Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.10.03 @ 20:29:41 Player: f3-rnm Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (158) 790 Value Destroyed (4516) 4516 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (456) 456 TOTAL SCORE: 9762 Bonus ------- High Alert Combat Kills 116 Follower Combat Kills 74 Met Data Miner 300 Friendly Fire -34 Cogmind --------- Core Integrity 490/700 Matter 61/300 Energy 100/100 System Corruption 1% Temperature Warm (132) Movement Core (1400) Ox27 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Coolant Injector Huge Storage Unit Improved Light Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Heavy Ion Engine Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Armored Wheel Armored Wheel Coolant Injector Large Matter Pod (150) Hardlight Generator High-powered Tractor Beam Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Heavy Rocket Launcher Heavy Flail Peak State ------------ > --- POWER ------------ Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Armored Wheel > --- UTILITY ---------- Improved Heat Sink Coolant Injector Huge Storage Unit Heavy Armor Plating > --- WEAPON ----------- Plasma Cannon Heavy Rocket Launcher > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Armored Wheel Armored Wheel Coolant Injector Large Matter Pod Heavy Armor Plating Heavy Armor Plating Improved Light Armor Plating Hardlight Generator High-powered Tractor Beam Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Plasma Cannon Assault Cannon Heavy Flail [Rating: 43] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Light Cannon Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . 2 . . . 2 2 . . . . Power 1 | . . . . . . . 1 . . . . Propulsion 2 | . . 1 . . . 1 . . . . . Utility 3 | . . 1 . . . 1 1 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 104 | 6 7 37 10 1 2 21 11 . 2 2 5 Power 13 | 1 . 6 1 . . 3 2 . . . . Engine 13 | 1 . 6 1 . . 3 2 . . . . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 24 | 2 1 13 1 . . 6 1 . . . . Treads 23 | 2 1 13 1 . . 6 . . . . . Leg . | . . . . . . . . . . . . Wheel 1 | . . . . . . . 1 . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 30 | 1 4 7 3 . . 6 6 . . . 3 Device 11 | . . 4 3 . . 1 3 . . . . Storage 6 | 1 3 2 . . . . . . . . . Processor 1 | . 1 . . . . . . . . . . Hackware . | . . . . . . . . . . . . Protection 12 | . . 1 . . . 5 3 . . . 3 Artifact . | . . . . . . . . . . . . Weapon 37 | 2 2 11 5 1 2 6 2 . 2 2 2 Energy Gun 2 | 2 . . . . . . . . . . . Energy Cannon 10 | . . 3 1 1 1 1 . . 1 1 1 Ballistic Gun 1 | . . 1 . . . . . . . . . Ballistic Cannon 15 | . 2 6 1 . 1 3 1 . . . 1 Launcher 8 | . . 1 3 . . 2 . . 1 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . 4 1 . . . . . . . . Parts Lost 26 | . . 7 1 . . 4 3 . . . 11 Power 3 | . . 1 . . . . . . . . 2 Propulsion 7 | . . 1 1 . . 2 1 . . . 2 Utility 9 | . . 2 . . . 1 2 . . . 4 Weapon 7 | . . 3 . . . 1 . . . . 3 Highest Loss Streak 8 | . . 2 1 . . 3 2 . . . 8 To Critical Strikes 2 | . . 1 1 . . . . . . . . Average Slot Usage (%) 94 | . 91 98 99 77 100 99 90 92 92 77 86 Engine 11 | . 14 10 11 11 11 9 13 15 15 15 12 Treads 30 | . 28 32 32 33 33 35 24 23 23 23 21 Wheel 1 | . . . . . . . 3 7 7 7 6 Device 15 | . . 14 21 22 22 18 13 15 15 15 15 Storage 9 | . 14 11 11 11 11 9 7 7 7 7 7 Processor 1 | . 6 3 . . . . . . . . . Protection 5 | . . 