Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.07 @ 13:26:11 Player: Cipherpunk Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (76) 380 Value Destroyed (1864) 1864 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (136) 136 TOTAL SCORE: 3980 Bonus ------- High Alert Combat Kills 136 Cogmind --------- Core Integrity 182/550 Matter 296/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Large Storage Unit Large Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Medium Storage Unit Large Storage Unit Large Storage Unit Advanced Sensor Array Improved Signal Interpreter ECM Suite Light Armor Plating Hacking Suite Hacking Suite Grenade Launcher Rocket Launcher Mini Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Large Storage Unit Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Minigun Minigun > --- INVENTORY -------- Light Deuterium Engine Titanium Leg Advanced Sensor Array Improved Signal Interpreter ECM Suite Light Armor Plating Layered Light Armor Plating Hacking Suite Hacking Suite Light Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Rocket Launcher Mini Grenade Launcher Datajack Hammer [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Processor Improved Targeting Computer Protection Layered Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 67 | 6 10 30 21 Power 9 | 1 2 5 1 Engine 9 | 1 2 5 1 Core . | . . . . Reactor . | . . . . Propulsion 23 | 2 2 13 6 Treads 10 | . . 10 . Leg 13 | 2 2 3 6 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 13 | 1 3 1 8 Device . | . . . . Storage 8 | 1 3 1 3 Processor 4 | . . . 4 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 22 | 2 3 11 6 Energy Gun 4 | 1 2 1 . Energy Cannon . | . . . . Ballistic Gun 15 | 1 1 9 4 Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 24 | . 3 4 17 Power 5 | . 1 2 2 Propulsion 9 | . 1 1 7 Utility 2 | . . . 2 Weapon 8 | . 1 1 6 Highest Loss Streak 6 | . 2 1 6 Average Slot Usage (%) 95 | . 95 96 93 Engine 10 | . 13 10 6 Treads 13 | . . 26 . Leg 14 | . 25 4 24 Storage 30 | . 26 33 27 Processor 3 | . . . 13 Energy Gun 4 | . 13 2 . Ballistic Gun 16 | . 14 18 15 Naked Turns . | . . . . Heaviest Build 53 | 10 41 53 53 Greatest Support 69 | 20 20 69 51 Greatest Overweight (x) 16 | . 4 16 13 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 6 16 20 20 Average Capacity 17 | 5 11 20 20 Most Carried 20 | 3 11 20 18 Average Carried 13 | 1 7 16 15 Final Capacity 20 | 6 16 20 20 Final Carried 18 | 2 11 18 13 Class Distribution -------------------- 73% | Hauler-Mutant 26% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1931 | 217 386 885 443 Remotely . | . . . . Salvage Created 2348 | . 431 1197 720 Parts 186 | . 38 103 45 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 61 | . 15 28 18 Guns 57 | . 15 26 16 AOE 4 | . . 2 2 Classes Destroyed 11 | . 5 5 1 Worker 1 | . . 1 . Builder 1 | . . 1 . Hauler 1 | . . 1 . Recycler 2 | . 1 . 1 Operator 3 | . 1 2 . Watcher 7 | . 3 4 . Swarmer 27 | . 12 9 6 Grunt 18 | . 3 9 6 Brawler 1 | . . 1 . Sentry 14 | . . 9 5 Hunter 1 | . . . 1 Best Kill Streak 11 | . 7 11 5 Combat Bots Only 10 | . 6 10 4 Max Kills in Single Turn 3 | . 2 3 2 Gunslinging 1 | . 1 . 1 Exploded 2 | . . 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 4476 | . 578 1439 2459 Core 619 | . 59 192 368 Absorbed by Shields . | . . . . Core Remaining (%) 76 | 100 76 52 . Volleys Fired 197 | . 47 98 52 Largest 2 | . 2 2 2 Hottest 70 | . 70 65 58 Shots Fired 382 | . 92 189 101 Gun 377 | . 92 187 98 Cannon . | . . . . Launcher 5 | . . 2 3 Special . | . . . . Kinetic 319 | . 47 174 98 Thermal 18 | . 18 . . Explosive 5 | . . 2 3 Electromagnetic 40 | . 27 13 . Robot Hit Streak 18 | . 7 18 17 Robot Miss Streak 5 | . 4 5 5 Penetration Max . | . . . . Secondary Targets 12 | . 