Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.04 @ 19:44:22 Player: KADW Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (32) 160 Value Destroyed (613) 613 Prototype IDs (40) 800 Alien Tech Used (1) 200 Bonus (1938) 1938 TOTAL SCORE: 10011 Bonus ------- Follower Combat Kills 238 Entered DSFs 500 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1000 Matter 285/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit Improved Signal Interpreter 0b10 Decoder Chip [Looter] Experimental Utility Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Transmission Jammer Phasing AFG Transdimensional Reconstructor Heavy Shock Bomb Launcher Phasing Sabre Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Gravmag Array Gravmag Array > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Improved Signal Interpreter 0b10 Decoder Chip [Looter] Improved Thermal Shield > --- WEAPON ----------- Phasing Sabre > --- INVENTORY -------- VTOL Module VTOL Module Advanced Heat Sink Stasis Canceller Improved Transmission Jammer Improved Transmission Jammer Phasing AFG Phasing Sabre [Rating: 58] Favorites ----------- Power Light Fission Core Engine Light Ion Engine Power Core Light Fission Core Reactor Fusion Reactor Propulsion VTOL Module Treads Improved Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag Array Flight Unit VTOL Module Utility Advanced Visual Processing Unit Device Sensor Array Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Hardened Light Armor Plating Weapon Chainsword Energy Gun EM Shotgun Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Slashing Weapon Chainsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . 2 . . . 2 2 . 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . 2 . . . . 2 . 1 . . . . . . . . . Utility 4 | . . . . . . . 1 . . 1 . . . . 2 . . . . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . Parts Attached 92 | . 6 5 21 6 1 . 5 15 1 5 . . 4 . 4 9 5 5 . Power 13 | . 1 . 1 2 . . . 2 . 2 . . . . 1 2 1 1 . Engine 8 | . 1 . 1 2 . . . 2 . 1 . . . . . 1 . . . Core 4 | . . . . . . . . . . 1 . . . . 1 1 1 . . Reactor 1 | . . . . . . . . . . . . . . . . . . 1 . Propulsion 36 | . 2 2 14 2 . . . 8 1 1 . . . . 1 3 2 . . Treads 4 | . . . 4 . . . . . . . . . . . . . . . . Leg 11 | . 2 1 6 1 . . . . . . . . . . . 1 . . . Wheel 8 | . . . 4 1 . . . 2 . 1 . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . 1 1 . . . Flight 11 | . . 1 . . . . . 6 1 . . . . . . 1 2 . . Utility 28 | . 1 2 3 . 1 . 4 3 . 2 . . 3 . 2 2 2 3 . Device 11 | . . . . . . . 1 2 . 1 . . 3 . 1 2 . 1 . Storage 10 | . 1 2 2 . 1 . 2 1 . . . . . . . . . 1 . Processor 3 | . . . . . . . 1 . . 1 . . . . 1 . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . Protection 4 | . . . 1 . . . . . . . . . . . . . 2 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 15 | . 2 1 3 2 . . 1 2 . . . . 1 . . 2 . 1 . Energy Gun 5 | . 1 . 3 . . . . . . . . . . . . 1 . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 1 1 . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . 1 . . . 1 . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . 1 . . . 1 . . . . . . . 1 . 1 . Piercing Weapon 2 | . . . . . . . 1 . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . . . . . . . 1 . . . . 5 . Corrupted Parts 1 | . . 1 . . . . . . . . . . . . . . . . . System Corruption 1 | . . 1 . . . . . . . . . . . . . . . . . Parts Lost 20 | . . . 1 1 . . . . . . . . . 2 3 9 1 . 3 Power 3 | . . . . 1 . . . . . . . . . . . 2 . . . Propulsion 13 | . . . 1 . . . . . . . . . . 1 2 6 1 . 2 Utility 4 | . . . . . . . . . . . . . . 1 1 1 . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 5 | . . . 1 1 . . . . . . . . . 1 2 5 1 . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 69 83 91 99 100 100 97 79 84 80 80 80 82 82 62 49 26 44 34 Engine 5 | . 10 14 11 10 11 11 9 2 7 3 . . . . . . . . . Core 1 | . . . . . . . . . . 