Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.16 @ 18:47:09 Player: YppY Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (15) 75 Value Destroyed (472) 472 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3307 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heat Sink Improved Targeting Computer Heavy Assault Rifle Improved Light Cannon Improved Light Cannon Peak State ------------ > --- POWER ------------ Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Weight Redist. System Improved Targeting Computer Medium Armor Plating Shield Generator > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Aluminum Leg Heat Sink Weight Redist. System Improved Targeting Computer Medium Armor Plating Hardened Light Armor Plating Heavy Assault Rifle Improved Light Cannon Improved Light Cannon Improved Light Cannon [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Gauss Rifle Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . 1 . . Propulsion . | . . . . . . . Utility 4 | . . 2 . 1 1 . Weapon 1 | . . . . . 1 . Parts Attached 27 | 5 1 7 4 2 6 2 Power 2 | 1 . . 1 . . . Engine 2 | 1 . . 1 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 5 | 2 . 2 . . . 1 Treads . | . . . . . . . Leg 5 | 2 . 2 . . . 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | . 1 4 2 1 2 1 Device 5 | . . 2 1 1 1 . Storage 1 | . 1 . . . . . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 4 | . . 2 1 . . 1 Artifact . | . . . . . . . Weapon 9 | 2 . 1 1 1 4 . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 6 | 2 . . 1 . 3 . Ballistic Cannon 3 | . . 1 . 1 1 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 13 | . . . . . . 13 Power 2 | . . . . . . 2 Propulsion 4 | . . . . . . 4 Utility 4 | . . . . . . 4 Weapon 3 | . . . . . . 3 Highest Loss Streak 3 | . . . . . . 3 To Critical Strikes . | . . . . . . . Average Backups 6 | . . 4 9 8 6 7 Power . | . . . . . . . Propulsion . | . . . 1 1 1 . Utility 3 | . . 2 5 6 4 3 Weapon 2 | . . 1 2 1 . 3 Tool/Special . | . . . . . . . Unused Backups 10 | . 1 . 6 1 . 2 Power . | . . . . . . . Propulsion 2 | . . . 1 1 . . Utility 5 | . 1 . 2 . . 2 Weapon 3 | . . . 3 . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 82 | . 76 81 100 99 99 65 Engine 10 | . 14 11 11 18 15 6 Leg 16 | . 28 22 22 18 15 10 Device 15 | . . 11 22 26 23 11 Storage 7 | . 5 5 11 9 7 6 Processor 3 | . . . . . 6 7 Protection 7 | . . 9 11 9 7 5 Ballistic Gun 14 | . 28 20 11 4 6 15 Ballistic Cannon 5 | . . 1 11 13 16 . Peak Build Rating 33 | 5 6 12 20 23 33 33 Average Rating 18 | 3 5 8 17 22 27 21 On Entrance 14 | . 5 6 12 20 23 33 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 49 | 9 19 25 34 42 46 49 Greatest Support 26 | 20 20 26 26 26 26 26 Greatest Overweight (x) 3 | 1 . . 1 1 1 3 Average Overweight (x) . | . . . . 1 1 . Largest Inventory Capacity 10 | 5 10 10 10 10 10 10 Average Capacity 9 | 5 7 7 10 10 10 9 Most Carried 10 | 4 2 9 10 9 10 9 Average Carried 6 | 1 . 4 9 8 6 7 Final Capacity 10 | 5 10 10 10 10 10 5 Final Carried 10 | 1 1 9 10 8 9 5 Class Distribution -------------------- 35% | Mutant 33% | Scavenger-Mutant 23% | Scavenger-Tank 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Matter Collected 861 | 202 130 181 113 50 32 153 Remotely . | . . . . . . . Salvage Created 522 | . 97 248 47 33 32 65 Parts 43 | . 9 20 1 4 5 4 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 8 | . . . . . . 8 Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Combat Hostiles Destroyed 13 | . 1 6 1 1 1 3 Guns 11 | . 1 6 1 . . 3 Cannons 2 | . . . . 1 1 . Classes Destroyed 5 | . 3 2 . . . . Hauler 1 | . 1 . . . . . Operator 1 | . 1 . . . . . Swarmer 4 | . . 1 . . . 3 Grunt 5 | . 1 3 . . 1 . Sentry 4 | . . 