . . . . . . . . . . 36 1395 306 Terrain 2259 | . . . . . . . . . . . . . . . . . . 616 . . . 257 2 1078 306 Decoding 4108 | . . . . . . . . . . . . . . . . . . . . . 139 1309 759 1531 370 Cloaking 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . Spoofing 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Robot Analysis Total 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . . . . . 2 . 1 1 . . . . 2 . . . . . . Drone Launches 14 | . . . . 1 13 . . . . . . . . . . . . . . . . . . . . Drone Recoveries 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 73 | . . . . . . . . . . . . . . . . . . . . . 4 14 24 21 10 Garrisons 3 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Patrols 45 | . . . . . . . . . . . . . . . . . . . . . 2 10 11 21 1 Investigations 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Reinforcements 5 | . . . . . . . . . . . . . . . . . . . . . 2 3 . . . Guards 17 | . . . . . . . . . . . . . . . . . . . . . . . 10 . 7 Zionite Intel Received 12 | . . . . . . . . . . . . . . . . . . . . . . 5 . 4 3 Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unaware Analyses 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Was Fac Low Low Zio Pro Fac Gar Ext Fac Upp Upp Res Tes Res Qua Sec Turns Passed 15057 | . 219 232 323 200 120 289 312 531 196 276 238 177 640 847 773 1454 1474 1592 599 64 147 1309 759 1531 755 Spaces Moved 11296 | 1 100 153 194 129 123 520 420 579 206 443 372 179 1279 565 397 732 717 838 356 31 75 711 383 859 934 Core 244 | . . . . 26 54 . . 1 . . . . . . 4 . . 158 . . . . . 1 . Treads 3323 | . . . . . . . . . . . . . . . 320 732 717 515 . . . 407 383 249 . Legs 704 | 1 100 55 . . . . . . . . . . . . 1 . . 4 . . . . . 73 470 Wheels 1354 | . . 98 194 103 32 . . . . . . . . . . . . 161 356 31 75 304 . . . Hover 1000 | . . . . . . . . . . . . . . . . . . . . . . . . 536 464 Flight 4671 | . . . . . 37 520 420 578 206 443 372 179 1279 565 72 . . . . . . . . . . Fastest Speed 18 | 120 120 100 100 50 34 34 31 25 28 28 31 34 34 34 37 160 167 50 130 150 150 130 145 40 18 Average Speed 90 | 120 120 107 107 92 56 35 31 30 31 29 34 34 34 53 141 161 167 138 140 150 150 147 149 135 46 Slowest Speed 1650 | 120 120 120 115 140 95 37 111 400 111 111 114 34 34 117 270 167 167 250 150 150 150 230 230 1650 104 Overloaded Moves 43 | . . . . . . . . . . . . . . . . . . . . . . . . . 43 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 22 | . . . . . 2 7 5 2 . 4 . 2 . . . . . . . . . . . . . Potential Cave-ins 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 18 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Exploration Rate (%) 37 | 2 28 36 26 27 36 37 15 18 77 12 56 35 82 66 12 82 51 17 55 8 3 58 16 66 59 Regions Visited 25 Branch Regions 11 Pre-discovered Areas 6 | . . 1 . . . . . . . . . . 2 1 . . . . . . . . . 2 . Known Exits Taken 10 | . 1 . . 1 . 1 1 . . 1 . . . 1 1 . . . . . 1 . 1 1 . Unknown Exits Taken 11 | 1 . 1 1 . . . . . . . 1 1 1 . . . 1 1 1 1 . 1 . . . Scrap Searched 18 | . . 1 . . . . . . . . 5 3 5 1 . . . . 3 . . . . . . Spaces Dug 41 | . . . . . . . . 8 . . . . . . . . 9 . . . . 6 3 7 8 Terrain Destroyed 794 | . . . 3 12 . . 49 13 8 1 . . . 119 23 97 39 132 25 57 6 64 35 75 36 Melee 12 | . . . . . . . . . . . . . . . . . . . . . . . . 4 8 Projectile 203 | . . . . . . . . . 1 1 . . . 3 22 11 32 14 10 2 6 22 35 30 14 AOE 579 | . . . 3 12 . . 49 13 7 . . . . 116 1 86 7 118 15 55 . 42 . 41 14 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Was Fac Low Low Zio Pro Fac Gar Ext Fac Upp Upp Res Tes Res Qua Sec Total 14719 | . 