Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.12 @ 19:40:46 Player: Red_Zig Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (182) 910 Value Destroyed (5710) 5710 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (2584) 2584 TOTAL SCORE: 11624 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2124 Friendly Fire -40 Cogmind --------- Core Integrity 0/700 Matter 128/300 Energy 99/100 System Corruption 5% Temperature Cool (60) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Large Matter Pod (150) Weight Redist. System Targeting Computer Long-range Tractor Beam Improved EM Shotgun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Trap Scanner Improved Signal Interpreter Weapon Cycler > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Disposable Heat Sink Large Matter Pod Weight Redist. System Structural Scanner Improved Signal Interpreter Targeting Computer Weapon Cycler Improved Medium Armor Plating Long-range Tractor Beam Advanced Beam Cannon EMP Blaster EMP Blaster Rocket Launcher Mini Grenade Launcher Ripper [Rating: 45] Favorites ----------- Power Backup Power I Engine Backup Power I Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Flight Unit Improved VTOL Module Utility Large Storage Unit Device Trap Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Protection Makeshift Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Enhanced Flamer Slashing Weapon Ripper Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 3 | . . . 3 . Weapon 1 | . . . . 1 Parts Attached 154 | 7 13 22 68 44 Power 21 | 1 3 3 9 5 Engine 13 | 1 3 3 3 3 Core 8 | . . . 6 2 Reactor . | . . . . . Propulsion 42 | 2 5 5 21 9 Treads 8 | 2 1 . 1 4 Leg 27 | . 3 3 16 5 Wheel 6 | . 1 2 3 . Hover . | . . . . . Flight 1 | . . . 1 . Utility 25 | 2 2 3 10 8 Device 15 | 1 . 1 8 5 Storage 3 | 1 1 . 1 . Processor 2 | . 1 . 1 . Hackware . | . . . . . Protection 5 | . . 2 . 3 Artifact . | . . . . . Weapon 66 | 2 3 11 28 22 Energy Gun 14 | . 3 5 2 4 Energy Cannon 10 | . . . 2 8 Ballistic Gun 21 | 2 . 3 15 1 Ballistic Cannon 1 | . . . . 1 Launcher 16 | . . . 9 7 Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon 3 | . . 2 . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . . 4 2 Corrupted Parts 1 | . . . 1 . System Corruption 2 | . . . 2 . Parts Lost 53 | . 6 11 15 21 Power 12 | . 1 3 4 4 Propulsion 15 | . 2 2 5 6 Utility 9 | . 1 2 2 4 Weapon 17 | . 2 4 4 7 Highest Loss Streak 6 | . 6 3 3 5 To Critical Strikes 1 | . . . 1 . Average Slot Usage (%) 94 | . 97 98 91 91 Engine 8 | . 13 13 2 4 Core 2 | . . . 5 2 Treads 2 | . 8 . . 2 Leg 22 | . 18 25 21 23 Wheel 1 | . . 1 1 . Device 12 | . 4 7 20 18 Storage 11 | . 14 14 9 6 Processor 5 | . 8 . 5 6 Protection 3 | . . 5 4 2 Energy Gun 7 | . 19 10 . 1 Energy Cannon 4 | . . . 4 16 Ballistic Gun 6 | . 8 6 11 . Special Weapon 1 | . . 4 . . Slashing Weapon 1 | . . 5 . . Naked Turns 6 | . . . . 6 Heaviest Build 78 | 15 30 40 53 78 Greatest Support 80 | 40 40 36 56 80 Greatest Overweight (x) 3 | 1 1 1 3 2 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 14 Most Carried 15 | 6 15 15 15 15 Average Carried 13 | 4 10 14 13 13 Final Capacity 15 | 8 15 15 15 5 Final Carried 15 | 6 15 14 15 5 Class Distribution -------------------- 66% | Mutant 15% | Scavenger-Mutant 10% | Skirmisher 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 4274 | 268 496 251 2705 554 Remotely 2068 | . . . 1866 202 Salvage Created 6870 | 145 704 561 2664 2796 Parts 370 | 13 46 38 155 118 Haulers Intercepted 9 | . 1 . 5 3 Recyclers Shooed 6 | . . . 2 4 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 8 | . . 8 . . Prevented 1 | . . 1 . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 115 | . 13 14 50 38 Melee 3 | . . 1 . 2 Guns 59 | . 13 13 32 1 Cannons 25 | . . . 5 20 AOE 25 | . . . 13 12 Classes Destroyed 17 | 2 7 2 3 3 Worker 14 | . 1 . 6 7 Builder 7 | . . . 4 3 Tunneler 6 | 3 1 . . 2 Hauler 9 | . 1 . 5 3 Recycler 20 | 1 2 . 7 10 Operator 7 | . 1 . 6 . Watcher 8 | . 2 . 3 3 Swarmer 25 | . 6 3 12 4 Grunt 55 | . 6 . 26 23 Brawler 4 | . . . 2 2 Duelist 2 | . . . 1 1 Protector 1 | . . . . 1 Sentry 12 | . . 1 9 2 Hunter 3 | . . . . 3 Programmer 2 | . . . . 2 Cobbler 1 | . . 1 . . Subdweller 11 | . 