Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.31 @ 22:14:22 Player: Tuuli Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (61) 305 Value Destroyed (1668) 1668 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (306) 306 TOTAL SCORE: 6239 Bonus ------- High Alert Combat Kills 6 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 29/300 Energy 100/100 System Corruption 23% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Lightpack 2.0 > --- WEAPON (2) ------- (None) > --- INVENTORY (40) --- Light Nuclear Core Light Nuclear Core Light Nuclear Core Enhanced Nuclear Core Armored Treads Armored Treads Armored Treads Armored Treads VTOL Module Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Small Storage Unit Improved Melee Analysis Suite Improved Melee Analysis Suite Matter Filter Weapon Cycler Weapon Cycler Microactuators Improved Utility Shielding Weapon Shielding Heavy Armor Plating Hardened Medium Armor Plating Reactive Plating Assault Rifle Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Lightpack 2.0 Hardened Medium Armor Plating Hardened Medium Armor Plating System Shield > --- WEAPON ----------- Gauss Rifle Heavy Rocket Launcher > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Armored Treads Armored Treads Armored Treads Armored Treads Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Small Storage Unit Weapon Cycler Weapon Shielding Heavy Armor Plating Hardened Medium Armor Plating Reactive Plating Assault Rifle Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle [Rating: 71] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Lightpack 2.0 Device Tractor Beam Storage Lightpack 2.0 Hackware System Shield Protection Hardened Medium Armor Plating Weapon Gauss Rifle Ballistic Gun Gauss Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . 2 . . . 2 2 . . Power . | . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . Utility 4 | . . . . . . . 2 2 . . Weapon . | . . . . . . . . . . . Parts Attached 40 | 7 3 1 3 3 1 . 11 10 1 . Power 5 | 1 1 . 1 . . . 2 . . . Engine 4 | 1 1 . 1 . . . 1 . . . Core 1 | . . . . . . . 1 . . . Reactor . | . . . . . . . . . . . Propulsion 17 | 2 2 . . 3 . . 5 4 1 . Treads 3 | . 2 . . . . . . . 1 . Leg 9 | . . . . . . . 5 4 . . Wheel 2 | 2 . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 3 | . . . . 3 . . . . . . Utility 9 | 2 . . . . . . 2 5 . . Device 1 | 1 . . . . . . . . . . Storage 2 | 1 . . . . . . 1 . . . Processor . | . . . . . . . . . . . Hackware 1 | . . . . . . . . 1 . . Protection 5 | . . . . . . . 1 4 . . Artifact . | . . . . . . . . . . . Weapon 9 | 2 . 1 2 . 1 . 2 1 . . Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 4 | 2 . . . . . . 2 . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 5 | . . 1 2 . 1 . . 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 19 | . . . . 2 . 2 3 7 5 . Power 2 | . . . . . . . 2 . . . Propulsion 12 | . . . . 1 . 2 1 4 4 . Utility 4 | . . . . 1 . . . 2 1 . Weapon 1 | . . . . . . . . 1 . . Highest Loss Streak 4 | . . . . 2 . 2 1 4 4 . To Critical Strikes . | . . . . . . . . . . . Average Backups 14 | 2 4 5 7 6 6 5 11 19 20 26 Power 2 | . 1 2 2 2 2 2 2 2 2 3 Propulsion 3 | . 2 2 2 1 1 . 2 5 5 7 Utility 4 | . . . . . . 1 1 7 8 10 Weapon 3 | . 1 1 2 3 2 2 5 4 4 5 Tool/Special . | . . . . . . . . . . . Unused Backups 27 | . . . 2 . . . . 3 . 22 Power 3 | . . . . . . . . . . 3 Propulsion 10 | . . . 1 . . . . . . 9 Utility 10 | . . . . . . . . 2 . 8 Weapon 4 | . . . 1 . . . . 1 . 2 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 67 | . 100 100 77 89 76 75 72 79 53 7 Engine 5 | . 14 14 11 11 11 11 8 . . . Core 2 | . . . . . . . . 7 5 . Treads 1 | . 18 . . . . . . . . . Leg 11 | . . . . . . . 27 28 21 . Wheel 6 | . 