3 . . . 8 11 7 7 7 6 Energy Cannon 6 | . . 5 11 . 11 7 7 7 6 . 6 Ballistic Cannon 9 | . 18 16 6 . 11 8 6 7 . . . Launcher 1 | . . . 3 . . 1 . . 7 . 6 Naked Turns . | . . . . . . . . . . . . Heaviest Build 130 | 13 31 100 101 90 93 106 129 128 130 130 130 Greatest Support 83 | 40 40 69 66 63 63 83 80 12 12 12 12 Greatest Overweight (x) 10 | . . 1 2 1 1 1 10 10 10 10 10 Average Overweight (x) 2 | . . . 1 1 1 1 5 10 10 9 9 Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 5 11 21 25 25 25 25 25 25 25 25 25 Most Carried 25 | 5 15 25 25 25 24 25 25 25 25 25 25 Average Carried 22 | 2 10 21 24 24 23 24 24 25 25 25 23 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 3 15 25 24 25 23 25 25 25 25 25 19 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 3705 | 235 514 1394 232 . . 722 288 13 203 . 104 Remotely . | . . . . . . . . . . . . Salvage Created 4082 | . 383 1529 277 . . 854 334 . 172 . 533 Parts 241 | . 27 93 37 . . 46 15 . 11 . 12 Haulers Intercepted 10 | . 1 6 . . . 3 . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . 8 . 7 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 122 | . 11 37 19 . . 22 8 . 10 . 15 Melee 1 | . . . . . . . . . . . 1 Cannons 78 | . 11 33 7 . . 16 8 . 2 . 1 AOE 42 | . . 4 12 . . 6 . . 8 . 12 Classes Destroyed 15 | . 6 5 . . . . 3 . . . 1 Worker 8 | . 1 3 1 . . 2 1 . . . . Builder 3 | . 1 1 1 . . . . . . . . Tunneler 3 | . . 2 . . . 1 . . . . . Hauler 10 | . 1 6 . . . 3 . . . . . Recycler 1 | . . 1 . . . . . . . . . Operator 4 | . . 1 . . . 3 . . . . . Watcher 7 | . 2 5 . . . . . . . . . Swarmer 36 | . 3 4 15 . . 6 . . 6 . 2 Saboteur 1 | . . . . . . . . . . . 1 Grunt 53 | . 8 21 4 . . 10 2 . 3 . 5 Brawler 7 | . . 2 . . . 1 . . 1 . 3 Duelist 3 | . . . . . . . 1 . . . 2 Sentry 17 | . . 10 . . . 5 1 . . . 1 Hunter 2 | . . . . . . . 1 . . . 1 Programmer 3 | . . . . . . . 3 . . . . Best Kill Streak 11 | . 4 9 7 . . 6 2 . 4 . 11 Combat Bots Only 11 | . 3 5 7 . . 6 2 . 4 . 11 Max Kills in Single Turn 4 | . 1 3 4 . . 4 1 . 3 . 4 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . 3 3 . . 4 . . 3 . 4 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Damage Taken 6337 | . 416 1863 293 . . 1137 740 . 218 . 1670 Core 576 | . 66 186 28 . . 86 46 . . . 164 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 29 | . . . . . . . 29 . . . . Regen/Repaired (Parts) 119 | . . 73 . . . 46 . . . . . Core Remaining (%) 75 | 100 73 . . . 46 84 . . . . . Volleys Fired 358 | . 49 134 17 . . 81 43 . 12 . 22 Largest 2 | . 2 2 2 . . 2 2 . 2 . 2 Hottest 128 | . 90 103 128 . . 124 124 . 119 . 124 Shots Fired 679 | . 98 264 28 . . 150 79 . 18 . 42 Gun 14 | . 14 . . . . . . . . . . Cannon 617 | . 84 261 21 . . 142 79 . 6 . 24 Launcher 48 | . . 3 7 . . 8 . . 12 . 18 Special . | . . . . . . . . . . . . Kinetic 433 | . 84 217 9 . . 83 36 . . . 4 Thermal 198 | . 14 44 12 . . 59 43 . 6 . 20 Explosive 48 | . . 3 7 . . 8 . . 12 . 18 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 17 | . 5 17 10 . . 11 5 . 6 . 5 Robot Miss Streak 5 | . 5 4 3 . . 4 4 . 3 . 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 385 | . 44 168 17 . . 87 38 . 8 . 23 Core Hits 216 | . 18 68 23 . . 42 16 . 15 . 34 Critical Kills 2 | . . 1 . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 18 | . 1 7 . . . 6 3 . . . 1 Burn 1 | . 1 . . . . . . . . . . Meltdown 2 | . . 