1 10 . . Best Kill Streak 9 | 4 4 2 9 9 Combat Bots Only 5 | . 4 2 5 4 Max Kills in Single Turn 4 | 1 2 1 3 4 Gunslinging . | . . . . . Exploded 3 | . . . 3 3 Melee 1 | . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 764 | . 75 78 274 337 Missed 219 | . 22 28 72 97 Damage Taken 8786 | . 846 1061 3034 3845 Core 1452 | . 87 160 476 729 Absorbed by Shields . | . . . . . Core Remaining (%) 38 | 100 . 1 13 . Volleys Fired 529 | 5 89 47 246 142 Largest 3 | 2 2 2 2 3 Hottest 204 | 40 90 105 136 204 Shots Fired 1031 | 10 177 82 445 317 Gun 643 | 10 177 82 348 26 Cannon 341 | . . . 69 272 Launcher 47 | . . . 28 19 Special . | . . . . . Kinetic 497 | 10 72 40 360 15 Thermal 352 | . 3 11 71 267 Explosive 22 | . . . 14 8 Electromagnetic 160 | . 102 31 . 27 Robot Hit Streak 23 | 3 18 23 16 18 Robot Miss Streak 6 | 2 6 6 5 4 Penetration Max . | . . . . . Secondary Targets 5 | . . . 5 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 504 | 5 60 65 221 153 Core Hits 298 | 4 31 25 133 105 Critical Kills 2 | . 1 . . 1 Critical Parts Destroyed 2 | . 1 . 1 . Critical Strikes 7 | . 3 . 1 3 Meltdown 1 | . . . . 1 Destroy 4 | . 3 . 1 . Blast 1 | . . . . 1 Sever 1 | . . . . 1 Melee Attacks 39 | . . 23 . 16 Impact . | . . . . . Slashing 39 | . . 23 . 16 Piercing . | . . . . . Sneak Attacks 1 | . . 1 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 14800 | 78 1019 1282 6452 5969 Guns 5572 | 78 823 923 3425 323 Cannons 3099 | . . . 431 2668 Explosions 5323 | . 180 . 2575 2568 Melee 762 | . . 359 . 403 Ramming 44 | . 16 . 21 7 Kinetic 5896 | 78 593 469 4466 290 Thermal 3607 | . 115 118 627 2747 Explosive 3165 | . 96 . 1338 1731 Electromagnetic 1326 | . 199 336 . 791 Impact . | . . . . . Slashing 762 | . . 359 . 403 Piercing . | . . . . . Highest Corruption 7 | . . . 7 5 Average Corruption 4 | . . . 4 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 90 | . . . 72 18 Message Errors 16 | . . . 13 3 Matter Fused 26 | . . . 19 7 Heat Flow Errors 7 | . . . 6 1 Energy Discharges 7 | . . . 6 1 Parts Rejected 2 | . . . 2 . Parts Fused 1 | . . . 1 . Data Loss (minor) 13 | . . . 12 1 Data Loss (major) 6 | . . . 4 2 Misfires 4 | . . . 2 2 Alerts 2 | . . . 2 . Weapon Failures 6 | . . . 5 1 Overload Shots . | . . . . . Overflow Damage 223 | . . . 93 130 Projectiles 48 | . . . 3 45 Explosions 172 | . . . 90 82 Melee 3 | . . . . 3 Knockbacks 3 | . . . . 3 Impact . | . . . . . Kinetic 3 | . . . . 3 Secondary . | . . . . . Self-Inflicted Damage 536 | . 92 . 125 319 Shots 16 | . 2 . 4 10 Rammed 3 | . . . 3 . Targets Rammed 9 | . 2 . 3 4 Kicked 6 | . 2 . . 4 Crushed . | . . . . . Highest Temperature 407 | . 124 4 298 407 Average Temperature 75 | . 35 3 51 113 Received Heat Transfer 3069 | . 264 123 1170 1512 Effects 4 | . . . 1 3 Shutdowns 1 | . . . . 1 Energy Bleed 1 | . . . 1 . Interference 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 5 | . . 1 . 4 Impact Corruptions . | . . . . . Robots Melted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Melted 15 | . 3 3 2 7 Heat Transferred 6130 | . 125 150 952 4903 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 6 | . . . . 6 Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Peak Influence 2198 | 20 325 . 1666 2198 Initial 742 | . 13 . . 742 Average 790 | 6 129 . 920 1320 Maximum Alert Level 5 | . 1 . 5 5 Low Security (%) 27 | 100 70 . 12 . Level 1 13 | . 29 . 13 . Level 2 8 | . . . 20 3 Level 3 16 | . . . 6 47 Level 4 14 | . . . 33 5 Level 5 15 | . . . 13 32 High Security 3 | . . . . 10 Max Security . | . . . . . Sterilizations 1 | . . . 1 . Squads Dispatched 30 | . 2 . 9 19 Investigation 2 | . 1 . . 1 Extermination 2 | . . . . 2 Reinforcement 11 | . 1 . 5 5 Assault 11 | . . . 1 10 Garrison 4 | . . . 3 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced 3 | . . . . 3 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 6 | . 1 . 5 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 214 | . 25 16 86 87 Peak Tracking Total 23 | . 4 3 9 23 Tactical Retreats 14 | . 1 . 7 6 Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 7 | . 2 3 2 . Indirectly 1 | . 1 . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 92 | . 15 . 35 42 Max in Single Turn 6 | . 