3 6 6 6 6 3 3 1 3 . Treads 1 | . . . 8 9 . . . . . . . . . . . . . . . Leg 8 | . 27 27 22 2 11 11 9 . . . . . . . . . . . . Wheel 8 | . . . 6 32 33 33 27 6 . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . 3 9 . . . Flight 11 | . . . . . . . . 37 46 40 40 40 40 38 25 . 4 11 2 Device 2 | . . . . . . . 3 1 7 6 6 6 5 5 4 5 . . . Storage 9 | . 7 13 11 11 16 22 18 8 7 6 6 6 6 6 5 4 . . 3 Processor 7 | . . . . . . . 5 7 7 13 13 13 13 13 17 17 17 17 17 Protection 2 | . . . 10 11 5 . . . . . . . . . . . 2 6 9 Energy Gun 4 | . 12 14 16 18 . . . . . . . . . . . . . . . Ballistic Gun 2 | . 10 13 6 . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . 2 11 11 9 4 . . . . . . . . . . . Slashing Weapon 4 | . . . . 1 11 11 9 7 7 6 6 6 6 4 . 4 . 1 . Piercing Weapon 1 | . . . . . . . 6 . . . . . 3 4 . . . . . Naked Turns 12 | . 12 . . . . . . . . . . . . . . . . . . Heaviest Build 46 | . 26 26 19 30 30 29 46 21 19 23 21 21 24 24 19 24 7 11 6 Greatest Support 48 | 3 20 20 48 36 36 36 36 20 24 24 24 24 24 24 20 40 8 8 8 Greatest Overweight (x) 2 | . 1 2 1 1 . . 1 1 . . . . . . . 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 15 15 25 8 8 8 15 10 10 10 10 10 10 10 10 10 5 5 5 Average Capacity 9 | 5 10 11 8 8 8 8 9 10 10 10 10 10 10 10 10 9 5 5 5 Most Carried 10 | . 5 9 9 8 8 8 10 10 10 10 10 10 10 10 10 10 5 5 5 Average Carried 7 | . 2 7 7 7 7 8 8 9 9 9 9 10 9 9 9 6 4 4 5 Final Capacity 10 | 5 5 8 8 8 8 8 10 10 10 10 10 10 10 10 10 5 5 5 5 Final Carried 10 | . 5 8 8 8 8 8 10 9 10 10 10 10 9 10 10 5 5 5 5 Class Distribution -------------------- 56% | Mutant 21% | Scout 8% | Sprinter 5% | Derelict-Scout 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Sprinter | -7/Factory Scavenger-Sprinter | -7/DSF Scavenger-Sprinter | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Zion Scout | -5/Proximity Caves Sprinter | -5/Factory Derelict-Scout | -5/Upper Caves Mutant | -5/Upper Caves Sprinter | -5/Zhirov Mutant | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Matter Collected 1133 | 37 168 109 201 65 . 39 77 52 . . 176 . 35 5 25 64 31 49 . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 1455 | . 118 131 393 72 . . 58 124 . . 173 . . . . 71 . 315 . Parts 72 | . 12 6 29 6 . . 2 7 . . 2 . . . . 5 . 3 . Haulers Intercepted 1 | . . . . . . . . 1 . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . . . 5 . . 13 . 3 3 3 . Prevented 6 | . . . . . . . . . . . . . . 5 . . 1 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 23 | . 4 3 9 4 . . . . . . . . . . . 3 . . . Melee 3 | . . . . . . . . . . . . . . . . 3 . . . Guns 17 | . 4 3 7 3 . . . . . . . . . . . . . . . AOE 3 | . . . 2 1 . . . . . . . . . . . . . . . Classes Destroyed 8 | . 3 1 2 . . . . 2 . . . . . . . . . . . Worker 3 | . . . . . . . . 3 . . . . . . . . . . . Hauler 1 | . . . . . . . . 1 . . . . . . . . . . . Recycler 2 | . . 1 . . . . 1 . . . . . . . . . . . . Operator 2 | . 1 . 1 . . . . . . . . . . . . . . . . Watcher 1 | . . . 1 . . . . . . . . . . . . . . . . Swarmer 15 | . 3 3 3 3 . . . . . . . . . . . 3 . . . Grunt 6 | . 1 . 4 1 . . . . . . . . . . . . . . . Sentry 2 | . . . 2 . . . . . . . . . . . . . . . . Best Kill Streak 3 | . 2 3 3 3 . . 1 2 . . . . . . . 3 . . . Combat Bots Only 3 | . 2 3 3 3 . . . . . . . . . . . 3 . . . Max Kills in Single Turn 2 | . 1 1 2 1 . . 1 1 . . . . . . . 1 . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . 2 1 . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Hostile Shots Fired 379 | . 22 10 42 10 . . 19 . 1 . . 2 . 27 33 118 49 . 46 Missed 170 | . 6 1 14 1 . . 5 . 1 . . 1 . 18 21 56 25 . 21 Damage Taken 3344 | . 143 77 395 84 . . 213 . . . . 6 . 177 248 1168 378 . 455 Core 1211 | . 31 19 67 10 . . . . . . . . . 74 66 345 309 . 290 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 120 | . . . . . . . . . . . . . . . . . . . 