Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.10.12 @ 15:26:10 Player: albenzo Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (46) 230 Value Destroyed (1117) 1117 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (360) 360 TOTAL SCORE: 4287 Bonus ------- Follower Combat Kills 60 Aligned with FarCom 300 Cogmind --------- Core Integrity 512/550 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (243) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Armored Treads > --- UTILITY (5) ------ Cooling System High-capacity Storage Unit Visual Processing Unit Light Armor Plating Hardened Medium Armor Plating > --- WEAPON (2) ------- Field Laser Field Laser > --- INVENTORY (20) --- Nuclear Core Light Treads Light Treads Light Treads Improved Heat Sink Cooling System Cooling System Small Storage Unit Medium Storage Unit Huge Storage Unit High-capacity Battery (250) Experimental Sensor Array Improved Signal Interpreter Improved Terrain Scanner Seismic Detector Melee Analysis Suite Supersonic Drone Bay (1/1) Rocket Launcher Datajack Great Maul Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Armored Treads Advanced Treads > --- UTILITY ---------- Cooling System High-capacity Storage Unit Visual Processing Unit Improved Terrain Scanner Hardened Medium Armor Plating > --- WEAPON ----------- Field Laser Field Laser > --- INVENTORY -------- Nuclear Core Light Treads Light Treads Cooling System Cooling System Small Storage Unit Medium Storage Unit Huge Storage Unit High-capacity Battery High-capacity Matter Pod Experimental Sensor Array Improved Signal Interpreter Seismic Detector Melee Analysis Suite Light Armor Plating Supersonic Drone Bay Small Laser Assault Rifle Rocket Launcher Datajack [Rating: 31] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 43 | 7 4 6 1 9 16 Power 6 | 1 1 2 . 1 1 Engine 5 | 1 1 1 . 1 1 Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 6 | 2 . 2 . . 2 Treads 6 | 2 . 2 . . 2 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 2 3 2 1 1 8 Device 10 | 1 1 2 . 1 5 Storage 4 | 1 2 . 1 . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 14 | 2 . . . 7 5 Energy Gun 12 | 2 . . . 5 5 Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 2 | . . . . 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 5 | . . 1 . 2 2 Power 2 | . . 1 . 1 . Propulsion 1 | . . . . . 1 Utility 1 | . . . . . 1 Weapon 1 | . . . . 1 . Highest Loss Streak 2 | . . 1 . 2 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 100 100 100 99 100 Engine 5 | . 14 1 . . 9 Core 7 | . . 12 14 13 . Treads 27 | . 28 28 28 28 27 Device 15 | . 14 14 14 14 21 Storage 12 | . 14 14 14 14 9 Processor 2 | . . . . . 9 Protection 1 | . . . . . 5 Energy Gun 25 | . 28 28 28 27 18 Naked Turns . | . . . . . . Heaviest Build 67 | 12 49 49 49 52 67 Greatest Support 62 | 40 40 42 42 42 62 Greatest Overweight (x) 3 | 3 1 1 1 1 1 Average Overweight (x) . | . . 1 1 1 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 20 Most Carried 20 | 8 18 20 20 20 20 Average Carried 18 | 6 15 19 19 19 18 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 8 18 20 20 18 20 Class Distribution -------------------- 88% | Mutant 10% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 880 | 270 42 199 . 115 254 Remotely . | . . . . . . Salvage Created 1387 | 110 286 147 . 256 588 Parts 85 | 8 28 7 . 19 23 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 39 | . 7 6 . 13 13 Guns 29 | . 7 6 . 5 11 AOE 7 | . . . . 7 . Classes Destroyed 10 | 2 5 1 . . 2 Tunneler 2 | 2 . . . . . Hauler 2 | . 2 . . . . Recycler 1 | 1 . . . . . Operator 1 | . 1 . . . . Watcher 2 | . 1 . . . 1 Swarmer 20 | . 5 3 . 8 4 Grunt 12 | . 2 2 . 5 3 Sentry 5 | . . . . . 5 Hunter 1 | . . . . . 1 Assembled 1 | . . 1 . . . Best Kill Streak 5 | 2 3 5 . 