2 . 2 6 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 15 | . 5 1 4 5 Terminals 5 | . 3 . 2 . Fabricators 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units 6 | . 2 . 2 2 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 32 | . 11 4 7 10 Successful 16 | . 4 4 3 5 Failed 16 | . 7 . 4 5 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual 24 | . 10 . 7 7 Terminals 8 | . 5 . 3 . Fabricators 4 | . . . . 4 Repair Stations . | . . . . . Recycling Units 15 | . 6 . 4 5 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks 5 | . . 4 1 . Record 4 | . . 4 . . Unreport Threat 1 | . . . 1 . Fabricator Hacks 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 10 | . 4 . 2 4 Terminals 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators 1 | . . . . 1 Fabnet 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 7 | . 3 . 2 2 Monitor 1 | . 1 . . . Reject 6 | . 2 . 2 2 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Jam 1 | . . . . 1 Data Cores Recovered 1 | . . . 1 . Used 1 | . . . 1 . Hacking Detections 11 | . 5 . 3 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built 1 | . . . . 1 Authchips . | . . . . . Time 116 | . . . . 116 Total Robot Build Rating 3 | . . . . 3 Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Programmers 3 | . . . . 3 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 16 | . . . . 16 Highest-Rated Ally 16 | . . . . 16 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 11271 | 123 2421 3262 2992 2473 Spaces Moved 4772 | 63 986 1510 1242 971 Core 21 | 8 . . . 13 Treads 445 | 55 232 . . 158 Legs 3860 | . 665 1272 1123 800 Wheels 446 | . 89 238 119 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 115 117 106 50 Average Speed 168 | 147 176 178 165 150 Slowest Speed 330 | 160 190 190 330 320 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . 1 . Exploration Rate (%) 59 | 4 98 79 94 21 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug 10 | . . 2 8 . Terrain Destroyed 582 | . 131 2 299 150 Melee 2 | . . 2 . . Projectile 10 | . . . 3 7 AOE 570 | . 131 . 296 143 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 7071 | 80 1489 1949 1835 1718 Wait 1469 | . 385 330 233 521 Move 4768 | 62 985 1509 1241 971 Hop . | . . . . . Pick Up 48 | 6 11 11 13 7 Fast Attach 57 | 7 7 5 23 15 Attach 31 | . 2 7 14 8 Detach 8 | . . . 6 2 Swap 66 | . 4 10 31 21 Drop 47 | . 4 7 25 11 Fire 529 | 5 89 47 246 142 Melee 39 | . . 23 . 16 Ram 3 | . . . 3 . Kick 6 | . 2 . . 4 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 16) 532 | -10/Materials | Discovered new exit (range 15) 824 | -10/Materials | Derelicts attacked the area 827 | -10/Materials | Discovered new exit (range 4) 897 | -10/Materials | Lost 6 parts (1p2n1u2w) 1053 | -10/Materials | Identified exit to Subcaves 1562 | -10/Materials | Discovered new exit (range 3) 1564 | -10/Materials | Identified exit to Materials 1776 | -10/Materials | Discovered exit to Materials (range 7) 2238 | -10/Materials | Discovered new exit (range 8) 2545 | -10/Materials | Entered Subcaves 2561 | -10/Subcaves | Learned 8 Materials zone layouts 2793 | -10/Subcaves | Learned location of Zion (-7) 2793 | -10/Subcaves | Met a Zionite searching for "candidates" 2934 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2934 | -10/Subcaves | Shifting Twisted Machinery released Ripper 3173 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3313 | -10/Subcaves | Core integrity fell below 50% 3328 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4372 | -10/Subcaves | Learned location of 1 exit from Materials 4440 | -10/Subcaves | Lost 3 parts (1p1u1w) 4664 | -10/Subcaves | Core integrity fell below 20% 4858 | -10/Subcaves | Visited Clippyterm 5148 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 5201 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 5245 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 5331 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 5332 | -10/Subcaves | Discovered new exit (range 2) 5346 | -10/Subcaves | Discovered new exit (range 15) 5807 | -10/Subcaves | Entered Materials 5807 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 5808 | -8/Materials | Identified exit