Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.05 @ 20:09:38 Player: 4R-ZE3 Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (451) 451 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (293) 293 TOTAL SCORE: 1574 Bonus ------- Registered with UFD 300 Friendly Fire -7 Cogmind --------- Core Integrity 156/250 Matter 260/300 Energy 275/275 System Corruption 0% Temperature Cool (0) Movement Treading (245) Ox1 Location -7/Scraptown Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- Improved Treads Armored Treads > --- UTILITY (2) ------ High-capacity Storage Unit Light Armor Plating > --- WEAPON (2) ------- Assault Rifle Light Assault Rifle > --- INVENTORY (20) --- Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Improved Treads Improved Treads Heat Sink Structural Scanner Improved System Shield A0-MCA's Component Scanner Light Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Power Maul DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- Assault Rifle Power Maul > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Improved Treads Improved Treads Heat Sink Structural Scanner Subdweller Optics Improved System Shield Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher DRS Beacon [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 27 | 6 8 7 6 Power 5 | 1 . 2 2 Engine 5 | 1 . 2 2 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 2 1 1 Treads 6 | 2 2 1 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 3 2 1 Device 3 | . 1 1 1 Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 9 | 2 3 2 2 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 5 | 1 1 2 1 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon 2 | . 1 . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . . 3 . Power . | . . . . Propulsion 1 | . . 1 . Utility . | . . . . Weapon 2 | . . 2 . Highest Loss Streak 1 | . . 1 . To Critical Strikes . | . . . . Average Backups 16 | 1 13 19 17 Power 1 | . 1 2 . Propulsion 6 | 1 5 7 7 Utility 2 | . 1 3 3 Weapon 5 | . 5 6 5 Tool/Special . | . . . . Unused Backups 18 | . 2 3 13 Power 2 | . . 2 . Propulsion 8 | . 2 . 6 Utility 3 | . . . 3 Weapon 5 | . . 1 4 Tool/Special . | . . . . Average Slot Usage (%) 98 | . 94 99 100 Engine 14 | . 14 14 14 Treads 27 | . 28 27 28 Device 3 | . 6 6 . Storage 14 | . 15 14 13 Protection 8 | . . 7 14 Ballistic Gun 21 | . 25 23 17 Impact Weapon 6 | . . 4 10 Peak Build Rating 18 | 6 12 13 18 Average Rating 12 | 4 8 12 14 On Entrance 7 | . 6 11 13 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 57 | 13 54 52 57 Greatest Support 46 | 40 46 46 46 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 7 17 20 19 Most Carried 20 | 3 20 20 20 Average Carried 16 | 1 13 19 17 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 3 20 20 18 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Scr Matter Collected 786 | 151 354 182 99 Remotely . | . . . . Salvage Created 556 | . 408 148 . Parts 49 | . 38 11 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 4 | . . 4 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Combat Hostiles Destroyed 18 | . 13 5 . Guns 12 | . 10 2 . AOE 6 | . 3 3 . Classes Destroyed 6 | . 5 1 . Builder 1 | . 1 . . Hauler 2 | . 2 . . Watcher 1 | . 1 . . Swarmer 9 | . 9 . . Grunt 4 | . 4 . . Subdweller 5 | . . 5 . Best Kill Streak 5 | . 5 3 . Combat Bots Only 3 | . 3 3 . Max Kills in Single Turn 2 | . 2 2 . Gunslinging . | . . . . Exploded 2 | . 1 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Scr Hostile Shots Fired 77 | . 35 42 . Missed 26 | . 10 16 . Hits 51 | . 25 26 . Projectile 51 | . 25 26 . Damage Taken 801 | . 220 581 . Core 94 | . 46 48 . Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 51 | . 31 20 . Largest 2 | . 2 2 . Hottest 60 | . 60 40 . Shots Fired 93 | . 59 34 . Gun 84 | . 56 28 . Cannon . | . . . . Launcher 9 | . 3 6 . Special . | . . . . Kinetic 75 | . 47 28 . Thermal 9 | . 9 . . Explosive 9 | . 3 6 . Electromagnetic . | . . . . Robot Hit Streak 13 | . 13 9 . Robot Miss Streak 4 | . 4 3 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 63 | . 37 26 . Core Hits 33 | . 20 13 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 7 | . 2 5 . Impact 7 | . 2 5 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . 1 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1366 | . 733 633 . Guns 649 | . 432 217 . Cannons . | . . . . Explosions 662 | . 246 416 . Melee 55 | . 55 . . Ramming . | . . . . Kinetic 588 | . 371 217 . Thermal 61 | . 61 . . Explosive 662 | . 246 416 . Electromagnetic . | . . . . Impact 55 | . 55 . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 15 | . 15 . . Projectiles . | . . . . Explosions 15 | . 15 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 25 | . . 25 . Shots 2 | . . 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 18 | . 18 . . Average Temperature 10 | . 10 . . Received Heat Transfer 129 | . 30 99 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 125 | . 125 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 118 | . 118 . . Initial . | . . . . Average 37 | . 40 . . Influence Increases 376 | . 376 . . Destroy 0b10 Robot/C 260 | . 260 . . Destroy 0b10 Robot/NC 20 | . 