Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.14 @ 08:21:41 Player: Happytimes Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (16) 80 Value Destroyed (398) 398 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2878 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 482/550 Matter 300/300 Energy 415/415 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Weight Redist. System > --- WEAPON (3) ------- Heavy Flail Scythe > --- INVENTORY (8) ---- Heat Sink Large Storage Unit Actuator Array Beam Rifle Heavy Assault Rifle Grenade Launcher Datajack Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Cloak of Protection > --- WEAPON ----------- Heavy Particle Gun Heavy Flail Scythe > --- INVENTORY -------- Heat Sink Large Storage Unit Actuator Array Beam Rifle Heavy Assault Rifle Grenade Launcher Datajack Mining Laser [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Cloak of Protection Storage Small Storage Unit Processor Targeting Computer Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Parts Attached 25 | 5 4 3 6 . 7 Power 2 | 1 . . . . 1 Engine 2 | 1 . . . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 5 | 2 . 2 . . 1 Treads . | . . . . . . Leg 5 | 2 . 2 . . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 1 1 6 . 1 Device 5 | . . 1 3 . 1 Storage 4 | 1 . . 3 . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 8 | 1 3 . . . 4 Energy Gun 2 | 1 . . . . 1 Energy Cannon 2 | . 2 . . . . Ballistic Gun 1 | . . . . . 1 Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 1 3 . 1 Parts Lost 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility . | . . . . . . Weapon 3 | . . . . . 3 Highest Loss Streak 2 | . . . . . 2 Average Slot Usage (%) 97 | . 97 100 100 100 86 Engine 14 | . 14 14 14 14 16 Leg 27 | . 28 28 28 28 26 Device 9 | . . 6 14 14 14 Storage 13 | . 14 14 14 14 9 Processor 4 | . 12 7 . . . Energy Gun 12 | . 14 14 14 14 6 Energy Cannon 11 | . 12 14 14 14 2 Impact Weapon 1 | . . . . . 7 Naked Turns . | . . . . . . Heaviest Build 37 | 11 14 15 26 26 37 Greatest Support 36 | 20 20 20 20 20 36 Greatest Overweight (x) 1 | 1 . . 1 1 1 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 8 | 6 6 6 8 8 8 Average Capacity 6 | 5 6 6 6 8 8 Most Carried 8 | 4 4 6 6 6 8 Average Carried 5 | 1 2 4 5 5 6 Final Capacity 8 | 6 6 6 8 8 8 Final Carried 8 | . 4 5 6 6 8 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 460 | 205 104 31 . . 120 Remotely . | . . . . . . Salvage Created 520 | . 266 98 . . 156 Parts 34 | . 21 3 . . 10 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 11 | . 6 2 . . 3 Melee 1 | . . . . . 1 Guns 3 | . 2 . . . 1 Cannons 3 | . 1 2 . . . AOE 3 | . 3 . . . . Classes Destroyed 9 | . 7 . . . 2 Worker 1 | . 1 . . . . Builder 1 | . 1 . . . . Hauler 1 | . 1 . . . . Operator 1 | . 1 . . . . Watcher 1 | . 1 . . . . Swarmer 3 | . 3 . . . . Grunt 5 | . 3 2 . . . Sentry 2 | . . . . . 2 Hunter 1 | . . . . . 1 Best Kill Streak 9 | . 9 2 . . 1 Combat Bots Only 3 | . 3 2 . . 1 Max Kills in Single Turn 3 | . 3 1 . . 1 Gunslinging . | . . . . . . Exploded 2 | . 2 . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 857 | . 104 79 . . 674 Core 79 | . 11 . . . 68 Absorbed by Shields . | . . . . . . Core Remaining (%) 97 | 100 . . . 95 . Volleys Fired 22 | . 11 5 . . 6 Largest 2 | . 2 2 . . 2 Hottest 100 | . 100 100 . . 100 Shots Fired 44 | . 22 10 . . 12 Gun 22 | . 11 5 . . 6 Cannon 20 | . 9 5 . . 6 Launcher 2 | . 2 . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal 20 | . 9 5 . . 6 Explosive 2 | . 2 . . . . Electromagnetic 22 | . 11 5 . . 6 Robot Hit Streak 11 | . 5 7 . . 11 Robot Miss Streak 1 | . 1 1 . . 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 44 | . 14 7 . . 23 Core Hits 21 | . 13 4 . . 4 Critical Hits 1 | . . . . . 1 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Melee Attacks 17 | . . . . . 17 Impact 8 | . . . . . 8 Slashing 9 | . . . . . 9 Piercing . | . . . . . . Sneak Attacks 2 | . . . . . 2 Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . . . 1 Damage Inflicted 1230 | . 493 112 . . 625 Guns 244 | . 131 55 . . 58 Cannons 191 | . 51 53 . . 87 Explosions 311 | . 311 . . . . Melee 480 | . . . . . 480 Ramming 4 | . . 4 . . . Kinetic . | . . . . . . Thermal 285 | . 145 53 . . 87 Explosive 217 | . 217 . . . . Electromagnetic 244 | . 131 55 . . 58 Impact 150 | . . . . . 150 Slashing 330 | . . . . . 330 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 72 | . 10 . . . 62 Projectiles . | . . . . . . Explosions 10 | . 10 . . . . Melee 62 | . . . . . 62 Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 36 | . 36 . . . . Shots 2 | . 2 . . . . Rammed . | . . . . . . Targets Rammed 1 | . . 1 . . . Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 273 | . 273 237 . . 117 Average Temperature 93 | . 97 124 . . 52 Received Heat Transfer 174 | . 24 42 . . 108 Effects 1 | . 1 . . . . Energy Bleed 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 2 | . . 