to Factory 6107 | -8/Materials | Lost 3 parts (1p2w) 6269 | -8/Materials | Build established: Scavenger-Mutant 6669 | -8/Materials | Build established: Mutant 6694 | -8/Materials | Crushed by falling debris 7117 | -8/Materials | Core integrity fell below 50% 7158 | -8/Materials | Garrison activated, responded to threat 7167 | -8/Materials | Lost 3 parts (2n1u) 7217 | -8/Materials | Lost 3 parts (1n2w) 7407 | -8/Materials | First assault squad dispatched 7437 | -8/Materials | Core integrity fell below 20% 7564 | -8/Materials | Build established: Scavenger-Mutant 7794 | -8/Materials | Discovered exit to Factory (range 6) 8419 | -8/Materials | Sterilization system engaged 8419 | -8/Materials | Non-combat units ordered to evacuate 8519 | -8/Materials | Combat units ordered to evacuate 8719 | -8/Materials | Ambient heat levels rising (+10) 8799 | -8/Materials | Entered Factory 8799 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9083 | -7/Factory | Fabricated M-14 Sweeper? 9101 | -7/Factory | Build established: Skirmisher 10254 | -7/Factory | Build established: Gunner 10549 | -7/Factory | Lost 5 parts (2n3w) 10799 | -7/Factory | First assault squad dispatched 11008 | -7/Factory | High security lockdown imminent 11088 | -7/Factory | High security lockdown engaged 11144 | -7/Factory | Lost 3 parts (2n1w) 11154 | -7/Factory | Build established: Mutant 11173 | -7/Factory | Core integrity fell below 50% 11228 | -7/Factory | Lost 3 parts (1u2w) 11264 | -7/Factory | Released all parts (9) 11269 | -7/Factory | Core integrity fell below 20% 11272 | -7/Factory | Destroyed by B-48 Gladiator with Mace Last Messages --------------- 11264_ I-36 Angel unfolds itself. 11264_ Released Hvy. Particle Gun. 11264_ Released Lgt. Ion Engine. 11264_ Released Med. Reactive Plating. 11264_ Released Imp. Signal Interpreter. 11264_ Released Weapon Cycler. 11264_ Released Med. Treads. 11264_ Released Med. Reactive Plating. 11264_ Released Adv. Assault Cannon. 11264_ Released Gauss Rifle. 11265_ Slug penetrates Wall. 11265_ Acquired Lgt. Ion Engine. 11267_ Lgt. Ion Engine destroyed. 11268_ M-28 Smith repairs I-36 Angel. 11270_ C-30 ARC bursts open, deploying its payload. 11270_ G-50 Soldier unfolds itself. 11270_ G-47 Trooper unfolds itself. 11270_ L-41 Fighter unfolds itself. 11270_ I-36 Angel unfolds itself. Map ----- +----------------------------------------------------+ | ??????## # # """ !#!%!] """" #????????? | | #####! # # """ #[ !]/ #????????? | | ######## # # #% [! 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[[[#??????????????? | | ##???????# @bgi ![[[#??????????????? | | ##???????# [[ #??????????????? | | ##???????# #??????????????? | | ##???????################??????????????? | | ##?????????????????????????????????????? | | ##?????????????????????????????????????? | | ##?????????????????????????????????????? | | # ##?????????????????????????????????????? | | #% ##?????????????????????????????????????? | | ### ##?????????????????????????????????????? | | ### ##?????????????????????????????????????? | | ### ##?????????????????????????????????????? | | ?## ##?????????????????????????????????????? | | ?## ##?????????????????????????????????????? | | ?## ##?????????????????????????????????????? | | ### ### ???????????????????????????????????? | | ### ### ????????????????????????????????? | | ???????????????????????????????? | | ??????????????????????????????? | | !!! ???????????????????????????????? | | """ ! ???????????????????????????????? | | """ ! ?????????????????????????????? | | """ ##???????????????????????????? | | * ##???????????????????????????? | | [ ##???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ M-14 Sweeper | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeartRemoteFemtoactuators Manual? 0 Play Time 01:38:33 Cumulative 74.8 hours Start 2024.05.05 @ 19:55:16 End 2024.05.12 @ 19:40:46 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 51 Adventurer 12 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 46 Achievement% 39 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 25x22 Zoom Use 27% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 04d80f5c-2818-4c01-957e-06b9369c9bfe