1 . . . . . . . . 1 Blast 15 | . . 6 . . . 6 3 . . . . Melee Attacks 1 | . . . . . . . 1 . . . . Impact 1 | . . . . . . . 1 . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11922 | . 786 3361 1001 . . 2529 980 . 937 . 2328 Guns 49 | . 49 . . . . . . . . . . Cannons 7327 | . 737 3098 283 . . 1861 980 . 75 . 293 Explosions 4537 | . . 255 718 . . 667 . . 862 . 2035 Melee . | . . . . . . . . . . . . Ramming 9 | . . 8 . . . 1 . . . . . Kinetic 5049 | . 737 2567 66 . . 1153 480 . . . 46 Thermal 2327 | . 49 531 217 . . 708 500 . 75 . 247 Explosive 4537 | . . 255 718 . . 667 . . 862 . 2035 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . . 3 3 3 3 . 1 1 1 1 1 Average Corruption 2 | . . 2 3 3 3 . 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 103 | . . 24 30 20 2 . 6 6 5 2 8 Message Errors 26 | . . 3 10 7 2 . 3 . 1 . . Matter Fused 25 | . . 6 4 6 . . . 1 1 1 6 Heat Flow Errors 14 | . . 3 5 3 . . . 1 1 1 . Energy Discharges 12 | . . 2 5 . . . 2 1 . . 2 Parts Rejected 1 | . . 1 . . . . . . . . . Parts Fused 3 | . . 1 . 2 . . . . . . . Data Loss (minor) 13 | . . 2 4 2 . . 1 2 2 . . Data Loss (major) 4 | . . 2 1 . . . . 1 . . . Misfires 3 | . . 2 1 . . . . . . . . Alerts 2 | . . 2 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 254 | . . 11 30 . . 65 15 . 43 . 90 Projectiles 80 | . . 11 . . . 35 15 . . . 19 Explosions 174 | . . . 30 . . 30 . . 43 . 71 Melee . | . . . . . . . . . . . . Knockbacks 48 | . 15 16 . . . 10 6 . . . 1 Impact . | . . . . . . . . . . . . Kinetic 47 | . 14 16 . . . 10 6 . . . 1 Secondary 1 | . 1 . . . . . . . . . . Self-Inflicted Damage 196 | . . . 5 . . 140 . . . . 51 Shots 6 | . . . 1 . . 2 . . . . 3 Rammed 2 | . . 1 . . . 1 . . . . . Targets Rammed 2 | . . 1 . . . 1 . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 238 | . 165 228 238 154 . 12 195 186 200 153 232 Average Temperature 69 | . 48 62 99 71 . 7 92 99 74 80 77 Received Heat Transfer 2303 | . 213 630 72 . . 513 111 . 45 . 719 Effects 1 | . . 1 . . . . . . . . . Interference 1 | . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . 1 . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Melted 7 | . 2 4 . . . 1 . . . . . Heat Transferred 4326 | . 210 925 370 . . 1271 900 . 150 . 500 Parts Sabotaged 2 | . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Peak Influence 597 | . 233 597 554 . . 391 275 . . . . Initial 226 | . . 95 226 . . . 147 . . . . Average 239 | . 91 329 353 . . 230 86 . . . . Maximum Alert Level 2 | . 1 2 2 . . 1 1 . . . . Low Security (%) 43 | 100 78 30 . . 100 35 93 . . . . Level 1 38 | . 21 31 63 . . 64 6 . . . . Level 2 17 | . . 38 35 . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 14 | . 2 5 . . . 2 4 . . . 1 Investigation 3 | . 1 2 . . . . . . . . . Extermination 3 | . . . . . . . 3 . . . . Reinforcement 7 | . 1 3 . . . 2 1 . . . . Assault 1 | . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 10 | . 1 7 . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 181 | . 22 49 20 . . 47 11 . 10 . 22 Peak Tracking Total 9 | . 4 6 9 . . 6 5 . 4 . 9 Tactical Retreats 7 | . . 1 . . . 4 1 . . . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 4 | . 1 2 . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 11 | . 2 2 1 . . 3 1 . . . 2 Max in Single Turn 2 | . 1 1 1 . . 2 1 . . . 2 Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 19 | . 1 5 2 1 . 