9 27 22 17 11 9 . . . . Flight 5 | . . . . 21 22 22 4 . . . Device 2 | . 14 14 11 6 . . . . . . Storage 9 | . 14 14 11 11 11 11 11 7 7 7 Protection 5 | . . . . . . . 3 17 11 . Ballistic Gun 7 | . 28 24 3 . . . 9 10 5 . Launcher 7 | . . 3 18 22 21 21 6 4 . . Peak Build Rating 71 | 7 7 8 10 12 12 12 61 71 65 39 Average Rating 35 | 4 7 7 9 11 10 11 46 66 57 38 On Entrance 20 | . 7 7 8 10 10 12 11 61 65 37 Avg Prop Armor Cover (%) 6 | . . . . 6 7 6 . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 44 | 15 15 15 15 14 16 16 21 44 37 5 Greatest Support 72 | 26 40 26 26 26 16 16 72 69 63 3 Greatest Overweight (x) 1 | . . . . . . 1 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . 1 Largest Inventory Capacity 40 | 8 8 8 8 8 8 8 40 40 40 40 Average Capacity 26 | 6 8 8 8 8 8 8 32 40 40 40 Most Carried 30 | 5 5 6 8 8 8 8 20 25 24 30 Average Carried 14 | 2 4 5 7 6 6 7 12 20 20 27 Final Capacity 40 | 8 8 8 8 8 8 8 40 40 40 40 Final Carried 30 | 4 5 6 8 6 8 7 20 20 24 30 Class Distribution -------------------- 57% | Hauler-Mutant 42% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Matter Collected 1347 | 276 120 20 169 59 . 69 245 389 . . Remotely 387 | 19 120 20 169 59 . . . . . . Salvage Created 1421 | 77 288 . 170 1 . 20 457 408 . . Parts 99 | 1 15 . 13 3 . 4 33 30 . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 44 | . 3 . 14 2 . 3 10 12 . . Guns 12 | . 2 . 1 . . . 6 3 . . AOE 32 | . 1 . 13 2 . 3 4 9 . . Classes Destroyed 9 | 1 2 . 2 . . . 1 3 . . Worker 6 | . 1 . . 1 . . . 4 . . Builder 5 | . . . . . . . 2 3 . . Recycler 6 | 1 3 . . . . . . 2 . . Swarmer 17 | . . . 11 . . 3 . 3 . . Grunt 23 | . 3 . 2 2 . . 10 6 . . Sentry 1 | . . . 1 . . . . . . . Hunter 1 | . . . . . . . . 1 . . Programmer 1 | . . . . . . . . 1 . . Heavy 1 | . . . . . . . . 1 . . Best Kill Streak 8 | 1 7 . 8 3 . 3 4 8 . . Combat Bots Only 8 | . 2 . 8 2 . 3 3 6 . . Max Kills in Single Turn 5 | 1 2 . 5 1 . 3 2 4 . . Gunslinging . | . . . . . . . . . . . Exploded 5 | . 1 . 5 1 . 3 2 2 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Hostile Shots Fired 376 | . 16 . 10 9 . 11 55 209 5 61 Missed 157 | . 7 . 2 3 . 5 21 105 . 14 Hits 219 | . 9 . 8 6 . 6 34 104 5 47 Melee 5 | . . . . . . . . . 5 . Projectile 214 | . 9 . 8 6 . 6 34 104 . 47 Critical Strikes 11 | . . . . . . . 2 4 3 2 Actively Blocked 2 | . . . . . . . 2 . . . Damage Taken 3756 | . 144 4 190 154 . 49 699 1599 217 700 Core 968 | . 24 4 85 35 . . 109 148 94 469 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 47 | . . . . . . . 47 . . . Core Remaining (%) 84 | 100 . 88 . . . 70 80 . . . Volleys Fired 79 | 1 15 . 9 5 . 1 26 22 . . Largest 2 | 2 2 . 2 2 . 2 2 2 . . Hottest 67 | 40 40 . 63 63 . 66 61 67 . . Shots Fired 154 | 2 30 . 15 10 . 2 50 45 . . Gun 98 | 2 30 . 4 . . . 37 25 . . Cannon . | . . . . . . . . . . . Launcher 56 | . . . 11 10 . 2 13 20 . . Special . | . . . . . . . . . . . Kinetic 98 | 2 30 . 4 . . . 37 25 . . Thermal . | . . . . . . . . . . . Explosive 56 | . . . 11 10 . 2 13 20 . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 10 | 1 6 . 3 1 . . 7 10 . . Robot Miss Streak 6 | 1 2 . 2 4 . 1 6 6 . . Penetration Max 1 | . . . . . . . 1 . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 75 | 1 20 . 6 2 . . 22 24 . . Core Hits 107 | 1 10 . 20 6 . 3 26 38 . 3 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 3 | . 1 . . . . . 2 . . . Critical Strikes 3 | . 1 . . . . . 2 . . . Destroy 3 | . 1 . . . . . 2 . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4982 | 15 390 9 723 397 . 99 1128 2169 . 52 Guns 1079 | 15 278 . 25 . . . 480 281 . . Cannons . | . . . . . . . . . . . Explosions 3807 | . 112 . 698 388 . 99 648 1862 . . Melee . | . . . . . . . . . . . Ramming 96 | . . 