3 6 3 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 271 | . 51 127 93 Core Hits 121 | . 26 58 37 Critical Hits 1 | . . 1 . Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Melee Attacks 20 | . . . 20 Impact 20 | . . . 20 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4255 | . 593 2127 1535 Guns 3520 | . 593 1892 1035 Cannons . | . . . . Explosions 503 | . . 229 274 Melee 226 | . . . 226 Ramming 6 | . . 6 . Kinetic 2993 | . 291 1667 1035 Thermal 204 | . 141 63 . Explosive 440 | . . 166 274 Electromagnetic 386 | . 161 225 . Impact 226 | . . . 226 Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 . . Average Corruption 2 | . 2 . . Corruption Purged . | . . . . Effects 4 | . 4 . . Message Errors 2 | . 2 . . Targeting Errors 2 | . 2 . . Overload Shots . | . . . . Overflow Damage 19 | . . 19 . Projectiles . | . . . . Explosions 19 | . . 19 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 80 | . . 80 . Shots 3 | . . 3 . Rammed 2 | . . 2 . Targets Rammed 2 | . . 2 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 113 | . 113 30 56 Average Temperature 20 | . 37 9 14 Received Heat Transfer 1320 | . 132 351 837 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 457 | . 407 50 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 2 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 605 | . 301 605 588 Average Influence 240 | . 158 216 403 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 47 | 100 61 59 . Level 1 30 | . 38 21 42 Level 2 22 | . . 18 57 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 2 5 1 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 7 | . 2 4 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 6 | . 1 3 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 105 | . 28 50 27 Peak Tracking Total 7 | . 5 7 5 Tactical Retreats 6 | . 1 4 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . . 6 . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 14 | . 4 6 4 Terminals 14 | . 4 6 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 31 | . 10 15 6 Successful 20 | . 6 11 3 Failed 11 | . 4 4 3 Catastrophic 2 | . . 1 1 Database Lockouts . | . . . . Manual 18 | . 9 6 3 Terminals 31 | . 10 15 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 1 6 3 Record 6 | . . 3 3 Robot Analysis 3 | . 1 2 . Disarm Traps 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 27 | . 14 10 3 Terminals 10 | . 5 5 . Botnet 8 | . 4 4 . Operators 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 3 3 4 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 3 | . 1 2 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 3192 | 52 806 1607 727 Spaces Moved 1564 | 36 434 754 340 Core 11 | 6 . 1 4 Treads 604 | . . 604 . Legs 949 | 30 434 149 336 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 130 130 Average Speed 151 | 108 142 162 144 Slowest Speed 850 | 120 240 850 700 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 46 | 3 81 65 38 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 58 | . . 27 31 Melee . | . . . . Projectile . | . . . . AOE 58 | . . 27 31 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1997 | 46 528 964 459 Wait 77 | 2 22 31 22 Move 1561 | 35 433 753 340 Hop . | . . . . Pick Up 32 | 3 10 17 2 Fast Attach 27 | 5 8 12 2 Attach 19 | 1 1 5 12 Detach 12 | . 2 8 2 Swap 21 | . 1 13 7 Drop 29 | . 4 25 . Fire 197 | . 47 98 52 Melee 20 | . . . 20 Ram . | . . . . Kick . | . . . . Crush 2 | . . 