Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.22 @ 16:42:19 Player: Caluan Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (514) 514 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2229 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Makeshift Light Armor Plating > --- WEAPON (3) ------- Subdweller Machine Gun Barrage Gun > --- INVENTORY (15) --- Subdweller Power Source Light Nuclear Core Light Treads Improved Heat Sink High-capacity Matter Pod (200) Subdweller Optics Hacking Suite Subdweller Laser Subdweller Laser Heavy Assault Rifle Heavy Assault Rifle Subdweller Machine Gun Scrap Shield Fragment (48) Scrap Shield Fragment (48) Scrap Shield Fragment (47) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Barrage Gun > --- INVENTORY -------- Subdweller Power Source Light Nuclear Core Light Treads Light Treads Improved Heat Sink High-capacity Matter Pod Subdweller Optics Hacking Suite Subdweller Laser Heavy Assault Rifle Heavy Assault Rifle Subdweller Machine Gun Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment [Rating: 17] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Protection Makeshift Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon 1 | . . . 1 Parts Attached 17 | 6 6 5 . Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 1 1 . Treads 4 | 2 1 1 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 2 1 . Device 1 | . 1 . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 6 | 2 2 2 . Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 5 | 1 2 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . . 1 . Power . | . . . . Propulsion 1 | . . 1 . Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . . 1 . To Critical Strikes . | . . . . Average Backups 7 | . 3 11 . Power 1 | . . 2 . Propulsion 1 | . . 1 . Utility 2 | . 1 3 . Weapon 2 | . . 4 . Tool/Special . | . . . . Unused Backups 12 | . . . 12 Power 2 | . . . 2 Propulsion 1 | . . . 1 Utility 4 | . . . 4 Weapon 5 | . . . 5 Tool/Special . | . . . . Average Slot Usage (%) 91 | . 85 97 . Engine 14 | . 14 14 . Treads 27 | . 28 27 . Storage 14 | . 14 14 . Protection 6 | . . 11 . Energy Gun 4 | . 9 . . Ballistic Gun 23 | . 18 28 . Peak Build Rating 17 | 6 10 17 . Average Rating 11 | 4 7 15 . On Entrance 8 | . 6 10 17 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 38 | 13 33 38 . Greatest Support 40 | 40 40 40 . Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 . Average Capacity 14 | 7 14 15 . Most Carried 15 | 4 9 15 . Average Carried 9 | . 4 14 . Final Capacity 15 | 8 15 15 15 Final Carried 15 | . 9 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 821 | 251 344 226 . Remotely . | . . . . Salvage Created 852 | . 549 303 . Parts 63 | . 37 26 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 16 | . . 16 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 17 | . 11 6 . Guns 17 | . 11 6 . Classes Destroyed 9 | . 7 2 . Worker 1 | . 1 . . Hauler 2 | . 2 . . Recycler 1 | . 1 . . Operator 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 7 | . 6 1 . Grunt 5 | . 5 . . Sentry 1 | . . 1 . Subdweller 4 | . . 4 . Best Kill Streak 4 | . 4 3 . Combat Bots Only 3 | . 3 3 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 79 | . 52 27 . Missed 25 | . 9 16 . Hits 54 | . 43 11 . Projectile 54 | . 43 11 . Critical Strikes 3 | . 1 2 . Damage Taken 816 | . 472 344 . Core 80 | . 63 17 . Absorbed by Shields . | . . . . Core Remaining (%) 84 | 100 . 68 . Volleys Fired 67 | . 39 28 . Largest 2 | . 2 2 . Hottest 70 | . 70 58 . Shots Fired 131 | . 78 53 . Gun 131 | . 78 53 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 101 | . 48 53 . Thermal 30 | . 30 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 9 | . 9 8 . Robot Miss Streak 4 | . 4 3 . Penetration Max . | . . . . Secondary Targets 5 | . 3 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 82 | . 49 33 . Core Hits 39 | . 26 13 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 1 1 . Burn 1 | . 1 . . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1141 | . 607 534 . Guns 1112 | . 578 534 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 29 | . 29 . . Kinetic 849 | . 315 534 . Thermal 263 | . 263 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 3 | . 3 . . Targets Rammed 5 | . 5 . . Kicked . | . . . . Crushed 2 | . 