4 4 Combat Bots Only 5 | . 3 5 . 4 4 Max Kills in Single Turn 3 | 1 1 1 . 3 1 Gunslinging . | . . . . . . Exploded 3 | . . . . 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1616 | . 221 373 . 320 702 Core 230 | . 40 106 . 46 38 Absorbed by Shields . | . . . . . . Core Remaining (%) 61 | 100 . . . 23 . Volleys Fired 121 | 6 37 16 . 21 41 Largest 2 | 2 2 2 . 2 2 Hottest 126 | 90 90 90 . 115 126 Shots Fired 235 | 12 74 32 . 35 82 Gun 228 | 12 74 32 . 28 82 Cannon . | . . . . . . Launcher 7 | . . . . 7 . Special . | . . . . . . Kinetic . | . . . . . . Thermal 228 | 12 74 32 . 28 82 Explosive 7 | . . . . 7 . Electromagnetic . | . . . . . . Robot Hit Streak 17 | 7 7 4 . 12 17 Robot Miss Streak 3 | 3 3 3 . 2 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 152 | 8 39 19 . 25 61 Core Hits 70 | 4 16 9 . 19 22 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 9 | . 2 . . 3 4 Burn 9 | . 2 . . 3 4 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2567 | 92 458 219 . 781 1017 Guns 2086 | 92 458 219 . 300 1017 Cannons . | . . . . . . Explosions 481 | . . . . 481 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic . | . . . . . . Thermal 2086 | 92 458 219 . 300 1017 Explosive 481 | . . . . 481 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 21 | . . . . 21 . Projectiles . | . . . . . . Explosions 21 | . . . . 21 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 58 | . . . . 58 . Shots 2 | . . . . 2 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 300 | 90 300 48 . 96 189 Average Temperature 60 | 37 84 26 . 36 53 Received Heat Transfer 441 | . 48 69 . 99 225 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 3 | . . . . 1 2 Combat Hostiles 3 | . . . . 1 2 Parts Melted 18 | . 1 2 . 3 12 Heat Transferred 5737 | 248 1327 571 . 1001 2590 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 286 | 15 136 156 . 206 286 Initial 74 | . 9 31 . . 74 Average 75 | 7 54 78 . 72 104 Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 96 | 100 100 100 . 95 91 Level 1 3 | . . . . 4 8 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 2 . . . 4 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 4 | . 2 . . . 2 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 3 | . 1 1 . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 56 | . 14 10 . 16 16 Peak Tracking Total 6 | . 3 4 . 4 6 Tactical Retreats 4 | . 2 . . . 2 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 7 | . . . . 6 1 Max in Single Turn 2 | . . . . 2 1 Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 12 | . 5 1 1 . 5 Terminals 9 | . 5 . . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 33 | . 18 1 1 . 13 Successful 18 | . 10 1 1 . 6 Failed 15 | . 8 . . . 7 Catastrophic 2 | . . . . . 2 Database Lockouts . | . . . . . . Manual 23 | . 12 . 1 . 10 Terminals 28 | . 18 . . . 10 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . . . 3 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 16 | . 10 1 1 . 4 Part Schematic 1 | . 1 . . . . Prototype ID Bank 2 | . 1 . . . 1 Open Door 1 | . . 1 . . . Branch Access Points 1 | . 1 . . . . Terminal Index 2 | . 1 . . . 1 Alert Level 1 | . 1 . . . . Locate Traps 2 | . 1 . . . 1 Patrol Status 1 | . 1 . . . . Transport Status 1 | . 1 . . . . Hauler Manifests 2 | . 1 . . . 1 Zone Layout 1 | . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . . . . . 2 Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . . . 2 Reject 1 | . . . . . 1 Mask 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 4 . . . 3 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 1 . . Highest-Rated Group 46 | . . 46 31 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 7 | . . 7 . . . Total Damage 149 | . . 149 . . . Kills 4 | . . 