9 . 9 . . . 26 . 52 Kinetic 1079 | 15 278 . 25 . . . 480 281 . . Thermal 372 | . . . . . . . . 372 . . Explosive 3435 | . 112 . 698 388 . 99 648 1490 . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 23 | . . . . . . . . 3 15 23 Average Corruption 10 | . . . . . . . . 1 8 15 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 28 | . . . . . . . . 3 6 19 Message Errors 8 | . . . . . . . . . 3 5 Matter Fused 5 | . . . . . . . . . 1 4 Heat Flow Errors 3 | . . . . . . . . 1 . 2 Energy Discharges 5 | . . . . . . . . . . 5 Parts Rejected 1 | . . . . . . . . 1 . . Data Loss (minor) 3 | . . . . . . . . . 1 2 Misfires 1 | . . . . . . . . 1 . . Alerts 1 | . . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 186 | . . . 60 2 . . 23 101 . . Projectiles . | . . . . . . . . . . . Explosions 186 | . . . 60 2 . . 23 101 . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 394 | . 43 4 114 58 . . 26 126 . 23 Shots 10 | . 1 . 3 2 . . 1 3 . . Rammed 19 | . . 1 . 2 . . . . . 16 Targets Rammed 22 | . . 1 . 2 . . . 3 . 16 Kicked 3 | . . . . . . . . 3 . . Crushed . | . . . . . . . . . . . Highest Temperature 219 | . 2 . 6 29 . 3 14 219 . 112 Average Temperature 42 | . 2 . 3 18 . 2 3 58 . 52 Received Heat Transfer 750 | . 57 . 12 51 . . 297 321 . 12 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 300 | . . . . . . . . 300 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Maximum Alert Level 2 | . . . 2 . . . . 1 . . Low Security (%) 87 | 100 100 100 43 100 . 100 100 65 100 100 Level 1 11 | . . . 26 . . . . 34 . . Level 2 1 | . . . 30 . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 449 | 5 124 38 449 171 . 83 178 363 111 . Initial 171 | . . 38 . 171 . . 27 67 111 . Average 78 | . 53 10 210 111 . 6 99 123 63 . Influence Increases 1768 | 5 171 . 505 86 . 83 348 570 . . Destroy 0b10 Robot/C 880 | . 60 . 280 40 . 60 200 240 . . Destroy 0b10 Robot/NC 85 | 5 20 . . 5 . . 10 45 . . Destroy Leader 180 | . 10 . 50 10 . 10 40 60 . . Successful Hack 20 | . 7 . 8 . . . . 5 . . Disable Machine 210 | . 15 . 45 . . . 45 105 . . Destroy Structure 318 | . 14 . 107 31 . 13 53 100 . . Lose Combat Pursuer 75 | . 45 . 15 . . . . 15 . . Influence Decreases 1768 | 5 72 99 66 468 57 10 271 401 319 . Entered New Map 723 | . . 61 . 268 57 . 46 83 208 . Time Decay 875 | 5 72 38 66 180 . 10 195 248 61 . Lost Part 170 | . . . . 20 . . 30 70 50 . Squads Dispatched 10 | . 1 . 1 . . . 3 4 . 1 Investigation 1 | . . . . . . . . 1 . . Extermination 2 | . . . . . . . . 1 . 1 Reinforcement 7 | . 1 . 1 . . . 3 2 . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Distress Signals 3 | . . . . . . . 3 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 77 | . 11 . 17 2 . 3 19 16 6 3 Peak Tracking Total 6 | . 4 . 5 2 . 3 4 4 6 6 Tactical Retreats 5 | . 3 . 1 . . . . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Traps Triggered 3 | . . . . . . . . 3 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Machines Disabled 14 | . 1 . 3 . . . 3 7 . . Max in Single Turn 6 | . 1 . 1 . . . 1 6 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Machines Accessed 6 | . 1 . 1 . 1 . 1 2 . . Terminals 4 | . 1 . 1 . . . 1 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 14 | . 3 . 3 . 1 . 1 6 . . Successful 4 | . 1 . 1 . 1 . . 1 . . Failed 10 | . 2 . 2 . . . 1 5 . . Catastrophic 3 | . 1 . . . . . 1 1 . . Database Lockouts . | . . . . . . . . . . . Manual 10 | . 2 . 3 . 1 . 1 3 . . Terminals 10 | . 3 . 3 . . . 1 3 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 3 . . Terminal Hacks 4 | . 1 . 1 . 1 . . 1 . . Open DSF 1 | . . . . . . . . 1 . . Branch Access Points 2 | . 1 . 1 . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 2 | . 