6 . . . 4 . Terminals 11 | . 1 4 1 . . 5 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . 1 . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 66 | . 2 15 5 2 . 10 . . . 32 . Successful 46 | . 1 3 2 2 . 6 . . . 32 . Failed 20 | . 1 12 3 . . 4 . . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 13 | . . 7 4 . . 2 . . . . . Terminals 24 | . 2 11 4 . . 7 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 7 | . . 4 . . . 3 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 42 | . 1 1 2 2 . 4 . . . 32 . Record 13 | . . . . 2 . . . . . 11 . Part Schematic 12 | . . . . . . . . . . 12 . Robot Schematic 6 | . . . . . . . . . . 6 . Robot Analysis 2 | . . 1 1 . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . Open Door 1 | . . . 1 . . . . . . . . Reinforcement Status 1 | . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . Zone Layout 3 | . 1 . . . . 2 . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 4 | . . 2 . . . 2 . . . . . Scan Component 2 | . . 1 . . . 1 . . . . . Repair 2 | . . 1 . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . Hacking Detections 8 | . . 5 1 . . 2 . . . . . Full Trace Events 3 | . . 2 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . 12 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . 1 . . . 1 . . . . . Time 58 | . . 26 . . . 32 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 2 | . . . 1 . . . . . . . 1 Largest Group 1 | . . . 1 . . . . . . . 1 Highest-Rated Group 96 | . . . 31 . . . . . . . 96 Highest-Rated Ally 96 | . . . 31 . . . . . . . 96 Total Orders . | . . . . . . . . . . . . Ally Attacks 12 | . . . . . . . . . . . 12 Total Damage 340 | . . . . . . . . . . . 340 Kills 2 | . . . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Robot Analysis Total 2 | . . 1 1 . . . . . . . . Derelict Logs Recovered 6 | . . . 2 . . . . 1 2 . 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 15111 | 383 1104 3956 1609 1032 137 3004 1450 915 626 231 664 Spaces Moved 6195 | 235 562 1675 638 429 57 1105 515 382 248 100 249 Core 6 | 6 . . . . . . . . . . . Treads 4969 | 229 562 1675 638 429 57 1105 274 . . . . Legs . | . . . . . . . . . . . . Wheels 1220 | . . . . . . . 241 382 248 100 249 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 240 240 240 240 240 240 240 225 225 Average Speed 220 | 157 160 203 242 240 240 240 247 240 240 227 238 Slowest Speed 323 | 160 160 240 320 240 240 242 323 240 240 240 240 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 55 | 9 71 94 98 77 9 71 12 62 54 68 46 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 4 | . . . 1 1 . . . . . 1 1 Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . . 2 . . . . 2 2 . 1 Spaces Dug 5 | . . . . . . 3 2 . . . . Terrain Destroyed 399 | . . 18 42 . . 105 3 . 83 . 148 Melee 1 | . . . . . . . 1 . . . . Projectile 13 | . . . . . . 11 2 . . . . AOE 385 | . . 18 42 . . 94 . . 83 . 148 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Total 7001 | 249 673 1970 672 434 58 1307 614 381 261 105 277 Wait 158 | . 20 67 1 . . 47 22 . . . 1 Move 6184 | 234 561 1674 637 428 56 1104 514 381 247 99 249 Hop . | . . . . . . . . . . . . Pick Up 100 | 9 23 26 2 1 . 26 12 . . 1 . Fast Attach 25 | . 3 9 1 1 . 5 4 . . 2 . Attach 31 | 6 1 5 4 . 2 6 3 . . . 4 Detach 3 | . . . 2 1 . . . . . . . Swap 49 | . 3 24 5 . . 10 4 . 2 . 1 Drop 90 | . 13 30 3 3 . 