4 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 5622 | 153 1134 924 815 1323 1273 Spaces Moved 1975 | 80 366 314 342 443 430 Core 20 | 20 . . . . . Treads 1955 | 60 366 314 342 443 430 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 237 237 237 158 Average Speed 221 | 147 218 238 237 237 199 Slowest Speed 245 | 200 240 245 237 237 243 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 57 | 6 66 69 78 85 38 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug 9 | . . . . 9 . Terrain Destroyed 33 | . . . . 33 . Melee . | . . . . . . Projectile . | . . . . . . AOE 33 | . . . . 33 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 2997 | 100 633 460 349 682 773 Wait 776 | . 202 119 2 204 249 Move 1970 | 79 365 313 341 442 430 Hop . | . . . . . . Pick Up 49 | 8 16 2 2 2 19 Fast Attach 10 | 7 . 1 . . 2 Attach 10 | . . 1 . 2 7 Detach 2 | . . 1 . . 1 Swap 23 | . 4 4 1 7 7 Drop 36 | . 9 3 3 4 17 Fire 121 | 6 37 16 . 21 41 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 154 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Identified exit to Mines 328 | -10/Materials | Build established: Mutant 443 | -10/Materials | Discovered new exit (range 13) 793 | -10/Materials | Discovered new exit (range 5) 1288 | -10/Materials | Entered Mines 1477 | -10/Mines | Assembled infested the area 1726 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1847 | -10/Mines | Discovered new exit (range 10) 1886 | -10/Mines | Core integrity fell below 50% 2063 | -10/Mines | Discovered new exit (range 8) 2146 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2146 | -10/Mines | Discovered new exit (range 5) 2212 | -10/Mines | Entered Exiles 2212 | -10/Exiles | Accompanied by 1 ally 2242 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2276 | -10/Exiles | Met 8R-AWN 2312 | -10/Exiles | Met EX-HEX 2383 | -10/Exiles | Met EX-BIN 2412 | -10/Exiles | Aligned with FarCom system 2414 | -10/Exiles | Given EX-Vault access code 2471 | -10/Exiles | Opened EX-Vault 2488 | -10/Exiles | Found Supersonic Drone Bay 2536 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2717 | -10/Exiles | Met EX-DEC 2761 | -10/Exiles | Visited The Gauntlet 3001 | -10/Exiles | Discovered new exit (range 11) 3027 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 3027 | -10/Exiles | Entered Mines 3327 | -9/Mines | Learned Materials security intel 3599 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4103 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4108 | -9/Mines | Found Prototype Device 4301 | -9/Mines | Discovered new exit (range 13) 4335 | -9/Mines | Discovered new exit (range 14) 4350 | -9/Mines | Entered Materials 4350 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4351 | -8/Materials | Identified Exp. Sensor Array 4640 | -8/Materials | Build established: Scavenger-Skirmisher 5267 | -8/Materials | Build established: Mutant 5565 | -8/Materials | Garrison activated, responded to threat 5623 | -8/Materials | Self-destructed Last Messages --------------- 05554_ Particle Charger destroyed. 05562_ Lgt. Nuclear Core melted. 05562_ G-47 Trooper destroyed. 05563_ K-01 Serf collects debris. 05565_ G-47 Trooper calls for garrison reinforcements. 05565_ ALERT: Activating Garrison Access M001. 05577_ Melted Imp. Heat Sink. 05578_ G-47 Trooper heat short circuits Aluminum Leg. 05578_ G-47 Trooper critical meltdown. 05578_ Particle Gun melted. 05581_ Adv. Treads destroyed. 05584_ G-47 Trooper destroyed. 05587_ Acquired 30 matter. 05587_ R-06 Scavenger collects Lgt. Nuclear Core. 05590_ R-06 Scavenger collects Particle Gun. 05592_ Acquired Imp. Heat Sink. 05593_ U-05 Engineer builds a Door. 05595_ R-06 Scavenger collects Aluminum Leg. 05598_ R-06 Scavenger collects Particle Gun. 05617_ Acquired Great Maul. 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