1 . . . . . . 1 . . Full Trace Events 2 | . 1 . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Active Infowar (turns) . | . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Turns Passed 3537 | 50 238 171 187 365 216 203 410 927 144 626 Spaces Moved 2880 | 35 148 180 163 364 212 195 244 671 123 545 Core 580 | 5 . . . . . . . . 30 545 Treads 65 | . 65 . . . . . . . . . Legs 937 | . . . . . . . 173 671 93 . Wheels 1208 | 30 83 180 163 364 212 176 . . . . Hover . | . . . . . . . . . . . Flight 90 | . . . . . . 19 71 . . . Fastest Speed 50 | 50 90 90 90 90 100 100 117 120 100 100 Average Speed 105 | 84 120 90 90 93 100 101 119 120 115 100 Slowest Speed 160 | 90 160 90 90 100 100 117 120 120 120 100 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 40 | 4 39 39 25 81 61 36 26 18 94 22 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . 1 . 1 . . . . . . . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 387 | . 13 . 113 68 . 17 58 118 . . Melee . | . . . . . . . . . . . Projectile 1 | . . . . . . . . 1 . . AOE 386 | . 13 . 113 68 . 17 58 117 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Total 3211 | 53 176 187 189 378 216 198 312 749 127 626 Wait 96 | . 8 3 . . . . 9 19 . 57 Move 2871 | 34 147 179 162 363 211 194 243 671 122 545 Hop . | . . . . . . . . . . . Pick Up 71 | 11 2 1 8 . 2 . 21 18 . 8 Fast Attach 2 | . . . . . . . 2 . . . Attach 33 | 7 . . . 5 1 2 6 11 1 . Detach 9 | . . . . 3 . 1 1 . 4 . Swap 15 | . 3 3 4 . . . 3 2 . . Drop 13 | . 1 . 6 . 2 . 1 3 . . Fire 79 | 1 15 . 9 5 . 1 26 22 . . Melee . | . . . . . . . . . . . Ram 19 | . . 1 . 2 . . . . . 16 Kick 3 | . . . . . . . . 3 . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 51 | -11/Scrapyard | Entered Materials 66 | -10/Materials | Identified exit to Mines 289 | -10/Materials | Entered Mines 312 | -10/Mines | Build established: Mutant 362 | -10/Mines | Learned Materials terminal intel 411 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 416 | -10/Mines | Assembled infested the area 421 | -10/Mines | Assisted by a Guerilla fighting off Assembled 445 | -10/Mines | Discovered new exit (range 12) 460 | -10/Mines | Entered Materials 460 | -9/Materials | Evolved 2 slots: Propulsion x2 461 | -9/Materials | Loaded intel: 12 terminal locations 570 | -9/Materials | Identified exit to Mines 611 | -9/Materials | Destroyed 8 combat bots 647 | -9/Materials | Entered Mines 873 | -9/Mines | Discovered new exit (range 11) 919 | -9/Mines | Discovered new exit (range 8) 1007 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1007 | -9/Mines | Discovered new exit (range 5) 1012 | -9/Mines | Entered Exiles 1037 | -9/Exiles | Met 8R-AWN 1054 | -9/Exiles | Met EX-HEX 1084 | -9/Exiles | Met EX-BIN 1096 | -9/Exiles | Aligned with FarCom system 1097 | -9/Exiles | Given EX-Vault access code 1121 | -9/Exiles | Opened EX-Vault 1128 | -9/Exiles | Found Lightpack 2.0 1154 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1181 | -9/Exiles | Met EX-DEC 1215 | -9/Exiles | Discovered new exit (range 14) 1228 | -9/Exiles | Left Exiles lab with Lightpack 2.0 1228 | -9/Exiles | Entered Mines 1389 | -8/Mines | Discovered new exit (range 9) 1431 | -8/Mines | Entered Materials 1431 | -8/Materials | Evolved 2 slots: Utility x2 1432 | -8/Materials | Identified exit to Storage 1784 | -8/Materials | Discovered new exit (range 4) 1817 | -8/Materials | Build established: Hauler-Mutant 1841 | -8/Materials | Entered Factory 1841 | -7/Factory | Evolved 2 slots: Utility x2 1983 | -7/Factory | Identified exit to DSF 2482 | -7/Factory | Lost 4 parts (2n2u) 2768 | -7/Factory | Sucked down chute 2768 | -7/Factory | Entered Waste 2783 | -7/Waste | EMP discharged 2795 | -7/Waste | Spotted C-40 