2 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 13) 53 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 6) 304 | -10/Materials | Build established: Mutant 471 | -10/Materials | Discovered new exit (range 12) 725 | -10/Materials | Discovered new exit (range 12) 859 | -10/Materials | Entered another Materials area 859 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1153 | -9/Materials | Build established: Hauler-Mutant 1547 | -9/Materials | Discovered new exit (range 11) 2214 | -9/Materials | Destroyed 10 combat bots 2219 | -9/Materials | Discovered new exit (range 10) 2466 | -9/Materials | Entered another Materials area 2466 | -8/Materials | Evolved 2 slots: Utility x2 2924 | -8/Materials | Lost 6 parts (1p3n1u1w) 3130 | -8/Materials | Lost 3 parts (1n2w) 3186 | -8/Materials | Core integrity fell below 50% 3193 | -8/Materials | Self-destructed Last Messages --------------- 02972_ W-25 Informer sends out distress signal. 02977_ Minigun destroyed. 02978_ A-02 Transporter suffers critical hit. 02983_ S-10 Pest destroyed. 02987_ K-01 Serf collects debris. 02993_ S-10 Pest destroyed. 02994_ K-01 Serf collects debris. 03022_ Lgt. Deuterium Engine destroyed. 03027_ G-47 Trooper destroyed. 03034_ Acquired 55 matter. 03076_ Lgt. Assault Rifle destroyed. 03099_ Aluminum Leg destroyed. 03101_ W-25 Informer sends out distress signal. 03101_ U-05 Engineer builds a Door. 03130_ Lgt. Assault Rifle destroyed. 03145_ Aluminum Leg destroyed. 03156_ Lyr. Light Armor Plating destroyed. 03163_ Titanium Leg destroyed. 03163_ Hammer destroyed. 03165_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | ! ##???????????????????????????????????????????? | | !#???????????????????????????????????????????? | | !#???????????????????????????????????????????? | | ######+####?????????????????????????????????? | | =%* "T"????????????????????????????????? | | =[ % ?????????????????????????????? | | [%= ?????????????????????????????? | | ####+####### ??????????????????????????????? | | #?????"" ??????????????????????????????? | | """ #????????? ????????????????????????????? | | """"" #?????"" = ???????????????????????????? | | """"" !#????? #??????????????????????????? | | """"" #?????? +??????????????????????????? | | """ #??????? #??????????????????????????? | | #???????# #??????????????????????????? | | ! #???????# #??????????????????????????? | | ########+#???????# #?????#????????????????????? | | ???????# #???????# #???? #????????????????????? | | ???????# #???????# ##### ############?????????? | | ?#?????# #???????# ????????? | | #???### ###?????# r k ????????? | | #???# ####### @ aa ????????? | | #???# ????????? | | #???# ????????? | | #???# ?????????? | | #???# ####### #####+########## ?????????? | | #???#######?????## Y##?????????????????????????? | | ????????###########Y #??????????????????????????? | | ????????# ! # #??????????????????????????? | | ????????# + #??????????????????????????? | | ????????# ! # #??????????????????????????? | | ????????# # #??????????????????????????? | | ????????########### ##?????????????????????????? | | ?????????????????# #?????????????????????????? | | ###????????? #?????????????????????????? | | ??? #?????????????????????????? | | ?????? #?????????????????????????? | | ??????########+### #?????????????????????????? | | ?????????????????## ####?????????????????????????? | | ??????????????????# #????????????????????????????? | | ??????????????????# ?????????????????????????????? | | ??????????????????# ?????????????????????????????? | | ??????????????????# ?????????????????????????????? | | ??????????????????# ?????????????????????????????? | | ??????????????????# ?????????????????????????????? | | ??????????????????# ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 397 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 12 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DefenseVortexHumpback Manual? 0 Play Time 00:44:12 Cumulative 49.3 hours Start 2019.12.05 @ 23:05:01 End 2019.12.07 @ 13:26:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 22 Gallery% 42 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7440f6d4-44fe-48d6-98fa-b96e715296cf