137 188 268 177 169 578 580 874 316 552 457 280 1483 1067 535 924 898 1137 417 39 88 866 471 1094 1124 Wait 1807 | . 1 1 38 11 36 12 105 197 90 90 70 96 175 453 31 79 100 80 7 . . 16 6 74 39 Move 11227 | . 99 152 193 129 118 505 409 575 205 435 371 174 1278 564 397 729 716 837 355 30 74 710 382 858 932 Hop 21 | . . . . . 2 7 5 2 . 3 . 2 . . . . . . . . . . . . . Pick Up 111 | . . 2 3 1 . 1 13 5 . 2 2 . 3 8 7 8 1 11 4 . 1 11 2 11 15 Fast Attach 172 | . 2 4 7 1 4 11 2 2 3 . . . 7 1 13 6 4 32 7 . 3 13 12 27 11 Attach 93 | . . 4 . 8 2 . 5 11 . 1 2 . . 6 3 1 1 14 1 1 1 4 5 12 11 Detach 71 | . 2 2 4 5 2 . 5 4 1 1 . . 2 2 3 1 . 16 1 . . 1 6 6 7 Swap 264 | . 1 . . 1 . 7 13 21 7 1 1 1 4 4 17 20 23 36 12 3 . 43 6 24 19 Drop 178 | . 1 4 2 3 . 5 10 9 2 3 . 1 13 7 13 18 7 23 7 . . 18 4 19 9 Fire 682 | . 31 19 21 18 . 27 13 48 8 16 11 6 1 22 45 52 44 73 23 5 9 47 45 44 54 Melee 60 | . . . . . . 3 . . . . . . . . . . . 12 . . . . 2 18 25 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 14 | . . . . . . . . . . . . . . . 6 . 2 3 . . . 1 1 1 . Escape Stasis 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Rewire 17 | . . . . . 5 . . . . . . . . . . 10 . . . . . 2 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -8/Materials -8/Garrison -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Ext / Gar) -5/Garrison (discovered 3 exits: *Ext x3) -5/Extension -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research -2/Quarantine (discovered 2 exits: *Sec / *Frg) -2/Section 7 History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Discovered new exit (range 12) 105 | -10/Materials | Identified exit to Mines 220 | -10/Materials | Entered Mines 223 | -10/Mines | Met a Derelict bent on vengeance 228 | -10/Mines | Learned location of Storage (-9) 233 | -10/Mines | Found the Drone Emporium 238 | -10/Mines | Found Prototype Device 238 | -10/Mines | Identified Decoy Drone Bay 301 | -10/Mines | Build established: Mutant 308 | -10/Mines | Core integrity fell below 50% 380 | -10/Mines | Lost 5 parts (1p1n1u2w) 436 | -10/Mines | Discovered new exit (range 15) 452 | -10/Mines | Entered Materials 452 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 596 | -9/Materials | Destroyed 8 combat bots 752 | -9/Materials | Repaired Imp. EM Shotgun 771 | -9/Materials | Discovered new exit (range 3) 775 | -9/Materials | Entered another Materials area 775 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 875 | -8/Materials | Garrison activated, responded to threat 975 | -8/Materials | Identified exit to Garrison 975 | -8/Materials | Entered Garrison 989 | -8/Garrison | Lost 6 parts (2p2n2w) 1009 | -8/Garrison | Triggered checkpoint 1047 | -8/Garrison | Triggered checkpoint 1068 | -8/Garrison | Core integrity fell below 50% 1092 | -8/Garrison | Discovered new exit (range 10) 1095 | -8/Garrison | Entered Materials 1116 | -8/Materials | Lost 4 parts (3n1w) 1380 | -8/Materials | Discovered new exit (range 10) 1383 | -8/Materials | Identified exit to Factory 1384 | -8/Materials | Entered Factory 1384 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1509 | -7/Factory | Fabricated Imp. Thermal Generator? 