27 11 . . 3 . Fire 358 | . 49 134 17 . . 81 43 . 12 . 22 Melee 1 | . . . . . . . 1 . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 2 | . . 1 . . . 1 . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 16) 384 | -11/Junkyard | Entered Materials 385 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 12) 946 | -10/Materials | Discovered new exit (range 5) 1184 | -10/Materials | Discovered new exit (range 15) 1488 | -10/Materials | Entered another Materials area 1488 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1824 | -9/Materials | Repaired Lgt. Cannon 1986 | -9/Materials | Discovered new exit (range 7) 2277 | -9/Materials | Discovered new exit (range 10) 2633 | -9/Materials | Discovered new exit (range 6) 2811 | -9/Materials | Discovered new exit (range 15) 2821 | -9/Materials | Discovered new exit (range 16) 2988 | -9/Materials | Discovered new exit (range 14) 5444 | -9/Materials | Entered Mines 5480 | -9/Mines | Destroyed 7 combat bots 5557 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5560 | -9/Mines | Discovered new exit (range 5) 5862 | -9/Mines | Discovered new exit (range 13) 6194 | -9/Mines | Discovered new exit (range 10) 6274 | -9/Mines | Found the Drone Emporium 6286 | -9/Mines | Found Prototype Device 6286 | -9/Mines | Identified Decoy Drone Bay 6411 | -9/Mines | Learned Materials terminal intel 6540 | -9/Mines | Received a Mining Laser from a helpful Derelict 6636 | -9/Mines | Core integrity fell below 50% 7053 | -9/Mines | Entered Exiles 7086 | -9/Exiles | Discovered new exit (range 15) 7114 | -9/Exiles | Met 8R-AWN 7155 | -9/Exiles | Met EX-HEX 7254 | -9/Exiles | Met EX-DEC 7261 | -9/Exiles | Learned location of Zion (-6) 7757 | -9/Exiles | Visited The Gauntlet 8052 | -9/Exiles | Discovered new exit (range 14) 8085 | -9/Exiles | Entered Mines 8155 | -8/Mines | Discovered new exit (range 4) 8222 | -8/Mines | Entered Materials 8222 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8223 | -8/Materials | Loaded intel: 12 terminal locations 8547 | -8/Materials | Lost 3 parts (1n1u1w) 9135 | -8/Materials | Repaired Field Recycling Unit 10016 | -8/Materials | Discovered new exit (range 9) 11226 | -8/Materials | Entered Factory 11226 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 12452 | -7/Factory | Cargo convoy interrupted 12532 | -7/Factory | Discovered new exit (range 7) 12625 | -7/Factory | Build established: Scavenger-Mutant 12676 | -7/Factory | Entered Lower Caves 12814 | -7/Lower Caves | Encountered a Warlord checkpoint 13476 | -7/Lower Caves | Discovered new exit (range 15) 13591 | -7/Lower Caves | Entered another Lower Caves area 13912 | -7/Lower Caves | Learned Factory security intel 14164 | -7/Lower Caves | Discovered new exit (range 10) 14184 | -7/Lower Caves | Learned location of 1 exit from Factory 14217 | -7/Lower Caves | Entered Data Miner 14218 | -7/Data Miner | Discovered new exit (range 6) 14261 | -7/Data Miner | Met Data Miner 14306 | -7/Data Miner | Learned location of Section 7 (-3) 14306 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14342 | -7/Data Miner | Received God Mode back door access code from Data Miner 14448 | -7/Data Miner | Entered Proximity Caves 14548 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14549 | -6/Proximity Caves | Escorted by Enhanced Grunt 14873 | -6/Proximity Caves | Spotted B-75 Beast 15068 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 15112 | -6/Proximity Caves | Self-destructed Last Messages --------------- 15094_ Destroyed Lgt. Angular Momentum Engine. 