1 . . 1 Impact Corruptions 1 | . . . . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 507 | . 211 111 . . 185 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 229 | . 229 95 . . 112 Initial 30 | . . 30 . . . Average 46 | . 101 35 . . 66 Maximum Alert Level 1 | . 1 . . . . Low Security (%) 96 | 100 73 100 . 100 100 Level 1 3 | . 26 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 2 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 21 | . 12 2 . . 7 Peak Tracking Total 5 | . 5 2 . . 3 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 4 | . 2 1 . . 1 Terminals 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 13 | . 7 2 . . 4 Successful 5 | . 2 2 . . 1 Failed 8 | . 5 . . . 3 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 6 | . 4 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 3 . . . . Scanalyzers 4 | . . . . . 4 Garrison Access . | . . . . . . Terminal Hacks 4 | . 2 2 . . . Alert Level 1 | . 1 . . . . Unreport Threat 1 | . 1 . . . . Dispatch Records 1 | . . 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 1 | . . . . . 1 Insert Component 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 . . . 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 1 Highest-Rated Group 31 | . . . . 31 31 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 2217 | 41 246 889 395 226 420 Spaces Moved 1466 | 35 160 646 265 139 221 Core 14 | 14 . . . . . Treads . | . . . . . . Legs 1452 | 21 160 646 265 139 221 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 150 120 Average Speed 126 | 93 120 120 135 150 129 Slowest Speed 150 | 120 120 120 150 150 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 4 37 99 62 43 13 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . 1 . 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 18 | . 18 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 18 | . 18 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 1751 | 43 191 748 299 157 313 Wait 196 | . 11 92 22 17 54 Move 1461 | 34 159 645 264 138 221 Hop . | . . . . . . Pick Up 24 | 4 6 2 4 1 7 Fast Attach 5 | 1 . . 1 . 3 Attach 10 | 4 2 . . . 4 Detach . | . . . . . . Swap 10 | . 2 3 5 . . Drop 6 | . . . 3 1 2 Fire 22 | . 11 5 . . 6 Melee 16 | . . . . . 16 Ram . | . . . . . . Kick 1 | . . 1 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 42 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 14) 288 | -10/Materials | Entered Mines 310 | -10/Mines | Build established: Mutant 357 | -10/Mines | Found a hidden stash of uninstalled traps 444 | -10/Mines | Learned location of Storage (-8) 458 | -10/Mines | Learned location of 1 exit from Materials 563 | -10/Mines | Discovered new exit (range 15) 599 | -10/Mines | Discovered new exit (range 5) 681 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 683 | -10/Mines | Found Prototype Device 738 | -10/Mines | Identified Exp. Sensor Array 1169 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1170 | -10/Mines | Discovered new exit (range 5) 1177 | -10/Mines | Entered Exiles 1206 | -10/Exiles | Met 8R-AWN 1228 | -10/Exiles | Met EX-HEX 1261 | -10/Exiles | Met EX-BIN 1275 | -10/Exiles | Aligned with FarCom system 1276 | -10/Exiles | Given EX-Vault access code 1314 | -10/Exiles | Opened EX-Vault 1321 | -10/Exiles | Found Prototype Storage 1322 | -10/Exiles | Identified Superbattery 1332 | -10/Exiles | Found Prototype Device 1333 | -10/Exiles | Identified Cloak of Protection 1342 | -10/Exiles | Found Prototype Device 1343 | -10/Exiles | Identified Trap Reconfigurator 1406 | -10/Exiles | Exiles lab attacked by MAIN.C 1557 | -10/Exiles | Discovered new exit (range 10) 1572 | -10/Exiles | Left Exiles lab with Cloak of Protection 1572 | -10/Exiles | Entered Mines 1575 | -9/Mines | Received a Mining Laser from a helpful Derelict 1593 | -9/Mines | Learned location of Zion (-6) 1778 | -9/Mines | Discovered new exit (range 5) 1798 | -9/Mines | Entered Materials 1798 | -8/Materials | Accompanied by 1 ally 1798 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 1799 | -8/Materials | Identified exit to Factory 2218 | -8/Materials | Self-destructed Last Messages --------------- 02047_ Acquired Prototype Energy Gun. 02047_ Identified Hvy. Particle Gun. 02059_ Dropped Broken Exp. Sensor Array. 02060_ Acquired Actuator Array. 02092_ Dropped Hvy. Assault Rifle. 02093_ Acquired Scythe. 02117_ Sneak attack on R-06 Scavenger. 02117_ R-06 Scavenger suffers critical hit. 02117_ Destroyed Lgt. Ion Engine. 02122_ K-01 Serf collects debris. 02138_ Sneak attack on M-13 Machinist. 02138_ Destroyed Lgt. Ion Engine. 02138_ Destroyed Wheel. 02140_ K-01 Serf collects debris. 02141_ Acquired 30 matter. 02147_ K-01 Serf collects debris. 02208_ Aluminum Leg destroyed. 02210_ Hvy. Flail follow-up attack on L-31 Rogue. 02212_ Hvy. Particle Gun destroyed. 02215_ Cloak of Protection severed. 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