1683 | -7/Factory | Discovered new exit (range 9) 1688 | -7/Factory | Build established: Sprinter 1690 | -7/Factory | Identified exit to Factory 1696 | -7/Factory | Entered another Factory area 1696 | -6/Factory | Evolved 2 slots: Propulsion x2 2150 | -6/Factory | Lost 4 parts (3n1u) 2188 | -6/Factory | Repaired Broken Nuclear Pulse Thruster 2227 | -6/Factory | Manually triggered Chute Trap 2227 | -6/Factory | Sucked down chute 2227 | -6/Factory | Entered Waste 2228 | -6/Waste | Met a frightened Derelict 2231 | -6/Waste | Spotted C-40 Crusher 2234 | -6/Waste | Found Prototype Processor 2234 | -6/Waste | Identified Exp. Signal Interpreter 2238 | -6/Waste | Spotted C-40 Crusher 2240 | -6/Waste | Spotted C-40 Crusher 2242 | -6/Waste | EMP discharged 2242 | -6/Waste | System corruption reached 10% 2256 | -6/Waste | Met Warlord forces unprepared to attack 2270 | -6/Waste | Allies destroyed C-40 Crusher 2272 | -6/Waste | Allies destroyed C-40 Crusher 2274 | -6/Waste | Spotted C-40 Crusher 2288 | -6/Waste | Allies destroyed C-40 Crusher 2300 | -6/Waste | Lost 6 allies 2301 | -6/Waste | Spotted C-40 Crusher 2305 | -6/Waste | Allies destroyed C-40 Crusher 2341 | -6/Waste | Spotted C-40 Crusher 2342 | -6/Waste | EMP discharged 2351 | -6/Waste | Destroyed C-40 Crusher 2362 | -6/Waste | Discovered new exit (range 11) 2364 | -6/Waste | Identified exit to Factory 2423 | -6/Waste | Entered Factory 2423 | -6/Factory | Accompanied by 12 allies 2589 | -6/Factory | Discovered new exit (range 9) 2591 | -6/Factory | Identified exit to Lower Caves 2619 | -6/Factory | Discovered new exit (range 8) 2621 | -6/Factory | Identified exit to Factory 2699 | -6/Factory | Entered Lower Caves 2699 | -6/Lower Caves | Accompanied by 12 allies 2704 | -6/Lower Caves | Spotted B-75 Beast 2725 | -6/Lower Caves | Destroyed B-75 Beast 2735 | -6/Lower Caves | Learned Factory emergency access door positions 2740 | -6/Lower Caves | Learned Factory emergency access door positions 2793 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2882 | -6/Lower Caves | Discovered new exit (range 12) 2937 | -6/Lower Caves | Entered another Lower Caves area 2937 | -6/Lower Caves | Accompanied by 10 allies 2949 | -6/Lower Caves | Discovered exit to Factory (range 9) 3003 | -6/Lower Caves | Discovered new exit (range 9) 3032 | -6/Lower Caves | Build established: Gunner 3114 | -6/Lower Caves | Entered Zion 3114 | -6/Zion | Accompanied by 1 ally 3125 | -6/Zion | System corruption cleaned by Quarantine Array 3234 | -6/Zion | Met Imprinter 3239 | -6/Zion | Imprinted 3241 | -6/Zion | Declared Zion's savior 3267 | -6/Zion | Learned location of Quarantine (-2) 3283 | -6/Zion | Found CR-A16's Pointy Stick 3474 | -6/Zion | Found Prototype Launcher 3474 | -6/Zion | Identified Gui. Missile Launcher 3478 | -6/Zion | Found Prototype Launcher 3478 | -6/Zion | Identified Rocket Array 3577 | -6/Zion | Given the Hacking Drone Bay 3579 | -6/Zion | Discovered new exit (range 13) 3584 | -6/Zion | Given A8's code to call for help 3754 | -6/Zion | Entered Proximity Caves 3754 | -5/Proximity Caves | Accompanied by 5 allies 3756 | -5/Proximity Caves | Learned location of Armory (-4) 4084 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 4197 | -5/Proximity Caves | Build established: Mutant 4237 | -5/Proximity Caves | Spotted B-75 Beast 4282 | -5/Proximity Caves | Destroyed B-75 Beast 4375 | -5/Proximity Caves | Encountered a Derelict guarding a broken Freighter 4390 | -5/Proximity Caves | Found Prototype Launcher 4390 | -5/Proximity Caves | Identified Enh. Gamma Bomb Array 4393 | -5/Proximity Caves | Found Enh. Gamma Bomb Array 4398 | -5/Proximity Caves | Found Exp. Signal Interpreter 4407 | -5/Proximity Caves | Found Exp. Signal Interpreter 4548 | -5/Proximity Caves | Discovered exit to Factory (range 4) 4601 | -5/Proximity Caves | Entered Factory 4601 | -5/Factory | Accompanied by 4 allies 4601 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4602 | -5/Factory | Identified exit to Extension 4636 | -5/Factory | Identified exit to DSF 4643 | -5/Factory | Garrison activated, responded to threat 5019 | -5/Factory | Build established: Scavenger-Gunner 5217 | -5/Factory | Spotted B-75 Beast 5233 | -5/Factory | Destroyed B-75 Beast 5328 | -5/Factory | Garrison activated, responded to threat 5374 | -5/Factory | Identified exit to Garrison 5374 | -5/Factory | Entered Garrison 5374 | -5/Garrison | Accompanied by 1 ally 5466 | -5/Garrison | Spotted B-75 Beast 5486 | -5/Garrison | Triggered checkpoint 5497 | -5/Garrison | Destroyed B-75 Beast 5608 | -5/Garrison | Discovered exit to Extension (range 9) 5625 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5644 | -5/Garrison | Found embedded Infiltrators 5732 | -5/Garrison | Triggered checkpoint 5840 | -5/Garrison | Triggered checkpoint 5874 | -5/Garrison | Triggered checkpoint 5904 | -5/Garrison | Discovered exit to Extension (range 14) 5925 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6112 | -5/Garrison | Triggered checkpoint 6168 | -5/Garrison | Triggered checkpoint 6211 | -5/Garrison | Enhanced Grunt warped into view, answering call for help 6214 | -5/Garrison | Enhanced Grunt warped into view, answering call for help 6332 | -5/Garrison | Phase Generator disabled 6541 | -5/Garrison | Discovered exit to Extension (range 11) 6542 | -5/Garrison | Triggered checkpoint 6634 | -5/Garrison | Spotted B-90 Cyclops 6636 | -5/Garrison | Spotted B-90 Cyclops 6650 | -5/Garrison | Allies destroyed B-90 Cyclops 6666 | -5/Garrison | Destroyed B-90 Cyclops 6698 | -5/Garrison | Lost 3 allies 6728 | -5/Garrison | Rewired B-90 Cyclops 6755 | -5/Garrison | Rewired B-90 Cyclops 6828 | -5/Garrison | Entered Extension 6828 | -5/Extension | Accompanied by 3 allies 6830 | -5/Extension | Disrupted transfer network 6981 | -5/Extension | Zion Light squad teleported in 7105 | -5/Extension | Lost 3 allies 7106 | -5/Extension | Found Prototype Protection 7106 | -5/Extension | Identified Zio. Weapon Casing 7173 | -5/Extension | Rescued a captive Derelict 7174 | -5/Extension | Rescued a captive Derelict 7217 | -5/Extension | Rescued a captive Derelict 7220 | -5/Extension | Rescued a captive Derelict 7276 | -5/Extension | Rescued a captive Derelict 7282 | -5/Extension | Rescued a captive Derelict 7428 | -5/Extension | First assault squad dispatched 7489 | -5/Extension | Energy Cycler disabled 7490 | -5/Extension | Rescued a captive Derelict 7490 | -5/Extension | Rescued a captive Derelict 7493 | -5/Extension | Rescued a captive Derelict 7493 | -5/Extension | Rescued a captive Derelict 7557 | -5/Extension | Build established: Messiah-Gunner 7607 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 7685 | -5/Extension | Spotted B-75 Beast 7948 | -5/Extension | Build established: Messiah-Tank 8032 | -5/Extension | Allies destroyed B-75 Beast 8047 | -5/Extension | Spotted B-75 Beast 8089 | -5/Extension | Allies destroyed B-75 Beast 8097 | -5/Extension | Discovered new exit (range 15) 8173 | -5/Extension | Terminal network hard line cut 8302 | -5/Extension | Entered Factory 8302 | -4/Factory | Accompanied by 2 allies 8302 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8348 | -4/Factory | Spotted B-86 Titan 8390 | -4/Factory | Allies destroyed B-86 Titan 8471 | -4/Factory | Zion Demo squad teleported in 8744 | -4/Factory | Zion Heavy squad teleported in 8825 | -4/Factory | Build established: Scavenger-Tank 8986 | -4/Factory | Lost 4 parts (1n1u2w) 9076 | -4/Factory | Found Launcher Loader 9175 | -4/Factory | Lost 6 parts (2n2u2w) 9195 | -4/Factory | Zion Heavy squad teleported in 9218 | -4/Factory | Spotted B-86 Titan 9237 | -4/Factory | Allies destroyed B-86 Titan 9302 | -4/Factory | First assault squad dispatched 9413 | -4/Factory | Found Zio. Weapon Casing 9418 | -4/Factory | System corruption reached 10% 9483 | -4/Factory | Zion Fire squad teleported in 9533 | -4/Factory | Terminal network hard line cut 9810 | -4/Factory | Core integrity fell below 50% 9821 | -4/Factory | High security lockdown imminent 9855 | -4/Factory | Discovered new exit (range 19) 9888 | -4/Factory | Destroyed 14 combat bots 9894 | -4/Factory | Entered Upper Caves 9924 | -4/Upper Caves | Encountered a Warlord checkpoint 10015 | -4/Upper Caves | Spotted B-86 Titan 10055 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10057 | -4/Upper Caves | Attracted the attention of an 0b10 base 10084 | -4/Upper Caves | Learned location of 1 exit from Research 10089 | -4/Upper Caves | Destroyed 11 combat bots 10148 | -4/Upper Caves | System corruption reached 30% 10178 | -4/Upper Caves | Learned Armory terminal intel 10178 | -4/Upper Caves | Learned Factory terminal intel 10178 | -4/Upper Caves | Learned Armory security intel 10272 | -4/Upper Caves | Learned Research garrison access intel 10402 | -4/Upper Caves | Discovered new exit (range 9) 10445 | -4/Upper Caves | Found Corrupted Imp. Powered Armor 10493 | -4/Upper Caves | Entered another Upper Caves area 10519 | -4/Upper Caves | Discovered new exit (range 17) 10557 | -4/Upper Caves | Entered Research 10557 | -3/Research | Evolved 2 slots: Utility x2 10558 | -3/Research | Identified exit to Testing 10559 | -3/Research | Loaded intel: 3 garrison access locations 10613 | -3/Research | Found Prototype Device 10613 | -3/Research | Identified Exp. Thermal Shield 10624 | -3/Research | Found Exp. Thermal Shield 10694 | -3/Research | Discovered exit to Testing (range 8) 10704 | -3/Research | Entered Testing 10821 | -3/Testing | Found Exp. Signal Interpreter 11001 | -3/Testing | Retrieved Zion intel report: Component Stockpiles 11016 | -3/Testing | Retrieved Zion intel report: Trap Installations 11221 | -3/Testing | Destroyed 9 combat bots 11255 | -3/Testing | Discovered new exit (range 16) 11276 | -3/Testing | Retrieved Zion intel report: Active Terminals 11331 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 11388 | -3/Testing | Rewired PX-5XU2LORAO2 11426 | -3/Testing | Scanned by Researcher 11471 | -3/Testing | System corruption reached 10% 11548 | -3/Testing | Destroyed 8 combat bots 11606 | -3/Testing | Unstable Terrabomb Derivative detonated 11636 | -3/Testing | Spotted Striker 11636 | -3/Testing | Spotted Striker 11679 | -3/Testing | Retrieved Zion intel report: Guard Positions 11700 | -3/Testing | Found Prototype Device 11700 | -3/Testing | Identified Adv. Kinecellerator 11753 | -3/Testing | Found Prototype Device 11753 | -3/Testing | Identified Adv. Particle Accelerator 11759 | -3/Testing | Found Adv. Particle Accelerator 11766 | -3/Testing | Found Prototype Launcher 11766 | -3/Testing | Identified Hellfire Missile Launcher 11783 | -3/Testing | Found Fusion Bomb Launcher 11880 | -3/Testing | System corruption reached 30% 11917 | -3/Testing | Found Prototype Processor 11917 | -3/Testing | Identified Exp. Armor Integrity Analyzer 11926 | -3/Testing | Found Prototype Device 11926 | -3/Testing | Identified Exp. Shock Absorption System 12013 | -3/Testing | Entered Research 12013 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 12161 | -2/Research | Build established: Gunner 12254 | -2/Research | Zion Experimental squad teleported in 12263 | -2/Research | First