2 . . Highest Temperature 181 | . 181 . . Average Temperature 59 | . 59 . . Received Heat Transfer 261 | . 207 54 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 851 | . 851 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 150 | . 150 . . Initial . | . . . . Average 57 | . 61 . . Influence Increases 398 | . 358 40 . Destroy 0b10 Robot/C 260 | . 220 40 . Destroy 0b10 Robot/NC 30 | . 30 . . Destroy Leader 56 | . 56 . . Successful Hack 21 | . 21 . . Destroy Structure 1 | . 1 . . Lose Combat Pursuer 30 | . 30 . . Influence Decreases 398 | . 281 117 . Entered New Map 37 | . . 37 . Time Decay 361 | . 281 80 . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 3 | . 3 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | . 20 20 . Peak Tracking Total 7 | . 6 7 . Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 3 | . 3 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 6 . . Successful 4 | . 4 . . Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 4 | . 4 . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 3 . . Terminals 3 | . 3 . . Botnet 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 16 | . 16 . . Terrain 16 | . 16 . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 2163 | 54 1007 1102 . Spaces Moved 1138 | 37 481 620 . Core 15 | 15 . . . Treads 1123 | 22 481 620 . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 . Average Speed 158 | 115 160 160 . Slowest Speed 160 | 160 160 160 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 4 89 49 1 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 4 | . . 4 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1373 | 48 645 680 . Wait 111 | . 94 17 . Move 1135 | 36 480 619 . Hop . | . . . . Pick Up 29 | 6 15 8 . Fast Attach 1 | . . 1 . Attach 9 | 6 2 1 . Detach . | . . . . Swap 7 | . 4 3 . Drop 9 | . 6 3 . Fire 67 | . 39 28 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 5 | . 5 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat x2] / [*Rec]) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 8) 625 | -10/Materials | Discovered new exit (range 12) 986 | -10/Materials | Discovered new exit (range 5) 1040 | -10/Materials | Discovered new exit (range 15) 1062 | -10/Materials | Entered Subcaves 1063 | -10/Subcaves | Approached by a straggling Scientist 1078 | -10/Subcaves | Discovered new exit (range 16) 1455 | -10/Subcaves | Ambushed by swarm of Subdwellers 1459 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1587 | -10/Subcaves | Discovered new exit (range 15) 1695 | -10/Subcaves | Learned location of Zion (-7) 1695 | -10/Subcaves | Met a Zionite searching for "candidates" 1724 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1728 | -10/Subcaves | Learned location of Mines (-9) 1869 | -10/Subcaves | Discovered new exit (range 15) 2164 | -10/Subcaves | Entered Materials 2164 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2164 | -8/Materials | Self-destructed Last Messages --------------- 01823_ CG-H26(c) destroyed. 01825_ IT-BLV(R) destroyed. 01827_ Acquired 3 matter. 01843_ Acquired 46 matter. 01850_ Dropped Hvy. Assault Rifle. 01869_ EXIT=FOUND 01886_ S-10 Pest destroyed. 01886_ Y-45 Defender destroyed. 01891_ Lgt. Treads fries itself beyond repair. 01891_ Lgt. Armor Plating fries itself beyond repair. 01894_ Acquired 17 matter. 01895_ Heat Sink fries itself beyond repair. 01897_ Lgt. Treads fries itself beyond repair. 01897_ Acquired 5 matter. 01899_ Imp. Ion Engine fries itself beyond repair. PARAMETERS=PROPULSION+1,UTILITY+2,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# +?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ??????????????????????? #?????????????????????? | | ??????????????????????? 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Y?????????????????????? | | ???????????????????????T" "?????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 100 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultMachineBlasthammer Manual? 0 Play Time 00:10:08 Cumulative 320.2 hours Start 2026.09.22 @ 16:30:54 End 2026.09.22 @ 16:42:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 355 Rogue 355 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 60 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85d030f4-35be-4a31-92a9-075a2867bc4e