2 1 1 . . Best Kill Streak 3 | . 2 2 1 1 1 3 Combat Bots Only 3 | . 1 2 1 1 1 3 Max Kills in Single Turn 2 | . 1 1 1 1 1 2 Gunslinging 1 | . . . . . . 1 Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Hostile Shots Fired 350 | . 4 33 3 6 . 304 Missed 147 | . . 10 . 1 . 136 Hits 203 | . 4 23 3 5 . 168 Projectile 203 | . 4 23 3 5 . 168 Critical Strikes 3 | . . . . 1 . 2 Damage Taken 2222 | . 42 295 40 52 . 1793 Core 750 | . 20 24 . . . 706 Absorbed by Shields 104 | . . . . 19 . 85 Core Remaining (%) 96 | 100 92 . 94 100 . . Volleys Fired 55 | . 12 25 4 3 1 10 Largest 3 | . 2 2 2 2 3 3 Hottest 89 | . 40 40 53 66 89 84 Shots Fired 121 | . 24 50 8 6 3 30 Gun 109 | . 24 50 4 . 1 30 Cannon 12 | . . . 4 6 2 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 121 | . 24 50 8 6 3 30 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 11 | . 3 5 6 11 2 6 Robot Miss Streak 3 | . 3 3 1 . 1 3 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 71 | . 12 28 6 5 2 18 Core Hits 32 | . 7 12 2 1 2 8 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 2 | . 1 1 . . . . Destroy 2 | . 1 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1284 | . 174 405 112 113 43 437 Guns 1032 | . 174 394 42 . . 422 Cannons 226 | . . . 70 113 43 . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 26 | . . 11 . . . 15 Kinetic 1258 | . 174 394 112 113 43 422 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 7 | . . . . . . 7 Shots . | . . . . . . . Rammed 4 | . . . . . . 4 Targets Rammed 5 | . . 1 . . . 4 Kicked 1 | . . 1 . . . . Crushed . | . . . . . . . Highest Temperature 344 | . . . . . . 344 Average Temperature 149 | . . . . . . 149 Received Heat Transfer 641 | . 24 108 9 12 . 488 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 60 | . 20 60 20 30 20 . Initial 7 | . . . 7 . . . Average 6 | . 4 23 . 2 . . Influence Increases 400 | . 50 160 20 35 20 115 Destroy 0b10 Robot/C 260 | . 20 120 20 20 20 60 Destroy 0b10 Robot/NC 10 | . 10 . . . . . Destroy Leader 62 | . 2 40 . 10 . 10 Successful Hack 23 | . 18 . . 5 . . Lose Combat Pursuer 45 | . . . . . . 45 Influence Decreases 394 | . 50 140 40 35 20 109 Entered New Map 13 | . . . 13 . . . Time Decay 362 | . 41 140 27 35 20 99 Lost Part 10 | . . . . . . 10 Purge Threat 9 | . 9 . . . . . Squads Dispatched 2 | . . 1 . 1 . . Investigation 1 | . . . . 1 . . Extermination . | . . . . . . . Reinforcement 1 | . . 1 . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Distress Signals 2 | . . 2 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 31 | . 4 13 2 1 1 10 Peak Tracking Total 5 | . 2 5 1 1 1 4 Tactical Retreats 2 | . . . . . . 2 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Machines Accessed 9 | . 4 2 . 3 . . Terminals 8 | . 4 2 . 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Total Hacks 18 | . 6 3 . 9 . . Successful 14 | . 4 3 . 7 . . Failed 4 | . 2 . . 2 . . Catastrophic 1 | . . . . 1 . . Database Lockouts . | . . . . . . . Manual 6 | . 3 . . 3 . . Terminals 15 | . 6 3 . 6 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . . 3 . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . 3 3 . 3 . . Record 2 | . 1 . . 1 . . Robot Analysis 1 | . . 1 . . . . Prototype ID Bank 1 | . 1 . . . . . Alert Level 2 | . . 1 . 1 . . Unreport Threat 1 | . 1 . . . . . Locate Traps 1 | . . 1 . . . . Zone Layout 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . 2 . . Insert Component 1 | . . . . 1 . . Analyze 1 | . . . . 1 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . 1 . . 2 . . Terminals 3 | . 1 . . 2 . . Botnet 3 | . 1 . . 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used 1 | . 1 . . . . . Hacking Detections 6 | . 3 2 . 1 . . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Active Infowar (turns) . | . . . . . . . Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered 3 | . . . 1 . . 2 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Turns Passed 2500 | 55 178 338 473 236 257 963 Spaces Moved 1495 | 40 114 189 273 117 127 635 Core 169 | 10 . . . . . 159 Treads . | . . . . . . . Legs 1326 | 30 114 189 273 117 127 476 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 190 190 50 Average Speed 149 | 112 120 120 162 190 190 144 Slowest Speed 260 | 120 120 120 190 190 190 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 5 32 25 65 14 6 79 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . . 1 . . 1 Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . . 1 . . 3 Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Total 1648 | 50 131 249 297 126 139 656 Wait 15 | . 2 12 . . . 1 Move 1489 | 39 113 188 272 116 126 635 Hop . | . . . . . . . Pick Up 36 | 6 2 12 9 2 4 1 Fast Attach 1 | . . 1 . . . . Attach 16 | 5 1 3 . 2 2 3 Detach 2 | . . 1 . . . 1 Swap 14 | . . 4 4 1 5 . Drop 15 | . 1 2 8 2 1 1 Fire 55 | . 12 25 4 3 1 10 Melee . | . . . . . . . Ram 4 | . . . . . . 4 Kick 1 | . . 1 . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 14) 216 | -10/Materials | Discovered new exit (range 16) 234 | -10/Materials | Entered another Materials area 234 | -9/Materials | Evolved 2 slots: Utility x2 305 | -9/Materials | Build established: Mutant 566 | -9/Materials | Discovered new exit (range 6) 572 | -9/Materials | Entered Mines 591 | -9/Mines | Met a Derelict bent on vengeance 695 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 768 | -9/Mines | Build established: Scavenger-Mutant 966 | -9/Mines | Learned location of Zion (-7) 998 | -9/Mines | Discovered new exit (range 5) 1045 | -9/Mines | Entered Materials 1045 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1274 | -8/Materials | Discovered new exit (range 5) 1281 | -8/Materials | Entered Factory 1281 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1515 | -7/Factory | Discovered new exit (range 12) 1538 | -7/Factory | Entered Lower Caves 1581 | -7/Lower Caves | Build established: Scavenger-Tank 1588 | -7/Lower Caves | Learned location of Extension (-6) 1840 | -7/Lower Caves | Spotted B-75 Beast 2012 | -7/Lower Caves | Learned location of 1 exit from Factory 2076 | -7/Lower Caves | Lost 3 parts (1p1n1w) 2171 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2297 | -7/Lower Caves | Lost 3 parts (1n1u1w) 2344 | -7/Lower Caves | Build established: Mutant 2404 | -7/Lower Caves | Core integrity fell below 50% 2491 | -7/Lower Caves | Core integrity fell below 20% 2501 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02271_ Found Terrain Scan Processor. 02271_ Found Arm. Wheel. 02271_ Found 64 Matter. 02390_ Searching scrap... 02390_ Found Target Analyzer. 02390_ Found Gauss Rifle. 02390_ Found Adv. Treads. 02390_ Found Deuterium Engine. 02390_ Found 65 Matter. 02403_ Carbon-fiber Leg destroyed. 02422_ Dropped Med. Storage Unit. 02484_ S-27 Virus destroyed. 02494_ Slammed into S-27 Virus. 02494_ Destabilizing: System corrupted (+2). 02495_ Slammed into S-27 Virus. 02497_ VTOL Module fries itself beyond repair. 02497_ Slammed into S-27 Virus. 02498_ Autogun fries itself beyond repair. 02500_ Lgt. Nuclear Core fries itself beyond repair. 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Organ Harvest Safety First Challenges ------------ None Game ------ Seed ExperimentalAssembledCharge Manual? 0 Play Time 00:41:57 Cumulative 94.9 hours Start 2025.11.16 @ 18:04:02 End 2025.11.16 @ 18:47:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 31 Gallery% 49 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 942f37ee-4efb-4007-a83f-bad7419e2645