assault squad dispatched 12467 | -2/Research | Discovered new exit (range 23) 12612 | -2/Research | Lost 5 parts (2n3w) 12615 | -2/Research | Found Prototype Processor 12615 | -2/Research | Identified Exp. Melee Analysis Suite 12659 | -2/Research | Zion Infowar Resupply teleported in 12675 | -2/Research | Found Prototype Device 12675 | -2/Research | Identified Exp. Terrain Scanner 12679 | -2/Research | Found Prototype Device 12679 | -2/Research | Identified Exp. Cloaking Device 12727 | -2/Research | Lost 3 parts (1p2n) 12771 | -2/Research | Identified exit to Quarantine 12772 | -2/Research | Entered Quarantine 12822 | -2/Quarantine | Found Prototype Device 12822 | -2/Quarantine | Identified Thermal Barrier 12988 | -2/Quarantine | Found Alien Artifact 12988 | -2/Quarantine | Identified Subatomic Replicator 13020 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 13056 | -2/Quarantine | Build established: Scavenger-Skirmisher 13059 | -2/Quarantine | Cryocooling Duct disabled 13074 | -2/Quarantine | Ambient heat levels rising (+20) 13074 | -2/Quarantine | Non-combat units ordered to evacuate 13087 | -2/Quarantine | Found Alien Artifact 13101 | -2/Quarantine | Met incapacitated Sigix Warrior 13101 | -2/Quarantine | Lockdown squad dispatched 13116 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 13119 | -2/Quarantine | Unlocked Sigix quarantine chamber 13125 | -2/Quarantine | Found Sigix Containment Pod 13177 | -2/Quarantine | Retrieved Zion intel report: Emergency Access 13180 | -2/Quarantine | Spotted Lightning 13180 | -2/Quarantine | Spotted Lightning 13180 | -2/Quarantine | Spotted Lightning 13189 | -2/Quarantine | Destroyed Lightning 13193 | -2/Quarantine | System corruption reached 10% 13252 | -2/Quarantine | Found Prototype Device 13252 | -2/Quarantine | Identified Exp. Phase Shifter 13293 | -2/Quarantine | Destroyed Lightning 13331 | -2/Quarantine | Lost 10 parts (5n5u) 13438 | -2/Quarantine | Found Alien Artifact 13543 | -2/Quarantine | Identified Phase Redirector 13549 | -2/Quarantine | Found Alien Artifact 13554 | -2/Quarantine | Identified Core Reset Matrix 13554 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 13554 | -2/Quarantine | Used Core Reset Matrix 13556 | -2/Quarantine | Found Transdimensional Reconstructor 13558 | -2/Quarantine | Sensed 13 artifacts in vicinity 13571 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 13604 | -2/Quarantine | Found Terrabomb 13611 | -2/Quarantine | Found Terrabomb 13635 | -2/Quarantine | Found Terrabomb 13802 | -2/Quarantine | Destroyed Lightning 14004 | -2/Quarantine | Warped through subspace 14012 | -2/Quarantine | Found Sigix Broadsword 14044 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 14048 | -2/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-1 14123 | -2/Quarantine | Lost 4 parts (3n1u) 14151 | -2/Quarantine | Terminal network hard line cut 14247 | -2/Quarantine | Spotted Fortress 14272 | -2/Quarantine | First assault squad dispatched 14294 | -2/Quarantine | Discovered new exit (range 5) 14294 | -2/Quarantine | Discovered new exit (range 6) 14298 | -2/Quarantine | Identified exit to Protoforge 14302 | -2/Quarantine | Identified exit to Section 7 14303 | -2/Quarantine | Entered Section 7 14304 | -2/Section 7 | Detected hypermatrix surge 14304 | -2/Section 7 | Sensed 22 artifacts in vicinity 14464 | -2/Section 7 | Found Integrated Dissipator 14464 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 14491 | -2/Section 7 | Spotted S7 Guard 14503 | -2/Section 7 | Found Integrated Thermoelectric Network 14503 