20 . . Destroy Leader 56 | . 56 . . Destroy Structure 25 | . 25 . . Lose Combat Pursuer 15 | . 15 . . Influence Decreases 376 | . 310 66 . Entered New Map 33 | . . 33 . Time Decay 333 | . 310 23 . Lost Part 10 | . . 10 . Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Distress Signals 4 | . 4 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 25 | . 20 5 . Peak Tracking Total 5 | . 5 3 . Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Scr Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Machines Accessed 5 | . 3 . 2 Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 7 . 6 Successful 10 | . 4 . 6 Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts 1 | . 1 . . Manual 8 | . 8 . . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 1 . 6 Robot Analysis 6 | . 1 . 5 Proto ID Catalog 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 3 . . Terminals 3 | . 3 . . Botnet 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Scr Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Scr Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Scr Active Infowar (turns) 731 | . 631 82 18 Optics 18 | . . . 18 Structural 713 | . 631 82 . Robot Analysis Total 6 | . 1 . 5 Derelict Logs Recovered 4 | . . . 4 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Scr Turns Passed 3677 | 69 1263 597 1748 Spaces Moved 1483 | 39 522 209 713 Core 4 | 4 . . . Treads 1479 | 35 522 209 713 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 240 165 Average Speed 227 | 148 210 240 240 Slowest Speed 245 | 160 240 240 245 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 45 | 3 79 27 73 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 3 | . . . 3 Spaces Dug 1 | . 1 . . Terrain Destroyed 38 | . 25 13 . Melee 1 | . 1 . . Projectile . | . . . . AOE 37 | . 24 13 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Scr Total 1683 | 47 627 265 744 Wait 40 | . 29 11 . Move 1480 | 38 521 208 713 Hop . | . . . . Pick Up 45 | 3 21 5 16 Fast Attach 15 | 6 5 1 3 Attach 4 | . . 3 1 Detach 3 | . 2 1 . Swap 16 | . 7 6 3 Drop 22 | . 9 5 8 Fire 51 | . 31 20 . Melee 7 | . 2 5 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves -7/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Central database locked down 303 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 3) 508 | -10/Materials | Discovered new exit (range 10) 776 | -10/Materials | Discovered new exit (range 10) 1030 | -10/Materials | Discovered new exit (range 12) 1333 | -10/Materials | Entered Subcaves 1334 | -10/Subcaves | Approached by a straggling Scientist 1388 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1930 | -10/Subcaves | Entered Scraptown 2160 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 2165 | -7/Scraptown | Learned location of 1 exit from Research 2167 | -7/Scraptown | Learned Research trap positions 2170 | -7/Scraptown | Learned location of Testing (-2) 2174 | -7/Scraptown | Learned location of 1 exit from Factory 2299 | -7/Scraptown | Visited UFD Registry 2299 | -7/Scraptown | Registered with UFD as "Beamboard" 2350 | -7/Scraptown | Visited Fellowship of the Rings 2417 | -7/Scraptown | Discovered new exit (range 11) 2515 | -7/Scraptown | Guru changed UFD alias to "Steamninja" 3180 | -7/Scraptown | Visited Derelict Rescue Squad 3199 | -7/Scraptown | Found DRS Beacon 3244 | -7/Scraptown | Visited A0-MCA Data Center 3277 | -7/Scraptown | Given an A rating by A0-MCA 3303 | -7/Scraptown | Found A0-MCA's Component Scanner 3371 | -7/Scraptown | Visited Chapter 10 3428 | -7/Scraptown | Visited Science Guys 3509 | -7/Scraptown | Visited Scrap Suit Storage 3577 | -7/Scraptown | Visited Analyses Database 3636 | -7/Scraptown | Visited Supply Room 3678 | -7/Scraptown | Self-destructed Last Messages --------------- Kinecellerator, and better protection against electromagnetic damage. >>Analysis "H-81 Overseer" Downloading analysis... H-81 Overseer Tier: 9 H-81 Overseers are equipped with the heaviest Linear Accelerator variant and the utilities to back it up, able to hit harder and further, all while managing nearby combat robots in order to concentrate defensive efforts and quickly subdue hostile forces. F5-T4O(j): Forget Overtuned Pulse Rifles, give everyone Overtuned Nova Cannons! Then we can all yell "I'm not overheating, you're overheating!" 03636_ LOCAL NARROWCAST: Supplies. 03663_ DI-CG6(p) scrutinizes some mainframe outputs. 03675_ LOCAL NARROWCAST: Closed for remodeling. 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"???????????? | | ??# ""#???? ???????????? | | ??# ""#???? ???????????? | | ### ""###### ############# | | """"""""""""""""""""""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Coolant Potential 50 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactiveModifiedFocus Manual? 0 Play Time 00:13:56 Cumulative 175.4 hours Start 2026.08.05 @ 19:54:29 End 2026.08.05 @ 20:09:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 183 Rogue 129 Adventurer 54 Explorer 0 Win Type - Total 8 Types 4/0/1/1/0/0/0/1/0/1 Lore% 65 Gallery% 58 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 14a5b498-ed6b-4c08-8297-4286abbaf18e