120 Ignored by Resistances 10 | . . . . . . . . . . . . . . . . 10 . . . Core Remaining (%) 91 | 100 . 80 . . . 80 100 . 100 . . . . 91 . . . . . Volleys Fired 91 | . 40 9 31 7 . . 4 . . . . . . . . . . . . Largest 2 | . 2 2 2 2 . . 1 . . . . . . . . . . . . Hottest 110 | . 60 60 110 110 . . 48 . . . . . . . . . . . . Shots Fired 156 | . 65 18 55 14 . . 4 . . . . . . . . . . . . Gun 152 | . 65 18 55 14 . . . . . . . . . . . . . . . Cannon 4 | . . . . . . . 4 . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 64 | . 25 9 26 . . . 4 . . . . . . . . . . . . Thermal 12 | . . . 5 7 . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic 80 | . 40 9 24 7 . . . . . . . . . . . . . . . Robot Hit Streak 6 | . 6 3 6 4 . . 6 . . . . . . . . . . . . Robot Miss Streak 7 | . 7 4 3 2 . . 2 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 115 | . 29 9 41 12 . . 2 8 . . 2 . . . . 8 . 4 . Core Hits 54 | . 9 5 25 7 . . 1 1 . . . . . . . 4 . 2 . Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes 4 | . 1 . . 1 . . . . . . . . . . . 2 . . . Burn 1 | . . . . 1 . . . . . . . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . 2 . . . Melee Attacks 40 | . . . . . . . . 14 . . 2 . . 4 . 16 . 4 . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 36 | . . . . . . . . 14 . . 2 . . . . 16 . 4 . Piercing 4 | . . . . . . . . . . . . . . 4 . . . . . Sneak Attacks 7 | . . . . . . . . 7 . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . 2 . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 2578 | . 293 101 542 194 . . 53 568 . . 151 . . . . 358 . 318 . Guns 981 | . 293 101 442 145 . . . . . . . . . . . . . . . Cannons 53 | . . . . . . . 53 . . . . . . . . . . . . Explosions 149 | . . . 100 49 . . . . . . . . . . . . . . . Melee 1395 | . . . . . . . . 568 . . 151 . . . . 358 . 318 . Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 333 | . 116 44 120 . . . 53 . . . . . . . . . . . . Thermal 269 | . . . 147 122 . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic 581 | . 177 57 275 72 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 1395 | . . . . . . . . 568 . . 151 . . . . 358 . 318 . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 1 | . . 1 . . . . . . . . . . . . . . . . . Average Corruption 1 | . . 1 . . . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 393 | . . . . . . . . 174 . . 116 . . . . 10 . 93 . Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . Melee 393 | . . . . . . . . 174 . . 116 . . . . 10 . 93 . Knockbacks 1 | . . . . . . . 1 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . 1 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 37 | . . . 37 . . . . . . . . . . . . . . . . Shots 1 | . . . 1 . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 300 | . 64 40 171 240 . . . . . 87 300 300 260 110 . 1 . . . Average Temperature 83 | . 23 16 59 102 . . . . . 39 121 133 96 45 . 1 . . . Received Heat Transfer 771 | . 24 . 111 24 . . 54 . . . . . . 27 81 405 . . 45 Effects 7 | . . . . . . . . . . . . 4 3 . . . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . . . . Interference 6 | . . . . . . . . . . . . 3 3 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . . . . . . . . . Heat Transferred 720 | . . . 361 359 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . . . . . . 2 . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 1 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Peak Influence 340 | . 150 169 333 253 . . 97 66 61 36 . . . . 340 . . . . Initial 100 | . . 64 65 93 . . . 44 46 31 . . . . 100 . . . . Average 103 | . 70 164 160 208 . . 21 56 53 33 . . . . 176 . . . . Maximum Alert Level 1 | . . . 1 1 . . . . . . . . . . 1 . . . . Low Security (%) 85 | 100 100 100 73 35 . 100 100 100 100 100 . . . . 60 . . . . Level 1 14 | . . . 26 64 . . . . . . . . . . 39 . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 3 | . 1 . 1 1 . . . . . . . . . . . . . . . Investigation 1 | . . . . 1 . . . . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . . . . . Reinforcement 2 | . 1 . 1 . . . . . . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Distress Signals 7 | . 1 . 2 . . . 1 . . . . . . 1 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 135 | . 9 2 18 8 . 3 7 . 1 . . 4 . 17 21 29 9 . 7 Peak Tracking Total 13 | . 3 2 4 3 . 3 7 . 1 . . 4 . 7 13 11 7 . 5 Tactical Retreats 24 | . . . 1 2 . . 1 . 1 . . . . 4 5 6 2 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Traps Triggered 1 | . . . . . . . . . 1 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Machines Disabled 4 | . 2 1 1 . . . . . . . . . . . . . . . . Max in Single Turn 1 | . 1 1 1 . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Machines Accessed 19 | . 1 . 1 1 1 . 2 1 . 2 . . . . . . 2 8 . Terminals 5 | . 1 . 1 . . . 1 1 . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 63 | . 2 . 1 1 1 . 6 1 . 2 . . . . . . 11 38 . Successful 57 | . 1 . 1 1 1 . 2 1 . 1 . . . . . . 11 38 . Failed 6 | . 1 . . . . . 4 . . 1 . . . . . . . . . Catastrophic 1 | . . . . . . . 1 . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 11 | . 1 . . . 1 . 1 1 . . . . 1 . 6 . . . . Terminals 6 | . 2 . 1 . . . 1 1 . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . 5 . . 1 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 55 | . 1 . 1 1 1 . . 1 . 1 . . . . . . 11 38 . Record 36 | . . . . . . . . . . . . . . . . . 10 26 . Part Schematic 4 | . . . . . . . . . . . . . . . . . . 4 . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . 4 . Open Door 2 | . . . . 1 . . . . . . . . . . . . 1 . . Open DSF 2 | . . . . . . . . 1 . 1 . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . . . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . Terminals 1 | . . . . . . . 1 . . . . . . . . . . . . Botnet 1 | . . . . . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 5 | . 1 . 1 . . . 2 . . 1 . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . 3 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . . . . . . . 13 . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Total Allies 9 | . . . . . . . . . . . . . 6 . . . 3 . . Largest Group 6 | . . . . . . . . . . . . . 6 6 . . 3 . . Highest-Rated Group 229 | . . . . . . . . . . . . . 229 229 . . 56 . . Highest-Rated Ally 51 | . . . . . . . . . . . . . 51 51 . . 20 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 34 | . . . . . . . . . . . . . . 29 . . 5 . . Total Damage 1003 | . . . . . . . . . . . . . . 773 . . 230 . . Kills 8 | . . . . . . . . . . . . . . 7 . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . Derelict Logs Recovered 7 | . . . . . . . . . . . 2 1 1 2 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 9 | . . . . . . . . . . . . . . . 9 . . . . Items 9 | . . . . . . . . . . . . . . . 9 . . . . Zionite Intel Received 1 | . . . . . . . . . . . . . . . 1 . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Turns Passed 5206 | 11 398 374 661 263 207 416 343 172 47 41 119 95 514 278 167 690 134 119 157 Spaces Moved 7469 | 22 228 223 454 249 225 373 350 235 122 152 458 405 1374 758 453 641 268 245 234 Core 499 | 22 73 . . . . . . . . . . . . . . 74 159 . 171 Treads . | . . . . . . . . . . . . . . . . . . . . Legs 731 | . 155 222 348 . . . . . . . . . . . . 6 . . . Wheels 1304 | . . . 106 249 225 373 350 1 . . . . . . . . . . . Hover 622 | . . . . . . . . . . . . . . . 101 521 . . . Flight 4313 | . . 1 . . . . . 234 122 152 458 405 1374 758 352 40 109 245 63 Fastest Speed 21 | 50 50 120 90 90 90 90 90 24 21 21 21 21 21 21 25 30 32 32 32 Average Speed 51 | 50 123 150 115 90 90 90 90 42 21 21 21 21 21 21 34 54 42 39 58 Slowest Speed 200 | 50 190 200 190 105 90 90 105 112 29 21 21 21 21 25 60 120 100 112 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . . 1 . 1 . 5 1 . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 26 43 35 59 61 89 35 6 81 4 59 68 91 78 17 72 50 62 38 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 6 | . . . . . . . . . . . . . 1 1 . . 1 3 . Known Exits Taken 10 | . . . . . . . . 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . . . . . Scrap Searched 14 | . . . . 1 . 1 . . . . 3 . 3 2 . 3 1 . . Spaces Dug 9 | . . . . . . . . . . . . . . 4 . 5 . . . Terrain Destroyed 19 | . . . 2 5 . . 3 . . . . . . 4 . 5 . . . Melee 9 | . . . . . . . . . . . . . . 4 . 5 . . . Projectile 3 | . . . . . . . 3 . . . . . . . . . . . . AOE 7 | . . . 2 5 . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Total 8584 | 21 283 245 546 273 230 453 376 289 141 158 478 413 1602 859 463 954 285 261 254 Wait 747 | . 3 3 11 3 . 81 . 7 . . 15 10 209 96 3 277 9 . 20 Move 7433 | 21 227 222 453 248 224 372 349 234 121 149 457 402 1373 748 450 640 267 244 232 Hop 8 | . . . . . . . . . . 1 . 1 . 4 1 . . . 1 Pick Up 62 | . 5 5 8 2 1 . 10 5 1 1 2 . 6 3 2 8 1 2 . Fast Attach 49 | . 6 2 14 6 1 . 2 2 . 1 . . 2 . 1 3 5 4 . Attach 29 | . . 2 1 . . . 1 10 . 2 . . 2 . 3 6 . 2 . Detach 14 | . 1 . 1 . . . 1 6 . 1 . . 2 . 1 . . 1 . Swap 15 | . . 1 6 . . . 2 3 1 2 . . . . . . . . . Drop 78 | . 1 1 21 7 4 . 7 8 . 1 2 . 8 4 2 4 3 4 1 Fire 91 | . 40 9 31 7 . . 4 . . . . . . . . . . . . Melee 40 | . . . . . . . . 14 . . 2 . . 4 . 16 . 4 . Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . 18 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 12 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 7) 410 | -10/Materials | Entered Mines 518 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 522 | -10/Mines | Found Prototype Device 591 | -10/Mines | Discovered new exit (range 8) 784 | -10/Mines | Entered Materials 784 | -9/Materials | Evolved 2 slots: Propulsion x2 870 | -9/Materials | Discovered new exit (range 6) 999 | -9/Materials | Discovered new exit (range 16) 1445 | -9/Materials | Entered Mines 1482 | -9/Mines | Discovered new exit (range 8) 1646 | -9/Mines | Met a Derelict shopkeep closing up shop 1704 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1704 | -9/Mines | Discovered new exit (range 5) 1708 | -9/Mines | Entered Exiles 1731 | -9/Exiles | Met 8R-AWN 1746 | -9/Exiles | Met EX-HEX 1774 | -9/Exiles | Met EX-BIN 1785 | -9/Exiles | Aligned with FarCom system 1786 | -9/Exiles | Given EX-Vault access code 1807 | -9/Exiles | Opened EX-Vault 1818 | -9/Exiles | Found Superbattery 1822 | -9/Exiles | Found AWS/Autocannon 1841 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1865 | -9/Exiles | Met EX-DEC 1901 | -9/Exiles | Discovered new exit (range 14) 1915 | -9/Exiles | Stole two prototypes: Superbattery, AWS/Autocannon 1915 | -9/Exiles | Entered Mines 2324 | -8/Mines | Discovered new exit (range 9) 2331 | -8/Mines | Entered Materials 2331 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2462 | -8/Materials | Identified Exp. Sensor Array 2656 | -8/Materials | Discovered new exit (range 19) 2674 | -8/Materials | Entered Factory 2674 | -7/Factory | Evolved 2 slots: Propulsion x2 2676 | -7/Factory | FarCom data flow suspended 2846 | -7/Factory | Identified exit to DSF 2846 | -7/Factory | Entered DSF 2869 | -7/DSF | Discovered new exit (range 19) 2872 | -7/DSF | Additional patrols routed to DSF 2893 | -7/DSF | Entered Factory 2893 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2933 | -6/Factory | Discovered new exit (range 5) 2934 | -6/Factory | Identified exit to Lower Caves 2934 | -6/Factory | Entered Lower Caves 2948 | -6/Lower Caves | Learned Factory terminal intel 3023 | -6/Lower Caves | Discovered new exit (range 7) 3024 | -6/Lower Caves | Identified exit to Lower Caves 3039 | -6/Lower Caves | Learned 8 Factory