Crusher 2812 | -7/Waste | Spotted C-40 Crusher 2825 | -7/Waste | Crushed by Compactor (1 part destroyed) 2843 | -7/Waste | Spotted C-40 Crusher 2851 | -7/Waste | Spotted C-40 Crusher 2862 | -7/Waste | Spotted C-40 Crusher 2870 | -7/Waste | Spotted C-40 Crusher 2872 | -7/Waste | Crushed by Compactor (1 part destroyed) 2880 | -7/Waste | Crushed by Compactor (1 part destroyed) 2883 | -7/Waste | EMP discharged 2883 | -7/Waste | System corruption reached 10% 2903 | -7/Waste | Discovered new exit (range 10) 2911 | -7/Waste | Lost 4 parts (3n1u) 2912 | -7/Waste | Entered Factory 3457 | -7/Factory | Core integrity fell below 50% 3498 | -7/Factory | Core integrity fell below 20% 3538 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03453_ K-01 Serf cleans the Pressure Siphon. 03455_ System corrupted: Heat flow error (+146). 03457_ K-01 Serf cleans the Pressure Siphon. 03466_ Penetrated by Slug. 03466_ Slammed into K-01 Serf. 03467_ Destabilizing: System corrupted (+1). 03469_ Slammed into R-06 Scavenger. 03479_ Slammed into K-01 Serf. 03488_ Slammed into T-07 Excavator. 03491_ Slammed into U-05 Engineer. 03492_ System corrupted: Matter fused (-8). 03509_ System corrupted: Component data lost. 03510_ Slammed into K-01 Serf. 03516_ Slammed into U-05 Engineer. 03517_ Slammed into R-06 Scavenger. 03517_ Destabilizing: System corrupted (+2). 03518_ Slammed into R-06 Scavenger. 03520_ Slammed into K-01 Serf. 03525_ System corrupted: Energy discharge (-26). 03532_ K-01 Serf cleans the Assembly Bed. Map ----- +----------------------------------------------------+ | ???????????????????????????????# ########### #???? | | ???????????????????????????????+ #???? | | ???????????????????????????????# #???? | | ???????????????????????????????# #???? | | ???????????????????????????????# #???? | | ???????????????????????????????# ###########+#???? | | ???????????????????????????????# #????????= ??? | | ???????????????????????????????# #???????# """ #? | | ???????????????????????????????# #???????# """ #? | | ???????????????????????????????# #???????# """ #? | | ???????????????????????????????# #???????# #? | | ?????????????????????????#####?# #???????# #? | | ?????????????????????????# ###h#???????########? | | ?????????????????????????# " #???????????????? | | ?????????????????????????# #####???????????????? | | ?????????????????????????## ##???????????????????? | | ??????????????????????????# #????????????????????? | | ???????????????????########/#####????????????????? | | ???????????????????# k #????????????????? | | ???????????????????# """"p"""" #????????????????? | | ???????????????????# """" """" #????????????????? | | ???????????????????# """" """" #????????????????? | | ???????????????????# """" """" #????????????????? | | ???????????? # """" """" #????????????????? | | ???????????? k k """" """" m#????????????????? | | ?????????????????? # @ #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# +????Y???????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????##############????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????g?????????????????????????????????????? | | ??????????g??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 825 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Packrat Challenges ------------ None Game ------ Seed HypervelocityArmoredSuite Manual? 0 Play Time 00:36:08 Cumulative 20.2 hours Start 2026.08.31 @ 21:40:47 End 2026.08.31 @ 22:14:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 40 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 24 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 97% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 51dbc7bd-3581-4d73-b447-4df28db0ab4f