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 14548 | -2/Section 7 | Warped through subspace 14550 | -2/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 14551 | -2/Section 7 | Retrieved Zion intel report: Emergency Access 14555 | -2/Section 7 | Retrieved Zion intel report: Prototype Schematics 14572 | -2/Section 7 | Found Integrated Mediator 14572 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 14582 | -2/Section 7 | Spotted S7 Guard 14589 | -2/Section 7 | Found Core Regenerator 14608 | -2/Section 7 | Spotted Alpha 7 14609 | -2/Section 7 | Spotted Alpha 7 14622 | -2/Section 7 | Warped through subspace 14650 | -2/Section 7 | Spotted B-99 Colossus 14664 | -2/Section 7 | Spotted Executioner 14665 | -2/Section 7 | Spotted Executioner 14673 | -2/Section 7 | Integrated with Sigix Exoskeleton 14674 | -2/Section 7 | Sigix Warrior commented on Exoskeleton integration 14709 | -2/Section 7 | Spotted Striker 14710 | -2/Section 7 | Spotted Striker 14739 | -2/Section 7 | Used Core Regenerator, restored core integrity (+362) 14742 | -2/Section 7 | Found Sigix Sheargun 14744 | -2/Section 7 | Found Sigix Sheargun 14747 | -2/Section 7 | Spotted Striker 14747 | -2/Section 7 | Spotted Striker 14758 | -2/Section 7 | Destroyed Striker 14763 | -2/Section 7 | Destroyed Striker 14771 | -2/Section 7 | Found Sigix Shearcannon 14788 | -2/Section 7 | Used Terrabomb 14794 | -2/Section 7 | Crushed by falling debris 14819 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 14836 | -2/Section 7 | Core integrity fell below 50% 14844 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 60% 14866 | -2/Section 7 | Destroyed 8 combat bots 14950 | -2/Section 7 | Destroyed B-99 Colossus 14967 | -2/Section 7 | Used Terrabomb 14973 | -2/Section 7 | Destroyed 11 combat bots 14985 | -2/Section 7 | Crushed by falling debris 14990 | -2/Section 7 | Build established: Alien-Sigix 14996 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 40% 15034 | -2/Section 7 | Spotted Executioner 15036 | -2/Section 7 | Spotted Executioner 15036 | -2/Section 7 | Spotted Executioner 15043 | -2/Section 7 | Spotted Executioner 15043 | -2/Section 7 | Spotted Striker 15044 | -2/Section 7 | Used Terrabomb 15045 | -2/Section 7 | Core integrity fell below 20% 15053 | -2/Section 7 | Garrison activated, responded to threat 15056 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 20% 15058 | -2/Section 7 | Used Subatomic Replicator to replicate Sigix Containment Pod 15058 | -2/Section 7 | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 15054_ G-73 Enforcer emerges from the garrison. 15054_ System corrupted: Matter fused (-6). 15054_ Penetrated by Slug. 15055_ Quantum Shear penetrates Striker. 15055_ P-80 Master Unknown Energy Gun severed. 15055_ Quantum Shear penetrates Striker. 15055_ P-80 Master destroyed. 15055_ Quantum Shear penetrates Striker. 15055_ Destroyed Unknown Wheel. 15055_ I-47 Archangel destroyed. 15055_ Quantum Shear penetrates Striker. 15055_ Striker Lgt. Quantum Reactor severed. 15055_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 15056_ Exo-853F: "Integrity reduced to 20%, immediate ERK application recommended to prevent critical system failure." 15056_ Penetrated by Slug. 15056_ Slug penetrates Y-72 Warden. 15057_ P-80 Master resets Striker, system corruption cleaned. 15057_ Dropped Sigix Containment Pod. 15058_ Replicated Sigix Containment Pod. Map ----- +----------------------------------------------------+ | ???????#??####?? ??????????###########"%# # | | ??#?? ?? #?? #???????#??#[ [#""# """ # | | ????????? ??? #?????????