zone layouts 3053 | -6/Lower Caves | Entered another Lower Caves area 3058 | -6/Lower Caves | Discovered new exit (range 12) 3060 | -6/Lower Caves | Identified exit to Factory 3126 | -6/Lower Caves | Learned Factory garrison access intel 3138 | -6/Lower Caves | Spotted DQ-ZQZ(f) 3138 | -6/Lower Caves | Spotted UB-RYF(f) 3138 | -6/Lower Caves | Spotted 5C-YLZ(f) 3139 | -6/Lower Caves | Spotted FO-9NM(f) 3140 | -6/Lower Caves | Encountered a Master Thief 3145 | -6/Lower Caves | Encountered a Master Thief 3146 | -6/Lower Caves | Discovered new exit (range 13) 3148 | -6/Lower Caves | Identified exit to Zion 3148 | -6/Lower Caves | Entered Zion 3160 | -6/Zion | Received a visual enhancement algorithm 3165 | -6/Zion | Discovered new exit (range 20) 3191 | -6/Zion | Build established: Scout 3261 | -6/Zion | Found Prototype Device 3263 | -6/Zion | Identified Phasing AFG 3355 | -6/Zion | Gained Derelict followers 3401 | -6/Zion | Found CR-A16's Pointy Stick 3423 | -6/Zion | Imprinted 3425 | -6/Zion | Declared Zion's savior 3512 | -6/Zion | Identified exit to Proximity Caves 3662 | -6/Zion | Entered Proximity Caves 3662 | -5/Proximity Caves | Accompanied by 6 allies 3740 | -5/Proximity Caves | Learned location of Warlord (-4) 3809 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3845 | -5/Proximity Caves | Lost 3 allies 3940 | -5/Proximity Caves | Spotted B-75 Beast 3940 | -5/Proximity Caves | Entered Factory 3940 | -5/Factory | Evolved 2 slots: Utility x2 3941 | -5/Factory | Identified exit to Upper Caves 3943 | -5/Factory | Loaded intel: 26 terminal locations 3944 | -5/Factory | Loaded intel: 3 garrison access locations 3954 | -5/Factory | Discovered exit to Upper Caves (range 14) 3980 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 4107 | -5/Factory | Entered Upper Caves 4107 | -5/Upper Caves | Spotted JA-Y3W(f) 4107 | -5/Upper Caves | Spotted KF-YSJ(f) 4109 | -5/Upper Caves | Encountered a Master Thief 4109 | -5/Upper Caves | Encountered a Master Thief 4114 | -5/Upper Caves | Superbattery stolen by Master Thief 4119 | -5/Upper Caves | Weight Redist. System stolen by Master Thief 4146 | -5/Upper Caves | Learned 4 Factory zone layouts 4147 | -5/Upper Caves | Lost 3 parts (2n1u) 4775 | -5/Upper Caves | Lost 5 parts (1p3n1u) 4790 | -5/Upper Caves | Discovered new exit (range 16) 4796 | -5/Upper Caves | Identified exit to Upper Caves 4797 | -5/Upper Caves | Entered another Upper Caves area 4827 | -5/Upper Caves | Core integrity fell below 50% 4868 | -5/Upper Caves | A Commander dispatched an escort 4871 | -5/Upper Caves | Learned 8 Factory zone layouts 4871 | -5/Upper Caves | Learned Factory trap positions 4871 | -5/Upper Caves | Learned Extension trap positions 4871 | -5/Upper Caves | Learned Research stockpile data 4871 | -5/Upper Caves | Learned Armory terminal intel 4871 | -5/Upper Caves | Learned Factory garrison access intel 4914 | -5/Upper Caves | Discovered new exit (range 19) 4920 | -5/Upper Caves | Identified exit to Zhirov 4931 | -5/Upper Caves | Entered Zhirov 4931 | -5/Zhirov | Discovered new exit (range 3) 4937 | -5/Zhirov | Met Zhirov 4949 | -5/Zhirov | Found Alien Artifact 4949 | -5/Zhirov | Identified Integrated Reactor 4949 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 4972 | -5/Zhirov | Learned location of Quarantine (-3) 4972 | -5/Zhirov | Learned location of Testing (-2) 4972 | -5/Zhirov | Learned location of Command (-1) 4978 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4987 | -5/Zhirov | Found Alien Artifact 5050 | -5/Zhirov | Identified exit to Proximity Caves 5050 | -5/Zhirov | Entered Proximity Caves 5094 | -4/Proximity Caves | Core integrity fell below 20% 5207 | -4/Proximity Caves | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 05011_ 7E-MGS(L) destroyed. 05028_ Acquired Prototype Reactor. 