15094_ G-50 Soldier destroyed. 15095_ The unstable cave ceiling collapses. 15097_ Penetrated by Slug. 15099_ L-41 Fighter knocked back. 15100_ The unstable cave ceiling collapses. 15100_ Penetrated by Slug. 15100_ Hvy. Armor Plating destroyed. 15102_ L-41 Fighter destroyed. 15102_ Penetrated by Slug. 15103_ The unstable cave ceiling collapses. 15103_ Critical hit (Burn: +37). 15105_ Penetrated by Slug. 15108_ Axe fries itself beyond repair. 15108_ Plasma Cannon destroyed. 15108_ Slug penetrates Wall. 15111_ Assault Cannon destroyed. 15111_ Penetrated by Slug. 15111_ Imp. Heat Sink destroyed. 15112_ Imp. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ???????????????????? | | ????????????????????????????? ??????????????????? | | ????????????????????????????? #???#??????????????? | | ???????????????????????????? ?? ?????????????? | | ???????????????????????????? ### #?????????????? | | ????????????????????????? ?? "?????????????? | | ????????????????????????? ?# "#????????????? | | ????????????????????????? # % % g# ???????????? | | ????????????????????###?? % ????????????? | | ????????????????????# #? %# "?????????????? | | ????????????????????# # % " "? #?????????? | | ?????????????????????# ## % ## # ?????????? | | ??????????????###????# Y #????????? | | ??????????????? ?????# % ????????? | | ???????????????# ?????## @=% ????????? | | ???????????????# ###??#; # g ????????? | | ???????????????# ###;; ###% g ????????? | | ????????????????# #??? % % ?????????? | | ?????????????#### #######???? #?????????? | | ?###???????### ## #???????????? ??????????? | | ## #??????## #????????????? # ??????????? | | # #?###### ###???????????? ??????????? | | #?# ##?????????????##???????????? | | #?# #??????????????????????????? | | ### #??????????????????????????? | | #??????????????????????????? | | #?????????????????????????? | | #?????????????????????????? | | #?????????????????????????? | | # #????????????????????????? | | # ## #????????????????????????? | | # #### #????????????????????????? | | ## #??## #### ###????????????????????????? | | #######??###???###??????????????????????????? | | ###???# ##????????????????????????????????????? | | ##?##### #????????????????????????????????????? | | ###?# ## #????????????????????????????????????? | | # #??# #????????????????????????????????????? | | #### #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 65 Energy Generation 25 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Utility Shielding 66 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Mni. Drone Bay | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Hvy. Flak Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Imp. Armor Integrity Analyzer | -7/Data Miner | Free Imp. Fusion Compressor | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaCombatBooster Manual? 0 Play Time 00:53:49 Cumulative 90.1 hours Start 2023.10.03 @ 19:29:24 End 2023.10.03 @ 20:29:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 56 Adventurer 36 Explorer 0 Win Type - Total 7 Types 2/0/5/0/0/0/0/0/0 Lore% 48 Gallery% 70 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a227be70-8038-4401-a400-aae7c3ae25a2