## #%"# """ # | | ###????? ??? #????????### """"""" "" / """ # | | #????? ??? #? ??"??#### """"""" " # """ # | | ######+##+### #??? ???###" """"""" " # """ # | | + #? ? ? " " "" + """ # | | # [ #???""""" " """ """ !%"" """ # | | # !/ #???#""""" " """S""" """" " | | # //^ #?? 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""" # | | """ # #?######### " """ + | | """ # #??########## " """ # | | """ "T" # ################### ### = """ # | | """ # ## = ############# """ # | | # ##""" #????######## = # | | #####+#### ##""" #????################# | | ?##??????# ##""" #?????################ | | ???????#?# ##""" #???#?################ | | ? ?? ????# ##""" #???#?###################" | | ? ???????# ##""" #?????################# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Coolant Potential 100 Energy Generation 77 Energy Capacity 915 Matter Stores 550 Matter Capacity 550 Sight Range 23 Robot Scan Range 19 Terrain Scan Range 30 Terrain Scan Density 610 Cloak Strength 4 Power Amplification 30 Additional Mass Support 12 Armor Coverage 450 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Core Shielding 30 Weapon Shielding 100 Weapon Cycling 20 Evasion (%) 69 Targeting Accuracy 16 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 6 Matter Filtering 50 Energy Filtering 50 Particle Charging 50 Kinecelleration 40 Salvage Targeting 4 Item Schematics ----------------- Imp. Remote Shield | -2/Quarantine | Z-intel Lrn. Proton Cannon | -2/Quarantine | Z-intel Com. Matter Pod | -2/Quarantine | Z-intel Hyp. Mass Driver | -2/Quarantine | Z-intel Phase Gun | -2/Quarantine | Z-intel Imp. Phase Shifter | -2/Quarantine | Z-intel Adv. Datajack | -2/Quarantine | Z-intel Adv. Field Recycling Unit | -2/Quarantine | Z-intel Lgt. Antimatter Reactor | -2/Quarantine | Z-intel Adv. Focal Shield | -2/Quarantine | Z-intel Cmb. Antigrav System | -2/Quarantine | Z-intel Enh. Quantum Rifle | -2/Quarantine | Z-intel Field Propulsion Array | -2/Quarantine | Z-intel Imp. System Guard | -2/Quarantine | Z-intel Imp. Component Analysis Suite | -2/Quarantine | Z-intel Centrium Light Armor Plating | -2/Section 7 | Z-intel Exp. Field Recycling Unit | -2/Section 7 | Z-intel Com. Linear Accelerator | -2/Section 7 | Z-intel Exp. Propulsion Shielding | -2/Section 7 | Z-intel Centrium Greatsword | -2/Section 7 | Z-intel Coolant Network | -2/Section 7 | Z-intel Exp. Q-thruster | -2/Section 7 | Z-intel Imp. KE Penetrator | -2/Section 7 | Z-intel Adv. Myomer Leg | -2/Section 7 | Z-intel Prc. Phase Gun | -2/Section 7 | Z-intel Robot Schematics ------------------ None Fabricated ------------ Imp. Thermal Generator | x2 | -7/Factory | Preloaded Repaired ---------- Imp. EM Shotgun | 32% | -9/Materials Nuclear Pulse Thruster | 99% | -6/Factory | Broken Alien Tech Used ----------------- Subatomic Replicator Phase Redirector Core Reset Matrix High-powered Transdimensional Reconstructor Sigix Broadsword Integrated Dissipator Integrated Thermoelectric Network Integrated Mediator Transdimensional Reconstructor Sigix Exoskeleton Sigix Sheargun Core Regenerator Terrabomb Sigix Shearcannon Achievements -------------- None Challenges ------------ None Game ------ Seed SurveybotHackingFragment Manual? 0 Play Time 02:39:08 Cumulative 1079.8 hours Start 2025.06.01 @ 17:20:55 End 2025.06.02 @ 18:22:57 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1338 Rogue 1055 Adventurer 124 Explorer 159 Win Type - Total 48 Types 34/0/8/4/1/0/0/1/0/0 Lore% 91 Gallery% 86 Achievement% 80 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2acb6fe3-b00f-4839-922d-148ac67b5b22