05029_ Dropped Lgt. Nuclear Core. 05029_ Identified Fusion Reactor. 05030_ Dropped Fusion Reactor. 05032_ Acquired Prototype Storage. 05032_ Identified Adv. Energy Well. 05035_ Acquired Prototype Protection. 05035_ Identified Exp. Utility Shielding. 05050_ EXIT=IDENTIFIED: PROXIMITY CAVES LOCATION=PROXIMITY CAVES GOAL=ESCAPE 05090_ VTOL Module destroyed. 05153_ Dropped Adv. Energy Well. 05156_ Slug penetrates Wall. 05156_ Penetrated by Slug. 05157_ Slug penetrates Wall. 05159_ Penetrated by Slug. 05159_ Imp. Core Shielding destroyed. 05207_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#####??????????????????? | | ?????????????????????###?## #??????????????????? | | ?????#??????????????## ## #??????????????????? | | ????? ??????????##### ##??????????????????? | | ????? ????????### ##???????????????????? | | ????? ##??????# ##???????????????????? | | ????? #??????## #???????????????????? | | ????? #???????### #???????????????????? | | ??### #????????## ###???????????????????? | | ? $ ###??????# #????????????????????? | | ? ??????# #????????????????????? | | ? ???????# "#### #????????????????????? | | #? ???????# "### #????????????????????? | | ### #??????## " " #????????????????????? | | ## ##?????# "" " #????????????????????? | | #####?## """"" #????????????????????? | | $ ?? #??# """"" #????????????????????? | | ??? #?## " #????????????????????? | | ????# #?# " #????????????????????? | | #????# #?# "" """ #????????????????????? | | ###### #?## ###"" #????????????????????? | | #### ####" #????????????????????? | | gg gh# #????????????????????? | | ####### h @ #????????????????????? | | #????# ###????????????????????? | | #????# ##### #??????????????????????? | | #????#####???## #?????????????????????? | | ###?????????????# #???????????????????? | | #???????????????# ### #???????????????????? | | ## #???????????????###?######???????????????????? | | ## #????????????????????????????????????????????? | | ## #????????????????????????????????????????????? | | ## #????????????????????????????????????????????? | | ## ????????????????????????????????????????????? | | ?# ##???????????????????????????????????????????? | | ? #????????????????????????????????????????????? | | ? ????????????????????????????????????????????? | | ? ????????????????????????????????????????????? | | ? ##????????????????????????????????????????????? | | ?$#??????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ? ???????????????????????????????????????????????? | | ? ???????????????????????????????????????????????? | | ? ???????????????????????????????????????????????? | | ? ???????????????????????????????????????????????? | | ? ???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 33 Energy Capacity 1790 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 25 Core Shielding 30 Utility Shielding 90 Weapon Shielding 66 Evasion (%) 75 Recoil Reduction 1 Item Schematics ----------------- Angular Momentum Engine | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Lrn. Missile Launcher | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Mak. Hover Unit | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Drone Bay | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Mak. Terrain Scanner | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Point Defense System | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ L-41 Fighter | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive R-10 Processor | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed WaveContainmentPod Manual? 0 Play Time 01:35:59 Cumulative 82.6 hours Start 2024.03.20 @ 04:15:07 End 2024.05.04 @ 19:44:22 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 55 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/X11 Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a7c203b5-e24b-44cd-800b-c776b0b3d7a0